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{{Era|Weapons}}
{{Era|Weapons}}
{{Update|''[[Assassin's Creed IV: Black Flag]]'', ''[[Assassin's Creed: Rogue]]'', ''[[Assassin's Creed: Unity]]'', and ''[[Assassin's Creed: Origins]]''}}
{{Update|''[[Assassin's Creed IV: Black Flag]]'', ''[[Assassin's Creed: Rogue]]'', ''[[Assassin's Creed: Unity]]'', ''[[Assassin's Creed: Origins]], [[Assassin's Creed: Odyssey]], [[Assassin's Creed: Valhalla]], [[Assassin's Creed: Mirage]]'' and ''[[Assassin's Creed: Shadows]]''}}
{{Stub}}
 
[[File:Prussian Spada.png|250px|right|thumb|A Spada Lunga]]
[[File:Prussian Spada.png|250px|right|thumb|A Spada Lunga]]
'''Heavy weapons''' are a class of melee weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. Due to such weapons being heavy and easily visible, they were not commonly utilized by [[Assassins]] who valued speed, secrecy and stealth. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as [[Brutes]] and [[grenadiers]] rather than units of lesser build. 
'''Heavy weapons''' are a class of melee weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. Due to such weapons being heavy and easily visible, they were not commonly utilized by [[Assassins]] who valued speed, secrecy and stealth. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as [[Brute]]s and [[Grenadier]]s rather than units of lesser build. 


==Description==
==Description==
As it name suggests, a heavy weapon is any large weapon whose considerable weight requires an average [[humans|human]] to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="AC2 Guide">''[[Assassin's Creed II: Official Game Guide]]''</ref>
[[File:Guard-brute-ACB.png|thumb|200px|left|A Brute wielding a battleaxe]]
As its name suggests, a heavy weapon is any large weapon whose considerable weight requires an average [[human]] to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="AC2 Guide">''[[Assassin's Creed II: Official Game Guide]]''</ref>


Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref><ref name="AC2" /><ref name="AC3">''[[Assassin's Creed III]]''</ref> Nevertheless, certain professional warriors, such as the poleaxe guards of the [[Ming dynasty]] of [[China]], have been able to overcome this usual setback with their training and strength.<ref name="CC">''[[Assassin's Creed Chronicles: China]]''</ref>
Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref><ref name="AC2" /><ref name="AC3">''[[Assassin's Creed III]]''</ref> Nevertheless, certain professional warriors, such as the poleaxe guards of the [[Ming dynasty]] of [[China]], have been able to overcome this usual setback with their training and strength.<ref name="CC">''[[Assassin's Creed Chronicles: China]]''</ref>
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Heavy weapons have been utilized by warriors throughout history. During the [[Third Crusade]], [[Crusaders]] such as the [[Templars]] [[Basilisk]] and [[Haras]] and the [[Knights Hospitalier|Hospitaller]] "[[Lazy Eye]]" favored greatswords in combat.<ref name="ACAC" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref><ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref> In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the [[Master Assassin]] [[Altaïr Ibn-La'Ahad]] defeated him in single combat three times by exploiting his sluggish maneuvers.<ref name="ACAC" /> The Cypriot religious zealot [[Moloch]], an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at [[Kantara Castle]] in 1192, but he too was felled by the Assassin's superior mobility.<ref name="Bloodlines">''[[Assassin's Creed: Bloodlines]]''</ref>
Heavy weapons have been utilized by warriors throughout history. During the [[Third Crusade]], [[Crusaders]] such as the [[Templars]] [[Basilisk]] and [[Haras]] and the [[Knights Hospitalier|Hospitaller]] "[[Lazy Eye]]" favored greatswords in combat.<ref name="ACAC" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref><ref name="TSC">''[[Assassin's Creed: The Secret Crusade]]''</ref> In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the [[Master Assassin]] [[Altaïr Ibn-La'Ahad]] defeated him in single combat three times by exploiting his sluggish maneuvers.<ref name="ACAC" /> The Cypriot religious zealot [[Moloch]], an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at [[Kantara Castle]] in 1192, but he too was felled by the Assassin's superior mobility.<ref name="Bloodlines">''[[Assassin's Creed: Bloodlines]]''</ref>


Centuries later during the [[Renaissance]], heavy weapons were a staple of Italian armies, particularly [[mercenaries]]. Soldiers specifically trained for the use of heavy weapons were known as [[Brute]]s . The legendary [[Italian Brotherhood of Assassins|Italian Assassin]] [[Ezio Auditore da Firenze]] for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional [[swords|sword]].<ref name="AC2" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref> Instead, to execute counter-attacks against such foes, he was often, but not always,<ref name="AC2D" /> forced to rely on his [[Hidden Blade]]s—which his enemies were generally not trained to defend against—heavy weapons of his own, or [[long weapons|polearms]] of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.<ref name="AC2" /><ref name="ACB" /> Late in his life, during his time in [[Constantinople]], his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.<ref name="ACR" />
[[File:BCD_v_4.png|thumb|250px|Ezio using a bearded axe]]
Centuries later during the [[Renaissance]], heavy weapons were a staple of Italian armies, particularly [[mercenaries]]. Soldiers specifically trained for the use of heavy weapons were known as [[Brute]]s. The [[Italian Brotherhood of Assassins|Italian Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional sword.<ref name="AC2" /><ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref> Instead, to execute counter-attacks against such foes, he was often, but not always,<ref name="AC2D" /> forced to rely on his [[Hidden Blade]]s—which his enemies were generally not trained to defend against—heavy weapons of his own, or [[long weapon|polearms]] of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.<ref name="AC2" /><ref name="ACB" /> Late in his life, during his time in [[Constantinople]], his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.<ref name="ACR" />


In the 18th century, grenadiers, specialized soldiers in charge of lobbing grenades and leading assaults, were regular units of [[Europe]]an armies. Given their muscular stature—as they were invariably chosen from among the strongest of soldiers—they were commonly equipped with heavy weapons. By this period, greatswords had become obsolete, and most heavy weapons took the form of giant [[Naval Axe|naval axes]]. Grenadiers generally wielded [[Hessian Axe|Hessian axes]] or a variant thereof which were designed for the dual purpose of combat and felling trees. As such, they were also heavily favored by [[frontiersmen]] during the European colonial period of America. The enormous strength of typical grenadiers and frontiersmen meant that they were able to wield these great axes with one hand in combat.<ref name="AC3" />
In the 18th century, grenadiers, specialized soldiers in charge of lobbing grenades and leading assaults, were regular units of [[Europe]]an armies. Given their muscular stature—as they were invariably chosen from among the strongest of soldiers—they were commonly equipped with heavy weapons. By this period, greatswords had become obsolete, and most heavy weapons took the form of giant [[Naval Axe|naval axes]]. Grenadiers generally wielded [[Hessian Axe|Hessian axes]] or a variant thereof which were designed for the dual purpose of combat and felling trees. As such, they were also heavily favored by frontiersmen during the European colonial period of America. The enormous strength of typical grenadiers and frontiersmen meant that they were able to wield these great axes with one hand in combat.<ref name="AC3" />


Though their methods and combat arts heavily favor agility, swiftness, and evasion and brute force combat is discouraged, the Assassins throughout history did not actively shun heavy weapons, and some of their [[Assassin apprentices|agents]] wielded greatswords and giant axes as their main weapons.<ref name="ACB" /><ref name="ACR" /><ref name="ACU" />
Though their methods and combat arts heavily favor agility, swiftness, and evasion and brute force combat is discouraged, the Assassins throughout history did not actively shun heavy weapons, and some of their [[Assassin apprentices|agents]] wielded greatswords and giant axes as their main weapons.<ref name="ACB" /><ref name="ACR" /><ref name="ACU" />
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Italian soldiers, be they Brutes or mercenaries, were trained to perform a technique commonly called a Smash Attack, so called because the goal of this move was to overwhelm an opponent through the brutal force of a powerful swing. To perform this technique, one has to wind up his weapon with two hands, channeling his strength, before releasing the attack in one fell swoop with all his might. Upon impact, the enemy should buckle under the massive blow, possibly even loosing grip of his weapon or his balance. However, the long build-up time for the proper execution of this maneuver, as well as the wide sweeping swing, ensures that a combatant preparing for it would render himself highly vulnerable to being interrupted by an enemy strike.<ref name="AC2" /><ref name="ACB" /><ref name="AC2 Guide" />
Italian soldiers, be they Brutes or mercenaries, were trained to perform a technique commonly called a Smash Attack, so called because the goal of this move was to overwhelm an opponent through the brutal force of a powerful swing. To perform this technique, one has to wind up his weapon with two hands, channeling his strength, before releasing the attack in one fell swoop with all his might. Upon impact, the enemy should buckle under the massive blow, possibly even loosing grip of his weapon or his balance. However, the long build-up time for the proper execution of this maneuver, as well as the wide sweeping swing, ensures that a combatant preparing for it would render himself highly vulnerable to being interrupted by an enemy strike.<ref name="AC2" /><ref name="ACB" /><ref name="AC2 Guide" />


In this respect, the Smash Attack closely resembles the [[Strong Attack]], a generic name for a slow, but powerful, strike with any melee weapon of any size.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> However, the Smash Attack differs in its emphasis on crashing through an enemy's defenses entirely and stunning them,<ref name="AC2" /> an objective more akin to a [[Staggering Blow]].<ref name="ACU" />
In this respect, the Smash Attack closely resembles the "Strong Attack", a generic name for a slow, but powerful, strike with any melee weapon of any size.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> However, the Smash Attack differs in its emphasis on crashing through an enemy's defenses entirely and stunning them,<ref name="AC2" /> an objective more akin to a "Staggering Blow".<ref name="ACU" />


The Smash Attack was taught to Ezio by his uncle [[Mario Auditore]] though he would rarely rely on it given his preference for medium weapons instead.<ref name="AC2" /> During his time in [[Rome]] and [[Constantinople]], Ezio was apt to use a different technique with heavy weapons entirely: that of throwing them directly at targets from as far as ten meters away.<ref name="ACB" /><ref name="ACR" />
The Smash Attack was taught to Ezio by his uncle [[Mario Auditore]] though he would rarely rely on it given his preference for medium weapons instead.<ref name="AC2" /> During his time in [[Rome]] and [[Constantinople]], Ezio was apt to use a different technique with heavy weapons entirely: that of throwing them directly at targets from as far as ten meters away.<ref name="ACB" /><ref name="ACR" />
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!width="5%"|Availability
!width="5%"|Availability
|-
|-
![[Archer's Mace]]
{{#section:AC:CST/Weapons|"Odyssey Heavy blunt"}}
|Rare
|7469
| ??
| Complete [[Waiting for Galarnos]]
|-
![[Argos Priest Mace]]
|Rare
|7469
| +23% Hunter Damage<br />+50% Adrenaline on Headshot Kill
| Complete [[The Priests of Asklepios]].
|-
! rowspan="2"|[[Atlantean Mace]]
|Rare
|7469
| rowspan="2"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
! rowspan="3" colspan="1"|[[Bludgeon Mace]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Boeotian Rhapsody]]
|Epic
|7829
| + % Warrior Damage<br />+ % Adrenaline per Hit<br />+ % All Damage
| Loot a chest at the [[Akropolis of Thebes]]
|-
! rowspan="2"|[[Bone Mace]]
|Rare
|7469
| rowspan="2"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
! rowspan="3" colspan="1"|[[Ceremonial Mace]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Champion's Mace]]
|Rare
|7469
| ??
| Complete [[Legend No More]]
|-
![[Cursed Mace of Herakles]]**
|Legendary
|8257
| + % Warrior Damage<br />+ % Damage with Heavy Blunt Weapons<br />Tamed beasts deal Fire Damage
| Defeat [[Herakles]]
|-
![[Dumontos' Kolossos Mace]]
|Epic
|7829
| + % Warrior Damage<br />+ % Damage on Animals<br />+ % Damage on Athenian Soldiers
| Loot a chest at [[Lake Poseidon]]
|-
! rowspan="2"|[[Forged Mace of the Isu]]**
|Rare
|7469
| rowspan="2"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
! rowspan="3" colspan="1"|[[Giant Mace]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Hammer of Hemorrhaging]]*
|Epic
|7829
| +24% Warrior Damage<br />+50% CRIT Damage<br />+20% Damage with Overpower Abilities
| Complete [[Again, Maláka?!]]
|-
![[Hammer of Hephaistos]]
|Legendary
|8257
| +25% Warrior Damage<br />+40% Fire Damage<br />+25% Elemental Damage but -25% Physical Damage
| Defeat the cyclops [[Arges]]
|-
![[Hammer of Horns]]
|Legendary
|8257
| +25% Warrior Damage<br />+30% Damage with Heavy Blunt Weapons<br />+30% Elemental Damage but -30% Elemental Resistance
| Helix Store, [[Oikos of the Olympians]]
|-
![[Hammer of Jason]]
|Legendary
|8257
| +25% Warrior Damage<br />+30% Damage with Heavy Blunt Weapons<br />+20% Damage with Shield Break Ability
| Loot legendary chest in [[Mycenae]]
|-
![[Hammerhead]]
|Legendary
|8257
| +19% Warrior Damage<br />+14% Damage with Overpower Abilities<br />+30% Damage while Low Health<br />-25% Cooldown Duration for All Abilities
| Purchase ''[[Shark Pack]]'' DLC
|-
! rowspan="3" colspan="1"|[[Heavy Mace]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Herakles' Mace]]
|Legendary
|8257
| +25% Hunter Damage<br />+30% Adrenaline per Hit<br />+40% Damage with Bows when Above Target
| Loot legendary chest in the [[Temple of Demeter and Kore]]
|-
![[Isu-Forged Assassin's Mace]]**
|Legendary
|8257
| +25% Assassin Damage<br />+30% Damage with Daggers<br />Reduce all Cooldowns by 10% on Assassin Ability Kill
| Use the [[Forge of Atlantis]]
|-
![[Isu-Forged Hunter's Mace]]**
|Legendary
|8257
| +25% Hunter Damage<br />+30% Damage with Heavy Blunt Weapons<br />Basic Arrows Damage applies to Nearby Enemies
| Use the [[Forge of Atlantis]]
|-
![[Isu-Forged Warrior's Mace]]**
|Legendary
|8257
| +25% Warrior Damage<br />+30% Damage with Heavy Blunt Weapons<br />Melee Attack Damage applies to Nearby Enemies
| Use the [[Forge of Atlantis]]
|-
! rowspan="2"|[[Kolossos Mace]]
|Rare
|7469
| rowspan="2"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Mace of Atlantis]]
|Epic
|7829
| ??
| Complete [[The Gates of Atlantis]]
|-
![[Mace of Chalkis]]
|Rare
|7469
| ??
| Complete [[Sharp Tongue]]
|-
![[Mace of Justice]]
|Rare
|7469
| +23% Warrior Damage<br />+30% Damage with Heavy Blunt Weapons
| Complete [[Witness Him]]
|-
![[Mace of the Rebellion]]**
|Epic
|7829
| + % Warrior Damage<br />+ % Damage on Isu<br />+ % Damage with Heavy Blunt Weapons
| Complete [[Free Their Minds, the Rest Will Follow]]
|-
![[Mace of the Sphinx]]
|Epic
|7829
| + % Assassin Damage<br />+ % Damage with Heavy Blunt Weapons<br />+ % Fire Damage
| Complete [[Awaken the Myth]]
|-
![[Mallet of Everlasting Flame]]
|Legendary
|8257
| +15% Warrior Damage<br />+20% Fire Damage<br />Weapon Damage becomes Fire Damage
| Defeat the mercenary with the suffix "the Smoldering"
|-
![[Markos' Tenderizer]]
|Epic
|7829
| ??
| Loot a chest in [[Aristocratic Residences]]
|-
! rowspan="3" colspan="1"|[[Meatgrinder]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Minotaur Mace]]
|Rare
|7469
| + % Assassin Damage<br />+ % CRIT Damage while Full Health
| Complete [[What Lies Below the Surface]]
|-
![[Monger's Dominator]]**
|Epic
|7829
| + % Warrior Damage<br />+ % Damage with Heavy Blunt Weapons<br />+ % Adrenaline per CRIT
| Defeat [[The Monger]]
|-
! rowspan="3" colspan="1"|[[Morning Star]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Nemean Claws]]
|Legendary
|8257
| +25% Warrior Damage<br />+50% Damage on Animals
| Purchase ''[[Nemean Lion Pack]]'' DLC
|-
! rowspan="2" colspan="1"|[[Ornate Mace]]
|Rare
|7469
| rowspan="2"| (Randomised)
| rowspan="2" colspan="1"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Plunder Mace]]
|Rare
|7469
| +23% Assassin Damage<br />+30% Damage with Heavy Blunt Weapons
| Complete [[We're Not Thieves]]
|-
![[Poultry Pestle]]
|Epic
|7829
| ??
| Loot a chest at [[Alektryon's Rest]]
|-
! rowspan="3" colspan="1"|[[Ritual Mace]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Self-Defense Mace]]
|Rare
|7469
| ??
| Complete [[Takes Drachmae to Make Drachmae]]
|-
! rowspan="3" colspan="1"|[[Sledgehammer (Odyssey)|Sledgehammer]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Testikles' Nutcracker]]**
|Epic
|7829
| + % Warrior Damage<br />+ % Damage on Spartan Soldiers<br />+ % Damage with Heavy Blunt Weapons
| Defeat [[Testikles]]
|-
![[Testiklos' Nutcracker]]
|Epic
|7829
| +20% Warrior Damage<br />+32% Adrenaline per CRIT<br />+24% Adrenaline per Hit
| Defeat [[Testiklos the Nut]]
|-
![[The Rearranger]]
|Rare
|7469
| +15% Warrior Damage<br />+24% Fire Damage
| Ubisoft Club
|-
![[The Roar Unending]]*
|Legendary
|8257
| +25% Warrior Damage<br />+10% All Damage<br />+20% Damage with Fury of the Bloodline Ability
| Defeat [[The Immortals]]
|-
![[Typhon's Mace]]
|Legendary
|8257
| +25% Assassin Damage<br />+30% Damage with Heavy Blunt Weapons<br />+20% Damage with Charged Heavy Attack Ability
| Defeat [[Exekias]]
|-
! rowspan="3" colspan="1"|[[Wooden Mace]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|}
|}
<small>*Only available after downloading ''[[Legacy of the First Blade]]''</small><br>
<small>*Only available after downloading ''[[Legacy of the First Blade]]''</small><br>
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!width="5%"|Availability
!width="5%"|Availability
|-
|-
![[Alkibiades' Axe]]
{{#section:AC:CST/Weapons|"Odyssey Heavy blades"}}
|Rare
|7469
| + % Assassin Damage<br />+ % Damage with Heavy Bladed Weapons
| Complete [[Handle with Care]]
|-
![[Ancient Axe]]
|Rare
|7469
| + % Warrior Damage<br />+ % All Damage
| Blacksmith, Loot
|-
![[Arkalochori Axe]]
|Rare
|7469
| + % Hunter Damage<br />+ % Adrenaline per Hit
| Complete [[The Lost Arkalochori Axe]]
|-
![[Astarte's Dull Axe]]
|Epic
|7829
| +24% Hunter Damage<br />+20% Warrior Damage<br />+50% CRIT Damage
| Defeat mercenary [[Astarte the Swamp]]
|-
![[Axe of Deprivation]]**
|Epic
|7829
| + % Warrior Damage<br />+ % Fire Damage<br />+ % Damage with Heavy Bladed Weapons
| Complete [[Lost, but Not Forgotten]]
|-
![[Axe of Trials]]
|Legendary
|8257
| +25% Warrior Damage<br />+20% Damage with Overpower Abilities<br />+20% CRIT Chance with Ring of Chaos Ability
| Purchase ''[[Herakles Pack]]'' DLC
|-
![[Battle Axe]]
|Rare
|7469
| (Randomised)
| Blacksmith, Loot
|-
! rowspan="3" colspan="1"|[[Berserk Axe]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Black Axe]]
|Epic
|7829
| (Randomised)
| Blacksmith, Loot
|-
! rowspan="3" colspan="1"|[[Broad Axe]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Bull's Chopper]]
|Epic
|7829
| +24% Warrior Damage<br />+40% Fire Damage<br />+20% Damage with Overpower Abilities
| Defeat mercenary [[Edonos the Charging Bull]]
|-
! rowspan="3" colspan="1"|[[Ceremonial Axe]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Ceremonial Scythe]]
|Rare
|7469
| (Randomised)
| Blacksmith, Loot
|-
![[Champion's Axe]]
|Epic
|7829
| + % Hunter Damage<br />+ % Damage with Heavy Bladed Weapons
| Complete [[Legend No More]]
|-
! rowspan="2" colspan="1"|[[Crude Axe]]
|Common
|7113
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Elysian Axe]]
|Legendary
|8257
| + % Hunter Damage<br />+ % All Damage<br />+ % Damage with Rain of Destruction Ability
| Defeat [[Polemon]]
|-
! rowspan="2" colspan="1"|[[Forged Halberd of the Isu]]**
|Rare
|7469
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
! rowspan="2" colspan="1"|[[Gilded Scythe]]
|Common
|7113
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2" colspan="1"| Blacksmith, Loot
|-
|Epic
|7829
|-
! rowspan="2" colspan="1"|[[Golden Axe]]
|Rare
|7469
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Hades' Executioner]]**
|Legendary
|8257
| + % Assassin Damage<br />+ % Fire Damage<br />CRIT Chance now affects Elemental Buildup
| Defeat [[Hades]]
|-
![[Harvest Axe]]
|Rare
|7469
| + % Hunter Damage<br />+ % Damage on Athenian Soldiers
| Complete [[Fourth-Degree Burns]]
|-
! rowspan="2" colspan="1"|[[Harvest Scythe]]
|Rare
|7469
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Judgment of the Lion]]*
|Legendary
|8257
| +25% Warrior Damage<br />+20% Damage with Overpower Abilities<br />10% Health Restored on successful Parry
| Complete [[Leviathan's Maw]]
|-
![[Klytaimnestra's Battle Axe]]**
|Epic
|7829
| ??
| Defeat [[Iphigenia]]
|-
! rowspan="2" colspan="1"|[[Labrys (Odyssey)|Labrys]]
|Rare
|7469
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Lone Wolf's Axe]]
|Epic
|7829
| +24% Hunter Damage<br />+30% Adrenaline per Hit<br />+30% Damage with Heavy Bladed Weapons
| Defeat [[Abia the Shaded]]
|-
![[Markos' Gift]]
|Epic
|7829
| + % Hunter Damage<br />+ % Warrior Damage<br />+ % CRIT Damage
| Complete [[Markos's Fate]]
|-
![[Minotaur's Labrys]]
|Legendary
|2599
| +15% Warrior Damage<br />+25% CRIT Damage<br />-1 Adrenaline Cost for Overpower Abilities
| Defeat the [[Minotaur]]
|-
![[Murder Axe]]
|Rare
|7469
| ??
| ??
|-
![[Mycenaean Axe]]
|Rare
|7829
| + % Warrior Damage<br />+ % CRIT Damage
| Ubisoft Club
|-
![[Order Soldier's Axe]]*
|Epic
|7829
| +24% Warrior Damage<br />+40% Adrenaline per CRIT<br />+50% CRIT Damage
| Complete [[The Trap Is Set]]
|-
! rowspan="3" colspan="1"|[[Ornate Axe]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
![[Paros Axe]]
|Rare
|7469
| + % Assassin Damage<br />+ % CRIT Damage
| Complete [[Quarry Quandary]]
|-
![[Polyphemos Cyclops Bludgeon]]
|Legendary
|8257
| +25% Assassin Damage<br />+30% Damage with Heavy Bladed Weapon<br />+25% Damage on Elites and Bosses
| Defeat the cyclops [[Brontes]]
|-
![[Ram Axe]]
|Rare
|7469
| +23% Warrior Damage<br />+40% Fire Damage
| Purchase from Helix Store
|-
![[Sam's Axe]]
|Rare
|7469
| +23% Warrior Damage<br />+30% Damage with Heavy Bladed Weapons
| Ubisoft Club
|-
![[Spartan Grain Scythe]]
|Rare
|7469
| + % Assassin Damage<br />+ % CRIT Damage
| Complete [[A Godless Blight]]
|-
! rowspan="3" colspan="1"|[[Spiked Axe]]
|Common
|7113
| rowspan="3" colspan="1"| (Randomised)
| rowspan="3"| Blacksmith, Loot
|-
|Rare
|7469
|-
|Epic
|7829
|-
! rowspan="2" colspan="1"|[[Stone Axe]]
|Common
|7113
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
![[Swift Slayer]]
|Legendary
|8257
| +25% Warrior Damage<br />+30% Damage with Heavy Bladed Weapons<br />+50% Damage and Elemental Buildup after Parry
| Helix Store
|-
![[The Underbite]]
|Legendary
|8257
| +25% Hunter Damage<br />+50% Damage on Animals<br />+50% CRIT Damage but -10% CRIT Chance
| Purchase ''[[Wild Boar Pack]]'' DLC
|-
! rowspan="2"|[[Twin-Blade Battle Axe]]
|Rare
|7469
| rowspan="2"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|-
! rowspan="2" colspan="1"|[[War Scythe]]
|Rare
|7469
| rowspan="2" colspan="1"| (Randomised)
| rowspan="2"| Blacksmith, Loot
|-
|Epic
|7829
|}
|}
<small>*Only available after downloading ''[[Legacy of the First Blade]]''</small><br>
<small>*Only available after downloading ''[[Legacy of the First Blade]]''</small><br>
Line 728: Line 66:
! width="5%" |Availability
! width="5%" |Availability
|-
|-
![[Bone-Cracker]]
{{#section:AC:CST/Weapons|"Origins Heavy blunt"}}
|Rare
|117
|532
|Adrenaline on Kill III<br>Adrenaline Regeneration I
|Nomad's Bazaar
|-
![[Boredom Bane]]
|Common
|113
|528
|Adrenaline on Kill I
|Blacksmith, Loot
|-
![[Bronze Bludgeon]]
|Common
|114
|528
|Adrenaline on Kill II
|Blacksmith, Loot
|-
![[Copper Mace]]
|Legendary
|122
|535
|Adrenaline on Kill IV<br>Combo Multiplier I<br>Health on Hit
|Blacksmith, Loot
|-
![[Diamond Exchange]]
|Common
|115
|532
|Adrenaline on Kill II
|Blacksmith, Loot
|-
![[Eye of Apep]]
|Legendary
|121
|532
|Adrenaline on Kill II<br>Critical Hit Damage III<br>Poison on Hit
|''[[Desert Cobra Pack]]'' DLC
|-
![[Eye of Ra]]
|Legendary
|121
|532
|Adrenaline on Kill III<br>Adrenaline on Hurt II<br>On Fire
|Helix Store, Nomad's Bazaar
|-
![[Face-Breaker]]
|Rare
|
|
|Adrenaline on Kill I<br>Adrenaline Regeneration II
|Monster Energy promotion
|-
![[Fanged Mace]]
|Legendary
|122
|692
|Adrenaline on Kill II<br />Critical Hit Damage III<br />Health on Kill
|Purchase the [[Far Cry Primal Pack]]
|-
![[Festus' Thunder Ball]]
|Common
|115
|528
|Adrenaline on Kill III
|Blacksmith, Loot
|-
![[Glowing Mace]]
|Legendary
|123
|535
|Adrenaline on Kill III<br>Combo Multiplier III<br>Health for Critical
|[[First Civilization Pack]]
|-
![[Gruesome Mattock]]
|Rare
|117
|535
|Adrenaline on Kill II<br>Bleeding on Hit I
|Blacksmith, Loot
|-
![[Headache Remedy]]
|Legendary
|123
|
|Adrenaline on Kill III<br>Adrenaline on Hurt II<br>Sleep on Hit
|Blacksmith, Loot
|-
![[Keeper of Harmony]]**
|Legendary
|122
|535
|Adrenaline on Kill I<br>Critical Hit Damage IV<br>Health on Hit
|Complete [[The King of Kings]]
|-
![[LOLCAT]]
|Legendary
|
|
|Adrenaline on Kill IV<br>Critical Hit Rate I<br>Health on Hit
|Purchase the [[Wacky Items Pack]]<br>[[Nomad's Bazaar]]
|-
![[Mace (Origins)|Mace]]
|Common
|114
|532
|Adrenaline on Kill I
|Blacksmith, Loot
|-
![[Minoan Poppy Pin]]
|Common
|115
|535
|Adrenaline on Kill I
|Blacksmith, Loot
|-
![[No Borders]]
|Legendary
|125
|838
|Adrenaline on Kill II<br>Adrenaline on Hurt III<br>Cursed
|Nomad's Bazaar
|-
![[Sharur]]
|Rare
|
|
|Adrenaline on Kill III<br>Critical Hit Rate I
|Kill the commander of [[Fort Boubastos]]
|-
![[Skull-Breaker]]
|Rare
|116
|532
|Adrenaline on Kill III<br>Adrenaline Regeneration I
|Purchase the ''[[Tribal Pack]].''
|-
![[Spade of all Trades]]
|Common
|114
|532
|Adrenaline on Kill I
|Blacksmith, Loot
|-
![[Sycamore]]
|Rare
|116
|532
|Adrenaline on Kill I<br>Critical Hit Rate II
|Uplay
|-
![[The Uab Block]]
|Common
|115
|532
|Adrenaline on Kill II
|Blacksmith, Loot
|}
|}
<small>**Only available after downloading ''[[The Curse of the Pharaohs]]''</small>
<small>**Only available after downloading ''[[The Curse of the Pharaohs]]''</small>
Line 896: Line 75:
! width="5%" |Rarity
! width="5%" |Rarity
! width="5%" |Quality (Max Level 55)
! width="5%" |Quality (Max Level 55)
! width="5%" |Damage (Max Level 55)
! width="5%" |Damage (Max Level 55)  
! width="5%" |Attributes
! width="5%" |Attributes
! width="5%" |Availability
! width="5%" |Availability
|-
|-
![[Battleaxe (Origins)|Battleaxe]]
{{#section:AC:CST/Weapons|"Origins Heavy blade"}}
|Common
|114
|532
|Adrenaline on Hurt II
|Blacksmith, Loot
|-
![[Bronze Axe]]
|Common
|
|
|Adrenaline on Hurt I
|Blacksmith, Loot
|-
![[Bronze Epsilon Axe]]
|Common
|115
|539
|Adrenaline on Hurt I
|Blacksmith, Loot
|-
![[Crescent Axe]]
|Common
|115
|532
|Adrenaline on Hurt III
|Blacksmith, Loot
|-
![[Crocodile's Fang]]
|Rare
|118
|536
|Adrenaline on Hurt II<br>Bleeding on Hit III
|Ubisoft Club
|-
![[Cutting Axe]]
|Rare
|118
|539
|Adrenaline on Hurt II<br>Critical Hit Damage II
|Blacksmith, Loot
|-
![[Divide et Impera]]
|Legendary
|123
|539
|Adrenaline on Hurt III<br>Combo Multiplier III<br>Health on Hit
|''Purchase the'' ''[[Roman Centurion Pack]].''
|-
![[Fan Axe]]
|Rare
|116
|532
|Adrenaline on Hurt III<br>Combo Multiplier I
|Blacksmith, Loot
|-
![[Forlorn Hope]]
|Legendary
|122
|539
|Adrenaline on Hurt III<br>Combo Multiplier II<br>Sleep on Hit
|''Purchase the'' ''[[Nightmare Pack]].''
|-
![[Headsplitter]]
|Legendary
|123
|
|Adrenaline on Hurt III<br>Adrenaline on Kill II<br>Low Health Critical
|Kill [[The Hill]]
|-
![[Labrys (Origins)|Labrys]]
|Legendary
|123
|539
|Adrenaline on Hurt II<br>Adrenaline Regeneration IV<br>Health on Kill
|Purchase the ''[[Gladiator Items Pack]]''.
|-
![[Leviathan (weapon)|Leviathan]]
|Legendary
|121
|
|Adrenaline on Hurt II<br>Adrenaline Regeneration I<br>Health Gain on Kill
|Defeat the Gallic brothers [[Diovicos]] and [[Viridovix]] at the [[Krokodilopolis Arena]]
|-
![[Medusa (weapon)|Medusa]]
|Rare
|118
|536
|Adrenaline on Hurt IV<br>Adrenaline on Kill I
|Complete [[The Smugglers of Cyrene]]
|-
![[Mushussu]]
|Legendary
|
|
|Adrenaline on Hurt III<br>Critical Hit Damage III<br>Sleep on Hit
|Helix Store, Nomad's Bazaar
|-
![[Nebuchadnezzar's Wrath]]
|Legendary
|
|
|Adrenaline on Hurt IV<br>Critical Hit Rate II<br>Health for Critical
|Nomad's Bazaar
|-
![[Palmette Carver]]**
|Legendary
|123
|582
|Adrenaline on Hurt III<br>Adrenaline on Kill III<br>Health on Kill
|Eliminate the [[Relentless One]]
|-
![[Sahalin Axe]]
|Legendary
|126
|845
|Adrenaline on Hurt III<br>Critical Hit Damage III<br>Cursed
|Purchase the ''[[For Honor Pack]]''.
|-
![[Scalloped Head Axe]]
|Common
|113
|532
|Adrenaline on Hurt I
|Blacksmith, Loot
|-
![[Serpent Axe]]
|Legendary
|123
|539
|Adrenaline on Hurt IV<br>Bleeding on Hit II<br>Poison on Hit
|Blacksmith, Loot
|-
![[Shark Fin]]
|Legendary
|
|
|Adrenaline on Hurt II<br>Critical Hit Rate III<br>On Fire
|Helix Store, Nomad's Bazaar
|-
![[Sharp Cut]]
|Common
|114
|532
|Adrenaline on Hurt II
|Blacksmith, Loot
|-
![[Tooth of Sobek]]*
|Legendary
|122
|539
|Adrenaline on Hurt III<br>Adrenaline Regeneration II<br>Instant Charging
|Assassinate the [[Shadow of the North]].
|}
|}
<small>*Only available after downloading ''[[The Hidden Ones (DLC)|The Hidden Ones]]''</small><br>
<small>*Only available after downloading ''[[The Hidden Ones (DLC)|The Hidden Ones]]''</small><br>
<small>**Only available after downloading ''[[The Curse of the Pharaohs]]''</small>
<small>**Only available after downloading ''[[The Curse of the Pharaohs]]''</small>


===Anglo-Saxon England (9th century)===
===Viking expansion (9th century)===
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
====Great Swords====
!width="5%" |Name
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="5%" |Class
! width="5%" | Name
!width="5%" |Max Attack
! width="5%" |Class
!width="5%" |Max Speed
! width="5%" |Atk
!width="5%" |Max Impact
! width="5%" |Spd
!width="5%" |Max CRIT-PRC
! width="5%" |Stun
!width="5%" |Availability
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
|-
![[Blacksmith's Hammer]]
{{#section:AC:CST/Weapons|"Valhalla Great Sword"}}
|Bear
|}
|
 
|
====Dane axes====
|
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|
! width="5%" | Name
|
! width="5%" |Class
|-
! width="5%" |Atk
![[Mjölnir]]
! width="5%" |Spd
|Bear
! width="5%" |Stun
|
! width="5%" |Crit Pre
|
! width="5%" |Wgt
|
! width="5%" | Availability
|
|
|-
![[Mournful Cry]]
|Wolf
|
|
|
|
|
|-
![[Ohkwá:ri Club]]
|Bear
|
|
|
|
|
|-
![[Ukonvasara]]
|Wolf
|
|
|
|
|
|-
![[War Hammer (Valhalla)|War Hammer]]
|Raven
|
|
|
|
|
|-
|-
{{#section:AC:CST/Weapons|"Valhalla Dane axe"}}
|}
|}


===Spanish Renaissance (15th century)===
===Spanish Renaissance (15th century)===
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="20%" |Name
! width="20%" | Name
!width="10%" |Tier
! width="10%" |Tier
!width="5%" |Damage
! width="5%" |Damage
!width="5%"|Speed
! width="5%" | Speed
!width="10%" |Miss Chance
! width="10%" |Miss Chance
!width="20%" |Modifiers
! width="20%" |Modifiers
!width="20%" |Requirements
! width="20%" |Requirements
|-
|-
![[Paladin's Blade]]
{{#section:AC:CST/Weapons|"Rebellion Large Sword"}}
|★★★★★
|}
|5.1k-5.3k
 
|2.00
===Italian Renaissance (15th century)===
|3%
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
| +245 Defense<br>+285 Health<br>+50% Critical Bonus
! width="5%" | Name
|300,000 Coins<br>240 Gold Ingot<br>170 Fine Silk<br>1 Ancient Tablet
! width="5%" |Damage
! width="5%" |Speed
! width="5%" |Deflect
! width="5%" |Cost
! width="5%" |Availability
|-
|-
![[Drachen Sword]]
{{#section:AC:CST/Weapons|"II Heavy"}}
|★★★★★
|5.3-5.7k
|2.00
|3%
| +75% Critical Bonus
|300,000 Coins<br>240 Gold Ingot<br>170 Fine Silk<br>1 Ancient Tablet
|-
![[Sweeping Spada Lunga]]
|★★★★★
|3.7k-3.8k
|2.00
|3%
| +50 Critical Bonus
|150,000 Coins<br>120 Gold Ingot<br>85 Fine Silk<br>1 Cinnabar
|-
![[Resolute Great Sword]]
|★★★★★
|3.3k-3.4k
|2.00
|3 %
| +145 Defense<br>+95 Health<br>+50% Critical Bonus
|150,000 Coins<br>120 Gold Ingot<br>85 Fine Silk<br>1 Malachite
|-
![[Master Claymore]]
|★★★★
|670-710
|2.00
|3%
| +50 Defense<br>+25 Health
|21,000 Coins<br>200 Toledo Steel<br>200 Silver Ingot<br>1 Claymore
|-
![[Spada Lunga (Rebellion)|Spada Lunga]]
|★★★★
|675-720
|2.00
|3%
| +30% Critical Bonus
|28,000 Coins<br>225 Toledo Steel<br>225 Steel Ingot
|-
![[Fine Greatsword]]
|★★★
|230-280
|2.00
|3%
| +2% Critical Chance<br>+30% Critical Bonus
|10,000 Coins<br>125 Steel Ingot<br>125 Hardened Leather<br>1 Greatsword
|-
![[Claymore (Rebellion)|Claymore]]
|★★★
|240-285
|2.00
|3%
| +25 Defense<br>+10 Health
|13,500 Coins<br>125 Steel Ingot<br>125 Silver Ingot
|-
![[Fine Longsword]]
|★★
|84-98
|2.00
|3%
| +5 Defense<br>+5 Health
|3,600 Coins<br>40 Iron Ore<br>40 Leather Scraps<br>1 Longsword
|-
![[Fine Zweihander]]
|★★
|78-104
|2.00
|3%
| +5% Critical Chance
|4,000 Coins<br>50 Iron Ore<br>50 Leather Scraps<br>1 Zweihander
|-
![[Greatsword (Rebellion)|Greatsword]]
|★★
|86-101
|2.00
|3%
| +20% Critical Bonus
|6,000 Coins<br>75 Iron Ore<br>75 Tanned Leather
|-
![[Longsword (Rebellion)|Longsword]]
|★
|26-37
|2.00
|3%
| +5 Defense
|1,200 Coins<br>10 Copper Ore<br>10 Tin Ore
|-
![[Zweihander (Rebellion)|Zweihander]]
|★
|24-39
|2.00
|3%
| +3% Critical Chance
|1,200 Coins<br>15 Copper Ore<br>15 Tin Ore
|}
|}


===Italian Renaissance (16th century)===
===Italian Renaissance (16th century)===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" | Name
! width="5%" |Damage
! width="5%" |Damage
! width="5%" |Speed
! width="5%" |Speed
! width="5%" |Deflect
! width="5%" |Deflect
! width="5%" |Cost
! width="5%" |Cost  
! width="5%" |Availability
! width="5%" |Availability
|-
|-
![[Bearded Axe]]
{{#section:AC:CST/Weapons|"Brotherhood Heavy"}}
|2
|3
|4
|7000ƒ
|Sequence 2
|-
![[Bastard Sword]]
|3
|4
|3
|12400ƒ
|Sequence 6
|-
![[Stocco]]
|3
|5
|5
|17000ƒ
|Sequence 7
|-
![[Spadone]]
|5
|4
|4
|26100ƒ
|Renovate 10 blacksmiths
|-
![[Bartolomeo's Axe]]
|3
|2
|5
|N/A
|Complete all [[Guild challenges (Brotherhood)|Mercenary guild challenges]]
|-
![[Spada Lunga]]
|4
|5
|3
|N/A
|Complete [[Shop quests|Blacksmith shop quest]]
|}
|}


===Ottoman Empire (16th century)===
===Ottoman Empire (16th century)===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" | Name
! width="5%" |Damage
! width="5%" |Damage
! width="5%" |Speed
! width="5%" |Speed
! width="5%" |Deflect
! width="5%" |Deflect
! width="5%" |Cost
! width="5%" |Cost  
! width="5%" |Availability
! width="5%" |Availability
|-
|-
![[Bearded Axe]]
{{#section:AC:CST/Weapons|"Revelations Heavy"}}
|2
|3
|4
|{{Ak|8050}}{{Ak|8050}}
{{Ak|8050}}
|Sequence 2
|-
![[Merovingian Axe]]
|1
|5
|5
|
|
|-
![[French Bastard Sword]]
|3
|4
|3
|{{Ak|14260}}{{Ak|14260}}
{{Ak|14260}}
|Sequence 4
|-
![[Condottiero Axe]]
|3
|2
|5
|{{Ak|23460}}{{Ak|23460}}
{{Ak|23460}}
|Sequence 6
|-
![[Prussian Longsword]]
|3
|5
|5
|{{Ak|30015}}{{Ak|30015}}
{{Ak|30015}}
|Sequence 7
|-
![[Broadsword]]
|5
|4
|4
|N/A
|Complete all [[Guild challenges (Revelations)#Mercenary Guild|Mercenary Guild challenges]]
|-
![[Almogavar Axe]]
|5
|5
|5
|N/A
|Complete "[[The Champion, Part 1]]" memory
|}
|}


===American Revolution===
===American Revolution (18th century)===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" | Name
! width="5%" |Damage
! width="5%" |Damage
! width="5%" |Speed
! width="5%" |Speed
Line 1,356: Line 171:
! width="5%" |Availability
! width="5%" |Availability
|-
|-
![[French Naval Axe]]
{{#section:AC:CST/Weapons|"III Heavy weapon"}}
|2
|3
|3
|£750
|Sequence 6
|-
![[Hessian Axe]]
|2
|1
|4
|£3650
|Sequence 6
|-
![[Pirate Boarding Axe]]
|5
|4
|2
|N/A
|Sequence 7
|-
![[Naval Axe]]
|4
|4
|2
|N/A
|Sequence 9
|-
![[Boarding Axe]]
|3
|4
|3
|£7000
|Sequence 9
|}
|}


===Colonial Louisiana===
===Colonial Louisiana (18th century)===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" | Name
! width="5%" |Damage
! width="5%" |Damage
! width="5%" |Speed
! width="5%" |Speed
Line 1,400: Line 182:
! width="5%" |Chain-kill
! width="5%" |Chain-kill
! width="5%" |Cost
! width="5%" |Cost
! width="5%" |Persona
|-
|-
![[Naval Axe (Liberation)|Naval Axe]]
{{#section:AC:CST/Weapons|"Liberation Heavy"}}
|4
|2
|4
|2
|10620 écu
|-
![[Boarding Axe (Liberation)|Boarding Axe]]
|5
|3
|3
|3
|27040 écu
|-
![[Obsidian Axe]]
|5
|2
|4
|2
|16310 écu
|-
![[Macuahuitl]]
|4
|3
|3
|2
|17000 écu
|}
|}


===French Revolution===
===French Revolution (18th century)===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" | Name
! width="5%" |Level
! width="5%" |Level
! width="5%" |Damage
! width="5%" |Damage
! width="5%" |Parry
! width="5%" |Parry
! width="5%" |Speed
! width="5%" |Speed
! width="5%" |Range
! width="5%" |Range  
! width="5%" |Cost
! width="5%" |Cost
! width="5%" |Modifiers
! width="5%" |Modifiers
! width="5%" |Availability
! width="5%" |Availability
|-
|-
![[Pickaxe]]
{{#section:AC:CST/Weapons|"Unity Heavy"}}
|◆
|1
|1
|1
|1
|N/A
|Additional Damage: +25%
|N/A
|-
![[Wooden Hammer]]
|◆
|1
|1
|1
|1
|N/A
|Additional Damage: +25%
|Complete [[Murder Foretold]]
|-
![[Bastard Sword (Unity)|Bastard Sword]]
|◆◆
|2
|2
|1
|1
|250₣
|Additional Damage: +25%
|N/A
|-
![[Long Axe]]
|◆◆
|2
|2
|1
|1
|250₣
|Additional Damage: +25%
|N/A
|-
![[Claymore (Unity)|Claymore]]
|◆◆
|2
|2
|1
|1
|N/A
|Additional Damage: +25%
|Complete [[The Body Politic]]
|-
![[Bardiche]]
|◆◆
|2
|2
|1
|1
|250₣
|Additional Damage: +25%
|N/A
|-
![[Seaman's Axe]]
|◆◆
|2
|2
|1
|1
|250₣
|Additional Damage: +25%
|N/A
|-
![[Armorsplitter Axe]]
|◆◆
|2
|2
|1.5
|1
|N/A
|Additional Damage: +25%
|Purchase ''[[Secrets of the Revolution Pack]]'' DLC
|-
![[The People's Bardiche]]
|◆◆
|2
|2
|1.5
|1
|N/A
|Additional Damage: +25%
|Purchase ''[[Revolutionary Armaments Pack]]'' DLC
|-
![[Executioner's Double-Bladed Axe]]
|◆◆
|2
|2
|1.5
|1
|N/A
|Additional Damage: +25%
|Purchase ''[[Revolutionary Armaments Pack]]'' DLC
|-
![[Heavy Morningstar]]
|◆◆◆
|3
|3
|1
|1
|1,000₣
|Additional Damage: +25%
|N/A
|-
![[Great Sword]]
|◆◆◆
|3
|3
|1
|1
|1,000₣
|Additional Damage: +25%
|N/A
|-
![[Heavy Cleaver]]
|◆◆◆
|3
|3
|1
|1
|N/A
|Additional Damage: +25%
|Collect all artifacts from [[Le Louvre]]
|-
![[Round axe]]
|◆◆◆
|3
|3
|1
|1
|N/A
|Additional Damage: +25%
|N/A
|-
![[Long Sword (Unity)|Long Sword]]
|◆◆◆
|3
|3
|1
|1
|N/A
|Additional Damage: +25%
|Play [[Assassin's Creed: Unity companion app|''Assassin's Creed: Unity'' companion]]
|-
![[Flamberge]]
|◆◆◆
|3
|3
|1
|1
|N/A
|Additional Damage: +25%
|Complete [[The Death of Philibert Aspairt]]
|-
![[Swordstaff]]
|◆◆◆◆
|4
|4
|1
|1
|5,000₣
|Additional Damage: +25%
|N/A
|-
![[Spiked Battle Club]]
|◆◆◆◆
|4
|4
|1
|1
|5,000₣
|Additional Damage: +25%
|N/A
|-
![[Great Claymore]]
|◆◆◆◆
|4
|4
|1
|1
|5,000₣
|Additional Damage: +25%
|N/A
|-
![[Tanner's axe]]*
|◆◆◆◆
|6
|4
|1
|1
|N/A
|Additional Damage: +25%
|Complete [[A Royal Hide]]
|-
![[Officer's Round Axe]]
|◆◆◆◆◆
|6
|6
|1
|1
|N/A
|Additional Damage: +25%
|Complete [[Cut the Middle Man]]
|-
![[Heavy War Mace]]
|◆◆◆◆◆
|6
|6
|1
|1
|25,000₣
|Additional Damage: +25%
|N/A
|-
![[Viking's Remains]]
|◆◆◆◆◆
|6
|6
|1
|1
|25,000₣
|Additional damage: +25%
|N/A
|-
![[Great Flamberge]]
|◆◆◆◆◆
|6
|6
|1
|1
|25,000₣
|Additional Damage: +25%
|N/A
|-
![[Officer's Bardiche]]
|<span style="color:#FFD700">◆◆◆◆◆</span>
|8
|8
|1
|1
|200,000₣
|Additional Damage: +25%
|N/A
|-
![[Heavy Falchion]]
|<span style="color:#FFD700">◆◆◆◆◆</span>
|8
|8
|1
|1
|125,000₣
|Additional Damage: +25%
|N/A
|}
|}
<small>*Only available after downloading ''[[Dead Kings]]''</small>
<small>*Only available after downloading ''[[Dead Kings]]''</small>


==Trivia==
==Trivia ==
*The maximum amount of combo hits with a heavy weapon is three.{{Fact|June 2019}}
*The maximum amount of combo hits with a heavy weapon is three.{{Fact|June 2019}}
;''Assassin's Creed II''
;''Assassin's Creed II''
Line 1,710: Line 209:
*Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
*Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
*Taunting is an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it makes them attack faster and gives Ezio more chances to disarm them.
*Taunting is an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it makes them attack faster and gives Ezio more chances to disarm them.
*Ezio is unable to disarm guards wielding one-handed melee weapons until he learns the tactic from his Uncle Mario at the Villa Auditore. However, the game considers the ability to disarm guards wielding heavy weapons to be a separate skill from disarming guards carrying one-handed weapons, and Ezio is able to do it from the very beginning of the game. One can see this for oneself in the memory in which Giovanni, Francesco, and Petruccio Auditore are wrongfully convicted of treason against Florence and hung. If, after Uberto Alberti tells the guards to kill Ezio, the player waits for one of the two heavy-weapon-wielding guards to attack Ezio, Ezio can disarm them and use their weapons to kill the guards. Killing all the guards or killing some and scaring the rest away will count as "escaping", and complete the mission on the spot as soon as the last guard flees or is killed.
* Ezio is unable to disarm guards wielding one-handed melee weapons until he learns the tactic from his Uncle Mario at the Villa Auditore. However, the game considers the ability to disarm guards wielding heavy weapons to be a separate skill from disarming guards carrying one-handed weapons, and Ezio is able to do it from the very beginning of the game. One can see this for oneself in the memory in which Giovanni, Francesco, and Petruccio Auditore are wrongfully convicted of treason against Florence and hung. If, after Uberto Alberti tells the guards to kill Ezio, the player waits for one of the two heavy-weapon-wielding guards to attack Ezio, Ezio can disarm them and use their weapons to kill the guards. Killing all the guards or killing some and scaring the rest away will count as "escaping", and complete the mission on the spot as soon as the last guard flees or is killed.
;''Assassin's Creed: Brotherhood''
;''Assassin's Creed: Brotherhood''
*Unlike in its prequel, heavy weapons are available for purchase at the shops of [[blacksmiths]]. They therefore can be equipped as primary weapons.
*Unlike in its prequel, heavy weapons are available for purchase at the shops of [[blacksmiths]]. They therefore can be equipped as primary weapons.
Line 1,719: Line 218:
*Although Ezio can no longer perform the Smash Attack, enemy guards still can, as well as allied [[mercenaries]].
*Although Ezio can no longer perform the Smash Attack, enemy guards still can, as well as allied [[mercenaries]].
*[[Assassin apprentices|Assassin recruits]] below the rank of ''Assassino'' can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
*[[Assassin apprentices|Assassin recruits]] below the rank of ''Assassino'' can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
*Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
* Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through [[freerunning]] after [[Pickpocketing#Pickpockets|pickpockets]], it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
*Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
*Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
*Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
*Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
*When attempting to throw a heavy weapon at [[Cesare Borgia]] at the memory [[Pax Romana]], it will automatically miss since the player is required to destroy his armor and kill him by combat and using a medium, short, or a ranged weapon.
*When attempting to throw a heavy weapon at [[Cesare Borgia]] at the memory [[Pax Romana]], it will automatically miss since the player is required to destroy his armor and kill him by combat and using a medium, short, or a ranged weapon.
;''Assassin's Creed: Revelations''
;''Assassin's Creed: Revelations''
*Unlike in previous games, medium weapons can be used to counter heavy weapons.
* Unlike in previous games, medium weapons can be used to counter heavy weapons.
*Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
*Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
*Counter-steal cannot be performed while wielding a heavy weapon.
*Counter-steal cannot be performed while wielding a heavy weapon.
;''Assassin's Creed III''
;''Assassin's Creed III''
*Heavy weapons, in the form of giant Hessian axes, are only wielded by grenadiers and frontiersmen, who cannot be countered or grabbed. Their regular attacks are slow and similar to Smash Attacks and cannot be countered; Connor will instead automatically dodge them when the command prompt for countering is pressed. This type of soldier can only be harmed when disarmed.
*Heavy weapons, in the form of giant Hessian axes, are only wielded by grenadiers and frontiersmen, who cannot be countered or grabbed. Their regular attacks are slow and similar to Smash Attacks and cannot be countered; Connor will instead automatically dodge them when the command prompt for countering is pressed. This type of soldier can only be harmed when disarmed.  
;''Assassin's Creed IV: Black Flag'' and ''Assassin's Creed: Rogue''
;''Assassin's Creed IV: Black Flag'' and ''Assassin's Creed: Rogue''
*Heavy weapons cannot be equipped as part of Edward or Shay's default loadouts. However, they can be found being used by grenadiers and used after they are defeated by the player. They do not visibly resemble any model found in ''Assassin's Creed III'', but are identical to one another.
*Heavy weapons cannot be equipped as part of Edward or Shay's default loadouts. However, they can be found being used by grenadiers and used after they are defeated by the player. They do not visibly resemble any model found in ''Assassin's Creed III'', but are identical to one another.


==Gallery==
==Gallery ==
<gallery captionalign="center" position="center" widths="180" spacing="small">
<gallery captionalign="center" position="center" widths="180">
BCD_v_4.png|Ezio using a bearded axe
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded axe, Bastard sword
ACB_Shop_Quest_Blood_Money.png|The [[Shop quests|shop quest]] necessary to unlock one of the heavy weapons
ACB_Shop_Quest_Blood_Money.png|The [[Shop quests|shop quest]] necessary to unlock one of the heavy weapons
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded axe, Bastard sword
ACOD Heavy Weapons Concept Art - Gabriel Blain.jpg|Concept art of legendary heavy weapons in ''Odyssey''
ACOD Heavy Weapons Concept Art - Gabriel Blain.jpg|Concept art of legendary heavy weapons in ''Odyssey''
</gallery>
</gallery>


==Appearances==
==Appearances==
*''[[Assassin's Creed: Altaïr's Chronicles]]''
*''[[Assassin's Creed: Altaïr's Chronicles]]'' {{1st}}
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed II]]''
*''[[Assassin's Creed II]]''  
*''[[Assassin's Creed II: Discovery]]''
*''[[Assassin's Creed II: Discovery]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: The Secret Crusade]]''
*''[[Assassin's Creed: The Secret Crusade]]''  
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed III]]''
*''[[Assassin's Creed III]]''  
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed III: Liberation]]''
*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed IV: Black Flag]]''
Line 1,754: Line 252:
*''[[Assassin's Creed: Unity]]''
*''[[Assassin's Creed: Unity]]''
*[[Assassin's Creed: Unity companion app|''Assassin's Creed: Unity'' companion app]]
*[[Assassin's Creed: Unity companion app|''Assassin's Creed: Unity'' companion app]]
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed: Origins]]''
*''[[Assassin's Creed: Rebellion]]''
*''[[Assassin's Creed: Odyssey]]''
*''[[Assassin's Creed: Valhalla]]''
*''[[Assassin's Creed: Mirage]]''
*''[[Assassin's Creed: Forgotten Temple]]''
*''[[Assassin's Creed: Shadows]]''


==Sources==
==Sources==
*''[[Assassin's Creed II: Official Game Guide]]''
*''[[Assassin's Creed II: Official Game Guide]]''
*''[[Assassin's Creed: Brotherhood: Official Game Guide]]''
*''[[Assassin's Creed Brotherhood: Official Game Guide]]''
*''[[Assassin's Creed: Revelations: Official Game Guide]]''
*''[[Assassin's Creed Revelations: Official Game Guide]]''
*''[[Assassin's Creed III: Official Game Guide]]''
*''[[Assassin's Creed III: Official Game Guide]]''


Line 1,768: Line 274:
{{AC3}}
{{AC3}}
{{AC3L}}
{{AC3L}}
{{AC4}}
{{ACRG}}
{{ACU}}
{{ACU}}
 
{{ACO}}
{{ACOD}}
{{ACV}}
{{ACMir}}
{{ACSH}}
[[es:Armas pesadas]]
[[es:Armas pesadas]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:5th century BCE weapons]]
[[Category:5th century BCE weapons]]
[[Category:1st century BCE weapons]]
[[Category:1st century BCE weapons]]
[[Category:9th century weapons]]
[[Category:12th century weapons]]
[[Category:15th century weapons]]
[[Category:16th century weapons]]
[[Category:16th century weapons]]
[[Category:18th century weapons]]
[[Category:18th century weapons]]

Latest revision as of 02:51, 14 September 2025

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed IV: Black Flag, Assassin's Creed: Rogue, Assassin's Creed: Unity, Assassin's Creed: Origins, Assassin's Creed: Odyssey, Assassin's Creed: Valhalla, Assassin's Creed: Mirage and Assassin's Creed: Shadows.

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A Spada Lunga

Heavy weapons are a class of melee weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. Due to such weapons being heavy and easily visible, they were not commonly utilized by Assassins who valued speed, secrecy and stealth. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as Brutes and Grenadiers rather than units of lesser build. 

Description[edit | edit source]

A Brute wielding a battleaxe

As its name suggests, a heavy weapon is any large weapon whose considerable weight requires an average human to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.[1][2][3]

Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.[4][1][5] Nevertheless, certain professional warriors, such as the poleaxe guards of the Ming dynasty of China, have been able to overcome this usual setback with their training and strength.[6]

History[edit | edit source]

Heavy weapons have been utilized by warriors throughout history. During the Third Crusade, Crusaders such as the Templars Basilisk and Haras and the Hospitaller "Lazy Eye" favored greatswords in combat.[4][7][8] In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the Master Assassin Altaïr Ibn-La'Ahad defeated him in single combat three times by exploiting his sluggish maneuvers.[4] The Cypriot religious zealot Moloch, an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at Kantara Castle in 1192, but he too was felled by the Assassin's superior mobility.[9]

Ezio using a bearded axe

Centuries later during the Renaissance, heavy weapons were a staple of Italian armies, particularly mercenaries. Soldiers specifically trained for the use of heavy weapons were known as Brutes. The Italian Assassin Ezio Auditore for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional sword.[1][10] Instead, to execute counter-attacks against such foes, he was often, but not always,[10] forced to rely on his Hidden Blades—which his enemies were generally not trained to defend against—heavy weapons of his own, or polearms of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.[1][2] Late in his life, during his time in Constantinople, his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.[7]

In the 18th century, grenadiers, specialized soldiers in charge of lobbing grenades and leading assaults, were regular units of European armies. Given their muscular stature—as they were invariably chosen from among the strongest of soldiers—they were commonly equipped with heavy weapons. By this period, greatswords had become obsolete, and most heavy weapons took the form of giant naval axes. Grenadiers generally wielded Hessian axes or a variant thereof which were designed for the dual purpose of combat and felling trees. As such, they were also heavily favored by frontiersmen during the European colonial period of America. The enormous strength of typical grenadiers and frontiersmen meant that they were able to wield these great axes with one hand in combat.[5]

Though their methods and combat arts heavily favor agility, swiftness, and evasion and brute force combat is discouraged, the Assassins throughout history did not actively shun heavy weapons, and some of their agents wielded greatswords and giant axes as their main weapons.[2][7][11]

Combat techniques[edit | edit source]

Ezio killing a Brute with an axe

Italian soldiers, be they Brutes or mercenaries, were trained to perform a technique commonly called a Smash Attack, so called because the goal of this move was to overwhelm an opponent through the brutal force of a powerful swing. To perform this technique, one has to wind up his weapon with two hands, channeling his strength, before releasing the attack in one fell swoop with all his might. Upon impact, the enemy should buckle under the massive blow, possibly even loosing grip of his weapon or his balance. However, the long build-up time for the proper execution of this maneuver, as well as the wide sweeping swing, ensures that a combatant preparing for it would render himself highly vulnerable to being interrupted by an enemy strike.[1][2][3]

In this respect, the Smash Attack closely resembles the "Strong Attack", a generic name for a slow, but powerful, strike with any melee weapon of any size.[11] However, the Smash Attack differs in its emphasis on crashing through an enemy's defenses entirely and stunning them,[1] an objective more akin to a "Staggering Blow".[11]

The Smash Attack was taught to Ezio by his uncle Mario Auditore though he would rarely rely on it given his preference for medium weapons instead.[1] During his time in Rome and Constantinople, Ezio was apt to use a different technique with heavy weapons entirely: that of throwing them directly at targets from as far as ten meters away.[2][7]

Weapon statistics[edit | edit source]

Peloponnesian War (5th century BCE)[edit | edit source]

Heavy blunts[edit | edit source]

{{#section:AC:CST/Weapons|"Odyssey Heavy blunt"}}
Name Rarity DPS (Max Lvl 99) Attributes Availability

*Only available after downloading Legacy of the First Blade
**Only available after downloading The Fate of Atlantis

Heavy blades[edit | edit source]

{{#section:AC:CST/Weapons|"Odyssey Heavy blades"}}
Name Rarity DPS (Max Lvl 99) Attributes Availability

*Only available after downloading Legacy of the First Blade
**Only available after downloading The Fate of Atlantis

Ptolemaic Egypt (1st century BCE)[edit | edit source]

Heavy blunts[edit | edit source]

{{#section:AC:CST/Weapons|"Origins Heavy blunt"}}
Name Rarity Quality (Max Level 55) Damage (Max Level 55) Attributes Availability

**Only available after downloading The Curse of the Pharaohs

Heavy blades[edit | edit source]

{{#section:AC:CST/Weapons|"Origins Heavy blade"}}
Name Rarity Quality (Max Level 55) Damage (Max Level 55) Attributes Availability

*Only available after downloading The Hidden Ones
**Only available after downloading The Curse of the Pharaohs

Viking expansion (9th century)[edit | edit source]

Great Swords[edit | edit source]

{{#section:AC:CST/Weapons|"Valhalla Great Sword"}}
Name Class Atk Spd Stun Crit Pre Wgt Availability

Dane axes[edit | edit source]

{{#section:AC:CST/Weapons|"Valhalla Dane axe"}}
Name Class Atk Spd Stun Crit Pre Wgt Availability

Spanish Renaissance (15th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Rebellion Large Sword"}}
Name Tier Damage Speed Miss Chance Modifiers Requirements

Italian Renaissance (15th century)[edit | edit source]

{{#section:AC:CST/Weapons|"II Heavy"}}
Name Damage Speed Deflect Cost Availability

Italian Renaissance (16th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Brotherhood Heavy"}}
Name Damage Speed Deflect Cost Availability

Ottoman Empire (16th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Revelations Heavy"}}
Name Damage Speed Deflect Cost Availability

American Revolution (18th century)[edit | edit source]

{{#section:AC:CST/Weapons|"III Heavy weapon"}}
Name Damage Speed Combo Cost Availability

Colonial Louisiana (18th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Liberation Heavy"}}
Name Damage Speed Combo Chain-kill Cost Persona

French Revolution (18th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Unity Heavy"}}
Name Level Damage Parry Speed Range Cost Modifiers Availability

*Only available after downloading Dead Kings

Trivia[edit | edit source]

  • The maximum amount of combo hits with a heavy weapon is three. [citation needed]
Assassin's Creed II
  • Heavy weapons are not sold in stores, and Ezio Auditore cannot truly equip them. He may wield them by wrestling them from enemies or looting them off their corpses. However, he will lose a heavy weapon as soon as he performs a counter-attack as the weapon would become embedded in the enemy's corpse. Moreover, he will automatically drop it any time he sprints, grabs a ledge, completes a memory or a fight that was a phase of one, falls into water, or enters a hiding spot.
  • Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
  • Taunting is an effective method to disarm tougher guards such as Brutes or Papal Guards, as it makes them attack faster and gives Ezio more chances to disarm them.
  • Ezio is unable to disarm guards wielding one-handed melee weapons until he learns the tactic from his Uncle Mario at the Villa Auditore. However, the game considers the ability to disarm guards wielding heavy weapons to be a separate skill from disarming guards carrying one-handed weapons, and Ezio is able to do it from the very beginning of the game. One can see this for oneself in the memory in which Giovanni, Francesco, and Petruccio Auditore are wrongfully convicted of treason against Florence and hung. If, after Uberto Alberti tells the guards to kill Ezio, the player waits for one of the two heavy-weapon-wielding guards to attack Ezio, Ezio can disarm them and use their weapons to kill the guards. Killing all the guards or killing some and scaring the rest away will count as "escaping", and complete the mission on the spot as soon as the last guard flees or is killed.
Assassin's Creed: Brotherhood
  • Unlike in its prequel, heavy weapons are available for purchase at the shops of blacksmiths. They therefore can be equipped as primary weapons.
  • Brutes can no longer be disarmed in the first attempt in this game.
  • A heavy sheath, purchased from a tailor, is required for Ezio to equip heavy weapons as his primary weapon.
  • Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, although it cannot be used while on horseback or at the same time as the hidden gun as Ezio needs two hands to wield a heavy weapon.
    • Throwing a heavy weapon will leave Ezio with an empty weapon space which can be filled with weapons not purchasable at blacksmiths, such as the Scimitar or Florentine falchion. This allows Ezio to carry around much more powerful weapons than normal as early as memory sequence 3, until buying a new weapon or changing weapons at a blacksmith or the Tiber Island headquarters.
  • Although Ezio can no longer perform the Smash Attack, enemy guards still can, as well as allied mercenaries.
  • Assassin recruits below the rank of Assassino can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
  • Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through freerunning after pickpockets, it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
  • Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
  • Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
  • When attempting to throw a heavy weapon at Cesare Borgia at the memory Pax Romana, it will automatically miss since the player is required to destroy his armor and kill him by combat and using a medium, short, or a ranged weapon.
Assassin's Creed: Revelations
  • Unlike in previous games, medium weapons can be used to counter heavy weapons.
  • Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
  • Counter-steal cannot be performed while wielding a heavy weapon.
Assassin's Creed III
  • Heavy weapons, in the form of giant Hessian axes, are only wielded by grenadiers and frontiersmen, who cannot be countered or grabbed. Their regular attacks are slow and similar to Smash Attacks and cannot be countered; Connor will instead automatically dodge them when the command prompt for countering is pressed. This type of soldier can only be harmed when disarmed.
Assassin's Creed IV: Black Flag and Assassin's Creed: Rogue
  • Heavy weapons cannot be equipped as part of Edward or Shay's default loadouts. However, they can be found being used by grenadiers and used after they are defeated by the player. They do not visibly resemble any model found in Assassin's Creed III, but are identical to one another.

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es:Armas pesadas