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Skill Tree (Assassin's Creed: Unity)

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For skill trees in other Assassin's Creed games, see Skill tree.

The skill tree is an in-game user interface that allows players to upgrade the abilities of the French Assassin Arno Dorian. A total of 25 skills can be unlocked and are assigned to one of 4 trees, Melee, Stealth, Ranged, or Health. Skill points are earned when the player completes both main story and co-op missions, and some skills can only be found in the co-op missions.[1]

Skills[edit | edit source]

Melee[edit | edit source]

Skill Skill Points required Requirement Description
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Long Weapon Master
4 Completed Sequence 5 Gain mastery of Long Weapons, granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform.
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One-Handed Weapon Master
4 Complete Sequence 5 Gain mastery of swords and other edged weapons, granting the ability to make Strong Attacks. When a sword is equipped, hold X / ⬜ to perform.
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Staggering Strike
2 Complete Sequence 2 An unbalancing attack that stuns the enemy for a moment. In fight, hold A / X to perform.
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Heavy Weapon Master
4 Complete Sequence 5 Learn to master of Heavy Weapons, granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack.
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Ground Execution
8 Complete Sequence 9 A fatal strike against a prone enemy. To perform, hold X / ⬜ when your enemy is on the ground.

Ranged[edit | edit source]

Skill Skill Points required Requirement Description
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Ranged Weapon
1 Complete Sequence 2 The ability to use ranged weapons such as pistols and muskets. Hold LB / L2 to AIM and press RT / R2 to Shoot.
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Assassin Cache
10 Complete Sequence 2 The ability to create an Assassin Cache, which allows you and allies to recover bombs and other consumables. When equipped, press "↓" to create a cache.
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Money Pouch
2 Complete Sequence 2 A money pouch that can be thrown to attract crowds. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
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Stun Grenades
2 Complete Sequence 2 A flash bomb that can stun groups of enemies. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
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Improved Phantom Blade
8 Complete Sequence 9 An upgrade to the Phantom Blade that lets you fire twice without reloading or launch berserk blades.
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Poison Gas
8 Complete Sequence 9 A bomb that create a large poison cloud that damages anyone inside it. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.

Stealth[edit | edit source]

Skill Skill Points required Requirement Description
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Communal Sense
4 Complete Sequence 2 Share Eagle Vision with allied players.
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Disguise
6 Complete Sequence 2 Temporarily disguise yourself (and nearby allies) as a selected target. This skill will fail if you get too close to an enemy. When equipped, press "↓" while facing your target to don a disguise.
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Apprentice Locksmith
2 Complete Sequence 2 The ability to pick lock on doors and chests.
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Journeyman Locksmith
6 Apprentice Locksmith; Complete Sequence 5 Increased skill at lockpicking.
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Master Locksmith
9 Journeyman Locksmith; Complete Sequence 9 Further increased skill at lockpicking.
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Roll Recovery
2 Complete Sequence 5 Reduced damage and faster recovery from falls. To perform, press B / O when landing on the ground.
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Double Air Assassination
4 Complete Sequence 5 An instantly fatal air attack against two nearby targets. Press X / ⬜ to perform.
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Double Assassination
4 Complete Sequence 2 A fatal attack against two nearby targets. Press X / ⬜ to perform.
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Environmental Blending
1 Complete Sequence 2 The ability to vanish by performing mundane activities, such as sitting on a bench or leaning against a wall. Walk into blending object to perform.

Health[edit | edit source]

Skill Skill Points required Requirement Description
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Group Healing
10 Complete Sequence 2 Ability to heal nearby players of some damage. When equipped, press "↓" to heal.
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Thick Skin
2 Complete Sequence 2 The ability to withstand a little more damage in combat.
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Thicker Skin
5 Thick Skin; Complete Sequence 5 The ability to withstand more damage in combat.
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Thickest Skin
9 Thicker Skin; Complete Sequence 9 The ability to withstand a lot more damage in combat.
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Iron Skin
12 Thickest Skin; Complete Sequence 9 The ability to withstand so much more damage in combat.

References[edit | edit source]