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{{Era||Ac2|Acb}}[[File:250px-Seeker.jpg|thumb|250px|Seeker with a Halbert.]]
{{Era|Weapons}}{{WP-REAL|Pole weapon}}
{{Update|''[[Assassin's Creed: Origins]]''}}
[[File:AC2 CA 010 Spears.png|thumb|250px|The heads of a halberd and a spear]]
'''Long weapons''', also known as '''pole weapons''' or '''polearms''', are a class of melee weapons characterized by long shafts as their basic structure. In general, the length of such shafts ensure that the weapons necessitate two hands to wield effectively in combat while their overall profile extend the wielder's effective range.


The '''Spear''' and '''Halberd''' are [[weapons]] that can only be acquired by disarming a [[Guards|guard]].
The most basic examples of long weapons include the quarterstaff and the [[spear]], though numerous, far more sophisticated variants exist, such as the [[halberd]], the [[guandao]], the [[Pike Hammer]], the [[bec de corbin]], and the [[corseque]]. Because of their long range, polearms can be employed to effectively keep adversaries at bay, and historically, they have served in dedicated defensive roles such as on the battlefield against cavalry. [[Seekers]], [[Soldier|guards]] specialized in the use of long weapons, were a mainstay of professional armies before firearms rendered mêlée weapons obsolete, and these soldiers were often deployed as guardsmen of entrances and exits.


==Size and disadvantages==
==Description==
[[File:ACB-Ezio Spear Impale.png|thumb|250px|left|Ezio impaling a guard]]
The aptly named long weapons are essentially polearms: weapons whose main bodies are shafts typically longer than their wielders' height. The most basic variant of this is a staff, no more than a long stick typically constructed from wood, and almost all other variants are derived from embedding a deadly object—especially a blade or sharp point—at one end of a staff. Common examples include the spear,<ref name="AC2">''[[Assassin's Creed II]]''</ref><ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> the halberd,<ref name="ACU" /><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref> and the pike.<ref name="ACPL">''[[Assassin's Creed: Project Legacy]]''</ref>


Spears and Halberds classify as long weapons. Once combat is over, or if sprinting away, [[Ezio]] would discard the weapon; since whether the weapon is intact or broken, there isn't enough space to safely keep it. Also, a Spear or Halberd would be too difficult to carry while moving freely across streets and rooftops.
The function of polearms is to increase the wielder's leverage. The extended reach allows the user to maintain a greater distance from his or her opponent than he or she otherwise would with a shorter weapon such as a [[swords|sword]], keeping enemies at bay and yet still within striking range. For this reason, polearms can be formidable in defensive capacities; historically, solid formations of pikemen served as effective counters against cavalry.<ref name="ACPL" />


==Combat==
Because they deterred easy counter-attacks from wielders of shorter weapons, even the legendary [[Assassins|Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] struggled to counter Seekers, combatants wielding polearms, for most of his life without relying on his [[Hidden Blade]]s or an equally long weapon, such as a greatsword or another halberd.<ref name="AC2" /><ref name="ACB" /><ref name="ACR" /> Even so, it was not an utterly impossible feat for him to do so with a short sword, as he demonstrated throughout his operations in [[Spain]] in 1491, only that it demanded swifter reflexes and more precise technique.<ref name="AC2D">''[[Assassin's Creed II: Discovery]]''</ref> Ironically, Ezio found it easier to combat Seekers when unarmed; wielders of polearms can be more susceptible to being disarmed, as the long handles provide prominent and safe targets for the grasp of an open hand.<ref name="AC2" /><ref name="ACB" /><ref name="ACR" />


[[File:Ezio-Spear-Kill.JPG|thumb|Ezio using a Spear to impale a Horseman.]]The length of the shaft kept enemies at a distance and made it very difficult to evade. Long weapons could only be countered by another Long or [[Heavy Weapons|Heavy weapon]], with exception of the [[Hidden Blade]], since it was able of countering any type of weapon. However, the timing involved with countering using the Hidden blade made this maneuver more difficult and risky.
[[File:ACU-Spear attack.jpg|thumb|250px|Arno wielding a polearm in combat]]
Given their size, long weapons can be more cumbersome than shorter alternatives, limiting the mobility of their wielders. Spanish Seekers tended to adopt stationary battle stances<ref name="AC2D" /> while Ezio had a habit of discarding any polearm on hand before engaging in [[freerunning]].<ref name="AC2" /><ref name="ACB" /><ref name="ACR" /> While polearms can hinder a user's ability at parkour, skilled Assassins, such as [[Arno Dorian]] and others of the [[Parisian Brotherhood of Assassins|French Brotherhood]], have proven that this can be overcome through training.<ref name="ACU" />


The Long Weapons were usually equipped by the [[Seekers]], though some [[Brutes]] had also been seen wielding a Spear or Halberd as well. After the [[Siege of Monteriggioni|siege]] of [[Monteriggioni]], he had the ability to throw a spear from a long distance as well as use it in close melee.
===Fragility===
Historically, the poles of long weapons were constructed out of wood, a material not especially durable against the striking of a metal sword. As a result, they lacked the resilience of swords and could be snapped in two after a few slashes, or one, when used to parry against the Smash Attack of a [[heavy weapon]]. However, long weapons could still be used even if broken and even used to immediately counter a heavy weapon by ramming the broken ends into the body of the assailant.<ref name="AC2" />


===Special Techniques===
==Combat techniques==
===Sweep Attack===
A standard technique utilizing a long weapon that pervaded throughout [[Europe]]an history is the Sweep Attack, so called because it involved sweeping at an opponent's legs to cause him to trip and fall.


The Sweep Attack was another charged move that could be interrupted, but was one that can be unleashed at any time during the charge. The longer the Sweep is charged, the greater the arc it would affect. Acquired from Training, it was an attack that required a Long Weapon. Enemies in front of Ezio would trip and fall to the ground, while those behind were knocked over by a blow to the head. Sweeping more than three times with the same long weapon will cause it to break. There is an [[Assassin's Creed II Achievements|achievement]] that requires this skill.
[[File:ACB Ezio Spear Sweep.png|thumb|250px|left|Ezio performing a sweep attack]]
Although a sweep to the legs with a bladed polearm can sever the target's limbs entirely, a proper Sweep Attack is non-lethal, and thus delivered with the shaft of the weapon. The result is achieved by swinging the polearm around the rear of an opponent's legs, and through sheer force alone, knock their feet from right under them.<ref name="AC2" /><ref name="ACU" /> A collapsing enemy may even crash into those behind them, further disrupting enemy ranks.<ref name="AC2" />


In Rome, the sweep technique worked differently; as when Ezio performed a sweep attack, all guards within range would have their throats slit by the sharp end of the weapon.
Correct execution of the maneuver, however, necessitates standing still to prepare for the sweep, effectively rendering its user highly vulnerable to interruption by an enemy attack. To compensate, the sweep can be performed with shorter preparation time, though at the cost of greater efficacy, as the more force placed behind a sweep, the wider the arc of its effect.<ref name="AC2" />


There was also another special technique in which the user could throw the spear in a javelin-like manner at a distant enemy. This was similar to the [[Heavy weapons]]' special attack.
The Sweep Attack was a fairly ubiquitous technique; Seekers throughout [[Italy]] and the [[Ottoman Empire]] practiced the maneuver during the [[Renaissance]].<ref name="AC2" /><ref name="ACB" /><ref name="ACR" /> Assassins, too, were trained in it, and the [[Mentor]] of the [[Italian Brotherhood of Assassins|Italian Brotherhood]], [[Mario Auditore]], taught it to his nephew Ezio Auditore.<ref name="AC2" /> While polearms were phased out by firearms by the [[French Revolution]], the Assassins, who continued to service the weapons, still provided standard lessons on the technique to their recruits, such as Arno Dorian, during that era.<ref name="ACU" />


===Breakability===
===Throw===
It was possible to block a heavy weapon's smash attack with a Long weapon. The defender would avoid all damage, costing the parrying weapon to shatter in two (bottom of spear/halberd in left hand, top of spearhead/halberd with spearhead in right hand). When a Long Weapon broke, the owner could still continue to wield the remaining half as if it were a bladed (or blunt, depending on which half) [[Swords and maces|medium weapon]]. An individual half could be kept in an empty primary weapon holder for later use, however it would vanish if one were to save and reload. Countering as the weapon is broken, will result in the stabbing of both pieces into the attacker.
[[File:ACB-Ezio Spear Throw.png|thumb|250px|Ezio about to throw a spear at a guard]]
From the [[Siege of Monteriggioni|Fall of Monteriggioni]], Ezio Auditore learned a far more radical application of long weapons, one which from then on, he favored far more than the Sweep Attack whenever he had a polearm in his hand. With his expert marksmanship, Ezio could hurl a polearm directly at an enemy with extreme precision, skewering him or her from a distance of more than ten meters. As with a Sweep Attack, this technique requires preparation, as the user has to swing the weapon around to properly position his arms for the throw, as well as take time to accurately aim. Parallel to this, Ezio developed a similar technique with [[heavy weapon]]s, wherein he threw the weapon at target with a powerful swing.<ref name="ACB" /><ref name="ACR" />


=== Attributes ===
==Weapon statistics==
{|width="80%" cellspacing="0" cellpadding="1" border="1" style="text-align:center"
===Pelopponesian War (5th century BCE)===
!scope="col"|Name
====Spears====
!scope="col"|Damage
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!scope="col"|Speed
!width="5%"|Name
!scope="col"|Deflect
!width="5%"|Rarity
!width="5%"|DPS (Max Lvl 99)
!width="10%"|Attributes
!width="5%"|Availability
|-
|-
!scope="row"|Halberd
{{#section:AC:CST/Weapons|"Odyssey Spear"}}
|4
|3
|4
|-
|-
!scope="row"|Spear
|}
|3
<small>*Only available after downloading ''[[Legacy of the First Blade]]''</small><br>
|5
<small>**Only available after downloading ''[[The Fate of Atlantis]]''</small>
|
 
3
====Staves====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="5%"|Name
!width="5%"|Rarity
!width="5%"|DPS (Max Lvl 99)
!width="10%"|Attributes
!width="5%"|Availability
|-
{{#section:AC:CST/Weapons|"Odyssey Staff"}}
|-
|}
<small>*Only available after downloading ''[[Legacy of the First Blade]]''</small><br>
<small>**Only available after downloading ''[[The Fate of Atlantis]]''</small>
 
====Mobile Animus 4.38====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="20%" |Name
!width="10%" |Tier
!width="5%" |Damage
!width="5%" |Speed
!width="10%" |Miss Chance
!width="20%" |Modifiers
!width="20%" |Requirements
|-
{{#section:AC:CST/Weapons|"Myrmidon Spear (all)"}}
|-
![[Falx of Olympos]]
{{#section:AC:CST/Weapons|"Falx of Olympos (Rebellion)"}}
|-
![[Spear of Leonidas]]
{{#section:AC:CST/Weapons|"Spear of Leonidas (Rebellion)"}}
|}
 
===Ptolemaic Egypt (1st century BCE)===
====Spears====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Rarity
! width="5%" |Quality (Max Level 55)
! width="5%" |Damage (Max Level 55)
! width="5%" |Attributes
! width="5%" |Availability
|-
|-
!scope="row"|Papal Staff
{{#section:AC:CST/Weapons|"Origins Spear"}}
|5
|5
|5
|}
|}
<small>**Only available after downloading ''[[The Curse of the Pharaohs]]''</small>
====Scepters====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Rarity
! width="5%" |Quality (Max Level 55)
! width="5%" |Damage (Max Level 55)
! width="5%" |Attributes
! width="5%" |Availability
|-
{{#section:AC:CST/Weapons|"Origins Scepter"}}
|}
<small>**Only available after downloading ''[[The Curse of the Pharaohs]]''</small>
===Viking expansion Europe (9th century)===
====Spears====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
{{#section:AC:CST/Weapons|"Valhalla Spear"}}
|-
|}
====Dane axes====
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="5%" |Availability
|-
{{#section:AC:CST/Weapons|"Valhalla Dane axe"}}
|}
====Scythes====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Class
! width="5%" |Atk
! width="5%" |Spd
! width="5%" |Stun
! width="5%" |Crit Pre
! width="5%" |Wgt
! width="10%" |Availability
|-
{{#section:AC:CST/Weapons|"Valhalla Scythe"}}
|}
===Spanish Renaissance (15th century)===
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!width="20%" |Name
!width="10%" |Tier
!width="5%" |Damage
!width="5%" |Speed
!width="10%" |Miss Chance
!width="20%" |Modifiers
!width="20%" |Requirements
|-
{{#section:AC:CST/Weapons|"Rebellion Polearm"}}
|}
===French Revolution (18th century)===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
! width="5%" |Name
! width="5%" |Level
! width="5%" |Damage
! width="5%" |Parry
! width="5%" |Speed
! width="5%" |Range
! width="5%" |Cost
! width="5%" |Modifiers
! width="5%" |Availability
|-
{{#section:AC:CST/Weapons|"Unity Long"}}
|}
<small>*Only available after downloading ''[[Dead Kings]]''</small>


==Trivia==
==Trivia==
* Spears and Halberds have the longest reach out of any other melee weapons in [[Assassin's Creed II|''Assassin's Creed II'']], making them very effective at close quarters.
;Combat
* The maximum combo lenght for Long Weapons is 3 hits.
*Spears and halberds have the longest reach of any melee weapon in ''[[Assassin's Creed II]]'', and are the most difficult to counter.
* Out of the many weapons in the Italian Guard's arsenal in ''Assassin's Creed II'', the Long weapons seem to be the rarest melee weapons. However, this is not the case in ''Assassin's Creed: Brotherhood''.
*The maximum combo strikes for long weapons is 3 hits in ''Assassin's Creed II''.
* Seekers can more commonly be found wielding the Spear than the Halberd.
 
* Long Weapons are one of the two weapon types used by [[mercenaries]].
;Use
* Long Weapons are more challenging to counter than any other weapon in ''Assassin's Creed II''.
*An individual half of a long weapon can be kept in an empty weapon sheath for later use, however, it will vanish upon a save and reload.
* The [[Staff of Eden|Papal Staff]] (aside from the [[Sword of Altaïr]]) is the only weapon to have the Damage, Speed, and Deflect stats maxed out in ''Assassin's Creed II''.
*If a long weapon equipped by either Ezio or Seekers is broken in half by a Smash Attack, it effectively functions as a sword and can even be used to perform pistol executions.
* It is possible to wield the Papal Staff for a little while; it involves either poisoning [[Rodrigo Borgia]], or taking a Heavy Weapon from a [[Brutes|Brute]] outside and performing the Heavy Weapon Disarm on him.
*Seekers can more commonly be found wielding the spear than the halberd.
* The achievement/trophy "Sweeper" can be earned by sweeping five guards at once using a long weapon.
*The Papal Staff is the only weapon, aside from the [[Sword of Altaïr]], to have the Damage, Speed, and Deflect stats maxed out in ''Assassin's Creed II''.
== Gallery==
*It is possible to wield the Papal Staff by either poisoning [[Rodrigo Borgia]], or by taking a heavy weapon from a Brute outside the [[Sistine Chapel]], and performing the Smash Attack on Rodrigo.
<gallery captionalign="left">
*During the [[Bonfire of the Vanities]], one of [[Girolamo Savonarola]]'s lieutenants, the [[Farmer]], carries a unique long weapon, the pitchfork. However, once he is killed, it turns into a halberd.
Creed-3.jpg|Ezio sweeping with a Halbert.
 
Long weapons ac2.png|Top: Spear. Bottom: Halbert.
;Other
Seekero.jpg|A guard with a Halbert.
*The "Sweeper" [[Assassin's Creed II achievements|achievement]] can be earned in ''Assassin's Creed II'' by sweeping five guards at once using a long weapon.
Spear.jpg|Ezio impaling a guard.
*It was possible to carry a spear onto the rooftops in ''[[Assassin's Creed: Brotherhood]]'' by using a [[Chase breakers#Merchandise lifts|lift]], ladder, or by throwing it at a rooftop guard.
2seekers.jpg|Papal guards with long weapons.
*The "Strong Arm" [[Assassin's Creed: Brotherhood achievements|achievement]] can be earned by throwing a heavy weapon, a long weapon, and a [[Bombs|smoke bomb]] more than 10 meters at a guard.
*In ''Assassin's Creed II'', two of the patrolling guards on the western side of the [[Cannaregio District]] carry halberds.
*In ''[[Assassin's Creed III]]'', ''[[Assassin's Creed III: Liberation]]'', ''[[Assassin's Creed IV: Black Flag]]'', and ''[[Assassin's Creed: Rogue]]'', muskets equipped with bayonets effectively function as long weapons when used in melee by the protagonists. Unlike in the previous games, they do not drop them when they enter high-profile.
*After the [[siege of Monteriggioni]], Ezio's proficiency with a long weapon improve. His sweep attack no longer trips guards, but instead slit the throats of all enemies within range.{{Fact|June 2019}}
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
AC2 Seeker Combat.png|Ezio fighting a Seeker
AC2 Seeker Patrol.png|A Seeker armed with a spear leading the patrol
ACOD Long Weapons Concept Art - Gabriel Blain.jpg|Concept art of legendary long weapons in ''Odyssey''
</gallery>
</gallery>
[[Category:Assassin's Creed II Weapons]]
 
[[Category:Assassin's Creed: Brotherhood Weapons]]
==Appearances==
*''[[Assassin's Creed II]]'' {{1st}}
*''[[Assassin's Creed II: Discovery]]''
*''[[Assassin's Creed: Project Legacy]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Unity]]''
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed: Origins]]''
*''[[Assassin's Creed: Rebellion]]''
*''[[Assassin's Creed: Odyssey]]''
*''[[Assassin's Creed: Valhalla]]''
*''[[Assassin's Creed: Mirage]]''
*''[[Assassin's Creed: Forgotten Temple]]''
*''[[Assassin's Creed: Shadows]]''
*''[[Assassin's Creed: Shadows – Tales of Iga]]''
 
==References==
{{Reflist}}
{{AC2}}
{{ACB}}
{{ACR}}
{{ACU}}
{{ACO}}
{{ACOD}}
{{ACV}}
{{ACMir}}
{{ACFT}}
{{ACSH}}
{{ACSHInM}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:5th century BCE weapons]]
[[Category:1st century BCE weapons]]
[[Category:9th century weapons]]
[[Category:15th century weapons]]
[[Category:16th century weapons]]
[[Category:18th century weapons]]
[[Category:21st century weapons]]

Latest revision as of 21:32, 3 December 2025

Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Origins.

This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done.

The heads of a halberd and a spear

Long weapons, also known as pole weapons or polearms, are a class of melee weapons characterized by long shafts as their basic structure. In general, the length of such shafts ensure that the weapons necessitate two hands to wield effectively in combat while their overall profile extend the wielder's effective range.

The most basic examples of long weapons include the quarterstaff and the spear, though numerous, far more sophisticated variants exist, such as the halberd, the guandao, the Pike Hammer, the bec de corbin, and the corseque. Because of their long range, polearms can be employed to effectively keep adversaries at bay, and historically, they have served in dedicated defensive roles such as on the battlefield against cavalry. Seekers, guards specialized in the use of long weapons, were a mainstay of professional armies before firearms rendered mêlée weapons obsolete, and these soldiers were often deployed as guardsmen of entrances and exits.

Description[edit | edit source]

Ezio impaling a guard

The aptly named long weapons are essentially polearms: weapons whose main bodies are shafts typically longer than their wielders' height. The most basic variant of this is a staff, no more than a long stick typically constructed from wood, and almost all other variants are derived from embedding a deadly object—especially a blade or sharp point—at one end of a staff. Common examples include the spear,[1][2][3] the halberd,[3][4] and the pike.[5]

The function of polearms is to increase the wielder's leverage. The extended reach allows the user to maintain a greater distance from his or her opponent than he or she otherwise would with a shorter weapon such as a sword, keeping enemies at bay and yet still within striking range. For this reason, polearms can be formidable in defensive capacities; historically, solid formations of pikemen served as effective counters against cavalry.[5]

Because they deterred easy counter-attacks from wielders of shorter weapons, even the legendary Assassin Ezio Auditore struggled to counter Seekers, combatants wielding polearms, for most of his life without relying on his Hidden Blades or an equally long weapon, such as a greatsword or another halberd.[1][2][4] Even so, it was not an utterly impossible feat for him to do so with a short sword, as he demonstrated throughout his operations in Spain in 1491, only that it demanded swifter reflexes and more precise technique.[6] Ironically, Ezio found it easier to combat Seekers when unarmed; wielders of polearms can be more susceptible to being disarmed, as the long handles provide prominent and safe targets for the grasp of an open hand.[1][2][4]

Arno wielding a polearm in combat

Given their size, long weapons can be more cumbersome than shorter alternatives, limiting the mobility of their wielders. Spanish Seekers tended to adopt stationary battle stances[6] while Ezio had a habit of discarding any polearm on hand before engaging in freerunning.[1][2][4] While polearms can hinder a user's ability at parkour, skilled Assassins, such as Arno Dorian and others of the French Brotherhood, have proven that this can be overcome through training.[3]

Fragility[edit | edit source]

Historically, the poles of long weapons were constructed out of wood, a material not especially durable against the striking of a metal sword. As a result, they lacked the resilience of swords and could be snapped in two after a few slashes, or one, when used to parry against the Smash Attack of a heavy weapon. However, long weapons could still be used even if broken and even used to immediately counter a heavy weapon by ramming the broken ends into the body of the assailant.[1]

Combat techniques[edit | edit source]

Sweep Attack[edit | edit source]

A standard technique utilizing a long weapon that pervaded throughout European history is the Sweep Attack, so called because it involved sweeping at an opponent's legs to cause him to trip and fall.

Ezio performing a sweep attack

Although a sweep to the legs with a bladed polearm can sever the target's limbs entirely, a proper Sweep Attack is non-lethal, and thus delivered with the shaft of the weapon. The result is achieved by swinging the polearm around the rear of an opponent's legs, and through sheer force alone, knock their feet from right under them.[1][3] A collapsing enemy may even crash into those behind them, further disrupting enemy ranks.[1]

Correct execution of the maneuver, however, necessitates standing still to prepare for the sweep, effectively rendering its user highly vulnerable to interruption by an enemy attack. To compensate, the sweep can be performed with shorter preparation time, though at the cost of greater efficacy, as the more force placed behind a sweep, the wider the arc of its effect.[1]

The Sweep Attack was a fairly ubiquitous technique; Seekers throughout Italy and the Ottoman Empire practiced the maneuver during the Renaissance.[1][2][4] Assassins, too, were trained in it, and the Mentor of the Italian Brotherhood, Mario Auditore, taught it to his nephew Ezio Auditore.[1] While polearms were phased out by firearms by the French Revolution, the Assassins, who continued to service the weapons, still provided standard lessons on the technique to their recruits, such as Arno Dorian, during that era.[3]

Throw[edit | edit source]

Ezio about to throw a spear at a guard

From the Fall of Monteriggioni, Ezio Auditore learned a far more radical application of long weapons, one which from then on, he favored far more than the Sweep Attack whenever he had a polearm in his hand. With his expert marksmanship, Ezio could hurl a polearm directly at an enemy with extreme precision, skewering him or her from a distance of more than ten meters. As with a Sweep Attack, this technique requires preparation, as the user has to swing the weapon around to properly position his arms for the throw, as well as take time to accurately aim. Parallel to this, Ezio developed a similar technique with heavy weapons, wherein he threw the weapon at target with a powerful swing.[2][4]

Weapon statistics[edit | edit source]

Pelopponesian War (5th century BCE)[edit | edit source]

Spears[edit | edit source]

{{#section:AC:CST/Weapons|"Odyssey Spear"}}
Name Rarity DPS (Max Lvl 99) Attributes Availability

*Only available after downloading Legacy of the First Blade
**Only available after downloading The Fate of Atlantis

Staves[edit | edit source]

{{#section:AC:CST/Weapons|"Odyssey Staff"}}
Name Rarity DPS (Max Lvl 99) Attributes Availability

*Only available after downloading Legacy of the First Blade
**Only available after downloading The Fate of Atlantis

Mobile Animus 4.38[edit | edit source]

{{#section:AC:CST/Weapons|"Myrmidon Spear (all)"}}
Name Tier Damage Speed Miss Chance Modifiers Requirements
Falx of Olympos

{{#section:AC:CST/Weapons|"Falx of Olympos (Rebellion)"}}

Spear of Leonidas

{{#section:AC:CST/Weapons|"Spear of Leonidas (Rebellion)"}}

Ptolemaic Egypt (1st century BCE)[edit | edit source]

Spears[edit | edit source]

{{#section:AC:CST/Weapons|"Origins Spear"}}
Name Rarity Quality (Max Level 55) Damage (Max Level 55) Attributes Availability

**Only available after downloading The Curse of the Pharaohs

Scepters[edit | edit source]

{{#section:AC:CST/Weapons|"Origins Scepter"}}
Name Rarity Quality (Max Level 55) Damage (Max Level 55) Attributes Availability

**Only available after downloading The Curse of the Pharaohs

Viking expansion Europe (9th century)[edit | edit source]

Spears[edit | edit source]

{{#section:AC:CST/Weapons|"Valhalla Spear"}}
Name Class Atk Spd Stun Crit Pre Wgt Availability

Dane axes[edit | edit source]

{{#section:AC:CST/Weapons|"Valhalla Dane axe"}}
Name Class Atk Spd Stun Crit Pre Wgt Availability

Scythes[edit | edit source]

{{#section:AC:CST/Weapons|"Valhalla Scythe"}}
Name Class Atk Spd Stun Crit Pre Wgt Availability

Spanish Renaissance (15th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Rebellion Polearm"}}
Name Tier Damage Speed Miss Chance Modifiers Requirements

French Revolution (18th century)[edit | edit source]

{{#section:AC:CST/Weapons|"Unity Long"}}
Name Level Damage Parry Speed Range Cost Modifiers Availability

*Only available after downloading Dead Kings

Trivia[edit | edit source]

Combat
  • Spears and halberds have the longest reach of any melee weapon in Assassin's Creed II, and are the most difficult to counter.
  • The maximum combo strikes for long weapons is 3 hits in Assassin's Creed II.
Use
  • An individual half of a long weapon can be kept in an empty weapon sheath for later use, however, it will vanish upon a save and reload.
  • If a long weapon equipped by either Ezio or Seekers is broken in half by a Smash Attack, it effectively functions as a sword and can even be used to perform pistol executions.
  • Seekers can more commonly be found wielding the spear than the halberd.
  • The Papal Staff is the only weapon, aside from the Sword of Altaïr, to have the Damage, Speed, and Deflect stats maxed out in Assassin's Creed II.
  • It is possible to wield the Papal Staff by either poisoning Rodrigo Borgia, or by taking a heavy weapon from a Brute outside the Sistine Chapel, and performing the Smash Attack on Rodrigo.
  • During the Bonfire of the Vanities, one of Girolamo Savonarola's lieutenants, the Farmer, carries a unique long weapon, the pitchfork. However, once he is killed, it turns into a halberd.
Other

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]