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{{DISPLAYTITLE:{{PAGENAME}}}}{{Era|RW}}
{{DISPLAYTITLE:{{PAGENAME}}}}{{Era|RW}}
{{Spoilerhd|16 September 2026|[[Animus Hub]]}}
{{Spoilerhd|7 November 2026|[[Animus Hub]]}}
[[File:Animus Hub menu.png|thumb|250px|Animus Hub{{'}}s menu]]
[[File:Animus Hub menu.png|thumb|250px|Animus Hub{{'}}s menu]]
The '''Animus Hub''' is the interface for the hacked<ref name="EGO Welcome">''[[Assassin's Creed: Shadows]]'' – [[Database: EGO WELCOME ONBOOT (CORRUPTED)|Database: EGO WELCOME ONBOOT <nowiki>[CORRUPTED]</nowiki>]]</ref> [[Animus|Animus EGO]] used to relive the [[Genetic memory|memories]] of the [[samurai]] [[Yasuke]] and the ''[[Ninja|kunoichi]]'' [[Fujibayashi Naoe]] during [[Sengoku period|Sengoku era]] [[Japan]]. After the hack, the [[Animus EGO user|user]] had access to four different sections: Memories, Projects, Exchange, and Vault.<ref name="Shadows">''[[Assassin's Creed: Shadows]]''</ref>
The '''Animus Hub''' is the interface for the hacked [[Animus|Animus EGO]].<ref name="EGO Welcome">''[[Assassin's Creed: Shadows]]'' – [[Database: EGO WELCOME ONBOOT (CORRUPTED)|Database: EGO WELCOME ONBOOT <nowiki>[CORRUPTED]</nowiki>]]</ref> After the hack, the [[Animus EGO user|user]] had access to four different sections: Memories, Projects, Exchange, and Vault.<ref name="Shadows">''[[Assassin's Creed: Shadows]]''</ref><ref name="AC4R">''[[Assassin's Creed: Black Flag Resynced]]''</ref>


==Memories==
==Memories==
[[File:Animus Hub Memories symbol.png|thumb|125px|The symbol for the Memories section]]
[[File:Animus Hub Memories symbol.png|thumb|125px|The symbol for the Memories section]]
The Memories section featured a timeline and allowed access to a few other individuals' memories, besides the aforementioned Naoe and Yasuke. Other years were marked down without any associated memory streams,<ref name="Shadows"/> though they did align with the memory start dates of other known [[Animus host]]s' memories.
The Memories section featured a timeline and allowed access to the [[Genetic memory|memories]] of a few other [[Animus host]]s. Other years were marked down without any associated memory streams, though they did align with the memory start dates of other known hosts' memories.<ref name="Shadows"/><ref name="AC4R"/>


===Timeline===
===Timeline===
Line 29: Line 29:
*[[Assassin's Creed II|1476 CE]]
*[[Assassin's Creed II|1476 CE]]
*1558 CE
*1558 CE
*'''1579 CE''' – Memories of Naoe & Yasuke
*'''1579 CE''' – [[Assassin's Creed: Shadows|Memories]] of [[Fujibayashi Naoe|Naoe]] & [[Yasuke]]
*1616 CE
*1616 CE
*'''1715 CE''' – [[Assassin's Creed: Black Flag Resynced|Memories]] of [[Edward Kenway|Edward]]
*'''1715 CE''' – [[Assassin's Creed: Black Flag Resynced|Memories]] of [[Edward Kenway|Edward]]
Line 38: Line 38:
==Projects==
==Projects==
[[File:Animus Hub Projects symbol.png|thumb|125px|The symbol for the Projects section]]
[[File:Animus Hub Projects symbol.png|thumb|125px|The symbol for the Projects section]]
The Projects section contained missions meant to achieve greater [[synchronization]] and correct the simulation in many small ways, such as by eliminating anomalies. These missions rewarded [[Animus data fragment|data fragments]] that could be redeemed for keys to be spent in the Exchange section, decryption of files in the Vault section, as well as for [[Animus mod|mods]] that would add [[gold]] and gear to the simulation for Naoe and Yasuke to use.<ref name="Shadows"/>
The Projects section contained missions meant to achieve greater [[synchronization]] and correct the simulation in many small ways, such as by eliminating anomalies. These missions rewarded [[Animus data fragment|data fragments]] that could be redeemed for keys to be spent in the Exchange section, decryption of files in the Vault section, as well as for [[Animus mod|mods]] that would add [[gold]] and gear to the simulation for the Animus hosts to use.<ref name="Shadows"/><ref name="AC4R"/>


{{-}}
{{-}}
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*3 Gold
*3 Gold
*Encrypted Data File
*Encrypted Data File
*Memento Licere (amulet)
*[[The Creed|Memento Licere]] (amulet)
*3 Mastery Points
*3 Mastery Points
*1000 Keys
*1000 Keys
Line 251: Line 251:
ACSH Memento Licere.png|Memento Licere
ACSH Memento Licere.png|Memento Licere
ACSH Pirate King Outfit.png|Pirate King Outfit
ACSH Pirate King Outfit.png|Pirate King Outfit
|-|Eye in the Dark=
*Dark Animus Corsair Flintlocks
</gallery>
</gallery>
</tabber>
</tabber>
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==Exchange==
==Exchange==
[[File:Animus Hub Exchange symbol.png|thumb|125px|The symbol for the Exchange section]]
[[File:Animus Hub Exchange symbol.png|thumb|125px|The symbol for the Exchange section]]
The Exchange section allowed the user to trade in keys, currency collected both through the Projects and inside the memories of Naoe and Yasuke, for various items to be added to the simulation, such as weapons, armor, and outfits for the [[Japanese Brotherhood of Assassins|Kakushiba ''ikki'']]{{'}}s members.<ref name="Shadows"/>
The Exchange section allowed the user to trade in keys, currency collected both through the Projects and inside the Animus hosts' memories, for various items to be added to the simulation, such as weapons, armor, and outfits for them<ref name="AC4R"/> and any potential allies.<ref name="Shadows"/>
{{-}}
{{-}}


==Vault==
==Vault==
[[File:Animus Hub Vault symbol.png|thumb|125px|The symbol for the Vault section]]
[[File:Animus Hub Vault symbol.png|thumb|125px|The symbol for the Vault section]]
The Vault section compiled various data files, mimicking the [[database]] function existent in other [[Animus|Animi]] sessions, and was separate from the "Codex" for Yasuke and Naoe's memories. The Vault's files started out encrypted and were decrypted both by completing Projects and by interacting with [[rifts]] during the session, with these particular files transcribing conversations with the artificial intelligences known as [[The Guide]] and [[Ego]].<ref name="Shadows"/> <!--In 2096, when another user relived Edward Kenways memories for further information extraction beyond what Abstergo had done a generation prior, they also had access to a Vault.<ref>''[[Assassin's Creed: Black Flag Resynced]]''</ref>-->
The Vault section compiled various data files, mimicking the [[database]] function existent in other [[Animus|Animi]] sessions, and was separate from the "Codex" that the EGO user first saw when reliving the [[samurai]] Yasuke and the ''[[Ninja|kunoichi]]'' Fujibayashi Naoe's joint memories of [[Sengoku period|Sengoku era]] [[Japan]]. The Vault's files started out encrypted and were decrypted both by completing Projects and by interacting with [[rifts]] during the session, with these particular files transcribing conversations with the artificial intelligences known as [[The Guide]] and [[Ego]].<ref name="Shadows"/> <!--In 2096,<ref>''[[Assassin's Creed: Shadows]]'' – [[Database: Encrypted Blog Post]]</ref> when the EGO user relived Edward Kenway's memories for further information extraction beyond what Abstergo had done generations prior,<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[21st century conversations|Modern day]]</ref> they also had access to a Vault.<ref name="AC4R"/>-->
{{-}}
{{-}}
<tabber>
<tabber>

Revision as of 15:55, 6 July 2026

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning Animus Hub. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 7 November 2026.

Animus Hub's menu

The Animus Hub is the interface for the hacked Animus EGO.[1] After the hack, the user had access to four different sections: Memories, Projects, Exchange, and Vault.[2][3]

Memories

The symbol for the Memories section

The Memories section featured a timeline and allowed access to the memories of a few other Animus hosts. Other years were marked down without any associated memory streams, though they did align with the memory start dates of other known hosts' memories.[2][3]

Timeline

Projects

The symbol for the Projects section

The Projects section contained missions meant to achieve greater synchronization and correct the simulation in many small ways, such as by eliminating anomalies. These missions rewarded data fragments that could be redeemed for keys to be spent in the Exchange section, decryption of files in the Vault section, as well as for mods that would add gold and gear to the simulation for the Animus hosts to use.[2][3]

  • 1,000 Keys
  • Encrypted Data File
  • Gold
  • Cerulean Nexus
  • Encrypted Data File
  • 1,000 Keys
  • Gold
  • Encrypted Data File
  • Cerulean Guise Hood
  • 1,500 Keys
  • Encrypted Data File
  • Gold
  • Cerulean Puzzle Trinket
  • Encrypted Data File
  • 1,500 Keys
  • Gold
  • Encrypted Data File
  • Cerulean Glitch
  • 1,500 Keys
  • Encrypted Data File
  • Cerulean Guise Kosode

  • 1,000 Keys
  • Encrypted Data File
  • Gold
  • Cerulean Flux
  • Encrypted Data File
  • 1,000 Keys
  • Gold
  • Encrypted Data File
  • Cerulean Guise Mask
  • 1,500 Keys
  • Encrypted Data File
  • Gold
  • Cerulean Core
  • Encrypted Data File
  • 1,500 Keys
  • Gold
  • Encrypted Data File
  • Cerulean Arc
  • 2,000 Keys
  • Encrypted Data File
  • Cerulean Guise Armor

  • Mark of Control Helmet
  • Encrypted Data File
  • 2 Mastery Points
  • 1,000 Keys
  • Encrypted Data File
  • Knowledge Point
  • Cerulean Akita Puppy
  • Encrypted Data File
  • 1,500 Keys
  • 2 Mastery Points
  • Encrypted Data File
  • 1,500 Keys
  • Mark of Control Kanabo
  • Encrypted Data File
  • 1,500 Keys
  • Knowledge Point
  • Encrypted Data File
  • Talisman of Control
  • 1,500 Keys
  • Encrypted Data File
  • Mark of Control Armor

  • Eagle Head
  • Encrypted Data File
  • Gold
  • 1,000 Keys
  • 2 Mastery Points
  • Encrypted Data File
  • Rooftop Cat
  • 2 Knowledge Points
  • 1,500 Keys
  • Encrypted Data File
  • 6 Gold
  • 1,500 Keys
  • Renaissance Hood
  • 4 Mastery Points
  • 1,500 Keys
  • Encrypted Data File
  • 2 Knowledge Points
  • Charm of Firenze
  • 1,500 Keys
  • Encrypted Data File
  • Renaissance Robes

  • Mutiny Staff
  • Encrypted Data File
  • 5 Gold
  • 1,000 Keys
  • 3 Mastery Points
  • Encrypted Data File
  • Insurgent Hood
  • 2 Knowledge Points
  • 1,500 Keys
  • Encrypted Data File
  • 5 Gold
  • 1,500 Keys
  • Rebellion Talisman
  • 3 Mastery Points
  • 1,500 Keys
  • 2 Knowledge Points
  • Encrypted Data File
  • 5 Gold
  • 1,500 Keys
  • Encrypted Data File
  • Insurgent Robes

  • Edward Kenway's Hood
  • 500 Keys
  • 3 Gold
  • Encrypted Data File
  • Dark Animus Corsair Sails
  • 3 Mastery Points
  • 1000 Keys
  • Encrypted Data File
  • 2 Knowledge Points
  • Kenway Cutlass
  • Encrypted Data File
  • Naoe's Robes
  • 1000 Keys
  • 3 Gold
  • Encrypted Data File
  • Memento Licere (trinket)
  • 3 Mastery Points
  • 1000 Keys
  • Encrypted Data File
  • Edward Kenway's Robes

  • Pirate King Hat
  • 500 Keys
  • 3 Gold
  • Encrypted Data File
  • Dark Animus Corsair Crew Attire
  • 3 Mastery Points
  • 1000 Keys
  • Encrypted Data File
  • 2 Knowledge Point
  • Pirate King Blunderbuss
  • Encrypted Data File
  • Yasuke's Yoroi
  • 1000 Keys
  • 3 Gold
  • Encrypted Data File
  • Memento Licere (amulet)
  • 3 Mastery Points
  • 1000 Keys
  • Encrypted Data File
  • Pirate King Outfit

<gallery captionalign="center" position="center" widths="180"> ACSH Pirate King Hat.png|Pirate King Hat ACBFR Dark Animus Corsair Crew Attire.png|Dark Animus Corsair Crew Attire ACSH Pirate King Blunderbuss.png|Pirate King Blunderbuss ACBFR Yasuke's Yoroi.png|Yasuke's Yoroi ACSH Memento Licere.png|Memento Licere ACSH Pirate King Outfit.png|Pirate King Outfit

  • Dark Animus Corsair Flintlocks
</gallery>

Exchange

The symbol for the Exchange section

The Exchange section allowed the user to trade in keys, currency collected both through the Projects and inside the Animus hosts' memories, for various items to be added to the simulation, such as weapons, armor, and outfits for them[3] and any potential allies.[2]

Vault

The symbol for the Vault section

The Vault section compiled various data files, mimicking the database function existent in other Animi sessions, and was separate from the "Codex" that the EGO user first saw when reliving the samurai Yasuke and the kunoichi Fujibayashi Naoe's joint memories of Sengoku era Japan. The Vault's files started out encrypted and were decrypted both by completing Projects and by interacting with rifts during the session, with these particular files transcribing conversations with the artificial intelligences known as The Guide and Ego.[2]

The Legacy project files Sanctuary project files Defiance project files
Diary of Joel Eastman (1) Diary of Joel Eastman (3) Letter from Cayetano Ortiz to his Wife (3)
Operations Report, Marrakech Transcript of Dr. Muller Interrogation Meeting, Multiple Attendees (2)
Phone call, Hotel La Perle Diary of Joel Eastman (4) Diary of Joel Eastman (5)
E2EE Chat, Dane and Other Surveillance Audio, Dane, Eastman Surveillance Audio, Maeda and Ortiz (3)
Meeting, Multiple Attendees Encrypted Message Security Memo (2), Ospanov to Lothian
Diary of Joel Eastman (2)
Notice of Dismissal, Ospanov to Klein

Awakening project files Mnemosyne project files
Security Memo, Ospanov to Lothian Diary of Cay Ortiz
Letter from Ortiz to his Wife Online Chat, Maeda and Ortiz (3)
Online Chat, Maeda and Ortiz (1) Security Concerns, Lothian to Ospanov
Online Chat, Maeda and Ortiz (2) Access Request, Maeda (URGENT)
Access Request, Maeda RE Security Concerns, Ospanov to Lothian
Progress Update, Lothian to Ospanov Surveillance Audio, Maeda and Ortiz (2)
Surveillance Audio, Maeda and Ortiz Letter from Ortiz to his Wife (Memories)

Behind the scenes

Assassin's Creed: Infinity teaser image

The Animus Hub, originally known as Assassin's Creed: Infinity, was expected to be a separate live-service platform that would host the modern day storyline and span multiple titles, including Assassin's Creed: Codename Hexe and Assassin's Creed: Codename Invictus.[4] With the release of Assassin's Creed: Shadows, the Hub was discovered to be an integral part of the game and inaccessible without that particular title.

The platform's conceptual title was first leaked on 7 July 2021 and reported by Bloomberg News,[5] following which Ubisoft acknowledged the leaked project as genuine.[6] During an earnings call in October, Ubisoft CEO Yves Guillemot revealed that Infinity would not be a free-to-play title.[7] During Ubisoft Forward's Assassin's Creed showcase for 2022, series Vice President Executive Producer Marc-Alexis Côté clarified that Infinity would instead be a hub for all future series entries as a starting point for players and would facilitate multiplayer in the future. Infinity would operate as an in-universe Animus for players to operate as they navigated different time periods.[8] Two years later, in a mid-June 2024 interview, Côté revealed that the platform had been renamed to "Animus Hub".[9]

Gallery

References