- Base game
- Sekiryu Character Pack
- Thrown to the Dogs (Pre-Order Bonus)
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==Gameplay== | ==Gameplay== | ||
''Assassin's Creed: Shadows'' features a dual protagonist system similar to what was demonstrated in ''[[Assassin's Creed: Syndicate]]'', with the ability to switch between at will. The first protagonist is the [[Japan]]ese ''[[Ninja|kunoichi]]'' [[Fujibayashi Naoe]], who is set on a path to avenge her father [[Fujibayashi Nagato]]. The second is the [[Africa]]n [[samurai]] [[Yasuke]], who survived an attack on the [[slave ship]] he was on and ended up in [[Oda Nobunaga]]'s service.<ref name="GameRant">{{Cite web|url=https://gamerant.com/assassins-creed-red-rumors-leaks-story-characters-gameplay/|title=Every Assassin's Creed Red Rumor and Leak So Far|author=Duckworth, Joshua|publisher=''GameRant''|date=23 November 2023|accessdate=30 January 2024|archiveurl=https://web.archive.org/web/20231123184235/https://gamerant.com/assassins-creed-red-rumors-leaks-story-characters-gameplay/|archivedate=23 November 2023}}</ref><ref name="Who Are Naoe and Yaskue">{{Youtube|Nszrx939ZVA|Assassin's Creed Shadows: Who Are Naoe and Yasuke?|Ubisoft|Ubisoft}}</ref> | ''Assassin's Creed: Shadows'' features a dual protagonist system similar to what was demonstrated in ''[[Assassin's Creed: Syndicate]]'', with the ability to switch between at will. The first protagonist is the [[Japan]]ese ''[[Ninja|kunoichi]]'' [[Fujibayashi Naoe]], who is set on a path to avenge her father [[Fujibayashi Nagato]]. The second is the [[Africa]]n [[samurai]] [[Yasuke]], who survived an attack on the [[slave ship]] he was on and ended up in [[Oda Nobunaga]]'s service.<ref name="GameRant">{{Cite web|url=https://gamerant.com/assassins-creed-red-rumors-leaks-story-characters-gameplay/|title=Every Assassin's Creed Red Rumor and Leak So Far|author=Duckworth, Joshua|publisher=''GameRant''|date=23 November 2023|accessdate=30 January 2024|archiveurl=https://web.archive.org/web/20231123184235/https://gamerant.com/assassins-creed-red-rumors-leaks-story-characters-gameplay/|archivedate=23 November 2023}}</ref><ref name="Who Are Naoe and Yaskue">{{Youtube|Nszrx939ZVA|Assassin's Creed Shadows: Who Are Naoe and Yasuke?|Ubisoft|Ubisoft}}</ref> Naoe and Yasuke begin the game as enemies but will eventually side with each other.<ref name="Trailer Breakdown">{{Youtube|HhMOQowMjM8|Assassin's Creed Shadows Explained - Samurai, Shinobi, and Feudal Japan|Ubisoft|Ubisoft}}</ref><ref name="Who Are Naoe and Yaskue"/> | ||
According to the series' Vice President Executive Producer [[Marc-Alexis Côté]], ''Shadows'' will take place in feudal Japan and allow players to experience a "very powerful shinobi fantasy".<ref>{{cite web|url=https://www.pcgamesn.com/assassins-creed-codename-red/assassins-creed-new-game-japan |title=Assassin's Creed new game Codename: Red finally delivers fans' dreams |author=Smith,Ed|publisher=''PCGamesN''|date=10 September 2022 |accessdate=12 September 2022|archiveurl=https://web.archive.org/web/20220912105635/https://www.pcgamesn.com/assassins-creed-codename-red/assassins-creed-new-game-japan|archivedate=12 September 2022}}</ref> It will also return to the newer style Action-RPG style games.<ref name="UbiForward"/> Features reported to be in the game include the ability to extinguish torches for [[hiding spot]]s, the ability to go prone, and an Enemy Posture Meter akin to that seen in ''{{Wiki|Sekiro: Shadows Die Twice}}'' and other {{Wiki|FromSoftware}} games. The map which is said to be larger than ''[[Assassin's Creed: Valhalla]]'' but smaller than ''[[Assassin's Creed: Odyssey]]'' and will encompass most, if not all, of Japan. Similar to Ubisoft's ''[[w:c:james-camerons-avatar:Avatar: Frontiers of Pandora|Avatar: Frontiers of Pandora]]'', players will be given the option to be more immersed with less guidance and map mark reliance.<ref name="GameRant"/>{{Fact|Ubisoft source}} | According to the series' Vice President Executive Producer [[Marc-Alexis Côté]], ''Shadows'' will take place in feudal Japan and allow players to experience a "very powerful shinobi fantasy".<ref>{{cite web|url=https://www.pcgamesn.com/assassins-creed-codename-red/assassins-creed-new-game-japan |title=Assassin's Creed new game Codename: Red finally delivers fans' dreams |author=Smith, Ed|publisher=''PCGamesN''|date=10 September 2022 |accessdate=12 September 2022|archiveurl=https://web.archive.org/web/20220912105635/https://www.pcgamesn.com/assassins-creed-codename-red/assassins-creed-new-game-japan|archivedate=12 September 2022}}</ref> It will also return to the newer style Action-RPG style games.<ref name="UbiForward"/> Features reported to be in the game include the ability to extinguish torches for [[hiding spot]]s, the ability to go prone,<ref name="IGN 40 Details">{{Cite web| url=https://www.ign.com/articles/assassins-creed-shadows-40-details-you-need-to-know| title=Assassin’s Creed Shadows: 40 Details You Need To Know| author=Purslow, Matt| work={{Wiki|IGN}}| date=15 May 2024| accessdate=16 May 2024| archiveurl=https://web.archive.org/web/20240515184055/https://www.ign.com/articles/assassins-creed-shadows-40-details-you-need-to-know| archivedate=15 May 2024}}</ref> and an Enemy Posture Meter akin to that seen in ''{{Wiki|Sekiro: Shadows Die Twice}}'' and other {{Wiki|FromSoftware}} games. The map which is said to be larger than ''[[Assassin's Creed: Valhalla]]'' but smaller than ''[[Assassin's Creed: Odyssey]]'' and will encompass most, if not all, of Japan. Similar to Ubisoft's ''[[w:c:james-camerons-avatar:Avatar: Frontiers of Pandora|Avatar: Frontiers of Pandora]]'', players will be given the option to be more immersed with less guidance and map mark reliance.<ref name="GameRant"/>{{Fact|Ubisoft source}} | ||
Gadgets and tools set to be present in the game are a grappling hook, ''kunai, [[shuriken]]'', [[Smoke screen bomb|smoke bomb]]s, and bells. Enemy commanders can be defeated, spared, or recruited as spies, similar to ''Odyssey's'' [[Mercenary|mercenaries]] system. [[Firearm|Gun]]-wielding ''ashigaru'' will also be a present enemy archetype.<ref name=" | The new updated and rebranded [[Anvil (game engine)|Ubisoft Anvil]] introduces a dynamic season system where the world transitions through spring, summer, autumn, and winter, driven by your campaign progress for historical accuracy. Each season affects gameplay uniquely: spring and summer feature blooming plants providing hiding spots, which disappear in autumn and winter. Winter also brings frozen water, blocking access to pools and ponds, while icicles can fall and reveal your position. NPC behavior changes with the seasons, with enemies searching bushes in summer and staying near fires in winter, creating new pathways. A dynamic weather system brings climate conditions like fog, wind, and snow, affecting enemy perception and masking your movements. Additionally, the game’s ecology is detailed, with features like pollen gusts in spring simulating a real ecosystem.<ref name="IGN 40 Details"/> | ||
Gadgets and tools set to be present in the game are a grappling hook, ''kunai, [[shuriken]]'', [[Smoke screen bomb|smoke bomb]]s, and bells. Weapons range from ''[[katana]]''s and ''[[kanabō]]'' war clubs to ''[[yari]]'' spears, and ''[[kusarigama]]''. Some weapons and gadgets are limited to each character, for instance, Yasuke can use [[Arquebusier|arquebus]] rifles, while Naoe cannot. Each weapon has its own skill tree, allowing players to enhance their proficiency with specific weapons over time.<ref name="IGN 40 Details"/> Enemy commanders can be defeated, spared, or recruited as spies, similar to ''Odyssey's'' [[Mercenary|mercenaries]] system. [[Firearm|Gun]]-wielding ''ashigaru'' will also be a present enemy archetype.<ref name="Trailer Breakdown"/> According to ''Insider Gaming'' via Ubisoft, the settlement system will be re-implemented, with customizable buildings, dojos, shrines, armory, and more.<ref>{{cite web|url=https://www.gamingbible.com/news/assassins-creed-valhalla-the-hidden-codex-april-release-077536-20240315|title=Assassin's Creed Red leaked gameplay footage improves on Valhalla's best feature|author=Harrold, Kate|publisher=Gaming Bible|date=16 March 2024|accessdate=21 March 2024|archiveurl=https://web.archive.org/web/20240321101248/https://www.gamingbible.com/news/assassins-creed-red-footage-improves-valhalla-feature-621008-20240311|archivedate=21 March 2024}}</ref> | |||
==Synopsis== | ==Synopsis== | ||
| Line 54: | Line 56: | ||
At the Ubisoft Forward event held on 11 September 2022, a reveal trailer was shown.<ref name="UbiForward"/> The official world premiere trailer was released on 15 May 2024.<ref name="IGN Shadows"/> | At the Ubisoft Forward event held on 11 September 2022, a reveal trailer was shown.<ref name="UbiForward"/> The official world premiere trailer was released on 15 May 2024.<ref name="IGN Shadows"/> | ||
===Editions=== | |||
Ubisoft announced several alternate editions to the standard retail version. | |||
<tabber> | <tabber> | ||
|-|Special Edition= | |||
*Base game | |||
*Sekiryu Character Pack | |||
*''[[Thrown to the Dogs]]'' (Pre-Order Bonus) | |||
|-|Gold Edition= | |-|Gold Edition= | ||
*Base game | |||
*Season pass | |||
|-|Ultimate Edition= | |-|Ultimate Edition= | ||
</tabber | Base game. | ||
*Season pass | |||
*Ultimate Pack | |||
**Sekiryu Character Pack | |||
**Hideout Pack | |||
**5 Skill points | |||
*Red Dragon Photo Mode filter. | |||
|-|Collector's Edition= | |||
[[File:AC_Shadows_Collectors_Edition.jpeg|thumb|150px|Collector's Edition contents]] | |||
Base game. | |||
*Season pass | |||
*Ultimate Pack | |||
**Sekiryu Character Pack | |||
**Hideout Pack | |||
**5 Skill points | |||
*Red Dragon Photo Mode filter. | |||
*Naoe and Yasuke dual character statue (about 40 centimeters / 15.7 inches). | |||
*Unique SteelBook case. | |||
*Collector's art book (84 pages). | |||
*Naoe's katana tsuba (life-sized). | |||
*World map. | |||
*Creed wall scroll (70x30 centimeters / 27.6x11.8 inches). | |||
*Two sumi-e lithographs (13.5x19 centimeters / 5.3x7.5 inches). | |||
</tabber> | |||
==Gallery== | ==Gallery== | ||
| Line 104: | Line 136: | ||
{{Credits | {{Credits | ||
|cast= | |cast= | ||
*[[Masumi Tsunoda]] as [[Fujibayashi Naoe]] | |||
*[[Tongayi Chirisa]] as [[Yasuke]] | |||
|crew= | |crew= | ||
*[[Charles Benoit]] | *[[Charles Benoit]] – Game Director<ref name="Who Are Naoe and Yaskue"/> | ||
*[[Jonathan Dumont]] – Creative Director<ref>{{Ubisoft|url=en-us/article/BvgGGDYNnLdApaOgCg5Yz/assassins-creed-mirage-takes-players-to-ninth-century-baghdad|text=Assassin’s Creed Mirage Takes Players to Ninth Century Baghdad|subdomain=news|archivedate=20220911035849}}</ref> | *[[Jonathan Dumont]] – Creative Director<ref>{{Ubisoft|url=en-us/article/BvgGGDYNnLdApaOgCg5Yz/assassins-creed-mirage-takes-players-to-ninth-century-baghdad|text=Assassin’s Creed Mirage Takes Players to Ninth Century Baghdad|subdomain=news|archivedate=20220911035849}}</ref> | ||
*[[Brooke Davies]] | *[[Brooke Davies]] – Associate Narrative Director<ref name="Who Are Naoe and Yaskue"/> | ||
*[[Akim Milne]] – Assistant Director of Cinematic Design<ref name="Trailer Breakdown"/> | |||
}} | }} | ||
|
He who increaseth knowledge, increaseth sorrow. This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all. |
Assassin's Creed: Shadows[1] is an upcoming installment in the Assassin's Creed series, being a part of the Assassin's Creed: Infinity platform. The game is set in Japan and will be helmed by Ubisoft Quebec.[2]
Assassin's Creed: Shadows features a dual protagonist system similar to what was demonstrated in Assassin's Creed: Syndicate, with the ability to switch between at will. The first protagonist is the Japanese kunoichi Fujibayashi Naoe, who is set on a path to avenge her father Fujibayashi Nagato. The second is the African samurai Yasuke, who survived an attack on the slave ship he was on and ended up in Oda Nobunaga's service.[3][4] Naoe and Yasuke begin the game as enemies but will eventually side with each other.[5][4]
According to the series' Vice President Executive Producer Marc-Alexis Côté, Shadows will take place in feudal Japan and allow players to experience a "very powerful shinobi fantasy".[6] It will also return to the newer style Action-RPG style games.[7] Features reported to be in the game include the ability to extinguish torches for hiding spots, the ability to go prone,[8] and an Enemy Posture Meter akin to that seen in Sekiro: Shadows Die Twice and other FromSoftware games. The map which is said to be larger than Assassin's Creed: Valhalla but smaller than Assassin's Creed: Odyssey and will encompass most, if not all, of Japan. Similar to Ubisoft's Avatar: Frontiers of Pandora, players will be given the option to be more immersed with less guidance and map mark reliance.[3] [citation needed]
The new updated and rebranded Ubisoft Anvil introduces a dynamic season system where the world transitions through spring, summer, autumn, and winter, driven by your campaign progress for historical accuracy. Each season affects gameplay uniquely: spring and summer feature blooming plants providing hiding spots, which disappear in autumn and winter. Winter also brings frozen water, blocking access to pools and ponds, while icicles can fall and reveal your position. NPC behavior changes with the seasons, with enemies searching bushes in summer and staying near fires in winter, creating new pathways. A dynamic weather system brings climate conditions like fog, wind, and snow, affecting enemy perception and masking your movements. Additionally, the game’s ecology is detailed, with features like pollen gusts in spring simulating a real ecosystem.[8]
Gadgets and tools set to be present in the game are a grappling hook, kunai, shuriken, smoke bombs, and bells. Weapons range from katanas and kanabō war clubs to yari spears, and kusarigama. Some weapons and gadgets are limited to each character, for instance, Yasuke can use arquebus rifles, while Naoe cannot. Each weapon has its own skill tree, allowing players to enhance their proficiency with specific weapons over time.[8] Enemy commanders can be defeated, spared, or recruited as spies, similar to Odyssey's mercenaries system. Gun-wielding ashigaru will also be a present enemy archetype.[5] According to Insider Gaming via Ubisoft, the settlement system will be re-implemented, with customizable buildings, dojos, shrines, armory, and more.[9]
A new creed rises
Live the intertwined stories of Naoe, an adept shinobi Assassin from Iga Province, and Yasuke, the powerful African samurai of historical legend. Against the backdrop of the turbulent late Sengoku period, this remarkable duo will discover their common destiny as they usher in a new era for Japan.
Explore feudal Japan
Discover the captivating open world of feudal Japan, from spectacular castle towns and bustling ports to peaceful shrines and pastoral landscapes. Adventure through unpredictable weather, changing seasons, and reactive environments.
Become a shinobi assassin
As the quick-witted and agile Naoe, use noise, light, and shadows to evade detection as enemies respond to their changing surroundings. Distract guards using kunai, shuriken, and smoke bombs, infiltrate enemy bases with your grappling hook and parkour skills, and assassinate your targets with the hidden blade.
Become a legendary samurai
As the charismatic samurai Yasuke, strike your foes with brutal precision and power. Use his combat-oriented skills to attack, block, parry, and defeat your enemies. Master the vast arsenal of weapons at your disposal – featuring katana, kanabo, bows, naginata, and more – to free Japan from its oppressors.
Information is your weapon
Travel the world, explore, and scout your surroundings to gather vital intel. Build your network of spies to be your eyes and ears across locations to unveil new areas and hunt down your next target. Along the way, recruit several allies with highly specialized skills and abilities to help accomplish your missions.[10]
The game's conceptual title, known as Assassin's Creed: Codename Red during development, was first leaked on 6 September 2022 and reported by Bloomberg, who also noted that this game, as well as Assassin's Creed: Codename Hexe, would likely not release until 2024 at the earliest.[2] It was later confirmed at the Ubisoft Forward livestream during its Assassin's Creed showcase, alongside a short teaser.[7] On 21 October 2023, a little over a year after the working title leaked, script writer Pierre Boudreau changed his LinkedIn profile's banner image to a picture of a hooded woman on a red background with Animus coding on the edges and a white Assassin insignia stylized as if it were painted by inkbrush.[11]
On 13 May 2024, Ubisoft officially revealed the entry's title as Assassin's Creed: Shadows,[12] after a leak revealed it three weeks prior.[13]
When Jonathan Dumont was announced to be working on the game, many Ubisoft employees refused to work with him and quit due to past allegations regarding abuse and sexual misconduct. Ubisoft responded by stating that it takes allegations seriously and that Dumont has been disciplined and cleared to continue working.[14]
Assassin's Creed: Shadows will release worldwide on 15 November 2024, on Microsoft Windows, PlayStation 5, and Xbox Series X/S.
At the Ubisoft Forward event held on 11 September 2022, a reveal trailer was shown.[7] The official world premiere trailer was released on 15 May 2024.[12]
Ubisoft announced several alternate editions to the standard retail version.
Base game.

Base game.
| Cast | Crew |
Cast
Crew
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de:Assassin’s Creed Shadow fr:Assassin's Creed: Shadows pl:Assassin's Creed: Codename Red zh:刺客信条:影