Thought it may be interesting to point out how some of the listed dates in the timeline seem to be minor references to previous Assassin's Creed games, typically dates that mark the start of the playable ancestor's story.
[[File:Animus Hub Memories symbol.png|thumb|125px|The symbol for the Memories section]]
[[File:Animus Hub Memories symbol.png|thumb|125px|The symbol for the Memories section]]The Memories section featured a timeline and allowed access to a few other individuals' memories, besides the aforementioned Naoe and Yasuke. Other years were marked down without any associated memory streams,<ref name="Shadows"/> though they did align with the memory start dates of other known [[Animus host]]s' memories.
The Memories section featured a timeline and allowed access to the memories of a few other individuals, besides the aforementioned Naoe and Yasuke. Other dates were marked down but no specific memory streams were associated with them.<ref name="Shadows"/>
===Timeline===
===Timeline===
*1330 BCE
*1330 BCE
*551 BCE
*551 BCE
*'''431 BCE''' - Memories of [[Alexios]] & [[Kassandra]]
*'''431 BCE''' – [[Assassin's Creed: Odyssey|Memories]] of [[Alexios]] & [[Kassandra]]
*221 BCE
*221 BCE
*100 BCE
*100 BCE
*'''49 BCE''' - Memories of [[Bayek]]
*'''49 BCE''' – [[Assassin's Creed: Origins|Memories]] of [[Bayek]]
*0 CE
*0 CE
*121 CE
*121 CE
Line 21:
Line 20:
*406 CE
*406 CE
*800 CE
*800 CE
*'''861 CE''' - Memories of [[Basim Ibn Ishaq|Basim]]
*'''861 CE''' – [[Assassin's Creed: Mirage|Memories]] of [[Basim Ibn Ishaq|Basim]]
*'''872 CE''' - Memories of [[Eivor Varinsdottir|Eivor]]
*'''872 CE''' – [[Assassin's Creed: Valhalla|Memories]] of [[Eivor Varinsdottir|Eivor]]
*1066 CE
*1066 CE
*1191 CE
*[[Assassin's Creed|1191 CE]]
*1215 CE
*1215 CE
*1347 CE
*1347 CE
*1453 CE
*1453 CE
*1476 CE
*[[Assassin's Creed II|1476 CE]]
*1558 CE
*1558 CE
*'''1579 CE''' - Memories of Naoe & Yasuke
*'''1579 CE''' – Memories of Naoe & Yasuke
*1616 CE
*1616 CE
*1715 CE
*[[Assassin's Creed IV: Black Flag|1715 CE]]
*1754 CE
*[[Assassin's Creed III|1754 CE]]
*1789 CE
*[[Assassin's Creed: Unity|1789 CE]]
*1868 CE
*[[Assassin's Creed: Syndicate|1868 CE]]
==Projects==
==Projects==
Line 43:
Line 42:
<tabber>
<tabber>
|-|The Legacy=
|-|The Legacy=
*1000 Keys
*1,000 Keys
*Encrypted Data File
*Encrypted Data File
*Gold
*Gold
*Cerulean Nexus
*Cerulean Nexus
*Encrypted Data File
*Encrypted Data File
*1000 Keys
*1,000 Keys
*Gold
*Gold
*Encrypted Data File
*Encrypted Data File
*Cerulean Guise Hood
*Cerulean Guise Hood
*1500 Keys
*1,500 Keys
*Encrypted Data File
*Encrypted Data File
*Gold
*Gold
*Cerulean Puzzle Trinket
*Cerulean Puzzle Trinket
*Encrypted Data File
*Encrypted Data File
*1500 Keys
*1,500 Keys
*Gold
*Gold
*Encrypted Data File
*Encrypted Data File
*Cerulean Glitch
*Cerulean Glitch
*1500 Keys
*1,500 Keys
*Encrypted Data File
*Encrypted Data File
*Cerulean Guise Kosode
*Cerulean Guise {{Wiki|Kosode}}
|-|Awakening=
|-|Awakening=
**1000 Keys
**1,000 Keys
**Encrypted Data File
**Encrypted Data File
**Gold
**Gold
**Cerulean Flux
**Cerulean Flux
**Encrypted Data File
**Encrypted Data File
**1000 Keys
**1,000 Keys
**Gold
**Gold
**Encrypted Data File
**Encrypted Data File
**Cerulean Guise Mask
**Cerulean Guise Mask
**1500 Keys
**1,500 Keys
**Encrypted Data File
**Encrypted Data File
**Gold
**Gold
**Cerulean Core
**Cerulean Core
**Encrypted Data File
**Encrypted Data File
**1500 Keys
**1,500 Keys
**Gold
**Gold
**Encrypted Data File
**Encrypted Data File
**Cerulean Arc
**Cerulean Arc
**2000 Keys
**2,000 Keys
**Encrypted Data File
**Encrypted Data File
**Cerulean Guise Armor
**Cerulean Guise Armor
|-|Mnemosyne=
|-|Mnemosyne=
***Mark of Control Helmet
***Mark of Control Helmet
***Encrypted Data File
***Encrypted Data File
***2 Mastery Points
***2 Mastery Points
***1000 Keys
***1,000 Keys
***Encrypted Data File
***Encrypted Data File
***Knowledge Point
***Knowledge Point
***Cerulean Akita Puppy
***Cerulean Akita Puppy
***Encrypted Data File
***Encrypted Data File
***1500 Keys
***1,500 Keys
***2 Mastery Points
***2 Mastery Points
***Encrypted Data File
***Encrypted Data File
***1500 Keys
***1,500 Keys
***Mark of Control Kanabo
***Mark of Control Kanabo
***Encrypted Data File
***Encrypted Data File
***1500 Keys
***1,500 Keys
***Knowledge Point
***Knowledge Point
***Encrypted Data File
***Encrypted Data File
***Talisman of Control
***Talisman of Control
***1500 Keys
***1,500 Keys
***Encrypted Data File
***Encrypted Data File
***Mark of Control Armor
***Mark of Control Armor
|-|Sanctuary=
|-|Sanctuary=
****Eagle Head
****Eagle Head
****Encrypted Data File
****Encrypted Data File
****Gold
****Gold
****1000 Keys
****1,000 Keys
****2 Mastery Points
****2 Mastery Points
****Encrypted Data File
****Encrypted Data File
****Rooftop Cat
****Rooftop Cat
****2 Knowledge Point
****2 Knowledge Point
****1500 Keys
****1,500 Keys
****Encrypted Data File
****Encrypted Data File
****6 Gold
****6 Gold
****1500 Keys
****1,500 Keys
****Renaissance Hood
****Renaissance Hood
****4 Mastery Points
****4 Mastery Points
****1500 Keys
****1,500 Keys
****Encrypted Data File
****Encrypted Data File
****2 Knowledge Point
****2 Knowledge Point
****Charm of Firenze
****Charm of Firenze
****1500 Keys
****1,500 Keys
****Encrypted Data File
****Encrypted Data File
****Renaissance Robes
****Renaissance Robes
Line 229:
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The platform's conceptual title was first leaked on 7 July 2021 and reported by ''{{Wiki|Bloomberg News}}'',<ref name="Bloomberg">{{Cite web|url=https://www.bloomberg.com/news/articles/2021-07-07/assassin-s-creed-infinity-to-offer-live-online-game-service|title=Ubisoft Plans Assassin’s Creed Live Online Game Service|archiveurl=https://web.archive.org/web/20210707112323/https://www.bloomberg.com/news/articles/2021-07-07/assassin-s-creed-infinity-to-offer-live-online-game-service|archivedate=7 July 2021|author={{Wiki|Jason Schreier|Schreier, Jason}}|date=7 July 2021|publisher=''Bloomberg News''|accessdate=7 July 2021}}</ref> following which [[Ubisoft]] acknowledged the leaked project as genuine.<ref name="UbisoftAnnouncement">{{Ubisoft|url=en-us/article/GZi5hT4dBeM8YITOsJeCn/an-update-on-assassins-creed-infinity-and-the-future-of-the-assassins-creed-franchise|text=An Update on Assassin's Creed Infinity and the Future of the Assassin's Creed Franchise|archivedate=20210707131014|subdomain=news}}</ref> During an earnings call in October, Ubisoft CEO [[Yves Guillemot]] revealed that ''Infinity'' would not be a free-to-play title.<ref>{{Cite web|url=https://screenrant.com/ac-infinity-not-free-to-play-ubisoft/|title=AC Infinity Is NOT Free-To-Play, Ubisoft Confirms|author=Reeves, Brianna|publisher=''Screen Rant''|date=28 October 2021|accessdate=20 August 2022|archiveurl=https://web.archive.org/web/20211028200423/https://screenrant.com/ac-infinity-not-free-to-play-ubisoft/|archivedate=28 October 2021}}</ref> During Ubisoft Forward's ''Assassin's Creed'' showcase for 2022, series Vice President Executive Producer [[Marc-Alexis Côté]] clarified that ''Infinity'' would instead be a hub for all future series entries as a starting point for players and would facilitate multiplayer in the future. ''Infinity'' would operate as an in-universe Animus for players to operate as they navigated different time periods.<ref name="UbiFoward">{{Youtube|SS_khJE0mbQ|Assassin’s Creed: 2022 Showcase <nowiki>|</nowiki> #UbiForward|Ubisoft|Ubisoft}}</ref> Two years later, in a mid-June 2024 interview, Côté revealed that the platform had been renamed to "Animus Hub".<ref>{{Cite web|url=https://www.gamefile.news/p/assassins-creed-shadows-interview|title=Assassin's Creed Shadows developers talk Animus, Yasuke backlash and more|author=Totilo, Stephen|publisher=''Game File''|date=13 June 2024|accessdate=14 June 2024|archiveurl=http://web.archive.org/web/20240613191403/https://www.gamefile.news/p/assassins-creed-shadows-interview|archivedate=13 June 2024}}</ref>
The platform's conceptual title was first leaked on 7 July 2021 and reported by ''{{Wiki|Bloomberg News}}'',<ref name="Bloomberg">{{Cite web|url=https://www.bloomberg.com/news/articles/2021-07-07/assassin-s-creed-infinity-to-offer-live-online-game-service|title=Ubisoft Plans Assassin’s Creed Live Online Game Service|archiveurl=https://web.archive.org/web/20210707112323/https://www.bloomberg.com/news/articles/2021-07-07/assassin-s-creed-infinity-to-offer-live-online-game-service|archivedate=7 July 2021|author={{Wiki|Jason Schreier|Schreier, Jason}}|date=7 July 2021|publisher=''Bloomberg News''|accessdate=7 July 2021}}</ref> following which [[Ubisoft]] acknowledged the leaked project as genuine.<ref name="UbisoftAnnouncement">{{Ubisoft|url=en-us/article/GZi5hT4dBeM8YITOsJeCn/an-update-on-assassins-creed-infinity-and-the-future-of-the-assassins-creed-franchise|text=An Update on Assassin's Creed Infinity and the Future of the Assassin's Creed Franchise|archivedate=20210707131014|subdomain=news}}</ref> During an earnings call in October, Ubisoft CEO [[Yves Guillemot]] revealed that ''Infinity'' would not be a free-to-play title.<ref>{{Cite web|url=https://screenrant.com/ac-infinity-not-free-to-play-ubisoft/|title=AC Infinity Is NOT Free-To-Play, Ubisoft Confirms|author=Reeves, Brianna|publisher=''Screen Rant''|date=28 October 2021|accessdate=20 August 2022|archiveurl=https://web.archive.org/web/20211028200423/https://screenrant.com/ac-infinity-not-free-to-play-ubisoft/|archivedate=28 October 2021}}</ref> During Ubisoft Forward's ''Assassin's Creed'' showcase for 2022, series Vice President Executive Producer [[Marc-Alexis Côté]] clarified that ''Infinity'' would instead be a hub for all future series entries as a starting point for players and would facilitate multiplayer in the future. ''Infinity'' would operate as an in-universe Animus for players to operate as they navigated different time periods.<ref name="UbiFoward">{{Youtube|SS_khJE0mbQ|Assassin’s Creed: 2022 Showcase <nowiki>|</nowiki> #UbiForward|Ubisoft|Ubisoft}}</ref> Two years later, in a mid-June 2024 interview, Côté revealed that the platform had been renamed to "Animus Hub".<ref>{{Cite web|url=https://www.gamefile.news/p/assassins-creed-shadows-interview|title=Assassin's Creed Shadows developers talk Animus, Yasuke backlash and more|author=Totilo, Stephen|publisher=''Game File''|date=13 June 2024|accessdate=14 June 2024|archiveurl=http://web.archive.org/web/20240613191403/https://www.gamefile.news/p/assassins-creed-shadows-interview|archivedate=13 June 2024}}</ref>
In the Memories Timeline, while there are numerous dates that do not contain memory streams, some specific dates appear to reference previous entries in the ''[[Assassin's Creed (series)|Assassin's Creed]]'' series prior to ''Origins'':
* 1191 CE: The year in which the events of ''[[Assassin's Creed]]'' took place.
* 1476 CE: The year in which the first few sequences of [[Ezio Auditore da Firenze]]'s memories in ''[[Assassin's Creed II]]'' took place.
* 1715 CE: The year in which the first three sequences of [[Edward Kenway]]'s memories in ''[[Assassin's Creed IV: Black Flag]]'' took place.
* 1754 CE: The year in which [[Haytham Kenway]]'s memories sans [[The Braddock Expedition (memory)|The Braddock Expedition]] in ''[[Assassin's Creed III]]'' took place.
* 1789 CE: The year in which the first two sequences of [[Arno Dorian]]'s memories in ''[[Assassin's Creed: Unity]]'' took place.
* 1868 CE: The year in which the events of ''[[Assassin's Creed: Syndicate]]'' took place.
==References==
==References==
Revision as of 02:00, 17 December 2025
He who increaseth knowledge, increaseth sorrow.
This article contains spoilers, meaning it has information and facts concerning Animus Hub. If you do not want to know about these events, it is recommended to read on with caution, or not at all.
This template should be removed from the article 16 March 2026.
Ezio, my friend! How may I be of service? This article has a lot of room for expansion. Please improve it with additional information in accordance with the Manual of Style
The Memories section featured a timeline and allowed access to a few other individuals' memories, besides the aforementioned Naoe and Yasuke. Other years were marked down without any associated memory streams,[2] though they did align with the memory start dates of other known Animus hosts' memories.
The Projects section contained missions meant to achieve greater synchronization and correct the simulation in many small ways, such as by eliminating anomalies. These missions rewarded data fragments that could be redeemed for keys to be spent in the Exchange section, decryption of files in the Vault section, as well as for mods that would add gold and gear to the simulation for Naoe and Yasuke to use.[2]
The Exchange section allowed the user to trade in keys, currency collected both through the Projects and inside the memories of Naoe and Yasuke, for various items to be added to the simulation, such as weapons, armor, and outfits for the Kakushiba ikki's members.[2]
Vault
The symbol for the Vault section
The Vault section compiled various data files, mimicking the database function existent in other Animi sessions, and was separate from the "Codex" for Yasuke and Naoe's memories. The Vault's files started out encrypted and were decrypted both by completing Projects and by interacting with rifts during the session, with these particular files transcribing conversations with the artificial intelligences known as The Guide and Ego.[2]
The Animus Hub, originally known as "Assassin's Creed: Infinity", was expected to be a separate live-service platform that would host the modern day storyline and span multiple titles, including Assassin's Creed: Codename Hexe and Assassin's Creed: Codename Invictus.[3] With the release of Assassin's Creed: Shadows, the Hub was discovered to be an integral part of the game and inaccessible without that particular title.
The platform's conceptual title was first leaked on 7 July 2021 and reported by Bloomberg News,[4] following which Ubisoft acknowledged the leaked project as genuine.[5] During an earnings call in October, Ubisoft CEO Yves Guillemot revealed that Infinity would not be a free-to-play title.[6] During Ubisoft Forward's Assassin's Creed showcase for 2022, series Vice President Executive Producer Marc-Alexis Côté clarified that Infinity would instead be a hub for all future series entries as a starting point for players and would facilitate multiplayer in the future. Infinity would operate as an in-universe Animus for players to operate as they navigated different time periods.[7] Two years later, in a mid-June 2024 interview, Côté revealed that the platform had been renamed to "Animus Hub".[8]