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|[[Database: Security Concerns, Lothian to Ospanov|Security Concerns, Lothian to Ospanov]]
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|Encrypted Data File
|[[Database: Access Request, Maeda (URGENT)|Access Request, Maeda (URGENT)]]
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Revision as of 14:26, 4 August 2025

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning Animus Hub. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 29 October 2025.

Ezio, my friend! How may I be of service?
This article has a lot of room for expansion. Please improve it with additional information in accordance with the Manual of Style
Animus Hub's menu

The Animus Hub is the interface for the hacked[1] Animus EGO used to relive the memories of the samurai Yasuke and the kunoichi Fujibayashi Naoe during Sengoku era Japan. After the hack, the user had access to four different sections: Memories, Projects, Exchange and Vault.[2]

Memories

The symbol for the Memories section

The Memories section featured a timeline and allowed access to the memories of a few other individuals, besides the aforementioned Naoe and Yasuke. Other dates were marked down but no specific memory streams were associated with them.[2]

Timeline

  • 551 BCE
  • 431 BCE - Memories of Alexios & Kassandra
  • 221 BCE
  • 100 BCE
  • 49 BCE - Memories of Bayek
  • 0 CE
  • 121 CE
  • 800 CE
  • 861 CE - Memories of Basim
  • 872 CE - Memories of Eivor
  • 1066 CE
  • 1191 CE
  • 1215 CE
  • 1347 CE
  • 1453 CE
  • 1476 CE
  • 1558 CE
  • 1579 CE - Memories of Naoe & Yasuke
  • 1616 CE
  • 1715 CE
  • 1754 CE
  • 1789 CE
  • 1868 CE

Projects

The symbol for the Projects section

The Projects section contained missions meant to achieve greater synchronization and correct the simulation in many small ways, such as by eliminating anomalies. These missions rewarded data fragments that could be redeemed for keys to be spent in the Exchange section, decryption of files in the Vault section, as well as for mods that would add gold and gear to the simulation that could be used by Naoe and Yasuke.[2]

  • 1000 Keys
  • Encrypted Data File
  • Gold
  • Cerulean Nexus
  • Encrypted Data File
  • 1000 Keys
  • Gold
  • Encrypted Data File
  • Cerulean Guise Hood
  • 1500 Keys
  • Encrypted Data File
  • Gold
  • Cerulean Puzzle Trinket
  • Encrypted Data File
  • 1500 Keys
  • Gold
  • Encrypted Data File
  • Cerulean Glitch
  • 1500 Keys
  • Encrypted Data File
  • Cerulean Guise Kosode

    • 1000 Keys
    • Encrypted Data File
    • Gold
    • Cerulean Flux
    • Encrypted Data File
    • 1000 Keys
    • Gold
    • Encrypted Data File
    • Cerulean Guise Mask
    • 1500 Keys
    • Encrypted Data File
    • Gold
    • Cerulean Core
    • Encrypted Data File
    • 1500 Keys
    • Gold
    • Encrypted Data File
    • Cerulean Arc
    • 2000 Keys
    • Encrypted Data File
    • Cerulean Guise Armor

      • Mark of Control Helmet
      • Encrypted Data File
      • 2 Mastery Points
      • 1000 Keys
      • Encrypted Data File
      • Knowledge Point
      • Cerulean Akita Puppy
      • Encrypted Data File
      • 1500 Keys
      • 2 Mastery Points
      • Encrypted Data File
      • 1500 Keys
      • Mark of Control Kanabo
      • Encrypted Data File
      • 1500 Keys
      • Knowledge Point
      • Encrypted Data File
      • Talisman of Control
      • 1500 Keys
      • Encrypted Data File
      • Mark of Control Armor

Exchange

The symbol for the Exchange section

The Exchange section allowed the user to trade in keys, currency collected both through the Projects and inside the memories of Naoe and Yasuke, for various items to be added to the simulation, such as weapons, armor and outfits for the members of the Kakushiba ikki.[2]

Vault

The symbol for the Vault section

The Vault section compiled various data files, mimicking the Database function existent in other Animus sessions, and was separate from the "Codex" for the memories of Yasuke and Naoe. The files in the Vault started out encrypted and were decrypted both by completing Projects and by interacting with Rifts during the session, with these particular files transcribing conversations with the artificial intelligences known as The Guide and Ego.[2]

Behind the scenes

Assassin's Creed: Infinity teaser image

The Animus Hub, originally known as "Assassin's Creed: Infinity", was expected to be a separate live-service platform (game hub) that would host the modern day storyline and span multiple titles, including Assassin's Creed: Codename Hexe and Assassin's Creed: Codename Invictus.[3] With the release of Assassin's Creed: Shadows, the Hub was discovered to be an integral part of the game and inaccessible without that particular title.

The platform's conceptual title was first leaked on 7 July 2021 and reported by Bloomberg,[4] following which Ubisoft acknowledged the leaked project as genuine.[5] During an earnings call in October, Ubisoft CEO Yves Guillemot revealed that Infinity will not be a free-to-play title.[6] During the 2022 Assassin's Creed Ubisoft Forward showcase, Marc-Alexis Côté clarified that Infinity would not be a game but a hub for all future games in the series as a starting point for players and would facilitate multiplayer in the future. Infinity will operate in-universe as an Animus for players to operate as they navigate the different time periods.[7] Two years later, in a mid-June 2024 interview, Côté revealed that the platform had been renamed to "Animus Hub".[8]

References

zh:Animus中心 de:Animus Hub fr:Animus hub