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{{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Shadows'')}}{{Era|ACSH}} | {{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Shadows'')}}{{Era|ACSH}} | ||
{{For|skill trees in other Assassin's Creed games| | {{For|skill trees in other Assassin's Creed games|skill tree}} | ||
The '''skill tree''' is an in-game user interface that allows the player to upgrade [[Fujibayashi Naoe]] and [[Yasuke]]'s weapons and abilities during their time in [[Sengoku period]] [[Japan]]. Skill points are earned as players progress through the story. In turn, the points are used to unlock skills, which are either passive in nature or require a command prompt to be activated, and are divided into the two six-tiered subgroups of weapons and traits, with Naoe's split equally and Yasuke's being predominantly weapons-focused.<ref>{{Ubisoft|url=en-us/game/assassins-creed/news/1uXFMBPEpXS1vSH7lPICnN|text=Assassin's Creed Shadows – Deep Dive Into Progression|archivedate=20250301055243}}</ref><ref>''[[Assassin's Creed: Shadows]]''</ref> | |||
The '''skill tree''' is an in-game user interface that allows the player to upgrade [[Fujibayashi Naoe]] and [[Yasuke]]'s weapons and abilities during their time in [[Sengoku period]] [[Japan]]. Skill points are earned as players progress through the story. In turn, the points are used to unlock skills, which are either passive in nature or require a command prompt to be activated, and are divided into the two six-tiered subgroups of weapons and traits, with Naoe's split equally and Yasuke's being predominantly weapons-focused.<ref>{{ | |||
==Skills== | ==Skills== | ||
===Naoe=== | ===Naoe=== | ||
====Katana==== | ====Katana==== | ||
[[File:ACSH Skill Tree Katana.png|thumb|250px|Icon for the Katana section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
![[Katana]]<br>Mastery Level | ![[Katana]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| | | +3% | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| +14% | | +14% | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 54: | Line 44: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Melee Expert | !<br>Melee Expert | ||
|Passive | |Passive | ||
|Increase damage with Melee Weapons by '''( | |Increase damage with Melee Weapons by '''(2/?/9)%''' | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Dodge Attack | !<br>Dodge Attack | ||
| Line 68: | Line 56: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Tidal Wave | !<br>Tidal Wave | ||
| Line 75: | Line 62: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Affliction Effectiveness | !<br>Affliction Effectiveness | ||
| Line 82: | Line 68: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Generator | !<br>Generator | ||
| Line 89: | Line 74: | ||
|2 (二) | |2 (二) | ||
|Dodge Attack | |Dodge Attack | ||
|- | |- | ||
!<br>Eviscerate | !<br>Eviscerate | ||
| Line 96: | Line 80: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Counter Attack | !<br>Counter Attack | ||
| Line 102: | Line 85: | ||
|Press LB / L1 at the last moment to turn you Deflect into a counter-attack | |Press LB / L1 at the last moment to turn you Deflect into a counter-attack | ||
|2 (二) | |2 (二) | ||
| | | | ||
|- | |- | ||
| Line 110: | Line 92: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Second Wave | !<br>Second Wave | ||
| Line 117: | Line 98: | ||
|3 (三) | |3 (三) | ||
|Tidal Wave | |Tidal Wave | ||
|- | |- | ||
!<br>Outclass | !<br>Outclass | ||
|Passive | |Passive | ||
|Eviscerate now has half its full effect on large enemies<!-- | |Eviscerate now has half its full effect on large enemies<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Eviscerate | |Eviscerate | ||
|- | |- | ||
!<br>Momentum Building | !<br>Momentum Building | ||
|Passive | |Passive | ||
|Increase damage with consecutive hits by 2%<!-- | |Increase damage with consecutive hits by 2%<!--Needs upgrade info (2 more)--> | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>No Mercy | !<br>No Mercy | ||
|Passive | |Passive | ||
|Successful Dodge Attacks make the target Vulnerable<!-- | |Successful Dodge Attacks make the target Vulnerable<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Generator | |Generator | ||
|- | |- | ||
!<br>No Quarter | !<br>No Quarter | ||
|Passive | |Passive | ||
|Guard Breaker now has its full effect on large enemies<!-- | |Guard Breaker now has its full effect on large enemies<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Guard Breaker | |Guard Breaker | ||
|- | |- | ||
!<br>Swift Step | !<br>Swift Step | ||
|Passive | |Passive | ||
|Counter Attack can now be performed on flurry attacks <!-- | |Counter Attack can now be performed on flurry attacks <!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Counter Attack | |Counter Attack | ||
|- | |- | ||
!<br>Unstoppable | !<br>Unstoppable | ||
|Passive | |Passive | ||
|Guard Breaker can no longer be blocked or parried <!-- | |Guard Breaker can no longer be blocked or parried <!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|No Quarter | |No Quarter | ||
|- | |- | ||
!<br>Smokescreen | !<br>Smokescreen | ||
|Passive | |Passive | ||
|Can now drop a [[Smoke screen bomb|smoke bomb]] after the push<!-- | |Can now drop a [[Smoke screen bomb|smoke bomb]] after the push<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Outclass | |Outclass | ||
|- | |- | ||
!<br>Third Wave | !<br>Third Wave | ||
|Passive | |Passive | ||
|Tidal Wave can now be chained 3 times in a row<!-- | |Tidal Wave can now be chained 3 times in a row<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Second Wave; | |Second Wave; | ||
|- | |- | ||
!<br>Hardened | !<br>Hardened | ||
|Passive | |Passive | ||
|Counter Attack can now be performed on unstoppable attacks<!-- | |Counter Attack can now be performed on unstoppable attacks<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Swift Step | |Swift Step | ||
|} | |} | ||
====Kusarigama==== | ====Kusarigama==== | ||
[[File:ACSH Skill Tree Kusarigama.png|thumb|250px|Icon for the Kusarigama section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
![[Kusarigama]]<br>Mastery Level | ![[Kusarigama]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 230: | Line 193: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Affliction Builder | !<br>Affliction Builder | ||
| Line 237: | Line 199: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Entanglement | !<br>Entanglement | ||
| Line 244: | Line 205: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Feral Outburst | !<br>Feral Outburst | ||
| Line 251: | Line 211: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Quick Strike | !<br>Quick Strike | ||
| Line 258: | Line 217: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Big Catch | !<br>Big Catch | ||
| Line 265: | Line 223: | ||
|2 (二) | |2 (二) | ||
|Entanglement | |Entanglement | ||
|- | |- | ||
!<br>Exposed Wound | !<br>Exposed Wound | ||
|Passive | |Passive | ||
|Feral Outburst's final strike makes the target Vulnerable<!-- | |Feral Outburst's final strike makes the target Vulnerable<!--Needs upgrade info --> | ||
|2 (二) | |2 (二) | ||
|Feral Outburst | |Feral Outburst | ||
|- | |- | ||
!<br>Snake Bite | !<br>Snake Bite | ||
| Line 279: | Line 235: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Multi-Target Expert | !<br>Multi-Target Expert | ||
| Line 286: | Line 241: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Cyclone Blast | !<br>Cyclone Blast | ||
| Line 293: | Line 247: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Hard Fall | !<br>Hard Fall | ||
|Passive | |Passive | ||
|After getting up, the enemy is now afflicted by Daze<!-- | |After getting up, the enemy is now afflicted by Daze<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Snake Bite | |Snake Bite | ||
|- | |- | ||
!<br>Catalyst | !<br>Catalyst | ||
|Passive | |Passive | ||
|After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike<!-- | |After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Quick Strike | |Quick Strike | ||
|- | |- | ||
!<br>Tug of War | !<br>Tug of War | ||
| Line 314: | Line 265: | ||
|4 (四) | |4 (四) | ||
|Big Catch | |Big Catch | ||
|- | |- | ||
!<br>Lasting Storm | !<br>Lasting Storm | ||
|Passive | |Passive | ||
|Increase Cyclone Blast duration<!-- | |Increase Cyclone Blast duration<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Cyclone Blast | |Cyclone Blast | ||
|- | |- | ||
!<br>Feral Frenzy | !<br>Feral Frenzy | ||
|Passive | |Passive | ||
|Feral Outburst now unleashes 2 extra strikes<!-- | |Feral Outburst now unleashes 2 extra strikes<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Exposed Wound; | |Exposed Wound; | ||
|- | |- | ||
!<br>Knock Out | !<br>Knock Out | ||
|Passive | |Passive | ||
|Increase knockdown duration by 10 seconds<!-- | |Increase knockdown duration by 10 seconds<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Hard Fall | |Hard Fall | ||
|- | |- | ||
!<br>Dazed | !<br>Dazed | ||
|Passive | |Passive | ||
|Quick Strike now inflicts 15% Daze buildup with each strike<!-- | |Quick Strike now inflicts 15% Daze buildup with each strike<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Catalyst | |Catalyst | ||
|- | |- | ||
!<br>Critical Proficiency | !<br>Critical Proficiency | ||
|Passive | |Passive | ||
|Increase Critical Damage by 4%<!-- | |Increase Critical Damage by 4%<!--Needs upgrade info, 2 stages --> | ||
|6 (六) | |6 (六) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Enhanced Impact | !<br>Enhanced Impact | ||
|Passive | |Passive | ||
|Cyclone Blast's last hit pushes back the enemies significantly further<!-- | |Cyclone Blast's last hit pushes back the enemies significantly further<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Lasting Storm | |Lasting Storm | ||
|- | |- | ||
|} | |} | ||
====Tanto==== | ====Tanto==== | ||
[[File:ACSH Skill Tree Tanto.png|thumb|250px|Icon for the Tanto section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="30%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="30%" style="text-align:center;" | ||
|- | |- | ||
![[Hidden Blade]] & [[Tantō]]<br>Mastery Level | ![[Hidden Blade]] & [[Tantō]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| +3% Tanto | | +3% Tanto | ||
|- | |- | ||
!2 | !2 | ||
| +7% Tanto | | +7% Tanto | ||
|- | |- | ||
!3 | !3 | ||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 407: | Line 343: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Gap Seeker | !<br>Gap Seeker | ||
| Line 414: | Line 349: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Leap Strike | !<br>Leap Strike | ||
| Line 421: | Line 355: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Shadow Piercer | !<br>Shadow Piercer | ||
| Line 428: | Line 361: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Backstab | !<br>Backstab | ||
| Line 435: | Line 367: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Backstabber | !<br>Backstabber | ||
| Line 442: | Line 373: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Escape Strike | !<br>Escape Strike | ||
|Passive | |Passive | ||
|While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge<!-- | |While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge<!--Needs upgrade info --> | ||
|2 (二) | |2 (二) | ||
|Leap Strike | |Leap Strike | ||
|- | |- | ||
!<br>Invigorating Kill | !<br>Invigorating Kill | ||
| Line 456: | Line 385: | ||
|2 (二) | |2 (二) | ||
|Shadow Piercer | |Shadow Piercer | ||
|- | |- | ||
!<br>Shadow Barrage | !<br>Shadow Barrage | ||
| Line 463: | Line 391: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Blood Rush | !<br>Blood Rush | ||
|Passive | |Passive | ||
|Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit<!-- | |Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Escape Strike | |Escape Strike | ||
|- | |- | ||
!<br>Endless Barrage | !<br>Endless Barrage | ||
|Passive | |Passive | ||
|Each kill while Shadow Barrage is active increases all damage by 5%<!-- | |Each kill while Shadow Barrage is active increases all damage by 5%<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Shadow Barrage | |Shadow Barrage | ||
|- | |- | ||
!<br>Back Breaker | !<br>Back Breaker | ||
| Line 484: | Line 409: | ||
|3 (三) | |3 (三) | ||
|Backstab | |Backstab | ||
|- | |- | ||
!<br>Hidden Hand | !<br>Hidden Hand | ||
| Line 491: | Line 415: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Shadow Reach | !<br>Shadow Reach | ||
|Passive | |Passive | ||
|Increase Shadow Piercer throw distance by 10 meters<!-- | |Increase Shadow Piercer throw distance by 10 meters<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Invigorating Kill | |Invigorating Kill | ||
|- | |- | ||
!<br>Critical Thinker | !<br>Critical Thinker | ||
| Line 505: | Line 427: | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Hidden Onslaught | !<br>Hidden Onslaught | ||
|Passive | |Passive | ||
| +1 Health Segment removed when used against unaware enemies<!-- | | +1 Health Segment removed when used against unaware enemies<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Hidden Hand | |Hidden Hand | ||
|- | |- | ||
!<br>Contemplation | !<br>Contemplation | ||
|Passive | |Passive | ||
|Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits<!-- | |Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Endless Barrage | |Endless Barrage | ||
|- | |- | ||
!<br>Broken Spirit | !<br>Broken Spirit | ||
|Passive | |Passive | ||
|Hidden Hand cannot be blocked or parried<!-- | |Hidden Hand cannot be blocked or parried<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Hidden Onslaught; Complete Naoe's Journey | |Hidden Onslaught; Complete Naoe's Journey | ||
|- | |- | ||
!<br>Healthy Sting | !<br>Healthy Sting | ||
| Line 533: | Line 451: | ||
|6 (六) | |6 (六) | ||
|Back Breaker | |Back Breaker | ||
|- | |- | ||
|} | |} | ||
==== | ====Bo==== | ||
{|class="wikitable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
! | !Skill | ||
! | !Type | ||
! | !Description | ||
!Knowledge level | |||
!Requirements | |||
|- | |- | ||
! | !<br>Posture Damage | ||
| | |Passive | ||
| | |Increase Posture Damage by 3%. | ||
|1 (一) | |||
|N/A | |||
|- | |- | ||
!2 | !<br>Mastered Posture | ||
| | |Passive | ||
| | |Bo Posture Attacks now retain their full effects on large and armored enemies. | ||
|- | |1 (一) | ||
!3 | |N/A | ||
| | |- | ||
| | !<br>Windstep | ||
|- | |Ability | ||
!4 | |Greatly extend the reach, speed and impact of Naoe's attacks for 15 seconds. | ||
| | |1 (一) | ||
| | |N/A | ||
|- | |- | ||
!5 | !<br>Low Posture | ||
| | |Passive | ||
| | |From Bo Posture Neutral, press LT / L2 to enter Bo Posture Down. Release RB / R1 or RT / R2 to trigger an ankle swipe knocking down regular enemies. | ||
|- | |1 (一) | ||
!6 | |N/A | ||
| | |- | ||
| | !<br>Neutral Posture | ||
|- | |Passive | ||
! | |Hold RB / R1 or RT / R2 to enter Neutral Posture. Release RB / R1 or RT / R2 to trigger an powerful jab, pushing the enemy back. | ||
| | |1 (一) | ||
| | |N/A | ||
|- | |- | ||
! | !<br>High Posture | ||
| | |Passive | ||
| | |From Neutral Posture, press LB / L1 to enter High Posture. Release RB / R1 or RT / R2 to trigger head strike, staggering attacking enemies. | ||
|- | |1 (一) | ||
|} | |N/A | ||
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | |- | ||
!<br>Unseizable | |||
|Passive | |||
|Increase damage by 3% if not hit by enemies for 8 seconds. | |||
|2 (二) | |||
|N/A | |||
|- | |||
!<br>Counterstrike | |||
|Passive | |||
|Landing a High Posture Attack during an enemy attack triggers a Weakpoint Attack. | |||
|2 (二) | |||
|Mastered Posture | |||
|- | |||
!<br>Grab and Throw | |||
|Ability | |||
|Seize an enemy and rotate and launch them at the closest target, pushing enemies back and dealing 70% ability damage. | |||
|2 (二) | |||
|N/A | |||
|- | |||
!<br>Perfect Flow | |||
|Passive | |||
|After each attack, press RB / R1 or RT / R2 at the right moment to increase damage of the next attack by 10%. | |||
|2 (二) | |||
|N/A | |||
|- | |||
!<br>Flurry of Blows | |||
|Ability | |||
|Unleash 5 strikes, each dealing 20% Ability damage. | |||
|3 (三) | |||
|N/A | |||
|- | |||
!<br>Tactical Shift | |||
|Passive | |||
|During Windstep, increases the next attack's damage by 50% when switching to different target. | |||
|3 (三) | |||
|Windstep | |||
|- | |||
!<br>Hard Landing | |||
|Passive | |||
|Increase Grab and Throw knockdown duration by 7 seconds. | |||
|3 (三) | |||
|Grab and Throw | |||
|- | |||
!<br>Armor Breaker | |||
|Passive | |||
|Increase Armor Damage by 2%. | |||
|4 (四) | |||
|N/A | |||
|- | |||
!<br>Hardened | |||
|Passive | |||
|Weaker enemy attacks no longer interrupt Naoe when holding RB / R1 or RT / R2 while using the Bo. | |||
|4 (四) | |||
|Counterstrike | |||
|- | |||
!<br>Armor Breaker | |||
|Passive | |||
|Flurry of Blows always breaks armor. The final strike makes the target Vunerable. | |||
|4 (四) | |||
|Flurry of Blows | |||
|- | |||
!<br>Adrenaline Generation | |||
|Passive | |||
|Perfect Flow attacks generate 50% additional Adrenaline. | |||
|4 (四) | |||
|Perfect Flow | |||
|- | |||
!<br>Reinvigorating Strikes | |||
|Passive | |||
|Press RB / R1 or RT / R2 at the right moment when a strike lands to restore 10% Health. | |||
|5 (五) | |||
|Armor Breaker | |||
|- | |||
!<br>Armor Breaker | |||
|Passive | |||
|Grab and Throw always breaks armor. | |||
|5 (五) | |||
|Hard Landing | |||
|- | |||
!<br>Momentum | |||
|Passive | |||
|Parrying an attack or killing an enemy extends the duration of Windstep by 3 seconds, up to 3 times. | |||
|6 (六) | |||
|Tactical Shift | |||
|- | |||
!<br>Guard Break | |||
|Passive | |||
|Pressing RB / R1 or RT /R2 at the right moment during combo enders will also break the enemy's guard. | |||
|6 (六) | |||
|Adrenaline Generation | |||
|- | |||
|} | |||
====Tools==== | |||
[[File:ACSH Skill Tree Tools.png|thumb|250px|Icon for the Tools section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | |||
|- | |||
!Tools Mastery Level | |||
!Chance to refill Tool | |||
|- | |||
!1 | |||
| +1% | |||
|- | |||
!2 | |||
| +2% | |||
|- | |||
!3 | |||
| +3% | |||
|- | |||
!4 | |||
| +4% | |||
|- | |||
!5 | |||
| | |||
|- | |||
!6 | |||
| | |||
|- | |||
!7 | |||
| | |||
|- | |||
!8 | |||
| | |||
|- | |||
|} | |||
{| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | |||
|- | |- | ||
!Skill | !Skill | ||
| Line 584: | Line 630: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Adrenaline Generator | !<br>Adrenaline Generator | ||
| Line 591: | Line 636: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Smoke Bomb | !<br>Smoke Bomb | ||
|Passive | |Passive | ||
|Hold LT / L2 to aim and press RT / | |Hold LT / L2 to aim and press RT / R2 to throw a smoke bomb and break all lines of sight | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Kunai | !<br>Kunai | ||
|Passive | |Passive | ||
|Hold LT / L2 to aim and press RT / | |Hold LT / L2 to aim and press RT / R2 to throw a [[Kunai]] that deals 400% damage. Headshots on unsuspecting enemies will remove 3 Health Segments | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Quick Throw | !<br>Quick Throw | ||
|Passive | |Passive | ||
|Hold LT / L2 to aim and press RT / | |Hold LT / L2 to aim and press RT / R2 to automatically throw the equipped tool at the closest enemy or object | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Larger Tool Bag I | !<br>Larger Tool Bag I | ||
| Line 619: | Line 660: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Shinobi Bell | !<br>Shinobi Bell | ||
| Line 626: | Line 666: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Enduring Haze | !<br>Enduring Haze | ||
| Line 633: | Line 672: | ||
|2 (二) | |2 (二) | ||
|Smoke Bomb | |Smoke Bomb | ||
|- | |- | ||
!<br>Kunai Assassination Damage I | !<br>Kunai Assassination Damage I | ||
| Line 640: | Line 678: | ||
|2 (二) | |2 (二) | ||
|Kunai | |Kunai | ||
|- | |- | ||
!<br>Shuriken | !<br>Shuriken | ||
|Passive | |Passive | ||
|Hold LT / L2 to aim and press RT / | |Hold LT / L2 to aim and press RT / R2 to throw a Shuriken that deals 100% damage. Staggers enemies and can be used on the environment | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Tool Professional | !<br>Tool Professional | ||
| Line 654: | Line 690: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Golden Bell | !<br>Golden Bell | ||
| Line 661: | Line 696: | ||
|3 (三) | |3 (三) | ||
|Shinobi Bell | |Shinobi Bell | ||
|- | |- | ||
!<br>Armor Piercing | !<br>Armor Piercing | ||
| Line 668: | Line 702: | ||
|3 (三) | |3 (三) | ||
|Kunai | |Kunai | ||
|- | |- | ||
!<br>Larger Tool Bag II | !<br>Larger Tool Bag II | ||
| Line 675: | Line 708: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Widespread | !<br>Widespread | ||
| Line 681: | Line 713: | ||
|Smoke Bomb has its radius increased to 10 meters | |Smoke Bomb has its radius increased to 10 meters | ||
|4 (四) | |4 (四) | ||
|Enduring Haze; | |Enduring Haze; | ||
|- | |- | ||
!<br>Kunai Assassination Damage II | !<br>Kunai Assassination Damage II | ||
| Line 689: | Line 720: | ||
|4 (四) | |4 (四) | ||
|Kunai Assassination Damage I | |Kunai Assassination Damage I | ||
|- | |- | ||
!<br>Triple Threat | !<br>Triple Threat | ||
|Passive | |Passive | ||
|Naoe can now throw 3 Shurikens at the same time for the cost of 1<!-- | |Naoe can now throw 3 Shurikens at the same time for the cost of 1<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Shuriken | |Shuriken | ||
|- | |- | ||
!<br>Tool Affliction Proficiency | !<br>Tool Affliction Proficiency | ||
|Passive | |Passive | ||
|Increase Affliction buildup with Tools by 3%. An enemy is Afflicted when suffering from Bleed, Poison, or Daze<!-- | |Increase Affliction buildup with Tools by 3%. An enemy is Afflicted when suffering from Bleed, Poison, or Daze<!--Needs upgrade info, 2 stages --> | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Louder Chimes | !<br>Louder Chimes | ||
| Line 710: | Line 738: | ||
|5 (五) | |5 (五) | ||
|Golden Bell | |Golden Bell | ||
|- | |- | ||
!<br>Everlast | !<br>Everlast | ||
|Passive | |Passive | ||
|Kunai can no longer break on hard impact and can be retrieved indefinitely<!-- | |Kunai can no longer break on hard impact and can be retrieved indefinitely<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Armor Piercing | |Armor Piercing | ||
|- | |- | ||
!<br>Larger Tool Bag III | !<br>Larger Tool Bag III | ||
| Line 724: | Line 750: | ||
|6 (六) | |6 (六) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Kunai Assassination Damage III | !<br>Kunai Assassination Damage III | ||
| Line 731: | Line 756: | ||
|6 (六) | |6 (六) | ||
|Kunai Assassination Damage II | |Kunai Assassination Damage II | ||
|- | |- | ||
!<br>Bank Shot | !<br>Bank Shot | ||
|Passive | |Passive | ||
|Shuriken can now bounce between targets<!-- | |Shuriken can now bounce between targets<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Triple Threat; Complete The Tournament | |Triple Threat; Complete The Tournament | ||
|- | |- | ||
|} | |} | ||
====Shinobi==== | ====Shinobi==== | ||
[[File:ACSH Skill Tree Shinobi.png|thumb|250px|Icon for the Shinobi section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
!Shinobi<br>Mastery Level | !Shinobi<br>Mastery Level | ||
!Health<br>increase | !Health<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| +5% | | +5% | ||
|- | |- | ||
!3 | !3 | ||
| +8% | | +8% | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 789: | Line 804: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Prodigy | !<br>Prodigy | ||
| Line 796: | Line 810: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Grab | !<br>Grab | ||
| Line 803: | Line 816: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Grappling Hook | !<br>Grappling Hook | ||
| Line 810: | Line 822: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Shallow Water Breathing | !<br>Shallow Water Breathing | ||
| Line 817: | Line 828: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Igan Roll | !<br>Igan Roll | ||
| Line 824: | Line 834: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Evasive | !<br>Evasive | ||
| Line 831: | Line 840: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Grab Assassinate | !<br>Grab Assassinate | ||
|Passive | |Passive | ||
|After grabbing an enemy, press RT / | |After grabbing an enemy, press RT / R2 to Assassinate them | ||
|2 (二) | |2 (二) | ||
|Grab | |Grab | ||
|- | |- | ||
!<br>Ascension Boost | !<br>Ascension Boost | ||
| Line 845: | Line 852: | ||
|2 (二) | |2 (二) | ||
|Grappling Hook | |Grappling Hook | ||
|- | |- | ||
!<br>Heighten Senses | !<br>Heighten Senses | ||
| Line 852: | Line 858: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Ninja Fall | !<br>Ninja Fall | ||
| Line 859: | Line 864: | ||
|2 (二) | |2 (二) | ||
|Igan Roll | |Igan Roll | ||
|- | |- | ||
!<br>Quick Knock Out | !<br>Quick Knock Out | ||
| Line 866: | Line 870: | ||
|3 (三) | |3 (三) | ||
|Grab Assassinate | |Grab Assassinate | ||
|- | |- | ||
!<br>Lightning Kicks | !<br>Lightning Kicks | ||
| Line 873: | Line 876: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Vault | !<br>Vault | ||
|Passive | |Passive | ||
|Press B / O quickly after deflecting an attack with LT / | |Press B / O quickly after deflecting an attack with LT / L2 to jump over an enemy and make the target Vulnerable | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Efficient | !<br>Efficient | ||
| Line 887: | Line 888: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Immobilized | !<br>Immobilized | ||
|Passive | |Passive | ||
|Increase the knockdown duration by 8 seconds<!-- | |Increase the knockdown duration by 8 seconds<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Lightning Kicks | |Lightning Kicks | ||
|- | |- | ||
!<br>Extended Perception | !<br>Extended Perception | ||
|Passive | |Passive | ||
|Increase Heightened Senses duration by 4 seconds<!-- | |Increase Heightened Senses duration by 4 seconds<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Heighten Senses | |Heighten Senses | ||
|- | |- | ||
!<br>Destabilizing Vault | !<br>Destabilizing Vault | ||
| Line 908: | Line 906: | ||
|4 (四) | |4 (四) | ||
|Vault | |Vault | ||
|- | |- | ||
!<br>Sweep the Leg | !<br>Sweep the Leg | ||
|Passive | |Passive | ||
|Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down<!-- | |Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Immobilized; | |Immobilized; | ||
|- | |- | ||
!<br>Critical Insight | !<br>Critical Insight | ||
|Passive | |Passive | ||
|Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation.<!-- | |Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation.<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Extended Perception; | |Extended Perception; | ||
|- | |- | ||
!<br>High Vault | !<br>High Vault | ||
| Line 929: | Line 924: | ||
|6 (六) | |6 (六) | ||
|Destabilizing Vault | |Destabilizing Vault | ||
|- | |- | ||
|} | |} | ||
====Assassin==== | ====Assassin==== | ||
[[File:ACSH Skill Tree Assassin.png|thumb|250px|Icon for the Assassin section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="30%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="30%" style="text-align:center;" | ||
|- | |- | ||
!Assassin<br>Mastery Level | !Assassin<br>Mastery Level | ||
!Adrenaline Gain<br>on Assassination | !Adrenaline Gain<br>on Assassination | ||
|- | |- | ||
!1 | !1 | ||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| | | | ||
|- | |- | ||
!3 | !3 | ||
| +15% | | +15% | ||
|- | |- | ||
!4 | !4 | ||
| +20% | | +20% | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 980: | Line 966: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Executioner | !<br>Executioner | ||
| Line 987: | Line 972: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Shoji Door Assassination | !<br>Shoji Door Assassination | ||
| Line 994: | Line 978: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Hidden Blade | !<br>Hidden Blade | ||
|Passive | |Passive | ||
|Press RT / | |Press RT / R2 to Assassinate regular enemies and remove Health Segments. Current Health Segment Removal: 3 | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Eagle Vision | !<br>Eagle Vision | ||
| Line 1,008: | Line 990: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Nightcrawler | !<br>Nightcrawler | ||
| Line 1,015: | Line 996: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Double Assassinate | !<br>Double Assassinate | ||
| Line 1,022: | Line 1,002: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Assassination Damage I | !<br>Assassination Damage I | ||
| Line 1,029: | Line 1,008: | ||
|2 (二) | |2 (二) | ||
|Hidden Blade | |Hidden Blade | ||
|- | |- | ||
!<br>Vigor I | !<br>Vigor I | ||
| Line 1,036: | Line 1,014: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Reinforced Blade | !<br>Reinforced Blade | ||
| Line 1,043: | Line 1,020: | ||
|3 (三) | |3 (三) | ||
|Hidden Blade | |Hidden Blade | ||
|- | |- | ||
!<br>Improved Sense | !<br>Improved Sense | ||
| Line 1,050: | Line 1,026: | ||
|3 (三) | |3 (三) | ||
|Eagle Vision | |Eagle Vision | ||
|- | |- | ||
|Frontrunner | |Frontrunner | ||
| Line 1,057: | Line 1,032: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Vigor II | !<br>Vigor II | ||
| Line 1,064: | Line 1,038: | ||
|4 (四) | |4 (四) | ||
|Vigor I | |Vigor I | ||
|- | |- | ||
!<br>Assassination Damage II | !<br>Assassination Damage II | ||
| Line 1,071: | Line 1,044: | ||
|4 (四) | |4 (四) | ||
|Assassination Damage I | |Assassination Damage I | ||
|- | |- | ||
!<br>Rush Assassinate | !<br>Rush Assassinate | ||
| Line 1,078: | Line 1,050: | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Hand of the Creed | !<br>Hand of the Creed | ||
| Line 1,085: | Line 1,056: | ||
|5 (五) | |5 (五) | ||
|Reinforced Blade | |Reinforced Blade | ||
|- | |- | ||
!<br>Vigor III | !<br>Vigor III | ||
| Line 1,092: | Line 1,062: | ||
|6 (六) | |6 (六) | ||
|Vigor II; Complete The Shinbakafu | |Vigor II; Complete The Shinbakafu | ||
|- | |- | ||
!<br>Assassination Damage III | !<br>Assassination Damage III | ||
| Line 1,098: | Line 1,067: | ||
|Naoe removes 1 additional Heath Segments with Assassinations | |Naoe removes 1 additional Heath Segments with Assassinations | ||
|6 (六) | |6 (六) | ||
|Assassination Damage II; | |Assassination Damage II; | ||
|} | |} | ||
===Yasuke=== | ===Yasuke=== | ||
====Long Katana==== | ====Long Katana==== | ||
[[File:ACSH Skill Tree Long Katana.png|thumb|250px|Icon for the Long Katana section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
! | ![[Ōdachi|Long Katana]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| +14% | | +14% | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 1,151: | Line 1,110: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Adrenaline Builder | !<br>Adrenaline Builder | ||
| Line 1,158: | Line 1,116: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Sheathed Attack | !<br>Sheathed Attack | ||
|Passive | |Passive | ||
|Hold LT / | |Hold LT / L2 and press RT / R2 or RB / R1 to sheathe the Katana and launch a stronger strike that can break the target's guard | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Power Dash | !<br>Power Dash | ||
| Line 1,172: | Line 1,128: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Riposte | !<br>Riposte | ||
| Line 1,179: | Line 1,134: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Combat Expert | !<br>Combat Expert | ||
| Line 1,186: | Line 1,140: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Payback | !<br>Payback | ||
| Line 1,193: | Line 1,146: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Energizing Defense | !<br>Energizing Defense | ||
| Line 1,200: | Line 1,152: | ||
|2 (二) | |2 (二) | ||
|Riposte | |Riposte | ||
|- | |- | ||
!<br>Sheathed Posture | !<br>Sheathed Posture | ||
|Passive | |Passive | ||
|Sheathed Attack can now become a Posture attack by holding RT / | |Sheathed Attack can now become a Posture attack by holding RT / R2 or RB / R1<br><br>(Increase Sheathed Attack damage by 20%) | ||
|3 (三) | |3 (三) | ||
|Sheathed Attack | |Sheathed Attack | ||
|- | |- | ||
!<br>Samurai Showdown | !<br>Samurai Showdown | ||
| Line 1,214: | Line 1,164: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Overrun | !<br>Overrun | ||
|Passive | |Passive | ||
|Increase Payback damage by 1% per 1% Health missing<!-- | |Increase Payback damage by 1% per 1% Health missing<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Payback | |Payback | ||
|- | |- | ||
!<br>Defensive Strike | !<br>Defensive Strike | ||
|Passive | |Passive | ||
|Riposte now has 100% Critical Chance when performed against a Flurry Attack<!-- | |Riposte now has 100% Critical Chance when performed against a Flurry Attack<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Energizing Defense | |Energizing Defense | ||
|- | |- | ||
!<br>Melee Weapon Armor Damage | !<br>Melee Weapon Armor Damage | ||
|Passive | |Passive | ||
|Increase Armor Damage with Melee Weapons by 6%<!-- | |Increase Armor Damage with Melee Weapons by 6%<!--Needs upgrade info, 2 stages --> | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Shatter | !<br>Shatter | ||
|Passive | |Passive | ||
|Increase Samurai Showdown Armor Damage by 50%<!-- | |Increase Samurai Showdown Armor Damage by 50%<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Samurai Showdown | |Samurai Showdown | ||
|- | |- | ||
!<br>Armor Avoidance | !<br>Armor Avoidance | ||
|Passive | |Passive | ||
|Power Dash now has 100% Armor Piercing<!-- | |Power Dash now has 100% Armor Piercing<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Power Dash | |Power Dash | ||
|- | |- | ||
!<br>Adrenaline Boost | !<br>Adrenaline Boost | ||
|Passive | |Passive | ||
|Sheathed Attack generates 50% of an Adrenaline Chunk on hit<!-- | |Sheathed Attack generates 50% of an Adrenaline Chunk on hit<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Sheathed Posture | |Sheathed Posture | ||
|- | |- | ||
!<br>Unstoppable | !<br>Unstoppable | ||
|Passive | |Passive | ||
|Payback can no longer be blocked or parried<!-- | |Payback can no longer be blocked or parried<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Overrun | |Overrun | ||
|- | |- | ||
!<br>Call of Honor | !<br>Call of Honor | ||
|Passive | |Passive | ||
|Samurai Showdown can now taunt up to 4 different enemies<!-- | |Samurai Showdown can now taunt up to 4 different enemies<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Shatter | |Shatter | ||
|- | |- | ||
!<br>Chained Power Dash | !<br>Chained Power Dash | ||
|Passive | |Passive | ||
|Power Dash can now rush to a second enemy<!-- | |Power Dash can now rush to a second enemy<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Armor Avoidance; | |Armor Avoidance; | ||
|- | |- | ||
|} | |} | ||
====Naginata==== | ====Naginata==== | ||
[[File:ACSH Skill Tree Naginata.png|thumb|250px|Icon for the Naginata section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
!Naginata<br>Mastery Level | !Naginata<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 1,328: | Line 1,260: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>One Man Army | !<br>One Man Army | ||
| Line 1,335: | Line 1,266: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Far Reach | !<br>Far Reach | ||
| Line 1,342: | Line 1,272: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Crescent Strike | !<br>Crescent Strike | ||
| Line 1,349: | Line 1,278: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Combo Ender Armor Piercing | !<br>Combo Ender Armor Piercing | ||
|Passive | |Passive | ||
|Increase Armor Piercing with Combo Enders by 8%<!-- | |Increase Armor Piercing with Combo Enders by 8%<!--Needs upgrade info, 2 stages --> | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Lethal Reach | !<br>Lethal Reach | ||
| Line 1,363: | Line 1,290: | ||
|2 (二) | |2 (二) | ||
|Far Reach | |Far Reach | ||
|- | |- | ||
!<br>Impale | !<br>Impale | ||
| Line 1,370: | Line 1,296: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Whirlwind | !<br>Whirlwind | ||
|Passive | |Passive | ||
|Hold LT / | |Hold LT / L2 and press RT / R2, RB / R1, RB / R1, RT / R2, RB / R1, for a powerful combo dealing 5% more damage with each strike | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Fatal Reach | !<br>Fatal Reach | ||
| Line 1,384: | Line 1,308: | ||
|3 (三) | |3 (三) | ||
|Lethal Reach | |Lethal Reach | ||
|- | |- | ||
!<br>Onslaught | !<br>Onslaught | ||
| Line 1,391: | Line 1,314: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Deep Cut | !<br>Deep Cut | ||
|Passive | |Passive | ||
|Crescent Strike now inflicts 35% Bleed buildup<!-- | |Crescent Strike now inflicts 35% Bleed buildup<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Crescent Strike | |Crescent Strike | ||
|- | |- | ||
!<br>Lethal Charge | !<br>Lethal Charge | ||
|Passive | |Passive | ||
|Impale now moves further with the impaled enemy<!-- | |Impale now moves further with the impaled enemy<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Impale | |Impale | ||
|- | |- | ||
!<br>Piercing Momentum | !<br>Piercing Momentum | ||
| Line 1,412: | Line 1,332: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Stampeding Charge | !<br>Stampeding Charge | ||
|Passive | |Passive | ||
|Impale now pushes back enemies on the path<!-- | |Impale now pushes back enemies on the path<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Lethal Charge | |Lethal Charge | ||
|- | |- | ||
!<br>Rising Storm | !<br>Rising Storm | ||
|Passive | |Passive | ||
|Whirlwind generates 10% of an Adrenaline Chunk on hit<!-- | |Whirlwind generates 10% of an Adrenaline Chunk on hit<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Whirlwind | |Whirlwind | ||
|- | |- | ||
!<br>Broader Onslaught | !<br>Broader Onslaught | ||
|Passive | |Passive | ||
|Onslaught now has its full effect on large enemies<!-- | |Onslaught now has its full effect on large enemies<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Onslaught | |Onslaught | ||
|- | |- | ||
!<br>Disabling Strike | !<br>Disabling Strike | ||
|Passive | |Passive | ||
|Crescent Strike now knocks down enemies<!-- | |Crescent Strike now knocks down enemies<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Deep Cut; | |Deep Cut; | ||
|- | |- | ||
!<br>Ultimate Onslaught | !<br>Ultimate Onslaught | ||
|Passive | |Passive | ||
|Onslaught can no longer be blocked or parried<!-- | |Onslaught can no longer be blocked or parried<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Broader Onslaught; | |Broader Onslaught; | ||
|- | |- | ||
!<br>Persistent Storm | !<br>Persistent Storm | ||
|Passive | |Passive | ||
|After performing the first strike, press RT / | |After performing the first strike, press RT / R2 or RB / R1 in any order to keep the Whirlwind going<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Rising Storm | |Rising Storm | ||
|- | |- | ||
|} | |} | ||
====Kanabo==== | ====Kanabo==== | ||
[[File:ACSH Skill Tree Kanabo.png|thumb|250px|Icon for the Kanabo section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
![[Kanabō]]<br>Mastery Level | ![[Kanabō]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 1,505: | Line 1,410: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Combo Ender Damage | !<br>Combo Ender Damage | ||
| Line 1,512: | Line 1,416: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Devastation | !<br>Devastation | ||
| Line 1,519: | Line 1,422: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Spine Breaker | !<br>Spine Breaker | ||
| Line 1,526: | Line 1,428: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Turmoil | !<br>Turmoil | ||
|Passive | |Passive | ||
|Devastation combo enders generates 50% of an Adrenaline Chunk on hit<!-- | |Devastation combo enders generates 50% of an Adrenaline Chunk on hit<!--Needs upgrade info --> | ||
|2 (二) | |2 (二) | ||
|Devastation | |Devastation | ||
|- | |- | ||
!<br>Irresistible Force | !<br>Irresistible Force | ||
|Passive | |Passive | ||
|Increase Spine Breaker knockdown duration by 10 seconds<!-- | |Increase Spine Breaker knockdown duration by 10 seconds<!--Needs upgrade info --> | ||
|2 (二) | |2 (二) | ||
|Spine Breaker | |Spine Breaker | ||
|- | |- | ||
!<br>Crushing Shockwave | !<br>Crushing Shockwave | ||
| Line 1,547: | Line 1,446: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Forward Momentum | !<br>Forward Momentum | ||
|Passive | |Passive | ||
|When you hit an enemy, press RT / | |When you hit an enemy, press RT / R2 or RB / R1 to chain your next attack faster | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Ability Master | !<br>Ability Master | ||
| Line 1,561: | Line 1,458: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Infinite Devastation | !<br>Infinite Devastation | ||
|Passive | |Passive | ||
|Press the opposite attack input after a Devastation to perform a second one<!-- | |Press the opposite attack input after a Devastation to perform a second one<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Turmoil | |Turmoil | ||
|- | |- | ||
!<br>Slugging Rampage | !<br>Slugging Rampage | ||
| Line 1,575: | Line 1,470: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Power Surge | !<br>Power Surge | ||
| Line 1,582: | Line 1,476: | ||
|3 (三) | |3 (三) | ||
|Forward Momentum | |Forward Momentum | ||
|- | |- | ||
!<br>Damage Reduction | !<br>Damage Reduction | ||
| Line 1,589: | Line 1,482: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Unstoppable Strength | !<br>Unstoppable Strength | ||
|Passive | |Passive | ||
|Spine Breaker now has its full effect against large enemies<!-- | |Spine Breaker now has its full effect against large enemies<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Irresistible Force | |Irresistible Force | ||
|- | |- | ||
!<br>Greater Shockwave | !<br>Greater Shockwave | ||
|Passive | |Passive | ||
|Crushing Shockwave now afflicts enemies with Daze<!-- | |Crushing Shockwave now afflicts enemies with Daze<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Crushing Shockwave | |Crushing Shockwave | ||
|- | |- | ||
!<br>Slugging Torment | !<br>Slugging Torment | ||
|Passive | |Passive | ||
|Slugging Rampage now lasts longer<!-- | |Slugging Rampage now lasts longer<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Slugging Rampage | |Slugging Rampage | ||
|- | |- | ||
!<br>Absolute Shockwave | !<br>Absolute Shockwave | ||
|Passive | |Passive | ||
|Increase Crushing Shockwave size by 167%<!-- | |Increase Crushing Shockwave size by 167%<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Greater Shockwave | |Greater Shockwave | ||
|- | |- | ||
!<br>Slugging Fury | !<br>Slugging Fury | ||
|Passive | |Passive | ||
|Slugging Rampage now lasts even longer<!-- | |Slugging Rampage now lasts even longer<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Slugging Torment | |Slugging Torment | ||
|- | |- | ||
!<br>Constant Pressure | !<br>Constant Pressure | ||
|Passive | |Passive | ||
|Forward Momentum no longer requires hit confirmation. Press RT / | |Forward Momentum no longer requires hit confirmation. Press RT / R2 or RB / R1 at any time to chain your attack quicker<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Power Surge; Complete The Tournament | |Power Surge; Complete The Tournament | ||
|- | |- | ||
|} | |} | ||
====Teppo==== | ====Teppo==== | ||
[[File:ACSH Skill Tree Teppo.png|thumb|250px|Icon for the Teppo section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
![[Arquebus|Teppo]]<br>Mastery Level | ![[Arquebus|Teppo]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 1,682: | Line 1,560: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Armor Damage | !<br>Armor Damage | ||
| Line 1,689: | Line 1,566: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Steady Hand | !<br>Steady Hand | ||
| Line 1,696: | Line 1,572: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Armor Buster | !<br>Armor Buster | ||
| Line 1,703: | Line 1,578: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Steel Bullets | !<br>Steel Bullets | ||
| Line 1,710: | Line 1,584: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Larger Pouch I | !<br>Larger Pouch I | ||
| Line 1,717: | Line 1,590: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Close Quarters | !<br>Close Quarters | ||
| Line 1,724: | Line 1,596: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Teppo Tempo | !<br>Teppo Tempo | ||
|Passive | |Passive | ||
|After a successful dodge, hold RT / | |After a successful dodge, hold RT / R2 at the end of the dodge to shoot at the attacker | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Concussion Bullets | !<br>Concussion Bullets | ||
| Line 1,738: | Line 1,608: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Reload Speed | !<br>Reload Speed | ||
| Line 1,745: | Line 1,614: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Concentration | !<br>Concentration | ||
|Passive | |Passive | ||
|Steady Hand now also slows down time for 5 seconds<!-- | |Steady Hand now also slows down time for 5 seconds<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Steady Hand | |Steady Hand | ||
|- | |- | ||
!<br>Explosive Surprise | !<br>Explosive Surprise | ||
| Line 1,759: | Line 1,626: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Radial Effect | !<br>Radial Effect | ||
|Passive | |Passive | ||
|Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius<!-- | |Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Armor Buster | |Armor Buster | ||
|- | |- | ||
!<br>Teppo's Might | !<br>Teppo's Might | ||
|Passive | |Passive | ||
|Close Quarters now has 25% Armor Piercing<!-- | |Close Quarters now has 25% Armor Piercing<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Close Quarters | |Close Quarters | ||
|- | |- | ||
!<br>Sharpnel Bullets | !<br>Sharpnel Bullets | ||
| Line 1,780: | Line 1,644: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Larger Pouch II | !<br>Larger Pouch II | ||
| Line 1,787: | Line 1,650: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Explosive Barrage | !<br>Explosive Barrage | ||
|Passive | |Passive | ||
|Explosive Surprise is chained a second time<!-- | |Explosive Surprise is chained a second time<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Explosive Surprise | |Explosive Surprise | ||
|- | |- | ||
!<br>Target Vulnerability | !<br>Target Vulnerability | ||
|Passive | |Passive | ||
|Teppo Tempo now makes the enemy Vulnerable<!-- | |Teppo Tempo now makes the enemy Vulnerable<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Teppo Tempo | |Teppo Tempo | ||
|- | |- | ||
!<br>Range Weapon Expertise | !<br>Range Weapon Expertise | ||
| Line 1,808: | Line 1,668: | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Locked In | !<br>Locked In | ||
|Passive | |Passive | ||
|Steady Hand can no longer be interrupted<!-- | |Steady Hand can no longer be interrupted<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Concentration | |Concentration | ||
|- | |- | ||
!<br>Deep Impact | !<br>Deep Impact | ||
|Passive | |Passive | ||
|On hit, Armor Buster now pushes enemies away<!-- | |On hit, Armor Buster now pushes enemies away<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Radial Effect | |Radial Effect | ||
|- | |- | ||
!<br>Brutal Takedown | !<br>Brutal Takedown | ||
|Passive | |Passive | ||
|Close Quarters now automatically knocks out the target<!-- | |Close Quarters now automatically knocks out the target<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Teppo's Might | |Teppo's Might | ||
|- | |- | ||
!<br>Larger Pouch III | !<br>Larger Pouch III | ||
| Line 1,836: | Line 1,692: | ||
|6 (六) | |6 (六) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Explosive Warfare | !<br>Explosive Warfare | ||
|Passive | |Passive | ||
|The explosion from Explosive Surprise now knocks down anyone caught in the blast<!-- | |The explosion from Explosive Surprise now knocks down anyone caught in the blast<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Explosive Barrage; | |Explosive Barrage; | ||
|- | |- | ||
!<br>Quick Aim | !<br>Quick Aim | ||
|Passive | |Passive | ||
|Teppo Tempo uses a faster reloading technique<!-- | |Teppo Tempo uses a faster reloading technique<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Target Vulnerability; | |Target Vulnerability; | ||
|- | |- | ||
|} | |} | ||
====Samurai==== | ====Samurai==== | ||
[[File:ACSH Skill Tree Samurai.png|thumb|250px|Icon for the Samurai section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
!Samurai<br>Mastery Level | !Samurai<br>Mastery Level | ||
!Health<br>increase | !Health<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| | | | ||
|- | |- | ||
!3 | !3 | ||
| +8% | | +8% | ||
|- | |- | ||
!4 | !4 | ||
| +12% | | +12% | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 1,901: | Line 1,746: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Stronger, Smarter... | !<br>Stronger, Smarter... | ||
| Line 1,908: | Line 1,752: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Brutal Assassination | !<br>Brutal Assassination | ||
|Passive | |Passive | ||
|Press RT / | |Press RT / R2 to perform Yasuke's own version of an Assassination and remove Health Segments | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Link Attack | !<br>Link Attack | ||
| Line 1,922: | Line 1,764: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>War Kick | !<br>War Kick | ||
| Line 1,929: | Line 1,770: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Bull Rush | !<br>Bull Rush | ||
| Line 1,936: | Line 1,776: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Regeneration | !<br>Regeneration | ||
| Line 1,943: | Line 1,782: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Improved Brutal Assassination | !<br>Improved Brutal Assassination | ||
| Line 1,950: | Line 1,788: | ||
|2 (二) | |2 (二) | ||
|Brutal Assassination | |Brutal Assassination | ||
|- | |- | ||
!<br>Heavy Impact | !<br>Heavy Impact | ||
|Passive | |Passive | ||
|War Kick now has its full impact on large enemies<!-- | |War Kick now has its full impact on large enemies<!--Needs upgrade info --> | ||
|2 (二) | |2 (二) | ||
|War Kick | |War Kick | ||
|- | |- | ||
!<br>Battle Cry | !<br>Battle Cry | ||
| Line 1,964: | Line 1,800: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Crash Collision | !<br>Crash Collision | ||
| Line 1,971: | Line 1,806: | ||
|2 (二) | |2 (二) | ||
|Bull Rush | |Bull Rush | ||
|- | |- | ||
!<br>Vigor I | !<br>Vigor I | ||
| Line 1,978: | Line 1,812: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Assassination Damage I | !<br>Assassination Damage I | ||
| Line 1,985: | Line 1,818: | ||
|3 (三) | |3 (三) | ||
|Improved Brutal Assassination | |Improved Brutal Assassination | ||
|- | |- | ||
!<br>Impenetrable Defense | !<br>Impenetrable Defense | ||
| Line 1,992: | Line 1,824: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Outnumbered | !<br>Outnumbered | ||
|Passive | |Passive | ||
|For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds<!-- | |For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Battle Cry | |Battle Cry | ||
|- | |- | ||
!<br>Big Impact | !<br>Big Impact | ||
|Passive | |Passive | ||
|Bull Rush now has its full effect on large enemies<!-- | |Bull Rush now has its full effect on large enemies<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Crash Collision | |Crash Collision | ||
|- | |- | ||
!<br>Vigor II | !<br>Vigor II | ||
| Line 2,013: | Line 1,842: | ||
|3 (三) | |3 (三) | ||
|Vigor I | |Vigor I | ||
|- | |- | ||
!<br>Unbreachable Guard | !<br>Unbreachable Guard | ||
|Passive | |Passive | ||
|Impenetrable Defense now makes attackers Vulnerable<!-- | |Impenetrable Defense now makes attackers Vulnerable<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Impenetrable Defense | |Impenetrable Defense | ||
|- | |- | ||
!<br>Defensive Breach | !<br>Defensive Breach | ||
|Passive | |Passive | ||
| +2% damage on enemy collisions<!-- | | +2% damage on enemy collisions<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Heavy Impact; | |Heavy Impact; | ||
|- | |- | ||
!<br>Healing Shout | !<br>Healing Shout | ||
|Passive | |Passive | ||
|Battle Cry now also restores 50% of maximum Health over 10 seconds<!-- | |Battle Cry now also restores 50% of maximum Health over 10 seconds<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Outnumbered | |Outnumbered | ||
|- | |- | ||
!<br>Samurai Stand | !<br>Samurai Stand | ||
| Line 2,040: | Line 1,865: | ||
|Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds | |Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds | ||
|4 (四) | |4 (四) | ||
|- | |- | ||
!<br>Strength Builder | !<br>Strength Builder | ||
|Passive | |Passive | ||
|Increase damage per filled Adrenaline Chunk by 2%<!-- | |Increase damage per filled Adrenaline Chunk by 2%<!--Needs upgrade info, two stages --> | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Assassination Damage II | !<br>Assassination Damage II | ||
| Line 2,055: | Line 1,877: | ||
|5 (五) | |5 (五) | ||
|Assassination Damage I | |Assassination Damage I | ||
|- | |- | ||
!<br>Samurai Frenzy | !<br>Samurai Frenzy | ||
|Passive | |Passive | ||
|When killing an enemy, Samurai Stand duration is increased by 2.50 seconds<!-- | |When killing an enemy, Samurai Stand duration is increased by 2.50 seconds<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Samurai Stand | |Samurai Stand | ||
|- | |- | ||
!<br>Vigor III | !<br>Vigor III | ||
| Line 2,069: | Line 1,889: | ||
|5 (五) | |5 (五) | ||
|Vigor II; Complete The Shinbakafu | |Vigor II; Complete The Shinbakafu | ||
|- | |- | ||
!<br>Absolute Protection | !<br>Absolute Protection | ||
|Passive | |Passive | ||
|Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks<!-- | |Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Unbreachable Guard; | |Unbreachable Guard; | ||
|- | |- | ||
!<br>Eternal Samurai | !<br>Eternal Samurai | ||
|Passive | |Passive | ||
|While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal<!-- | |While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Samurai Frenzy | |Samurai Frenzy | ||
|} | |} | ||
====Bow==== | ====Bow==== | ||
[[File:ACSH Skill Tree Bow.png|thumb|250px|Icon for the Bow section]] | |||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
!{{Wiki|Yumi}} [[Bow]]<br>Mastery Level | !{{Wiki|Yumi}} [[Bow]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
|- | |- | ||
!3 | !3 | ||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | | | ||
|- | |- | ||
| Line 2,134: | Line 1,942: | ||
!Knowledge level | !Knowledge level | ||
!Requirements | !Requirements | ||
|- | |- | ||
!<br>Swift Hand | !<br>Swift Hand | ||
| Line 2,141: | Line 1,948: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Marksman's Shot | !<br>Marksman's Shot | ||
|Passive | |Passive | ||
|When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / | |When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / R1 | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Staggering Blast | !<br>Staggering Blast | ||
| Line 2,155: | Line 1,960: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Serrated Arrows | !<br>Serrated Arrows | ||
| Line 2,162: | Line 1,966: | ||
|1 (一) | |1 (一) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Large Quiver I | !<br>Large Quiver I | ||
| Line 2,169: | Line 1,972: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Marksman's Stance | !<br>Marksman's Stance | ||
| Line 2,176: | Line 1,978: | ||
|2 (二) | |2 (二) | ||
|Marksman's Shot | |Marksman's Shot | ||
|- | |- | ||
!<br>Clear Mind | !<br>Clear Mind | ||
| Line 2,183: | Line 1,984: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Kyudo Master | !<br>Kyudo Master | ||
|Passive | |Passive | ||
|Release RB / | |Release RB / R1 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Silent Arrows | !<br>Silent Arrows | ||
| Line 2,197: | Line 1,996: | ||
|2 (二) | |2 (二) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Critical Damage | !<br>Critical Damage | ||
| Line 2,204: | Line 2,002: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Marksman's Touch | !<br>Marksman's Touch | ||
| Line 2,211: | Line 2,008: | ||
|3 (三) | |3 (三) | ||
|Marksman's Stance | |Marksman's Stance | ||
|- | |- | ||
!<br>Retreating Shot | !<br>Retreating Shot | ||
| Line 2,218: | Line 2,014: | ||
|3 (三) | |3 (三) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Headshot Lock | !<br>Headshot Lock | ||
|Passive | |Passive | ||
|Staggering Blast now automatically aims at the head<!-- | |Staggering Blast now automatically aims at the head<!--Needs upgrade info --> | ||
|3 (三) | |3 (三) | ||
|Staggering Blast | |Staggering Blast | ||
|- | |- | ||
!<br>Temporal Mastery | !<br>Temporal Mastery | ||
| Line 2,232: | Line 2,026: | ||
|3 (三) | |3 (三) | ||
|Kyudo Master | |Kyudo Master | ||
|- | |- | ||
!<br>Silent Arrows II | !<br>Silent Arrows II | ||
| Line 2,239: | Line 2,032: | ||
|3 (三) | |3 (三) | ||
|Silent Arrows | |Silent Arrows | ||
|- | |- | ||
!<br>Large Quiver II | !<br>Large Quiver II | ||
| Line 2,246: | Line 2,038: | ||
|4 (四) | |4 (四) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Retreating Barrage | !<br>Retreating Barrage | ||
|Passive | |Passive | ||
|Retreating Shot now fires 1 more arrows<!-- | |Retreating Shot now fires 1 more arrows<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Retreating Shot | |Retreating Shot | ||
|- | |- | ||
!<br>Effective Mindset | !<br>Effective Mindset | ||
|Passive | |Passive | ||
|While Clear Mind is active, each kill increases damage by 15%<!-- | |While Clear Mind is active, each kill increases damage by 15%<!--Needs upgrade info --> | ||
|4 (四) | |4 (四) | ||
|Clear Mind | |Clear Mind | ||
|- | |- | ||
!<br>Silent Arrows III | !<br>Silent Arrows III | ||
| Line 2,267: | Line 2,056: | ||
|4 (四) | |4 (四) | ||
|Silent Arrows II | |Silent Arrows II | ||
|- | |- | ||
!<br>Headshot Damage | !<br>Headshot Damage | ||
| Line 2,274: | Line 2,062: | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Retreating Arsenal | !<br>Retreating Arsenal | ||
|Passive | |Passive | ||
|Retreating Shot now fires 1 more arrows<!-- | |Retreating Shot now fires 1 more arrows<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Retreating Barrage | |Retreating Barrage | ||
|- | |- | ||
!<br>Level-Headed | !<br>Level-Headed | ||
|Passive | |Passive | ||
|While Clear Mind is active, Headshots increase the duration by 4 seconds<!-- | |While Clear Mind is active, Headshots increase the duration by 4 seconds<!--Needs upgrade info --> | ||
|5 (五) | |5 (五) | ||
|Effective Mindset; | |Effective Mindset; | ||
|- | |- | ||
!<br>Poison Arrows | !<br>Poison Arrows | ||
| Line 2,295: | Line 2,080: | ||
|5 (五) | |5 (五) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Large Quiver III | !<br>Large Quiver III | ||
| Line 2,302: | Line 2,086: | ||
|6 (六) | |6 (六) | ||
|N/A | |N/A | ||
|- | |- | ||
!<br>Hunter's Mark | !<br>Hunter's Mark | ||
|Passive | |Passive | ||
|Staggering Blast now automatically applies the Daze affliction<!-- | |Staggering Blast now automatically applies the Daze affliction<!--Needs upgrade info --> | ||
|6 (六) | |6 (六) | ||
|Headshot Lock | |Headshot Lock | ||
|- | |- | ||
!<br>Reflexive Poise | !<br>Reflexive Poise | ||
| Line 2,316: | Line 2,098: | ||
|6 (六) | |6 (六) | ||
|Temporal Mastery | |Temporal Mastery | ||
|} | |} | ||
| Line 2,327: | Line 2,107: | ||
[[Category:Assassin's Creed: Shadows gameplay]] | [[Category:Assassin's Creed: Shadows gameplay]] | ||
[[Category:Articles containing Out-of-universe content]] | [[Category:Articles containing Out-of-universe content]] | ||
<!--[zh:技能树(刺客信条:影)]--> | |||
Latest revision as of 15:21, 19 May 2026
- For skill trees in other Assassin's Creed games, see skill tree.
The skill tree is an in-game user interface that allows the player to upgrade Fujibayashi Naoe and Yasuke's weapons and abilities during their time in Sengoku period Japan. Skill points are earned as players progress through the story. In turn, the points are used to unlock skills, which are either passive in nature or require a command prompt to be activated, and are divided into the two six-tiered subgroups of weapons and traits, with Naoe's split equally and Yasuke's being predominantly weapons-focused.[1][2]
Skills[edit | edit source]
Naoe[edit | edit source]
Katana[edit | edit source]

| Katana Mastery Level |
Damage increase |
|---|---|
| 1 | +3% |
| 2 | +7% |
| 3 | +14% |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Melee Expert |
Passive | Increase damage with Melee Weapons by (2/?/9)% | 1 (一) | N/A |
Dodge Attack |
Passive | Press RB / R1 after a Dodge to launch a fast counter-attack and quickly get back to the enemy. | 1 (一) | N/A |
Tidal Wave |
Ability | An extremely fast strike dealing 25% ability damage and making the enemy Vulnerable | 1 (一) | N/A |
Affliction Effectiveness |
Passive | Increase damage on Afflicted Enemies by (4/?/?)% An enemy is Afflicted when suffering from Bleed, Poison, or Daze. | 2 (二) | N/A |
Generator |
Passive | Dodge Attacks generate 25% of an Adrenaline Chunk on hit (Increase Dodge Attack damage by 40%) |
2 (二) | Dodge Attack |
Eviscerate |
Ability | Strike an enemy, dealing 75% ability damage and pushing them away. Half as effective on large enemies. | 2 (二) | N/A |
Counter Attack |
Passive | Press LB / L1 at the last moment to turn you Deflect into a counter-attack | 2 (二) | |
Guard Breaker |
Ability | Unleash 9 strikes on a single enemy, each dealing 10% ability damage and breaking armor. Half as effective on large enemies | 3 (三) | N/A |
Second Wave |
Passive | Tidal Wave can now be chained 2 times in a row (Increase Tidal Wave damage by 40%) |
3 (三) | Tidal Wave |
Outclass |
Passive | Eviscerate now has half its full effect on large enemies | 3 (三) | Eviscerate |
Momentum Building |
Passive | Increase damage with consecutive hits by 2% | 4 (四) | N/A |
No Mercy |
Passive | Successful Dodge Attacks make the target Vulnerable | 4 (四) | Generator |
No Quarter |
Passive | Guard Breaker now has its full effect on large enemies | 4 (四) | Guard Breaker |
Swift Step |
Passive | Counter Attack can now be performed on flurry attacks | 4 (四) | Counter Attack |
Unstoppable |
Passive | Guard Breaker can no longer be blocked or parried | 5 (五) | No Quarter |
Smokescreen |
Passive | Can now drop a smoke bomb after the push | 5 (五) | Outclass |
Third Wave |
Passive | Tidal Wave can now be chained 3 times in a row | 6 (六) | Second Wave; |
Hardened |
Passive | Counter Attack can now be performed on unstoppable attacks | 6 (六) | Swift Step |
Kusarigama[edit | edit source]

| Kusarigama Mastery Level |
Damage increase |
|---|---|
| 1 | +3% |
| 2 | +7% |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Affliction Builder |
Passive | Increase Affliction buildup by (2/?/?)% | 1 (一) | N/A |
Entanglement |
Passive | Before hitting an enemy with a Posture attack, hold down RB / R1 or RT / R2 to entangle them. Throw regular enemies in any direction using L-stick | 1 (一) | N/A |
Feral Outburst |
Ability | Launch Naoe towards a single enemy and unleash a flurry of 4 strikes dealing 20% ability damage each | 1 (一) | N/A |
Quick Strike |
Passive | After any attack, momentarily pause and then press RB / R1 or RT / R2 to launch 2 extra strikes | 1 (一) | N/A |
Big Catch |
Passive | Entanglement now has its full effect on large enemies | 2 (二) | Entanglement |
Exposed Wound |
Passive | Feral Outburst's final strike makes the target Vulnerable | 2 (二) | Feral Outburst |
Snake Bite |
Ability | Wrap the chain of the Kusarigama around a single enemy's foot to knock them out and deal 40% ability damage | 2 (二) | N/A |
Multi-Target Expert |
Passive | Increase damage when hitting multiple enemies by (5/10/?)% | 3 (三) | N/A |
Cyclone Blast |
Ability | Swing the Kusarigama in a large circle around Naoe, dealing 8% ability damage and pushing back struck enemies | 3 (三) | N/A |
Hard Fall |
Passive | After getting up, the enemy is now afflicted by Daze | 3 (三) | Snake Bite |
Catalyst |
Passive | After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike | 3 (三) | Quick Strike |
Tug of War |
Passive | When pulling an enemy towards Naoe, perform a powerful strike that deals 50% ability damage and knocks them down | 4 (四) | Big Catch |
Lasting Storm |
Passive | Increase Cyclone Blast duration | 4 (四) | Cyclone Blast |
Feral Frenzy |
Passive | Feral Outburst now unleashes 2 extra strikes | 4 (四) | Exposed Wound; |
Knock Out |
Passive | Increase knockdown duration by 10 seconds | 5 (五) | Hard Fall |
Dazed |
Passive | Quick Strike now inflicts 15% Daze buildup with each strike | 5 (五) | Catalyst |
Critical Proficiency |
Passive | Increase Critical Damage by 4% | 6 (六) | N/A |
Enhanced Impact |
Passive | Cyclone Blast's last hit pushes back the enemies significantly further | 6 (六) | Lasting Storm |
Tanto[edit | edit source]

| Hidden Blade & Tantō Mastery Level |
Damage increase |
|---|---|
| 1 | +3% Tanto |
| 2 | +7% Tanto |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Gap Seeker |
Passive | Increase Armor Piercing by (6/?/?)% | 1 (一) | N/A |
Leap Strike |
Passive | When holding RB / R1 or RT / R2, press B / O and a direction with L-stick to leap toward the target and strike | 1 (一) | N/A |
Shadow Piercer |
Ability | Throw the Tanto, then dash forward to stab the target and make them Vulnerable, dealing 40% ability damage with each strike | 1 (一) | N/A |
Backstab |
Passive | Light Posture attacks that hit an enemy's back trigger Weak Point attacks | 1 (一) | N/A |
Backstabber |
Passive | Increase damage from behind by (4/?/?)% | 2 (二) | N/A |
Escape Strike |
Passive | While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge | 2 (二) | Leap Strike |
Invigorating Kill |
Passive | Shadow Piercer generates (?/80)% of an Adrenaline Chunk on kill | 2 (二) | Shadow Piercer |
Shadow Barrage |
Ability | Naoe will automatically perform a quick evade before getting hit, lasting 20 seconds and up to 7 hits. Does not work on Grab attacks | 2 (二) | N/A |
Blood Rush |
Passive | Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit | 3 (三) | Escape Strike |
Endless Barrage |
Passive | Each kill while Shadow Barrage is active increases all damage by 5% | 3 (三) | Shadow Barrage |
Back Breaker |
Passive | Posture attacks performed behind an enemy now have 100% Armor Piercing | 3 (三) | Backstab |
Hidden Hand |
Ability | Sheathe your Tanto and extend the Hidden Blade in its classic form to perform an Assassination while in combat | 4 (四) | N/A |
Shadow Reach |
Passive | Increase Shadow Piercer throw distance by 10 meters | 4 (四) | Invigorating Kill |
Critical Thinker |
Passive | Increase Critical Chance by (1/?/?)% | 5 (五) | N/A |
Hidden Onslaught |
Passive | +1 Health Segment removed when used against unaware enemies | 5 (五) | Hidden Hand |
Contemplation |
Passive | Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits | 5 (五) | Endless Barrage |
Broken Spirit |
Passive | Hidden Hand cannot be blocked or parried | 6 (六) | Hidden Onslaught; Complete Naoe's Journey |
Healthy Sting |
Passive | Weakpoint Attacks triggered from behind an enemy restore 5% Health | 6 (六) | Back Breaker |
Bo[edit | edit source]
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Posture Damage |
Passive | Increase Posture Damage by 3%. | 1 (一) | N/A |
Mastered Posture |
Passive | Bo Posture Attacks now retain their full effects on large and armored enemies. | 1 (一) | N/A |
Windstep |
Ability | Greatly extend the reach, speed and impact of Naoe's attacks for 15 seconds. | 1 (一) | N/A |
Low Posture |
Passive | From Bo Posture Neutral, press LT / L2 to enter Bo Posture Down. Release RB / R1 or RT / R2 to trigger an ankle swipe knocking down regular enemies. | 1 (一) | N/A |
Neutral Posture |
Passive | Hold RB / R1 or RT / R2 to enter Neutral Posture. Release RB / R1 or RT / R2 to trigger an powerful jab, pushing the enemy back. | 1 (一) | N/A |
High Posture |
Passive | From Neutral Posture, press LB / L1 to enter High Posture. Release RB / R1 or RT / R2 to trigger head strike, staggering attacking enemies. | 1 (一) | N/A |
Unseizable |
Passive | Increase damage by 3% if not hit by enemies for 8 seconds. | 2 (二) | N/A |
Counterstrike |
Passive | Landing a High Posture Attack during an enemy attack triggers a Weakpoint Attack. | 2 (二) | Mastered Posture |
Grab and Throw |
Ability | Seize an enemy and rotate and launch them at the closest target, pushing enemies back and dealing 70% ability damage. | 2 (二) | N/A |
Perfect Flow |
Passive | After each attack, press RB / R1 or RT / R2 at the right moment to increase damage of the next attack by 10%. | 2 (二) | N/A |
Flurry of Blows |
Ability | Unleash 5 strikes, each dealing 20% Ability damage. | 3 (三) | N/A |
Tactical Shift |
Passive | During Windstep, increases the next attack's damage by 50% when switching to different target. | 3 (三) | Windstep |
Hard Landing |
Passive | Increase Grab and Throw knockdown duration by 7 seconds. | 3 (三) | Grab and Throw |
Armor Breaker |
Passive | Increase Armor Damage by 2%. | 4 (四) | N/A |
Hardened |
Passive | Weaker enemy attacks no longer interrupt Naoe when holding RB / R1 or RT / R2 while using the Bo. | 4 (四) | Counterstrike |
Armor Breaker |
Passive | Flurry of Blows always breaks armor. The final strike makes the target Vunerable. | 4 (四) | Flurry of Blows |
Adrenaline Generation |
Passive | Perfect Flow attacks generate 50% additional Adrenaline. | 4 (四) | Perfect Flow |
Reinvigorating Strikes |
Passive | Press RB / R1 or RT / R2 at the right moment when a strike lands to restore 10% Health. | 5 (五) | Armor Breaker |
Armor Breaker |
Passive | Grab and Throw always breaks armor. | 5 (五) | Hard Landing |
Momentum |
Passive | Parrying an attack or killing an enemy extends the duration of Windstep by 3 seconds, up to 3 times. | 6 (六) | Tactical Shift |
Guard Break |
Passive | Pressing RB / R1 or RT /R2 at the right moment during combo enders will also break the enemy's guard. | 6 (六) | Adrenaline Generation |
Tools[edit | edit source]

| Tools Mastery Level | Chance to refill Tool |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Adrenaline Generator |
Passive | Increase Adrenaline Gain by (5/10/15)% | 1 (一) | N/A |
Smoke Bomb |
Passive | Hold LT / L2 to aim and press RT / R2 to throw a smoke bomb and break all lines of sight | 1 (一) | N/A |
Kunai |
Passive | Hold LT / L2 to aim and press RT / R2 to throw a Kunai that deals 400% damage. Headshots on unsuspecting enemies will remove 3 Health Segments | 1 (一) | N/A |
Quick Throw |
Passive | Hold LT / L2 to aim and press RT / R2 to automatically throw the equipped tool at the closest enemy or object | 1 (一) | N/A |
Larger Tool Bag I |
Passive | Increase maximum capacity for all tools: +1 Kunai, +1 Shuriken, +1 Smoke Bombs, +1 Shinobi Bell | 2 (二) | N/A |
Shinobi Bell |
Passive | Hold LT / L2 to aim and press RT / R2 to throw a Shinobi Bell that distracts nearby enemies | 2 (二) | N/A |
Enduring Haze |
Passive | Smoke Bomb has its duration increased to 10 seconds | 2 (二) | Smoke Bomb |
Kunai Assassination Damage I |
Passive | Naoe removes 1 additional Health Segment with Kunai | 2 (二) | Kunai |
Shuriken |
Passive | Hold LT / L2 to aim and press RT / R2 to throw a Shuriken that deals 100% damage. Staggers enemies and can be used on the environment | 2 (二) | N/A |
Tool Professional |
Passive | Increase damage with Tools by (6/12/?)% | 3 (三) | N/A |
Golden Bell |
Passive | Shinobi Bell is now golden and its shine can attract enemies from afar | 3 (三) | Shinobi Bell |
Armor Piercing |
Passive | Kunai now have 50% Armor Piercing (Increase Kunai damage by 10%) |
3 (三) | Kunai |
Larger Tool Bag II |
Passive | Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | 4 (四) | N/A |
Widespread |
Passive | Smoke Bomb has its radius increased to 10 meters | 4 (四) | Enduring Haze; |
Kunai Assassination Damage II |
Passive | Naoe removes 1 additional Health Segment with Kunai | 4 (四) | Kunai Assassination Damage I |
Triple Threat |
Passive | Naoe can now throw 3 Shurikens at the same time for the cost of 1 | 4 (四) | Shuriken |
Tool Affliction Proficiency |
Passive | Increase Affliction buildup with Tools by 3%. An enemy is Afflicted when suffering from Bleed, Poison, or Daze | 5 (五) | N/A |
Louder Chimes |
Passive | Shinobi Bell has its radius increased to 5 meters | 5 (五) | Golden Bell |
Everlast |
Passive | Kunai can no longer break on hard impact and can be retrieved indefinitely | 5 (五) | Armor Piercing |
Larger Tool Bag III |
Passive | Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | 6 (六) | N/A |
Kunai Assassination Damage III |
Passive | Naoe removes 1 additional Health Segment with Kunai | 6 (六) | Kunai Assassination Damage II |
Bank Shot |
Passive | Shuriken can now bounce between targets | 6 (六) | Triple Threat; Complete The Tournament |
Shinobi[edit | edit source]

| Shinobi Mastery Level |
Health increase |
|---|---|
| 1 | |
| 2 | +5% |
| 3 | +8% |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Prodigy |
Passive | Increase damage with Abilities by (3/6/9)% | 1 (一) | N/A |
Grab |
Passive | Press Y / △ while undetected to grab an enemy. Once grabbed, you can move with them and hold Y / △ to knock them out | 1 (一) | N/A |
Grappling Hook |
Passive | Press LB / L1 to launch your Grappling Hook. Press B / O to drop. L-stick to swing and to move up or down and A / X to jump | 1 (一) | N/A |
Shallow Water Breathing |
Passive | Allows Naoe to breathe through a reed while remaining still in shallow water | 1 (一) | N/A |
Igan Roll |
Passive | Press B / O before hitting the ground to reduce fall damage | 1 (一) | N/A |
Evasive |
Passive | Increase damage after an evade by (4/?/?)% | 2 (二) | N/A |
Grab Assassinate |
Passive | After grabbing an enemy, press RT / R2 to Assassinate them | 2 (二) | Grab |
Ascension Boost |
Passive | While using the Grappling Hook, Naoe can climb much faster | 2 (二) | Grappling Hook |
Heighten Senses |
Ability | While undetected, time slows down around Naoe for 8 seconds. Aborts on enemy contact. | 2 (二) | N/A |
Ninja Fall |
Passive | Igan Roll now negates all fall damage | 2 (二) | Igan Roll |
Quick Knock Out |
Passive | Knock out after Grab can now be performed faster | 3 (三) | Grab Assassinate |
Lightning Kicks |
Ability | Knock down the 2 closest enemies and deal 20% ability damage to each | 3 (三) | N/A |
Vault |
Passive | Press B / O quickly after deflecting an attack with LT / L2 to jump over an enemy and make the target Vulnerable | 3 (三) | N/A |
Efficient |
Passive | Reduce ability cooldown by (5/?/?)% | 4 (四) | N/A |
Immobilized |
Passive | Increase the knockdown duration by 8 seconds | 4 (四) | Lightning Kicks |
Extended Perception |
Passive | Increase Heightened Senses duration by 4 seconds | 4 (四) | Heighten Senses |
Destabilizing Vault |
Passive | Increase Critical Chance by 10% over 5 seconds after using Vault | 4 (四) | Vault |
Sweep the Leg |
Passive | Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down | 5 (五) | Immobilized; |
Critical Insight |
Passive | Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation. | 6 (六) | Extended Perception; |
High Vault |
Passive | Throw a Shuriken mid-air on a successful Vault | 6 (六) | Destabilizing Vault |
Assassin[edit | edit source]

| Assassin Mastery Level |
Adrenaline Gain on Assassination |
|---|---|
| 1 | |
| 2 | |
| 3 | +15% |
| 4 | +20% |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Executioner |
Passive | Increase damage on vulnerable enemies by (4/8/12)% | 1 (一) | N/A |
Shoji Door Assassination |
Passive | While using a Katana, Naoe can Assassinate targets through shoji doors | 1 (一) | N/A |
Hidden Blade |
Passive | Press RT / R2 to Assassinate regular enemies and remove Health Segments. Current Health Segment Removal: 3 | 1 (一) | N/A |
Eagle Vision |
Passive | Hold R-stick to highlight enemies around you | 1 (一) | N/A |
Nightcrawler |
Passive | Increase damage during the night by (4/8/12)% | 2 (二) | N/A |
Double Assassinate |
Passive | While using a Tanto, Naoe can Assassinate two targets standing close together with a single attack | 2 (二) | N/A |
Assassination Damage I |
Passive | Naoe removes 1 additional Heath Segments with Assassinations | 2 (二) | Hidden Blade |
Vigor I |
Passive | Increase Naoe's Adrenaline Chunks by 1 | 3 (三) | N/A |
Reinforced Blade |
Passive | Hidden Blade can now be used against large enemies | 3 (三) | Hidden Blade |
Improved Sense |
Passive | Increase the longevity of Eagle Vision's effect after deactivation | 3 (三) | Eagle Vision |
| Frontrunner | Passive | Increase damage while Health is full by (4/8/12)% | 4 (四) | N/A |
Vigor II |
Passive | Increase Naoe's Adrenaline Chunks by 1 | 4 (四) | Vigor I |
Assassination Damage II |
Passive | Naoe removes 1 additional Heath Segments with Assassinations | 4 (四) | Assassination Damage I |
Rush Assassinate |
Passive | While using a Kusarigama, Naoe can close the distance and deal Assassination Damage to a single target | 5 (五) | N/A |
Hand of the Creed |
Passive | Hidden Blade can no longer be denied when enemies see Naoe coming | 5 (五) | Reinforced Blade |
Vigor III |
Passive | Increase Naoe's Adrenaline Chunks by 1 | 6 (六) | Vigor II; Complete The Shinbakafu |
Assassination Damage III |
Passive | Naoe removes 1 additional Heath Segments with Assassinations | 6 (六) | Assassination Damage II; |
Yasuke[edit | edit source]
Long Katana[edit | edit source]

| Long Katana Mastery Level |
Damage increase |
|---|---|
| 1 | |
| 2 | +7% |
| 3 | +14% |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Adrenaline Builder |
Passive | Increase Adrenaline Gain by (5/10/15)% | 1 (一) | N/A |
Sheathed Attack |
Passive | Hold LT / L2 and press RT / R2 or RB / R1 to sheathe the Katana and launch a stronger strike that can break the target's guard | 1 (一) | N/A |
Power Dash |
Ability | Dash to a single enemy, dealing 50% ability damage, then move behind them to make them Vulnerable | 1 (一) | N/A |
Riposte |
Passive | Release LT / L1 right after blocking a hit to perform an immediate Riposte | 1 (一) | N/A |
Combat Expert |
Passive | Increase damage with Melee Weapons by (3/6/9)% | 2 (二) | N/A |
Payback |
Ability | Deal 3 powerful strikes to a single enemy, each dealing 35% ability damage and restoring 10% Health | 2 (二) | N/A |
Energizing Defense |
Passive | Riposte now restores 5% Health (Increase Riposte damage by 40%) |
2 (二) | Riposte |
Sheathed Posture |
Passive | Sheathed Attack can now become a Posture attack by holding RT / R2 or RB / R1 (Increase Sheathed Attack damage by 20%) |
3 (三) | Sheathed Attack |
Samurai Showdown |
Ability | Taunt up to 3 different enemies and attack them, dealing 15% ability damage to each | 3 (三) | N/A |
Overrun |
Passive | Increase Payback damage by 1% per 1% Health missing | 3 (三) | Payback |
Defensive Strike |
Passive | Riposte now has 100% Critical Chance when performed against a Flurry Attack | 3 (三) | Energizing Defense |
Melee Weapon Armor Damage |
Passive | Increase Armor Damage with Melee Weapons by 6% | 4 (四) | N/A |
Shatter |
Passive | Increase Samurai Showdown Armor Damage by 50% | 4 (四) | Samurai Showdown |
Armor Avoidance |
Passive | Power Dash now has 100% Armor Piercing | 4 (四) | Power Dash |
Adrenaline Boost |
Passive | Sheathed Attack generates 50% of an Adrenaline Chunk on hit | 5 (五) | Sheathed Posture |
Unstoppable |
Passive | Payback can no longer be blocked or parried | 5 (五) | Overrun |
Call of Honor |
Passive | Samurai Showdown can now taunt up to 4 different enemies | 6 (六) | Shatter |
Chained Power Dash |
Passive | Power Dash can now rush to a second enemy | 6 (六) | Armor Avoidance; |
Naginata[edit | edit source]

| Naginata Mastery Level |
Damage increase |
|---|---|
| 1 | +3% |
| 2 | +7% |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
One Man Army |
Passive | Increase damage when hitting multiple enemies by (5/10/15)% | 1 (一) | N/A |
Far Reach |
Passive | Enemies hit by the tip of a Naginata take 15.00% more damage | 1 (一) | N/A |
Crescent Strike |
Ability | Jump to an enemy and swing the Naginata in a large arc in front of you, dealing 25% ability damage and pushing them back | 1 (一) | N/A |
Combo Ender Armor Piercing |
Passive | Increase Armor Piercing with Combo Enders by 8% | 2 (二) | N/A |
Lethal Reach |
Passive | Increase Critical Chance with Far Reach by 15% | 2 (二) | Far Reach |
Impale |
Ability | Impale an enemy, dealing 15.00% ability damage and moving with them up to 13 meters. On release, they become Vulnerable. | 2 (二) | N/A |
Whirlwind |
Passive | Hold LT / L2 and press RT / R2, RB / R1, RB / R1, RT / R2, RB / R1, for a powerful combo dealing 5% more damage with each strike | 2 (二) | N/A |
Fatal Reach |
Passive | Far Reach generates 10% of an Adrenaline Chunk on hit | 3 (三) | Lethal Reach |
Onslaught |
Ability | Unleash a flurry of 8 strikes on a single enemy, dealing 15% ability damage each. Half as effective on large enemies. | 3 (三) | N/A |
Deep Cut |
Passive | Crescent Strike now inflicts 35% Bleed buildup | 3 (三) | Crescent Strike |
Lethal Charge |
Passive | Impale now moves further with the impaled enemy | 3 (三) | Impale |
Piercing Momentum |
Passive | Increase Armor Piercing with consecutive hits by (4/8/12)% | 4 (四) | N/A |
Stampeding Charge |
Passive | Impale now pushes back enemies on the path | 4 (四) | Lethal Charge |
Rising Storm |
Passive | Whirlwind generates 10% of an Adrenaline Chunk on hit | 4 (四) | Whirlwind |
Broader Onslaught |
Passive | Onslaught now has its full effect on large enemies | 5 (五) | Onslaught |
Disabling Strike |
Passive | Crescent Strike now knocks down enemies | 5 (五) | Deep Cut; |
Ultimate Onslaught |
Passive | Onslaught can no longer be blocked or parried | 6 (六) | Broader Onslaught; |
Persistent Storm |
Passive | After performing the first strike, press RT / R2 or RB / R1 in any order to keep the Whirlwind going | 6 (六) | Rising Storm |
Kanabo[edit | edit source]

| Kanabō Mastery Level |
Damage increase |
|---|---|
| 1 | +3% |
| 2 | +7% |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Combo Ender Damage |
Passive | Increase damage with Combo Ender by (4/8/12)% | 1 (一) | N/A |
Devastation |
Passive | Switch attack type at the end of a combo to trigger an additional combo ender | 1 (一) | N/A |
Spine Breaker |
Ability | Grab an enemy with the Kanabo, dealing 50% ability damage and knocking out regular enemies. Half as effective on large enemies | 1 (一) | N/A |
Turmoil |
Passive | Devastation combo enders generates 50% of an Adrenaline Chunk on hit | 2 (二) | Devastation |
Irresistible Force |
Passive | Increase Spine Breaker knockdown duration by 10 seconds | 2 (二) | Spine Breaker |
Crushing Shockwave |
Ability | A downward strike that deals 90% ability damage, disables the targets, and staggers all enemies in a 3 meter radius | 2 (二) | N/A |
Forward Momentum |
Passive | When you hit an enemy, press RT / R2 or RB / R1 to chain your next attack faster | 2 (二) | N/A |
Ability Master |
Passive | Increase damage with Abilities by (3/6/9)% | 3 (三) | N/A |
Infinite Devastation |
Passive | Press the opposite attack input after a Devastation to perform a second one | 3 (三) | Turmoil |
Slugging Rampage |
Ability | A series of spinning strikes that deal 20% ability damage each and sends everyone nearby flying backward | 3 (三) | N/A |
Power Surge |
Passive | Each successful Forward Momentum before a Combo Ender increases its damage by 15% | 3 (三) | Forward Momentum |
Damage Reduction |
Passive | Increase Damage Reduction by 2/4/6% | 4 (四) | N/A |
Unstoppable Strength |
Passive | Spine Breaker now has its full effect against large enemies | 4 (四) | Irresistible Force |
Greater Shockwave |
Passive | Crushing Shockwave now afflicts enemies with Daze | 4 (四) | Crushing Shockwave |
Slugging Torment |
Passive | Slugging Rampage now lasts longer | 5 (五) | Slugging Rampage |
Absolute Shockwave |
Passive | Increase Crushing Shockwave size by 167% | 5 (五) | Greater Shockwave |
Slugging Fury |
Passive | Slugging Rampage now lasts even longer | 6 (六) | Slugging Torment |
Constant Pressure |
Passive | Forward Momentum no longer requires hit confirmation. Press RT / R2 or RB / R1 at any time to chain your attack quicker | 6 (六) | Power Surge; Complete The Tournament |
Teppo[edit | edit source]

| Teppo Mastery Level |
Damage increase |
|---|---|
| 1 | +3% |
| 2 | +7% |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Armor Damage |
Passive | Increase Armor Damage by (6/12/18)% | 1 (一) | N/A |
Steady Hand |
Passive | While aiming, remain still for a short time to zoom in further and increase damage by 10% | 1 (一) | N/A |
Armor Buster |
Ability | Reload the Teppo and follow up with a shot that deals 100% ability damage and breaks the target's armor | 1 (一) | N/A |
Steel Bullets |
Passive | Unlock a new Bullet type that makes the target Vulnerable. Press "←" while aiming to select them | 1 (一) | N/A |
Larger Pouch I |
Passive | Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | 2 (二) | N/A |
Close Quarters |
Ability | Swing the Teppo at an enemy, dealing 60% ability damage, knocking them down, and automatically shooting them | 2 (二) | N/A |
Teppo Tempo |
Passive | After a successful dodge, hold RT / R2 at the end of the dodge to shoot at the attacker | 2 (二) | N/A |
Concussion Bullets |
Passive | Unlock a new Bullet type that builds up the Daze affliction. Press "↓" while aiming to select them | 2 (二) | N/A |
Reload Speed |
Passive | Increase Teppo Reload Speed by (5/10/15)% | 3 (三) | N/A |
Concentration |
Passive | Steady Hand now also slows down time for 5 seconds | 3 (三) | Steady Hand |
Explosive Surprise |
Ability | Throw a gunpowder pouch and automatically shoot it to create an explosion that deals 35% ability damage | 3 (三) | N/A |
Radial Effect |
Passive | Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius | 3 (三) | Armor Buster |
Teppo's Might |
Passive | Close Quarters now has 25% Armor Piercing | 3 (三) | Close Quarters |
Sharpnel Bullets |
Passive | Unlock a new Bullet type that builds up the Bleed affliction. Press "→" while aiming to select them | 3 (三) | N/A |
Larger Pouch II |
Passive | Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | 4 (四) | N/A |
Explosive Barrage |
Passive | Explosive Surprise is chained a second time | 4 (四) | Explosive Surprise |
Target Vulnerability |
Passive | Teppo Tempo now makes the enemy Vulnerable | 4 (四) | Teppo Tempo |
Range Weapon Expertise |
Passive | Increase damage with Ranged Weapons by (3/6/9)% | 5 (五) | N/A |
Locked In |
Passive | Steady Hand can no longer be interrupted | 5 (五) | Concentration |
Deep Impact |
Passive | On hit, Armor Buster now pushes enemies away | 5 (五) | Radial Effect |
Brutal Takedown |
Passive | Close Quarters now automatically knocks out the target | 5 (五) | Teppo's Might |
Larger Pouch III |
Passive | Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | 6 (六) | N/A |
Explosive Warfare |
Passive | The explosion from Explosive Surprise now knocks down anyone caught in the blast | 6 (六) | Explosive Barrage; |
Quick Aim |
Passive | Teppo Tempo uses a faster reloading technique | 6 (六) | Target Vulnerability; |
Samurai[edit | edit source]

| Samurai Mastery Level |
Health increase |
|---|---|
| 1 | |
| 2 | |
| 3 | +8% |
| 4 | +12% |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Stronger, Smarter... |
Passive | Increase Cooldown Reduction by (5/10/15)% | 1 (一) | N/A |
Brutal Assassination |
Passive | Press RT / R2 to perform Yasuke's own version of an Assassination and remove Health Segments | 1 (一) | N/A |
Link Attack |
Passive | Swap weapons "→" during a combo to transition into a quick attack while switching to your alternate weapon, extending your combo | 1 (一) | N/A |
War Kick |
Ability | Perform a powerful kick on an enemy, dealing 20% ability damage and pushing them away. Half as effective on large enemies | 1 (一) | N/A |
Bull Rush |
Passive | While sprinting, regular enemies will be knocked back and some doors will break on impact. Half as effective on large enemies | 1 (一) | N/A |
Regeneration |
Passive | Restore (4/6/?)% of Yasuke's maximum Health when killing an enemy | 2 (二) | N/A |
Improved Brutal Assassination |
Passive | Yasuke can now perform his Brutal Assassination against large enemies | 2 (二) | Brutal Assassination |
Heavy Impact |
Passive | War Kick now has its full impact on large enemies | 2 (二) | War Kick |
Battle Cry |
Ability | Stagger all enemies within 10 meters of you | 2 (二) | N/A |
Crash Collision |
Passive | Bull Rush can now deal 15.00% ability damage on contact (Increase Bull Rush damage by 40%) |
2 (二) | Bull Rush |
Vigor I |
Passive | Increase Yasuke's Adrenaline Chunks by 1 | 2 (二) | N/A |
Assassination Damage I |
Passive | Yasuke removes 2 additional Health Segments with Assassinations | 3 (三) | Improved Brutal Assassination |
Impenetrable Defense |
Ability | Immediately counter every attack received for 20 seconds and up to 5 hits | 3 (三) | N/A |
Outnumbered |
Passive | For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds | 3 (三) | Battle Cry |
Big Impact |
Passive | Bull Rush now has its full effect on large enemies | 3 (三) | Crash Collision |
Vigor II |
Passive | Increase Yasuke's Adrenaline Chunks by 1 | 3 (三) | Vigor I |
Unbreachable Guard |
Passive | Impenetrable Defense now makes attackers Vulnerable | 4 (四) | Impenetrable Defense |
Defensive Breach |
Passive | +2% damage on enemy collisions | 4 (四) | Heavy Impact; |
Healing Shout |
Passive | Battle Cry now also restores 50% of maximum Health over 10 seconds | 4 (四) | Outnumbered |
Samurai Stand |
Ability | Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds | 4 (四) | |
Strength Builder |
Passive | Increase damage per filled Adrenaline Chunk by 2% | 5 (五) | N/A |
Assassination Damage II |
Passive | Yasuke removes 2 additional Health Segments with Assassinations | 5 (五) | Assassination Damage I |
Samurai Frenzy |
Passive | When killing an enemy, Samurai Stand duration is increased by 2.50 seconds | 5 (五) | Samurai Stand |
Vigor III |
Passive | Increase Yasuke's Adrenaline Chunks by 1 | 5 (五) | Vigor II; Complete The Shinbakafu |
Absolute Protection |
Passive | Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks | 6 (六) | Unbreachable Guard; |
Eternal Samurai |
Passive | While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal | 6 (六) | Samurai Frenzy |
Bow[edit | edit source]

| Yumi Bow Mastery Level |
Damage increase |
|---|---|
| 1 | +3% |
| 2 | +7% |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 |
| Skill | Type | Description | Knowledge level | Requirements |
|---|---|---|---|---|
Swift Hand |
Passive | Increase Bow Draw Speed by (5/10/15)% | 1 (一) | N/A |
Marksman's Shot |
Passive | When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / R1 | 1 (一) | N/A |
Staggering Blast |
Ability | Shoot a powerful arrow at the target, dealing 60.00% ability damage and pushing them back | 1 (一) | N/A |
Serrated Arrows |
Passive | Unlock a new Arrow type that builds up the Bleed affliction. Press "→ " while aiming to select them | 1 (一) | N/A |
Large Quiver I |
Passive | Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | 2 (二) | N/A |
Marksman's Stance |
Passive | Marksman's Shot is now a Posture Shot | 2 (二) | Marksman's Shot |
Clear Mind |
Ability | Time slows down around you for 10 seconds while aiming | 2 (二) | N/A |
Kyudo Master |
Passive | Release RB / R1 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds | 2 (二) | N/A |
Silent Arrows |
Passive | Unlock a new Arrow that has 100% Armor Piercing and removes 4 Health Segments with headshots on unsuspecting enemies. Press "←" while aiming to select them | 2 (二) | N/A |
Critical Damage |
Passive | Increase Critical Damage by (4/8/12)% | 3 (三) | N/A |
Marksman's Touch |
Passive | Marksman's Shot now has 100% Armor Piercing | 3 (三) | Marksman's Stance |
Retreating Shot |
Ability | Shoot 4 arrows at the closest enemy, dealing 10% ability damage each time while evading incoming attacks | 3 (三) | N/A |
Headshot Lock |
Passive | Staggering Blast now automatically aims at the head | 3 (三) | Staggering Blast |
Temporal Mastery |
Passive | Kyudo Master now slows down time on the next shot | 3 (三) | Kyudo Master |
Silent Arrows II |
Passive | Yasuke removes 2 additional Health Segments with Silent Arrows | 3 (三) | Silent Arrows |
Large Quiver II |
Passive | Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | 4 (四) | N/A |
Retreating Barrage |
Passive | Retreating Shot now fires 1 more arrows | 4 (四) | Retreating Shot |
Effective Mindset |
Passive | While Clear Mind is active, each kill increases damage by 15% | 4 (四) | Clear Mind |
Silent Arrows III |
Passive | Yasuke removes 2 additional Health Segments with Silent Arrows | 4 (四) | Silent Arrows II |
Headshot Damage |
Passive | Increase damage with Headshots by (3/6/9)% | 5 (五) | N/A |
Retreating Arsenal |
Passive | Retreating Shot now fires 1 more arrows | 5 (五) | Retreating Barrage |
Level-Headed |
Passive | While Clear Mind is active, Headshots increase the duration by 4 seconds | 5 (五) | Effective Mindset; |
Poison Arrows |
Passive | Unlock a new Arrow type that build up the Poison affliction. Press "↓" while aiming to select them | 5 (五) | N/A |
Large Quiver III |
Passive | Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | 6 (六) | N/A |
Hunter's Mark |
Passive | Staggering Blast now automatically applies the Daze affliction | 6 (六) | Headshot Lock |
Reflexive Poise |
Passive | Kyudo Master now automatically makes all shots Posture Shots | 6 (六) | Temporal Mastery |
References[edit | edit source]