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imported>Jugglypuff
Added paths info
imported>Darman36
→‎Customization: Thx for info again, cleaned. Advise that page be edited in source mode for ease of additions. Headers already written but hidden from display. Given so few decals at start, availability feels moot. Unsure if cost needed.
Line 13: Line 13:


==Customization==
==Customization==
Naoe and Yasuke can customize the hideout by [[Renovation|renovating]] acquired buildings and rearranging the layout and decorations to their aesthetic tastes. Doing so can provide them with boons in combat or various community advantages.
Naoe and Yasuke can customize the hideout by [[Renovation|renovating]] acquired buildings and rearranging the layout and decorations to their aesthetic tastes. Doing so can provide them with various advantages in combat or for the community that lived on the grounds.


===Rooms===
===Rooms===
====Main Rooms====
====Main Rooms====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="700px" style="text-align:center;"
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Name
!Image
!Image
!Tier Boons
!width="40%"|Tier Boons
!Description
!width="40%"|Description
|-
|-
!Hiroma
![[wikt:広間|Hiroma]]
|
|
|N/A
|N/A
|''The heart of the hideout where key decisions are made. Allows new rooms to be built and manages the hideout.''<br>(Can only be built once)
|''The heart of the hideout where key decisions are made. Allows new rooms to be built and manages the hideout.''<br>(Can only be built once)
(Connectable room)
|-
|-
![[Stable]]s
![[Stable]]s
Line 36: Line 35:
|-|Tier 3=
|-|Tier 3=
</tabber>
</tabber>
|Level 1: stockpiles can be tagged at the cost of 2 scouts, providing resources at the end of the season
|Level 1: Stockpiles can be tagged at the cost of 2 scouts, providing resources at the end of the season




Level 2: stockpiles can be tagged at the cost of '''1''' scout.
Level 2: Stockpiles can be tagged at the cost of '''1''' scout.


Level 3: scouts [[Smuggling|smuggle]] 20% more resources from stockpiles
Level 3: Scouts [[Smuggling|smuggle]] 20% more resources from stockpiles
|''A hub for transportation animals and materials. Lets you tag stockpiles for your scouts to smuggle.''<br>(Can only be built once)
|''A hub for transportation animals and materials. Lets you tag stockpiles for your scouts to smuggle.''<br>(Can only be built once)
(Non-connectable room)
|-
|-
!Kakurega
!Kakurega
!
|<tabber>
|Level 1:
|-|Tier 1=
Acquire a scout. Kakurega grant fast travel, seasonal contacts, and supplies.  
[[File:Wiki noimage.jpg|thumb|250px]]
Level 2:
|-|Tier 2=
Kakurega offer seasonal provincial rumours that reveal the locations of collectibles, unique treasures, and more. From here, scouts can be assigned to clear regional alerts.
|-|Tier 3=
Level 3:
</tabber>
Adds additional kakurega locations around Japan and reduces kakurega unlock costs by 30%.
|Level 1: Acquire a scout. Kakurega grant fast travel, seasonal contacts, and supplies.
|A hub to manage kakurega safehouses all over Japan. Upgrading makes them more efficient. You can also refill your scouts.
(One room of this kind can be built)
(Connectable room)
|}
Study


The League's information centre, where secrets are gathered. Upgrading expands the network by recruiting more scouts.


Level 1: an additional scout joins the league. Reduce search zone for quests by 25%.
Level 2: Kakurega offer seasonal provincial rumors that reveal the locations of collectibles, unique treasures, and more. From here, scouts can be assigned to clear [[Social stealth|regional alerts]].


Level 2; an additional scout joins the league.  
Level 3: Adds additional kakurega locations around Japan and reduces kakurega unlock costs by 30%.
|''A hub to manage kakurega safehouses all over Japan. Upgrading makes them more efficient. You can also refill your scouts.''<br>(One room of this kind can be built)
|-
!Study
|<tabber>
|-|Tier 1=
[[File:Wiki noimage.jpg|thumb|250px]]
|-|Tier 2=
|-|Tier 3=
</tabber>
|Level 1: An additional scout joins the [[Japanese Brotherhood of Assassins|league]]. Reduce search zone for quests by 25%.


Level 3: an additional scout joins the league. Reduce search zone for quests by 60%


(One room of this kind can be built) (Connectable room)
Level 2: An additional scout joins the league.


Forge
Level 3: An additional scout joins the league. Reduce search zone for quests by 60%
|''The League's information center, where secrets are gathered. Upgrading expands the network by recruiting more scouts.''<br>(One room of this kind can be built)
|-
!Forge
|<tabber>
|-|Tier 1=
[[File:Wiki noimage.jpg|thumb|250px]]
|-|Tier 2=
|-|Tier 3=
</tabber>
|Level 1: Weapons and [[armor]] can be upgraded to level 20 and dismantled.


A place to dismantle and upgrade your gear. Unlocks visual customisations in inventory. Upgrade to apply engravings.


Level 1: weapons and armour can be upgraded to level 20 and dismantled.  
Level 2: Weapons and armor can be upgraded to level 40 and non-legendary engravings can be applied to them.  


Level 2: weapons and armour can be upgraded to level 40 and non-legendary engravings can be applied to them.  
Level 3: weapons and armor can be upgraded to level 60 and legendary engravings can be applied to them.
|''A place to dismantle and upgrade your gear. Unlocks visual customizations in inventory. Upgrade to apply engravings.''<br>(One room of this kind can be built)
|-
!Dojo
|<tabber>
|-|Tier 1=
[[File:Wiki noimage.jpg|thumb|250px]]
|-|Tier 2=
|-|Tier 3=
</tabber>
|Level 1: Allies can be trained up to initiate rank.


Level 3: weapons and armour can be upgraded to level 60 and legendary engravings can be applied to them.


(One room of this kind can be built) (Non-connectable room)
Level 2: Two allies can assist you instead of one.


Dojo
Level 3: Allies can be trained up to veteran rank.
|''A place for your allies to practice. Upgrade allows allies to train to higher ranks.''
|}


A place for your allies to practice. Upgrade allows allies to train to higher ranks.
Level 1: allies can be trained up to initiate rank.
Level 2: two allies can assist you instead of one.
Level 3: allies can be trained up to veteran rank.
==== Themed Rooms ====
Terra
A small Buddhist altar where ancestors are enshrined. Experience gained is passively increased.
Effect: experience gained is increased by 10%.
(One room of this kind can be built) (Connectable room)
Jinja
A Shinto shrine to create a spiritual bond with the Kami. Benefits of praying at any shrine are enhanced.
Effect: praying grants a boon for the next 15 minutes. All effects of shrine boons are increased by 20%.
(I've room of this kind can be built) (Connectable room)
Nando
Comfortable apartments for a restful night's sleep. Reduces the scout refresh cost in kakurega.
Effect: replenishing scouts in a kakurega costs 30% less Mon.
(One room of this kind can be built) (Connectable room)
Zashiki
A reception venue to unwind and entertain guests.
Effect: reason efficiency increased by 20%
(One room of this kind can be built) (Connectable room)
Tea Room
A room for hosting tea ceremonies. Increases your reason efficiency.
Effect: rain efficient increased by 20%
(One room of this kind can be built) (Non-Connectable room)
Gallery
This gallery displays gear found on your travels. It allows you to create and switch between equipment loadouts.
(Connectable room)
Small Room
A small unfurnished room to decorate as you wish.
(Connectable room)
Medium Room
A mid-sized unfurnished room to decorate as you wish.
(Connectable room)
Large Room
A large unfurnished room to decorate as you wish.
(Connectable room)
==== Engawa ====
Small Engawa
A small roofed corridor connecting one room to another.
(Connectable room)
Medium Engawa
A mid-sized outdoor corridor connecting one room to another.
(Connectable room)
Long Engawa
A long outdoor corridor connecting one room to another.
(Connectable room)
Corner Engawa
Am angled outdoor corridor leading in another direction.
(Connectable room)
Junction Engawa
A roofed outdoor corridor branding into two paths
(Connectable room)
Crossway Engawa
A crossway outdoor corridor connecting four directions.
(Connectable room)
=== Paths ===
==== Dirt ====
Packed Dirt
This is a simple yet effective choice for starting any healthy garden.
Firm Dirt
Firm foundations are a sturdy choice for a growing garden.
Gravel
The element of flowing water can be symbolised by gravel.
Fine Gravel
This gravel is a refined choice.
==== Gravel ====
Green Gravel
This is a key element used to create islands around your garden.
Rocky Garden Gravel
Each piece of stone is as mighty as the mountain it came from.
Wealthy Courtyard Gravel
Nobles would start only the richest of gardens using gravel like this.
Rich Courtyard Gravel
This is an elevated choice of quiet luxury.
==== Cobblestone ====
Mossy Cobblestone
These seasoned cobbles have seen the roughest of tides.
Cobblestone
This balanced path makes for smooth passage.
==== Forest ====
Forest Rock
This is a good option for the warrior who chooses a rougher path.
Moss
Moss brings to mine beauty and simplicity.
Forest Moss
Like the forest, this moss smells of fresh air and transience.
Overgrown Forest Gravel
This was taken from deep in the forest where the path becomes lost.
Forest Gravel
Harvested from a forest's edge, this is a unique path to use.
=== Flora ===
===== Birch Trees =====
Baby Birch Tree (available from the start) This young tree represents the good to come.
===== Bushes =====
Birch Bush (available from the start) This bush emits the scent of dry wood.
=== Outdoor Cosmetics ===
===== Lights =====
Small Stone Lantern (available from the start) This will light the quaintest of gardens.
===== Rocks =====
Angular Rock Island (available from the start) This steep rock island adds a touch of verticality.
Campfire (available from the start) Some huddle around the fire to tell stories of home.
Inclined Rock Island (available from the start)
Modest Rock Island (available from the start)
Mossy Angular Rock Island (available from the start)
Mossy Inclined Rock Island (available from the start)
Mossy Modest Rock Island (available from the start)
Mossy Peak Rock Island (available from the start)
Peak Rock Island (available from the start)
Rock Bridge (available from the start)
Rock Cluster (available from the start)
Rugged Rock Island (available from the start)
===== Miscellaneous =====
Drying Pole (available from the start)
==== Set Pieces ====
Classic Tea Bowl Collection (available from the start)
Decorative Paper Lamp (available from the start)<!--
====Themed Rooms====
====Themed Rooms====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
!width="40%"|Effects
|-
!Hiroma
|
|
|
|-
![[wikt:寺#Japanese|Terra]]
|
|''A small [[Buddhism|Buddhist]] altar where ancestors are enshrined. Experience gained is passively increased.''<br>(One room of this kind can be built)
| +10% experience gained
|-
![[wikt:神社#Japanese|Jinja]]
|
|''A {{Wiki|Shinto shrine}} to create a spiritual bond with the Kami. Benefits of praying at any shrine are enhanced.''<br>(One room of this kind can be built)
|Praying grants a boon for the next 15 minutes. All effects of shrine boons are increased by 20%.
|-
!{{Wiki|Nando (architecture)|Nando}}
|
|''Comfortable apartments for a restful night's sleep. Reduces the scout refresh cost in kakurega.''<br>(One room of this kind can be built)
| –30% ''[[mon]]'' to replenish scouts in a kakurega
|-
![[wikt:座敷|Zashiki]]
|
|''A reception venue to unwind and entertain guests.''<br>(One room of this kind can be built)
| +20% reason efficiency
|-
!{{Wiki|Chashitsu|Tea Room}}
|
|''A room for hosting [[tea]] {{Wiki|Japanese tea ceremony|ceremonies}}. Increases your reason efficiency.''<br>(One room of this kind can be built)
| +20% reason efficiency
|-
!Gallery
|
|''This gallery displays gear found on your travels. It allows you to create and switch between equipment loadouts.''
|N/A
|-
!Small Room
|
|''A small unfurnished room to decorate as you wish.''
|N/A
|-
!Medium Room
|
|''A mid-sized unfurnished room to decorate as you wish.''
|N/A
|-
!Large Room
|
|''A large unfurnished room to decorate as you wish.''
|N/A
|}


====Engawa====
====Engawa====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Small {{Wiki|Engawa}}
|
|''A small roofed corridor connecting one room to another.''
|-
!Medium Engawa
|
|''A mid-sized outdoor corridor connecting one room to another.''
|-
!Long Engawa
|
|''A long outdoor corridor connecting one room to another.''
|-
!Corner Engawa
|
|''An angled outdoor corridor leading in another direction.''
|-
!Junction Engawa
|
|''A roofed outdoor corridor branding into two paths''
|-
!Crossway Engawa
|
|''A crossway outdoor corridor connecting four directions.''
|}


===Paths===
===Paths===
====Dirt====
====Dirt====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Packed Dirt
|
|''This is a simple yet effective choice for starting any healthy {{Wiki|Japanese dry garden|garden}}.''
|-
!Firm Dirt
|
|''Firm foundations are a sturdy choice for a growing garden.''
|-
!Gravel
|
|''The element of flowing water can be symbolized by gravel.''
|-
!Fine Gravel
|
|''This gravel is a refined choice.''
|}


====Gravel====
====Gravel====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Green Gravel
|
|''This is a key element used to create islands around your garden.''
|-
!Rocky Garden Gravel
|
|''Each piece of stone is as mighty as the mountain it came from.''
|-
!Wealthy Courtyard Gravel
|
|''Nobles would start only the richest of gardens using gravel like this.''
|-
!Rich Courtyard Gravel
|
|''This is an elevated choice of quiet luxury.''
|}


====Cobblestone====
====Cobblestone====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Mossy Cobblestone
|
|''These seasoned cobbles have seen the roughest of tides.''
|-
!Cobblestone
|
|''This balanced path makes for smooth passage.''
|}


====Forest====
====Forest====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Forest Rock
|
|''This is a good option for the warrior who chooses a rougher path.''
|-
!Moss
|
|''Moss brings to mine beauty and simplicity.''
|-
!Forest Moss
|
|''Like the forest, this moss smells of fresh air and transience.''
|-
!Overgrown Forest Gravel
|
|''This was taken from deep in the forest where the path becomes lost.''
|-
!Forest Gravel
|
|''Harvested from a forest's edge, this is a unique path to use.''
|}


===Flora===
===Flora===
<!--
====Beech Trees====
====Beech Trees====
 
-->
====Birch Trees====
====Birch Trees====
 
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Baby Birch Tree
|
|''This young tree represents the good to come.''
|}
<!--
====Camphor Trees====
====Camphor Trees====


Line 337: Line 312:


====Sugi Trees====
====Sugi Trees====
 
-->
====Flowers====
====Flowers====
=====Bushes=====
=====Bushes=====
 
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Birch Bush
|
|''This bush emits the scent of dry wood.''
|}
<!--
====Wisteria Trees====
====Wisteria Trees====


====Large Flora====
====Large Flora====
 
-->
===Outdoor Cosmetics===
===Outdoor Cosmetics===
<!--
====Statues====
====Statues====
 
-->
====Lights====
====Lights====
 
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Small Stone Lantern
|
|''This will light the quaintest of gardens.''
|}
<!--
====Banners====
====Banners====


====Fences====
====Fences====
 
-->
====Rocks====
====Rocks====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Angular Rock Island
|
|''This steep rock island adds a touch of verticality.''
|-
!Campfire
|
|''Some huddle around the fire to tell stories of home.''
|-
!Inclined Rock Island
|
|
|-
!Modest Rock Island
|
|
|-
!Mossy Angular Rock Island
|
|
|-
!Mossy Inclined Rock Island
|
|
|-
!Mossy Modest Rock Island
|
|
|-
!Mossy Peak Rock Island
|
|
|-
!Peak Rock Island
|
|
|-
!Rock Bridge
|
|
|-
!Rock Cluster
|
|
|-
!Rugged Rock Island
|
|
|}


====Set Pieces====
====Set Pieces====
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Classic {{Wiki|Chawan|Tea Bowl}} Collection
|
|
|-
!Decorative Paper Lamp
|
|
|}


====Miscellaneous====
====Miscellaneous====
 
{|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
!Name
!Image
!width="40%"|Description
|-
!Drying Pole
|
|
|}
<!--
===Indoor Decoration===
===Indoor Decoration===



Revision as of 18:00, 23 July 2025

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Tomiko's Homestead

Tomiko's Homestead was the personal residence of the Japanese farmer Tomiko, located within the Katano Foothills of the province of Izumi Settsu.

History

The residence was a farm belong to Tomiko's family during the 16th century. Following her parents' death during the civil war between the Japanese clans, Tomiko inherited the homestead and slowly rebuilt it.[1] On 30 September 1581, the shinobi Fujibayashi Nagato, who was a friend of Tomiko's family, came to the homestead in the midst of Oda Nobunaga's invasion of Iga. He brought his daughter Naoe on his horse hoping that Tomiko could treat Naoe's injuries, notwithstanding the fact that he himself was also injured after being shot in the back with an arrow. Tomiko took both of them in and treated their injuries.[2]

After Naoe woke up, she left the homestead in order to pursue a masked samurai who had stolen a box she had been tasked to retrieve. Nagato himself woke up much later, and also left Tomiko's homestead in order to assist his daughter. Both of them failed to return as Nagato was subsequently killed while Naoe was heavily wounded[2] and was taken in by the monk Sorin and his apprentice Junjiro at the Makinoodera Temple.[3]

A few months later, a fully healed Naoe returned to the homestead, informing Tomiko of her father's death and showing her a drawing she had made of her father's killers, which she referred to as "the Onryo". Fully understanding and empathizing with Naoe's experiences, Tomiko gave her full control of the land, allowing her to establish a hideout to pursue the masked men.[1]

Customization

Naoe and Yasuke can customize the hideout by renovating acquired buildings and rearranging the layout and decorations to their aesthetic tastes. Doing so can provide them with various advantages in combat or for the community that lived on the grounds.

Rooms

Main Rooms

Name Image Tier Boons Description
Hiroma N/A The heart of the hideout where key decisions are made. Allows new rooms to be built and manages the hideout.
(Can only be built once)
Stables Level 1: Stockpiles can be tagged at the cost of 2 scouts, providing resources at the end of the season


Level 2: Stockpiles can be tagged at the cost of 1 scout.

Level 3: Scouts smuggle 20% more resources from stockpiles

A hub for transportation animals and materials. Lets you tag stockpiles for your scouts to smuggle.
(Can only be built once)
Kakurega Level 1: Acquire a scout. Kakurega grant fast travel, seasonal contacts, and supplies.


Level 2: Kakurega offer seasonal provincial rumors that reveal the locations of collectibles, unique treasures, and more. From here, scouts can be assigned to clear regional alerts.

Level 3: Adds additional kakurega locations around Japan and reduces kakurega unlock costs by 30%.

A hub to manage kakurega safehouses all over Japan. Upgrading makes them more efficient. You can also refill your scouts.
(One room of this kind can be built)
Study Level 1: An additional scout joins the league. Reduce search zone for quests by 25%.


Level 2: An additional scout joins the league.

Level 3: An additional scout joins the league. Reduce search zone for quests by 60%

The League's information center, where secrets are gathered. Upgrading expands the network by recruiting more scouts.
(One room of this kind can be built)
Forge Level 1: Weapons and armor can be upgraded to level 20 and dismantled.


Level 2: Weapons and armor can be upgraded to level 40 and non-legendary engravings can be applied to them.

Level 3: weapons and armor can be upgraded to level 60 and legendary engravings can be applied to them.

A place to dismantle and upgrade your gear. Unlocks visual customizations in inventory. Upgrade to apply engravings.
(One room of this kind can be built)
Dojo Level 1: Allies can be trained up to initiate rank.


Level 2: Two allies can assist you instead of one.

Level 3: Allies can be trained up to veteran rank.

A place for your allies to practice. Upgrade allows allies to train to higher ranks.

Themed Rooms

Name Image Description Effects
Hiroma
Terra A small Buddhist altar where ancestors are enshrined. Experience gained is passively increased.
(One room of this kind can be built)
+10% experience gained
Jinja A Shinto shrine to create a spiritual bond with the Kami. Benefits of praying at any shrine are enhanced.
(One room of this kind can be built)
Praying grants a boon for the next 15 minutes. All effects of shrine boons are increased by 20%.
Nando Comfortable apartments for a restful night's sleep. Reduces the scout refresh cost in kakurega.
(One room of this kind can be built)
–30% mon to replenish scouts in a kakurega
Zashiki A reception venue to unwind and entertain guests.
(One room of this kind can be built)
+20% reason efficiency
Tea Room A room for hosting tea ceremonies. Increases your reason efficiency.
(One room of this kind can be built)
+20% reason efficiency
Gallery This gallery displays gear found on your travels. It allows you to create and switch between equipment loadouts. N/A
Small Room A small unfurnished room to decorate as you wish. N/A
Medium Room A mid-sized unfurnished room to decorate as you wish. N/A
Large Room A large unfurnished room to decorate as you wish. N/A

Engawa

Name Image Description
Small Engawa A small roofed corridor connecting one room to another.
Medium Engawa A mid-sized outdoor corridor connecting one room to another.
Long Engawa A long outdoor corridor connecting one room to another.
Corner Engawa An angled outdoor corridor leading in another direction.
Junction Engawa A roofed outdoor corridor branding into two paths
Crossway Engawa A crossway outdoor corridor connecting four directions.

Paths

Dirt

Name Image Description
Packed Dirt This is a simple yet effective choice for starting any healthy garden.
Firm Dirt Firm foundations are a sturdy choice for a growing garden.
Gravel The element of flowing water can be symbolized by gravel.
Fine Gravel This gravel is a refined choice.

Gravel

Name Image Description
Green Gravel This is a key element used to create islands around your garden.
Rocky Garden Gravel Each piece of stone is as mighty as the mountain it came from.
Wealthy Courtyard Gravel Nobles would start only the richest of gardens using gravel like this.
Rich Courtyard Gravel This is an elevated choice of quiet luxury.

Cobblestone

Name Image Description
Mossy Cobblestone These seasoned cobbles have seen the roughest of tides.
Cobblestone This balanced path makes for smooth passage.

Forest

Name Image Description
Forest Rock This is a good option for the warrior who chooses a rougher path.
Moss Moss brings to mine beauty and simplicity.
Forest Moss Like the forest, this moss smells of fresh air and transience.
Overgrown Forest Gravel This was taken from deep in the forest where the path becomes lost.
Forest Gravel Harvested from a forest's edge, this is a unique path to use.

Flora

Birch Trees

Name Image Description
Baby Birch Tree This young tree represents the good to come.

Flowers

Bushes
Name Image Description
Birch Bush This bush emits the scent of dry wood.

Outdoor Cosmetics

Lights

Name Image Description
Small Stone Lantern This will light the quaintest of gardens.

Rocks

Name Image Description
Angular Rock Island This steep rock island adds a touch of verticality.
Campfire Some huddle around the fire to tell stories of home.
Inclined Rock Island
Modest Rock Island
Mossy Angular Rock Island
Mossy Inclined Rock Island
Mossy Modest Rock Island
Mossy Peak Rock Island
Peak Rock Island
Rock Bridge
Rock Cluster
Rugged Rock Island

Set Pieces

Name Image Description
Classic Tea Bowl Collection
Decorative Paper Lamp

Miscellaneous

Name Image Description
Drying Pole

Appearances

References