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{{Era|Individuals}}
{{Era|Individuals}}
{{Spoilerhd|20 June 2025|[[Assassin's Creed: Shadows]]}}
{{Imageneed|[[Assassin's Creed: Shadows]]}}
{{Imageneed}}
{{Nickname}}
{{Nickname}}
{{Character Infobox
{{Character Infobox
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|death =  
|death =  
|species = [[Human]]
|species = [[Human]]
|affiliates = [[Kacho]]
|affiliates = Child-abduction ring
}}
}}
The '''Gamemaker''' was a [[Japan]]ese criminal and a member of a child-abduction ring located in [[Osaka]].
The '''Gamemaker''' was a [[Japan]]ese criminal and a member of a child-abduction ring located in [[Osaka]].


==Biography==
==Biography==
As a baby, the Gamemaker was kidnapped by Kacho, who raised her as her own, yet the young woman never had a name. Believing Kacho to be her mother, she soon learned of Kacho's misdeeds and wanted to leave. Unfortunately, she begrudgingly became part of Kacho's child kidnapping ring. Her captor, alongside her fellow kidnappers [[Richo (Japanese)|Richo]], [[Shucho]] and [[Mucho]], abducted children from wealthy businesspeople in order to gain control of their trades. While they used paper butterflies as a means of communication, the Gamemaker saw her chance to leave and to take down Kacho's operation.<ref name="Butterfly Collector">''[[Assassin's Creed: Shadows]]'' – [[The Butterfly Collector]]</ref>
As a baby, the Gamemaker was kidnapped by [[Kacho]], who raised her as her own, yet the young woman never received a name from her "adoptive" mother. Believing Kacho to be her biological mother, she soon learned of her misdeeds and wanted to leave. Unfortunately, she became a reluctant member of Kacho's child-abduction ring.<ref name="Butterfly Collector">''[[Assassin's Creed: Shadows]]'' – [[The Butterfly Collector]]</ref>


In 1582, the Gamemaker met with ''[[Ninja|kunoichi]]'' [[Fujibayashi Naoe]] and offered her a game to find all the paper butterflies. In reality, she led Naoe to find the notes during the game, which detailed Kacho's plan and the locations of her co-conspirators, whom soon died by Naoe's hand. From her investigation, Naoe determined Kacho being at [[Nishinomaru Garden]], west of [[Osaka Castle]], and ultimately assassinated her. However, before dying, Kacho revealed the Gamemaker's part in her scheme.<ref name="Butterfly Collector"/>
Her captor, alongside her fellow kidnappers [[Richo (Japanese)|Richo]], [[Shucho]], and [[Mucho]], stole children from wealthy businesspeople in order to gain control of their trades. When they started using paper butterflies as a means of communication, the Gamemaker saw her chance to leave and take down Kacho's operation in the process.<ref name="Butterfly Collector"/>


Meeting with Naoe again, the Gamemaker was confronted and explained her story to Naoe and thanked her for saving the children. She asked for one favor, which was for Naoe to give her a name. Naoe complied and gave her a new chance to live before leaving her.<ref name="Butterfly Collector"/>
In 1582, the Gamemaker met with the ''[[Ninja|kunoichi]]'' [[Fujibayashi Naoe]] in [[Katano]] and offered her a "game" to find all the paper butterflies. In reality, she led Naoe to find her group's notes during the game, which detailed Kacho's plan and the locations of her co-conspirators, who all ultimately died by Naoe's hand. When Naoe assassinated Kacho herself, the woman revealed the Gamemaker's part in her scheme during her final moments.<ref name="Butterfly Collector"/>


==Personality and traits==
Meeting with Naoe again, the Gamemaker was confronted about her past affiliations and explained her story to the ''kunoichi''. She then thanked Naoe for saving the children and asked for a final favor, which was for Naoe to give her a name. Naoe complied and gave her a new chance to live before the two parted ways.<ref name="Butterfly Collector"/>
The Gamemaker wielded a ''[[tantō]]'' as her main weapon.<ref>''[[Assassin's Creed: Shadows]]''</ref>


==Behind the scenes==
==Behind the scenes==
If Canon Mode is enabled, then the Gamemaker is indefinitely spared. The player also has a choice between naming her O-Cho, Ageha, or Monshiro, each after different types of butterflies, but it has no bearing on her fate.
The Gamemaker is a character in ''[[Assassin's Creed: Shadows]]'', serving as the quest giver and the final target of the memory "[[The Butterfly Collector]]". At the end of the quest, the player is given the choice of killing the Gamemaker for her involvement with the child-abduction ring or sparing her. If spared, then the player has the choice to name her O-Cho, Ageha, or Monshiro, each after different types of butterflies. If Canon Mode is enabled, then the option to kill the Gamemaker is removed.
 
==Gallery==
<gallery captionalign="center" position="center" widths="180">
ACSH Gamemaker Portrait.png|Portrait of Gamemaker in the Animus' objective menu
ACSH Gamemaker 1.png|Gamemaker
</gallery>


==Appearances==
==Appearances==

Latest revision as of 16:45, 29 May 2026

Where are the paintings?

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They call me many things: Murderer. Cutthroat. Thief. But you may call me Gamemaker.

This article is about a subject that lacks an official name and is known only by its nickname, title, or alias.

The Gamemaker was a Japanese criminal and a member of a child-abduction ring located in Osaka.

Biography[edit | edit source]

As a baby, the Gamemaker was kidnapped by Kacho, who raised her as her own, yet the young woman never received a name from her "adoptive" mother. Believing Kacho to be her biological mother, she soon learned of her misdeeds and wanted to leave. Unfortunately, she became a reluctant member of Kacho's child-abduction ring.[1]

Her captor, alongside her fellow kidnappers Richo, Shucho, and Mucho, stole children from wealthy businesspeople in order to gain control of their trades. When they started using paper butterflies as a means of communication, the Gamemaker saw her chance to leave and take down Kacho's operation in the process.[1]

In 1582, the Gamemaker met with the kunoichi Fujibayashi Naoe in Katano and offered her a "game" to find all the paper butterflies. In reality, she led Naoe to find her group's notes during the game, which detailed Kacho's plan and the locations of her co-conspirators, who all ultimately died by Naoe's hand. When Naoe assassinated Kacho herself, the woman revealed the Gamemaker's part in her scheme during her final moments.[1]

Meeting with Naoe again, the Gamemaker was confronted about her past affiliations and explained her story to the kunoichi. She then thanked Naoe for saving the children and asked for a final favor, which was for Naoe to give her a name. Naoe complied and gave her a new chance to live before the two parted ways.[1]

Behind the scenes[edit | edit source]

The Gamemaker is a character in Assassin's Creed: Shadows, serving as the quest giver and the final target of the memory "The Butterfly Collector". At the end of the quest, the player is given the choice of killing the Gamemaker for her involvement with the child-abduction ring or sparing her. If spared, then the player has the choice to name her O-Cho, Ageha, or Monshiro, each after different types of butterflies. If Canon Mode is enabled, then the option to kill the Gamemaker is removed.

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]