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Skill Tree (Assassin's Creed: Shadows): Difference between revisions
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![[Katana]]<br>Mastery Level | ![[Katana]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| | |||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| +14% | | +14% | ||
| | |||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Melee Expert | !<br>Melee Expert | ||
| | |Passive | ||
|Increase damage with Melee Weapons by '''(?/?/9)%''' | |||
|1 (一) | |||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Dodge Attack | !<br>Dodge Attack | ||
| | |Passive | ||
|Press RB / R1 after a Dodge to launch a fast counter-attack and quickly get back to the enemy. | |Press RB / R1 after a Dodge to launch a fast counter-attack and quickly get back to the enemy. | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Tidal Wave | |||
| | |Ability | ||
|An extremely fast strike dealing 25% ability damage and making the enemy Vulnerable | |An extremely fast strike dealing 25% ability damage and making the enemy Vulnerable | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Affliction | !<br>Affliction Effectiveness | ||
| | |Passive | ||
|Increase damage on Afflicted Enemies by 4% | |Increase damage on Afflicted Enemies by '''(4/?/?)'''% An enemy is Afflicted when suffering from Bleed, [[Poison]], or Daze. | ||
| | |2 (二) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Generator | !<br>Generator | ||
| | |Passive | ||
|Dodge Attacks generate 25% of an Adrenaline Chunk on hit | |Dodge Attacks generate 25% of an Adrenaline Chunk on hit<br><br>(Increase Dodge Attack damage by 40%) | ||
|2 (二) | |||
|Dodge Attack | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Eviscerate | !<br>Eviscerate | ||
| | |Ability | ||
|Strike an enemy, dealing 75% ability damage and pushing them away. Half as effective on large enemies. | |Strike an enemy, dealing 75% ability damage and pushing them away. Half as effective on large enemies. | ||
| | |2 (二) | ||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Counter Attack | !<br>Counter Attack | ||
| | |Passive | ||
|Press LB / L1 at the last moment to turn you Deflect into a counter-attack | |Press LB / L1 at the last moment to turn you Deflect into a counter-attack | ||
|2 (二) | |||
|Progress further in the story | |||
| | |||
|- | |- | ||
!<br>Guard Breaker | !<br>Guard Breaker | ||
| | |Ability | ||
|Unleash 9 strikes on a single enemy, each dealing 10% ability damage and breaking armor. Half as effective on large enemies | |Unleash 9 strikes on a single enemy, each dealing 10% ability damage and breaking armor. Half as effective on large enemies | ||
|3 (三) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Second Wave | !<br>Second Wave | ||
| | |Passive | ||
|Tidal Wave can now be chained 2 times in a row | |Tidal Wave can now be chained 2 times in a row<br><br>(Increase Tidal Wave damage by 40%) | ||
| | |3 (三) | ||
|Tidal Wave | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Outclass | !<br>Outclass | ||
| | |Passive | ||
|Eviscerate now has half its full effect on large enemies | |Eviscerate now has half its full effect on large enemies<!-- Still needs upgrade info --> | ||
| | |3 (三) | ||
|Eviscerate | |||
| | | | ||
|- | |- | ||
!<br>Momentum | !<br>Momentum Building | ||
| | |Passive | ||
|Increase damage with consecutive hits by 2% | |Increase damage with consecutive hits by 2%<!-- Still needs upgrade info (2 more)--> | ||
| | |4 (四) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>No Mercy | !<br>No Mercy | ||
| | |Passive | ||
|Successful Dodge Attacks make the target Vulnerable | |Successful Dodge Attacks make the target Vulnerable<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Generator | |||
| | | | ||
|- | |- | ||
!<br>No Quarter | !<br>No Quarter | ||
| | |Passive | ||
|Guard Breaker now has its full effect on large enemies | |Guard Breaker now has its full effect on large enemies<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Guard Breaker | |||
| | | | ||
|- | |- | ||
!<br>Swift Step | !<br>Swift Step | ||
| | |Passive | ||
|Counter Attack can now be performed on flurry attacks | |Counter Attack can now be performed on flurry attacks <!-- Still needs upgrade info --> | ||
| | |4 (四) | ||
|Counter Attack | |||
| | | | ||
|- | |- | ||
!<br>Unstoppable | !<br>Unstoppable | ||
| | |Passive | ||
|Guard Breaker can no longer be blocked or parried | |Guard Breaker can no longer be blocked or parried <!-- Still needs upgrade info --> | ||
|5 (五) | |||
|No Quarter | |||
| | |||
|- | |- | ||
!<br>Smokescreen | !<br>Smokescreen | ||
| | |Passive | ||
|Can now drop a [[Smoke screen bomb|smoke bomb]] after the push | |Can now drop a [[Smoke screen bomb|smoke bomb]] after the push<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Outclass | |||
| | | | ||
|- | |- | ||
!<br>Third Wave | !<br>Third Wave | ||
| | |Passive | ||
|Tidal Wave can now be chained 3 times in a row | |Tidal Wave can now be chained 3 times in a row<!-- Still needs upgrade info --> | ||
| | |6 (六) | ||
|Second Wave; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Hardened | !<br>Hardened | ||
| | |Passive | ||
|Counter Attack can now | |Counter Attack can now be performed on unstoppable attacks<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Swift Step | |||
| | | | ||
|} | |} | ||
| Line 143: | Line 188: | ||
![[Kusarigama]]<br>Mastery Level | ![[Kusarigama]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
| | |||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| | |||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Affliction Builder | !<br>Affliction Builder | ||
| | |Passive | ||
|Increase Affliction buildup by 2% | |Increase Affliction buildup by '''(2/?/?)'''% | ||
| | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Entanglement | !<br>Entanglement | ||
| | |Passive | ||
|Before hitting an enemy with a Posture attack, hold down RB / R1 or RT / R2 to entangle them. Throw regular enemies in any direction using L-stick | |Before hitting an enemy with a Posture attack, hold down RB / R1 or RT / R2 to entangle them. Throw regular enemies in any direction using L-stick | ||
| | |1 (一) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Feral Outburst | !<br>Feral Outburst | ||
| | |Ability | ||
|Launch Naoe towards a single enemy and unleash a flurry of 4 strikes dealing 20% ability damage each | |Launch Naoe towards a single enemy and unleash a flurry of 4 strikes dealing 20% ability damage each | ||
|1 (一) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Quick Strike | !<br>Quick Strike | ||
| | |Passive | ||
|After any attack, momentarily pause and then press RB / R1 or RT / R2 to launch 2 extra strikes | |After any attack, momentarily pause and then press RB / R1 or RT / R2 to launch 2 extra strikes | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Big Catch | !<br>Big Catch | ||
| | |Passive | ||
|Entanglement now has its full effect on large enemies | |Entanglement now has its full effect on large enemies | ||
| | |2 (二) | ||
|Entanglement | |||
| | | | ||
|- | |- | ||
!<br>Exposed Wound | !<br>Exposed Wound | ||
| | |Passive | ||
|Feral Outburst's final strike makes the target Vulnerable | |Feral Outburst's final strike makes the target Vulnerable<!-- Still needs upgrade info --> | ||
|2 (二) | |||
|Feral Outburst | |||
| | | | ||
|- | |- | ||
!<br> | !<br>Snake Bite | ||
| | |Ability | ||
|Wrap the chain of the Kusarigama around a single enemy's foot to knock them out and deal 40% ability damage | |Wrap the chain of the Kusarigama around a single enemy's foot to knock them out and deal 40% ability damage | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Multi-Target Expert | !<br>Multi-Target Expert | ||
| | |Passive | ||
|Increase damage when hitting multiple enemies by '''(5/10/?)%''' | |||
|Increase damage when hitting multiple enemies by '''10%''' | |3 (三) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Cyclone Blast | !<br>Cyclone Blast | ||
| | |Ability | ||
|Swing the Kusarigama in a large circle around Naoe, dealing 8% ability damage and pushing back struck enemies | |Swing the Kusarigama in a large circle around Naoe, dealing 8% ability damage and pushing back struck enemies | ||
| | |3 (三) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Hard Fall | !<br>Hard Fall | ||
| | |Passive | ||
|After getting up, the enemy is now afflicted by Daze | |After getting up, the enemy is now afflicted by Daze<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Snake Bite | |||
| | | | ||
|- | |- | ||
!<br>Catalyst | !<br>Catalyst | ||
| | |Passive | ||
|After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike | |After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike<!-- Still needs upgrade info --> | ||
| | |3 (三) | ||
|Quick Strike | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Tug | !<br>Tug of War | ||
| | |Passive | ||
|When pulling an enemy towards Naoe, perform a powerful strike that deals 50% ability damage and knocks them down | |When pulling an enemy towards Naoe, perform a powerful strike that deals 50% ability damage and knocks them down | ||
| | |4 (四) | ||
|Big Catch | |||
| | | | ||
|- | |- | ||
!<br>Lasting Storm | !<br>Lasting Storm | ||
| | |Passive | ||
|Increase Cyclone Blast duration | |Increase Cyclone Blast duration<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Cyclone Blast | |||
| | | | ||
|- | |- | ||
!<br>Feral Frenzy | !<br>Feral Frenzy | ||
| | |Passive | ||
|Feral Outburst now unleashes 2 extra strikes | |Feral Outburst now unleashes 2 extra strikes<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Exposed Wound; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Knock Out | !<br>Knock Out | ||
| | |Passive | ||
|Increase knockdown duration by 10 seconds | |Increase knockdown duration by 10 seconds<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Hard Fall | |||
| | | | ||
|- | |- | ||
!<br>Dazed | !<br>Dazed | ||
| | |Passive | ||
|Quick Strike now inflicts 15% Daze buildup with each strike | |Quick Strike now inflicts 15% Daze buildup with each strike<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Catalyst | |||
| | | | ||
|- | |- | ||
!<br>Critical Proficiency | !<br>Critical Proficiency | ||
| | |Passive | ||
|Increase Critical Damage by 4% | |Increase Critical Damage by 4%<!-- Still needs upgrade info, 2 stages --> | ||
| | |6 (六) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Enhanced Impact | !<br>Enhanced Impact | ||
| | |Passive | ||
|Cyclone Blast's last hit pushes back the enemies significantly further | |Cyclone Blast's last hit pushes back the enemies significantly further<!-- Still needs upgrade info --> | ||
| | |6 (六) | ||
|Lasting Storm | |||
| | | | ||
|- | |||
|} | |} | ||
| Line 278: | Line 365: | ||
![[Hidden Blade]] & [[Tantō]]<br>Mastery Level | ![[Hidden Blade]] & [[Tantō]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| +3% Tanto | | +3% Tanto | ||
| | |||
|- | |- | ||
!2 | !2 | ||
| +7% Tanto | | +7% Tanto | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| | |||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Gap Seeker | !<br>Gap Seeker | ||
| | |Passive | ||
|Increase [[Armor]] Piercing by 6% | |Increase [[Armor]] Piercing by '''(6/?/?)'''% | ||
| | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Leap Strike | !<br>Leap Strike | ||
| | |Passive | ||
|When holding RB / R1 or RT / R2, press B / O and a direction with L-stick to leap toward the target and strike | |When holding RB / R1 or RT / R2, press B / O and a direction with L-stick to leap toward the target and strike | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Shadow Piercer | !<br>Shadow Piercer | ||
| | |Ability | ||
|Throw the Tanto, then dash forward to stab the target and make them Vulnerable, dealing 40% ability damage with each strike | |Throw the Tanto, then dash forward to stab the target and make them Vulnerable, dealing 40% ability damage with each strike | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Backstab | !<br>Backstab | ||
| | |Passive | ||
|Light Posture attacks that hit an enemy's back trigger Weak Point attacks | |Light Posture attacks that hit an enemy's back trigger Weak Point attacks | ||
|1 (一) | |||
|N/A | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Backstabber | !<br>Backstabber | ||
| | |Passive | ||
|Increase damage from behind by 4% | |Increase damage from behind by '''(4/?/?)'''% | ||
| | |2 (二) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Escape Strike | !<br>Escape Strike | ||
| | |Passive | ||
|While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge | |While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge<!-- Still needs upgrade info --> | ||
| | |2 (二) | ||
|Leap Strike | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Invigorating Kill | !<br>Invigorating Kill | ||
| | |Passive | ||
|Shadow Piercer generates 80% of an Adrenaline | |Shadow Piercer generates '''(?/80)'''% of an Adrenaline Chunk on kill | ||
| | |2 (二) | ||
|Shadow Piercer | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Shadow Barrage | !<br>Shadow Barrage | ||
| | |Ability | ||
|Naoe will automatically perform a quick evade before getting hit, lasting 20 seconds and up to 7 hits. Does not work on Grab attacks | |Naoe will automatically perform a quick evade before getting hit, lasting 20 seconds and up to 7 hits. Does not work on Grab attacks | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Blood Rush | !<br>Blood Rush | ||
| | |Passive | ||
|Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit | |Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Escape Strike | |||
| | | | ||
|- | |- | ||
!<br>Endless Barrage | !<br>Endless Barrage | ||
| | |Passive | ||
|Each kill while Shadow Barrage is active increases all damage by 5% | |Each kill while Shadow Barrage is active increases all damage by 5%<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Shadow Barrage | |||
| | | | ||
|- | |- | ||
!<br>Back Breaker | !<br>Back Breaker | ||
| | |Passive | ||
|Posture attacks performed behind an enemy now have 100% Armor Piercing | |Posture attacks performed behind an enemy now have 100% Armor Piercing | ||
|3 (三) | |||
|Backstab | |||
| | |||
|- | |- | ||
!<br>Hidden Hand | !<br>Hidden Hand | ||
| | |Ability | ||
|Sheathe your Tanto and extend the Hidden Blade in its classic form to perform an [[Assassination]] while in combat | |Sheathe your Tanto and extend the Hidden Blade in its classic form to perform an [[Assassination]] while in combat | ||
|4 (四) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Shadow Reach | !<br>Shadow Reach | ||
| | |Passive | ||
|Increase Shadow Piercer throw distance by 10 meters | |Increase Shadow Piercer throw distance by 10 meters<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Invigorating Kill | |||
| | | | ||
|- | |- | ||
!<br>Critical Thinker | !<br>Critical Thinker | ||
| | |Passive | ||
|Increase Critical Chance by 1% | |Increase Critical Chance by '''(1/?/?)'''% | ||
| | |5 (五) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Hidden Onslaught | !<br>Hidden Onslaught | ||
| | |Passive | ||
| +1 Health Segment removed when used against unaware enemies | | +1 Health Segment removed when used against unaware enemies<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Hidden Hand | |||
| | | | ||
|- | |- | ||
!<br>Contemplation | !<br>Contemplation | ||
| | |Passive | ||
|Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits | |Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Endless Barrage; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Broken Spirit | !<br>Broken Spirit | ||
| | |Passive | ||
|Hidden Hand cannot be blocked or parried | |Hidden Hand cannot be blocked or parried<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Hidden Onslaught; Complete Naoe's Journey | |||
| | | | ||
|- | |- | ||
!<br>Healthy Sting | !<br>Healthy Sting | ||
| | |Passive | ||
|Weakpoint Attacks triggered from behind an enemy restore 5% Health | |Weakpoint Attacks triggered from behind an enemy restore 5% Health | ||
|6 (六) | |||
|Back Breaker | |||
| | |||
|- | |||
|} | |} | ||
| Line 404: | Line 542: | ||
!Tools Mastery Level | !Tools Mastery Level | ||
!Chance to refill Tool | !Chance to refill Tool | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| | |||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| | |||
| | | | ||
|- | |- | ||
!3 | !3 | ||
| +3% | | +3% | ||
| | |||
|- | |- | ||
!4 | !4 | ||
| +4% | | +4% | ||
| | |||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Adrenaline Generator | !<br>Adrenaline Generator | ||
| | |Passive | ||
|Increase Adrenaline Gain by 15% | |Increase Adrenaline Gain by '''(5/10/15)'''% | ||
| | |1 (一) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Smoke Bomb | !<br>Smoke Bomb | ||
| | |Passive | ||
|Hold LT / L2 to aim and press RT / R1 to throw a smoke bomb and break all lines of sight | |Hold LT / L2 to aim and press RT / R1 to throw a smoke bomb and break all lines of sight | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Kunai | !<br>Kunai | ||
| | |Passive | ||
|Hold LT / L2 to aim and press RT / R1 to throw a Kunai that deals 400% damage. Headshots on unsuspecting enemies will remove 3 Health Segments | |Hold LT / L2 to aim and press RT / R1 to throw a Kunai that deals 400% damage. Headshots on unsuspecting enemies will remove 3 Health Segments | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Quick Throw | !<br>Quick Throw | ||
| | |Passive | ||
|to automatically throw the equipped tool at the closest enemy or object | |Hold LT / L2 to aim and press RT / R1 to automatically throw the equipped tool at the closest enemy or object | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Larger Tool Bag I | !<br>Larger Tool Bag I | ||
| | |Passive | ||
|Increase maximum capacity for all tools: +1 Kunai, +1 [[Shuriken]], +1 Smoke Bombs, +1 Shinobi Bell | |Increase maximum capacity for all tools: +1 Kunai, +1 [[Shuriken]], +1 Smoke Bombs, +1 Shinobi Bell | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Shinobi Bell | ||
| | |Passive | ||
|Hold LT / L2 to aim and press RT / R2 to throw a Shinobi Bell that distracts nearby enemies | |Hold LT / L2 to aim and press RT / R2 to throw a Shinobi Bell that distracts nearby enemies | ||
| | |2 (二) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Enduring Haze | !<br>Enduring Haze | ||
| | |Passive | ||
|Smoke Bomb has its duration increased to 10 seconds | |Smoke Bomb has its duration increased to 10 seconds | ||
|2 (二) | |||
|Smoke Bomb | |||
|2 Mastery Points | |||
|- | |- | ||
!<br>Kunai Assassination | !<br>Kunai Assassination Damage I | ||
| | |Passive | ||
|Naoe removes 1 additional Health Segment with Kunai | |Naoe removes 1 additional Health Segment with Kunai | ||
|2 (二) | |||
|Kunai | |||
| | |||
|- | |- | ||
!<br>Shuriken | !<br>Shuriken | ||
| | |Passive | ||
|Hold LT / L2 to aim and press RT / R1 to throw a Shuriken that deals 100% damage. Staggers enemies and can be used on the environment | |Hold LT / L2 to aim and press RT / R1 to throw a Shuriken that deals 100% damage. Staggers enemies and can be used on the environment | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Tool Professional | !<br>Tool Professional | ||
| | |Passive | ||
|Increase damage with Tools by '''(6/12/?)'''% | |||
|Increase damage with Tools by '''12 | |3 (三) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Golden Bell | !<br>Golden Bell | ||
| | |Passive | ||
|Shinobi Bell is now golden and its shine can attract enemies from afar | |Shinobi Bell is now golden and its shine can attract enemies from afar | ||
|3 (三) | |||
|Shinobi Bell | |||
|2 Mastery Points | |||
|- | |- | ||
!<br>Armor Piercing | !<br>Armor Piercing | ||
| | |Passive | ||
|Kunai now have 50% Armor Piercing | |Kunai now have 50% Armor Piercing<br>(Increase Kunai damage by 10%) | ||
|3 (三) | |||
|Kunai | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Larger Tool Bag II | !<br>Larger Tool Bag II | ||
| | |Passive | ||
|Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | |Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | ||
|4 (四) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Widespread | !<br>Widespread | ||
| | |Passive | ||
|Smoke Bomb has its radius increased to 10 meters | |Smoke Bomb has its radius increased to 10 meters | ||
|4 (四) | |||
|Enduring Haze; Progress further in the story | |||
| | |||
|- | |- | ||
!<br>Kunai Assassination | !<br>Kunai Assassination Damage II | ||
| | |Passive | ||
|Naoe removes 1 additional Health Segment with Kunai | |Naoe removes 1 additional Health Segment with Kunai | ||
|4 (四) | |||
|Kunai Assassination Damage I | |||
| | |||
|- | |- | ||
!<br>Triple Threat | !<br>Triple Threat | ||
| | |Passive | ||
|Naoe can now throw 3 Shurikens at the same time for the cost of 1 | |Naoe can now throw 3 Shurikens at the same time for the cost of 1<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Shuriken | |||
| | | | ||
|- | |- | ||
!<br>Tool Affliction Proficiency | !<br>Tool Affliction Proficiency | ||
| | |Passive | ||
|Increase Affliction buildup with Tools by 3% | |Increase Affliction buildup with Tools by 3%. An enemy is Afflicted when suffering from Bleed, Poison, or Daze<!-- Still needs upgrade info, 2 stages --> | ||
| | |5 (五) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Louder Chimes | !<br>Louder Chimes | ||
| | |Passive | ||
|Shinobi Bell has its radius increased to 5 meters | |Shinobi Bell has its radius increased to 5 meters | ||
|5 (五) | |||
|Golden Bell | |||
| | | | ||
|- | |- | ||
!<br>Everlast | !<br>Everlast | ||
| | |Passive | ||
|Kunai can no longer break on hard impact and can be retrieved indefinitely | |Kunai can no longer break on hard impact and can be retrieved indefinitely<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Armor Piercing | |||
| | | | ||
|- | |- | ||
!<br>Larger Tool Bag III | !<br>Larger Tool Bag III | ||
| | |Passive | ||
|Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | |Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | ||
|6 (六) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Kunai Assassination | !<br>Kunai Assassination Damage III | ||
| | |Passive | ||
|Naoe removes 1 additional Health Segment with Kunai | |Naoe removes 1 additional Health Segment with Kunai | ||
|6 (六) | |||
|Kunai Assassination Damage II | |||
| | |||
|- | |- | ||
!<br>Bank Shot | !<br>Bank Shot | ||
| | |Passive | ||
|Shuriken can now bounce between targets | |Shuriken can now bounce between targets<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Triple Threat; Complete The Tournament | |||
| | | | ||
|- | |||
|} | |} | ||
| Line 545: | Line 747: | ||
!Shinobi<br>Mastery Level | !Shinobi<br>Mastery Level | ||
!Health<br>increase | !Health<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| | |||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| +5% | | +5% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| +8% | | +8% | ||
| | |||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Prodigy | !<br>Prodigy | ||
| | |Passive | ||
|Increase damage with Abilities by '''(3/6/9)%''' | |||
|1 (一) | |||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Grab | !<br>Grab | ||
| | |Passive | ||
|Press Y / △ while [[Social stealth|undetected]] to | |Press Y / △ while [[Social stealth|undetected]] to grab an enemy. Once grabbed, you can move with them and hold Y / △ to knock them out | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Grappling Hook | ||
| | |Passive | ||
|Press LB / L1 to launch your Grappling Hook. Press B / O to drop. L-stick to swing and to move up or down and A / X to jump | |Press LB / L1 to launch your Grappling Hook. Press B / O to drop. L-stick to swing and to move up or down and A / X to jump | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Shallow Water Breathing | !<br>Shallow Water Breathing | ||
| | |Passive | ||
|Allows Naoe to breathe through a reed while remaining still in shallow water | |Allows Naoe to breathe through a reed while remaining still in shallow water | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Igan Roll | !<br>Igan Roll | ||
| | |Passive | ||
|Press B / O before hitting the ground to reduce fall damage | |Press B / O before hitting the ground to reduce fall damage | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Evasive | !<br>Evasive | ||
| | |Passive | ||
|Increase damage after an evade by 4% | |Increase damage after an evade by '''(4/?/?)'''% | ||
| | |2 (二) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Grab Assassinate | !<br>Grab Assassinate | ||
| | |Passive | ||
|After grabbing an enemy, press RT / R1 to Assassinate them | |After grabbing an enemy, press RT / R1 to Assassinate them | ||
|2 (二) | |||
|Grab | |||
| | |||
|- | |- | ||
!<br>Ascension Boost | !<br>Ascension Boost | ||
| | |Passive | ||
|While using the Grappling Hook, Naoe can climb much faster | |While using the Grappling Hook, Naoe can climb much faster | ||
|2 (二) | |||
|Grappling Hook | |||
| | |||
|- | |- | ||
!<br>Heighten Senses | !<br>Heighten Senses | ||
| | |Ability | ||
|While undetected, time slows down around Naoe for 8 seconds. Aborts on enemy contact. | |While undetected, time slows down around Naoe for 8 seconds. Aborts on enemy contact. | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Ninja Fall | !<br>Ninja Fall | ||
| | |Passive | ||
|Igan Roll now negates all fall damage | |Igan Roll now negates all fall damage | ||
|2 (二) | |||
|Igan Roll | |||
| | |||
|- | |- | ||
!<br>Quick Knock Out | !<br>Quick Knock Out | ||
| | |Passive | ||
|Knock out after Grab can now be performed faster | |Knock out after Grab can now be performed faster | ||
|3 (三) | |||
|Grab Assassinate | |||
| | |||
|- | |- | ||
!<br>Lightning Kicks | !<br>Lightning Kicks | ||
| | |Ability | ||
|Knock down the 2 closest enemies and deal 20% ability damage to each | |Knock down the 2 closest enemies and deal 20% ability damage to each | ||
|3 (三) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Vault | !<br>Vault | ||
| | |Passive | ||
|Press B / O quickly after deflecting an attack with LT / L1 to jump over an enemy and make the target Vulnerable | |Press B / O quickly after deflecting an attack with LT / L1 to jump over an enemy and make the target Vulnerable | ||
|3 (三) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Efficient | !<br>Efficient | ||
| | |Passive | ||
|Reduce ability cooldown by 5% | |Reduce ability cooldown by '''(5/?/?)'''% | ||
| | |4 (四) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Immobilized | !<br>Immobilized | ||
| | |Passive | ||
|Increase the knockdown duration by 8 seconds | |Increase the knockdown duration by 8 seconds<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Lightning Kicks | |||
| | | | ||
|- | |- | ||
!<br>Extended Perception | !<br>Extended Perception | ||
| | |Passive | ||
|Increase Heightened Senses duration by 4 seconds | |Increase Heightened Senses duration by 4 seconds<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Heighten Senses | |||
| | | | ||
|- | |- | ||
!<br>Destabilizing Vault | !<br>Destabilizing Vault | ||
| | |Passive | ||
|Increase Critical Chance by 10% over 5 seconds after using Vault | |Increase Critical Chance by 10% over 5 seconds after using Vault | ||
|4 (四) | |||
|Vault | |||
| | |||
|- | |- | ||
!<br>Sweep the Leg | !<br>Sweep the Leg | ||
| | |Passive | ||
|Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down | |Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Immobilized; Progress further in the story | |||
| | |||
|- | |- | ||
!<br>Critical Insight | !<br>Critical Insight | ||
| | |Passive | ||
|Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation. | |Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation.<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Extended Perception; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>High Vault | !<br>High Vault | ||
| | |Passive | ||
|Throw a Shuriken mid-air on a successful Vault | |Throw a Shuriken mid-air on a successful Vault | ||
|6 (六) | |||
|Destabilizing Vault | |||
| | |||
|- | |||
|} | |} | ||
| Line 674: | Line 938: | ||
!Assassin<br>Mastery Level | !Assassin<br>Mastery Level | ||
!Adrenaline Gain<br>on Assassination | !Adrenaline Gain<br>on Assassination | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| | |||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| | |||
| | | | ||
|- | |- | ||
!3 | !3 | ||
| +15% | | +15% | ||
| | |||
|- | |- | ||
!4 | !4 | ||
| +20% | | +20% | ||
| | |||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Executioner | !<br>Executioner | ||
| | |Passive | ||
|Increase damage on vulnerable enemies by '''(4/8/12)%''' | |||
|Increase damage on vulnerable enemies by '''8%''' | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Shoji Assassination | !<br>Shoji Door Assassination | ||
| | |Passive | ||
|While using a Katana, Naoe can Assassinate targets through shoji doors | |While using a Katana, Naoe can Assassinate targets through shoji doors | ||
| | |1 (一) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Hidden Blade | !<br>Hidden Blade | ||
| | |Passive | ||
|Press RT / R1 to Assassinate regular enemies and remove Health Segments. Current Health Segment Removal: 3 | |Press RT / R1 to Assassinate regular enemies and remove Health Segments. Current Health Segment Removal: 3 | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Eagle Vision | ||
| | |Passive | ||
|Hold R-stick to highlight enemies around you | |Hold R-stick to highlight enemies around you | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Nightcrawler | !<br>Nightcrawler | ||
| | |Passive | ||
|Increase damage during the night by 4% | |Increase damage during the night by '''(4/8/12)'''% | ||
| | |2 (二) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Double Assassinate | !<br>Double Assassinate | ||
| | |Passive | ||
|While using a Tanto, Naoe can Assassinate two targets standing close together with a single attack | |While using a Tanto, Naoe can Assassinate two targets standing close together with a single attack | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Assassination Damage I | !<br>Assassination Damage I | ||
| | |Passive | ||
|Naoe removes 1 additional Heath Segments with Assassinations | |Naoe removes 1 additional Heath Segments with Assassinations | ||
|2 (二) | |||
|Hidden Blade | |||
| | |||
|- | |- | ||
!<br>Vigor I | !<br>Vigor I | ||
| | |Passive | ||
|Increase Naoe's Adrenaline Chunks by 1 | |Increase Naoe's Adrenaline Chunks by 1 | ||
|3 (三) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Reinforced Blade | !<br>Reinforced Blade | ||
| | |Passive | ||
|Hidden Blade can now be used against large enemies | |Hidden Blade can now be used against large enemies | ||
|3 (三) | |||
|Hidden Blade | |||
| | |||
|- | |- | ||
!<br>Improved Sense | !<br>Improved Sense | ||
| | |Passive | ||
|Increase the longevity of Eagle Vision's effect after deactivation | |Increase the longevity of Eagle Vision's effect after deactivation | ||
|3 (三) | |||
|Eagle Vision | |||
|2 Mastery Points | |||
|- | |- | ||
|Frontrunner | |||
| | |Passive | ||
|Increase damage while Health is full by 4% | |Increase damage while Health is full by '''(4/8/12)'''% | ||
| | |4 (四) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Vigor II | !<br>Vigor II | ||
| | |Passive | ||
|Increase Naoe's Adrenaline Chunks by 1 | |Increase Naoe's Adrenaline Chunks by 1 | ||
|4 (四) | |||
|Vigor I | |||
| | |||
|- | |- | ||
!<br>Assassination Damage II | !<br>Assassination Damage II | ||
| | |Passive | ||
|Naoe removes 1 additional Heath Segments with Assassinations | |Naoe removes 1 additional Heath Segments with Assassinations | ||
|4 (四) | |||
|Assassination Damage I | |||
| | |||
|- | |- | ||
!<br>Rush Assassinate | !<br>Rush Assassinate | ||
| | |Passive | ||
|While using a Kusarigama, Naoe can close the distance and deal Assassination Damage to a single target | |While using a Kusarigama, Naoe can close the distance and deal Assassination Damage to a single target | ||
| | |5 (五) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Hand | !<br>Hand of the Creed | ||
| | |Passive | ||
|Hidden Blade can no longer be denied when enemies see Naoe coming | |Hidden Blade can no longer be denied when enemies see Naoe coming | ||
|5 (五) | |||
|Reinforced Blade | |||
| | |||
|- | |- | ||
!<br>Vigor III | !<br>Vigor III | ||
| | |Passive | ||
|Increase Naoe's Adrenaline Chunks by 1 | |Increase Naoe's Adrenaline Chunks by 1 | ||
|6 (六) | |||
|Vigor II; Complete The Shinbakafu | |||
| | |||
|- | |- | ||
!<br>Assassination Damage III | !<br>Assassination Damage III | ||
| | |Passive | ||
|Naoe removes 1 additional Heath Segments with Assassinations | |Naoe removes 1 additional Heath Segments with Assassinations | ||
|6 (六) | |||
|Assassination Damage II; Progress further in the story | |||
| | |||
|- | |||
|} | |} | ||
| Line 793: | Line 1,109: | ||
!{{Wiki|Ōdachi|Long Katana}}<br>Mastery Level | !{{Wiki|Ōdachi|Long Katana}}<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| | |||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| +14% | | +14% | ||
| | |||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Adrenaline Builder | !<br>Adrenaline Builder | ||
| | |Passive | ||
| | |Increase Adrenaline Gain by '''(5/10/15)%''' | ||
|1 (一) | |||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Sheathed Attack | !<br>Sheathed Attack | ||
| | |Passive | ||
|Hold LT / L1 and press RT / R1 or RB / R2 to sheathe the Katana and launch a stronger strike that can break the target's guard | |Hold LT / L1 and press RT / R1 or RB / R2 to sheathe the Katana and launch a stronger strike that can break the target's guard | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Power Dash | !<br>Power Dash | ||
| | |Ability | ||
|Dash to a single enemy, dealing 50% ability damage, then move behind them to make them Vulnerable | |Dash to a single enemy, dealing 50% ability damage, then move behind them to make them Vulnerable | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Riposte | !<br>Riposte | ||
| | |Passive | ||
|Release LT / L1 right after blocking a hit to perform an immediate Riposte | |Release LT / L1 right after blocking a hit to perform an immediate Riposte | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Combat Expert | !<br>Combat Expert | ||
| | |Passive | ||
| | |Increase damage with Melee Weapons by '''(3/6/9)%''' | ||
|2 (二) | |||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Payback | !<br>Payback | ||
| | |Ability | ||
|Deal 3 powerful strikes to a single enemy, each dealing 35% ability damage and restoring 10% Health | |Deal 3 powerful strikes to a single enemy, each dealing 35% ability damage and restoring 10% Health | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Energizing Defense | !<br>Energizing Defense | ||
| | |Passive | ||
|Riposte now restores 5% Health | |Riposte now restores 5% Health<br><br>(Increase Riposte damage by 40%) | ||
|2 (二) | |||
|Riposte | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Sheathed Posture | !<br>Sheathed Posture | ||
| | |Passive | ||
|Sheathed Attack can now become a Posture attack by holding RT / R1 or RB / R2 | |Sheathed Attack can now become a Posture attack by holding RT / R1 or RB / R2<br><br>(Increase Sheathed Attack damage by 20%) | ||
|3 (三) | |||
|Sheathed Attack | |||
|1 Mastery Point | |||
|- | |- | ||
!<br> | !<br>Samurai Showdown | ||
| | |Ability | ||
|Taunt up to 3 different enemies and attack them, dealing 15% ability damage to each | |Taunt up to 3 different enemies and attack them, dealing 15% ability damage to each | ||
| | |3 (三) | ||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Overrun | !<br>Overrun | ||
| | |Passive | ||
|Increase Payback damage by 1% per 1% Health missing | |Increase Payback damage by 1% per 1% Health missing<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Payback | |||
| | | | ||
|- | |- | ||
!<br>Defensive Strike | !<br>Defensive Strike | ||
| | |Passive | ||
|Riposte now has 100% Critical Chance when performed against a Flurry Attack | |Riposte now has 100% Critical Chance when performed against a Flurry Attack<!-- Still needs upgrade info --> | ||
| | |3 (三) | ||
|Energizing Defense | |||
|2 Mastery Points | |||
|- | |- | ||
!<br>Melee Weapon | !<br>Melee Weapon Armor Damage | ||
| | |Passive | ||
|Increase Armor Damage with Melee Weapons by 6% | |Increase Armor Damage with Melee Weapons by 6%<!-- Still needs upgrade info, 2 stages --> | ||
| | |4 (四) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Shatter | !<br>Shatter | ||
| | |Passive | ||
|Increase Samurai Showdown Armor Damage by 50% | |Increase Samurai Showdown Armor Damage by 50%<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Samurai Showdown | |||
| | | | ||
|- | |- | ||
!<br>Armor Avoidance | !<br>Armor Avoidance | ||
| | |Passive | ||
|Power Dash now has 100% Armor Piercing | |Power Dash now has 100% Armor Piercing<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Power Dash | |||
| | | | ||
|- | |- | ||
!<br>Adrenaline Boost | !<br>Adrenaline Boost | ||
| | |Passive | ||
|Sheathed Attack generates 50% of an Adrenaline Chunk on hit | |Sheathed Attack generates 50% of an Adrenaline Chunk on hit<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Sheathed Posture | |||
| | | | ||
|- | |- | ||
!<br>Unstoppable | !<br>Unstoppable | ||
| | |Passive | ||
|Payback can no longer be blocked or parried | |Payback can no longer be blocked or parried<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Overrun | |||
| | | | ||
|- | |- | ||
!<br>Call of Honor | !<br>Call of Honor | ||
| | |Passive | ||
|Samurai Showdown can now taunt up to 4 different enemies | |Samurai Showdown can now taunt up to 4 different enemies<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Shatter | |||
| | | | ||
|- | |- | ||
!<br>Chained Power Dash | !<br>Chained Power Dash | ||
| | |Passive | ||
|Power Dash can now rush to a second enemy | |Power Dash can now rush to a second enemy<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Armor Avoidance; Progress further in the story | |||
| | | | ||
|- | |||
|} | |} | ||
| Line 922: | Line 1,286: | ||
!Naginata<br>Mastery Level | !Naginata<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
| | |||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| | |||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>One Man Army | !<br>One Man Army | ||
| | |Passive | ||
|Increase damage when hitting multiple enemies by '''(5/10/15)'''% | |||
|Increase damage when hitting multiple enemies by '''10 | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Far Reach | !<br>Far Reach | ||
| | |Passive | ||
|Enemies hit by the tip of a Naginata take 15.00% more damage | |Enemies hit by the tip of a Naginata take 15.00% more damage | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Crescent | !<br>Crescent Strike | ||
| | |Ability | ||
|Jump to an enemy and swing the Naginata in a large arc in front of you, dealing 25% ability damage and pushing them back | |Jump to an enemy and swing the Naginata in a large arc in front of you, dealing 25% ability damage and pushing them back | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Combo Ender Armor Piercing | !<br>Combo Ender Armor Piercing | ||
| | |Passive | ||
|Increase Armor Piercing with Combo Enders by 8% | |Increase Armor Piercing with Combo Enders by 8%<!-- Still needs upgrade info, 2 stages --> | ||
| | |2 (二) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Lethal Reach | !<br>Lethal Reach | ||
| | |Passive | ||
|Increase Critical Chance with Far Reach by 15% | |Increase Critical Chance with Far Reach by 15% | ||
|2 (二) | |||
|Far Reach | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Impale | !<br>Impale | ||
| | |Ability | ||
|Impale an enemy, dealing 15.00% ability damage and moving with them up to 13 meters. On release, they become Vulnerable. | |Impale an enemy, dealing 15.00% ability damage and moving with them up to 13 meters. On release, they become Vulnerable. | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Whirlwind | !<br>Whirlwind | ||
| | |Passive | ||
|Hold LT / L1 and press RT / R1, RB / R2, RB / R2, RT / R1, RB / R2, for a powerful combo dealing 5% more damage with each strike | |Hold LT / L1 and press RT / R1, RB / R2, RB / R2, RT / R1, RB / R2, for a powerful combo dealing 5% more damage with each strike | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Fatal Reach | !<br>Fatal Reach | ||
| | |Passive | ||
|Far Reach generates 10% of an Adrenaline Chunk on hit | |Far Reach generates 10% of an Adrenaline Chunk on hit | ||
|3 (三) | |||
|Lethal Reach | |||
| | |||
|- | |- | ||
!<br>Onslaught | !<br>Onslaught | ||
| | |Ability | ||
|Unleash a flurry of 8 strikes on a single enemy, dealing 15% ability damage each. Half as effective on large enemies. | |Unleash a flurry of 8 strikes on a single enemy, dealing 15% ability damage each. Half as effective on large enemies. | ||
| | |3 (三) | ||
| | |N/A | ||
|3 Mastery Points | |||
|- | |- | ||
!<br>Deep Cut | !<br>Deep Cut | ||
| | |Passive | ||
|Crescent Strike now inflicts 35% Bleed buildup | |Crescent Strike now inflicts 35% Bleed buildup<!-- Still needs upgrade info --> | ||
| | |3 (三) | ||
|Crescent Strike | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Lethal Charge | !<br>Lethal Charge | ||
| | |Passive | ||
|Impale now moves further with the impaled enemy | |Impale now moves further with the impaled enemy<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Impale | |||
| | | | ||
|- | |- | ||
!<br>Piercing Momentum | !<br>Piercing Momentum | ||
| | |Passive | ||
|Increase Armor Piercing with consecutive hits by 4% | |Increase Armor Piercing with consecutive hits by '''(4/8/12)'''% | ||
| | |4 (四) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Stampeding Charge | !<br>Stampeding Charge | ||
| | |Passive | ||
|Impale now pushes back enemies on the path | |Impale now pushes back enemies on the path<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Lethal Charge | |||
| | | | ||
|- | |- | ||
!<br>Rising Storm | !<br>Rising Storm | ||
| | |Passive | ||
|Whirlwind generates 10% of an Adrenaline Chunk on hit | |Whirlwind generates 10% of an Adrenaline Chunk on hit<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Whirlwind | |||
| | | | ||
|- | |- | ||
!<br>Broader Onslaught | !<br>Broader Onslaught | ||
| | |Passive | ||
|Onslaught now has its full effect on large enemies | |Onslaught now has its full effect on large enemies<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Onslaught | |||
| | | | ||
|- | |- | ||
!<br>Disabling Strike | !<br>Disabling Strike | ||
| | |Passive | ||
|Crescent Strike now knocks down enemies | |Crescent Strike now knocks down enemies<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Deep Cut; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Ultimate Onslaught | !<br>Ultimate Onslaught | ||
| | |Passive | ||
|Onslaught can no longer be blocked or parried | |Onslaught can no longer be blocked or parried<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Broader Onslaught; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Persistent Storm | !<br>Persistent Storm | ||
| | |Passive | ||
|After performing the first strike, press RT / R1 or RB / R2 in any order to keep the Whirlwind going | |After performing the first strike, press RT / R1 or RB / R2 in any order to keep the Whirlwind going<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Rising Storm | |||
| | | | ||
|- | |||
|} | |} | ||
| Line 1,050: | Line 1,463: | ||
![[Kanabō]]<br>Mastery Level | ![[Kanabō]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
| | |||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| | |||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Combo Ender Damage | !<br>Combo Ender Damage | ||
| | |Passive | ||
|Increase damage with Combo Ender by '''(4/8/12)'''% | |||
|Increase damage with Combo Ender by '''8 | |1 (一) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Devastation | !<br>Devastation | ||
| | |Passive | ||
|Switch attack type at the end of a combo to trigger an additional combo ender | |Switch attack type at the end of a combo to trigger an additional combo ender | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Spine Breaker | !<br>Spine Breaker | ||
| | |Ability | ||
|Grab an enemy with the Kanabo, dealing 50% ability damage and knocking out regular enemies. Half as effective on large enemies | |Grab an enemy with the Kanabo, dealing 50% ability damage and knocking out regular enemies. Half as effective on large enemies | ||
|1 (一) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Turmoil | !<br>Turmoil | ||
| | |Passive | ||
|Devastation combo enders generates 50% of an Adrenaline Chunk on hit | |Devastation combo enders generates 50% of an Adrenaline Chunk on hit<!-- Still needs upgrade info --> | ||
| | |2 (二) | ||
|Devastation | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Irresistible Force | !<br>Irresistible Force | ||
| | |Passive | ||
|Increase Spine Breaker knockdown duration by 10 seconds | |Increase Spine Breaker knockdown duration by 10 seconds<!-- Still needs upgrade info --> | ||
|2 (二) | |||
|Spine Breaker | |||
| | | | ||
|- | |- | ||
!<br>Crushing Shockwave | !<br>Crushing Shockwave | ||
| | |Ability | ||
|A downward strike that deals 90% ability damage, disables the targets, and staggers all enemies in a 3 meter radius | |A downward strike that deals 90% ability damage, disables the targets, and staggers all enemies in a 3 meter radius | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Forward Momentum | !<br>Forward Momentum | ||
| | |Passive | ||
|When you hit an enemy, press RT / R1 or RB / R2 to chain your next attack faster | |When you hit an enemy, press RT / R1 or RB / R2 to chain your next attack faster | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Ability Master | !<br>Ability Master | ||
| | |Passive | ||
|Increase damage with Abilities by '''(3/6/9)'''% | |||
|Increase damage with Abilities by '''6 | |3 (三) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Infinite Devastation | !<br>Infinite Devastation | ||
| | |Passive | ||
|Press the opposite attack input after a Devastation to perform a second one | |Press the opposite attack input after a Devastation to perform a second one<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Turmoil | |||
| | | | ||
|- | |- | ||
!<br>Slugging Rampage | !<br>Slugging Rampage | ||
| | |Ability | ||
|A series of spinning strikes that deal 20% ability damage each and sends everyone nearby flying backward | |A series of spinning strikes that deal 20% ability damage each and sends everyone nearby flying backward | ||
|3 (三) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Power Surge | !<br>Power Surge | ||
| | |Passive | ||
|Each successful Forward Momentum before a Combo Ender increases its damage by 15% | |Each successful Forward Momentum before a Combo Ender increases its damage by 15% | ||
|3 (三) | |||
|Forward Momentum | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Damage Reduction | !<br>Damage Reduction | ||
| | |Passive | ||
|Increase Damage Reduction by 2% | |Increase Damage Reduction by '''2/4/6'''% | ||
| | |4 (四) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Unstoppable Strength | !<br>Unstoppable Strength | ||
| | |Passive | ||
|Spine Breaker now has its full effect against large enemies | |Spine Breaker now has its full effect against large enemies<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Irresistible Force | |||
| | | | ||
|- | |- | ||
!<br>Greater Shockwave | !<br>Greater Shockwave | ||
| | |Passive | ||
|Crushing Shockwave now afflicts enemies with Daze | |Crushing Shockwave now afflicts enemies with Daze<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Crushing Shockwave | |||
| | | | ||
|- | |- | ||
!<br>Slugging Torment | !<br>Slugging Torment | ||
| | |Passive | ||
|Slugging Rampage now lasts longer | |Slugging Rampage now lasts longer<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Slugging Rampage | |||
| | | | ||
|- | |- | ||
!<br>Absolute Shockwave | !<br>Absolute Shockwave | ||
| | |Passive | ||
|Increase Crushing Shockwave size by 167% | |Increase Crushing Shockwave size by 167%<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Greater Shockwave | |||
| | | | ||
|- | |- | ||
!<br>Slugging Fury | !<br>Slugging Fury | ||
| | |Passive | ||
|Slugging Rampage now lasts even longer | |Slugging Rampage now lasts even longer<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Slugging Torment | |||
| | | | ||
|- | |- | ||
!<br>Constant Pressure | !<br>Constant Pressure | ||
| | |Passive | ||
|Forward Momentum no longer requires hit confirmation. Press RT / R1 or RB / R2 at any time to chain your attack quicker | |Forward Momentum no longer requires hit confirmation. Press RT / R1 or RB / R2 at any time to chain your attack quicker<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Power Surge; Complete The Tournament | |||
| | |||
|- | |||
|} | |} | ||
| Line 1,174: | Line 1,638: | ||
{|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | {|class="wikitable" border="1" cellspacing="0" cellpadding="2" width="25%" style="text-align:center;" | ||
|- | |- | ||
! | ![[Arquebus|Teppo]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
| | |||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| | |||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Armor Damage | !<br>Armor Damage | ||
| | |Passive | ||
|Increase Armor Damage by 6% | |Increase Armor Damage by '''(6/12/18)'''% | ||
| | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Steady Hand | !<br>Steady Hand | ||
| | |Passive | ||
|While aiming, remain still for a short time to zoom in further and increase damage by 10% | |While aiming, remain still for a short time to zoom in further and increase damage by 10% | ||
|1 (一) | |||
|N/A | |||
|2 Mastery Points | |||
|- | |- | ||
!<br>Armor Buster | !<br>Armor Buster | ||
| | |Ability | ||
|Reload the Teppo and follow up with a shot that deals 100% ability damage and breaks the target's armor | |Reload the Teppo and follow up with a shot that deals 100% ability damage and breaks the target's armor | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Steel Bullets | ||
| | |Passive | ||
|Unlock a new Bullet type that makes the target Vulnerable. Press "←" while aiming to select them | |Unlock a new Bullet type that makes the target Vulnerable. Press "←" while aiming to select them | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Larger Pouch I | !<br>Larger Pouch I | ||
| | |Passive | ||
|Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | |Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Close Quarters | !<br>Close Quarters | ||
| | |Ability | ||
|Swing the Teppo at an enemy, dealing 60% ability damage, knocking them down, and automatically shooting them | |Swing the Teppo at an enemy, dealing 60% ability damage, knocking them down, and automatically shooting them | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Teppo Tempo | !<br>Teppo Tempo | ||
| | |Passive | ||
|After a successful dodge, hold RT / R1 at the end of the dodge to shoot at the attacker | |After a successful dodge, hold RT / R1 at the end of the dodge to shoot at the attacker | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Concussion Bullets | !<br>Concussion Bullets | ||
| | |Passive | ||
|Unlock a new Bullet type that builds up the Daze affliction. Press "↓" while aiming to select them | |Unlock a new Bullet type that builds up the Daze affliction. Press "↓" while aiming to select them | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Reload Speed | !<br>Reload Speed | ||
| | |Passive | ||
|Increase Teppo Reload Speed by 5% | |Increase Teppo Reload Speed by '''(5/10/15)'''% | ||
| | |3 (三) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Concentration | !<br>Concentration | ||
| | |Passive | ||
|Steady Hand now also slows down time for 5 seconds | |Steady Hand now also slows down time for 5 seconds<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Steady Hand | |||
| | | | ||
|- | |- | ||
!<br>Explosive Surprise | !<br>Explosive Surprise | ||
| | |Ability | ||
|Throw a [[gunpowder]] pouch and automatically shoot it to create an explosion that deals 35% ability damage | |Throw a [[gunpowder]] pouch and automatically shoot it to create an explosion that deals 35% ability damage | ||
|3 (三) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Radial Effect | !<br>Radial Effect | ||
| | |Passive | ||
|Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius | |Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius<!-- Still needs upgrade info --> | ||
| | |3 (三) | ||
|Armor Buster | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Teppo's Might | !<br>Teppo's Might | ||
| | |Passive | ||
|Close Quarters now has 25% Armor Piercing | |Close Quarters now has 25% Armor Piercing<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Close Quarters | |||
| | | | ||
|- | |- | ||
!<br> | !<br>Sharpnel Bullets | ||
| | |Passive | ||
|Unlock a new Bullet type that builds up the Bleed affliction. Press "→" while aiming to select them | |Unlock a new Bullet type that builds up the Bleed affliction. Press "→" while aiming to select them | ||
|3 (三) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Larger Pouch II | !<br>Larger Pouch II | ||
| | |Passive | ||
|Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | |Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | ||
|4 (四) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Explosive Barrage | !<br>Explosive Barrage | ||
| | |Passive | ||
|Explosive Surprise is chained a second time | |Explosive Surprise is chained a second time<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Explosive Surprise | |||
| | | | ||
|- | |- | ||
!<br>Target Vulnerability | !<br>Target Vulnerability | ||
| | |Passive | ||
|Teppo Tempo now makes the enemy Vulnerable | |Teppo Tempo now makes the enemy Vulnerable<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Teppo Tempo | |||
| | | | ||
|- | |- | ||
!<br>Range Weapon Expertise | !<br>Range Weapon Expertise | ||
| | |Passive | ||
|Increase damage with Ranged Weapons by 3% | |Increase damage with Ranged Weapons by '''(3/6/9)'''% | ||
| | |5 (五) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Locked In | !<br>Locked In | ||
| | |Passive | ||
|Steady Hand can no longer be interrupted | |Steady Hand can no longer be interrupted<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Concentration | |||
| | | | ||
|- | |- | ||
!<br>Deep Impact | !<br>Deep Impact | ||
| | |Passive | ||
|On hit, Armor Buster now pushes enemies away | |On hit, Armor Buster now pushes enemies away<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Radial Effect | |||
| | | | ||
|- | |- | ||
!<br>Brutal Takedown | !<br>Brutal Takedown | ||
| | |Passive | ||
|Close Quarters now automatically knocks out the target | |Close Quarters now automatically knocks out the target<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Teppo's Might | |||
| | | | ||
|- | |- | ||
!<br>Larger Pouch III | !<br>Larger Pouch III | ||
| | |Passive | ||
|Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | |Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | ||
|6 (六) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Explosive Warfare | !<br>Explosive Warfare | ||
| | |Passive | ||
|The explosion from Explosive Surprise now knocks down anyone caught in the blast | |The explosion from Explosive Surprise now knocks down anyone caught in the blast<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Explosive Barrage; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Quick Aim | !<br>Quick Aim | ||
| | |Passive | ||
|Teppo Tempo uses a faster reloading technique | |Teppo Tempo uses a faster reloading technique<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Target Vulnerability; Progress further in the story | |||
| | | | ||
|- | |||
|} | |} | ||
| Line 1,328: | Line 1,859: | ||
!Samurai<br>Mastery Level | !Samurai<br>Mastery Level | ||
!Health<br>increase | !Health<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| | |||
| | | | ||
|- | |- | ||
!2 | !2 | ||
| | |||
| | | | ||
|- | |- | ||
!3 | !3 | ||
| +8% | | +8% | ||
| | |||
|- | |- | ||
!4 | !4 | ||
| +12% | | +12% | ||
| | |||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Stronger, Smarter... | !<br>Stronger, Smarter... | ||
| | |Passive | ||
|Increase Cooldown Reduction by '''(5/10/15)'''% | |||
|Increase Cooldown Reduction by '''10 | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Brutal Assassination | !<br>Brutal Assassination | ||
| | |Passive | ||
|Press RT / R1 to perform Yasuke's own version of an Assassination and remove Health Segments | |||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Link Attack | !<br>Link Attack | ||
| | |Passive | ||
|Swap weapons "→" during a combo to transition into a quick attack while switching to your alternate weapon, extending your combo | |Swap weapons "→" during a combo to transition into a quick attack while switching to your alternate weapon, extending your combo | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>War Kick | !<br>War Kick | ||
| | |Ability | ||
|Perform a powerful kick on an enemy, dealing 20% ability damage and pushing them away. Half as effective on large enemies | |Perform a powerful kick on an enemy, dealing 20% ability damage and pushing them away. Half as effective on large enemies | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Bull Rush | ||
| | |Passive | ||
|While sprinting, regular enemies will be knocked back and some doors will break on impact. Half as effective on large enemies | |While sprinting, regular enemies will be knocked back and some doors will break on impact. Half as effective on large enemies | ||
| | |1 (一) | ||
|N/A | |||
| | | | ||
| | |||
|- | |- | ||
!<br>Regeneration | !<br>Regeneration | ||
| | |Passive | ||
|Restore '''(4/6/?)'''% of Yasuke's maximum Health when killing an enemy | |||
|Restore '''6 | |2 (二) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Improved Brutal Assassination | !<br>Improved Brutal Assassination | ||
| | |Passive | ||
|Yasuke can now perform his Brutal Assassination against large enemies | |Yasuke can now perform his Brutal Assassination against large enemies | ||
|2 (二) | |||
|Brutal Assassination | |||
| | |||
|- | |- | ||
!<br>Heavy Impact | !<br>Heavy Impact | ||
| | |Passive | ||
|War Kick now has its full impact on large enemies | |War Kick now has its full impact on large enemies<!-- Still needs upgrade info --> | ||
| | |2 (二) | ||
|War Kick | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Battle Cry | !<br>Battle Cry | ||
| | |Ability | ||
|Stagger all enemies within 10 meters of you | |Stagger all enemies within 10 meters of you | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Crash Collision | !<br>Crash Collision | ||
| | |Passive | ||
|Bull Rush can now deal 15.00% ability damage on contact | |Bull Rush can now deal 15.00% ability damage on contact<br><br>(Increase Bull Rush damage by 40%) | ||
|2 (二) | |||
|Bull Rush | |||
|2 Mastery Points | |||
|- | |- | ||
!<br>Vigor | !<br>Vigor I | ||
| | |Passive | ||
|Increase Yasuke's Adrenaline Chunks by 1 | |Increase Yasuke's Adrenaline Chunks by 1 | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Assassination Damage I | !<br>Assassination Damage I | ||
| | |Passive | ||
|Yasuke removes 2 additional Health Segments with Assassinations | |Yasuke removes 2 additional Health Segments with Assassinations | ||
|3 (三) | |||
|Improved Brutal Assassination | |||
| | |||
|- | |- | ||
!<br>Impenetrable Defense | !<br>Impenetrable Defense | ||
| | |Ability | ||
|Immediately counter every attack received for 20 seconds and up to 5 hits | |Immediately counter every attack received for 20 seconds and up to 5 hits | ||
|3 (三) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Outnumbered | !<br>Outnumbered | ||
| | |Passive | ||
|For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds | |For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Battle Cry | |||
| | | | ||
|- | |- | ||
!<br>Big Impact | !<br>Big Impact | ||
| | |Passive | ||
|Bull Rush now has its full effect on large enemies | |Bull Rush now has its full effect on large enemies<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Crash Collision | |||
|2 Mastery Points | |||
|- | |||
!<br>Vigor II | |||
|Passive | |||
|Increase Yasuke's Adrenaline Chunks by 1 | |||
|3 (三) | |||
|Vigor I | |||
| | | | ||
|- | |- | ||
!<br> | !<br>Unbreachable Guard | ||
| | |Passive | ||
|Impenetrable Defense now makes attackers Vulnerable | |Impenetrable Defense now makes attackers Vulnerable<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Impenetrable Defense | |||
| | | | ||
|- | |- | ||
!<br>Defensive Breach | !<br>Defensive Breach | ||
| | |Passive | ||
| +2% damage on enemy collisions | | +2% damage on enemy collisions<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Heavy Impact; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Healing Shout | !<br>Healing Shout | ||
| | |Passive | ||
|Battle Cry now also restores 50% of maximum Health over 10 seconds | |Battle Cry now also restores 50% of maximum Health over 10 seconds<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Outnumbered | |||
| | | | ||
|- | |- | ||
!<br>Samurai Stand | !<br>Samurai Stand | ||
| | |Ability | ||
|Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds | |Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds | ||
|4 (四) | |||
|Progress further in the story | |||
| | |||
|- | |- | ||
!<br>Strength Builder | !<br>Strength Builder | ||
| | |Passive | ||
|Increase damage per filled Adrenaline Chunk by 2% | |Increase damage per filled Adrenaline Chunk by 2%<!-- Still needs upgrade info, two stages --> | ||
| | |5 (五) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Assassination Damage II | !<br>Assassination Damage II | ||
| | |Passive | ||
|Yasuke removes 2 additional Health Segments with Assassinations | |Yasuke removes 2 additional Health Segments with Assassinations | ||
|5 (五) | |||
|Assassination Damage I | |||
| | |||
|- | |- | ||
!<br>Samurai Frenzy | !<br>Samurai Frenzy | ||
| | |Passive | ||
|When killing an enemy, Samurai Stand duration is increased by 2.50 seconds | |When killing an enemy, Samurai Stand duration is increased by 2.50 seconds<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Samurai Stand | |||
| | | | ||
|- | |- | ||
!<br>Vigor III | !<br>Vigor III | ||
| | |Passive | ||
|Increase Yasuke's Adrenaline Chunks by 1 | |Increase Yasuke's Adrenaline Chunks by 1 | ||
|5 (五) | |||
|Vigor II; Complete The Shinbakafu | |||
| | |||
|- | |- | ||
!<br>Absolute Protection | !<br>Absolute Protection | ||
| | |Passive | ||
|Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks | |Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Unbreachable Guard; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Eternal Samurai | !<br>Eternal Samurai | ||
| | |Passive | ||
|While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal | |While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Samurai Frenzy | |||
| | | | ||
|- | |||
|} | |} | ||
| Line 1,487: | Line 2,092: | ||
!{{Wiki|Yumi}} [[Bow]]<br>Mastery Level | !{{Wiki|Yumi}} [[Bow]]<br>Mastery Level | ||
!Damage<br>increase | !Damage<br>increase | ||
!Cost | |||
|- | |- | ||
!1 | !1 | ||
| +3% | | +3% | ||
| | |||
|- | |- | ||
!2 | !2 | ||
| +7% | | +7% | ||
| | |||
|- | |- | ||
!3 | !3 | ||
| | |||
| | | | ||
|- | |- | ||
!4 | !4 | ||
| | |||
| | | | ||
|- | |- | ||
!5 | !5 | ||
| | |||
| | | | ||
|- | |- | ||
!6 | !6 | ||
| | |||
| | | | ||
|- | |- | ||
!7 | !7 | ||
| | |||
| | | | ||
|- | |- | ||
!8 | !8 | ||
| | |||
| | | | ||
|- | |- | ||
|} | |} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" style="text-align:center;" width="100%" cellspacing="0" cellpadding="2" border="1" | ||
|- | |- | ||
!Skill | !Skill | ||
! | !Type | ||
!Description | !Description | ||
! | !Knowledge level | ||
! | !Requirements | ||
!Cost | |||
|- | |- | ||
!<br>Swift Hand | !<br>Swift Hand | ||
| | |Passive | ||
|Increase Bow Draw Speed by 5% | |Increase Bow Draw Speed by '''(5/10/15)'''% | ||
| | |1 (一) | ||
| | |N/A | ||
|1 Mastery Point | |||
|- | |- | ||
!<br>Marksman's Shot | !<br>Marksman's Shot | ||
| | |Passive | ||
|When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / R2 | |When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / R2 | ||
|1 (一) | |||
|N/A | |||
|1 Mastery Point | |||
|- | |- | ||
!<br>Staggering Blast | !<br>Staggering Blast | ||
| | |Ability | ||
|Shoot a powerful arrow at the target, dealing 60.00% ability damage and pushing them back | |Shoot a powerful arrow at the target, dealing 60.00% ability damage and pushing them back | ||
|1 (一) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Serrated Arrows | !<br>Serrated Arrows | ||
| | |Passive | ||
|Unlock a new Arrow type that builds up the Bleed affliction. Press "→ " while aiming to select them | |Unlock a new Arrow type that builds up the Bleed affliction. Press "→ " while aiming to select them | ||
|1 (一) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Large Quiver I | ||
| | |Passive | ||
|Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | |Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Marksman's Stance | !<br>Marksman's Stance | ||
| | |Passive | ||
|Marksman's Shot is now a Posture Shot | |Marksman's Shot is now a Posture Shot | ||
|2 (二) | |||
|Marksman's Shot | |||
| | |||
|- | |- | ||
!<br>Clear Mind | !<br>Clear Mind | ||
| | |Ability | ||
|Time slows down around you for 10 seconds while aiming | |Time slows down around you for 10 seconds while aiming | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Kyudo Master | ||
| | |Passive | ||
|Release RB / R2 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds | |Release RB / R2 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds | ||
|2 (二) | |||
|N/A | |||
|3 Mastery Points | |||
|- | |- | ||
!<br>Silent Arrows | !<br>Silent Arrows | ||
| | |Passive | ||
|Unlock a new Arrow that has 100% Armor Piercing and removes 4 Health Segments with headshots on unsuspecting enemies. Press "←" while aiming to select them | |Unlock a new Arrow that has 100% Armor Piercing and removes 4 Health Segments with headshots on unsuspecting enemies. Press "←" while aiming to select them | ||
|2 (二) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Critical Damage | !<br>Critical Damage | ||
| | |Passive | ||
|Increase Critical Damage by '''(4/8/12)'''% | |||
|Increase Critical Damage by '''8 | |3 (三) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Marksman's Touch | !<br>Marksman's Touch | ||
| | |Passive | ||
|Marksman's Shot now has 100% Armor Piercing | |Marksman's Shot now has 100% Armor Piercing | ||
|3 (三) | |||
|Marksman's Stance | |||
| | |||
|- | |- | ||
!<br>Retreating Shot | !<br>Retreating Shot | ||
| | |Ability | ||
|Shoot 4 arrows at the closest enemy, dealing 10% ability damage each time while evading incoming attacks | |Shoot 4 arrows at the closest enemy, dealing 10% ability damage each time while evading incoming attacks | ||
|3 (三) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Headshot Lock | !<br>Headshot Lock | ||
| | |Passive | ||
|Staggering Blast now automatically aims at the head | |Staggering Blast now automatically aims at the head<!-- Still needs upgrade info --> | ||
|3 (三) | |||
|Staggering Blast | |||
| | | | ||
|- | |- | ||
!<br>Temporal Mastery | !<br>Temporal Mastery | ||
| | |Passive | ||
|Kyudo Master now slows down time on the next shot | |Kyudo Master now slows down time on the next shot | ||
|3 (三) | |||
|Kyudo Master | |||
| | |||
|- | |- | ||
!<br>Silent Arrows II | !<br>Silent Arrows II | ||
| | |Passive | ||
|Yasuke removes 2 additional Health Segments with Silent Arrows | |Yasuke removes 2 additional Health Segments with Silent Arrows | ||
|3 (三) | |||
|Silent Arrows | |||
| | |||
|- | |- | ||
!<br> | !<br>Large Quiver II | ||
| | |Passive | ||
|Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | |Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | ||
|4 (四) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Retreating Barrage | !<br>Retreating Barrage | ||
| | |Passive | ||
|Retreating Shot now fires 1 more arrows | |Retreating Shot now fires 1 more arrows<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Retreating Shot | |||
| | | | ||
|- | |- | ||
!<br> | !<br>Effective Mindset | ||
| | |Passive | ||
|While Clear Mind is active, each kill increases damage by 15% | |While Clear Mind is active, each kill increases damage by 15%<!-- Still needs upgrade info --> | ||
|4 (四) | |||
|Clear Mind | |||
| | | | ||
|- | |- | ||
!<br>Silent Arrows III | !<br>Silent Arrows III | ||
| | |Passive | ||
|Yasuke removes 2 additional Health Segments with Silent Arrows | |Yasuke removes 2 additional Health Segments with Silent Arrows | ||
|4 (四) | |||
|Silent Arrows II | |||
| | |||
|- | |- | ||
!<br>Headshot Damage | !<br>Headshot Damage | ||
| | |Passive | ||
|Increase damage with Headshots by 3% | |Increase damage with Headshots by '''(3/6/9)'''% | ||
| | |5 (五) | ||
|N/A | |||
| | | | ||
|- | |- | ||
!<br>Retreating Arsenal | !<br>Retreating Arsenal | ||
| | |Passive | ||
|Retreating Shot now fires 1 more arrows | |Retreating Shot now fires 1 more arrows<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Retreating Barrage | |||
| | | | ||
|- | |- | ||
!<br>Level-Headed | !<br>Level-Headed | ||
| | |Passive | ||
|While Clear Mind is active, Headshots increase the duration by 4 seconds | |While Clear Mind is active, Headshots increase the duration by 4 seconds<!-- Still needs upgrade info --> | ||
|5 (五) | |||
|Effective Mindset; Progress further in the story | |||
| | | | ||
|- | |- | ||
!<br>Poison Arrows | !<br>Poison Arrows | ||
| | |Passive | ||
|Unlock a new Arrow type that build up the Poison affliction. Press "↓" while aiming to select them | |Unlock a new Arrow type that build up the Poison affliction. Press "↓" while aiming to select them | ||
|5 (五) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br> | !<br>Large Quiver III | ||
| | |Passive | ||
|Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | |Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | ||
|6 (六) | |||
|N/A | |||
| | |||
|- | |- | ||
!<br>Hunter's Mark | !<br>Hunter's Mark | ||
| | |Passive | ||
|Staggering Blast now automatically applies the Daze affliction | |Staggering Blast now automatically applies the Daze affliction<!-- Still needs upgrade info --> | ||
|6 (六) | |||
|Headshot Lock | |||
| | | | ||
|- | |- | ||
!<br>Reflexive Poise | !<br>Reflexive Poise | ||
| | |Passive | ||
|Kyudo Master now automatically makes all shots Posture Shots | |Kyudo Master now automatically makes all shots Posture Shots | ||
|6 (六) | |||
|Temporal Mastery | |||
| | |||
|- | |||
|} | |} | ||
Revision as of 14:26, 12 February 2025
- For skill trees in other Assassin's Creed games, see Skill tree.
The skill tree is an in-game user interface that allows the player to upgrade Fujibayashi Naoe and Yasuke's weapons and abilities during their time in Sengoku period Japan. Skill points are earned as players progress through the story. In turn, the points are used to unlock skills, which are either passive in nature or require a command prompt to be activated, and are divided into the two six-tiered subgroups of weapons and traits, with Naoe's split equally and Yasuke's being predominantly weapons-focused.[1][2]
Skills
Naoe
Katana
| Katana Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | ||
| 2 | +7% | |
| 3 | +14% | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Melee Expert |
Passive | Increase damage with Melee Weapons by (?/?/9)% | 1 (一) | N/A | |
Dodge Attack |
Passive | Press RB / R1 after a Dodge to launch a fast counter-attack and quickly get back to the enemy. | 1 (一) | N/A | |
Tidal Wave |
Ability | An extremely fast strike dealing 25% ability damage and making the enemy Vulnerable | 1 (一) | N/A | |
Affliction Effectiveness |
Passive | Increase damage on Afflicted Enemies by (4/?/?)% An enemy is Afflicted when suffering from Bleed, Poison, or Daze. | 2 (二) | N/A | 1 Mastery Point |
Generator |
Passive | Dodge Attacks generate 25% of an Adrenaline Chunk on hit (Increase Dodge Attack damage by 40%) |
2 (二) | Dodge Attack | 1 Mastery Point |
Eviscerate |
Ability | Strike an enemy, dealing 75% ability damage and pushing them away. Half as effective on large enemies. | 2 (二) | N/A | 3 Mastery Points |
Counter Attack |
Passive | Press LB / L1 at the last moment to turn you Deflect into a counter-attack | 2 (二) | Progress further in the story | |
Guard Breaker |
Ability | Unleash 9 strikes on a single enemy, each dealing 10% ability damage and breaking armor. Half as effective on large enemies | 3 (三) | N/A | 3 Mastery Points |
Second Wave |
Passive | Tidal Wave can now be chained 2 times in a row (Increase Tidal Wave damage by 40%) |
3 (三) | Tidal Wave | 1 Mastery Point |
Outclass |
Passive | Eviscerate now has half its full effect on large enemies | 3 (三) | Eviscerate | |
Momentum Building |
Passive | Increase damage with consecutive hits by 2% | 4 (四) | N/A | |
No Mercy |
Passive | Successful Dodge Attacks make the target Vulnerable | 4 (四) | Generator | |
No Quarter |
Passive | Guard Breaker now has its full effect on large enemies | 4 (四) | Guard Breaker | |
Swift Step |
Passive | Counter Attack can now be performed on flurry attacks | 4 (四) | Counter Attack | |
Unstoppable |
Passive | Guard Breaker can no longer be blocked or parried | 5 (五) | No Quarter | |
Smokescreen |
Passive | Can now drop a smoke bomb after the push | 5 (五) | Outclass | |
Third Wave |
Passive | Tidal Wave can now be chained 3 times in a row | 6 (六) | Second Wave; Progress further in the story | |
Hardened |
Passive | Counter Attack can now be performed on unstoppable attacks | 6 (六) | Swift Step |
Kusarigama
| Kusarigama Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | +3% | |
| 2 | +7% | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Affliction Builder |
Passive | Increase Affliction buildup by (2/?/?)% | 1 (一) | N/A | 1 Mastery Point |
Entanglement |
Passive | Before hitting an enemy with a Posture attack, hold down RB / R1 or RT / R2 to entangle them. Throw regular enemies in any direction using L-stick | 1 (一) | N/A | |
Feral Outburst |
Ability | Launch Naoe towards a single enemy and unleash a flurry of 4 strikes dealing 20% ability damage each | 1 (一) | N/A | 3 Mastery Points |
Quick Strike |
Passive | After any attack, momentarily pause and then press RB / R1 or RT / R2 to launch 2 extra strikes | 1 (一) | N/A | |
Big Catch |
Passive | Entanglement now has its full effect on large enemies | 2 (二) | Entanglement | |
Exposed Wound |
Passive | Feral Outburst's final strike makes the target Vulnerable | 2 (二) | Feral Outburst | |
Snake Bite |
Ability | Wrap the chain of the Kusarigama around a single enemy's foot to knock them out and deal 40% ability damage | 2 (二) | N/A | 3 Mastery Points |
Multi-Target Expert |
Passive | Increase damage when hitting multiple enemies by (5/10/?)% | 3 (三) | N/A | 1 Mastery Point |
Cyclone Blast |
Ability | Swing the Kusarigama in a large circle around Naoe, dealing 8% ability damage and pushing back struck enemies | 3 (三) | N/A | |
Hard Fall |
Passive | After getting up, the enemy is now afflicted by Daze | 3 (三) | Snake Bite | |
Catalyst |
Passive | After a combo ender, press RB / R1 or RT / R2 to extend the combo with a Quick Strike | 3 (三) | Quick Strike | 1 Mastery Point |
Tug of War |
Passive | When pulling an enemy towards Naoe, perform a powerful strike that deals 50% ability damage and knocks them down | 4 (四) | Big Catch | |
Lasting Storm |
Passive | Increase Cyclone Blast duration | 4 (四) | Cyclone Blast | |
Feral Frenzy |
Passive | Feral Outburst now unleashes 2 extra strikes | 4 (四) | Exposed Wound; Progress further in the story | |
Knock Out |
Passive | Increase knockdown duration by 10 seconds | 5 (五) | Hard Fall | |
Dazed |
Passive | Quick Strike now inflicts 15% Daze buildup with each strike | 5 (五) | Catalyst | |
Critical Proficiency |
Passive | Increase Critical Damage by 4% | 6 (六) | N/A | |
Enhanced Impact |
Passive | Cyclone Blast's last hit pushes back the enemies significantly further | 6 (六) | Lasting Storm |
Tanto
| Hidden Blade & Tantō Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | +3% Tanto | |
| 2 | +7% Tanto | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Gap Seeker |
Passive | Increase Armor Piercing by (6/?/?)% | 1 (一) | N/A | 1 Mastery Point |
Leap Strike |
Passive | When holding RB / R1 or RT / R2, press B / O and a direction with L-stick to leap toward the target and strike | 1 (一) | N/A | |
Shadow Piercer |
Ability | Throw the Tanto, then dash forward to stab the target and make them Vulnerable, dealing 40% ability damage with each strike | 1 (一) | N/A | |
Backstab |
Passive | Light Posture attacks that hit an enemy's back trigger Weak Point attacks | 1 (一) | N/A | 1 Mastery Point |
Backstabber |
Passive | Increase damage from behind by (4/?/?)% | 2 (二) | N/A | 1 Mastery Point |
Escape Strike |
Passive | While holding RB / R1 or RT / R2, press B / O to perform a strike and backward dodge | 2 (二) | Leap Strike | 1 Mastery Point |
Invigorating Kill |
Passive | Shadow Piercer generates (?/80)% of an Adrenaline Chunk on kill | 2 (二) | Shadow Piercer | 1 Mastery Point |
Shadow Barrage |
Ability | Naoe will automatically perform a quick evade before getting hit, lasting 20 seconds and up to 7 hits. Does not work on Grab attacks | 2 (二) | N/A | 3 Mastery Points |
Blood Rush |
Passive | Leap Strike and Escape Strike generate 25% of an Adrenaline Chunk on hit | 3 (三) | Escape Strike | |
Endless Barrage |
Passive | Each kill while Shadow Barrage is active increases all damage by 5% | 3 (三) | Shadow Barrage | |
Back Breaker |
Passive | Posture attacks performed behind an enemy now have 100% Armor Piercing | 3 (三) | Backstab | |
Hidden Hand |
Ability | Sheathe your Tanto and extend the Hidden Blade in its classic form to perform an Assassination while in combat | 4 (四) | N/A | |
Shadow Reach |
Passive | Increase Shadow Piercer throw distance by 10 meters | 4 (四) | Invigorating Kill | |
Critical Thinker |
Passive | Increase Critical Chance by (1/?/?)% | 5 (五) | N/A | |
Hidden Onslaught |
Passive | +1 Health Segment removed when used against unaware enemies | 5 (五) | Hidden Hand | |
Contemplation |
Passive | Increase Shadow Barrage duration by 10 seconds or up to 3 additional hits | 5 (五) | Endless Barrage; Progress further in the story | |
Broken Spirit |
Passive | Hidden Hand cannot be blocked or parried | 6 (六) | Hidden Onslaught; Complete Naoe's Journey | |
Healthy Sting |
Passive | Weakpoint Attacks triggered from behind an enemy restore 5% Health | 6 (六) | Back Breaker |
Tools
| Tools Mastery Level | Chance to refill Tool | Cost |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | +3% | |
| 4 | +4% | |
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Adrenaline Generator |
Passive | Increase Adrenaline Gain by (5/10/15)% | 1 (一) | N/A | |
Smoke Bomb |
Passive | Hold LT / L2 to aim and press RT / R1 to throw a smoke bomb and break all lines of sight | 1 (一) | N/A | |
Kunai |
Passive | Hold LT / L2 to aim and press RT / R1 to throw a Kunai that deals 400% damage. Headshots on unsuspecting enemies will remove 3 Health Segments | 1 (一) | N/A | |
Quick Throw |
Passive | Hold LT / L2 to aim and press RT / R1 to automatically throw the equipped tool at the closest enemy or object | 1 (一) | N/A | |
Larger Tool Bag I |
Passive | Increase maximum capacity for all tools: +1 Kunai, +1 Shuriken, +1 Smoke Bombs, +1 Shinobi Bell | 2 (二) | N/A | |
Shinobi Bell |
Passive | Hold LT / L2 to aim and press RT / R2 to throw a Shinobi Bell that distracts nearby enemies | 2 (二) | N/A | |
Enduring Haze |
Passive | Smoke Bomb has its duration increased to 10 seconds | 2 (二) | Smoke Bomb | 2 Mastery Points |
Kunai Assassination Damage I |
Passive | Naoe removes 1 additional Health Segment with Kunai | 2 (二) | Kunai | |
Shuriken |
Passive | Hold LT / L2 to aim and press RT / R1 to throw a Shuriken that deals 100% damage. Staggers enemies and can be used on the environment | 2 (二) | N/A | |
Tool Professional |
Passive | Increase damage with Tools by (6/12/?)% | 3 (三) | N/A | 1 Mastery Point |
Golden Bell |
Passive | Shinobi Bell is now golden and its shine can attract enemies from afar | 3 (三) | Shinobi Bell | 2 Mastery Points |
Armor Piercing |
Passive | Kunai now have 50% Armor Piercing (Increase Kunai damage by 10%) |
3 (三) | Kunai | 1 Mastery Point |
Larger Tool Bag II |
Passive | Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | 4 (四) | N/A | |
Widespread |
Passive | Smoke Bomb has its radius increased to 10 meters | 4 (四) | Enduring Haze; Progress further in the story | |
Kunai Assassination Damage II |
Passive | Naoe removes 1 additional Health Segment with Kunai | 4 (四) | Kunai Assassination Damage I | |
Triple Threat |
Passive | Naoe can now throw 3 Shurikens at the same time for the cost of 1 | 4 (四) | Shuriken | |
Tool Affliction Proficiency |
Passive | Increase Affliction buildup with Tools by 3%. An enemy is Afflicted when suffering from Bleed, Poison, or Daze | 5 (五) | N/A | |
Louder Chimes |
Passive | Shinobi Bell has its radius increased to 5 meters | 5 (五) | Golden Bell | |
Everlast |
Passive | Kunai can no longer break on hard impact and can be retrieved indefinitely | 5 (五) | Armor Piercing | |
Larger Tool Bag III |
Passive | Increase maximum capacity for all tools: +1 Kunai, +2 Shuriken, +1 Smoke Bombs, +2 Shinobi Bell | 6 (六) | N/A | |
Kunai Assassination Damage III |
Passive | Naoe removes 1 additional Health Segment with Kunai | 6 (六) | Kunai Assassination Damage II | |
Bank Shot |
Passive | Shuriken can now bounce between targets | 6 (六) | Triple Threat; Complete The Tournament |
Shinobi
| Shinobi Mastery Level |
Health increase |
Cost |
|---|---|---|
| 1 | ||
| 2 | +5% | |
| 3 | +8% | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Prodigy |
Passive | Increase damage with Abilities by (3/6/9)% | 1 (一) | N/A | |
Grab |
Passive | Press Y / △ while undetected to grab an enemy. Once grabbed, you can move with them and hold Y / △ to knock them out | 1 (一) | N/A | |
Grappling Hook |
Passive | Press LB / L1 to launch your Grappling Hook. Press B / O to drop. L-stick to swing and to move up or down and A / X to jump | 1 (一) | N/A | |
Shallow Water Breathing |
Passive | Allows Naoe to breathe through a reed while remaining still in shallow water | 1 (一) | N/A | |
Igan Roll |
Passive | Press B / O before hitting the ground to reduce fall damage | 1 (一) | N/A | |
Evasive |
Passive | Increase damage after an evade by (4/?/?)% | 2 (二) | N/A | 1 Mastery Point |
Grab Assassinate |
Passive | After grabbing an enemy, press RT / R1 to Assassinate them | 2 (二) | Grab | |
Ascension Boost |
Passive | While using the Grappling Hook, Naoe can climb much faster | 2 (二) | Grappling Hook | |
Heighten Senses |
Ability | While undetected, time slows down around Naoe for 8 seconds. Aborts on enemy contact. | 2 (二) | N/A | 3 Mastery Points |
Ninja Fall |
Passive | Igan Roll now negates all fall damage | 2 (二) | Igan Roll | |
Quick Knock Out |
Passive | Knock out after Grab can now be performed faster | 3 (三) | Grab Assassinate | |
Lightning Kicks |
Ability | Knock down the 2 closest enemies and deal 20% ability damage to each | 3 (三) | N/A | |
Vault |
Passive | Press B / O quickly after deflecting an attack with LT / L1 to jump over an enemy and make the target Vulnerable | 3 (三) | N/A | |
Efficient |
Passive | Reduce ability cooldown by (5/?/?)% | 4 (四) | N/A | |
Immobilized |
Passive | Increase the knockdown duration by 8 seconds | 4 (四) | Lightning Kicks | |
Extended Perception |
Passive | Increase Heightened Senses duration by 4 seconds | 4 (四) | Heighten Senses | |
Destabilizing Vault |
Passive | Increase Critical Chance by 10% over 5 seconds after using Vault | 4 (四) | Vault | |
Sweep the Leg |
Passive | Lightning Kick can now perform 1 additional leg sweep on a nearby target that is not already knocked down | 5 (五) | Immobilized; Progress further in the story | |
Critical Insight |
Passive | Duration of Heightened Senses is reset on a successful assassination. Can only be reset once per activation. | 6 (六) | Extended Perception; Progress further in the story | |
High Vault |
Passive | Throw a Shuriken mid-air on a successful Vault | 6 (六) | Destabilizing Vault |
Assassin
| Assassin Mastery Level |
Adrenaline Gain on Assassination |
Cost |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | +15% | |
| 4 | +20% | |
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Executioner |
Passive | Increase damage on vulnerable enemies by (4/8/12)% | 1 (一) | N/A | 1 Mastery Point |
Shoji Door Assassination |
Passive | While using a Katana, Naoe can Assassinate targets through shoji doors | 1 (一) | N/A | |
Hidden Blade |
Passive | Press RT / R1 to Assassinate regular enemies and remove Health Segments. Current Health Segment Removal: 3 | 1 (一) | N/A | |
Eagle Vision |
Passive | Hold R-stick to highlight enemies around you | 1 (一) | N/A | |
Nightcrawler |
Passive | Increase damage during the night by (4/8/12)% | 2 (二) | N/A | 1 Mastery Point |
Double Assassinate |
Passive | While using a Tanto, Naoe can Assassinate two targets standing close together with a single attack | 2 (二) | N/A | |
Assassination Damage I |
Passive | Naoe removes 1 additional Heath Segments with Assassinations | 2 (二) | Hidden Blade | |
Vigor I |
Passive | Increase Naoe's Adrenaline Chunks by 1 | 3 (三) | N/A | |
Reinforced Blade |
Passive | Hidden Blade can now be used against large enemies | 3 (三) | Hidden Blade | |
Improved Sense |
Passive | Increase the longevity of Eagle Vision's effect after deactivation | 3 (三) | Eagle Vision | 2 Mastery Points |
| Frontrunner | Passive | Increase damage while Health is full by (4/8/12)% | 4 (四) | N/A | |
Vigor II |
Passive | Increase Naoe's Adrenaline Chunks by 1 | 4 (四) | Vigor I | |
Assassination Damage II |
Passive | Naoe removes 1 additional Heath Segments with Assassinations | 4 (四) | Assassination Damage I | |
Rush Assassinate |
Passive | While using a Kusarigama, Naoe can close the distance and deal Assassination Damage to a single target | 5 (五) | N/A | |
Hand of the Creed |
Passive | Hidden Blade can no longer be denied when enemies see Naoe coming | 5 (五) | Reinforced Blade | |
Vigor III |
Passive | Increase Naoe's Adrenaline Chunks by 1 | 6 (六) | Vigor II; Complete The Shinbakafu | |
Assassination Damage III |
Passive | Naoe removes 1 additional Heath Segments with Assassinations | 6 (六) | Assassination Damage II; Progress further in the story |
Yasuke
Long Katana
| Long Katana Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | ||
| 2 | +7% | |
| 3 | +14% | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Adrenaline Builder |
Passive | Increase Adrenaline Gain by (5/10/15)% | 1 (一) | N/A | |
Sheathed Attack |
Passive | Hold LT / L1 and press RT / R1 or RB / R2 to sheathe the Katana and launch a stronger strike that can break the target's guard | 1 (一) | N/A | |
Power Dash |
Ability | Dash to a single enemy, dealing 50% ability damage, then move behind them to make them Vulnerable | 1 (一) | N/A | |
Riposte |
Passive | Release LT / L1 right after blocking a hit to perform an immediate Riposte | 1 (一) | N/A | |
Combat Expert |
Passive | Increase damage with Melee Weapons by (3/6/9)% | 2 (二) | N/A | |
Payback |
Ability | Deal 3 powerful strikes to a single enemy, each dealing 35% ability damage and restoring 10% Health | 2 (二) | N/A | 3 Mastery Points |
Energizing Defense |
Passive | Riposte now restores 5% Health (Increase Riposte damage by 40%) |
2 (二) | Riposte | 1 Mastery Point |
Sheathed Posture |
Passive | Sheathed Attack can now become a Posture attack by holding RT / R1 or RB / R2 (Increase Sheathed Attack damage by 20%) |
3 (三) | Sheathed Attack | 1 Mastery Point |
Samurai Showdown |
Ability | Taunt up to 3 different enemies and attack them, dealing 15% ability damage to each | 3 (三) | N/A | 3 Mastery Points |
Overrun |
Passive | Increase Payback damage by 1% per 1% Health missing | 3 (三) | Payback | |
Defensive Strike |
Passive | Riposte now has 100% Critical Chance when performed against a Flurry Attack | 3 (三) | Energizing Defense | 2 Mastery Points |
Melee Weapon Armor Damage |
Passive | Increase Armor Damage with Melee Weapons by 6% | 4 (四) | N/A | |
Shatter |
Passive | Increase Samurai Showdown Armor Damage by 50% | 4 (四) | Samurai Showdown | |
Armor Avoidance |
Passive | Power Dash now has 100% Armor Piercing | 4 (四) | Power Dash | |
Adrenaline Boost |
Passive | Sheathed Attack generates 50% of an Adrenaline Chunk on hit | 5 (五) | Sheathed Posture | |
Unstoppable |
Passive | Payback can no longer be blocked or parried | 5 (五) | Overrun | |
Call of Honor |
Passive | Samurai Showdown can now taunt up to 4 different enemies | 6 (六) | Shatter | |
Chained Power Dash |
Passive | Power Dash can now rush to a second enemy | 6 (六) | Armor Avoidance; Progress further in the story |
Naginata
| Naginata Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | +3% | |
| 2 | +7% | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
One Man Army |
Passive | Increase damage when hitting multiple enemies by (5/10/15)% | 1 (一) | N/A | 1 Mastery Point |
Far Reach |
Passive | Enemies hit by the tip of a Naginata take 15.00% more damage | 1 (一) | N/A | |
Crescent Strike |
Ability | Jump to an enemy and swing the Naginata in a large arc in front of you, dealing 25% ability damage and pushing them back | 1 (一) | N/A | |
Combo Ender Armor Piercing |
Passive | Increase Armor Piercing with Combo Enders by 8% | 2 (二) | N/A | 1 Mastery Point |
Lethal Reach |
Passive | Increase Critical Chance with Far Reach by 15% | 2 (二) | Far Reach | 1 Mastery Point |
Impale |
Ability | Impale an enemy, dealing 15.00% ability damage and moving with them up to 13 meters. On release, they become Vulnerable. | 2 (二) | N/A | 3 Mastery Points |
Whirlwind |
Passive | Hold LT / L1 and press RT / R1, RB / R2, RB / R2, RT / R1, RB / R2, for a powerful combo dealing 5% more damage with each strike | 2 (二) | N/A | |
Fatal Reach |
Passive | Far Reach generates 10% of an Adrenaline Chunk on hit | 3 (三) | Lethal Reach | |
Onslaught |
Ability | Unleash a flurry of 8 strikes on a single enemy, dealing 15% ability damage each. Half as effective on large enemies. | 3 (三) | N/A | 3 Mastery Points |
Deep Cut |
Passive | Crescent Strike now inflicts 35% Bleed buildup | 3 (三) | Crescent Strike | 3 Mastery Points |
Lethal Charge |
Passive | Impale now moves further with the impaled enemy | 3 (三) | Impale | |
Piercing Momentum |
Passive | Increase Armor Piercing with consecutive hits by (4/8/12)% | 4 (四) | N/A | |
Stampeding Charge |
Passive | Impale now pushes back enemies on the path | 4 (四) | Lethal Charge | |
Rising Storm |
Passive | Whirlwind generates 10% of an Adrenaline Chunk on hit | 4 (四) | Whirlwind | |
Broader Onslaught |
Passive | Onslaught now has its full effect on large enemies | 5 (五) | Onslaught | |
Disabling Strike |
Passive | Crescent Strike now knocks down enemies | 5 (五) | Deep Cut; Progress further in the story | |
Ultimate Onslaught |
Passive | Onslaught can no longer be blocked or parried | 6 (六) | Broader Onslaught; Progress further in the story | |
Persistent Storm |
Passive | After performing the first strike, press RT / R1 or RB / R2 in any order to keep the Whirlwind going | 6 (六) | Rising Storm |
Kanabo
| Kanabō Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | +3% | |
| 2 | +7% | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Combo Ender Damage |
Passive | Increase damage with Combo Ender by (4/8/12)% | 1 (一) | N/A | |
Devastation |
Passive | Switch attack type at the end of a combo to trigger an additional combo ender | 1 (一) | N/A | |
Spine Breaker |
Ability | Grab an enemy with the Kanabo, dealing 50% ability damage and knocking out regular enemies. Half as effective on large enemies | 1 (一) | N/A | 3 Mastery Points |
Turmoil |
Passive | Devastation combo enders generates 50% of an Adrenaline Chunk on hit | 2 (二) | Devastation | 1 Mastery Point |
Irresistible Force |
Passive | Increase Spine Breaker knockdown duration by 10 seconds | 2 (二) | Spine Breaker | |
Crushing Shockwave |
Ability | A downward strike that deals 90% ability damage, disables the targets, and staggers all enemies in a 3 meter radius | 2 (二) | N/A | |
Forward Momentum |
Passive | When you hit an enemy, press RT / R1 or RB / R2 to chain your next attack faster | 2 (二) | N/A | |
Ability Master |
Passive | Increase damage with Abilities by (3/6/9)% | 3 (三) | N/A | |
Infinite Devastation |
Passive | Press the opposite attack input after a Devastation to perform a second one | 3 (三) | Turmoil | |
Slugging Rampage |
Ability | A series of spinning strikes that deal 20% ability damage each and sends everyone nearby flying backward | 3 (三) | N/A | 3 Mastery Points |
Power Surge |
Passive | Each successful Forward Momentum before a Combo Ender increases its damage by 15% | 3 (三) | Forward Momentum | 1 Mastery Point |
Damage Reduction |
Passive | Increase Damage Reduction by 2/4/6% | 4 (四) | N/A | |
Unstoppable Strength |
Passive | Spine Breaker now has its full effect against large enemies | 4 (四) | Irresistible Force | |
Greater Shockwave |
Passive | Crushing Shockwave now afflicts enemies with Daze | 4 (四) | Crushing Shockwave | |
Slugging Torment |
Passive | Slugging Rampage now lasts longer | 5 (五) | Slugging Rampage | |
Absolute Shockwave |
Passive | Increase Crushing Shockwave size by 167% | 5 (五) | Greater Shockwave | |
Slugging Fury |
Passive | Slugging Rampage now lasts even longer | 6 (六) | Slugging Torment | |
Constant Pressure |
Passive | Forward Momentum no longer requires hit confirmation. Press RT / R1 or RB / R2 at any time to chain your attack quicker | 6 (六) | Power Surge; Complete The Tournament |
Teppo
| Teppo Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | +3% | |
| 2 | +7% | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Armor Damage |
Passive | Increase Armor Damage by (6/12/18)% | 1 (一) | N/A | 1 Mastery Point |
Steady Hand |
Passive | While aiming, remain still for a short time to zoom in further and increase damage by 10% | 1 (一) | N/A | 2 Mastery Points |
Armor Buster |
Ability | Reload the Teppo and follow up with a shot that deals 100% ability damage and breaks the target's armor | 1 (一) | N/A | |
Steel Bullets |
Passive | Unlock a new Bullet type that makes the target Vulnerable. Press "←" while aiming to select them | 1 (一) | N/A | |
Larger Pouch I |
Passive | Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | 2 (二) | N/A | |
Close Quarters |
Ability | Swing the Teppo at an enemy, dealing 60% ability damage, knocking them down, and automatically shooting them | 2 (二) | N/A | 3 Mastery Points |
Teppo Tempo |
Passive | After a successful dodge, hold RT / R1 at the end of the dodge to shoot at the attacker | 2 (二) | N/A | |
Concussion Bullets |
Passive | Unlock a new Bullet type that builds up the Daze affliction. Press "↓" while aiming to select them | 2 (二) | N/A | |
Reload Speed |
Passive | Increase Teppo Reload Speed by (5/10/15)% | 3 (三) | N/A | 1 Mastery Point |
Concentration |
Passive | Steady Hand now also slows down time for 5 seconds | 3 (三) | Steady Hand | |
Explosive Surprise |
Ability | Throw a gunpowder pouch and automatically shoot it to create an explosion that deals 35% ability damage | 3 (三) | N/A | 3 Mastery Points |
Radial Effect |
Passive | Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius | 3 (三) | Armor Buster | 3 Mastery Points |
Teppo's Might |
Passive | Close Quarters now has 25% Armor Piercing | 3 (三) | Close Quarters | |
Sharpnel Bullets |
Passive | Unlock a new Bullet type that builds up the Bleed affliction. Press "→" while aiming to select them | 3 (三) | N/A | |
Larger Pouch II |
Passive | Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | 4 (四) | N/A | |
Explosive Barrage |
Passive | Explosive Surprise is chained a second time | 4 (四) | Explosive Surprise | |
Target Vulnerability |
Passive | Teppo Tempo now makes the enemy Vulnerable | 4 (四) | Teppo Tempo | |
Range Weapon Expertise |
Passive | Increase damage with Ranged Weapons by (3/6/9)% | 5 (五) | N/A | |
Locked In |
Passive | Steady Hand can no longer be interrupted | 5 (五) | Concentration | |
Deep Impact |
Passive | On hit, Armor Buster now pushes enemies away | 5 (五) | Radial Effect | |
Brutal Takedown |
Passive | Close Quarters now automatically knocks out the target | 5 (五) | Teppo's Might | |
Larger Pouch III |
Passive | Increase maximum capacity for all ammo: +5 Ammo, +3 Special Ammo | 6 (六) | N/A | |
Explosive Warfare |
Passive | The explosion from Explosive Surprise now knocks down anyone caught in the blast | 6 (六) | Explosive Barrage; Progress further in the story | |
Quick Aim |
Passive | Teppo Tempo uses a faster reloading technique | 6 (六) | Target Vulnerability; Progress further in the story |
Samurai
| Samurai Mastery Level |
Health increase |
Cost |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | +8% | |
| 4 | +12% | |
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Stronger, Smarter... |
Passive | Increase Cooldown Reduction by (5/10/15)% | 1 (一) | N/A | 1 Mastery Point |
Brutal Assassination |
Passive | Press RT / R1 to perform Yasuke's own version of an Assassination and remove Health Segments | 1 (一) | N/A | |
Link Attack |
Passive | Swap weapons "→" during a combo to transition into a quick attack while switching to your alternate weapon, extending your combo | 1 (一) | N/A | |
War Kick |
Ability | Perform a powerful kick on an enemy, dealing 20% ability damage and pushing them away. Half as effective on large enemies | 1 (一) | N/A | |
Bull Rush |
Passive | While sprinting, regular enemies will be knocked back and some doors will break on impact. Half as effective on large enemies | 1 (一) | N/A | |
Regeneration |
Passive | Restore (4/6/?)% of Yasuke's maximum Health when killing an enemy | 2 (二) | N/A | 1 Mastery Point |
Improved Brutal Assassination |
Passive | Yasuke can now perform his Brutal Assassination against large enemies | 2 (二) | Brutal Assassination | |
Heavy Impact |
Passive | War Kick now has its full impact on large enemies | 2 (二) | War Kick | 3 Mastery Points |
Battle Cry |
Ability | Stagger all enemies within 10 meters of you | 2 (二) | N/A | 3 Mastery Points |
Crash Collision |
Passive | Bull Rush can now deal 15.00% ability damage on contact (Increase Bull Rush damage by 40%) |
2 (二) | Bull Rush | 2 Mastery Points |
Vigor I |
Passive | Increase Yasuke's Adrenaline Chunks by 1 | 2 (二) | N/A | |
Assassination Damage I |
Passive | Yasuke removes 2 additional Health Segments with Assassinations | 3 (三) | Improved Brutal Assassination | |
Impenetrable Defense |
Ability | Immediately counter every attack received for 20 seconds and up to 5 hits | 3 (三) | N/A | 3 Mastery Points |
Outnumbered |
Passive | For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds | 3 (三) | Battle Cry | |
Big Impact |
Passive | Bull Rush now has its full effect on large enemies | 3 (三) | Crash Collision | 2 Mastery Points |
Vigor II |
Passive | Increase Yasuke's Adrenaline Chunks by 1 | 3 (三) | Vigor I | |
Unbreachable Guard |
Passive | Impenetrable Defense now makes attackers Vulnerable | 4 (四) | Impenetrable Defense | |
Defensive Breach |
Passive | +2% damage on enemy collisions | 4 (四) | Heavy Impact; Progress further in the story | |
Healing Shout |
Passive | Battle Cry now also restores 50% of maximum Health over 10 seconds | 4 (四) | Outnumbered | |
Samurai Stand |
Ability | Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds | 4 (四) | Progress further in the story | |
Strength Builder |
Passive | Increase damage per filled Adrenaline Chunk by 2% | 5 (五) | N/A | |
Assassination Damage II |
Passive | Yasuke removes 2 additional Health Segments with Assassinations | 5 (五) | Assassination Damage I | |
Samurai Frenzy |
Passive | When killing an enemy, Samurai Stand duration is increased by 2.50 seconds | 5 (五) | Samurai Stand | |
Vigor III |
Passive | Increase Yasuke's Adrenaline Chunks by 1 | 5 (五) | Vigor II; Complete The Shinbakafu | |
Absolute Protection |
Passive | Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks | 6 (六) | Unbreachable Guard; Progress further in the story | |
Eternal Samurai |
Passive | While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal | 6 (六) | Samurai Frenzy |
Bow
| Yumi Bow Mastery Level |
Damage increase |
Cost |
|---|---|---|
| 1 | +3% | |
| 2 | +7% | |
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 |
| Skill | Type | Description | Knowledge level | Requirements | Cost |
|---|---|---|---|---|---|
Swift Hand |
Passive | Increase Bow Draw Speed by (5/10/15)% | 1 (一) | N/A | 1 Mastery Point |
Marksman's Shot |
Passive | When hitting the target's head with a Posture Shot, fire a second arrow by pressing RB / R2 | 1 (一) | N/A | 1 Mastery Point |
Staggering Blast |
Ability | Shoot a powerful arrow at the target, dealing 60.00% ability damage and pushing them back | 1 (一) | N/A | 3 Mastery Points |
Serrated Arrows |
Passive | Unlock a new Arrow type that builds up the Bleed affliction. Press "→ " while aiming to select them | 1 (一) | N/A | |
Large Quiver I |
Passive | Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | 2 (二) | N/A | |
Marksman's Stance |
Passive | Marksman's Shot is now a Posture Shot | 2 (二) | Marksman's Shot | |
Clear Mind |
Ability | Time slows down around you for 10 seconds while aiming | 2 (二) | N/A | |
Kyudo Master |
Passive | Release RB / R2 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds | 2 (二) | N/A | 3 Mastery Points |
Silent Arrows |
Passive | Unlock a new Arrow that has 100% Armor Piercing and removes 4 Health Segments with headshots on unsuspecting enemies. Press "←" while aiming to select them | 2 (二) | N/A | |
Critical Damage |
Passive | Increase Critical Damage by (4/8/12)% | 3 (三) | N/A | |
Marksman's Touch |
Passive | Marksman's Shot now has 100% Armor Piercing | 3 (三) | Marksman's Stance | |
Retreating Shot |
Ability | Shoot 4 arrows at the closest enemy, dealing 10% ability damage each time while evading incoming attacks | 3 (三) | N/A | |
Headshot Lock |
Passive | Staggering Blast now automatically aims at the head | 3 (三) | Staggering Blast | |
Temporal Mastery |
Passive | Kyudo Master now slows down time on the next shot | 3 (三) | Kyudo Master | |
Silent Arrows II |
Passive | Yasuke removes 2 additional Health Segments with Silent Arrows | 3 (三) | Silent Arrows | |
Large Quiver II |
Passive | Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | 4 (四) | N/A | |
Retreating Barrage |
Passive | Retreating Shot now fires 1 more arrows | 4 (四) | Retreating Shot | |
Effective Mindset |
Passive | While Clear Mind is active, each kill increases damage by 15% | 4 (四) | Clear Mind | |
Silent Arrows III |
Passive | Yasuke removes 2 additional Health Segments with Silent Arrows | 4 (四) | Silent Arrows II | |
Headshot Damage |
Passive | Increase damage with Headshots by (3/6/9)% | 5 (五) | N/A | |
Retreating Arsenal |
Passive | Retreating Shot now fires 1 more arrows | 5 (五) | Retreating Barrage | |
Level-Headed |
Passive | While Clear Mind is active, Headshots increase the duration by 4 seconds | 5 (五) | Effective Mindset; Progress further in the story | |
Poison Arrows |
Passive | Unlock a new Arrow type that build up the Poison affliction. Press "↓" while aiming to select them | 5 (五) | N/A | |
Large Quiver III |
Passive | Increase maximum capacity for all arrows: +5 Arrow, +1 Special Arrow | 6 (六) | N/A | |
Hunter's Mark |
Passive | Staggering Blast now automatically applies the Daze affliction | 6 (六) | Headshot Lock | |
Reflexive Poise |
Passive | Kyudo Master now automatically makes all shots Posture Shots | 6 (六) | Temporal Mastery |
References
