- Eivor: The jewel is for the king? Here's your money. Now, give me the trinket.
- Jeweller: Gladly. And I don't care whether you give it to Cedric or not. He has all the finesse of a mad cow in bloomers.
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{{Era|Memories|ACV}} | {{Era|Memories|ACV}} | ||
{{Imageneed|''[[Assassin's Creed: Valhalla]]''}} | {{Imageneed|''[[Assassin's Creed: Valhalla]]''}} | ||
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{{Memory Infobox | {{Memory Infobox | ||
| image = ACV Aelfred's Jewel 1.jpg | | image = ACV Aelfred's Jewel 1.jpg | ||
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==Behind the scenes== | ==Behind the scenes== | ||
If players fast travel into Wincestre from elsewhere using the viewpoint atop [[Saint Peter's Church]], Cedric may spawn on the grounds of the church and begin spouting his dialogue from there, several dozen meters off from the jeweler's house. | If players fast travel into Wincestre from elsewhere using the viewpoint atop [[Saint Peter's Church]], Cedric may spawn on the grounds of the church and begin spouting his dialogue from there, several dozen meters off from the jeweler's house. | ||
Taking the jewel by force from the jeweler will spawn two guards outside for the sole purpose of "dealing with" Eivor as the jeweller indicated. Additionally, he will bark at Cedric on his way out, but his dialogue suddenly stops at the border of his front yard. His walking speed will naturally take him past this point before the dialogue completes, so the only way to hear the whole voice line is with an [[Skill Tree (Assassin's Creed: Valhalla)|ability]] that slows time, such as 'Blinding Rush'. | |||
==References== | ==References== | ||
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[[Category:Memories of Eivor Varinsdottir]] | [[Category:Memories of Eivor Varinsdottir]] | ||
[[Category:Memories relived using the Animus HR-8.5]] | [[Category:Memories relived using the Animus HR-8.5]] | ||
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Aelfred's Jewel was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
An emissary of Aelfred attempts to collect on a purchase.
Eivor found a man yelling and knocking at a door.
Eivor approached him.
Eivor went around the house.

She broke in through a blocked window, finding the jeweler inside.
She approached him.
Eivor approached Cedric with the jewel in hand.
However, Cedric was not finished with Eivor and began harassing after her.
Eivor acquired the jewel and chose its fate.
If players fast travel into Wincestre from elsewhere using the viewpoint atop Saint Peter's Church, Cedric may spawn on the grounds of the church and begin spouting his dialogue from there, several dozen meters off from the jeweler's house.
Taking the jewel by force from the jeweler will spawn two guards outside for the sole purpose of "dealing with" Eivor as the jeweller indicated. Additionally, he will bark at Cedric on his way out, but his dialogue suddenly stops at the border of his front yard. His walking speed will naturally take him past this point before the dialogue completes, so the only way to hear the whole voice line is with an ability that slows time, such as 'Blinding Rush'.