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Vive la Résistance

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Vive la Résistance was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.

Description[edit | edit source]

Eivor spoke to Pierre to discuss about aiding the Frankish Rebels.

Dialogue[edit | edit source]

Having survived Engelwin's attack on Melun, Eivor made plans to travel to Paris to hunt him down, but barely moved one step before Pierre called out to her.

  • Pierre: Eivor! Over here.

Eivor walked over to Pierre's outpost and spoke with him.

  • Eivor: Pierre. What is this about?
  • Pierre: We have a shared interest... you in resisting Francia's Norse-loathing loyalists, me in getting paid.
  • Eivor: Those do not seem connected.
  • Pierre: I am working with a rogue band of men and women across Francia who tire of the chaos Charles' rule brought. Their numbers are small. Few are foolish enough to resist well-equipped loyalist forces.
  • Eivor: You do not believe in their cause?
  • Pierre: I do not, but they do. This is where you come in. Help them, and you will have ample reward for your effort.
  • Eivor: It is strange that you support them while believing their cause ill-fated.
  • Pierre: What kind of monster would I be to dash the hope they hold in their hearts? Anyway, there is profit to be made, and only a fool ignores that.

From then on, Pierre would offer Eivor the options to take on Rebel Missions, as well as whether or not to return to England.

  • Pierre: How can I help?
    What do you want to do?
    So, what will it be?

  • Eivor: What have you got for me?
    Show me what is available.
    What do you have?

Pierre showed her the list of available missions. She may have declined the available missions for the time being.

  • Pierre: Nothing to your liking? Well, you know where to find me when you change your mind.

  • Pierre: Back to England?
{{#tag:tabber| Return to England.=
  • Eivor: To England.
  • Pierre: Off we go then.
Pierre made arrangements to return them and her longship crew home to England. |-| Stay in Francia.=
  • Eivor: I will stay for now.
  • Pierre: Fine with me. Food and drink are better here.

  • Eivor: I'll be back later.
  • Pierre: Well, you know where to find me if you change your mind.

Inside the tavern, Eivor read a note addressed to one of the rebels.

Folded Letter

Dero,

I do not want what happened during the last mission to repeat itself. Stay alert, be wary, and do not be heroes. I will see you and the rest when you are safely returned.

Pierre

PS: Tell Enna to reserve her recklessness for Orlog.

In time, Eivor began undertaking missions, either in groups with allied rebels or solo, to aid the rebel cause. As Eivor completed these missions and reported back, Pierre offered praise in a variety of ways.

  • Pierre: Well done, Eivor. I expected nothing less.
    Magnifique! (Magnificent!) If you want do more, I'll be here.
    Good work. Let me know if you're looking for more to do.

After her first victorious mission, Eivor's Infamy spread quickly and inspired more people to join the cause. Returning to Pierre, she found him besieged by a mewling kitten.

  • Pierre: Mon Dieu! Stop this infernal mewling, else I swear I will turn you into soup!

Eivor approached him to deliver her report, then spoke with him more casually.

  • Eivor: I did not take you for a lover of cats.
  • Pierre: I am not. One of the rebels picked it up during a mission. Nearly cost the fool his life.
  • Eivor: Animals are true-hearted. That cat will be a loyal companion to the end of its life.
  • Pierre: I doubt it. Felines are crafty, sly. They follow their own agendas, much like myself. Once he has had his fill of food and drink, I predict a quiet disappearance. Speaking of disappearances... the loyalists grow fewer. Our missions are going well.
  • Eivor: Am I detecting some sentiment?
  • Pierre: We are making small change, but it is not enough... and it matters not, so long as we make a profit.

Eivor continued her missions. Seven more increased her Infamy to a new height, at which she reported back to the main outpost in Melun. New recruits had joined the cause and were in high spirits about Pierre's feline tag-along.

  • French Man: Pierre! Don't forget, it's your turn to feed Fantôme today.
  • French Woman: It is always Pierre's turn. And he'll sooner jump into the lake than forget to feed Fantôme.
  • Pierre: Shut up, both of you.

Eivor delivered her report for the preceding mission and gave her own commentary on the cat.

  • Eivor: I am surprised to see that cat still here.
  • Pierre: It will not leave, and it takes up space. It does not help that Dero and Enna find amusement in how attached it is to me.
  • Eivor: Your little band of rebels is growing.
  • Pierre: Funny. But truthfully, they grow stronger with each victory, as does their confidence. They are bolstered by our victories. And it's easier to convince new recruits to join.
  • Eivor: Soon this hideout will not hold them all.
  • Pierre: We will face that when the time comes. For now, we fight.

Eivor returned to work, clearing a dozen more missions and pushing her Infamy to the highest level in Francia. The outpost in Melun had developed into a bustling hub full of drink, merriment, and hope for the future.

  • French Woman: It's Eivor! Come join us!
  • French Man: You too, Pierre! It is time for merriment!

Near Pierre, Eivor found a journal he had kept.

Pierre's Diary

The stray cat Dero found when on his last mission has been resting near my bed recently. Perhaps because I gave it some cheese.
–––
Fantome is a good name. I suggested it to Enna when she first said it needed a name. It suits the cat, as it comes and goes when it pleases.
–––
Our missions proceed well—much better than I hoped. I admit, I had my doubts about this untidy little band of justice fighters. Small men with big dreams, are we not? Well, it is miraculous that we have come to where we are. These people, dare I say it, have become like family to me now. Incroyable.

I must remember to get more of that cheese Fantome likes so much.

She spoke with Pierre to deliver her report, then spoke to him about the revelry.

  • Eivor: Is this a celebration?
  • Pierre: In a way. A break, for all our hard work. Come, drink with us.

They gathered at tables around the side of the outpost, where many rebels were seated and drinking enthusiastically.

  • Eivor: The place is starting to look more like an alehouse than a rebel hideout.
  • Pierre: We call them taverns here, Eivor.

Pierre took a deep swig from his mug.

  • Eivor: Careful, too much wine and a man's heart is laid open for all to see.

Pierre smiled and turned to address the crowd.

  • Pierre: Good people! I do not make long, flowery speeches.

Eivor shook her head with a smile.

  • Pierre: What I want to say amounts to but a few words. We have arrived. A toast! To us, and to Eivor!

The crowd murmured in approval while Pierre took another swig.

  • Eivor:' You have become softer than the cheese you love.
  • Pierre: I did not have any hope for this movement when we started. Or rather, I did not want to have any. A small group of armed peasants against, what, an army of trained soldiers? But now...
  • Eivor: It is not through numbers that victory is gained, but in the hope and courage of those who fight.
  • Pierre: Bah. Hope is an ugly word. But, mon Dieu, they made me... feel.
  • Eivor: "For friends last longest, if fate be fair, who give and give again."

Pierre looked at her quizzically.

  • Eivor: A verse from the Hávamál, words of wisdom we follow.
  • Pierre: Poetic, for a bad for a collection of blood-thirsting raiders.

Pierre and Eivor laughed together and the celebration eventually winded down.

Outcome[edit | edit source]

Eivor assisted the Frankish rebels in eliminating the influence of the Franks loyal to King Charles III.

Behind the scenes[edit | edit source]

Aside from one line of dialogue at the end of Majesty in the Dark—which strictly references whether or not the Rebel Missions have yet been unlocked—there are no other references in the entirety of the Siege of Paris DLC to the missions themselves or Eivor's progression within them, and they do not affect the ease or difficulty of subsequent memories or the final outcome of the campaign.

The Infamy mechanic dictates not only which Rebel Missions become available, but which rebel upgrades and pieces of the Reaper's Armor Set the player can purchase. Level 2 is achieved after completing a single mission, Level 3 is achieved after 7 more missions, for a total of 8, and Infamy maxes at Level 4 with 12 more missions after that, for a total of 20. In this respect, there is no extra benefit for completing missions that are further away from outposts, the difficulty of the objective, or conducting a mission solo or with rebel allies; for the purposes of maxing Infamy, the objectives that are most quickly reached, completed, and turned in will accomplish this goal with the greatest expedience.

Missions can be repeated infinitely, including ones that were just completed, though a mission's exact location/route tends to cycle between a couple of objectives. Players who develop a preference or rhythm for a particular mission location may be able to optimize and complete its missions 20 times, thus filling the Infamy bar in a more timely fashion than doing several different missions across Francia once or twice.

Missions that are labeled as "Nearby" to an outpost will only reward 150 silver denier, whereas those that do not have the 'Nearby' label will reward 200. However, the criteria by which the game considers a mission nearby or "far away" does not appear to be measured simply in raw proximity. In one particular example, players can take one of a pair of missions in Melunois that sends players after an enemy patrol/escorted target along the route between Stampis and Lisieux (or Charles's Forward Camp), which is not treated as Nearby to either Pierre's outpost in Melun or the considerably closer rebel outpost in Chartres. Starting from either outpost will thus provide the "not-Nearby" payout, and the latter of which is roughly 200m from the objective, allowing for the objective to be reached, completed, and turned in relatively quickly.

Missions will be added as new regions of Francia are discovered. For example, missions directing to Silmesnil will appear after crossing the border into Evresin, and missions directing to as far away as Meledus and Suessionum will appear after a single step into Amienois. Locations such as these are further afield and have more intricate enemy placements, and their availability will make it more difficult to draw comparatively easier missions from the pool. Thus, it behooves players to start the Rebel Missions as soon as they complete Warlord of Melun.

References[edit | edit source]

Assassin's Creed: Valhalla memories
Main Quests
Prologue
Battle for the Northern Way
Chapter 1
Honor Bound
Chapter 2
A Seer's Solace - Family Matters - The Prodigal Prince
Chapter 3
Rude Awakening - A Cruel Destiny
Chapter 4
Birthrights
Chapter 5
The Seas of Fate
Ravensthorpe
The Swan-Road Home - Unwelcome - Settling Down - The Alliance Map
The Song of Soma
Chapter 1
The Great Scattered Army
Chapter 2
Orphans of the Fens
Chapter 3
Glory Regained
Chapter 4
Razing Earnningstone - Unholy Father - Storming Ravensburg
Chapter 5
The Stench of Treachery - An Island of Eels - Reporting on Grantebridgescire
The Kingmaker's Saga
Chapter 1
The Sons of Ragnar
Chapter 2
Bartering - Rumors of Ledecestre - The Walls of Templebrough
Chapter 3
Tilting the Balance
Chapter 4
Heavy is the Head - Hunted - Reporting on Ledecestrescire
Ravensthorpe
A Toast to our Success - Uninvited Guests
The Tale of Thegn Oswald
Chapter 1
Kingmaker
Chapter 2
The Measure of a Norseman
Chapter 3
A Triumphant Return
Chapter 4
Raising Iron - A Fury from the Sea
Chapter 5
Wedding Horns - Reporting on East Anglia
Ravensthorpe
Holger
Mane and Tail
The City of War
Chapter 1
Walls and Shadows
Chapter 2
Firing the Arrow - Bleeding The Leech
Chapter 3
Smashing the Compass - Reporting on Lunden
The Book of Dragons
Chapter 1
War Weary
Chapter 2
Ransacking Wenlocan - The Supply Line - Bloody Path to Peace
Chapter 3
King Killer - Reporting on Sciropescire
The Paladin's Stone
Chapter 1
Brewing Rebellion
Chapter 2
Chipping Away - Pilgrimage to St. Albanes - Blood from a Stone
Chapter 3
Fiery Ambush - Ringing Cyne Belle
Chapter 4
The Saga Stone - Reporting on Oxenefordscire
The Instrument of the Ancients
Chapter 1
The Abbot's Gambit
Chapter 2
Puppets and Prisoners - The Man Behind the Man
Chapter 3
A Bloody Welcome - Reporting on Cent
Ravensthorpe
Dag
A Brewing Storm
The City of Greed
Chapter 1
The Welcoming Party
Chapter 2
Burning the Firebrand
Chapter 3
Pricking the Needle
Chapter 4
Closing the Vault - Reporting on Jorvik
The Lay of Hunwald
Chapter 1
A Noble Escort
Chapter 2
Homecoming
Chapter 3
In the Absence of an Ealdorman
Chapter 4
Salve for a Fresh Wound - The Thegn of Lincoln - Where the Stone Falls
Chapter 5
A Sword-Shower in Anecastre - Reporting on Lincolnscire
A Breviary of Broken Hearts
Chapter 1
An Uncommon Proposition
Chapter 2
Old Wounds - Childhood Sweetheart
Chapter 3
Taken
Chapter 4
Twists and Turns - Reporting on Essexe
The Siege of Portcestre
Chapter 1
Reaver of the South
Chapter 2
Arrive Unexpected - Let Them Eat Ashes - Scorched Earth - Severing the Lines
Chapter 3
Storming the Walls - Of All That Has Passed... - Reporting on Suthsexe
Ravensthorpe
Reap What Was Sown
Vinland Saga
Chapter 1
In a Strange Land - The Hunting Grounds
Chapter 2
Hunter of Beasts
Chapter 3
Hunter's Repast - Reporting on Vinland
Ravensthorpe
Holger
Blame and Sail
The Sayings of Halfdan
Chapter 1
War in the North
Chapter 2
Honor Has Two Edges
Chapter 3
Road to Hamartia - This Son of Jorvik
Chapter 4
Honor's Hubris
Chapter 5
Of Blood and Bonds - Reporting on Eurvicscire - Lost Glory
A Tale of Wicker-Fire
Chapter 1
The First Night of Samhain
Chapter 2
Clues and Riddles
Chapter 3
The Stolen King
Chapter 4
A Love Betrayed - The Gutted Lamb
Chapter 5
The Burning of the Wicker Man - Reporting on Glowecestrescire
The Tale of Two Jarls
Chapter 1
Old Friends
Chapter 2
On Borrowed Time
Chapter 3
Rowdy Raiders - Adorning the Adorned - Of Blood and Gods
Chapter 4
Under the Skin
Chapter 5
Farewells and Legacies - Reporting on Snotinghamscire
The City of Faith
Chapter 1
More Intel - The Reeve of Wincestre
Chapter 2
Choking the Gallows
Chapter 3
Plucking the Quill
Chapter 4
Impaling the Seax - Reporting on Wincestre
In the Hall of the Slain
Chapter 1
The Road to Valhalla - Where Legends Are Born
Chapter 2
A Brother's Keeper - A Quiet Homecoming
The Prophecies of the King
Chapter 1
Kingdom's End
Chapter 2
Holy Day - Reporting on Hamtunscire
Ravensthorpe
Gunnar
The Forge and the Flame
The Fate of the High One
Chapter 1
View Above All
Chapter 2
Well-Traveled - Defensive Measures - Extended Family
Chapter 3
Forging a Bond (A Feline's Footfall - Taking Root)
Chapter 4
The Big Finish
Chapter 5
Binding Fate - Cheating Fate
The Saga of the Snows
Chapter 1
Mistress of the Iron Wood
Chapter 2
The Lost Cauldron
Chapter 3
A Gift from the Past
Chapter 4
A Feast to Remember
Chapter 5
The Price of Wisdom
Settlement Quests
A New Home - The Lost Drengir of Ragnar Lothbrok
Hytham
To Serve the Light... - Breaking the Order - A Brief History of the Hidden Ones - The Letter - The Poor Fellow-Soldier
Knud
A Little Problem
Octavian
A Rivalry for the Ages
Petra
The Huntress - Have You Seen This Man? - Archery Contest
Randvi
Taken for Granted
Reda
The Thousand Eyes - Viking for Hire
Tarben
The Baker's Plaint - Man of Mystery
Tove
Carrying the Torch
Valka
A Wise Friend - In Dreams... - Going Deeper... - Bound to Fate
Yanli
Pending Deliveries
Thousand Eyes contracts
Contract: Assassinate the Target - Contract: A Strange Drawing - Contract: Best Effort - Contract: Booty Hunter - Contract: Burn it down! - Contract: Control Nuisance - Contract: Dangerous Prey - Contract: Defeat the Diubal - Contract: Grave-Robber - Contract: Investigation Offer - Contract: Macabre Discovery - Contract: Make it Boom! - Contract: Marked for Death - Contract: Predator's Attack - Contract: Recovery Investment - Contract: Reda's Judgement - Contract: Reported Missing - Contract: Rescue Favor - Contract: Silence the Poet - Contract: Slay the Monster - Contract: The Deadly Beast - Contract: The Dice Master - Contract: The Drunkard - Contract: The Duke of Burgundy - Contract: The Green-Eyed Thief - Contract: The Hermit of the Thousand Sins - Contract: The Jomsviking Code - Contract: The Man-eating Animal - Contract: The Phantom - Contract: The Renegade Monk - Contract: The Richest Merchant - Contract: The Rogue Informer - Contract: The Stolen Purse - Contract: The Thieves Couple - Contract: Threat Assessment - Contract: Toss a Coin for the Traitor - Contract: Wild Frontier
World Events
Norway
Rygjafylke
A Desperate Bounty - A New England - Comb of Champions - Old Man on the Edge - Raider Recruit - The Dreamwalking Warrior - The Hunt for Honor - The Plight of the Warlock - The Silver-Tongued Traitor
Hordafylke
Battle Born - The Rekindling
England
Cent
Madness of the Stones - Pig of Prophecy - Red in Tooth and Claw - The Lighthouse Twins - The Pardoner's Tale - The Sky Thief - Winifred
East Anglia
A Blood Hymn for Edmund - Edmund's Arrows - Freyja's Friend - Green Children of Anglia - Hide and Hunt - Life-Blood - The Wayward
Essexe
Devil's Hole - Mother - Take Me a Husband - The Banshee - The Boar with the Golden Nose - The Gleewoman - The Prodigy - The Riddler
Eurviscire
Art-Scop - Crushed Dreams - Dellingr Rabbit - Historia de Cordibus Pathetic - Sunken Hope - The Village: Jurthgard
Glowecestrescire
Dearly Bee-Loved - Lady of the Lake - The Body - The Goddess of Birth - The Horn of Ragnar
Grantebridgescire
Degolas the Beautiful - Path to the Wind-Blue - The Cult of Saint Guthlac - The Devout Troll - The Doom Book of Cats - The Infinite Noise of Men - The Lord of Norsexe - The Walloper - The Wound-Wands of Friends - Winchell the Robesfree
Hamtunscire
Saint Faith - Splitting Hares - The Arrow In The Tree - The Devil Has All The Best Tunes - We Are All Monsters
Jorvik
Bridges of Oppression - Deviled Water - Silver Wind Elder - Warmth of Winter
Ledecestrescire
A Skald's Lament - Ledecestrescire Sauce - Of Fist-Dances and Sweaty Oaths - Sisters of the Axe - Skal to Your Wealth - The Last Leaf of Fall - The Old Guard - The Stink-Brew - The Twit Saga, Part I - The White Lady of Tamworth
Lincolnscire
King of Shitsby - Little Victories - Stray Naps - The False Ealdormancy - The Farewell Meow - The Ignominious Bandit - The Twit Saga, Part II
Lunden
The Demon Odor at the Tithe - Falling Stars - Last Flight of the Gyldan Sparrow - War of the Collectors
Oxenefordscire
A Dog's Rescue - Fishing Lesson - Nostalgia - Permission to Weep - The Anchoress - The Last Raid
Sciropescire
Bewitched - King of the Hill - Lamb Chops - Miracle - Otta, Son of Slugga - Paola's Dream - The Puppeteer
Snotinghamscire
A Cordial Invitation - An Althing for the Half-Grown - An Efficient Cremation - Stoneman - The Good Men of Sherwood - The Myth in the Mountains
Suthsexe
A Prayer for Vengeance - Aflanc the Terrible - Alisa in Wunderlandscire - Eivor the Sheepdog - King of the Hay People - Rock of Fertility - Tiny Black Market - Will O' the Wisp
Wincestre
Aelfred's Jewel - Asser - Mildberg the Miracle Legs - Romeo and Aethelflaed
North America
Vinland
A Dead Man's Tale - Breaking Teeth, Not Hearts (Flight of Fancy - Ursine Takeover)
Dreams
Asgard
Food of the Gods - Hel's Well - Milk of Humankind - Njord's Lament - Noble Harts - Valhalla Bound
Jotunheim
Aegir's Daughters - Pit of Slaughter - The Giants of Fimbulwinter - The Puppeteer
DLC
The Way of the Berserker
Chapter 1
The Mysterious Berserker
Chapter 2
The Ritual of the Berserker
Chapter 3
The Vengeance of the Berserker
The Legend of Beowulf
Chapter 1
A Fiend out of Hell
Chapter 2
Prey in the High Hall
Chapter 3
Ever As Fate Must
A Fated Encounter
A Fated Encounter - A Distorted Dream
Chapter 1
Tossing and Turning
Chapter 2
Night and Day
Chapter 3
Counting Sheep
Chapter 4
What Dreams May Come
Chapter 5
One Last Sleepless Night
World Events
Haunting of Neist Point - The Drink of the Picts
Shared History
The Raven and the Cuckoo
The Last Chapter
Last Goodbyes - Fare Thee Well, Young Eagle - Fare Thee Well, Aelfred Rex - Fare Thee Well, Aethelstan - Fare Thee Well, King Fair-Hair - Fare Thee Well, My Ravens
Settlement Extension
Yule Season
Yule Festival - Cow Catcher - The Case of the Missing Ale - Braun's Folly - Twirling Targets - Yule Brawl
Ostara Season
Ostara Festival - Let's Get Festive - Egg Hunt - The May Queen - Spiritual Defense - Braun's Folly - Twirling Targets - Viking Brawl
Sigrblot Festival
Sigrblot Festival - The War Effort (Feeding the Wolf - Fight or Flyte - Three Big Pigs) - Final Offering - Test Your Metal - War Games
Oskoreia Festival
Oskoreia Festival - Hunting for Honor (Homeward - An Honorable Death - Riding for Glory - Veiled Threats - Targeted Strategy) - A Measure of Respect
River Raids
Yule Season
A River to Raid - The Legend of Saint George - Treasures of River Exe - Treasures of River Severn - The Legacy of Saint George - Treasures of River Dee - The Sword of Saint George
Sigrblot Season
The Legend of Lugh - Treasures of River Berbha - The Spear of Lugh - Treasures of River Erriff - The Ulfberht Sword - Champions of the Faith (England's Protector - Ireland's Defender - Francia's Anointed)
Mastery Challenge
Chapter 1
A Challenge from the Gods - The Cryptic Tutelage of Hildiran
Chapter 2
The All-Seeing Eye
The Forgotten Saga
A Gift from the Otherworld
Favors
The Wholesome Warrior - Dark Dealings - Shifting Loyalties
Wrath of the Druids
Wrath of the Druids
Chapter 1
Irish Trade - Irish Adventure - Blood Bond - Snaring Thorstein - Rathdown Build Up
Chapter 2
Flann over Ireland - A Show of Character - War Efforts - Gathering Strength
Chapter 3
Foothold in Connacht - Potion of Blood - Into the Fog
Chapter 4
The Northern Reach - Courting the Kings - The Mask of Diplomacy - The Wages of War - A Scourging of Snakes
Chapter 5
The Cost of Betrayal
Settling Accounts
Chapter 1
Dublin's Reach (Trade: Giving Your Words - Trade: Dyed in the Wool - Trade: The Ivory Post - Trade: Trouble Brewing - Trade: Illuminating Event - Trade: Sweetening the Pot)
Chapter 2
An Eye for an Eye
The Strength of Danu
Chapter 1
Children of Danu
Chapter 2
Amber Sun
Lost Drengr
Thorgest's Drengir
Trade Post
Trade: Dyed in the Wool - Trade: Giving Your Words - Trade: Illuminating Event - Trade: Sweetening the Pot - Trade: The Ivory Post - Trade: Trouble Brewing
Royal Demands
Kings of Meath
Meath: Death Sentence - Meath: Death to All - Meath: Gemstones - Meath: Hibernian Heist - Meath: Jewel Recovery - Meath: Rough Justice - Meath: Royal Vengeance - Meath: Smite Them Down - Meath: Stamp Them Out - Meath: Taking it Back - Meath: They Must Pay
Kings of Connacht
Connacht: Stamp Them Out
Kings of Ulster
Ulster: Death Sentence - Ulster: Death to All - Ulster: Smite Them Down
Thousand Eyes contracts
Contract: Bandit King - Contract: Hired Help - Contract: The Lost Books
The Siege of Paris
Chapter 1
Strangers Bearing Gifts - To Francia - Warlord of Melun - The Rot in the Slums - Majesty in the Dark
Chapter 2
The Missing Queen - Sister of Sorrow - The Queen's Gambit
Chapter 3
Honor and Enemies - Fire From Heaven - A Hidden Weakness - Royal Fox Hunt - Dark Before Dawn - The Siege of Paris - The Count of Paris
Chapter 4
Skal!
Chapter 5
Fire and Faith - Madness of King Charles - Victory - Homecoming
Hidden Ones
Hidden
Delivery
A Package for Paris
Infamy
Vive la Résistance
Thousand Eyes contracts
Contract: Pagus Pinciacensis - Contract: The Count of Pinciacum - Contract: Fluctuat Nec Mergitur - Contract: The Last Judgment - Contract: Everything has a price - Contract: A Perilous Task - Contract: The Boar's Tusk
World Events
Amienois
Hidden Justice
Melunois
Not God Enough - Stealing from Thieves - Ulfberht Sword
Paris
The Ghost of Saint Germain - The King of Rats
Dawn of Ragnarök
Restless Dreams - Legendary Hoard
Into the Fire
Chapter 1
The Rescue - Gift to the God
Chapter 2
Seeking Shelter - Crystal Cave - Hunter and Gatherer - World's End
Chapter 3
The Masters - Forging Bonds
Chapter 4
Warpath - Pride of the Aesir
Chapter 5
Beyond Fear - The Reckoning
The Relic
Chapter 1
Finding Fritjof
Chapter 2
The Scholar and the Sunstone
Chapter 3
The Vault of the Ancients
Vessel of Souls
Chapter 1
The Warlord's Daughter
Chapter 2
Cold Embers - Blazing a Trail
Chapter 3
Malvigr
Valkyrie's Arena
Heroic Scholar
Tales
Warlord of the Muspels - The Full Might of Muspelheim - Double Burning Trouble - The Princess and the Queen - The Midgard War Party - The Trickster and his Legions - Muspelheim's Legacy - A Tale of Ice and Fire - The Champions of Jotunheim - Muspelheim's Fiery Champions - The Fallen Warriors - The Shapeshifters of Legend - Glacial Bear Encounter - The Midgard Challengers - The Great Swamp Witches
World Events
Eitri
Remnants
Gullnámar
Carpe Diem - Hyrrokin's Gift
Svaladal
A Beast's Burden - A Most Cunning Fish - Love Conquers - The Ballad of Kraka and Skavi
Vangrinn
Not Today, Jotun! - Take My Chest Away - The Seed of Travi
Discovery Tour: Viking Age
Oaths & Honour - Through Faith & Fire - Seaworthy - Into the West - A Barter for Peace - Aelfred's Legacy - New Life, New Lands - Where Fates Align