Eivor:Peace, Trygve. I'll do what I can to calm things.
Eivor left to calm the people of Hemthorpe. Among her search, Eivor overheard commotion from a man.
Norse Man 2:That Saxon did what? How dare he insult our culture! He is a dead man if I ever get my hands on him.
Eivor also overheard a couple of women talking about another issue.
Norse Woman 1:Did you see that sobbing sack of meat with the roosters?
Anglo-Saxon Woman 1:What an arse-hole...
Eivor went to investigate the matter and found a gathering of people atop a ring of scaffolding around a ruined Roman tower converted to a storehouse, from which they observed a drunken man fighting a group of roosters. A child laughed while the adults were incensed.
Anglo-Saxon Child 1:That man is being attacked by chickens!
Norse Man 3:Someone get that drunk away from the chickens!
Another man lay injured on the ground nearby, apparently knocked over by the charging chickens.
Norse Warrior 1:I didn't see them coming! I never looked down! I never saw them coming!
From the scaffolds, Eivor heard the cries of the man besieged by the chickens.
Norse Warrior 2:Stay back, foul beasts! Help me! Someone help me!
Eivor:You mean Hemming's famous fighting roosters?
Norse Warrior 2:Dragons with mighty claws! Save me from their wrath!
Eivor assisted the man with his roosters
Eivor butchered the birds and talked with the man.
Norse Warrior 2:Thank you, mighty Thor! You've saved my life.
Eivor:When you sober up, steer clear of roosters.
Additionally, Eivor found a man who stood on a nearby roof flush with drink. The man fell over unconscious as Eivor climbed up to meet him and carried him down to the ground. Looking around, Eivor found another man on another roof and aided him similarly. She overheard more commotion about a burning house.
Norse Man 4:Did you see what happened to the house where they kept the voda? It has gone up in flames!
Eivor followed the smoke and found the sight of a burning house while those nearby lamented its impending loss.
Norse Woman 2:Fire! Fire!
Norse Man 5:Not the voda... I love the voda...
Eivor found a woman nearby the burning house.
A woman asking Eivor for help
Norse Woman 3:Help! Fire! Save my voda! It burns!
Eivor spoke to the woman.
Eivor:What is this voda you speak of?
Norse Woman 3:A gift without price, fit for a jarl's lips! But hurry! It catches flame!
If Eivor spoke to her again, she continually begged for help.
Norse Woman 3:Please, retrieve my voda, I beg of you! 'Tis my funeral gift! The honor of my family at stake!
Eivor went inside the burning house.
Eivor extracted the voda and brought it to the woman.
Eivor:If this is your voda, I managed to save it from the licking flames.
Norse Woman 3:You dared Surtr's Heat! Yes! A most potent drink, distilled from grain by the Rus of Kiev. Dip your horn and have a drink.
The woman moved near her voda display.
Eivor:A bit of drink in the belly never hurt...
Eivor went to have a drink of voda.
Norse Woman 3:Watch yourself... the voda sneaks up on you quick.
Eivor drank a horn of voda and left to find the next issue.
Despite Eivor's efforts, the voda exploded in the flames.
Eivor:It was too late for your... your voda, as you say.
Norse Woman 3:Ah, balls! I dragged it all the way from Rus! It is back to water ale for me, I suppose.
Eivor:If you drink enough, ale is a fine fix to any problem.
Norse Woman:Very true, very true. Join me if you desire.
Eivor:A bit of drink in the belly never hurt...
Eivor drank a horn of ale and left to find the next issue.
Along her search, Eivor came across a mob of people outside a house.
The memory's quest markers may lead to the drunken man on roofs near the docks, however they are not actually required to complete the memory. The memory only requires saving the man from the chickens, the woman with the voda, and the besieged Anglo-Saxon who "baptized" Hemming's body.
The ambient dialogues pointing to the objective locations are difficult to trigger. The one regarding the rooster-fighter requires an Anglo-Saxon woman and a Norse woman in close proximity to one another—a distinction that is not easy to make exploring Hemthorpe, though there are often two next to each other on the path east of the longhouse—and the other remarks require two separate Norse male NPCs. The line about the Norse outraged at the Saxon man's "desecration" appears to fire more easily than the other two, and going to fulfill that objective first seems to make the other two easier to generate thereafter, though all comments are technically generable until completing all three. The comments can be triggered by just about any qualifying NPC and are not tied to any specific location within the settlement, however the comments in the vicinity of the objectives—e.g. the laughing child and the woman yelling "Fire!"—are fairly consistent and are more easily triggered in passing.