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Where are the paintings?
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I thought we wanted the same thing. This memory has been marked as incomplete. Please update the page to include the missing dialogue transcription(s) or choice(s), and then remove this template once done.
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The Village: Jurthgard was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
Eivor entered a village stinking of rot and saw a woman run away.
Eivor came upon a deserted village.
- Eivor: There is the stench of rot in the air.
She found a warning posted and recited it aloud.
Note of Warning
- "Notice to All Under God's Eye: Wrath has come to our fair town. Be gone or be doomed."
- Eivor: "Notice to All Under God's Eye: Wrath has come to our fair town. Be gone or be doomed."
Within the village, Eivor saw the figure of a woman dash from house to house.
She followed after her until she ran into a house near the river. She followed them inside.
- Anglo-Saxon Woman: Stop! Not a step closer!
Eivor read a note on the table inside.
Ripped Journal Page
- Papa is angry very often now, especially at Mama. I wish he would stop throwing things around.
They say Papa is ill, but they do not say what it is. We drink a lot of water, and we eat to keep healthy. Why is this happening? He blames Mama for cooking bad food. I think he is being mean.
Mama is also ill... she is becoming like Papa. They put Papa in another house.
Papa and Mama hate me. They want another me, but better. They do not love me. They do not. They want to throw me away, they want to throw me away. THEY WANT TO THROW ME AWAY!
Eivor spoke to the woman.
- Eivor: There is nowhere left to go.
- Anglo-Saxon Woman: P-please, don't hurt me!.
- Eivor: Why are you here alone?
- Anglo-Saxon Woman: I remain with my family. The Withering is taking them, but I do not wish to abandon them.
- Eivor: The Withering?
- Anglo-Saxon Woman: A disease that often goes unnoticed until it is too late. The whole village had it. It destroys the mind and heightens the aggression in an individual, and ultimately, the poor soul is rendered catatonic.
- Eivor: Leave here, child. Your family will soon go, and this village has nothing for you.
- Anglo-Saxon Woman: But... Papa... Mama...
- Eivor: They will find peace in death. Live for them, they would want that.
- Anglo-Saxon Woman: I... I... Y-You're right. I cannot hold on any longer to what is already lost. I will go.Here, a key if you want to check on the sick, yourself. If I'm to leave, I can't face them again.
- Eivor: This town leaves behind a bitter legacy, but such is the way of this world.
Eivor unlocked the house next door.
- Anglo-Saxon Man: My head... it swims... a fairy... no... a demon!
- Eivor: The stench. They've endured much, it seems...
The woman unlocked the house next door and entered, where her family lay catatonic. A man spoke with difficulty.
- Anglo-Saxon Man: My head... it swims... a fairy... no... a demon!
- Anglo-Saxon Woman: Breathe, just breathe easy. I... I'm sorry...
Eivor thought to herself.
- Eivor: One's duty to family can be ruinous.
Inside the plague victims' house, Eivor found a note.
Torn List
- Erambert, 5, Died of plague last week
Erlefrida, 27, Died of plague 3 days later
Branthoc, 29, Died of plague right after wife
Wilfirth, 36, Died of plague 5 days later
Hilde, 28, Died of plague 3 days later
- Eivor: Hm... a list of names, ages... all killed by a plague. "The Withering."
She also prepared an offering.
- Eivor: It will not save them, but at least it might ease their suffering.
Eivor left the village and continued with her saga.
Some time later, Eivor reunited with the woman in Donecaestre, who had miraculously survived the plague and showed no signs of infection. She spoke with her.
- Eivor: I see you have eluded the grasp of death.
- Anglo-Saxon Woman: It is you, Dane! The one from the village. Aye, God saw it fit to spare me their fate. I repay his glory now, healing those here.
- Eivor: Take care.
- Optionally, Eivor burned the infected while still alive, much to the woman's horror.
- Anglo-Saxon Woman: Lord above! What are you doing! Stop!
If the woman stayed, Eivor later returned to the village after some time. On the floor of the plague victims' house, she found the woman's body splayed on the floor, the plague's final victim.
Eivor followed the woman and either convinced her to leave the town, or let her stay.
This memory completes upon making the conversation decision with the woman. Eivor can however collect a key and enter a house with the diseased. Eivor can donate a ration for the diseased on a corner table or burn them still alive, to the woman's horror if she's present. If the key is collected and the woman told to stay, she may unlock the door herself and with it remove the only lock that can "consume" the key the player picked up, leaving it stuck in their inventory.
The journal entry, assuming it is written by the woman taking care of her infected family, seems to imply that she has already been infected by the Withering plague, based on how it refers to "Mama" and "Papa" the same way she refers to them in dialogue, followed by a shortening of sentences to a simpler structure, and finally yelling in paranoia. If already infected, it is assumable she would simply spread the plague to other villages if told to leave. However, marking her with Sýnin and traveling far enough away allows her actor to unload while being tracked to Donecaestre, where a followup dialogue confirms she has no symptoms of the plague and has begun aiding the people in the castle.
Assassin's Creed: Valhalla memories
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