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Prey in the High Hall: Difference between revisions
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| description = ''[[Wulfhilda]] and [[Eivor Varinsdottir|Eivor]] have a lead on a roving war-band near the site of the first animal attack. Time to learn whether this is the work of [[human|man]] or [[Grendel|beast]].'' | | description = ''[[Wulfhilda]] and [[Eivor Varinsdottir|Eivor]] have a lead on a roving war-band near the site of the first animal attack. Time to learn whether this is the work of [[human|man]] or [[Grendel|beast]].'' | ||
| appearance = ''[[Assassin's Creed: Valhalla]] – [[The Legend of Beowulf]]'' | | appearance = ''[[Assassin's Creed: Valhalla]] – [[The Legend of Beowulf]]'' | ||
| type = Main | | type = Main | ||
| fullsync = | | fullsync = | ||
| reward = | | reward = | ||
Revision as of 16:38, 19 January 2021
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He who increaseth knowledge, increaseth sorrow. This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all. |
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Where are the paintings? This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page. |
Prey in the High Hall was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
Description
TBA
Dialogue
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Outcome
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