- Eivor: Octavian. A strange man. I think you'll like him.
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{{Era|ACV|Memories}} | {{Era|ACV|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| name = A Wise Friend | | name = A Wise Friend | ||
| image = | | image = ACV A Wise Friend 4.png | ||
| description = ''With the [[Ravensthorpe|settlement]] growing by the day, an [[Valka|old friend]] seeks a new home.'' | | description = ''With the [[Ravensthorpe|settlement]] growing by the day, an [[Valka|old friend]] seeks a new home.'' | ||
| appearance = ''[[Assassin's Creed: Valhalla]]'' | | appearance = ''[[Assassin's Creed: Valhalla]]'' | ||
| type = Main {{c| | | type = Main {{c|Valka}} | ||
| fullsync = | | fullsync = | ||
| reward = | | reward = | ||
| heroclass = | | heroclass = | ||
| previous = | | previous = [[A New Home]] | ||
| next = [[In Dreams...]] | | next = [[In Dreams...]] | ||
| source = [[Eivor Varinsdottir]] | | source = [[Eivor Varinsdottir]] | ||
| location = [[Leicestershire|Ledecestrescire]], [[Mercia]] | | location = [[Ravensthorpe]], [[Leicestershire|Ledecestrescire]], [[Mercia]] | ||
| date = 873 | | date = 873 CE | ||
}} | }} | ||
'''A Wise Friend''' was a virtual representation of one of [[Eivor Varinsdottir]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] through the [[Animus|Portable Animus HR-8.5]]. | '''A Wise Friend''' was a virtual representation of one of [[Eivor Varinsdottir]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] through the [[Animus|Portable Animus HR-8.5]]. | ||
==Description== | ==Description== | ||
| Line 26: | Line 21: | ||
==Dialogue== | ==Dialogue== | ||
Eivor went to the dock to welcome [[Valka]] to Ravensthorpe. | |||
*'''Valka:''' ''Eivor! What a pleasure to see you! O dear! It feels like it's been so long!'' | |||
*'''Eivor:''' ''Valka, my friend. You're most welcome here. Are you well?'' | |||
*'''Valka:''' ''Better than well. I am present.'' | |||
*'''Eivor:''' ''And... [[Svala|your mother]]?'' | |||
*'''Valka:''' ''My mother has [[Yggdrasil|found her peace]] at last. She walks through a [[Valhalla (afterlife)|world]] seen only in [[Reborn Isu|dreams]], and will forevermore.'' | |||
*'''Eivor:''' ''That is all any of us can hope for.'' | |||
*'''Valka:''' ''Indeed. Come.'' | |||
The two friends hugged. | |||
*'''Eivor:''' ''How was your passage?'' | |||
*'''Valka:''' ''Exhilarating. The waves and wind were with us from the start. We flew like seabirds. And how are you? In spite of your stoic look, there is a brightness in your eyes that warms me.'' | |||
*'''Eivor:''' ''It may be a kind of hope. Our settlement is growing, the people are happy, and I am... looking forward to more.'' | |||
*'''Valka:''' ''And your visions?'' | |||
*'''Eivor:''' ''They come and go. But leave all that aside. Let me help you with your things.'' | |||
Eivor picked up Valka's luggage. | |||
*'''Eivor:''' ''This way. We found a fine spot for you at the foot of the hill.'' | |||
*'''Valka:''' ''Hm... every hour we traveled, I tried to conjure in my mind some vision of this place.'' | |||
*'''Eivor:''' ''And how close were you?'' | |||
*'''Valka:''' ''I saw the trees and the water and the rolling hill. But I could not foresee so much... green! It is magnificent and calming color. A balm for sea-salted eyes.'' | |||
[[File:ACV A Wise Friend 2.jpg|thumb|250px|Eivor and Valka with Gunnar]] | |||
As they passed the [[Blacksmith|smithy]], [[Gunnar]] called out. | |||
*'''Gunnar:''' ''Valka! [[Norse mythology|Gods]] above, what brings you? Hope there isn't a curse on the settlement or some such.'' | |||
*'''Valka:''' ''Ha! The only curse on this place is their great lout of a blacksmith.'' | |||
Valka and Eivor continued on. | |||
*'''Valka:''' ''It is a rare feeling to travel across the sea and still find oneself at home. This place feels powerful. Alive.'' | |||
*'''Eivor:''' ''Do you foresee great things for us?'' | |||
*'''Valka:''' ''No need for foresight. I feel it in my heart.'' | |||
[[Randvi]] walked towards them. | |||
*'''Randvi:''' ''Is that Valka I see? What took you so long to follow?'' | |||
*'''Valka:''' ''Wanted to ensure the place was up to snuff. We must talk again soon, Randvi, once I'm settled.'' | |||
*'''Eivor:''' ''And before my arms fall off. What is this I'm carrying?'' | |||
*'''Valka:''' ''My heaviest reagents, of course. Lead, whalebone, flecks of [[gold]].'' | |||
*'''Randvi:''' ''Put this one to honest work, that is what I like to see!'' | |||
[[File:ACV A Wise Friend 3.jpg|thumb|250px|Eivor helping Valka with her luggage]] | |||
Valka and Eivor continued on. | |||
*'''Valka:''' ''All these people you have brought here, this life you have built on these stranger shores. Does it please you?'' | |||
*'''Eivor:''' ''It does. To know that I have built this place and kept these people safe is a gift.'' | |||
*'''Valka:''' ''You speak first of yourself when I ask this question... which says more than you intend, I think.'' | |||
Octavian passed them by. | |||
*'''Octavian:''' ''Salve, Eivor!'' Ad meliora! ''(Towards better things!)'' | |||
*'''Eivor:''' ''Good day!'' | |||
*'''Valka:''' ''And who's that fellow?'' | |||
<tabber> | |||
|-|If Eivor had spoken to Octavian before= | |||
*'''Eivor:''' ''Octavian. A strange man. I think you'll like him.'' | |||
|-|If Eivor had not been introduced to Octavian= | |||
*'''Eivor:''' ''I have no idea.'' | |||
*'''Valka:''' ''Well, the town must be bustling.'' | |||
</tabber> | |||
Eivor saw Valka's new home. | |||
*'''Eivor:''' ''You see there, your home is just ahead.'' | |||
*'''Valka:''' ''Tell me about your visions.'' | |||
*'''Eivor:''' ''They are as they have always been. Little has changed, save their clarity. With every return, the things I see feel less like dreams and more like memories.'' | |||
*'''Valka:''' ''And does the [[Odin|All-Father]] still appear before you?'' | |||
*'''Eivor:''' ''From time to time, yes. He speaks to me as well, but... it feels mad to say such things aloud.'' | |||
*'''Valka:''' ''I understand. You can put those just there, thank you.'' | |||
Eivor place the heavy crate inside the tent. | |||
*'''Eivor:''' ''And here we are.'' | |||
*'''Valka:''' ''Lovely, just as you promised. As soon as I am set up here, we can return to the matter of your visions.'' | |||
*'''Eivor:''' ''Valka, please...'' | |||
*'''Valka:''' ''You are touched, Eivor. A conduit for godly tidings. Please... let me help. I may know a way to clarify these visions. An elixir that may open the door of your mind into the realm of the gods.'' | |||
*'''Eivor:''' ''If you think it would help, I can finish your home myself. Only give me some time.'' | |||
*'''Valka:''' ''I would be grateful. Thank you, Eivor.'' | |||
*'''Eivor:''' ''Of course. And... welcome home.'' | |||
==Outcome== | ==Outcome== | ||
Eivor welcomed | Eivor welcomed Valka to Ravensthorpe, offering to help her build a [[Seer's Hut|proper hut]] so that she could aid the [[shieldmaiden]] in understanding her visions. | ||
==Behind the scenes== | |||
The dialogue changes slightly if the Seer's Hut is built in the (relatively small) interval between reaching Settlement Level 3—which both unlocks the option to build the Hut and immediately brings Valka to Ravensthorpe—and actually talking to Valka at the dock; it skips the ending conversation at the tent and transitions directly into the starting scene for the [[In Dreams...|following]] quest. Considering the cost in materials to build the hut relative to the point in the game when Level 3 is achieved—along with spending said materials on more valuable buildings—it is unlikely to see this skip organically. | |||
It is technically possible to ignore this memory for the entire main story by simply ignoring Valka at the docks. This will cause some of her dialogue [[Kingdom's End|towards the end]] of the main story to be skipped, however many other late game events will assume she has arrived and her accommodations built, as the Seer's Hut is an essential waypoint into [[Havi]]'s story arcs, especially those in the ''[[Dawn of Ragnarök]]'' expansion. Furthermore, if Eivor has [[A Brother's Keeper|learned Svala's fate]], the dialogue will still ask Valka what became of her. Thus, the narrative assumes that this memory is completed relatively early in the game. | |||
==Gallery== | |||
<gallery widths="180" position="center" captionalign="center"> | |||
ACV A Wise Friend 1.png|Eivor receiving Valka at the docks | |||
</gallery> | |||
==References== | ==References== | ||
A Wise Friend was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
Eivor met with the new villagers joining the settlement.
Eivor went to the dock to welcome Valka to Ravensthorpe.
The two friends hugged.
Eivor picked up Valka's luggage.

As they passed the smithy, Gunnar called out.
Valka and Eivor continued on.
Randvi walked towards them.

Valka and Eivor continued on.
Octavian passed them by.
Eivor saw Valka's new home.
Eivor place the heavy crate inside the tent.
Eivor welcomed Valka to Ravensthorpe, offering to help her build a proper hut so that she could aid the shieldmaiden in understanding her visions.
The dialogue changes slightly if the Seer's Hut is built in the (relatively small) interval between reaching Settlement Level 3—which both unlocks the option to build the Hut and immediately brings Valka to Ravensthorpe—and actually talking to Valka at the dock; it skips the ending conversation at the tent and transitions directly into the starting scene for the following quest. Considering the cost in materials to build the hut relative to the point in the game when Level 3 is achieved—along with spending said materials on more valuable buildings—it is unlikely to see this skip organically.
It is technically possible to ignore this memory for the entire main story by simply ignoring Valka at the docks. This will cause some of her dialogue towards the end of the main story to be skipped, however many other late game events will assume she has arrived and her accommodations built, as the Seer's Hut is an essential waypoint into Havi's story arcs, especially those in the Dawn of Ragnarök expansion. Furthermore, if Eivor has learned Svala's fate, the dialogue will still ask Valka what became of her. Thus, the narrative assumes that this memory is completed relatively early in the game.