- Eivor: A small gesture for their cause.
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{{Era|Memories|ACV}} | {{Era|Memories|ACV}} | ||
{{ | {{Imageneed|[[Assassin's Creed: Valhalla]]}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| image = | |name=A Cordial Invitation | ||
| description = | |image= | ||
| appearance = ''[[Assassin's Creed: Valhalla]]'' | |description= | ||
| type = World Event | |appearance=''[[Assassin's Creed: Valhalla]]'' | ||
| previous = | |type=World Event | ||
| next = [[An Althing for the Half-Grown]] | |previous= | ||
| source = [[Eivor Varinsdottir]] | |next=[[An Althing for the Half-Grown]] | ||
| location = Northwest of [[Sherwood Hideout]], [[Nottinghamshire|Snotinghamscire]], [[Northumbria]] | |source=[[Eivor Varinsdottir]] | ||
| date = }} | |location=Northwest of [[Sherwood Hideout]], [[Nottinghamshire|Snotinghamscire]], [[Northumbria]] | ||
'''A Cordial Invitation''' was a virtual representation of one of [[Eivor Varinsdottir]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] through the [[Animus|Portable Animus HR-8.5]]. | |date=}} | ||
'''A Cordial Invitation''' was a virtual representation of one of [[Eivor Varinsdottir]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] in 2020 through the [[Animus|Portable Animus HR-8.5]].<ref>''[[Assassin's Creed: Valhalla]]''</ref> | |||
==Description== | ==Description== | ||
[[Eivor Varinsdottir|Eivor]] encountered a | [[Eivor Varinsdottir|Eivor]] encountered a [[raid]]ed caravan and a man looking at one of his fallen brothers. | ||
==Dialogue== | ==Dialogue== | ||
| Line 20: | Line 21: | ||
*'''Anglo-Saxon Soldier:''' ''Rest easy, friend. You will be avenged. Our bodies may be broken, our pouches may be empty, but our souls will thrive. You will be remembered.'' | *'''Anglo-Saxon Soldier:''' ''Rest easy, friend. You will be avenged. Our bodies may be broken, our pouches may be empty, but our souls will thrive. You will be remembered.'' | ||
*'''Eivor:''' ''What happened here?'' | *'''Eivor:''' ''What happened here?'' | ||
*'''Anglo-Saxon Soldier:''' ''An attack gone awry. We found more of [[Causantin mac Cináeda|Constantin]]'s [[Picts]] than expected. The rich have their numbers ... both in coin and spears. My men were not ready, and we were overwhelmed. But I'm afraid it's not over. They know I still live. Hark! Pict reinforcements! To battle! The spirits of my men are with me, and my spirit with theirs. Owooo!'' | *'''Anglo-Saxon Soldier:''' ''An attack gone awry. We found more of [[Causantin mac Cináeda|Constantin]]'s [[Picts]] than expected. The rich have their numbers... both in coin and spears. My men were not ready, and we were overwhelmed. But I'm afraid it's not over. They know I still live.'' | ||
He detected the presence of additional Picts. | |||
*'''Anglo-Saxon Soldier:''' ''Hark! Pict reinforcements! To battle! The spirits of my men are with me, and my spirit with theirs. Owooo!'' | |||
Eivor and the soldier defended themselves against the Picts. | Eivor and the soldier defended themselves against the Picts. | ||
*'''Anglo-Saxon Soldier:''' ''We will kill every king, even yours, for they squander the nobility they've been birthed to. Owooo!'' | *'''Anglo-Saxon Soldier:''' ''We will kill every king, even yours, for they squander the nobility they've been birthed to. Owooo!'' | ||
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*'''Anglo-Saxon Soldier:''' ''What a fight! The Pict King Constantin will feel a little lighter in the purse tomorrow. Thank you for your aid, uh...?'' | *'''Anglo-Saxon Soldier:''' ''What a fight! The Pict King Constantin will feel a little lighter in the purse tomorrow. Thank you for your aid, uh...?'' | ||
*'''Eivor:''' ''Call me Eivor.'' | *'''Eivor:''' ''Call me Eivor.'' | ||
*'''Anglo-Saxon Soldier:''' ''The name is Ryce, Ryce Sherwin. You know, we could use someone like you in our band of merry rogues and knaves. The poor get richer and the rich get poorer thanks to us. We've a hideout in the woods. Drop by sometime, share an ale maybe.'' | *'''Anglo-Saxon Soldier:''' ''The name is Ryce, [[Ryce Sherwin]]. You know, we could use someone like you in our band of merry rogues and knaves. The poor get richer and the rich get poorer thanks to us. We've a hideout in the woods. Drop by sometime, share an ale maybe.'' | ||
*'''Eivor:''' ''Maybe.'' | *'''Eivor:''' ''Maybe.'' | ||
*''' | *'''Ryce:''' ''Well, until we meet again!'' | ||
Ryce began running across the bridge to his hideout. Eivor thought to herself. | |||
*'''Eivor:''' ''A hideout in the woods. Sounds interesting.'' | *'''Eivor:''' ''A hideout in the woods. Sounds interesting.'' | ||
Ryce entered the hideout and was greeted by his fellows. | |||
*'''Anglo-Saxon Man:''' ''Ey! He's back! How was...?'' | |||
*'''Ryce:''' ''Not good. Our friends will be remembered. But now, I need to plan for our next target. You lot can [[The Good Men of Sherwood|get back to training.]]'' | |||
He welcomed Eivor to the hideout. | |||
*'''Ryce:''' ''Welcome, friend, to our neck of the woods! You are free to join us any time.'' | |||
She spoke to him near the stockpile of supplies. | |||
*'''Eivor:''' ''What is is that you do here?'' | |||
*'''Ryce:''' ''We borrow some coin from the ones who have plenty, and give it to the ones who need them. We took silver from King [[Ælla of Northumbria|Aella]], jewels from [[Æthelwulf, King of Wessex|Aethelwulf]]. I like to call it balancing the scale.'' | |||
Eivor eyed the donation box. | |||
<tabber> | |||
|-|I can pay a little. (100)= | |||
*'''Eivor:''' ''A small gesture for their cause.'' | |||
|-|Here is a decent sum. (500)= | |||
*'''Eivor:''' ''A small gesture for their cause.'' | |||
|-|I have nothing for you.= | |||
Eivor walked away from the box. | |||
</tabber> | |||
==Outcome== | ==Outcome== | ||
Eivor killed the attacking Picts, protecting Ryce. | Eivor killed the attacking Picts, protecting Ryce. Later, she met with him again at his hideout in Sherwood Forest. | ||
== | ==Behind the scenes== | ||
After players complete the memory, they have the option to make Eivor follow the man to his camp, where the memory "[[The Good Men of Sherwood]]" takes place. However, his dialogue at the hideout does not seem to be available if Eivor already completed the archery challenges (though she can shoot the target once to end the instructor's initial yelling of orders at the other men, since that loops and tends to overlap with Ryce's). | |||
Ryce's green attire, his weaponry, and his mention of his "band of merry rogues" who are based in the woods and whose goal it is to rob from the rich to aid the poor all are allusions to the British folkloric hero {{Wiki|Robin Hood}} and his band of {{Wiki|Merry Men}}. | |||
==References== | ==References== | ||
{{Reflist}} | |||
{{ACVMemories}} | {{ACVMemories}} | ||
[[Category:Memories of Eivor Varinsdottir]] | [[Category:Memories of Eivor Varinsdottir]] | ||
[[Category:Memories relived using the Animus HR-8.5]] | [[Category:Memories relived using the Animus HR-8.5]] | ||
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A Cordial Invitation was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan in 2020 through the Portable Animus HR-8.5.[1]
Eivor encountered a raided caravan and a man looking at one of his fallen brothers.
Eivor came upon the site of an ambush.
He detected the presence of additional Picts.
Eivor and the soldier defended themselves against the Picts.
After the reinforcements had been dealt with, Eivor approached him.
Ryce began running across the bridge to his hideout. Eivor thought to herself.
Ryce entered the hideout and was greeted by his fellows.
He welcomed Eivor to the hideout.
She spoke to him near the stockpile of supplies.
Eivor eyed the donation box.
Eivor walked away from the box.
Eivor killed the attacking Picts, protecting Ryce. Later, she met with him again at his hideout in Sherwood Forest.
After players complete the memory, they have the option to make Eivor follow the man to his camp, where the memory "The Good Men of Sherwood" takes place. However, his dialogue at the hideout does not seem to be available if Eivor already completed the archery challenges (though she can shoot the target once to end the instructor's initial yelling of orders at the other men, since that loops and tends to overlap with Ryce's).
Ryce's green attire, his weaponry, and his mention of his "band of merry rogues" who are based in the woods and whose goal it is to rob from the rich to aid the poor all are allusions to the British folkloric hero Robin Hood and his band of Merry Men.