Welcome to Assassin's Creed Wiki! Log in and join the community.

Pricking the Needle

From the Assassin's Creed Wiki
Jump to navigation Jump to search

Pricking the Needle was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan in 2020 through the Portable Animus HR-8.5.

Description[edit | edit source]

Eivor hunted the Order member known as The Needle in Jorvik. She was first told to search Jorvik's Trade Depot for any clues, as well as to solve its ongoing disputes.

Dialogue[edit | edit source]

After talking with Ljufvina Bjarmarsdottir about the recent demise of The Firebrand, Eivor was told to visit the docks and Trade Depot to ascertain what actions were made between the merchants and the dockmaster. As Eivor arrived at the Trade Depot, she started investigating.

  • Eivor: Jorvik's trade depot. This must be where the merchants' wares are being kept.

Eivor then talked to the depot's front guard.

  • Eivor: The Dockmaster, I do not see him. Is he here?
  • Norse Warrior 1: Keep walking. You have no business here.
  • Eivor: He has a loud mouth, usually stands right around here yawping. Hard to miss.
  • Norse Warrior 1: Fuck off.

Eivor walked off thinking to herself.

  • Eivor: There must be another way in.

After finding an entrance through the depot's roof, Eivor made an observation.

  • Eivor: The depot is well guarded by the Red Hand. The Order has a stake in these docks.
Eivor eavesdropping on the bandits

Within the depot, Eivor overheard two Red Hand warriors arguing.

  • Norse Warrior 2: What are you doing? You're supposed to be in the market!
  • Norse Warrior 3: I know, I... I forgot which merchants to collect from.
  • Norse Warrior 2: I cannot believe this. Black cloth. On their stalls. Gods, never you mind. Someone else will take care of it. You are playing with fire, boy. The Needle is known to sting for far less than this.

Meanwhile, Eivor noticed scrolls on a table.

  • Eivor: It seems like the complaints by the merchants never reached the council.
Eivor finds the merchants' seized goods

Eivor her way to the ground level and disposed of the guards, finding a door. Inside, Eivor noticed rugs to the side of the room.

  • Eivor: Seized exotic wares. These are worth plenty, something that could be on the Red Hands' agenda. Accumulating wealth.

Across the room, Eivor read a letter on a table.

Written Orders

I expect all the coin from merchants to be delivered to my office daily. Their stalls draped in black are not hard to find. Do not fail me again.
  • Eivor: "The sting of a Needle..." I'm on his trail...

Eivor walked out, putting the pieces together.

  • Eivor: So the Dockmaster seizes cargo and resells it through merchants in the marketplace. The ones involved bear black cloths. I may be able to get their attention by showing some silver around the marketplace.
Eivor investigating the market

Eivor left the trade depot and made her way to Coppergate Market to investigate.

  • Eivor: Coppergate market. I'll flash some silver to the merchants. That should get their attention.

Eivor heard a conversation between some Norse men.

  • Norse Man: Have you any wine for sale? There's nary a drop in town.
  • Anglo-Saxon Woman 1: Sorry. All the wine's been bought up for the Yuletide feast.
  • Norse Man: Shame. I could do with a cup. But alas, this feast is the talk of the town. I am eager for it! Good man, that Audun.

Eivor found a female merchant near the western bridge.

  • Eivor: Hear me, friend. I have a haul of silver that will sink my ship. Can you help me spend it?
  • Anglo-Saxon Woman 2: Keep it down, would you? You'll get yourself killed, flaunting like that, especially around here!
  • Eivor: What good is a market if I cannot sniff around the stalls, eager to spend my gains?
  • Anglo-Saxon Woman 2: You want to let go of your silver? Try the narrow alleys. Now begone.

Past the female merchant, Eivor overheard some of the Red Hand soldiers talking.

  • Norse Warrior 4: Keep your focus. There was trouble at the depot earlier.
  • Norse Warrior 5: What do you mean, trouble?
  • Norse Warrior 4: I don't know for sure, but The Needle is calling for more protection. Meet me here at nightfall. We will go see him together.

Eivor reflected on what she learned.

  • Eivor: Those guards will return after dark. I might be able to follow them to The Needle.

Eivor then passed by more soldiers talking from a bell foundry overlooking the market.

  • Norse Warrior 6: We will go one by one, and if any of these peddlers gives you a hard time, remind them just who it is they work for.
  • Norse Warrior 7: O', with pleasure.

Further in the market, Eivor talked to a merchant at his empty stand.

  • Eivor: Hey, friend. I have a hoard of silver I am aching to spend. Can you help me? What have you got?
  • Anglo-Saxon Man 1: I have nothing left to trade, but Coppergate market is the right place. Ask around, you'll find someone who will bend an ear.
  • Eivor: My thanks.
Eivor speaking to the rug merchant

Across from the empty stall, up the steps into a covered rug shop, Eivor spoke to the merchant.

  • Eivor: I hear this marketplace sees its fair share of silver pass through. I have something that may interest you.
  • Anglo-Saxon Man 2: You will want to speak to Grigorii.
  • Eivor: The dockmaster?
  • Anglo-Saxon Man 2: Sorry, who are you?
  • Eivor: Someone who wants to do business. With Grigorii.
  • Anglo-Saxon Man 2: I don't know your face, and I've said too much already. Please go.

After the merchant ushered her away, a little boy who eavesdropping whispered to Eivor.

  • Anglo-Saxon Boy 1: Psst. Psst! Hey!
Eivor speaking to the young boy

Eivor walked towards the child.

  • Anglo-Saxon Boy 1: Did I hear you talking about silver?
  • Eivor: I am looking to spend a large sum, not fork it over to some street beggar.
  • Anglo-Saxon Boy 1: Oi! I'm no beggar, you dolt. I'm with the big dogs.
  • Eivor: You mean The Needle?
  • Anglo-Saxon Boy 1: You have something he wants. If you truly want to make a trade, head to the statue near the east gate.
  • Eivor: I shall. Watch yourself around here, young one.
  • Anglo-Saxon Boy 1: Who me? Ah! Please, I've a bigger sword than the lot of 'em.
Eivor investigating the statue

Eivor followed her investigation east of the market and drew near to the statue the boy mentioned.

  • Eivor: This is the statue the child talked about. Now, to find the hidden key.
Eivor found the key buried in some rubble behind the statue's base.
  • Eivor: Found the key. Now, to locate the hideout.
Eivor finding the hideout

With the key in hand, Eivor located the Red Hand's hideout.

  • Eivor: Empty carts... and a black cloth marking the house. This is the place.

Eivor made her way to the door and eyed the padlock securing it.

  • Eivor: Hmm... locked.

Eivor opted to wait until nightfall to follow the guards to the meeting place.

  • Norse Warrior 5: Sorry I was late. The lady. You know how it is.
  • Norse Warrior 4: Just hurry, will you? We have rounds to make.
  • Eivor: If I follow them, they should lead me to The Needle.
Eivor finding the hideout

Eivor followed the guards until they dispersed within the grounds of a remote house to the east of the market.

If spotted, the guards attacked Eivor.
  • Norse Warrior 5: I will eat your eyes and make soup of your bones!

She claimed the key from the largest guard, either from picking his pocket or looting his corpse.

  • Eivor: A key. Where to?

Eivor united key and lock, opening the door into the house and found a secret passage to the sewers.

  • Eivor: Hiding among the rats, Needle? Fitting.

Eivor went down the ladder, through the sewer passage, and came to a gated entry on her right.

  • Eivor: There must be another way in.
Eivor discovering a workshop beneath the sewers

In the other direction, Eivor climbed up, swam through the water, and successfully made her way forward.

  • Eivor: The sound of metal... A workshop, in the sewers. What is The Needle's operation?

Eivor explored further.

  • Eivor: All this silverware... some still in their crates. Has this all been seized as well?

She rounded the corner and sneaked into the workshop, sticking to the upper vantages.

  • Eivor: They are melting the silver into bars and coins. What do they plan on doing with it?

Eivor then observed from above as she heard a commotion below from one of the workers.

  • Anglo-Saxon Man 3: No, please! Don't do this! I promise... I promise you your silver next week!

The guard picked him up and carried him across the workshop.

  • Anglo-Saxon Man 3: Please! Don't do this. It's a misunderstanding. That's all. I'll pay.
  • Norse Warrior 8: You had your chance.

The warrior dropped him on the ground and beat him savagely.

  • Norse Warrior 8: Faster! Or would you prefer another thrashing?
Eivor confronting Grigorii within the chamber

On the ground level, Eivor took note of one of the tables laden with silver.

  • Eivor: All this silver... it is being minted into coins.

She retrieved a key from one of the guards, then opened the locked door and entered. Inside, she saw a satisfied Grigorii, who sat at a table laden with stolen goods. She drew closer, startling him.

  • Eivor: I am not surprised to find you creeping down here.

Eivor continued towards him, despite the gated bars between them.

  • Grigorii: You! You don't belong down here.
  • Eivor: "We run a clean dock in Jorvik." I believe those were your words. And yet here I find you, swimming in silver from all the wares you seized. Are you the Needle, or just another of his pawns?
  • Grigorii: You have it all wrong. The fabric of this world has been used up, torn, shredded, you see. Someone must be there to stitch it back together. Someone with a firm yet steady hand. Who can thread a needle. Someone like me.
  • Eivor: You're a shit poet, but at least my question is answered.

Grigorii laughed.

  • Grigorii: Yes, well, we all have our weaknesses. Yours appears to be the iron between us.
Eivor confronted by Grigorii's men
  • Eivor: Think your men are going to stop me?
  • Grigorii: I would not undermine them so. The Red Hand are loyal to our cause. Which is more than I can say for the merchants. Make it quick. Meet me in the marketplace when you are done.

Grigorii left Eivor to deal with two warriors, one of whom had a rabid wolf familiar, while others took positions along the exit route.

  • Norse Warrior 9: Block the exits. Don't let this one escape!

Eivor killed the remaining Red Hand warriors in the sewers and hurried towards the exit.

  • Eivor: That damned bacraut (asshole)... slipped through my fingers. I'll finish this in Coppergate market.
Griogrii confronting the rug merchant

Eivor headed back to Coppergate market and caught sight of Grigorii with the rug merchant she talked to before.

  • Anglo-Saxon Man 2: P-please, no! I-I can explain! Mercy!
  • Grigorii: No need. I am well versed in the spouting excuses of bottom-feeders like you. Come come... walk with me. It is good to walk.
  • Anglo-Saxon Man 2: Grigorii...
  • Grigorii: Good to take in the air. The sights. The sounds. The smells.
  • Anglo-Saxon Man 2: P-please, Grigorii. I-I-I didn't think you would mind. It was just a few coins!

Grigorii grabbed the man's head.

  • Grigorii: Shh shh... I understand. It's not your fault, it was mine, for thinking you had anything but empty air between your ears.
  • Anglo-Saxon Man 2: With all the silver I've given you, I have nothing left to feed my children, let alone myself. Please, understand.

Grigorii took out his dagger.

  • Anglo-Saxon Man 2: O, dear God...
  • Grigorii: Merchants of Jorvik. I promised you a future rife with opportunity. And what was the one thing I asked in return? Do you remember?
  • Anglo-Saxon Man 2: Loyalty.

Grigorii suddenly shouted at the rug merchant.

  • Grigorii: Loyalty!
Grigorii killing the merchant

Grigorii stabbed the rug merchant multiple times in the abdomen, killing him.

  • Grigorii: Let this serve as a lesson, should any of you think it a good idea to threaten my operation.

Eivor looked for an opportunity as Grigorii continued talking.

  • Grigorii: I run this operation. I do the thinking. You do as you're told.

Eivor followed him along the rooftops while he continued to shake down the market.

  • Grigorii: It is a simple demand. I bring you the wares. You get rid of them. You give the coin to my men and you don't. Ask. Questions.

As he moved through the market, his guard detail dispersed and the clear lines of sight bended into secluded corners.

  • Grigorii: You. I expect your payment by next nightfall. Do not fail me.

Eivor took her opportunity and assassinated Grigorii. In the Memory Corridor, Eivor walked to Grigorii, who stood in a simulation of the market square and stared off into the distance.

  • Grigorii: It's funny, as a child I thought of snow as the tears of God, frozen by our sins. Weak with hunger, I stared into the sky, hoping it was me He wept for. Me He sought to save.

Grigorii turned to Eivor.

  • Grigorii: But God did not save me. The Vault did. He took me to a fine house. Gave me hearty meals. A warm bed.

Grigorii then looked away and reminisced of the past.

  • Grigorii: For the first time, someone extended a hand, showed me kindness. Compassion.

Grigorii walked further away into the darkness.

  • Grigorii: And it was then that I made a vow. I vowed to never turn my back on he who was there for me when God was not.

As Grigorii turned back Eivor as she walked towards him.

  • Eivor: So you served The Vault, knowing full well what he was a part of.

A ghostly Odin then walked into the conversation.

  • Grigorii: The Order made our paths intersect. I owed them a debt, and I repaid it by saving this city from its own destruction.
  • Odin: A life debt is a strong motivator. It took hold of this one's hugr, drove it, and never let go.

As Eivor replied, Odin looked away and then walked off.

Grigorii in the Memory Corridor
  • Eivor: Yet not with the same compassion you were shown. Too many have suffered by your hand in pursuit of this cause.
  • Grigorii: You're right. Perhaps I deserve this death. But I am but one cog in a large wheel. One that still turns unhindered.

Eivor took Grigorii's Order medallion as he talked.

  • Eivor: Not for long.

Upon this action, Grigorii's spirit turned to ice and exploded, then his spirit immediately vanished.

  • Eivor: Where you have gone, there will be no tears waiting for you.

Eivor then walked away. She defeated the remnants of Grigorii's entourage and made her way back to the royal hall, where she conferred with Ljufvina.

  • Ljufvina: What news do you bring?
  • Eivor: The Needle will never sting again.
  • Ljufvina: Well done, Eivor. Who was hiding behind the name—

Hjorr dashed in and interrupted them.

  • Hjorr: My love. There has been an attack at the markets. The dockmaster, Grigorii, is dead.
  • Eivor: The Needle. Sold off the wares he seized to collect silver for The Vault.
  • Hjorr: He had no such authority, why would anyone believe him?

Eivor presented the council seal she found among Grigorii's personal effects.

  • Ljufvina: The council seal. That rat!
  • Hjorr: This is getting out of hand. How he was able to obtain this is... concerning. I must return and prepare for the Yuletide feast, but I will do so with a bent ear and a keen eye. Be safe.

Hjorr left them.

  • Eivor: One down, two left.
  • Ljufvina: The Christian texts will lead to another, I'm sure of it. Search the archives.

Outcome[edit | edit source]

Eivor found and assassinated The Needle, thus ending his manipulation and thievery of the merchants in Jorvik.

Behind the scenes[edit | edit source]

Once Eivor learns of the hideout and statue from the eavesdropping boy, she will still be able to obtain a copy of the sewer key from the largest guard, but she will no longer question its purpose. Additionally, obtaining the key in this manner prevents her from collecting the other copy from the statue's rubble, and depending on how much she has investigated on that end, she may not even remark on finding the statue, the hideout, or the locked door.

The four guards that make up the group to tail at night, then take positions at the sewer entrance, are the two guards who prompt the tailing objective, and the two in the bell foundry. If some but not all of them are killed ahead of the tail, the dialogue and objective can break, but this will not prevent collecting the key from the largest guard and unlocking the hideout, nor does it prevent simply going the investigative route.

The warrior who beats the man in the sewer workshop speaks to him specifically, yet due to gameplay constraints he will often hit the man so hard that he will outright kill him, which in turn causes the other workers to flee in terror as though a murder took place on the busy streets above, and then the other guards will turn suspicious and begin looking for the player more actively, as though they were responsible for the death.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed: Valhalla memories
Main Quests
Prologue
Battle for the Northern Way
Chapter 1
Honor Bound
Chapter 2
A Seer's Solace - Family Matters - The Prodigal Prince
Chapter 3
Rude Awakening - A Cruel Destiny
Chapter 4
Birthrights
Chapter 5
The Seas of Fate
Ravensthorpe
The Swan-Road Home - Unwelcome - Settling Down - The Alliance Map
The Song of Soma
Chapter 1
The Great Scattered Army
Chapter 2
Orphans of the Fens
Chapter 3
Glory Regained
Chapter 4
Razing Earnningstone - Unholy Father - Storming Ravensburg
Chapter 5
The Stench of Treachery - An Island of Eels - Reporting on Grantebridgescire
The Kingmaker's Saga
Chapter 1
The Sons of Ragnar
Chapter 2
Bartering - Rumors of Ledecestre - The Walls of Templebrough
Chapter 3
Tilting the Balance
Chapter 4
Heavy is the Head - Hunted - Reporting on Ledecestrescire
Ravensthorpe
A Toast to our Success - Uninvited Guests
The Tale of Thegn Oswald
Chapter 1
Kingmaker
Chapter 2
The Measure of a Norseman
Chapter 3
A Triumphant Return
Chapter 4
Raising Iron - A Fury from the Sea
Chapter 5
Wedding Horns - Reporting on East Anglia
Ravensthorpe
Holger
Mane and Tail
The City of War
Chapter 1
Walls and Shadows
Chapter 2
Firing the Arrow - Bleeding The Leech
Chapter 3
Smashing the Compass - Reporting on Lunden
The Book of Dragons
Chapter 1
War Weary
Chapter 2
Ransacking Wenlocan - The Supply Line - Bloody Path to Peace
Chapter 3
King Killer - Reporting on Sciropescire
The Paladin's Stone
Chapter 1
Brewing Rebellion
Chapter 2
Chipping Away - Pilgrimage to St. Albanes - Blood from a Stone
Chapter 3
Fiery Ambush - Ringing Cyne Belle
Chapter 4
The Saga Stone - Reporting on Oxenefordscire
The Instrument of the Ancients
Chapter 1
The Abbot's Gambit
Chapter 2
Puppets and Prisoners - The Man Behind the Man
Chapter 3
A Bloody Welcome - Reporting on Cent
Ravensthorpe
Dag
A Brewing Storm
The City of Greed
Chapter 1
The Welcoming Party
Chapter 2
Burning the Firebrand
Chapter 3
Pricking the Needle
Chapter 4
Closing the Vault - Reporting on Jorvik
The Lay of Hunwald
Chapter 1
A Noble Escort
Chapter 2
Homecoming
Chapter 3
In the Absence of an Ealdorman
Chapter 4
Salve for a Fresh Wound - The Thegn of Lincoln - Where the Stone Falls
Chapter 5
A Sword-Shower in Anecastre - Reporting on Lincolnscire
A Breviary of Broken Hearts
Chapter 1
An Uncommon Proposition
Chapter 2
Old Wounds - Childhood Sweetheart
Chapter 3
Taken
Chapter 4
Twists and Turns - Reporting on Essexe
The Siege of Portcestre
Chapter 1
Reaver of the South
Chapter 2
Arrive Unexpected - Let Them Eat Ashes - Scorched Earth - Severing the Lines
Chapter 3
Storming the Walls - Of All That Has Passed... - Reporting on Suthsexe
Ravensthorpe
Reap What Was Sown
Vinland Saga
Chapter 1
In a Strange Land - The Hunting Grounds
Chapter 2
Hunter of Beasts
Chapter 3
Hunter's Repast - Reporting on Vinland
Ravensthorpe
Holger
Blame and Sail
The Sayings of Halfdan
Chapter 1
War in the North
Chapter 2
Honor Has Two Edges
Chapter 3
Road to Hamartia - This Son of Jorvik
Chapter 4
Honor's Hubris
Chapter 5
Of Blood and Bonds - Reporting on Eurvicscire - Lost Glory
A Tale of Wicker-Fire
Chapter 1
The First Night of Samhain
Chapter 2
Clues and Riddles
Chapter 3
The Stolen King
Chapter 4
A Love Betrayed - The Gutted Lamb
Chapter 5
The Burning of the Wicker Man - Reporting on Glowecestrescire
The Tale of Two Jarls
Chapter 1
Old Friends
Chapter 2
On Borrowed Time
Chapter 3
Rowdy Raiders - Adorning the Adorned - Of Blood and Gods
Chapter 4
Under the Skin
Chapter 5
Farewells and Legacies - Reporting on Snotinghamscire
The City of Faith
Chapter 1
More Intel - The Reeve of Wincestre
Chapter 2
Choking the Gallows
Chapter 3
Plucking the Quill
Chapter 4
Impaling the Seax - Reporting on Wincestre
In the Hall of the Slain
Chapter 1
The Road to Valhalla - Where Legends Are Born
Chapter 2
A Brother's Keeper - A Quiet Homecoming
The Prophecies of the King
Chapter 1
Kingdom's End
Chapter 2
Holy Day - Reporting on Hamtunscire
Ravensthorpe
Gunnar
The Forge and the Flame
The Fate of the High One
Chapter 1
View Above All
Chapter 2
Well-Traveled - Defensive Measures - Extended Family
Chapter 3
Forging a Bond (A Feline's Footfall - Taking Root)
Chapter 4
The Big Finish
Chapter 5
Binding Fate - Cheating Fate
The Saga of the Snows
Chapter 1
Mistress of the Iron Wood
Chapter 2
The Lost Cauldron
Chapter 3
A Gift from the Past
Chapter 4
A Feast to Remember
Chapter 5
The Price of Wisdom
Settlement Quests
A New Home - The Lost Drengir of Ragnar Lothbrok
Hytham
To Serve the Light... - Breaking the Order - A Brief History of the Hidden Ones - The Letter - The Poor Fellow-Soldier
Knud
A Little Problem
Octavian
A Rivalry for the Ages
Petra
The Huntress - Have You Seen This Man? - Archery Contest
Randvi
Taken for Granted
Reda
The Thousand Eyes - Viking for Hire
Tarben
The Baker's Plaint - Man of Mystery
Tove
Carrying the Torch
Valka
A Wise Friend - In Dreams... - Going Deeper... - Bound to Fate
Yanli
Pending Deliveries
Thousand Eyes contracts
Contract: Assassinate the Target - Contract: A Strange Drawing - Contract: Best Effort - Contract: Booty Hunter - Contract: Burn it down! - Contract: Control Nuisance - Contract: Dangerous Prey - Contract: Defeat the Diubal - Contract: Grave-Robber - Contract: Investigation Offer - Contract: Macabre Discovery - Contract: Make it Boom! - Contract: Marked for Death - Contract: Predator's Attack - Contract: Recovery Investment - Contract: Reda's Judgement - Contract: Reported Missing - Contract: Rescue Favor - Contract: Silence the Poet - Contract: Slay the Monster - Contract: The Deadly Beast - Contract: The Dice Master - Contract: The Drunkard - Contract: The Duke of Burgundy - Contract: The Green-Eyed Thief - Contract: The Hermit of the Thousand Sins - Contract: The Jomsviking Code - Contract: The Man-eating Animal - Contract: The Phantom - Contract: The Renegade Monk - Contract: The Richest Merchant - Contract: The Rogue Informer - Contract: The Stolen Purse - Contract: The Thieves Couple - Contract: Threat Assessment - Contract: Toss a Coin for the Traitor - Contract: Wild Frontier
World Events
Norway
Rygjafylke
A Desperate Bounty - A New England - Comb of Champions - Old Man on the Edge - Raider Recruit - The Dreamwalking Warrior - The Hunt for Honor - The Plight of the Warlock - The Silver-Tongued Traitor
Hordafylke
Battle Born - The Rekindling
England
Cent
Madness of the Stones - Pig of Prophecy - Red in Tooth and Claw - The Lighthouse Twins - The Pardoner's Tale - The Sky Thief - Winifred
East Anglia
A Blood Hymn for Edmund - Edmund's Arrows - Freyja's Friend - Green Children of Anglia - Hide and Hunt - Life-Blood - The Wayward
Essexe
Devil's Hole - Mother - Take Me a Husband - The Banshee - The Boar with the Golden Nose - The Gleewoman - The Prodigy - The Riddler
Eurviscire
Art-Scop - Crushed Dreams - Dellingr Rabbit - Historia de Cordibus Pathetic - Sunken Hope - The Village: Jurthgard
Glowecestrescire
Dearly Bee-Loved - Lady of the Lake - The Body - The Goddess of Birth - The Horn of Ragnar
Grantebridgescire
Degolas the Beautiful - Path to the Wind-Blue - The Cult of Saint Guthlac - The Devout Troll - The Doom Book of Cats - The Infinite Noise of Men - The Lord of Norsexe - The Walloper - The Wound-Wands of Friends - Winchell the Robesfree
Hamtunscire
Saint Faith - Splitting Hares - The Arrow In The Tree - The Devil Has All The Best Tunes - We Are All Monsters
Jorvik
Bridges of Oppression - Deviled Water - Silver Wind Elder - Warmth of Winter
Ledecestrescire
A Skald's Lament - Ledecestrescire Sauce - Of Fist-Dances and Sweaty Oaths - Sisters of the Axe - Skal to Your Wealth - The Last Leaf of Fall - The Old Guard - The Stink-Brew - The Twit Saga, Part I - The White Lady of Tamworth
Lincolnscire
King of Shitsby - Little Victories - Stray Naps - The False Ealdormancy - The Farewell Meow - The Ignominious Bandit - The Twit Saga, Part II
Lunden
The Demon Odor at the Tithe - Falling Stars - Last Flight of the Gyldan Sparrow - War of the Collectors
Oxenefordscire
A Dog's Rescue - Fishing Lesson - Nostalgia - Permission to Weep - The Anchoress - The Last Raid
Sciropescire
Bewitched - King of the Hill - Lamb Chops - Miracle - Otta, Son of Slugga - Paola's Dream - The Puppeteer
Snotinghamscire
A Cordial Invitation - An Althing for the Half-Grown - An Efficient Cremation - Stoneman - The Good Men of Sherwood - The Myth in the Mountains
Suthsexe
A Prayer for Vengeance - Aflanc the Terrible - Alisa in Wunderlandscire - Eivor the Sheepdog - King of the Hay People - Rock of Fertility - Tiny Black Market - Will O' the Wisp
Wincestre
Aelfred's Jewel - Asser - Mildberg the Miracle Legs - Romeo and Aethelflaed
North America
Vinland
A Dead Man's Tale - Breaking Teeth, Not Hearts (Flight of Fancy - Ursine Takeover)
Dreams
Asgard
Food of the Gods - Hel's Well - Milk of Humankind - Njord's Lament - Noble Harts - Valhalla Bound
Jotunheim
Aegir's Daughters - Pit of Slaughter - The Giants of Fimbulwinter - The Puppeteer
DLC
The Way of the Berserker
Chapter 1
The Mysterious Berserker
Chapter 2
The Ritual of the Berserker
Chapter 3
The Vengeance of the Berserker
The Legend of Beowulf
Chapter 1
A Fiend out of Hell
Chapter 2
Prey in the High Hall
Chapter 3
Ever As Fate Must
A Fated Encounter
A Fated Encounter - A Distorted Dream
Chapter 1
Tossing and Turning
Chapter 2
Night and Day
Chapter 3
Counting Sheep
Chapter 4
What Dreams May Come
Chapter 5
One Last Sleepless Night
World Events
Haunting of Neist Point - The Drink of the Picts
Shared History
The Raven and the Cuckoo
The Last Chapter
Last Goodbyes - Fare Thee Well, Young Eagle - Fare Thee Well, Aelfred Rex - Fare Thee Well, Aethelstan - Fare Thee Well, King Fair-Hair - Fare Thee Well, My Ravens
Settlement Extension
Yule Season
Yule Festival - Cow Catcher - The Case of the Missing Ale - Braun's Folly - Twirling Targets - Yule Brawl
Ostara Season
Ostara Festival - Let's Get Festive - Egg Hunt - The May Queen - Spiritual Defense - Braun's Folly - Twirling Targets - Viking Brawl
Sigrblot Festival
Sigrblot Festival - The War Effort (Feeding the Wolf - Fight or Flyte - Three Big Pigs) - Final Offering - Test Your Metal - War Games
Oskoreia Festival
Oskoreia Festival - Hunting for Honor (Homeward - An Honorable Death - Riding for Glory - Veiled Threats - Targeted Strategy) - A Measure of Respect
River Raids
Yule Season
A River to Raid - The Legend of Saint George - Treasures of River Exe - Treasures of River Severn - The Legacy of Saint George - Treasures of River Dee - The Sword of Saint George
Sigrblot Season
The Legend of Lugh - Treasures of River Berbha - The Spear of Lugh - Treasures of River Erriff - The Ulfberht Sword - Champions of the Faith (England's Protector - Ireland's Defender - Francia's Anointed)
Mastery Challenge
Chapter 1
A Challenge from the Gods - The Cryptic Tutelage of Hildiran
Chapter 2
The All-Seeing Eye
The Forgotten Saga
A Gift from the Otherworld
Favors
The Wholesome Warrior - Dark Dealings - Shifting Loyalties
Wrath of the Druids
Wrath of the Druids
Chapter 1
Irish Trade - Irish Adventure - Blood Bond - Snaring Thorstein - Rathdown Build Up
Chapter 2
Flann over Ireland - A Show of Character - War Efforts - Gathering Strength
Chapter 3
Foothold in Connacht - Potion of Blood - Into the Fog
Chapter 4
The Northern Reach - Courting the Kings - The Mask of Diplomacy - The Wages of War - A Scourging of Snakes
Chapter 5
The Cost of Betrayal
Settling Accounts
Chapter 1
Dublin's Reach (Trade: Giving Your Words - Trade: Dyed in the Wool - Trade: The Ivory Post - Trade: Trouble Brewing - Trade: Illuminating Event - Trade: Sweetening the Pot)
Chapter 2
An Eye for an Eye
The Strength of Danu
Chapter 1
Children of Danu
Chapter 2
Amber Sun
Lost Drengr
Thorgest's Drengir
Trade Post
Trade: Dyed in the Wool - Trade: Giving Your Words - Trade: Illuminating Event - Trade: Sweetening the Pot - Trade: The Ivory Post - Trade: Trouble Brewing
Royal Demands
Kings of Meath
Meath: Death Sentence - Meath: Death to All - Meath: Gemstones - Meath: Hibernian Heist - Meath: Jewel Recovery - Meath: Rough Justice - Meath: Royal Vengeance - Meath: Smite Them Down - Meath: Stamp Them Out - Meath: Taking it Back - Meath: They Must Pay
Kings of Connacht
Connacht: Stamp Them Out
Kings of Ulster
Ulster: Death Sentence - Ulster: Death to All - Ulster: Smite Them Down
Thousand Eyes contracts
Contract: Bandit King - Contract: Hired Help - Contract: The Lost Books
The Siege of Paris
Chapter 1
Strangers Bearing Gifts - To Francia - Warlord of Melun - The Rot in the Slums - Majesty in the Dark
Chapter 2
The Missing Queen - Sister of Sorrow - The Queen's Gambit
Chapter 3
Honor and Enemies - Fire From Heaven - A Hidden Weakness - Royal Fox Hunt - Dark Before Dawn - The Siege of Paris - The Count of Paris
Chapter 4
Skal!
Chapter 5
Fire and Faith - Madness of King Charles - Victory - Homecoming
Hidden Ones
Hidden
Delivery
A Package for Paris
Infamy
Vive la Résistance
Thousand Eyes contracts
Contract: Pagus Pinciacensis - Contract: The Count of Pinciacum - Contract: Fluctuat Nec Mergitur - Contract: The Last Judgment - Contract: Everything has a price - Contract: A Perilous Task - Contract: The Boar's Tusk
World Events
Amienois
Hidden Justice
Melunois
Not God Enough - Stealing from Thieves - Ulfberht Sword
Paris
The Ghost of Saint Germain - The King of Rats
Dawn of Ragnarök
Restless Dreams - Legendary Hoard
Into the Fire
Chapter 1
The Rescue - Gift to the God
Chapter 2
Seeking Shelter - Crystal Cave - Hunter and Gatherer - World's End
Chapter 3
The Masters - Forging Bonds
Chapter 4
Warpath - Pride of the Aesir
Chapter 5
Beyond Fear - The Reckoning
The Relic
Chapter 1
Finding Fritjof
Chapter 2
The Scholar and the Sunstone
Chapter 3
The Vault of the Ancients
Vessel of Souls
Chapter 1
The Warlord's Daughter
Chapter 2
Cold Embers - Blazing a Trail
Chapter 3
Malvigr
Valkyrie's Arena
Heroic Scholar
Tales
Warlord of the Muspels - The Full Might of Muspelheim - Double Burning Trouble - The Princess and the Queen - The Midgard War Party - The Trickster and his Legions - Muspelheim's Legacy - A Tale of Ice and Fire - The Champions of Jotunheim - Muspelheim's Fiery Champions - The Fallen Warriors - The Shapeshifters of Legend - Glacial Bear Encounter - The Midgard Challengers - The Great Swamp Witches
World Events
Eitri
Remnants
Gullnámar
Carpe Diem - Hyrrokin's Gift
Svaladal
A Beast's Burden - A Most Cunning Fish - Love Conquers - The Ballad of Kraka and Skavi
Vangrinn
Not Today, Jotun! - Take My Chest Away - The Seed of Travi
Discovery Tour: Viking Age
Oaths & Honour - Through Faith & Fire - Seaworthy - Into the West - A Barter for Peace - Aelfred's Legacy - New Life, New Lands - Where Fates Align