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| In early January 2024, the series pivoted away from ''Assassin's Creed'' with the season ''Gangsters of the Seas'' made as part of the promotions for Ubisoft's game ''Skull and Bones''. Narrated by {{Wiki|Michelle Rodriguez}}, it focused on infamous pirates like [[William Kidd]] who had also sailed in ''Skull and Bones''{{'}} setting of [[Southeast Asia]].<ref>{{Twitter|skullnbonesgame|status/1746940394456129987|Skull and Bones|quote=Pirates are not born, they are made ☠ Michelle Rodriguez will tell you the stories of the most infamous pirates of the Indian Ocean with the Gangsters of the Seas Podcast. 🏴☠️ Episode 1 available now on all audio platforms: [https://lnk.to/echoesofhistory lnk.to/echoesofhistory] [https://video.twimg.com/amplify_video/1746940328077139968/vid/avc1/1920x1080/ykzlh9iwfEqjt6Zf.mp4 pic.twitter.com/EWn3WtIXHU]|image=File:Echoes of History Skull and Bones announced.png}}</ref> After the final episode aired in early March, the series entered a hiatus until mid-May, when it refocused on ''Assassin's Creed'' with the new season ''Shadows'' made to promote the game ''[[Assassin's Creed: Shadows]]'',<ref>{{Twitter|assassinscreed|status/1792269014434971840|Assassin's Creed|quote=Introducing a new chapter of Echoes of History in collaboration with @historyhit. Discover new episodes around Sengoku Japan starting now, wherever you get your podcasts. 🎧 Listen now: [https://lnkfi.re/1YFL0t lnkfi.re/1YFL0t] #AssassinsCreedShadows [https://pbs.twimg.com/media/GN9rKzBXYAABwjS.jpg pic.twitter.com/PSJowrTffQ]|image=File:AC Echoes of History Shadows announced.png}}</ref> which at time of production was still expected to release that November. | | In early January 2024, the series pivoted away from ''Assassin's Creed'' with the season ''Gangsters of the Seas'' made as part of the promotions for Ubisoft's game ''Skull and Bones''. Narrated by {{Wiki|Michelle Rodriguez}}, it focused on infamous pirates like [[William Kidd]] who had also sailed in ''Skull and Bones''{{'}} setting of [[Southeast Asia]].<ref>{{Twitter|skullnbonesgame|status/1746940394456129987|Skull and Bones|quote=Pirates are not born, they are made ☠ Michelle Rodriguez will tell you the stories of the most infamous pirates of the Indian Ocean with the Gangsters of the Seas Podcast. 🏴☠️ Episode 1 available now on all audio platforms: [https://lnk.to/echoesofhistory lnk.to/echoesofhistory] [https://video.twimg.com/amplify_video/1746940328077139968/vid/avc1/1920x1080/ykzlh9iwfEqjt6Zf.mp4 pic.twitter.com/EWn3WtIXHU]|image=File:Echoes of History Skull and Bones announced.png}}</ref> After the final episode aired in early March, the series entered a hiatus until mid-May, when it refocused on ''Assassin's Creed'' with the new season ''Shadows'' made to promote the game ''[[Assassin's Creed: Shadows]]'',<ref>{{Twitter|assassinscreed|status/1792269014434971840|Assassin's Creed|quote=Introducing a new chapter of Echoes of History in collaboration with @historyhit. Discover new episodes around Sengoku Japan starting now, wherever you get your podcasts. 🎧 Listen now: [https://lnkfi.re/1YFL0t lnkfi.re/1YFL0t] #AssassinsCreedShadows [https://pbs.twimg.com/media/GN9rKzBXYAABwjS.jpg pic.twitter.com/PSJowrTffQ]|image=File:AC Echoes of History Shadows announced.png}}</ref> which at time of production was still expected to release that November. |
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| At the same time, Ubisoft announced a partnership with Dan Snow's TV network ''History Hit'', in which the podcast would restructure itself from seasons of pre-set lengths to "a weekly, 'always-on' show that [would] extend to long-form monthly videos". ''History Hit''{{'}}s Head of Podcasts Steve Lanham welcomed the partnership, saying that it would give the team "the opportunity to add our unique expertise and network strength to a show that has already proven popular with both ''History Hit'' and ''Assassin's Creed'' fans." Fabre also praised the decision, believing that podcasting would "expand [''Assassin's Creed''{{'}}s] audience [to] new history enthusiasts". Contrary to initial reporting suggesting that new episodes would also be cross-posted on ''History Hit''{{'}}s YouTube channel,<ref name="Deadline">{{Cite web|url=https://deadline.com/2024/05/assassins-creed-studio-ubisoft-relaunching-podcast-echoes-history-hit-1235915243|title='Assassin's Creed' Studio Ubisoft Relaunching Podcast 'Echoes of History' On History Hit|archiveurl=https://web.archive.org/web/20240515164203/https://deadline.com/2024/05/assassins-creed-studio-ubisoft-relaunching-podcast-echoes-history-hit-1235915243|archivedate=15 May 2024|author=Whittock, Jesse|date=15 May 2024|publisher=''{{Wiki|Deadline Hollywood}}''|accessdate=20 November 2024}}</ref> they remained strictly on audio platforms until June 2025, when the team made a separate channel that hosted only excerpts from assorted episodes, uploaded in no particular order. | | At the same time, Ubisoft announced a partnership with Dan Snow's TV network ''History Hit'', in which the podcast would restructure itself from seasons of pre-set lengths to "a weekly, 'always-on' show that [would] extend to long-form monthly videos". ''History Hit''{{'}}s Head of Podcasts Steve Lanham welcomed the partnership, saying that it would give the team "the opportunity to add our unique expertise and network strength to a show that has already proven popular with both ''History Hit'' and ''Assassin's Creed'' fans." Fabre also praised the decision, believing that podcasting would "expand [''Assassin's Creed''{{'}}s] audience [to] new history enthusiasts". Contrary to initial reporting suggesting that new episodes would also be cross-posted on ''History Hit''{{'}}s YouTube channel,<ref name="Deadline">{{Cite web|url=https://deadline.com/2024/05/assassins-creed-studio-ubisoft-relaunching-podcast-echoes-history-hit-1235915243|title='Assassin's Creed' Studio Ubisoft Relaunching Podcast 'Echoes of History' On History Hit|archiveurl=https://web.archive.org/web/20240515164203/https://deadline.com/2024/05/assassins-creed-studio-ubisoft-relaunching-podcast-echoes-history-hit-1235915243|archivedate=15 May 2024|author=Whittock, Jesse|date=15 May 2024|publisher=''{{Wiki|Deadline Hollywood}}''|accessdate=20 November 2024}}</ref> they remained strictly on audio platforms until June 2025, when the team finally made a channel that hosted excerpts from assorted episodes, uploaded in no particular order. |
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| ''Shadows'' was the last full season to get a summary, as shortly after it concluded in late June, the ''History Hit'' team began releasing many miniseries on 1 July about figures, events, and monuments throughout ''Assassin's Creed''. Unlike ''Behind the Legends'', these miniseries have inconsistent release chronologies, with episodes regularly jumping from new seasons to previous ones to discuss whatever topics from the games that are the seasons' respective focal points. Despite its impressive coverage of subjects across ''Assassin's Creed'', it still has entirely skipped over anything related to ''[[Assassin's Creed IV: Black Flag]]'' (2013) and the [[Golden Age of Piracy]] in the [[Caribbean]]. The series' collaboration with ''History Hit'' continued for the next year until the ends of July and October 2025, when it twice pivoted to focus on Ubisoft's then-upcoming game ''Anno 117: Pax Romana'' before resuming its past schedule. | | ''Shadows'' was the last full season to get a summary, as shortly after it concluded in late June, the ''History Hit'' team began releasing many miniseries on 1 July about figures, events, and monuments throughout ''Assassin's Creed''. Unlike ''Behind the Legends'', these miniseries have inconsistent release chronologies, with episodes regularly jumping from new seasons to previous ones to discuss whatever topics from the games that are the seasons' respective focal points. Despite its impressive coverage of subjects across ''Assassin's Creed'', it still has entirely skipped over anything related to ''[[Assassin's Creed IV: Black Flag]]'' (2013) and the [[Golden Age of Piracy]] in the [[Caribbean]]. The series' collaboration with ''History Hit'' continued for the next year until the ends of July and October 2025, when it twice pivoted to focus on Ubisoft's then-upcoming game ''Anno 117: Pax Romana'' before resuming its past schedule. |
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| *'''Dan Snow:''' ''Is the legacy of the Crusades any different just from the legacy ''so many'' other terrible, costly, barbaric wars that we've fought over the years? What is it about the Crusades?'' | | *'''Dan Snow:''' ''Is the legacy of the Crusades any different just from the legacy ''so many'' other terrible, costly, barbaric wars that we've fought over the years? What is it about the Crusades?'' |
| *'''Jonathan Phillips:''' ''I think the Crusades' legacy is, is ''sharper'' and ''harsher'' in the sense that it's done for religion and the ''binary'' that it manages to create. I think in the Muslim Near East, it's the memory of the Crusades. OK, the Crusaders are ''thrown out'' in 1291, but the ''memory'' of, of that Christian occupation doesn't disappear entirely. You've got, over the successive dynasties, the {{Wiki|Ottoman Turks}}; you've got people who are trying to attack Europe, so they're on the receiving end of an {{Wiki|Ottoman wars in Europe|Ottoman invasion}}; and then there are Crusades ''{{Wiki|List of Crusades|back}}'' against the [[Ottoman Empire|Ottomans]]. The idea doesn't ''disappear'' from the consciousness of the Near East. But the big change is in the 19th century, when Western Europeans start coming into the Mediterranean again and ''they themselves'' look back to the crusading era. The French go, "Ah, you know, our Crusading ancestors, we're recovering those lands." And the Muslim Near East ''recognizes'', "Ah, it's the Europeans again, we've seen this before." So that then ''brings'' this idea that's, that's been there, in the ether, should we say, ''back'' to prominence. And that's why I think the language, the ''rhetoric'' of crusading has such a strong place, particularly in the 19th and then the 20th centuries.'' | | *'''Jonathan Phillips:''' ''I think the Crusades' legacy is, is ''sharper'' and ''harsher'' in the sense that it's done for religion and the ''binary'' that it manages to create. I think in the Muslim Near East, it's the memory of the Crusades. OK, the Crusaders are ''thrown out'' in 1291, but the ''memory'' of, of that Christian occupation doesn't disappear entirely. You've got, over the successive dynasties, the {{Wiki|Ottoman Turks}}; you've got people who are trying to attack Europe, so they're on the receiving end of an {{Wiki|Ottoman wars in Europe|Ottoman invasion}}; and then there are Crusades ''{{Wiki|List of Crusades|back}}'' against the [[Ottoman Empire|Ottomans]]. The idea doesn't ''disappear'' from the consciousness of the Near East. But the big change is in the 19th century, when Western Europeans start coming into the Mediterranean again and ''they themselves'' look back to the crusading era. The French go, "Ah, you know, our Crusading ancestors, we're recovering those lands." And the Muslim Near East ''recognizes'', "Ah, it's the Europeans again, we've seen this before." So that then ''brings'' this idea that's, that's been there, in the ether, should we say, ''back'' to prominence. And that's why I think the language, the ''rhetoric'' of crusading has such a strong place, particularly in the 19th and then the 20th centuries.'' |
| *'''Dan Snow:''' ''Doesn't that French commander during the First World War {{Wiki|Battle of Maysalun|go into}} {{Wiki|The Mausoleum of Saladin|Saladin's tomb}} in Jerusalem and say "We're back."?'' | | *'''Dan Snow:''' ''Doesn't that French commander during the First World War {{Wiki|Battle of Maysalun|go into}} {{Wiki|Mausoleum of Saladin|Saladin's tomb}} in Jerusalem and say "We're back."?'' |
| *'''Jonathan Phillips:''' ''Yes, General {{Wiki|Henri Gouraud|Gouraud}} goes into Damascus—'' | | *'''Jonathan Phillips:''' ''Yes, General {{Wiki|Henri Gouraud|Gouraud}} goes into Damascus—'' |
| *'''Dan Snow:''' ''It's Damascus.'' | | *'''Dan Snow:''' ''It's Damascus.'' |
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| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;The Templars and The Holy Grail | | ;The Templars and the Holy Grail |
| ''This is the most sought after Christian relic, believed to have miraculous healing powers and divine origins. What isn't known is exactly what it is that we're supposed to be looking for. Different mythologies describe different grails with different properties. To find out more about the folklore of The Grail, how it became so entwined with that of the Knights Templar, and what this story shares with other folklore, Matt speaks to Dr. Juliette Wood. Is there a chance that this object really exists?'' | | ''This is the most sought after Christian relic, believed to have miraculous healing powers and divine origins. What isn't known is exactly what it is that we're supposed to be looking for. Different mythologies describe different grails with different properties. To find out more about the folklore of The Grail, how it became so entwined with that of the Knights Templar, and what this story shares with other folklore, Matt speaks to Dr. Juliette Wood. Is there a chance that this object really exists?'' |
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| ;The Fall of the Templars | | ;The fall of the Templars |
| ''With a network of fortifications spanning [[Europe]], the backing of the Pope and a fierce reputation, how did the reign of the Knights Templar end in arrest, torture, disbandment and, in some cases, execution? Mike Carr is with Matt Lewis to share the rumors that led to the [[Persecution of the Templars|Knights' downfall]], the possible motives of [[Philip IV of France|Philip IV]], and to explore whether the order continued in any form.'' | | ''With a network of fortifications spanning [[Europe]], the backing of the Pope and a fierce reputation, how did the reign of the Knights Templar end in arrest, torture, disbandment and, in some cases, execution? Mike Carr is with Matt Lewis to share the rumors that led to the [[Persecution of the Templars|Knights' downfall]], the possible motives of [[Philip IV of France|Philip IV]], and to explore whether the order continued in any form.'' |
| }} | | }} |
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| {{#tag:tabber| | | {{#tag:tabber| |
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| ;City of Peace | | ;City of peace |
| ''What would a visitor have seen entering the City of Peace? Deana and Ali tour the medieval metropolis that is Baghdad. Capital city of the Abbasid empire, heart of the Islamic civilization, home to mighty architectural marvels and great intellectual achievements!'' | | ''What would a visitor have seen entering the City of Peace? Deana and Ali tour the medieval metropolis that is Baghdad. Capital city of the Abbasid empire, heart of the Islamic civilization, home to mighty architectural marvels and great intellectual achievements!'' |
| *'''Deana Hassanein:''' ''Hello! I'm Deana Hassanein. Welcome to this season of ''Echoes of History'', inspired by ''Assassin's Creed''{{'}}s "''Mirage''" from Ubisoft, a series of {{Wiki|soundwalk}}s where we take you through 9th-century Baghdad. So over the next ten episodes, we'll be making our way through the winding contours of time, getting to the heart of this civilization, and discovering what makes it so important. I'm joined by Prof. Ali A. Olomi. Ali, why don't you tell us a bit about yourself?'' | | *'''Deana Hassanein:''' ''Hello! I'm Deana Hassanein. Welcome to this season of ''Echoes of History'', inspired by ''Assassin's Creed''{{'}}s "''Mirage''" from Ubisoft, a series of {{Wiki|soundwalk}}s where we take you through 9th-century Baghdad. So over the next ten episodes, we'll be making our way through the winding contours of time, getting to the heart of this civilization, and discovering what makes it so important. I'm joined by Prof. Ali A. Olomi. Ali, why don't you tell us a bit about yourself?'' |
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| *'''Ali Olomi:''' (laughs) ''Time to decompress!'' | | *'''Ali Olomi:''' (laughs) ''Time to decompress!'' |
| *'''Deana Hassanein:''' ''Yeah, exactly! But I imagine the answer you're looking for, Ali, is establishing a capital and making sure trade is flowing in my new city.'' | | *'''Deana Hassanein:''' ''Yeah, exactly! But I imagine the answer you're looking for, Ali, is establishing a capital and making sure trade is flowing in my new city.'' |
| *'''Ali Olomi:''' ''Absolutely right, you want to get trade flowing, want to make sure you've got ''money'' in this new empire you've created. But as you rightly point out, you establish a capital city. Under caliph [[al-Mansur|Mansur]] in 762, they decide that they need a center for their new empire. And according to the historian [[al-Tabari]], Mansur heard a prophecy, an ancient Christian prophecy, and we ''do'' love our prophecies here. According to this prophecy, a man named "Miklas" will establish a city in the area that will eventually become Baghdad. And Mansur ''loved'' that, because he claimed that he was ''called'' "Miklas" when he was younger. Now, whether that's true or not is up in the air, but certainly it lends some ''reasoning'' for caliph Mansur's establishment of the city. So what does he do? He gathers around him his greatest thinkers and [[architect]]s and astrologers, people like {{Wiki|Naubakht}} and {{Wiki|Mashallah ibn Athari}} and {{Wiki|Omar Tiberiades|Umar al-Tabari}}. And he tells them, "Build me a city". These people were city planners and they were also astrologers. What they decide is that they are going to pick a ''specific time'' in order to capure a celestial meaning for the city. So on July 30, 762 CE, when the Sun was in {{Wiki|Leo (astrology)|Leo}}—the sign of royalty—and {{Wiki|Jupiter}} was rising over the horizon in {{Wiki|Sagittarius (astrology)|Sagittarius}}—the sign of the philosopher—they created the first ground for Baghdad. This would be a city of nobility, of wealth, and of learning. And together with hundreds of thousands of builders and scores of architects, they would build a blossoming city that would be a cultural and intellectual hub for the known world for the next ''500 years''. And it would change the course of history forever. Al-Mansur would name this city the "City of Peace", so, very ''bold'' ambition there.'' | | *'''Ali Olomi:''' ''Absolutely right, you want to get trade flowing, want to make sure you've got ''money'' in this new empire you've created. But as you rightly point out, you establish a capital city. Under caliph [[al-Mansur|Mansur]] in 762, they decide that they need a center for their new empire. And according to the historian [[al-Tabari]], Mansur heard a prophecy, an ancient Christian prophecy, and we ''do'' love our prophecies here. According to this prophecy, a man named "Miklas" will establish a city in the area that will eventually become Baghdad. And Mansur ''loved'' that, because he claimed that he was ''called'' "Miklas" when he was younger. Now, whether that's true or not is up in the air, but certainly it lends some ''reasoning'' for caliph Mansur's establishment of the city. So what does he do? He gathers around him his greatest thinkers and [[architect]]s and astrologers, people like {{Wiki|Naubakht}} and {{Wiki|Mashallah ibn Athari}} and {{Wiki|Omar Tiberiades|Umar al-Tabari}}. And he tells them, "Build me a city". These people were city planners and they were also astrologers. What they decide is that they are going to pick a ''specific time'' in order to capure a celestial meaning for the city. So on July 30, 762 CE, when the Sun was in {{Wiki|Leo (astrology)|Leo}}—the sign of royalty—and {{Wiki|Jupiter}} was rising over the horizon in {{Wiki|Sagittarius (astrology)|Sagittarius}}—the sign of the philosopher—they created the first ground for Baghdad. This would be a city of nobility, of wealth, and of learning. And together with hundreds of thousands of builders and scores of architects, they would build a blossoming city that would be a cultural and intellectual hub for the known world for the next ''500 years''. And it would change the course of history forever. Al-Mansur would name this city the "city of peace", so, very ''bold'' ambition there.'' |
| *'''Deana Hassanein:''' ''So, prophecies, dreams, and astrology were pretty big back then?'' | | *'''Deana Hassanein:''' ''So, prophecies, dreams, and astrology were pretty big back then?'' |
| *'''Ali Olomi:''' ''Absolutely. It was a way for them to say that they were ordained by the heavens themselves.'' | | *'''Ali Olomi:''' ''Absolutely. It was a way for them to say that they were ordained by the heavens themselves.'' |
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| ;Culture of Prosperity | | ;Culture of prosperity |
| ''Medieval Muslims imagined themselves as scholarly warriors, poets, and philosophers, knights, and cavaliers. This elite culture and the way it filtered down to the masses is what made this period of Baghdad so exciting. In this episode, we explore the culture of chivalry and the ideal household as the basic foundation of Abbasid culture and society. From the art of horsemanship to the ethos of the powerful, we'll find out what makes Baghdad so unique.'' | | ''Medieval Muslims imagined themselves as scholarly warriors, poets, and philosophers, knights, and cavaliers. This elite culture and the way it filtered down to the masses is what made this period of Baghdad so exciting. In this episode, we explore the culture of chivalry and the ideal household as the basic foundation of Abbasid culture and society. From the art of horsemanship to the ethos of the powerful, we'll find out what makes Baghdad so unique.'' |
| *'''Deana Hassanein:''' '' Hello! I'm Deana'' | | *'''Deana Hassanein:''' '' Hello! I'm Deana'' |
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| ;War between the Brothers | | ;War between the brothers |
| ''[[Islam|Muslims]] spilled a lot of ink pondering what good government should look like, what a wise ruler should be like, and why it mattered for society. And this is the type of political intrigue that makes [[Baghdad]], the city of Peace, into a place of civil war. The [[Fourth Fitna|War of the Two Brothers]] starts on the Night of the Three Caliphs, where the succession of the throne is shaped by the death of [[Al-Hadi|one caliph]], the ascension of [[Harun al-Rashid|another]], and the birth of [[Al-Ma'mun|a third]]... it's a turning point... will Baghdad survive it?'' | | ''[[Islam|Muslims]] spilled a lot of ink pondering what good government should look like, what a wise ruler should be like, and why it mattered for society. And this is the type of political intrigue that makes [[Baghdad]], the City of Peace, into a place of civil war. The [[Fourth Fitna|War of the Two Brothers]] starts on the Night of the Three Caliphs, where the succession of the throne is shaped by the death of [[Al-Hadi|one caliph]], the ascension of [[Harun al-Rashid|another]], and the birth of [[Al-Ma'mun|a third]]... it's a turning point... will Baghdad survive it?'' |
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| ;Civil War in Feudal Japan<nowiki>:</nowiki> The Sengoku Period | | ;Civil war in feudal Japan<nowiki>:</nowiki> The Sengoku Period |
| ''Dating from 1467-1603, the [[Sengoku period|Sengoku]] or 'Warring States' period is known as the bloodiest in [[Japan]]'s history; an era of continuous social upheaval and civil war which transformed the country. Shogun-led authority was shattered and 150 years of murder and betrayal followed as fearsome warlords ruled local territories with unflinching ruthlessness.<br><br>In the first episode of this series delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Dr. {{Wiki|Christopher Harding}} discuss the origins of the Sengoku Period. Together, they explore how political power was organised in Japan during this time, introduce some of the key players, and discuss how the seeds were sown for Japanese unification.'' | | ''Dating from 1467-1603, the [[Sengoku period|Sengoku]] or 'Warring States' period is known as the bloodiest in [[Japan]]'s history; an era of continuous social upheaval and civil war which transformed the country. Shogun-led authority was shattered and 150 years of murder and betrayal followed as fearsome warlords ruled local territories with unflinching ruthlessness.<br><br>In the first episode of this series delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Dr. {{Wiki|Christopher Harding}} discuss the origins of the Sengoku Period. Together, they explore how political power was organised in Japan during this time, introduce some of the key players, and discuss how the seeds were sown for Japanese unification.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;The Unification of Japan | | ;The unification of Japan |
| ''In the 16th century, [[Japan]] was embroiled in what is known as ''[[Sengoku period|Sengoku jidai]]''—'The Warring States' period. It was a time of bloody battles, social upheaval, and is known as the most violent in Japan's history.<br><br>But how, and when, did 150 years of bitter warfare and division come to an end? How did unification change the face of Japanese society?<br><br>In the second episode of this series delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Dr. Christopher Harding discover how three men overpowered and outwitted Japan's rival warlords and in doing so, brought about the unification of a fractured region.'' | | ''In the 16th century, [[Japan]] was embroiled in what is known as ''[[Sengoku period|Sengoku jidai]]''—'The Warring States' period. It was a time of bloody battles, social upheaval, and is known as the most violent in Japan's history.<br><br>But how, and when, did 150 years of bitter warfare and division come to an end? How did unification change the face of Japanese society?<br><br>In the second episode of this series delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Dr. Christopher Harding discover how three men overpowered and outwitted Japan's rival warlords and in doing so, brought about the unification of a fractured region.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;Portuguese missionaries in Japan | | ;Portuguese missionaries in Japan |
| | <!-- Later reissued 28 Dec 2025 under title "The first Europeans in Japan" per ACast link https://shows.acast.com/echoes-of-history/episodes/the-first-europeans-in-japan, with the following blurb: |
| | :When Portuguese merchants ran aground on the Japanese isle of Tanegashima in 1543, two worlds collided—Europeans encountered Japan for the first time. For the next 50 years, Portuguese and their partners flooded into this newly discovered land aiming to spread the power of the Christian Church and sell wares that could revolutionise Japan, like the powerful gun. But in the fiery cauldron of Sengoku Japan, Portuguese missionaries were but one player in the most bloody and brutal of political games.<br><br>''Assassin's Creed: Shadows'' delves into the tensions at the heart of this culture clash. Did Buddhist and Shinto Japanese accept Christianity? Why did the Japanese see Europeans as [[wikt:南蛮|barbaric]]? Were Japanese warlords like Oda Nobunaga exploited by Western traders and church leaders, or were the Europeans unwittingly being exploited by the Japanese?<br><br>Matt Lewis and Prof. Frederik Cryns, historical advisor on the hit TV show ''{{Wiki|Shōgun (2024 TV series)|Shōgun}}'', uncover how Europeans fit into 16th century Japan's patchwork of daimyos and the momentous impact they had on feudal Japanese warfare and society.--> |
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| ''When [[Portuguese Empire|Portuguese]] [[merchant]]s ran aground on the [[Japan]]ese isle of {{Wiki|Tanegashima}} in 1543 two worlds collided—[[Europe]]ans had encountered Japan for the first time. For the next 50 years, Portuguese-sponsored [[Priest|missionaries]] flooded into this newly discovered land aiming to exploit it for western benefit. But in the fiery cauldron of Sengoku Japan, Portuguese missionaries were but one player in the most bloody and brutal of political games.<br><br>In the third episode of this series delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', join Matt Lewis and Prof. Fredrick Cryns as they uncover how these missionaries fit into 16th century Japan's patchwork of warlords and daimyos, and the momentous impact they had on feudal Japanese warfare and society.'' | | ''When [[Portuguese Empire|Portuguese]] [[merchant]]s ran aground on the [[Japan]]ese isle of {{Wiki|Tanegashima}} in 1543 two worlds collided—[[Europe]]ans had encountered Japan for the first time. For the next 50 years, Portuguese-sponsored [[Priest|missionaries]] flooded into this newly discovered land aiming to exploit it for western benefit. But in the fiery cauldron of Sengoku Japan, Portuguese missionaries were but one player in the most bloody and brutal of political games.<br><br>In the third episode of this series delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', join Matt Lewis and Prof. Fredrick Cryns as they uncover how these missionaries fit into 16th century Japan's patchwork of warlords and daimyos, and the momentous impact they had on feudal Japanese warfare and society.'' |
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| ;Oda Nobunaga | | ;Oda Nobunaga |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/oda-nobunaga later renamed to "The ultimate samurai warlord: Oda Nobunaga, Japan's first Great Unifier" --> |
| ''[[Oda Nobunaga]]. He's one of feudal [[Japan]]'s most infamous and consequential figures, known to many as Japan's first '{{Wiki|ja:三英傑|Great Unifier}}'. From humble beginnings as the daimyo of [[Owari|Owari Province]], he embarked on a mission to unite all of Japan under his sole control. But how did he emerge as Japan's dominant warlord in an era of incessant social upheaval and civil war?<br><br>In the fifth episode delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Nathan Ledbetter explore Nobunaga's ruthless ascent to power, his brutal battles with the [[Ninja|Shinobi]] Ikki league, and his [[Honnō-ji incident|tragic downfall]] at the hands of his ally, [[Akechi Mitsuhide]].'' | | ''[[Oda Nobunaga]]. He's one of feudal [[Japan]]'s most infamous and consequential figures, known to many as Japan's first '{{Wiki|ja:三英傑|Great Unifier}}'. From humble beginnings as the daimyo of [[Owari|Owari Province]], he embarked on a mission to unite all of Japan under his sole control. But how did he emerge as Japan's dominant warlord in an era of incessant social upheaval and civil war?<br><br>In the fifth episode delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Nathan Ledbetter explore Nobunaga's ruthless ascent to power, his brutal battles with the [[Ninja|Shinobi]] Ikki league, and his [[Honnō-ji incident|tragic downfall]] at the hands of his ally, [[Akechi Mitsuhide]].'' |
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| ;The Tensho Iga War | | ;The Tensho Iga War |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-tensho-iga-war later renamed to "Samurai vs shinobi: The Tensho Iga War" --> |
| ''In the sixth episode delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Nathan Ledbetter follow the sound of marching footsteps and clashing blades into [[Japan]]'s mountainous [[Iga]] province, to learn about the fearsome conflict between [[samurai]] armies and guerrilla ''[[Ninja|shinobi]]'', or ninja, that was the [[Tenshō Iga War]] between 1578 and 1581.'' | | ''In the sixth episode delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Nathan Ledbetter follow the sound of marching footsteps and clashing blades into [[Japan]]'s mountainous [[Iga]] province, to learn about the fearsome conflict between [[samurai]] armies and guerrilla ''[[Ninja|shinobi]]'', or ninja, that was the [[Tenshō Iga War]] between 1578 and 1581.'' |
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| ;How To Fit In<nowiki>:</nowiki> Feudal Japan | | ;How to fit in<nowiki>:</nowiki> Feudal Japan |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/how-to-fit-in-feudal-japan later renamed to "Shogun and Shinto: What life was like in Feudal Japan" --> |
| ''What was life like in feudal [[Japan]]? If you were born into the chaos of the [[Sengoku period|Warring States period]], would you have been a farmer, a [[merchant]], or a [[samurai]]? Or perhaps even an {{Wiki|Emperor of Japan|Emperor}}?<br><br>Delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Dr. Tomoko Kate Kitagawa shed light on the customs, culture and class structures of medieval Japan. They explore what daily life would have been like for people beyond the famous names of history and legend, and how they saw themselves within the shifting society of the Sengoku era.'' | | ''What was life like in feudal [[Japan]]? If you were born into the chaos of the [[Sengoku period|Warring States period]], would you have been a farmer, a [[merchant]], or a [[samurai]]? Or perhaps even an {{Wiki|Emperor of Japan|Emperor}}?<br><br>Delving into the history behind the latest [[Assassin's Creed (series)|''Assassin's Creed'' game]], ''[[Assassin's Creed: Shadows]]'', Matt Lewis and Dr. Tomoko Kate Kitagawa shed light on the customs, culture and class structures of medieval Japan. They explore what daily life would have been like for people beyond the famous names of history and legend, and how they saw themselves within the shifting society of the Sengoku era.'' |
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| ;Queen Victoria | | ;Queen Victoria |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/queen-victoria later renamed to "Queen Victoria: The woman behind an era --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/queen-victoria later renamed to "Queen Victoria: The woman behind an era" --> |
| ''Queen [[Victoria]] was the last English monarch of the {{Wiki|House of Hanover}} and gave her name to [[Victorian era|an era]] in [[United Kingdom|British]] history. Although small in stature, she was a towering figure as she witnessed major turning points in British history. Yet she is often caricatured as a spiky and stubborn woman to deal with.<br><br>In this episode, historian Alex Churchill joins Matt Lewis to lift the veil on Victoria's life as queen, unpacking the myths about her personality, exploring how she ruled in tandem with her beloved husband [[Albert of Saxe-Coburg and Gotha|Albert]], survived eight [[assassination]] attempts, and then emerged from his shadow to rule with imperial magnificence.'' | | ''Queen [[Victoria]] was the last English monarch of the {{Wiki|House of Hanover}} and gave her name to [[Victorian era|an era]] in [[United Kingdom|British]] history. Although small in stature, she was a towering figure as she witnessed major turning points in British history. Yet she is often caricatured as a spiky and stubborn woman to deal with.<br><br>In this episode, historian Alex Churchill joins Matt Lewis to lift the veil on Victoria's life as queen, unpacking the myths about her personality, exploring how she ruled in tandem with her beloved husband [[Albert of Saxe-Coburg and Gotha|Albert]], survived eight [[assassination]] attempts, and then emerged from his shadow to rule with imperial magnificence.'' |
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| ;The Crown's Greatest Jewel<nowiki>:</nowiki> The Koh-i-Noor Diamond | | ;The Crown's greatest jewel<nowiki>:</nowiki> The Koh-i-Noor diamond |
| ''The literal jewel in the British crown, the [[Koh-i-Noor]] [[diamond]] has a history as rich as its caratage. Queen Victoria received it from the [[Duleep Singh|last maharaja]] of the [[Sikh Empire]], and it has become a symbol of British colonialism ever since—even in the eyes of the Empress of India herself.<br><br>In this episode, thanks to a glitch in the [[Animus]], Dan Snow steps in to interview {{Wiki|Shrabani Basu}} about the famous Koh-i-Noor diamond—its origin and its storied journey to modern day controversy.'' | | ''The literal jewel in the British crown, the [[Koh-i-Noor]] [[diamond]] has a history as rich as its caratage. Queen Victoria received it from the [[Duleep Singh|last maharaja]] of the [[Sikh Empire]], and it has become a symbol of British colonialism ever since—even in the eyes of the Empress of India herself.<br><br>In this episode, thanks to a glitch in the [[Animus]], Dan Snow steps in to interview {{Wiki|Shrabani Basu}} about the famous Koh-i-Noor diamond—its origin and its storied journey to modern day controversy.'' |
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| ;How did Assassin's Creed Syndicate bring Victorian London to life? | | ;How did Assassin's Creed<nowiki>:</nowiki> Syndicate bring Victorian London to life? |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/how-did-assassins-creed-syndicate-bring-victorian-london-to- later renamed to "How Victorian London was brought to life in Assassin's Creed Syndicate" and then "Dev Talk: How was Queen Victoria brought to life in Assassin's Creed Syndicate? --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/how-did-assassins-creed-syndicate-bring-victorian-london-to- later renamed to "How Victorian London was brought to life in Assassin's Creed Syndicate" and then "Dev Talk: How was Queen Victoria brought to life in Assassin's Creed Syndicate? --> |
| ''For the past few weeks, Matt Lewis has investigated the history behind ''[[Assassin's Creed: Syndicate]]''. In this episode, Matt joins historian and video game writer Holly Nielsen to step into the [[Animus]] and uncover how history and gaming interact. Holly speaks exclusively to [[Jeffrey Yohalem]], Lead Writer on ''Assassin's Creed: Syndicate'', about how the developers met the challenge of recreating the people and places of the past.'' | | ''For the past few weeks, Matt Lewis has investigated the history behind ''[[Assassin's Creed: Syndicate]]''. In this episode, Matt joins historian and video game writer Holly Nielsen to step into the [[Animus]] and uncover how history and gaming interact. Holly speaks exclusively to [[Jeffrey Yohalem]], Lead Writer on ''Assassin's Creed: Syndicate'', about how the developers met the challenge of recreating the people and places of the past.'' |
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| ;The Ancient Olympics<nowiki>:</nowiki> Games of the gods | | ;The ancient Olympics<nowiki>:</nowiki> Games of the gods |
| ''A tradition that endured millennia. The ancient [[Olympic Games]] began in 776 BC and took place every four years until at least 396 AD. It was a major religious and sporting festival, attended by over 40,000 spectators who flocked to watch athletes compete in sports like wrestling, [[chariot]] racing, and athletics.<br><br>Matt Lewis is joined by Dr. {{Wiki|Nigel Spivey}} to explore the history of the ancient Olympic games, delving into its various origin stories and outlining how the games evolved over a thousand years of history. What was competing and spectating at the games like for ordinary people? What was the significance of the Olympic Games on wider Hellenic society?'' | | ''A tradition that endured millennia. The ancient [[Olympic Games]] began in 776 BC and took place every four years until at least 396 AD. It was a major religious and sporting festival, attended by over 40,000 spectators who flocked to watch athletes compete in sports like wrestling, [[chariot]] racing, and athletics.<br><br>Matt Lewis is joined by Dr. {{Wiki|Nigel Spivey}} to explore the history of the ancient Olympic games, delving into its various origin stories and outlining how the games evolved over a thousand years of history. What was competing and spectating at the games like for ordinary people? What was the significance of the Olympic Games on wider Hellenic society?'' |
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| ;The Parthenon<nowiki>:</nowiki> Humble temple or power play? | | ;The Parthenon<nowiki>:</nowiki> Humble temple or power play? |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-parthenon-humble-temple-or-power-play later renamed to "Who built the Parthenon" --> |
| ''An enduring symbol of ancient [[Greece|Greek]] artistry and architecture. Arguably the most recognizable monument they left behind. The [[Parthenon]].<br><br>Built atop the [[Akropolis Sanctuary|Acropolis]] in [[Athens]] during the 5th century BCE, its construction was completed just before the start of the [[Peloponnesian War]]. Today, its ruined [[marble]] pillars are printed on postcards the world over, and visited daily by hordes of bustling tourists. Tristan Hughes from ''The Ancients'' podcast guides Matt Lewis through the very long story of the Parthenon—from its origins in embezzlement, to its ruin in war, and the mysterious functions it served in between.'' | | ''An enduring symbol of ancient [[Greece|Greek]] artistry and architecture. Arguably the most recognizable monument they left behind. The [[Parthenon]].<br><br>Built atop the [[Akropolis Sanctuary|Acropolis]] in [[Athens]] during the 5th century BCE, its construction was completed just before the start of the [[Peloponnesian War]]. Today, its ruined [[marble]] pillars are printed on postcards the world over, and visited daily by hordes of bustling tourists. Tristan Hughes from ''The Ancients'' podcast guides Matt Lewis through the very long story of the Parthenon—from its origins in embezzlement, to its ruin in war, and the mysterious functions it served in between.'' |
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| ;The Minoan Labyrinth<nowiki>:</nowiki> Myth or Reality? | | ;The Minoan labyrinth<nowiki>:</nowiki> Myth or reality? |
| Assassin's Creed: Odyssey ''immerses players in the mythology of Ancient [[Greece]]. In particular, they can walk in the footsteps of [[Theseus]] through the [[Labyrinth of Lost Souls|Labyrinth]] and come face to face with the mythical [[Minotaur]].<br><br>Commonly associated with the maze-like [[Knossos Palace]] on [[Krete|Crete]], how much of the myth is rooted in reality? Prof. {{Wiki|Nicoletta Momigliano}} guides Tristan Hughes through the pathways between myth and reality of the Minoan Labyrinth.'' | | Assassin's Creed: Odyssey ''immerses players in the mythology of Ancient [[Greece]]. In particular, they can walk in the footsteps of [[Theseus]] through the [[Labyrinth of Lost Souls|Labyrinth]] and come face to face with the mythical [[Minotaur]].<br><br>Commonly associated with the maze-like [[Knossos Palace]] on [[Krete|Crete]], how much of the myth is rooted in reality? Prof. {{Wiki|Nicoletta Momigliano}} guides Tristan Hughes through the pathways between myth and reality of the Minoan Labyrinth.'' |
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| ;How Assassin's Creed Odyssey recreated Ancient Greece | | ;How Assassin's Creed<nowiki>:</nowiki> Odyssey recreated ancient Greece |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/how-assassins-creed-odyssey-recreated-ancient-greece later renamed to "Dev Talk: How did honeycomb inspire the world of Assassin's Creed Odyssey?" and then "Ancient Greek Architecture in Assassin's Creed Odyssey" --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/how-assassins-creed-odyssey-recreated-ancient-greece later renamed to "Dev Talk: How did honeycomb inspire the world of Assassin's Creed: Odyssey?" and then "Ancient Greek Architecture in Assassin's Creed: Odyssey" --> |
| ''For the past few weeks, Matt Lewis has investigated the history behind ''[[Assassin's Creed: Odyssey]]''. In this episode, Matt Lewis joins historian and video game writer Holly Nielsen to step into the [[Animus]] and uncover how history and gaming interact. Holly speaks exclusively to [[Benjamin Hall]], World Director of ''Assassin's Creed: Odyssey'', about how the developers met the challenge of bringing the past to life.'' | | ''For the past few weeks, Matt Lewis has investigated the history behind ''[[Assassin's Creed: Odyssey]]''. In this episode, Matt Lewis joins historian and video game writer Holly Nielsen to step into the [[Animus]] and uncover how history and gaming interact. Holly speaks exclusively to [[Benjamin Hall]], World Director of ''Assassin's Creed: Odyssey'', about how the developers met the challenge of bringing the past to life.'' |
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| ;The Alexandrian War<nowiki>:</nowiki> Caesar's mistake | | ;The Alexandrian War<nowiki>:</nowiki> Caesar's mistake |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-alexandrian-war-caesars-mistake later renamed to "The Alexandrian War: Julius Caesar's biggest military blunder" --> |
| ''In 47 BCE, [[Gaius Julius Caesar|Julius Caesar]] arrived in [[Egypt]] as a victorious general, ready to make an easy alliance with the [[Pharaoh]]. Instead, he found himself [[Siege of Alexandria|besieged]] in Egypt's [[Alexandria|capital city]] by the [[Ptolemy XIII|very ruler]] who wanted to ally with him. Trapped and outnumbered, Caesar's glory was almost cut short.<br><br>In this episode, Matt Lewis and Dr. Jen Gerrish unravel the messy politics, personalities, and relationships that led to Caesar's most dangerous moment.'' | | ''In 47 BCE, [[Gaius Julius Caesar|Julius Caesar]] arrived in [[Egypt]] as a victorious general, ready to make an easy alliance with the [[Pharaoh]]. Instead, he found himself [[Siege of Alexandria|besieged]] in Egypt's [[Alexandria|capital city]] by the [[Ptolemy XIII|very ruler]] who wanted to ally with him. Trapped and outnumbered, Caesar's glory was almost cut short.<br><br>In this episode, Matt Lewis and Dr. Jen Gerrish unravel the messy politics, personalities, and relationships that led to Caesar's most dangerous moment.'' |
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| ;Ancient Egyptian architecture in Assassin's Creed Origins | | ;Ancient Egyptian architecture in Assassin's Creed: Origins |
| ''In ''Assassin's Creed: Origins'', players can do what no tour group today can do: [[Freerunning|clamber all over]] and inside the monuments of ancient [[Egypt]], from the [[Great Sphinx of Giza|Sphinx]] to [[Cleopatra]]'s [[Ptolemaic Royal Palace|Palace]], from the [[temple]] at [[Karnak]] to the [[Giza|Great Pyramids]].<br><br>In this episode, Matt Lewis and Dr. Holly Nielsen review the game's adaptation of history, before interviewing Ubisoft resident historian and ''[[Assassin's Creed (series)|Assassin's Creed]]'' World Director [[Maxime Durand]] about how the game developers recreated ancient Egypt.'' | | ''In ''Assassin's Creed: Origins'', players can do what no tour group today can do: [[Freerunning|clamber all over]] and inside the monuments of ancient [[Egypt]], from the [[Great Sphinx of Giza|Sphinx]] to [[Cleopatra]]'s [[Ptolemaic Royal Palace|Palace]], from the [[temple]] at [[Karnak]] to the [[Giza|Great Pyramids]].<br><br>In this episode, Matt Lewis and Dr. Holly Nielsen review the game's adaptation of history, before interviewing Ubisoft resident historian and ''[[Assassin's Creed (series)|Assassin's Creed]]'' World Director [[Maxime Durand]] about how the game developers recreated ancient Egypt.'' |
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| ;Napoleon<nowiki>:</nowiki> The dictator of Democracy | | ;Napoleon<nowiki>:</nowiki> The dictator of democracy |
| ''[[Napoleon Bonaparte]] is a household name; a rare example of someone who is as well remembered by his supporters as by his enemies. His life is rich with dramatic irony. He was a key figure in the creation of the [[First French Republic]], yet became a self-appointed [[French Empire|Emperor]]. Surrounded by enemies, he secured peace in France through [[Napoleonic Wars|war abroad]] and was hated by the [[Monarchy|monarchies]] of [[Europe]], who feared he would bring [[democracy]] to their lands.<br><br>{{Wiki|Dan Snow}} from ''Dan Snow's History Hit'' joins Matt Lewis to ask who exactly was this man? [[Corsica|Where]] did he come from and what is his legacy for the Western world?'' | | ''[[Napoleon Bonaparte]] is a household name; a rare example of someone who is as well remembered by his supporters as by his enemies. His life is rich with dramatic irony. He was a key figure in the creation of the [[First French Republic]], yet became a self-appointed [[French Empire|Emperor]]. Surrounded by enemies, he secured peace in France through [[Napoleonic Wars|war abroad]] and was hated by the [[Monarchy|monarchies]] of [[Europe]], who feared he would bring [[democracy]] to their lands.<br><br>{{Wiki|Dan Snow}} from ''Dan Snow's History Hit'' joins Matt Lewis to ask who exactly was this man? [[Corsica|Where]] did he come from and what is his legacy for the Western world?'' |
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| ;Notre Dame<nowiki>:</nowiki> Surviving the fire of History | | ;Notre Dame<nowiki>:</nowiki> Surviving the fire of history |
| ''[[Notre-Dame|Notre Dame]] is arguably the [[Earth|world]]'s most famous [[Church|cathedral]] and has watched over the [[Paris]]ian skyline since its construction in the [[Middle Ages]]. But we are lucky that it remains standing at all.<br><br>Dr. {{Wiki|Emma J. Wells|Emma Wells}} joins Matt Lewis to reveal how Notre Dame acquired this symbolic status. How was it built? And how did the [[French Revolution]] nearly destroy it?'' | | ''[[Notre-Dame|Notre Dame]] is arguably the [[Earth|world]]'s most famous [[Church|cathedral]] and has watched over the [[Paris]]ian skyline since its construction in the [[Middle Ages]]. But we are lucky that it remains standing at all.<br><br>Dr. {{Wiki|Emma J. Wells|Emma Wells}} joins Matt Lewis to reveal how Notre Dame acquired this symbolic status. How was it built? And how did the [[French Revolution]] nearly destroy it?'' |
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| ;Hagia Sophia<nowiki>:</nowiki> were worlds collide | | ;Hagia Sophia<nowiki>:</nowiki> Where worlds collide |
| ''The [[Hagia Sophia]] is a landmark that has stood for 1500 years, and that players can clamber all over in ''[[Assassin's Creed: Revelations]]''. It is remarkable not only for its longevity, but also for its blending of multiple cultures: their art, architecture, languages, and faiths.<br><br>To unpack this complex history, Matt Lewis is joined by Emily Neumeier, Assistant Professor of of Islamic art and architecture at {{Wiki|Temple University}}.'' | | ''The [[Hagia Sophia]] is a landmark that has stood for 1500 years, and that players can clamber all over in ''[[Assassin's Creed: Revelations]]''. It is remarkable not only for its longevity, but also for its blending of multiple cultures: their art, architecture, languages, and faiths.<br><br>To unpack this complex history, Matt Lewis is joined by Emily Neumeier, Assistant Professor of of Islamic art and architecture at {{Wiki|Temple University}}.'' |
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| ;Samurai x Shinobi | | ;Chasing Shadows<nowiki>:</nowiki> Samurai x Shinobi |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/chasing-shadows-samurai-x-shinobi later renamed to "What was life like as a samurai and shinobi in medieval Japan?" --> |
| [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode explores the warriors' culture. Did samurai really live by a code called {{Wiki|bushido}}? What were the guiding principles of ''shinobi''? And what was daily life like for them—their hobbies, their religion, and their diet?'' | | [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode explores the warriors' culture. Did samurai really live by a code called {{Wiki|bushido}}? What were the guiding principles of ''shinobi''? And what was daily life like for them—their hobbies, their religion, and their diet?'' |
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| ;Samurai and Shinobi<nowiki>:</nowiki> Who really ruled Medieval Japan? | | ;Samurai x Shinobi<nowiki>:</nowiki> Politics |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/chasing-shadows-samurai-x-shinobi-2-politics later renamed to "Samurai and Shinobi: Who really ruled Medieval Japan?" --> |
| [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode explores the political structures of medieval imperial Japan. How much power did the emperor really have in the age of the samurai warlord? And did the ''shinobi'' really form democratic republics to challenge the status quo?'' | | [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode explores the political structures of medieval imperial Japan. How much power did the emperor really have in the age of the samurai warlord? And did the ''shinobi'' really form democratic republics to challenge the status quo?'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;Swords and throwing stars<nowiki>:</nowiki> What weapons did samurai and shinobi Use? | | ;Samurai x Shinobi<nowiki>:</nowiki> Weapons |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/chasing-shadows-samurai-x-shinobi-3-weapons later renamed to "Swords and throwing stars: What weapons did samurai and shinobi Use?" --> |
| [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode dives into the tools of the trade—from ''[[katana]]'' to [[grappling hook]], samurai [[helmet]]s to ''shinobi'' [[Smoke screen bomb|smoke bombs]], Eric and Matt discuss the weapons used by the warriors of [[Sengoku period|Sengoku]] Japan.'' | | [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode dives into the tools of the trade—from ''[[katana]]'' to [[grappling hook]], samurai [[helmet]]s to ''shinobi'' [[Smoke screen bomb|smoke bombs]], Eric and Matt discuss the weapons used by the warriors of [[Sengoku period|Sengoku]] Japan.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| 4= | | 4= |
| ;How did samurai and shinobi fight battles in Medieval Japan? | | ;Samurai x Shinobi<nowiki>:</nowiki> Warfare |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/chasing-shadows-samurai-x-shinobi-4-warfare later renamed to "How did samurai and shinobi fight battles in Medieval Japan?" --> |
| [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode thrusts us into the thick of combat. How did samurai battle tactics compare to shinobi guerilla warfare?'' | | [[Assassin's Creed: Shadows]] ''gives players the chance to experience history as two icons of medieval [[Japan]]: [[samurai]] and ''[[Ninja|shinobi]]'' (known today as ninja). In this special series, Matt Lewis and Professor Eric Rath from the {{Wiki|University of Kansas}} take an in-depth look at how these legendary warriors lived and answer the question, what is the difference between samurai and ''shinobi''?<br><br>This episode thrusts us into the thick of combat. How did samurai battle tactics compare to shinobi guerilla warfare?'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| 5= | | 5= |
| ;Samurai & Shinobi<nowiki>:</nowiki> Assassin's Creed Shadows Review | | ;Samurai x Shinobi<nowiki>:</nowiki> Assassin's Creed Shadows Review |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/samurai-shinobi-assassins-creed-shadows-review later renamed to "Samurai & Shinobi: Historians review Assassin's Creed: Shadows" --> |
| [[Assassin's Creed: Shadows]] ''is now available to play! Matt Lewis had advanced access to the new game and stepped into the shoes of a [[samurai]] and ''[[Ninja|shinobi]]'' in [[Middle Ages|medieval]] [[Japan]], armed with the knowledge he's gained about Japan's legendary warriors from this special series.<br><br>He's joined by historian and video game narrative designer Holly Nielsen, who brings her experience to review how the developers of ''Assassin's Creed'' adapted real history into entertainment.'' | | [[Assassin's Creed: Shadows]] ''is now available to play! Matt Lewis had advanced access to the new game and stepped into the shoes of a [[samurai]] and ''[[Ninja|shinobi]]'' in [[Middle Ages|medieval]] [[Japan]], armed with the knowledge he's gained about Japan's legendary warriors from this special series.<br><br>He's joined by historian and video game narrative designer Holly Nielsen, who brings her experience to review how the developers of ''Assassin's Creed'' adapted real history into entertainment.'' |
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| ;The Anglo-Sikh Wars | | ;The Anglo-Sikh Wars |
| Assassin’s Creed Chronicles: India ''puts players in the heart of the [[Sikh Empire]] in 1841, at a time when only the Sikh Empire remained unconquered by the [[British Empire|British]]. Perhaps inevitably, this decade witnessed the bloody {{Wiki|First Anglo-Sikh War|Anglo-Sikh Wars}}. These conflicts would ultimately determine the fate of British power in [[India]], and by extension, the power of [[United Kingdom|Britain]] worldwide for the next century.<br><br>To shed light on these complex events, Matt is joined by historian, author, and Director of the Sikh Museum Initiative, {{Wiki|Gurinder Singh Mann}}.''
| | Assassin's Creed Chronicles: India ''puts players in the heart of the [[Sikh Empire]] in 1841, at a time when only the Sikh Empire remained unconquered by the [[British Empire|British]]. Perhaps inevitably, this decade witnessed the bloody {{Wiki|First Anglo-Sikh War|Anglo-Sikh Wars}}. These conflicts would ultimately determine the fate of British power in [[India]], and by extension, the power of [[United Kingdom|Britain]] worldwide for the next century.<br><br>To shed light on these complex events, Matt is joined by historian, author, and Director of the Sikh Museum Initiative, {{Wiki|Gurinder Singh Mann}}.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;Amritsar Summer Palace<nowiki>:</nowiki> The heart of the Sikh Empire | | ;Amritsar Summer Palace<nowiki>:</nowiki> The heart of the Sikh Empire |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/amritsar-summer-palace-the-heart-of-the-sikh-empire later renamed in reverse to "The heart of the Sikh Empire: Amritsar Summer Palace" --> |
| [[Assassin's Creed Chronicles: India]] ''begins in the glorious [[Ranjit Singh's summer palace|Amritsar Summer Palace]], and allows players to [[Freerunning|climb]], jump, and fight over its rooftops against the spectacular backdrop of the [[Amritsar|capital]] of the [[Sikh Empire]].<br><br>The Palace was the brainchild of [[Ranjit Singh]]. To help conjure the experience of visiting the Summer Palace, and to understand its wider significance, Matt Lewis is joined once again by Davinder Toor. | | [[Assassin's Creed Chronicles: India]] ''begins in the glorious [[Ranjit Singh's summer palace|Amritsar Summer Palace]], and allows players to [[Freerunning|climb]], jump, and fight over its rooftops against the spectacular backdrop of the [[Amritsar|capital]] of the [[Sikh Empire]].<br><br>The Palace was the brainchild of [[Ranjit Singh]]. To help conjure the experience of visiting the Summer Palace, and to understand its wider significance, Matt Lewis is joined once again by Davinder Toor. |
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| ;The First World War<nowiki>:</nowiki> The Seven Years' War | | ;The First World War<nowiki>:</nowiki> The Seven Years' War |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-first-world-war-the-seven-years-war later renamed to "Britain vs France in America: The First World War?" --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-first-world-war-the-seven-years-war later renamed to "Britain vs France in America: The First World War?" and then "What caused the Seven Years' War?" --> |
| [[Assassin's Creed: Rogue]] ''takes us back to a time when the troubles of [[Monarchy|royal]] houses in [[Europe]] violently affected the lives of people across the [[Atlantic Ocean]]. When the Old World and the [[Americas|New World]] violently collided in the {{Wiki|French and Indian War|French-Indian War}}. But that was just one part of a clash of empires.<br><br>Professor Emma Hart joins Dan Snow to explain the complex causes and events of an 18th century conflict that was so huge, it might truly claim the title of the first world war: the [[Seven Years' War]]. | | [[Assassin's Creed: Rogue]] ''takes us back to a time when the troubles of [[Monarchy|royal]] houses in [[Europe]] violently affected the lives of people across the [[Atlantic Ocean]]. When the Old World and the [[Americas|New World]] violently collided in the [[Seven Years' War|French-Indian War]]. But that was just one part of a clash of empires.<br><br>Professor Emma Hart joins Dan Snow to explain the complex causes and events of an 18th century conflict that was so huge, it might truly claim the title of the first world war: the [[Seven Years' War]]. |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| [[Assassin's Creed: Rogue]] ''and'' [[Assassin's Creed III]] let us sail through the frozen waters of the Northwest Passage at the most dangerous time in history.<br><br>From {{Wiki|Hudson Bay}} to {{Wiki|Hawaii}}, the coasts of [[Canada]] and the [[United States|USA]] were mapped as an unintended consequence of history’s greatest [[Age of Discovery|explorers]] trying to find a [[Northwest Passage|navigable path]] from the [[Atlantic Ocean|Atlantic]] to the [[Pacific Ocean|Pacific]]. Just what was it that made this route so hard to find? And how did explorers overcome the fatal challenges it posed? Historian and adventurer Ken McGoogan helps Dan Snow discover the answers.'' | | [[Assassin's Creed: Rogue]] ''and'' [[Assassin's Creed III]] let us sail through the frozen waters of the Northwest Passage at the most dangerous time in history.<br><br>From {{Wiki|Hudson Bay}} to {{Wiki|Hawaii}}, the coasts of [[Canada]] and the [[United States|USA]] were mapped as an unintended consequence of history’s greatest [[Age of Discovery|explorers]] trying to find a [[Northwest Passage|navigable path]] from the [[Atlantic Ocean|Atlantic]] to the [[Pacific Ocean|Pacific]]. Just what was it that made this route so hard to find? And how did explorers overcome the fatal challenges it posed? Historian and adventurer Ken McGoogan helps Dan Snow discover the answers.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| 4=Assassin's Creed writer reveals how they brought 18th century war to life | | 4= |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/assassins-creed-writer-reveals-how-ubisoft-brought-18th-cent later renamed to "Assassin's Creed writer reveals how they brought the French-Indian War to life", then "Dev Talk: Why did Assassin's Creed Rogue make a villain the hero?", and then "The Seven Years War in Assassin's Creed Rogue" --> | | ;Assassin's Creed writer reveals how they brought 18th century war to life |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/assassins-creed-writer-reveals-how-ubisoft-brought-18th-cent later renamed to "Assassin's Creed writer reveals how they brought the French-Indian War to life", then "Dev Talk: Why did Assassin's Creed Rogue make a villain the hero?", and then "The Seven Years War in Assassin's Creed: Rogue" --> |
| [[Assassin's Creed: Rogue]] ''lets players explore the frozen world of the [[Arctic Ocean|Arctic]] coastline of [[North America]]. Players inhabit the memories of [[Shay Cormac]], an [[Ireland|Irish]] [[Assassins|Assassin]] who [[Assassin-Templar War|switches sides]] to join the [[Templars]], against the backdrop of the [[Seven Years' War]], or as its [[Americas|American]] theatre is known, the French-Indian War.<br><br>Dr. Holly Nielsen is joined by [[James Nadiger]], scriptwriter on ''Assassin's Creed: Rogue'', to shed light on the dramatic shifts behind this unusual entry in the [[Assassin's Creed (series)|series]].'' | | [[Assassin's Creed: Rogue]] ''lets players explore the frozen world of the [[Arctic Ocean|Arctic]] coastline of [[North America]]. Players inhabit the memories of [[Shay Cormac]], an [[Ireland|Irish]] [[Assassins|Assassin]] who [[Assassin-Templar War|switches sides]] to join the [[Templars]], against the backdrop of the [[Seven Years' War]], or as its [[Americas|American]] theatre is known, the French-Indian War.<br><br>Dr. Holly Nielsen is joined by [[James Nadiger]], scriptwriter on ''Assassin's Creed: Rogue'', to shed light on the dramatic shifts behind this unusual entry in the [[Assassin's Creed (series)|series]].'' |
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| ;What film inspired the look of Assassin's Creed? | | ;What film inspired the look of Assassin's Creed? |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/dev-talk-what-film-inspired-the-look-of-assassins-creed later renamed to "How did medieval Damascus change for better gameplay in Assassin's Creed?" and then "The Medieval Holy Land in Assassin's Creed" --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/dev-talk-what-film-inspired-the-look-of-assassins-creed later renamed to "How did medieval Damascus change for better gameplay in Assassin's Creed?" and then "The medieval Holy Land in Assassin's Creed" --> |
| ''For nearly two decades, the [[Assassin's Creed (series)|''Assassin's Creed'' video games]] have transported players to worlds of the past. From the hot sands of the [[Middle Ages|medieval]] [[Middle East]] to the frozen [[Arctic Ocean|Arctic]] of 18th century [[Canada]]; the variety of periods, people, and places of the past that have been built from scratch, in detail, is immense. But video games are also meant to entertain, and there are gaps in our knowledge of history which must be filled when creating these interactive worlds for players to escape into.<br><br>Today, Dr. Holly Nielsen speaks to [[Raphael Lacoste]], concept artist and art director on the very first ''[[Assassin's Creed]]'' game and many more since, to recount the evolution of the series.'' | | ''For nearly two decades, the [[Assassin's Creed (series)|''Assassin's Creed'' video games]] have transported players to worlds of the past. From the hot sands of the [[Middle Ages|medieval]] [[Middle East]] to the frozen [[Arctic Ocean|Arctic]] of 18th century [[Canada]]; the variety of periods, people, and places of the past that have been built from scratch, in detail, is immense. But video games are also meant to entertain, and there are gaps in our knowledge of history which must be filled when creating these interactive worlds for players to escape into.<br><br>Today, Dr. Holly Nielsen speaks to [[Raphael Lacoste]], concept artist and art director on the very first ''[[Assassin's Creed]]'' game and many more since, to recount the evolution of the series.'' |
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| ;The Nabataeans | | ;The Nabataeans |
| | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-nabataeans later renamed to "Who were the Nabataeans?" --> |
| [[Assassin's Creed: Mirage]] [[Valley of Memory]] takes players to the haunting tomb city of {{Wiki|Hegra}}, a remarkable memento of the [[Nabataeans]]. Hewn from the hard rock of the mountainside are spectacular, seemingly countless tombs that contain inscriptions, artifacts, and echoes of this lost civilization... Who were the Nabataeans? Where did they come from? And why do they suddenly disappear from the archaeological record at Hegra?<br><br>To teach Matt Lewis more about Hegra and the Nabataean civilization, he's joined by Professor {{Wiki|Laïla Nehmé}}. Her books, ''[https://books.google.com/books?id=DVNgzgEACAAJ Guide to Hegra: Archaeology in the Land of the Nabataeans of Arabia]'' and ''[https://books.google.com/books?id=9REj0AEACAAJ AlUla: Wonder of Arabia]'' are available online. | | [[Assassin's Creed: Mirage]] [[Valley of Memory]] takes players to the haunting tomb city of {{Wiki|Hegra}}, a remarkable memento of the [[Nabataeans]]. Hewn from the hard rock of the mountainside are spectacular, seemingly countless tombs that contain inscriptions, artifacts, and echoes of this lost civilization... Who were the Nabataeans? Where did they come from? And why do they suddenly disappear from the archaeological record at Hegra?<br><br>To teach Matt Lewis more about Hegra and the Nabataean civilization, he's joined by Professor {{Wiki|Laïla Nehmé}}. Her books, ''[https://books.google.com/books?id=DVNgzgEACAAJ Guide to Hegra: Archaeology in the Land of the Nabataeans of Arabia]'' and ''[https://books.google.com/books?id=9REj0AEACAAJ AlUla: Wonder of Arabia]'' are available online. |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;The Incense Route through Arabia | | ;The incense route through Arabia |
| [[Assassin's Creed: Mirage]] [[Valley of Memory]] ''takes our hero [[Basim ibn Ishaq]] from the glory of [[Baghdad]] in the [[Abbasid Caliphate|Abbasid]] era to the remote oasis at [[Al-Ula]]. There, he discovers mysteries hidden in the mountains and ancient dwellings of [[Nabataeans|civilizations]] that fell long ago.<br><br>Even though the oasis at AlUla has provided sustenance to people living there throughout history, that doesn't entirely explain why so many civilizations wanted to rule it. Instead, the answer may lie in its position on the {{Wiki|Incense trade route|trade routes}} that carried spices and incense from [[Arabia]] to the rest of the world. Where did the Incense Route travel to and from? How did it influence life in Al-Ula? And what relevance does the Route have to today's spice trade?<br><br>To answer these questions, Matt Lewis is joined by Dr. Sterenn Le Maguer, whose expertise in Islamic archaeology, trade, and pilgrimage routes in Arabia makes her the perfect person to explore the Incense Route.'' | | [[Assassin's Creed: Mirage]] [[Valley of Memory]] ''takes our hero [[Basim ibn Ishaq]] from the glory of [[Baghdad]] in the [[Abbasid Caliphate|Abbasid]] era to the remote oasis at [[al-Ula]]. There, he discovers mysteries hidden in the mountains and ancient dwellings of [[Nabataeans|civilizations]] that fell long ago.<br><br>Even though the oasis at AlUla has provided sustenance to people living there throughout history, that doesn't entirely explain why so many civilizations wanted to rule it. Instead, the answer may lie in its position on the {{Wiki|Incense trade route|trade routes}} that carried spices and incense from [[Arabia]] to the rest of the world. Where did the Incense Route travel to and from? How did it influence life in Al-Ula? And what relevance does the Route have to today's spice trade?<br><br>To answer these questions, Matt Lewis is joined by Dr. Sterenn Le Maguer, whose expertise in Islamic archaeology, trade, and pilgrimage routes in Arabia makes her the perfect person to explore the Incense Route.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
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| ;Ancient civilizations of Arabia in Assassin's Creed Mirage<nowiki>:</nowiki> Valley of Memory | | ;Ancient civilizations of Arabia in Assassin's Creed Mirage<nowiki>:</nowiki> Valley of Memory |
| [[Assassin's Creed: Mirage]]: [[Valley of Memory]] ''recreates life in the [[Al-Ula|AlUla]] oasis as it was over a millennium ago. Players can climb the battlements of a [[Islam|Muslim]] fortress, wander through an ancient city carved into the mountainside, and experience the vibrant sights and sounds of a medieval spice market.<br><br>In this episode, Creative Director Olivier Leonardi divulges the behind-the-scenes secrets of how the game developers combined history and artistry to transport players to the unique locations and ancient atmosphere of AlUla.'' | | [[Assassin's Creed: Mirage]]: [[Valley of Memory]] ''recreates life in the [[al-Ula]] oasis as it was over a millennium ago. Players can climb the battlements of a [[Islam|Muslim]] fortress, wander through an ancient city carved into the mountainside, and experience the vibrant sights and sounds of a medieval spice market.<br><br>In this episode, Creative Director Olivier Leonardi divulges the behind-the-scenes secrets of how the game developers combined history and artistry to transport players to the unique locations and ancient atmosphere of AlUla.'' |
| | {{!}}-{{!}} |
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| | ;The ancient open-air library of Jabal Ikmah |
| | [[Assassin's Creed: Mirage]]: [[Valley of Memory]] ''transports players to the medieval [[Abbasid Caliphate]]. One place in particular that is recreated in the game is the remarkable [[Ikmah Mountain|Jabal Ikmah]], the ancient open-air library. Here, on the mountains surrounding [[al-Ula]], archaeologists have found a treasure trove of texts that stretch across centuries in multiple languages and from several civilisations. Who made these inscriptions, and why? What do they reveal about the daily lives of the ancient peoples who lived in the oasis?<br><br>Matt Lewis is joined by Solaiman al-Theeb, professor at the AlUla Language Institute. His work with ancient languages and inscriptions at Jabal Ikmah makes him the perfect person to reveal more about the writings in the rock.'' |
| | }} |
| |-|21= | | |-|21= |
| ;Uncategorized | | ;Uncategorized |
| {{#tag:tabber| | | {{#tag:tabber| |
| 1= | | 1= |
| ;Vikings in Medieval Baghdad | | ;Vikings in medieval Baghdad |
| ''In the ninth century, the [[Vikings]] earned a fearsome reputation along the coasts of western [[Europe]]. But they also travelled eastwards and reached [[Constantinople]], the {{Wiki|Caspian Sea}}, and even [[Baghdad]], the bustling heart of the mighty [[Islam]]ic [[Abbasid Caliphate|Abbasid Empire]].<br><br>Matt Lewis is joined by Dr. {{Wiki|Cat Jarman}} to explore why Viking [[raid]]ers traded the frozen hinterlands of [[Scandinavia|Northern Europe]] for the heat and hubbub of the [[Middle East|Near East]].'' | | ''In the ninth century, the [[Vikings]] earned a fearsome reputation along the coasts of western [[Europe]]. But they also travelled eastwards and reached [[Constantinople]], the {{Wiki|Caspian Sea}}, and even [[Baghdad]], the bustling heart of the mighty [[Islam]]ic [[Abbasid Caliphate|Abbasid Empire]].<br><br>Matt Lewis is joined by Dr. {{Wiki|Cat Jarman}} to explore why Viking [[raid]]ers traded the frozen hinterlands of [[Scandinavia|Northern Europe]] for the heat and hubbub of the [[Middle East|Near East]].'' |
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| ;Revolutionary Paris in Assassin's Creed Unity | | ;Revolutionary Paris in Assassin's Creed<nowiki>:</nowiki> Unity |
| Assassin's Creed: Unity ''offers a stunning recreation of 18th century [[Paris]], which in modern times is the home of [[Ubisoft]]. How did this setting affect the developers' work? Did this personal connection make things easier or harder? And how did the developers approach the intense history of the [[French Revolution]], which is still an emotive period for many people?<br><br>Dr. Holly Nielsen is joined by Ubisoft resident historian and ''Assassin's Creed'' World Director [[Maxime Durand]] to uncover the challenges and surprising discoveries made by the game developers when recreating Paris during the French Revolution.'' | | Assassin's Creed: Unity ''offers a stunning recreation of 18th century [[Paris]], which in modern times is the home of [[Ubisoft]]. How did this setting affect the developers' work? Did this personal connection make things easier or harder? And how did the developers approach the intense history of the [[French Revolution]], which is still an emotive period for many people?<br><br>Dr. Holly Nielsen is joined by Ubisoft resident historian and ''Assassin's Creed'' World Director [[Maxime Durand]] to uncover the challenges and surprising discoveries made by the game developers when recreating Paris during the French Revolution.'' |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| 5= | | 5= |
| ;Isaac Newton vs Fake Money | | ;Isaac Newton vs Fake Money |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/isaac-newton-vs-fake-money later renamed to "Isaac Newton vs Counterfeiters at the Royal Mint" --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/isaac-newton-vs-fake-money later renamed to "Isaac Newton vs counterfeiters at the Royal Mint" --> |
| ''Everyone knows the great achievements of Sir [[Isaac Newton]]. Or do they? ''[[Assassin's Creed: Gold]]'' focuses not on the first half of Newton's career, describing gravity and the fundamental laws of physics, but on the second half of his life, working at the [[Royal Mint]] in [[London]]. This responsibility included chasing down counterfeiters. [[William Chaloner|One man]] in particular would became his nemesis—the {{Wiki|Professor Moriarty}} to Newton's {{Wiki|Sherlock Holmes}}.<br><br>To shed light on this fascinating time in Newton's life, Matt Lewis is joined by Dr. {{Wiki|Patricia Fara}}, Emeritus Fellow of {{Wiki|Clare College, Cambridge}} and author of'' [https://books.google.com/books?id=vb4cEAAAQBAJ Life After Gravity: Isaac Newton's London Career]. | | ''Everyone knows the great achievements of Sir [[Isaac Newton]]. Or do they? ''[[Assassin's Creed: Gold]]'' focuses not on the first half of Newton's career, describing gravity and the fundamental laws of physics, but on the second half of his life, working at the [[Royal Mint]] in [[London]]. This responsibility included chasing down counterfeiters. [[William Chaloner|One man]] in particular would became his nemesis—the {{Wiki|Professor Moriarty}} to Newton's {{Wiki|Sherlock Holmes}}.<br><br>To shed light on this fascinating time in Newton's life, Matt Lewis is joined by Dr. {{Wiki|Patricia Fara}}, Emeritus Fellow of {{Wiki|Clare College, Cambridge}} and author of'' [https://books.google.com/books?id=vb4cEAAAQBAJ Life After Gravity: Isaac Newton's London Career]. |
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| ;The real motives behind the Boston Tea Party | | ;The real motives behind the Boston Tea Party |
| <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-real-motives-behind-the-boston-tea-party later renamed to "The Boston Tea Party: Did the Sons of Liberty really dress up as Native Americans?" --> | | <!-- Per original ACast link https://shows.acast.com/echoes-of-history/episodes/the-real-motives-behind-the-boston-tea-party later renamed to "The Boston Tea Party: Did the Sons of Liberty really dress up as Native Americans?" and then "...really disguise as Mohawks?" --> |
| [[Assassin's Creed III]] ''recreates many key events from the [[American Revolution]], including the [[Boston Tea Party]], when [[United States|colonists]] resisted [[United Kingdom|British]] taxes by dumping [[tea]] into [[Boston Harbor]]. But the game challenges the popular perception of the protest as a pure and noble defiance of tyranny. In fact, the legend of the Party started to develop nearly half a century after the event. What were the true motives of the [[Sons of Liberty]]? Was the Boston Tea Party really as impactful as its reputation suggests? And how much tea did they really destroy?<br><br>Matt Lewis is joined by Prof. James Fichter, author of ''[https://books.google.com/books?id=59DKEAAAQBAJ Tea: Consumption, Politics, and Revolution 1773-1776]'', to explain the real intentions and outcomes of the Boston Tea Party.'' | | [[Assassin's Creed III]] ''recreates many key events from the [[American Revolution]], including the [[Boston Tea Party]], when [[United States|colonists]] resisted [[United Kingdom|British]] taxes by dumping [[tea]] into [[Boston Harbor]]. But the game challenges the popular perception of the protest as a pure and noble defiance of tyranny. In fact, the legend of the Party started to develop nearly half a century after the event. What were the true motives of the [[Sons of Liberty]]? Was the Boston Tea Party really as impactful as its reputation suggests? And how much tea did they really destroy?<br><br>Matt Lewis is joined by Prof. James Fichter, author of ''[https://books.google.com/books?id=59DKEAAAQBAJ Tea: Consumption, Politics, and Revolution 1773-1776]'', to explain the real intentions and outcomes of the Boston Tea Party.'' |
| | {{!}}-{{!}} |
| | 8= |
| | ;TITLE |
| | ''SUMMARY'' |
| }} | | }} |
| </tabber> | | </tabber> |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:68;"> | | <div style="float:left; width:48;"> |
| ;Baghdad Soundwalks, Figures of Baghdad | | ;Baghdad Soundwalks, Figures of Baghdad |
| *''Deana Hassanein as herself'' | | *''Deana Hassanein as herself'' |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:68;"> | | <div style="float:left; width:48;"> |
| ;Syndicate | | ;Syndicate |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:68;"> | | <div style="float:left; width:48;"> |
| ;Origins | | ;Origins |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| *Alexis Coe as herself | | *Alexis Coe as herself |
| </div> | | </div> |
| <div style="float:left; width:68;"> | | {{-}} |
| | <div style="float:left; width:48;"> |
| ;Unity | | ;Unity |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:68;"> | | <div style="float:left; width:48;"> |
| ;Renaissance | | ;Renaissance |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:48%;"> | | <div style="float:left; width:48;"> |
| ;Chasing Shadows | | ;Chasing Shadows |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| *''Dr. Holly Nielsen as herself'' | | *''Dr. Holly Nielsen as herself'' |
| </div> | | </div> |
| <div style="float:right; width:68;"> | | <div style="float:right; width:48%;"> |
| ;Indian Chronicles | | ;Indian Chronicles |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:48%;"> | | <div style="float:left; width:48;"> |
| ;Rogue | | ;Rogue |
| *''Dan Snow as himself'' | | *''Dan Snow as himself'' |
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| *James Nadiger as himself | | *James Nadiger as himself |
| </div> | | </div> |
| <div style="float:right; width:68;"> | | <div style="float:right; width:48%;"> |
| ;Crusades | | ;Crusades |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| </div> | | </div> |
| {{-}} | | {{-}} |
| <div style="float:left; width:48%;"> | | <div style="float:left; width:48;"> |
| :Valley of Memory | | :Valley of Memory |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
| *Prof. Laïla Nehmé as herself | | *Prof. Laïla Nehmé as herself |
| *Dr. Sterenn Le Maguer as herself | | *Dr. Sterenn Le Maguer as herself |
| | *Olivier Leonardi as himself |
| | *Prof. Solaiman al-Theeb as himself |
| </div> | | </div> |
| <div style="float:right; width:68;"> | | <div style="float:right; width:48%;"> |
| ;Uncategorized | | ;Uncategorized |
| *''Matthew Lewis as himself'' | | *''Matthew Lewis as himself'' |
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| |[[Loki, the Fun God turned Murderous Pariah]] | | |[[Loki, the Fun God turned Murderous Pariah]] |
| |- | | |- |
| |[[Ragnarök, Twilight of the Gods]]<!-- | | |[[Ragnarök, Twilight of the Gods]] |
| |- | | |- |
| |rowspan="10"|3 | | |rowspan="10"|3 |
| Line 1,511: |
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| |9 April 2023 | | |9 April 2023 |
| |- | | |- |
| |[[The Templars and The Holy Grail]] | | |[[The Templars and the Holy Grail]] |
| |16 April 2023 | | |16 April 2023 |
| |- | | |- |
| Line 1,517: |
Line 1,544: |
| |23 April 2023 | | |23 April 2023 |
| |- | | |- |
| |[[The Fall of the Templars]] | | |[[The fall of the Templars]] |
| |30 April 2023 | | |30 April 2023 |
| |- | | |- |
| |rowspan="10"|5 | | |rowspan="10"|5 |
| |[[City of Peace]] | | |[[City of peace]] |
| |21 August 2023 | | |21 August 2023 |
| |rowspan="10"|[[File:AC Echoes of History Baghdad Soundwalks.jpg|200px]]<br>''[[Baghdad Soundwalks]]'' | | |rowspan="10"|[[File:AC Echoes of History Baghdad Soundwalks.jpg|200px]]<br>''[[Baghdad Soundwalks]]'' |
| |- | | |- |
| |[[Culture of Prosperity]] | | |[[Culture of prosperity]] |
| |28 August 2023 | | |28 August 2023 |
| |- | | |- |
| Line 1,546: |
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| |1 October 2023 | | |1 October 2023 |
| |- | | |- |
| |[[War between the Brothers]] | | |[[War between the brothers]] |
| |8 October 2023 | | |8 October 2023 |
| |- | | |- |
| Line 1,585: |
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| |- | | |- |
| |rowspan="14"|7 | | |rowspan="14"|7 |
| |[[Civil War in Feudal Japan: The Sengoku Period]] | | |[[Civil war in feudal Japan: The Sengoku period]] |
| |15 May 2024 | | |15 May 2024 |
| |rowspan="13"|[[File:AC Echoes of History Shadows.jpg|200px]]<br>''[[Shadows (Echoes of History)|Shadows]]'' | | |rowspan="14"|[[File:AC Echoes of History Shadows.jpg|200px]]<br>''[[Shadows (Echoes of History)|Shadows]]'' |
| |- | | |- |
| |[[The Unification of Japan]] | | |[[The unification of Japan]] |
| |15 May 2024 | | |15 May 2024 |
| |- | | |- |
| Line 1,607: |
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| |17 June 2024 | | |17 June 2024 |
| |- | | |- |
| |[[How To Fit In: Feudal Japan]] | | |[[How to fit in: Feudal Japan]] |
| |24 June 2024 | | |24 June 2024 |
| |- | | |- |
| Line 1,628: |
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| |28 September 2025 | | |28 September 2025 |
| |- | | |- |
| |rowspan="8"|8 | | |rowspan="9"|8 |
| |[[Queen Victoria (Echoes of History)|Queen Victoria]] | | |[[Queen Victoria (Echoes of History)|Queen Victoria]] |
| |1 July 2024 | | |1 July 2024 |
| Line 1,639: |
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| |15 July 2024 | | |15 July 2024 |
| |- | | |- |
| |[[The Crown's Greatest Jewel: The Koh-i-Noor Diamond]] | | |[[The Crown's greatest jewel: The Koh-i-Noor diamond]] |
| |23 July 2024 | | |23 July 2024 |
| |- | | |- |
| Line 1,651: |
Line 1,678: |
| |27 April 2025 | | |27 April 2025 |
| |- | | |- |
| |[[How Assassin's Creed Syndicate brought Victorian London to life|How Assassin's Creed Syndicate<br>brought Victorian London to life]] | | |[[How Assassin's Creed: Syndicate brought Victorian London to life|How Assassin's Creed: Syndicate<br>brought Victorian London to life]] |
| |4 May 2025 | | |4 May 2025 |
| |- | | |- |
| Line 1,657: |
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| |13 August 2025 | | |13 August 2025 |
| |- | | |- |
| |rowspan="7"|9 | | |rowspan="8"|9 |
| |[[Hippocrates: The father of medicine]] | | |[[Hippocrates: The father of medicine]] |
| |29 July 2024 | | |29 July 2024 |
| |rowspan="8"|[[File:AC Echoes of History Odyssey.jpg|200px]]<br>''[[Odyssey (Echoes of History)|Odyssey]]'' | | |rowspan="8"|[[File:AC Echoes of History Odyssey.jpg|200px]]<br>''[[Odyssey (Echoes of History)|Odyssey]]'' |
| |- | | |- |
| |[[The Ancient Olympics: Games of the gods]] | | |[[The ancient Olympics: Games of the gods]] |
| |5 August 2024 | | |5 August 2024 |
| |- | | |- |
| Line 1,674: |
Line 1,701: |
| |18 May 2025 | | |18 May 2025 |
| |- | | |- |
| |[[The Minoan Labyrinth: Myth or Reality?]] | | |[[The Minoan Labyrinth: Myth or reality?]] |
| |25 May 2025 | | |25 May 2025 |
| |- | | |- |
| |[[How Assassin's Creed Odyssey recreated Ancient Greece|How Assassin's Creed Odyssey<br>recreated Ancient Greece]] | | |[[How Assassin's Creed: Odyssey recreated Ancient Greece|How Assassin's Creed: Odyssey<br>recreated Ancient Greece]] |
| |1 June 2025 | | |1 June 2025 |
| |- | | |- |
| Line 1,702: |
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| |rowspan="3"|[[File:AC Echoes of History Liberation.jpg|200px]]<br>''[[Liberation (Echoes of History)|Liberation]]'' | | |rowspan="3"|[[File:AC Echoes of History Liberation.jpg|200px]]<br>''[[Liberation (Echoes of History)|Liberation]]'' |
| |- | | |- |
| |[[Lexington & Concord: History's unlikeliest battlefields]] | | |[[Lexington & Concord: History's Unlikeliest Battlefields]] |
| |16 September 2024 | | |16 September 2024 |
| |- | | |- |
| |[[George Washington: The man who could be King]] | | |[[George Washington: The Man Who Could Be King]] |
| |23 September 2024 | | |23 September 2024 |
| |- | | |- |
| Line 1,716: |
Line 1,743: |
| |7 October 2024 | | |7 October 2024 |
| |- | | |- |
| |[[Marie Antoinette: The cake-loving queen]] | | |[[Marie Antoinette: The Cake-Loving Queen]] |
| |14 October 2024 | | |14 October 2024 |
| |- | | |- |
| |[[Notre Dame: Surviving the fire of history]] | | |[[Notre Dame: Surviving the Fire of History]] |
| |26 January 2025 | | |26 January 2025 |
| |- | | |- |
| |[[Maximilien Robespierre: A moral terror]] | | |[[Maximilien Robespierre: A Moral Terror]] |
| |2 February 2025 | | |2 February 2025 |
| |- | | |- |
| Line 1,736: |
Line 1,763: |
| |27 October 2024 | | |27 October 2024 |
| |- | | |- |
| |[[How the Vikings shaped Ireland and Britain]] | | |[[How the Vikings Shaped Ireland and Britain]] |
| |3 November 2024 | | |3 November 2024 |
| |- | | |- |
| |rowspan="8"|14 | | |rowspan="8"|14 |
| |[[The Borgias: History's most villainous family]] | | |[[The Borgias: History's Most Villainous Family]] |
| |10 November 2024 | | |10 November 2024 |
| |rowspan="8"|[[File:AC Echoes of History Renaissance.jpg|200px]]<br>''[[Renaissance (Echoes of History)|Renaissance]]'' | | |rowspan="8"|[[File:AC Echoes of History Renaissance.jpg|200px]]<br>''[[Renaissance (Echoes of History)|Renaissance]]'' |
| Line 1,747: |
Line 1,774: |
| |17 November 2024 | | |17 November 2024 |
| |- | | |- |
| |[[The Pazzi conspiracy]] | | |[[The Pazzi Conspiracy]] |
| |24 November 2024 | | |24 November 2024 |
| |- | | |- |
| Line 1,753: |
Line 1,780: |
| |29 December 2024 | | |29 December 2024 |
| |- | | |- |
| |[[Hagia Sophia: where worlds collide]] | | |[[Hagia Sophia: Where Worlds Collide]] |
| |5 January 2025 | | |5 January 2025 |
| |- | | |- |
| |[[Topkapı Palace: The heart of the Ottoman Empire]] | | |[[Topkapi Palace: The Heart of the Ottoman Empire]] |
| |12 January 2025 | | |12 January 2025 |
| |- | | |- |
| Line 1,773: |
Line 1,800: |
| |8 December 2024 | | |8 December 2024 |
| |- | | |- |
| |[[The Mongol invasions of Ming China]] | | |[[The Mongol Invasions of Ming China]] |
| |15 December 2024 | | |15 December 2024 |
| |- | | |- |
| |rowspan="5"|16 | | |rowspan="5"|16 |
| |[[Chasing Shadows: Samurai x Shinobi]] | | |[[What Was Life Like As A Samurai And Shinobi In Medieval Japan?]] |
| |20 February 2025 | | |20 February 2025 |
| |rowspan="5"|[[File:AC Echoes of History Chasing Shadows.jpg|200px]]<br>''[[Chasing Shadows]]'' | | |rowspan="5"|[[File:AC Echoes of History Chasing Shadows.jpg|200px]]<br>''[[Chasing Shadows]]'' |
| |- | | |- |
| |[[Samurai and Shinobi: Who really ruled Medieval Japan?|Samurai and Shinobi: Who<br>really ruled Medieval Japan?]] | | |[[Samurai or Shinobi: Who Really Ruled Medieval Japan?]] |
| |27 February 2025 | | |27 February 2025 |
| |- | | |- |
| |[[Swords and throwing stars: What weapons did samurai and shinobi use?|Swords and throwing stars: What<br>weapons did samurai and shinobi use?]] | | |[[Swords And Throwing Stars: What Weapons Did Samurai and Shinobi Use?]] |
| |6 March 2025 | | |6 March 2025 |
| |- | | |- |
| |[[How did samurai and shinobi fight battles in Medieval Japan?|How did samurai and shinobi<br>fight battles in Medieval Japan?]] | | |[[How Did Samurai And Shinobi Fight Battles In Medieval Japan?]] |
| |13 March 2025 | | |13 March 2025 |
| |- | | |- |
| |[[Samurai & Shinobi: Assassin's Creed Shadows Review]] | | |[[Samurai & Shinobi: Historians Review Assassin's Creed Shadows]] |
| |20 March 2025 | | |20 March 2025 |
| |- | | |- |
| |rowspan="3"|17 | | |rowspan="3"|17 |
| |[[Ranjit Singh: India's Sikh warrior king]] | | |[[Ranjit Singh: India's Sikh Warrior King]] |
| |23 March 2025 | | |23 March 2025 |
| |rowspan="3"|[[File:AC Echoes of History Indian Chronicles.jpg|200px]]<br>''[[Indian Chronicles]]'' | | |rowspan="3"|[[File:AC Echoes of History Indian Chronicles.jpg|200px]]<br>''[[Indian Chronicles]]'' |
| Line 1,812: |
Line 1,839: |
| |15 June 2025 | | |15 June 2025 |
| |- | | |- |
| |[[The Northwest Passage: Doom of Arctic Explorers]] | | |[[The Northwest Passage: Doom of Arctic explorers]] |
| |22 June 2025 | | |22 June 2025 |
| |- | | |- |
| Line 1,829: |
Line 1,856: |
| |20 July 2025 | | |20 July 2025 |
| |- | | |- |
| |[[What film inspired the look of Assassin's Creed?]] | | |[[What Film Inspired the Look of Assassin's Creed?]] |
| |27 July 2025 | | |27 July 2025 |
| |- | | |- |
| |rowspan="3"|20 | | |rowspan="4"|20 |
| |[[The Nabataeans]] | | |[[Who Were The Nabataeans?]] |
| |16 November 2025 | | |16 November 2025 |
| |rowspan="3"|[[File:AC Echoes of History Valley of Memory.jpg|200px]]<br>''[[Valley of Memory (Echoes of History|Valley of Memory]]'' | | |rowspan="4"|[[File:AC Echoes of History Valley of Memory.jpg|200px]]<br>''[[Valley of Memory (Echoes of History|Valley of Memory]]'' |
| |- | | |- |
| |[[The Incense Route through Arabia]] | | |[[The Incense Route Through Arabia]] |
| |24 November 2025 | | |24 November 2025 |
| |- | | |- |
| |[ | | |[[Ancient Civilizations of Arabia in Assassin's Creed Mirage: Valley of Memory|Ancient civilizations of Arabia<br>in Assassin's Creed Mirage: Valley of Memory]] |
| |14 December 2025 | | |14 December 2025 |
| | |- |
| | |[[The Ancient Open-Air Library of Jabal Ikmah]] |
| | |21 December 2025 |
| |- | | |- |
| |rowspan="15"|21 | | |rowspan="15"|21 |
| Line 1,848: |
Line 1,878: |
| |[[File:AC Echoes of History Mirage.jpg|200px]]<br>Uncategorized | | |[[File:AC Echoes of History Mirage.jpg|200px]]<br>Uncategorized |
| |- | | |- |
| |[[The Russian Revolution: what really happened?]] | | |[[The Russian Revolution: What Really Happened?]] |
| |5 October 2025 | | |5 October 2025 |
| |rowspan="4"|Uncategorized | | |rowspan="6"|Uncategorized |
| |- | | |- |
| |[[Vinland: Vikings in America]] | | |[[Vinland: Did Vikings "Discover" America?]] |
| |12 October 2025 | | |12 October 2025 |
| |- | | |- |
| Line 1,858: |
Line 1,888: |
| |19 October 2025 | | |19 October 2025 |
| |- | | |- |
| |[[Isaac Newton vs Fake Money]] | | |[[Isaac Newton vs Counterfeiters at the Royal Mint]] |
| |26 October 2025 | | |26 October 2025 |
| |- | | |- |
| |[[Life as a Greek philosopher]] | | |[[Life as a Greek Philosopher: Socrates, Hippocrates & Herodotus]] |
| |30 November 2025 | | |30 November 2025 |
| |- | | |- |
| |[The real motives behind the Boston Tea Party]] | | |[[The Boston Tea Party: Did The Sons of Liberty Really Disguise as Mohawks?]] |
| |7 December 2025 | | |7 December 2025 |
| |rowspan="10"|Uncategorized
| |
| |-
| |
| |
| |
| |21 December 2025
| |
| |-
| |
| |
| |
| |28 December 2025
| |
| |-
| |
| |
| |
| |4 January 2026
| |
| -->
| |
| |} | | |} |
|
| |
|
| Line 1,888: |
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| AC Echoes of History Title Card Jan 2024.jpg|''Echoes of History''<br>former title card<br>10 January – 4 March 2024 | | AC Echoes of History Title Card Jan 2024.jpg|''Echoes of History''<br>former title card<br>10 January – 4 March 2024 |
| AC Echoes of History Title Card May 2024.jpg|''Echoes of History''<br>former title card<br>15 May 2024 – 5 October 2025 | | AC Echoes of History Title Card May 2024.jpg|''Echoes of History''<br>former title card<br>15 May 2024 – 5 October 2025 |
| AC Echoes of History Behind the Legends.jpg|''Echoes of History: Behind the Legends'' title card
| |
| AC Echoes of History Assassins vs Templars.jpg|''Echoes of History: Assassins vs Templars'' title card
| |
| AC Echoes of History Baghdad Soundwalks.jpg|''Baghdad Soundwalks'' title card
| |
| AC Echoes of History Figures of Baghdad.jpg|''Figures of Baghdad'' title card
| |
| AC Echoes of History Shadows.jpg|''Shadows'' title card
| |
| AC Echoes of History Syndicate.jpg|''Syndicate'' title card
| |
| AC Echoes of History Odyssey.jpg|''Odyssey'' title card
| |
| AC Echoes of History Origins.jpg|''Origins'' title card
| |
| AC Echoes of History Liberation.jpg|''Liberation'' title card
| |
| AC Echoes of History Unity.jpg|''Unity'' title card
| |
| AC Echoes of History Valhalla.jpg|''Valhalla'' title card
| |
| AC Echoes of History Renaissance.jpg|''Renaissance'' title card
| |
| AC Echoes of History Chinese Chronicles.jpg|''Chinese Chronicles'' title card
| |
| AC Echoes of History Mirage.jpg|''Mirage'' title card
| |
| AC Echoes of History Chasing Shadows.jpg|''Chasing Shadows'' title card
| |
| AC Echoes of History Indian Chronicles.jpg|''Indian Chronicles'' title card
| |
| AC Echoes of History Rogue.jpg|''Rogue'' title card
| |
| AC Echoes of History Crusades.jpg|''Crusades'' title card
| |
| AC Echoes of History Valley of Memory.jpg|''Valley of Memory'' title card
| |
| </gallery> | | </gallery> |
| |-|International cards= | | |-|International cards= |
| Line 1,957: |
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| *[https://www.qtfm.cn/podcasters/333a96291c3048cb93fc9cf5ac6e0f8e/ ''历史的回声 蜻蜓 FM'' 上的] | | *[https://www.qtfm.cn/podcasters/333a96291c3048cb93fc9cf5ac6e0f8e/ ''历史的回声 蜻蜓 FM'' 上的] |
| </tabber> | | </tabber> |
| [[fr:Échos de l'Histoire]] | | <!--[[fr:Échos de l'Histoire]] |
| [[de:Echos der Geschichte]] | | [[de:Echos der Geschichte]] |
| [[es:Ecos de la historia]] | | [[es:Ecos de la historia]] |
| [[zh:历史的回声]] | | [[zh:历史的回声]]--> |
| [[Category:Promotional media]] | | [[Category:Promotional media]] |