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| {{DISPLAYTITLE:''Assassin's Creed Roleplaying Game''}}{{Era|Realworld}} | | {{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|Realworld}} |
| {{Prerelease|[[Assassin's Creed Roleplaying Game]]}} | | {{Prerelease|[[Assassin's Creed Roleplaying Game]]}} |
| {{Board game Infobox | | {{Board game Infobox |
| |image = Assassin's Creed Roleplay Official Logo.png | | |image=Assassin's Creed Roleplay Official Logo.png |
| |publisher = [[CMON Games]] | | |publisher=[[CMON Limited]] |
| |designer = *Max Castellani | | |designer=*Max Castellani |
| *Andrea Macchi | | *Andrea Macchi |
| *Francesco Nepitello | | *Francesco Nepitello |
| Line 12: |
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| |ages= | | |ages= |
| |released= | | |released= |
| |website= https://www.cmon.com/product-line/assassins-creed-roleplaying-game/ | | |website=https://www.cmon.com/product-line/assassins-creed-roleplaying-game/ |
| }} | | }} |
| '''''Assassin's Creed Roleplaying Game''''' is an upcoming tabletop game that will follow various [[Assassins]] and their [[Modern times|modern-day]] descendants. The roleplaying game was announced by [[CMON Games]] in October 2022,<ref name="CMON">{{Cite web| url=https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/ |title= CMON Set to Adapt Ubisoft’s Assassin’s Creed for Tabletop RPG |archiveurl=https://web.archive.org/web/20221010210304/https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/|archivedate=10 October 2022 | author=[[CMON Games]] | date=10 October 2022| publisher=''CMON Games''| accessdate= 21 October 2022}}</ref> was available for pre-order in September 2023,<ref>{{Cite web|url=https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|title=Enter the Animus: Exploring the Assassin’s Creed Roleplaying Game|archiveurl=https://web.archive.org/web/20230823132928/https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|archivedate=23 August 2023|author=CMON Games|date=21 August 2023|publisher=''CMON Games''|accessdate=23 August 2023}}</ref> and was initially expected to have an October 2024 release date. | | '''''Assassin's Creed Roleplaying Game''''' is an upcoming {{Wiki|tabletop role-playing game}} by [[CMON Limited]] that will follow various [[Assassins]] and their [[Modern times|modern-day]] [[The Crew|descendants]]. First announced in October 2022,<ref name="CMON">{{Cite web|url=https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/|title=CMON set to adapt Ubisoft's Assassin's Creed for tabletop RPG |archiveurl=https://web.archive.org/web/20221010210304/https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/|archivedate=10 October 2022 |author=CMON Limited|date=10 October 2022|publisher=''CMON Limited''|accessdate= 21 October 2022}}</ref> it was available for pre-order in September 2023<ref>{{Cite web|url=https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|title=Enter the Animus: Exploring the Assassin's Creed Roleplaying Game|archiveurl=https://web.archive.org/web/20230823132928/https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|archivedate=23 August 2023|author=CMON Limited|date=21 August 2023|publisher=''CMON Limited''|accessdate=23 August 2023}}</ref> and was initially expected to have an October 2024 release date, but has since been plagued by undisclosed delays. Despite this, the three rulebooks ''[[Animus Handbook]], [[Legacy of the Brotherhood]]'', and ''[[Forging History]]'', were made available to backers in November 2024.<ref>{{Cite web|url=https://www.cmon.com/important-update-on-the-assassins-creed-rpg/ |title=Important update on the Assassin's Creed RPG|archiveurl=https://web.archive.org/web/20241205062617/https://www.cmon.com/important-update-on-the-assassins-creed-rpg/|archivedate=5 December 2024|author=CMON Limited|date=13 November 2024|publisher=''CMON Limited''|accessdate=6 January 2025}}</ref> |
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| ==Description== | | ==Description== |
| ''The [[Assassins|Assassin Brotherhood]] has been waging a [[Assassin-Templar War|secret war]] against their sworn enemy, the [[Templars|Templar Order]], for thousands of years. The Templars aim to create a perfect society ruled by [[New World Order|order and discipline]], a goal that is in direct opposition to the ideals of the Brotherhood, which strive to defend the free will of [[human]]kind.<br><br>Central in the conflict between the Assassins and the Templars are the [[Piece of Eden|Pieces of Eden]]—extremely rare and powerful technological artifacts created by an advanced [[Isu|precursor]] civilization. It is believed that such artifacts could contain extensive knowledge or be used as weapons. Although the fight for their possession continues to this day, the Templars have been successful in collecting many of them.<br><br>A chance for the Brotherhood to regain lost ground in the war is the [[Animus]] device, a technology stolen from the Templars allowing for the exploration of [[Genetic memory|memories]] encoded in human DNA. Using the Animus, the Assassin Brotherhood has a chance to locate other Pieces of Eden and deny the Templars from acquiring them first.<br><br>This is why the last to join this conflict are the modern day descendants of Brotherhood members who fought this covert war over the centuries. By entering the Animus, they can explore the memories of their ancestors, acquire information concerning the Pieces of Eden, and [[Bleeding Effect|gain unique skills]] that would normally take years to master. It is only by doing so that the Assassin Brotherhood may gain an edge and turn the tide against their enemies. Live thousands of lives, find the Pieces of Eden, choose your destiny.''<ref name="Manual">{{Cite web|url=https://resources.cmon.com/AC-RPG-Quickstart.pdf|title="AC-RPG-Quickstart.pdf"|archiveurl=https://web.archive.org/web/20230821035441/http://resources.cmon.com/AC-RPG-Quickstart.pdf|archivedate=21 August 2023|author=CMON Games|date=18 August 2023|publisher=''CMON Games''|accessdate=21 August 2023}}</ref> | | ''The Assassin Brotherhood has been waging a [[Assassin-Templar War|secret war]] against their sworn enemy, the [[Templars|Templar Order]], for thousands of years. The Templars aim to create a perfect society ruled by [[New World Order|order and discipline]], a goal that is in direct opposition to the ideals of the Brotherhood, which strive to defend the free will of [[human]]kind.<br><br>Central in the conflict between the Assassins and the Templars are the [[Piece of Eden|Pieces of Eden]]—extremely rare and powerful technological artifacts created by an advanced [[Isu|precursor]] civilization. It is believed that such artifacts could contain extensive knowledge or be used as weapons. Although the fight for their possession continues to this day, the Templars have been successful in collecting many of them.<br><br>A chance for the Brotherhood to regain lost ground in the war is the [[Animus]] device, a technology stolen from the Templars allowing for the exploration of [[Genetic memory|memories]] encoded in human DNA. Using the Animus, the Assassin Brotherhood has a chance to locate other Pieces of Eden and deny the Templars from acquiring them first.<br><br>This is why the last to join this conflict are the modern day descendants of Brotherhood members who fought this covert war over the centuries. By entering the Animus, they can explore the memories of their ancestors, acquire information concerning the Pieces of Eden, and [[Bleeding Effect|gain unique skills]] that would normally take years to master. It is only by doing so that the Assassin Brotherhood may gain an edge and turn the tide against their enemies. Live thousands of lives, find the Pieces of Eden, choose your destiny.''<ref name="Manual">{{Cite web|url=https://resources.cmon.com/AC-RPG-Quickstart.pdf|title="AC-RPG-Quickstart.pdf"|archiveurl=https://web.archive.org/web/20230821035441/http://resources.cmon.com/AC-RPG-Quickstart.pdf|archivedate=21 August 2023|author=CMON Limited|date=18 August 2023|publisher=''CMON Limited''|accessdate=21 August 2023}}</ref> |
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| ==Supplementary material==
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| The sourcebooks include a number of database-like entries.
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| <tabber>
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| |-|The Apples of Eden=
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| My fascination with the enigmatic Apples of Eden continues to deepen. Apparently, these remarkable spheroidal artifacts, meticulously crafted by the Precursors, were devised to exert control over humankind, exploiting the intricate genetic composition of our species. Our very nature makes us uniquely susceptible to the profound influence wielded by these objects.
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| Delving into the annals of time, we journey back to approximately 75,010 BCE when Eve, a unique Isu-human hybrid, harnessed the power of her mixed heritage to resist the mind-altering properties embedded within the Apples of Eden. In a courageous act, Eve and her companion Adam liberated other humans from the clutches of enslavement, igniting the spark of the rebellion against their creators that culminated in the sprawling conflict known as the Human-Isu war. This act of defiance has interlaced with the tapestry of human mythology, giving birth to the legend of Adam and Eve banished from the idyllic Garden of Eden for their audacity to partake in the forbidden fruit.
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| The powers harbored within the Apples of Eden are vast, and capable of reshaping reality through the mere force of thought. Historical records reveal the futile endeavors of the Isu, who sought to exploit this potential by launching an Apple of Eden into Earth's celestial orbit in the grand ambition to manipulate human consciousness, implanting the belief that our world would be shielded from the imminent Toba Catastrophe. However, even the mighty Apples could not alter the course of destiny.
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| Beyond their reality-altering capabilities, these artifacts also seem to be invaluable repositories of ancient knowledge, encapsulating an astonishing wealth of Precursor information. Some Apples can also track the elusive fragments of other Isu artifacts scattered across the globe. As the 21st century unfolds, we can confirm the existence of multiple Apples of Eden out there.
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| |-|Apple 2=
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| '''Known Owners:''' [[Bayek]], [[Al Mualim]], [[Altaïr]], [[Elizabeth I]], and [[Gandhi]]
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| '''Current Status:''' Destroyed
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| The Apple of Eden was originally recovered from the Order of the Ancients by Bayek, who hid it within Aya's hideout in Alexandria. The former Mentor of the Assassins of Masyaf, Al Mualim, obtained it in the 12th century, but Altaïr exposed his treachery and recovered the Apple. Subsequently, the Apple passed through the hands of Queen Elizabeth I and later Gandhi, who was tragically assassinated by Templar agents seeking the artifact for themselves. The Apple was finally destroyed in 2011 in an accident at an Abstergo facility beneath Denver International Airport.
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| |-|Apple 4=
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| '''Known Owners:''' [[Nikola Tesla]], [[Thomas Edison]], [[Henry Ford]], and [[Adolf Hitler]]
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| '''Current Status:''' Unknown, probably owned by the Assassins
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| This ancient and mysterious Apple has been in the possession of history's most infamous visionaries, intriguers, and warmongers, and has remained at the heart of the Templars' pursuit of power. It's existence was first recorded in 10th-century China, but it didn't resurface until the 19th century when it was discovered by Nikola Tesla. Tesla intended to use it as part of his grand vision of harnessing its energy to power the world for free, but the Templar Thomas Edison thwarted his ambition, acquiring the Apple for himself. The Apple ended up in the hands of various influential figures, including Mark Twain and Henry Ford. Ford effectively ensured the triumph of Capitalism by employing the Apple's power to manipulate workers in his factories, before sending it to Adolf Hitler in 1933 at the insistence of the Templars. With the Apple, Hitler was able to seize power and launched a world war that ultimately served the Templar's industrial interests. Later, the Templars kidnapped Tesla to help them create a proto-Animus called Die Glocke. ‘Project Rainbow', in temporary alliance with the Assassins in 1943, was a misguided mission to prevent the worst atrocities of World War II.
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| |-|Apple 7=
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| '''Known Owners:''' [[Charles Pearson]], [[Cavanagh]], and Sir [[David Brewster]]
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| '''Current Status:''' Destroyed
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| Cavanagh, a British Templar, sought out this Apple of Eden while building the world's first underground railway in the mid-nineteenth century. Cavanagh was slain and the Apple stolen by his rival, Templar Grand Master Crawford Starrick. At Starrick's behest, scientist David Brewster attempted to unlock its secrets. The Apple was destroyed and Brewster slain when an experiment in his Croydon laboratory backfired in 1868.
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| </tabber>
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| <tabber>
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| |-|The Staves of Eden=
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| During my extensive research on the Staves of Eden at Abstergo Industries, I have discovered many fascinating aspects of these artifacts. Resembling scepters, the Staves embody a sense of authoritative power, representing sover�eignty in various contexts. Through their unique design, all Staves display the ability to command and govern, exerting control over the thoughts and actions of individuals. The enigmatic properties of the Staves extend further, as they have the potential to conceal the presence of the bearer and even enable levi�tation. However, the true nature of these effects remains shrouded in mystery, leaving us to ponder whether they are tangible manifestations or intricately crafted manipulations of perception. It is also noteworthy that the tip of a Staff can be utilized as a spear, adding to its versatility as both a symbol of authority and a deadly weapon. Throughout our research, we have encountered only four Staves of Eden, each possessing a captivating history, further deepening the intrigue surrounding these powerful artifacts.
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| |-|The Scepter of Alexander the Great=
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| '''Known Owners:''' [[Alexander the Great]], [[Flavius Metellus]]
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| '''Current Status:''' Unknown
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| Alexander the Great used this Staff of Eden, gifted him by the Order of the Ancients, to consolidate power in Macedonia and massively expand his empire over the Middle East and beyond. After his death, the Scepter was interred in his tomb in Alexandria. In 47 BCE the Scepter was stolen by two members of the Order of the Ancients, Flavius and Septimius, who intended to use it to unlock an Isu Vault in Siwa. The Scepter was then taken to Rome, where Septimius presented it to the local Order of the Ancients before being slain by Aya.
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| </tabber>
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| <tabber>
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| |-|The Swords of Eden=
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| In our database here at Abstergo, I've found much information focused on some of the artifacts left by the Precursors that I personally find to be among the most fascinating — the Swords of Eden. We have all the reasons to believe that these remarkable artifacts were originally crafted by the esteemed Precursor scientist Hephaestus, and were explicitly designed to amplify strength during battle and enhance leadership.
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| As correctly reported by my predecessors, a notable ability associated with these Swords is the capacity to unleash powerful energy blasts. Through analysis and research on the field, we have confirmed the existence of a few distinct Swords of Eden, each with its own intriguing history, often tied to myths about famous heroes and conquerors. Legendary figures such as Attila the Hun and Genghis Khan are believed to have wielded these powerful artifacts, further supporting their historical significance. Through our unwavering search for knowledge, I continue to delve into the puzzles surrounding the Swords of Eden, unearthing their undeniable impact on the course of human history
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| |-|Sword of Eden 1=
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| '''Known Owners:''' [[Jeanne d'Arc]], [[François-Thomas Germain]], [[Arno Dorian]], [[Simon Hathaway]]
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| '''Current Status:''' [[Abstergo Industries]]' HQ, England, Rikkin's office
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| Before his arrest, the Grand Master of the Knights Templar, Jacques de Molay, concealed a peculiar Sword of Eden. The artifact was enhanced by a small red stone known as the Heart, a gem that de Molay was able to hide. Later on, the Heart fell into the hands of Joan of Arc, who wore it around her neck, utilizing its unique energy to amplify the powers of the Sword she eventually acquired. However, following Joan's execution, the Heart was lost when her executioner callously threw it into the Seine. At the time of the French Revolution, the Sword suffered significant damage during a fierce clash involving Grand Master François-Thomas Germain, Arno Dorian, and Élise de la Serre, probably because it was missing the Heart. Many centuries later, the Sword found its place in the office of Alan Rikkin, Master Templar and CEO of Abstergo Industries. Simon Hathaway, an Inner Sanctum member and Head of Abstergo's Historical Research department, employed the Animus to locate and retrieve the Heart from the waters of the Seine, reviving the Sword's dormant power. After Alan Rikkin met his demise at the hands of the Assassin Callum Lynch, the Sword was placed among the collection of artifacts of the Templar Order.
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| |-|Durendal=
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| '''Known Owners:''' [[Roland]], [[Eivor]]
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| '''Current Status:''' Unknown
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| This legendary sword was said to be impossible to destroy, and able to carve through solid rock. It was wielded by Roland, the most famous Paladin in the service of Charlemagne.
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| |-|Harpe of Perseus=
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| '''Known Owners:''' [[Medusa]], [[Ligeia]], [[Kassandra]]
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| '''Current Status:''' Unknown
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| The Harpe was a legendary sword attributed to Perseus, the Greek hero renowned for slaying Medusa and founding the city of Mycenae. It held great significance in the saga of the Writhing Dread. During the tumultuous period of the Peloponnesian War, the Harpe found its way into the possession of Ligeia, the most recent victim to be transformed into the gorgon. When Kassandra emerged victorious over Ligeia she claimed the coveted sword for herself.
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| </tabber>
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| <tabber>
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| |-|The Shrouds of Eden=
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| The study of the groundbreaking work of the Isu scientist Consus on the Shrouds of Eden is considered to be one of the keys to unlocking the secrets of many other Precursor artifacts. Differently from all other Isu creations, the Shrouds resemble pieces of ordinary cloth, possessing extraordinary capabilities of restoration and healing. As we learned, the original Shroud, designed by Consus himself, probably served as a vessel for his consciousness to allow a temporary possession of a living user's body. We also know that several Shrouds were made, although we do not know how many, nor we know much about their powers.
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| The original Shroud used to be contained within a plain wooden box and can be described as a white cloth stained with blood and bearing the faint imprint of a human shape. Its most renowned owner was probably Jesus of Nazareth, who utilized its powers to heal many followers in his time. Other instances of Shrouds recorded in history include the legendary Golden Fleece of Grecian myth, and Joseph's coat of many colors.
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| All Shrouds are known to be able to mend wounds, reverse defects, and even amplify an individual's healing prowess and strength, as long as a user maintains contact with one of them. However, despite their astonishing capabilities, Shrouds cannot reverse death — while they can temporarily revive and animate deceased bodies, proper restoration of life remains beyond their reach. Finally, it has been reported that using these artifacts can have dire consequences, as individuals who utilize the Shrouds may be driven to madness or experience physical deterioration.
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| Our research at Abstergo is shedding some light on the way the Shrouds work. When applied to a body, these artifacts scan for damage and initiate cellular-level reconstruction, even in cases of partial decomposition. This intriguing discovery has sparked further investigation into the possibility of reconstructing actual Isu individuals from existing DNA samples. Our ongoing research into the Shrouds of Eden and the groundbreaking work of Consus continues to unravel the mysteries surrounding these artifacts and their profound influence on our understanding of the Isu civilization.
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| |-|Shroud of Eden 2=
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| '''Known Owners:''' [[Edward Kenway]], [[Crawford Starrick]], [[Álvaro Gramática]]
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| '''Current Status:''' In the hands of Álvaro Gramática
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| This Shroud of Eden was discovered in the early 18th century by Assassin Edward Kenway, who hid it within the Tower of London. Kenway left clues to the Shroud's whereabouts in his journal, enabling it to be found by future Assassins.
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| British Templar Grand Master Crawford Starrick found the Shroud in 1868, using it to render himself nearly invincible, but the Assassins were hot on his heels. Starrick was defeated, the artifact returned to the Tower of London once more.
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| The Shroud remained hidden until 2015. Its reappearance sparked a race between the Assassins and Templars
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| </tabber>
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| <tabber>
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| |-|Precursor Relics=
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| Many other Precursor relics exist, from the Memory Seals used to record messages by the Capitoline Triad to the Masyaf Keys, on which Altaïr Ibn-La'Ahad encoded his own memories. They don't possess the same powers of influencing and controlling displayed by the Pieces of Eden, yet such artifacts have been researched extensively by Templars and Assassins alike. Lesser still than the Precursor relics are later documentation and transcription of Precursor knowledge and information, which are nonetheless the subject of covetous attention. Both the Assassins and the Templars are convinced that, if they can decipher such writing, it will give greater insight into the Precursor civilisation. The Voynich Manuscript, Nicholas Flamel's two-part book of Abraham, as written by Abraham of Würzburg, are two such examples. All of these man-made relics must be unlocked or translated with some sort of key, such as a Precursor Box.
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| |-|Prize of the Medusa=
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| '''Known Owners:''' [[Medusa]], [[Ligeia]], [[Kassandra]]
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| '''Current Status:''' In the [[Gateway to the Lost City]], sealed alongside [[Atlantis]]
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| "… wield fear as a weapon, may our enemies crumble …" — An Isu voice that emanated from the artifact when Kassandra took it
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| The Atlantis artifacts were a number of leftover technological devices created as part of the Olympus Project by the Isu Aita and Juno. The Prize of the Medusa was one such object, not only serving as a key to seal the gateway to Atlantis, but also turning its user into the Writhing Dead, a Gorgon capable of petrifying its victims. The Prize of the Medusa was handed from guardian to guardian until seized by Kassandra.
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| |-|Prophecy Disks=
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| The intended use of the Prophecy Disks is unclear. Audio-visual messages can be recorded on these disks, which then separate in two – an amulet is then required to activate the message. The Assassin Aveline de Grandpré discovered both parts of such a disk in the Precursor ruins beneath the Mayan city of Chichen Itza, which were then activated with an amulet, The Heart of the Brotherhood.
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| |-|Precursor Boxes=
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| Precursor Boxes can be used to activate other Pieces of Eden. When triggered, boxes have been known to exhibit all sorts of different effects, such as projecting holograms of maps, deciphering Precursor writing or even imprinting memories from previous owners onto the user.
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| Although intended to be used in conjunction with an Isu manuscript or another Piece of Eden, it is possible to activate a Precursor Box with a high enough charge of electricity. However, this does risk damaging the artifact.
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| One particular Precursor Box was given by Ezio Auditore to Shao Jun, a Chinese Assassin, when she sought out his advice in 1524. Since then the Box has resurfaced a number of times, in both Assassin and Templar hands, amongst them Shay Cormac. Álvaro Gramática, Templar and scientist, used the Box in 2016 as part of the Phoenix Project, to help him comprehend the Shroud of Eden he had also obtained.
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| Many Precursor Boxes have been found, although it is unknown how many have survived.
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| </tabber>
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| <tabber>
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| |-|Kassandra=
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| "I was thrown from that mountain. My life began and ended on that mountain."
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| '''Dates:''' circa 458 BCE - unknown
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| '''Location:''' [[Sparta]], [[Greece]]
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| '''Time Frame:''' Ancient Greece
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| '''Affiliation:''' [[Misthios]] (mercenary)
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| '''Key Allies:''' [[Myrrine]], [[Sokrates]], [[Herodotus]], [[Barnabas]], [[Ikaros]]
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| '''Main Opponents:''' [[Cult of Kosmos]], [[Deimos]]
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| "I am Kassandra, the Eagle Bearer, a descendant of King Leonidas I, the legendary Greek warrior king who once led the fierce city state of Sparta. I was raised by the Spartan General Nikolaos, who put me through the same rigorous training as my male companions and forged me into a formidable combatant. Yet, fate took an un�expected turn during a pilgrimage to the Oracle of Delphi, where my younger brother Alexios received a foreboding prophecy, destined to bring darkness upon our world.
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| The Spartan Ephors, adhering to the Oracle's warning, ordered Alexios' execution at the cliffs of Mount Taygetos. In a moment of instinctual defiance, I saved my brother's life, but at the cost of a venerable Spartan elder's own. Retribution followed swiftly and I, too, was cast down from that treacherous precipice.
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| Against all odds, I survived. I ran far from Sparta's clutches, seeking solace and a new beginning on the island of Kephallonia, a true haven on Earth for pariahs and misfits. Alone and isolated, I honed my talents and abilities and became a mercenary known as Misthios. Although I did not know its true power then, I used to wield the Spear of Leonidas, a Piece of Eden left behind by the gods themselves.
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| Later, the clash between the brutal Spartan ideals and the progressive values of democracy and enlightenment promoted by the Athenians became inevitable, breaking out in the tumultuous Peloponnesian War.
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| My journey intertwined with such an epic conflict as I sought to reunite with my lost family. During that period, I learned of the Cult of Kosmos, an insidious, secretive society manipulating prophecies through the Oracle of Delphi to wreak havoc and fear. To my dismay, their champion, Deimos, was none other than my lost brother, Alexios, raised as a weapon to ruthlessly oppose all who resisted the Cult's vision.
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| In my relentless pursuit of truth and redemption, I crossed paths with Pythagoras, who revealed a bewildering truth: Alexios and I bore the ancient Isu bloodline, and one of us had the solemn duty to safeguard the knowledge of Atlantis and undertake a quest to collect Isu artifacts. Given my brother's absence, such a responsibility fell to me. I was given the Staff of Hermes, which granted me the larger-than-life longevity needed to fulfill my role as the guardian of ancient knowledge and balance between order and chaos.
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| Long before the Brotherhood was born, I embodied the spirit of later proto-Assassins, driven by values of fraternity, free will, and the firm conviction that humanity should shape its own destiny. Alongside my loyal avian companion, Ikaros, I ventured into a life of discovery, unveiling the truths concealed beneath the veils of manipulation and power.
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| As I trod the path destined to etch my own legacy, my values converged with those that would shape the future Brotherhood in ages yet to come."
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| |-|Shards of Eden=
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| '''Known Owners:''' Unknown
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| '''Current Status:''' Unknown
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| The Shards of Eden are relics of Isu technology, echoing the awe-inspiring power of the original Pieces of Eden from which they were derived. Though fragmented, these artifacts remain potent, retaining a fraction of the formidable power and unique qualities that once flowed through them.
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| |-|Bayek and Aya=
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| "There is freedom, and there is the life of in�nocents. Both must be balanced on the scale."
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| '''Dates:''' Circa 80 BCE - unknown
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| '''Location:''' [[Egypt]], [[Rome]]
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| '''Time Frame:''' [[Ptolemaic Egypt]]
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| '''Affiliation:''' The [[Hidden Ones]]
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| '''Key Allies:''' [[Phoxidas]], [[Marcus Junius Brutus|Brutus]], [[Gaius Cassius Longinus|Cassius]], [[Hepzefa]], [[Apollodorus]], [[Tahira]]
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| '''Main Opponents:''' [[Order of the Ancients]], [[Gaius Julius Caesar|Julius Caesar]], [[Flavius Metellus]], [[Lucius Septimius]], [[Marcellus Asina|Martellus]] [''sic''], [[Bion]]
| |
| | |
| "I am Bayek. I was born and raised in the remote oasis of Siwa, near the Egyptian�Libyan border. In my veins flows the blood of a Berber-Egyptian heritage. I bear the responsibility of being the last of the Medjay, the guardians of Egypt's ancient kingdom, its people, and its cherished way of life. Alongside me walks Aya of Alexandria, my beloved wife, who has embraced the Medjay path despite not belonging to the bloodline.
| |
| | |
| We were in the sacred temple in Siwa when tragedy struck. Soldiers came, demanding access. I refused to grant it to th+em, driven by my dedication to protect the sanctity of our land. Little did I know that this act of defiance would lead to the murder of our young son. Consumed by grief, Aya and I found ourselves torn apart, our pain driving a wedge between us. Deep within, I nurtured a flicker of hope — I believed that by avenging our son's death I could restore what was lost and reunite with my mourning wife.
| |
| | |
| In the twists and turns of fate, my path led me back to Alexandria, where I once again crossed paths with Aya. With persuasive words she urged me to look beyond my own personal quest for revenge, and consider the greater tapestry of our troubled times. Aya saw in Cleopatra the key to freeing Egypt from the shackles of oppression, and she pledged her support to aid her in reclaiming the throne. Together, we set forth on a mission to hunt down the Order of the Ancients, a shadowy organization pulling the strings of power in Egypt.
| |
| | |
| As I ventured deeper into the heart of this mission, a profound realization dawned upon me. The people of Egypt deserved the freedom to determine their own destiny. They needed champions to rise against their oppressive rulers. My thirst for vengeance gradually transformed into an unyielding resolve to champion righteousness, seeking to safeguard the people's rights.
| |
| | |
| Eventually, Cleopatra chose to ally with Julius Caesar, who was under the sway of the nefarious Order of the Ancients. Blinded by ambition, she dismissed Aya and me. In her actions we saw not just a personal betrayal, but a disloyalty to what we personally held dear — the safety and freedom of Egypt and its people. We resolved to continue our struggle, even if that meant standing against Cleopatra's allies, as we understood that our quest for justice would benefit the entirety of the land and strike a resounding blow against the Order of the Ancients.
| |
| | |
| With this goal in mind, we established a new organization; one founded not on bloodline alone but on a shared vision of justice. The Hidden Ones came into being, an organization destined to withstand the test of time. It would evolve and adapt, eventually blossoming into the revered Brotherhood of Assassins. Aya, embracing her newfound identity as Amunet, would emerge as one of the Brotherhood's most illustrious and celebrated Assassins, honored for her unwavering dedication to the cause.
| |
| | |
| Thus, I, Bayek, stand as a testament to the indomitable spirit of the Hidden Ones and the Brotherhood. Our creed, etched in the annals of history, champions justice, freedom, and the liberation of the oppressed. Through the passage of time, our legacy endures as we persist in our quest for a world where righteousness prevails and tyranny falls under the blows of our blades.
| |
| |-|Sword of Damokles=
| |
| '''Known Owners:''' [[Deimos]], [[Kassandra]], [[Marcus Antonius]]
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| Forged by the Isu scientist Hephaistos during the War of Unification, the sword possessed extraordinary capabilities, granting formidable powers in battle and augmenting the leadership qualities of its wielder. During the late 5th century BCE, it ended in the possession of the enigmatic Cult of Kosmos. They entrusted this legendary weapon to one of their champions, Deimos, grandson of Spartan King Leonidas and a direct descendant of the Precursors. Due to his unique lineage, Deimos was able to harness the sword's potential to its fullest extent. When Kassandra defeated him in combat, the sword fell from the height of Mount Taygetos, apparently losing parts of its immense power.
| |
| |-|Basim Ibn Ishaq=
| |
| "Should we not seek to know our enemies better, the better to defeat them?"
| |
| | |
| '''Dates:''' Circa 844 CE - unknown
| |
| | |
| '''Location:''' [[Abbasid Caliphate]], [[Eastern Europe]], [[Norway]]
| |
| | |
| '''Time Frame:''' Golden Age of Baghdad
| |
| | |
| '''Affiliation:''' The [[Hidden Ones]]
| |
| | |
| '''Key Allies:''' [[Roshan]], [[Rebekah]], [[Rayhan]], [[Fuladh]], [[Ali ibn Muhammad]], [[Hytham]]
| |
| | |
| '''Main Opponents:''' The [[Order of the Ancient]]
| |
| | |
| "I am Basim Ibn Ishaq, born in the Abbasid Caliphate. My early years were spent in opulent Baghdad, but I grew up as a street thief, surviving by wit and cunning alone, together with my comrades in the shadows. Plagued by vivid hallucinations of a fearsome djinn from a young age, I harbored a deep-seated desire to unravel the mysteries surrounding these haunting visions. Eventually, my quest led me to the Hidden Ones, a secretive order of assassins dedicated to justice, operating covertly to uphold the greater good.
| |
| | |
| In a reckless attempt to earn favor with the Hidden Ones, I chose to pilfer a mysterious artifact meant for the Caliph. Unbeknownst to me, this decision thrust me into a vast conspiracy orchestrated by the Levantine branch of the Order of the Ancients. Forced to flee the Caliph's palace, I was horrified to discover that my actions had triggered a ruthless reprisal, resulting in the massacre of my fellow street thieves. Amidst the chaos, it was Roshan, a member of the Hidden Ones, who rescued me, and together we fled Baghdad, seeking refuge within the fortress of Alamut. In the sanctuary of Alamut, I found solace and a newfound sense of purpose among the Hidden Ones. Through rigorous training, I transitioned from a young thief to a skilled warrior. Entrusted with missions abroad on behalf of the Hidden Ones, I ascended to the leadership of the Constantinople bureau, mentoring the aspiring assassin Hytham as my apprentice along the way.
| |
| | |
| In the year 870, amidst our numerous assignments, I encountered Sigurd Styrbjornsson. Recognizing a chance to advance my covert objectives, I trailed the Viking to Norway, intent on unveiling the presence of the Order of the Ancients in the distant north. In Norway, I crossed paths with Sigurd's foster sister, Eivor, and, impressed by her deeds, I entrusted her with a Hidden Blade as a symbol of our alliance. Together with Eivor's Raven Clan, Hytham and I founded a bureau in the settlement of Ravensthorpe, England, with the aim of revitalizing the presence of the Hidden Ones on the island.
| |
| | |
| As Hytham and Eivor relentlessly pursued the Order of the Ancients throughout the land, I embarked alongside Sigurd Styrbjornsson on a quest to find the elusive Saga Stone, driven by a desire to uncover the answers I had sought throughout my life."
| |
| |-|The Alruh=
| |
| "This is my Great Work. I call it Alruh. It will take you on a journey to another realm."<br>
| |
| - Fazil Fahim al-Kemsa to Basim Ibn Ishaq
| |
| | |
| The Alruh, a creation of Hassan (also known as The Doctor), was a machine concealed beneath the House of Wisdom in Baghdad. Designed to unlock the secrets encoded within Memory Seals, it served as a gateway to a paradisiacal past. However, while partially functional, the Alruh's progress was hindered, leading to frustration within the Order of the Ancients. Its full potential remained elusive, with only glimpses of its capabilities witnessed through partial experiences.
| |
| | |
| '''The Efficacy of Our Discovery'''<br>
| |
| "My dear Al-Rabisu,<br>
| |
| Work on the device progresses wonderfully. The engineer will unwittingly provide us the key to unlock its infinite potential. The new parts I mentioned last time are en route to the House of Wisdom. The Hour of our Order is at hand."<br>
| |
| – Al-Azhdaha
| |
| |-|Memory Seal=
| |
| '''Known Owners:''' Unknown
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| The Memory Seal is an obscure Precursor relic, apparently capable of storing recorded memories. The small, circular object seems made of wrought metal and stone, resembling ancient Phaistos Disks, featuring symbols, stylized icons, and geometrical shapes.
| |
| </tabber>
| |
| <tabber>
| |
| |-|Eivor Varinsdottir=
| |
| "For love and joy, words can jade. Our souls must sound in a heartful song. And when … no, no… You are less mine than I am yours. And I ask of you only this, keep me honest in the times to come."
| |
| | |
| '''Dates:''' 847 CE - unknown
| |
| | |
| '''Location:''' [[Europe]]
| |
| | |
| '''Time Frame:''' [[Viking Age]]
| |
| | |
| '''Affiliation:''' The [[Hidden Ones]]
| |
| | |
| '''Key Allies:''' [[Sigurd Styrbjornsson]], [[Valka]], [[Hytham]], [[Deirdre Na Linni]]
| |
| | |
| '''Main Opponents:''' [[Kjotve the Cruel]], [[Alfred the Great]], [[Rued]], [[Fulke]], [[Order of the Ancients]], the [[Zealots]], the [[Sons of Ragnar]], the [[Children of Danu]], the [[Descendants of the Round Table]]
| |
| | |
| "I am Eivor Varinsdottir, the Wolf-kissed, a Viking shieldmaiden and jarlskona from Norway. In the late 9th century, I embarked on daring raids that would shape the destiny of what would become England. But my story goes beyond mortal bounds, for I am believed to be the reincarnation of the Isu Odin, the chief of the Æsir and a god revered in Norse mythology.
| |
| | |
| My journey began in the embrace of noble parents, Rosta and Varin, who pledged their allegiance to jarl Styrbjorn Sigvaldisson of the Raven Clan. Tragedy struck when they were killed during a raid on Heillboer, perpetrated by Kjotve the Cruel and his Wolf Clan. Left without kin, I found sanctuary in Styrbjorn's household, and I was raised alongside his son, Sigurd. The flames of retribution burned inside me as I dreamed to avenge my parents and seek glory in their name.
| |
| | |
| As I grew into adulthood, I often waged raids on settlements affiliated with Kjotve, while Sigurd embarked on his own adventures across Europe. In the year 872, the return of Sigurd to Norway led to a pivotal encounter that would forever change my path — I met Basim Ibn Ishaq and Hytham, two members of the mysterious Hidden Ones. They bestowed upon me the Hidden Blade, a weapon of stealth and precision that would become my ally in the battle against our enemies. With their guidance and the aid of the army of Guthorm the Wise, I was able to strike down Kjotve, finally avenging my parents.
| |
| | |
| But my journey was far from over. Opposing Styrbjorn's decision to yield his kingdom to Harald Fairhair, many of the Raven Clan, including Sigurd, followed me to England. We settled in Ledecestrescire and founded Ravensthorpe, a sanctuary where we built our strength and forged alliances with the various kingdoms across the land. The Great Summer Army, the Sons of Ragnar, and Clan Hemmingsons were among the allies we gained, solidifying our position and preparing for the challenges ahead.
| |
| | |
| I took up arms alongside Hytham to rid England of the Order of the Ancients, a sinister organization threatening our newfound home. Little did I know that the Grand Maegester Alfred of Wessex secretly aided our cause, using our actions to further his own agenda, unknowingly paving the way for the emergence of the Templar Order.
| |
| | |
| A year later, as the jarlskona of my clan, I received an invitation from my maternal cousin, Bárid mac Ímair, to join him in Dublin. There, I aided him in securing his throne through an alliance with Flann Sinna, the High King of Ireland. I also confronted the Children of Danu, a druidic cult determined to preserve their own faith against the encroachment of Norse and Christian beliefs.
| |
| | |
| Years passed, and I participated in the second Viking siege of Paris, alongside Sigfred's Elgring Clan. We clashed with Charles the Fat, defending England from his avid pursuit of conquest. Amid the struggle, I uncovered a conspiracy orchestrated by the Bellatores Dei, a fanatical group seeking to purge Francia of its pagan roots.
| |
| | |
| My name, Eivor Varinsdottir, the Wolf-kissed, echoes in the annals of history. My journey is entwined with valor, strife, and the mysteries of the gods, leaving an indelible mark on the tapestry of Norse legend."
| |
| |-|Consus=
| |
| In ancient times, there lived a brilliant scientist known as Consus, also known as Prometheus. He was a gifted Precursor whose talent was crucial in creating the enigmatic Pieces of Eden. Working alongside Hephaistos, he contributed to crafting the powerful Swords of Eden.
| |
| | |
| However, as the war unfolded, Consus recognized the urgent need for advanced medical technology. He set his mind to design a remarkable device called the Shroud of Eden. This ingenious creation had the ability to scan and reconstruct a body, effectively healing injuries and restoring it to a predetermined state. It had one limitation, though – the Shroud could not reverse death itself.
| |
| | |
| As Consus approached the end of his natural life, he hatched a daring plan to overcome mortality. He decided to transfer his consciousness into the Shroud, hoping to evade the clutches of death. The transfer was a success, but it had an unforeseen consequence — Consus found himself trapped within the artifact, where he was eventually forgotten by time and history.
| |
| | |
| Centuries later, during the research conducted by the Capitoline Triad in their quest to survive the impending Toba Catastrophe, the Isu Juno stumbled upon the lost artifact. Discovering Consus trapped within the Shroud, Juno saw the opportunity to exploit his vast knowledge. She experimented with transferring Isu consciousness into artificial bodies, a daring endeavor that ultimately failed.
| |
| | |
| Throughout the ages, Consus managed to possess different users of the Shroud, offering them invaluable guidance and counsel. His wisdom proved instrumental to those fortunate enough to possess the powerful artifact.
| |
| | |
| However, fate took an unexpected turn in 2014. The Shroud faced destruction, and with it, Consus' consciousness appeared to be lost forever.
| |
| |-|Shroud of Eden #Unknown_1=
| |
| '''Known Owners:''' Unknown, [[Aleksi]]
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| The Shrouds of Eden are rare artifacts with mysterious healing capabilities whose earliest appearance can be traced back to Greek mythology. This specific Shroud represents one of Juno's first failed experiments to clone the technology developed by Consus. The result is a Shroud of Eden that maintains the original's extraordinary healing properties, significantly improving the wearer's physical faculties, but retains fragments of the consciousnesses of the Isu Consus and Juno. Both consciousnesses can speak with the wearer and attempt to possess them. For this reason, wearing the Shroud of Eden can be dangerous, eventually leading to insanity and death.
| |
| |-|Altaïr Ibn-La'Ahad=
| |
| "There is no greater glory than fighting to find the truth."
| |
| | |
| '''Dates:''' 1165 - 1257 CE
| |
| | |
| '''Location:''' [[Masyaf]], [[Syria]], [[China]]
| |
| | |
| '''Time Frame:''' The [[Levant]]
| |
| | |
| '''Affiliation:''' [[Levantine Brotherhood]]
| |
| | |
| '''Key Allies:''' [[Maria Thorpe]] (wife), [[Darim]] and [[Sef]] (sons), [[Malik Al-Sayf]]
| |
| | |
| '''Main Opponents:''' [[Robert de Sablé]], [[Abbas Sofian]], [[Al Mualim]], [[Genghis Khan]]
| |
| | |
| I, Altaïr, was born into a lineage of Assassins, destined to follow the path of the Creed. I ascended the ranks swiftly, achieving the esteemed title of Master Assassin at a mere twenty-five years of age. My accomplishment marked me as the youngest ever to attain such a position at that time.
| |
| | |
| Amidst the chaos of the Third Crusade, a sacred mission was bestowed upon me. I was entrusted with acquiring an ancient artifact known as the Apple of Eden, the Templar Treasure hidden behind the walls of Jerusalem. However, blinded by my arrogance I deviated from the principles I held dear, breaching all three tenets of the Creed. My actions led to the exposure of the Assassin community in Masyaf, leaving them vulnerable to a devastating Templar assault.
| |
| | |
| As a consequence of my transgressions, I was swiftly demoted to the lowly rank of Novice. My honor was tarnished, and I sought to atone for my grievous errors. To reclaim my place among the Brotherhood I embarked on a perilous journey to stop the Templars from seizing control of the Holy Land. It was a treacherous path, one that required me to skillfully manipulate both the Saracens and the Crusaders, pitting them against each other, like pieces on a grand chessboard.
| |
| | |
| While I was unraveling this intricate web of deceit and manipulation, I encountered a shocking revelation — my trusted Mentor Al Mualim was in league with the Templars. He sought to harness the power of the Apple for his own, nefarious purposes. To protect the Creed and preserve the delicate balance of power, I had no choice but to confront him. Al Mualim fell by my blade, and the Apple was retrieved, unveiling the hidden locations of other Pieces of Eden scattered across the globe.
| |
| | |
| In time, age and experience brought me wisdom, and I ascended to the position of Mentor within the Levantine Brotherhood. Driven by my newfound understanding, I initiated a series of reforms, transforming the Brotherhood into a more egalitarian and inclusive organization. I dedicated considerable time to the refinement of our equipment and delved deep into the secrets hidden within the Apple of Eden.
| |
| | |
| I compiled my vast knowledge and insights into a meticulously encoded collection I named the Codex. it contains a wealth of wisdom gleaned from the experiences of my life, as well as the profound knowledge imparted by the Apple. This invaluable resource chronicles my journey and may serve as a beacon of guidance for future generations of Assassins.
| |
| | |
| Thus, I, Altaïr, through trials and tribulations, evolved from a young and headstrong Assassin to a wise and revered Mentor. My legacy lives on in the reforms I instituted, the Codex I crafted, and the profound impact I left upon the Creed. May the wisdom and knowledge I have gathered guide those who come after me, and may the Brotherhood forever remain a beacon of hope in the eternal struggle against the forces that seek to control and oppress humanity.”
| |
| |-|Sword of Eden #2=
| |
| '''Known Owners:''' [[Genghis Khan]], [[Hülegü Khan]]
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| Forged by the skilled hands of Hephaistos, this Sword of Eden crafted in the shape of a saber emerged as a formidable weapon during the War of Unification. The sword found its way into the hands of renowned leaders such as Genghis Khan and his successors. Like its counterparts, this Sword of Eden granted extraordinary powers to its wielder, while also enhancing their innate charisma and leadership qualities.
| |
| |-|Ezio Auditore=
| |
| "When I was a young man, I had liberty, but I did not see it. I had time, but did not know it. And I had love, but I did not feel it."
| |
| | |
| '''Dates:''' 1459 - 1524 CE
| |
| | |
| '''Location:''' [[Italy]]
| |
| | |
| '''Time Frame:''' Italian [[Renaissance]]
| |
| | |
| '''Affiliation:''' [[Italian Brotherhood]]
| |
| | |
| '''Key Allies:''' [[Mario Auditore]], [[Claudia Auditore]], [[Sofia Sartor]], [[Leonardo da Vinci]], [[Bartolomeo D'Alviano]], [[Niccolò Machiavelli]], [[Caterina Sforza]], [[La Volpe]], [[Yusuf Tazim]], [[Lorenzo de' Medici]], [[Suleiman I]], [[Piri Reis]]
| |
| | |
| '''Main Opponents:''' [[Rodrigo Borgia]], [[Cesare Borgia]], [[Juan Borgia]], the [[House of Pazzi|Pazzi family]], the [[House of Barbarigo|Barbarigo family]], Prince [[Ahmet]], [[Manuel Palaiologos]]
| |
| | |
| "All my life, a fire of passion blazed in the depths of my soul, an energy that pushed me along an extraordinary path that eventually transformed me from a carefree youth into a respected leader among the noble Assassins. I was born into a family intertwined with the Brotherhood, but I wasn't aware of this heritage until my seventeenth year. It was then that the specter of tragedy fell upon us, when my father and brothers met their untimely demise at the merciless hands of executioners.
| |
| | |
| I was rescued by my wise and noble uncle, Mario, who extended his guiding hand and welcomed me into the fold of the Assassins in the peaceful refuge of Monteriggioni. There, I learned the ways of our esteemed order under his watchful gaze, honing my skills and expanding my knowledge. Alas, that serene interlude didn't last, as we were soon besieged by the insidious Borgia, a powerful family owning its allegiance to our sworn enemy, the Templar Order. In their ruthless quest for power, they took the life of my dear uncle and wrested an Apple of Eden from our protective custody.
| |
| | |
| Fueled by an unyielding determination to resist the corrupting influence of the Templars in Rome, I brought new companions to our cause. For many years, I poured my heart and soul into dismantling the Borgia's iron grip on the city, sparing no effort in liberating its people from their clutches.
| |
| | |
| Yet, my ambitions extended far beyond the confines of Italy. A thirst for knowledge consumed me, compelling me to undertake a monumental task: the search for and reassembly of the scattered pages of Altaïr Ibn-La'Ahad's Codex. I embarked on this quest to enrich the Brotherhood's techniques and uncover lost wisdom. The journey took me to the vast expanses of the Middle East, where I faced a desperate race against the Templars, as they too vied to possess the fabled treasures concealed within Altaïr's long-lost library.
| |
| | |
| In the year 1512, standing at the threshold of that sacred library, I felt anticipation ripple through my veins. However, what lay inside defied my expectations. No volumes awaited, only the remnants of Altaïr himself, the lingering echoes of the Apple of Eden, and a Memory Seal etched with his final recollections.
| |
| | |
| With trepidation, I activated the Apple, unearthing its hidden truths. In that moment, a message from the enigmatic Precursors revealed itself, casting a blinding light on my purpose. I, Ezio Auditore da Firenze, recognized my role as a conduit between these ancient beings and a future generation of Assassins. It became clear that destiny had chosen me to transmit knowledge and vital information from one era to the next. Overwhelmed, I meticulously transcribed my experiences and the profound message from the Precursors onto the sacred pages of the Prophet's Codex.
| |
| | |
| Upon my return from the Masyaf library, I made a solemn decision. I chose to withdraw from the active duties of the Brotherhood, finding solace and love in the embrace of Sofia Sartor, a remarkable woman who had captured my heart. Together, we chose a life free from the shadows, raising a family and savoring the tranquility that had long eluded me. Although my days as an active Assassin had drawn to a close, the flame of passion and purpose continued to burn brightly within, forever reminding me of the extraordinary odyssey that had shaped me into the man I had become."
| |
| </tabber>
| |
| <tabber>
| |
| |-|Shao Jun=
| |
| "No one can stop me in my hunt."
| |
| | |
| '''Dates:''' 1505–unknown
| |
| | |
| '''Location:''' [[China]]
| |
| | |
| '''Time Frame:''' [[Ming Dynasty]]
| |
| | |
| '''Affiliation:''' [[Chinese Brotherhood]]
| |
| | |
| '''Key Allies:''' [[Zhu Jiuyuan]], [[Wang Yangming]], [[Ezio Auditore]]
| |
| | |
| '''Main Opponents:''' [[Jiajing]], [[Zhang Yong]]
| |
| | |
| "I, Shao Jun, shall recount the tale of my life.<br>
| |
| I was born into the bonds of royal captivity, destined to become an imperial concubine. I was esteemed for my agility and discretion, and during my travels as a companion to Emperor Zhengde, my talents were honed in the art of espionage. Little did I know that his demise would reveal a secret war between the Templar faction known as the Eight Tigers and the Brotherhood of Assassins.
| |
| | |
| At the tender age of sixteen, I was liberated from my gilded cage by the Assassins, forever grateful to those who had delivered me from my plight. Immersed in the ways of the Brotherhood, I vowed to return and liberate my fellow concubines from their chains. But, alas, I arrived too late, for the cruel hand of the new emperor had tortured and extinguished the lives of most, revealing his sadistic nature to the world.
| |
| | |
| The Emperor Jiajing unleashed a ruthless campaign to obliterate the Brotherhood in China, aided by the treacherous Eight Tigers led by the cunning Zhang Yong. Many of my brethren were killed, forced into hiding or compelled to flee to foreign lands for their safety. Determined to find new allies, I embarked on a perilous journey to Italy, where I sought the counsel of the legendary Ezio Auditore, who had retired from active duty in 1524. His sage advice guided me on the path to rebuilding the Brotherhood in my homeland.
| |
| | |
| Two years later, armed with newfound knowledge and resolve, I returned to China, embarking on a mission to eliminate the Eight Tigers. One by one, their reign of terror crumbled before my unyielding blade. With each life extinguished, the Chinese Brotherhood grew stronger, and I, Shao Jun, ascended to the honored position of Mentor, guiding my fellow Assassins with unwavering determination.
| |
| | |
| At the culmination of my crusade, I struck with precision and cunning, ensuring the demise of Emperor Jiajing, whose reign of tyranny had plagued our land for far too long. The Chinese Brotherhood stood tall once more, the flame of justice burning brightly in our hearts."
| |
| |-|Precursor Box=
| |
| '''Known Owners:''' [[Ezio Auditore]], [[Shao Jun]], [[Zhang Yong]], [[João Machado]], [[Shay Cormac]], [[William Sleeman]], [[Ulysses S. Grant]], [[Anastasia Nikolaevna]]
| |
| | |
| '''Current Status:''' In the possession of [[Álvaro Gramática]]
| |
| | |
| For more information about this Piece of Eden, see entry Precursor Boxes.
| |
| |-|Edward Kenway & Adéwalé=
| |
| "I'm not an easy man to call a friend, am I?"
| |
| | |
| '''Dates:''' 1693 - 1735 CE
| |
| | |
| '''Location:''' [[Caribbean]]
| |
| | |
| '''Time Frame:''' [[Golden Age of Piracy]]
| |
| | |
| '''Affiliation:''' [[British Brotherhood]]
| |
| | |
| '''Key Allies:''' [[Adéwalé]], [[Blackbeard]], [[Mary Read|James Kidd/Mary Read]], [[Benjamin Hornigold]], [[Calico Jack]], [[Ah Tabai]]
| |
| | |
| '''Main Opponents:''' [[Bartholomew Roberts]], [[Laureano de Torres y Ayala]], [[Julien du Casse]], [[Woodes Rogers]]
| |
| | |
| "I, Edward Kenway, shall regale you with the tale of my audacious exploits in the treacherous waters of the 1700s. ‘Twas my own cunning that led me to the Assassins, by way of impersonating the ill-fated Duncan Walpole, an Assassin I dispatched with little remorse. With the Brotherhood of Assassins at my back, I unleashed the full might of my skills and my ship, the legendary Jackdaw, upon the wretched Spaniards and the conniving British Templars who dared to thwart the glory of piracy in the Caribbean.
| |
| | |
| In my relentless pursuit of fame and fortune, I uncovered their dark designs to unearth a fabled Precursor site, a place they called the Observatory. 'Twas there that the enigmatic Bartholomew Roberts, a pirate bearing the essence of the Precursor known as Aita, awaited his destiny. Though I embraced much of the Creed and adopted the Brotherhood's fearsome weaponry, I refrained from formally joining their ranks, until the harsh lessons of life threatened to rob me of all I held dear. 'Twas then that I sought redemption, training in the ways of the Assassins.
| |
| | |
| Having secured a pardon for my piratical escapades, I returned to England, where I ascended to the title of co-leader of the British Brotherhood. I tirelessly hunted down Precursor sites and unearthed valuable knowledge about the elusive Grand Temple. I even discovered the Shroud of Eden, which I deemed too potent for the prying eyes of both Assassins and Templars.
| |
| | |
| Ever vigilant, I instilled the ways of the Brotherhood in my son, Haytham, from a ten�der age. The lad was destined to walk the path of an Assassin, guided by my seasoned hand. Alas, fate dealt me a cruel blow, for one ill-fated night, Templar interlopers claimed my life, leaving my beloved daughter, Jenny, in their clutches.
| |
| | |
| Such was the tale of Edward Kenway, the bold Welsh pirate who sailed the seas, embraced the ways of the Assassins, and met his untimely demise at the hands of his sworn enemies."
| |
| | |
| "I was born in Trinidad, a slave from my first breath."
| |
| | |
| '''Dates:''' 1692 – 1758 CE
| |
| | |
| '''Location:''' [[Caribbean]]
| |
| | |
| '''Time Frame:''' [[Golden Age of Piracy]]
| |
| | |
| '''Affiliation:''' [[West Indies Brotherhood]]
| |
| | |
| '''Key Allies:''' [[Edward Kenway]], [[Ah Tabai]], [[Achilles Davenport]], [[Bastienne Josèphe]], [[Augustin Dieufort]]
| |
| | |
| '''Main Opponents:''' [[Marquis de Fayet]]
| |
| | |
| "Listen up, mates! Gather 'round and lend an ear as I, Adéwalé, spill me tale of audacity and fury. I was a severe Trinidadian slave, snatched from the clutches of oppression by none other than Edward Kenway himself. I took on duties as his quartermaster on the Jackdaw. Now, let me make it clear from the start. Piracy seemed like the perfect means to disrupt tyranny and control. But deep down, it didn't sit right with me. It felt like dishonest work, a betrayal of me own principles. So, I sought a greater purpose, an' joined the Maroon rebellion in Port-au-Prince, takin' command of the Experto Crede, a cursed slave ship.
| |
| | |
| Around 1720, I found meself standin' shoulder to shoulder with the West Indies Brotherhood. Trainin' under the watchful eye of the wise Mentor Ah Tabai. I urged Edward Kenway to join our ranks, and after some resistance, he finally saw the light.Serving the Brotherhood was no easy task. I fought tooth and nail against the Templar scum, fendin' off their relentless attacks. I rescued Edward from the clutches of Port Royal's damnation, makin' sure he stayed in the fight, an' stood by the Assassins at the Observatory.
| |
| | |
| The fires of conflict engulfed the Seven Years' War, an' I stood tall with our French allies. We struck a mighty blow against the British Royal Navy at Louisbourg, earnin' the wrathful gaze of them Templars. Oh, they were thirstin' for our blood, those accursed dogs. But fate had other plans for me. In a chase led by that treacherous Shay Cormac and Haytham Kenway, the Experto Crede was forced to beach, lest me crew face certain death. An' there I stood, facin' off against the combined might of Haytham and Shay, fightin' like a cornered lion.
| |
| | |
| But alas, it was not to be. They cooperated, distractin' and overpowerin' me with a wicked ferocity. I fell, my blood spillin' upon the earth, my spirit unyielding, even in defeat.Remember the name Adéwalé, me brethren, as a symbol of resistance against oppression!"
| |
| |-|Pirate Ring of Eden=
| |
| '''Known Owners:''' Unknown pirate, Captain “Keelhauling” Jeff
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| Crafted by Idun, an esteemed member of the Æsir lineage of the Isu, the Rings of Eden were a revolutionary invention that harnessed the power of electromagnetic fields. These remarkable rings possessed the ability to deflect projectiles with precision while also effectively neutralizing energy-based weapon discharges. However, wearing the Rings did not provide absolute immunity, and the Isu often employed them alongside shielding devices for enhanced protection and defense.
| |
| |-|Ratonhnhaké:ton (Connor)=
| |
| "My enemy is a notion, not a nation."
| |
| | |
| '''Dates:''' 1756 CE - unknown
| |
| | |
| '''Location:''' [[Mohawk Valley]], [[North America]]
| |
| | |
| '''Time Frame:''' [[American Revolutionary War]]
| |
| | |
| '''Affiliation:''' [[Colonial Brotherhood]]
| |
| | |
| '''Key Allies:''' [[George Washington]], [[Benjamin Franklin]], [[Achilles Davenport]], [[Samuel Adams]], [[Marquis de Lafayette]]
| |
| | |
| '''Main Opponents:''' [[Haytham Kenway]], [[Charles Lee]]
| |
| | |
| "I humbly share my story, born as the unfortunate offspring of the British Templar Haytham Kenway and Kaniehtí:io, my beloved mother. The burden of this truth weighs heavily on my spirit, for I believe that the Templar Order was directly responsi�ble for my village's destruction, and my mother's demise during the Seven Years' War.
| |
| | |
| In the turbulent years of my adolescence, destiny set me on a path fraught with chal�lenges. At this time, I chanced upon a cursed relic, a Piece of Eden concealed inside a Crystal Ball. The relic showed me a vision of flying like an eagle, while ominous whis�pers compelled me to seek a sign. The vision lit my spirit with a sacred fire, binding me to the duty of safeguarding my homeland from the insidious grasp of the Templars.
| |
| | |
| Fueled by a ferocious thirst for justice, I embarked on a hunt that brought me to meet Achilles, a former chief of the Assassins. I prayed to him to share his wisdom and skills, dreaming of standing against the Templars and fighting for America's liberty and independence. In the year 1770, after harrowing trials and tribulations, I was reborn as the Assassin I was meant to be, embracing a new name — Connor.
| |
| | |
| Unyielding in my resolve, I fought ceaselessly to reclaim the nascent nation from the Templar's poisoning roots. I joined the American Patriots, seeking to cast off the shackles of the British dictators, and I became an agent of their Revolution. However, the shadows of disillusionment soon fell over my path like tempestuous clouds as I wit�nessed the cruel, horrific treatment inflicted upon my fellow Natives by those whose freedom I was fighting for. Desperately chasing after my visions of freedom and unity, I even went as far as trying to reconcile myself with my father, the esteemed Grand Master of the Colonial Rite. Yet, the ethical and moral divide between us eventually forced me to use my hidden blade against him.
| |
| | |
| Thanks also to my efforts, the Revolution granted political rights for men and women, freeing them from the grasp of the Templars. Still, my spirit could not escape the bur�den of failure, for the marginalized and indigenous communities remained entangled in the oppressive web of inequality. My loyalty to the Creed demanded a bitter toll, where the sacrifice of a worthy few became the price to pay for protecting the many.
| |
| | |
| In the end, I found relief in the embrace of a woman. Our union became a safe harbor that gave birth to three precious souls. I nurtured the intuitive connection to the land of my youngest daughter, Io:nhiòte, teaching her the ancient ways of tracking and hunting. In the pictographs of my existence, I acknowledge the many limitations and disillusionments that mar my noble intentions, looking forward to those brief moments of contentment that still light a flicker of hope in a world drenched in injustice."
| |
| |-|Mihšihkinaahkwa's Apple of Eden=
| |
| '''Known Owners:''' Little Turtle ([[Mihšihkinaahkwa]])
| |
| | |
| '''Current Status:''' Unknown
| |
| </tabber>
| |
| <tabber>
| |
| |-|Arno Dorian=
| |
| "All that we do, all that we are, begins and ends with ourselves."
| |
| | |
| '''Dates:''' 1768 CE - unknown
| |
| | |
| '''Location:''' [[France]]
| |
| | |
| '''Time Frame:''' [[French Revolution]]
| |
| | |
| '''Affiliation:''' [[Parisian Brotherhood]]
| |
| | |
| '''Key Allies:''' [[Elise de la Serre]], [[Honoré Mirabeau]]
| |
| | |
| '''Main Opponents:''' [[François-Thomas Germain]], [[Pierre Bellec]], [[Robespierre]]
| |
| | |
| "I, Arno Victor Dorian, will recount the tumultuous tale of my life. The son of an Assassin, I was born into a world of intrigue and shadows. I was raised by my father Charles in Versailles, as my mother Marie left us upon discovering his clandestine activities, until the fateful day when he was killed, his life cruelly taken by the hand of a Templar, Shay Cormac.
| |
| | |
| I was then adopted by a Templar Grand Master, Francois de la Serre, and my upbringing brought me close to his daughter Élise, a connection destined to blossom into a secret love as we matured into adulthood. But fate had a treacherous design for us both.
| |
| | |
| In the year 1789 I languished within the confines of the Bastille, falsely accused of my adoptive father's murder. There, the veils of deception began to unravel when I met Pierre Bellec, a Master Assassin, who revealed the truth of my ancestral Assassin heritage. Under his guidance, I honed my skills, preparing to avenge my biological and adoptive fathers' deaths.
| |
| | |
| Emerging from the darkness of the Bastille, I embraced the mantle of the Brotherhood, my purpose infused with righteous fury. Though Élise was a member of the Templar Order, she perceived the dangers lurking within its ranks, and she joined forces with me to expose those who manipulated the turbulent tides of the French Revolution for nefarious gains.
| |
| | |
| Eventually, a series of unfortunate events led to the demise of the Parisian Brotherhood Mentor, Honoré Mirabeau, killed by Bellec. This thrust me into a harrowing duel with my former teacher — I emerged victorious from that clash, but carrying a heavy burden.
| |
| | |
| The Brotherhood exiled me, deeming my actions to be part of a personal vendetta. Yet, fate guided my steps back towards Élise's side. Together, we unraveled the machinations of the new Templar Grand Master, François-Thomas Germain. We faced him beneath the hallowed grounds of the Parisian Temple, where both Germain and my beloved Élise met their end.
| |
| | |
| Consumed by grief, I abandoned the Assassin's path, seeking peace in solitude. However, the relentless tide of revolutionary France refused to release its grip upon me. Compelled to action, I intervened, thwarting Napoleon Bonaparte's insidious schemes to unearth a hidden Precursor Temple beneath the Basilica of Saint-Denis and seize the Apple of Eden concealed within.
| |
| | |
| Guided by Élise's poignant final wish, I devoted myself to bridging the chasm that divided the Templar and Assassin factions. In honor of her memory, I pledged to forge a path of unity. May my actions serve as a beacon of hope, illuminating a future where the clash of blades is replaced by a shared purpose."
| |
| |-|Hope Diamond=
| |
| '''Known Owners:''' [[Jean-Baptiste Tavernier]], [[Louis XIV]], [[Louis XVI]], [[Marie Antoniette]], [[Jean Le Chien]]
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| The history of this massive diamond is surrounded in mystery. The first known buyer was Jean-Baptiste Tavernier. The stone, also called French Blue (Le bleu de France), was sold to King Louis XIV of France in 1668. In 1792, during the French Revolution, the Hope Diamond was stolen from the royal treasury, alongside the other French Crown Jewels.
| |
| |-|Jacob & Evie Frye=
| |
| Queen Victoria: You have honoured us with your loyalty and courage. Long may we strengthen the Empire together. Jacob Frye: Your Majesty, We will always work to ensure the safety of the people. Evie Frye: But with the greatest respect, our philosophy forbids us from assisting with the expansion of the Empire. Perhaps, ma'am, you could consider putting an end to your imperialist desires?
| |
| | |
| '''Dates:''' 1847 CE - unknown
| |
| | |
| '''Location:''' [[London]], [[England]]
| |
| | |
| '''Time Frame:''' [[Industrial Revolution]]
| |
| | |
| '''Affiliation:''' [[British Brotherhood]]
| |
| | |
| '''Key Allies:''' Henry Green ([[Jayadeep Mir]]), [[Alexander Graham Bell]], [[Frederick Abberline]]
| |
| | |
| '''Main Opponents:''' [[Crawford Starrick]], [[Lucy Thorne]]
| |
| | |
| "Let me tell ya a story ‘bout the blood that runs through our veins, the Frye twins, Jacob and Evie, born of Assassin lineage. We were raised in the bosom of the Brotherhood, molded by our old man's wisdom, layin' the groundwork for what was to come.
| |
| | |
| Now, my dear brother Jacob, he was always one to buck the system. Our paths diverged on how we approached the “Assassin game”. Me, Evie, I valued knowledge and stayin' hidden, seein' those Pieces of Eden as the key to everythin'. The fate of the world depended on ‘em, in my eyes. Jacob, though, was impulsive, and couldn't resist divin' headfirst into danger, not a thought for the consequences.
| |
| | |
| But despite our differences, it was like a bloody orchestra when we worked together. We complemented each other's strengths and made up for the other's weaknesses. And that's when the Frye twins became a force to be reckoned with, a sight that struck fear deep into our enemies' hearts.
| |
| | |
| Our tale is woven into the fabric of the Brotherhood. We carved our way through history, hell-bent on seekin' justice, freein' mankind from the Templars' iron grip. Remember, the Frye twins' bravery will forever be a light in the darkness, provin' that even the oppressed can rise against their oppressors!"
| |
| | |
| "Now, gather ‘round, listen up! It's Jacob speakin' here, spillin' the beans ‘bout our adventures. Evie and I said sod it to our mentor's advice and set up shop in the grand ol' city of London, ready to give those Templar bastards a good thrashin'.
| |
| | |
| We teamed up with a bloke named Henry Green, a true Assassin, and we had our own little mission goin'. Our plan? Stick it to the Templar-backed Blighters and rid the city of their filth.
| |
| | |
| That's when the real fun began. We formed the Rooks, a gang of fierce fighters ready to shank the Templars and their cronies. Yours truly, Jacob Frye, led the charge, bashin' heads, and takin' names. We fought for justice, breakin' the chains of the poor sods workin' in factories, treated like dirt. We made ‘em reckon with the power of the people.
| |
| | |
| While I was raisin' hell, Evie, the clever one, had her sights on them Pieces of Eden. She was all in to keep the Templars from gettin' their grubby hands on that Shroud of Eden, a powerful artifact they were itchin' for.
| |
| | |
| But here's the kicker, mates. Even with our different approaches and personal missions, the Frye twins left a mark on history. We set London on fire, liberatin' the city from a century of Templar tyranny. We even saved the bloody Queen, herself. The Crown couldn't ignore our dash an' derring-do, and knighted us for it. The British Brotherhood rose to new heights, all thanks to us.
| |
| | |
| Evie, always wanderin' like a restless soul, buggered off to India after tyin' the knot with Henry Green. She got mixed up with the Indian Brotherhood, fightin' the good fight over there. But she couldn't resist a return to London in 1872. Her and Henry tried to help this bloke Abberline, tryin' to stop some Templar scumbag from nickin' pages outta the Voynich manuscript in the British Museum. Didn't quite succeed, but it didn't stop ‘em from headin' back to India, trainin' British Assassins and teachin' ‘em every trick from the Indian Brotherhood.
| |
| | |
| So there ya have it, mates. The epic tale of the Frye twins, kickin' arse, makin' history, and turnin' the tide against them Templar wankers. We're legends, and ain't nobody takin' that away from us."
| |
| |-|Aegis of Minerva
| |
| '''Known Owners:''' [[Minerva]], [[Evie Frye]]
| |
| | |
| '''Current Status:''' Unknown
| |
| | |
| As the ancient tales go, the Aegis was said to have been worn in battle by the Isu Minerva herself. Many millennia passed, the skilled Assassin Michel Reuge discovered the elusive Aegis in the vicinity of Bath, England. Recognizing its significance, he stashed the artifact in an abandoned bank vault beneath London.
| |
| </tabber>
| |
| <tabber>
| |
| |-|The Sages=
| |
| Aita was an Isu scientist and Juno's husband. As the Toba Catastrophe approached, Aita volunteered to test one of the methods the Capitoline Triad (Jupiter, Minerva, and Juno) had devised to survive the disaster — the transference of Isu consciousness into an artificial body. The experiment failed, and Aita was left trapped inside the surrogate body, slowly driven insane by his predicament. Juno could neither heal nor rescue Aita and was forced to put him out of his misery. Before doing so, Juno preserved his genetic material by inserting it into human DNA in order to create the Sages. By this means, Aita has been reincarnated in a series of humans over the millennia, each Sage echoing his physical appearance and his opinions concerning the inferiority of the human race. Aita's goal is to manifest Juno in physical form so that they may be reunited.
| |
| |-|Sword of Mars=
| |
| '''Known Owners:''' [[Romulus]], [[Arthur Pendragon]], [[Eivor Varinsdottir]], [[Niamh of Argyll]]
| |
| | |
| '''Current Status:''' Hidden by the [[Women of the Mist]]
| |
| | |
| The Sword of Mars was one of the Swords of Eden, created by the Isu scientist Hephaestus to use in the fight during the War of Unification.
| |
| | |
| Later, the Isu Mars bestowed this powerful Piece of Eden upon the twins Romulus and Remus. With this sword, Mars aimed to counter the baleful actions of the Isu Juno, laying the foundation for a realm where humans could be free.
| |
| | |
| When the sword arrived in the lands of Albion, it took the name Excalibur (or Caladfwlch in Welsh). Initially held at Avalon by a Celtic clan called the Women of the Mist, the sword served as a sacred relic and played a crucial role in determining the Lady of Avalon. By the 5th or 6th century, the sword became lodged in a stone and was later pulled out by Arthur Pendragon, who used it to lead Britain against the Anglo-Saxons. After Arthur's betrayal and death, Excalibur, considered one of the thirteen Treasures of Britain, was hidden in an Isu vault beneath Myrddin's Cave.
| |
| | |
| In the late-9th century, the Viking shieldmaiden Eivor Varinsdottir claimed Excalibur, but different factions, including the Women of the Mist, the Order of the Ancients, and the Descendants of the Round Table, sought to obtain the sword. The sword had become more than a mere weapon; it symbolized control and authority over all of England under one king.
| |
| | |
| The Women of the Mist entrusted Niamh of Argyll to recover Excalibur and with the help of the Hidden Ones, represented by Hytham and Marcella she successfully safeguarded Excalibur and sought refuge at Valka's. Tensions arose as the Descendants attempted to seize the sword, but Niamh, Valka, and Hytham thwarted their efforts.
| |
| | |
| Collaborating on a strategic plan, the trio deceived the Descendants with a replica sword, ensuring the safe return of the real Excalibur to Avalon. Niamh presented Excalibur to the Women of the Mist, confirming her destiny as the chosen Lady of Avalon. A few years later, however, the danger posed by the Descendants of the Round Table recurred, and Eivor and Niamh fought together to prevent the sword from falling into the wrong hands.
| |
| |-|Rings of Seth=
| |
| In his wisdom, Seth entrusted these artifacts to individuals driven by an unwavering need to defend what they hold dear. The rings became a means to find champions worthy of fighting evil without being corrupted by it, a covenant to safeguard the realms of light from the encroaching shadows. These artifacts grant their wearers superhuman feats and the ability to weave a dense network of illusions, transforming the owners' appearance into inhuman and terrifying monsters. The wearer, possessing god-like abilities, is both a custodian of power and a conduit of the ancient Isu's will.
| |
| |-|Ring of Blood=
| |
| '''Known Owners:''' [[Vlad Tepes|Vlad III]]
| |
| | |
| '''Current Status:''' In Dr [[Zixuan Long]]'s possession
| |
| |-|Ring of Sand=
| |
| '''Known Owners:''' Unknown
| |
| | |
| '''Current Status:''' Hidden inside a sarcophagus in the [[British Museum]]
| |
| |-|Ring of Moon=
| |
| '''Known Owners:''' Unknown
| |
| | |
| '''Current Status:''' In Dr [[Zixuan Long]]'s possession
| |
| </tabber>
| |
|
| |
|
| ==Release== | | ==Release== |
| ===Marketing=== | | ===Marketing=== |
| On 11 August 2023, CMON announced that, pending licensor approval, pre-orders for the game would be live on 5 September and introduced a website where people could sign up to be notified once the time came.<ref>{{Twitter|CMONGames|status/1690071871511756800|CMONGames|quote=Assassin's Creed: The Roleplaying Game will open for pre-orders on September 5th! It's a vast world, but this custom-made system will seamlessly guide you! Sign up to be notified here: [https://cmon.co/join-the-brotherhood cmon.co/join-the-broth...]<br>*Pending licensor approval. [https://pbs.twimg.com/media/F3RXaSaWcAARPpa.jpg pic.twitter.com/N2eqlIS1QA]|image=File:ACRP CMON Announcement.png}}</ref> This site would also "analyze" the user's DNA and provide them with a short biography about a randomly-selected ancestor.<ref>[https://preorder.cmon.com/join-the-brotherhood CMON's Join the Brotherhood]</ref> One week later, the site published an early access rulebook and an accompanying beta app for desktop, stating that a full mobile app was in production.<ref>{{Cite web|url=https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|title=Assassin's Creed Roleplaying Game Quickstart Rules available now!|archiveurl=https://web.archive.org/web/20230821034754/https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|archivedate=21 August 2023|author=CMON Games|date=18 August 2023|publisher=''CMON Games''|accessdate=21 August 2023}}</ref><ref name="Manual"/> | | On 11 August 2023, CMON announced that, pending licensor approval, pre-orders for the game would be live on 5 September and introduced a website where people could sign up to be notified once the time came.<ref>{{Twitter|CMONGames|status/1690071871511756800|CMONGames|quote=Assassin's Creed: The Roleplaying Game will open for pre-orders on September 5th! It's a vast world, but this custom-made system will seamlessly guide you! Sign up to be notified here: [https://cmon.co/join-the-brotherhood cmon.co/join-the-broth...]<br>*Pending licensor approval. [https://pbs.twimg.com/media/F3RXaSaWcAARPpa.jpg pic.twitter.com/N2eqlIS1QA]|image=File:ACRP CMON Announcement.png}}</ref> This site would also "analyze" the user's DNA and provide them with a short biography about a randomly-selected ancestor. One week later, the site published an early access rulebook and an accompanying beta app for desktop, stating that a full mobile app was in production.<ref>{{Cite web|url=https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|title=Assassin's Creed Roleplaying Game Quickstart Rules available now!|archiveurl=https://web.archive.org/web/20230821034754/https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|archivedate=21 August 2023|author=CMON Limited|date=18 August 2023|publisher=''CMON Limited''|accessdate=21 August 2023}}</ref><ref name="Manual"/> |
|
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|
| <tabber> | | <tabber> |
| Line 591: |
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|
| |
|
| ''I, Altaïr, was born into a [[Ibn-La'Ahad family|lineage]] of Assassins, destined to follow the path of [[the Creed]]. With [[Hunt for the Nine|unwavering determination and skill]], I ascended the [[Assassin rank|ranks]] swiftly, achieving the esteemed title of [[Master Assassin]] at a mere twenty-five years of age. My accomplishment marked me as the youngest ever to attain such a position during that era.'' | | ''I, Altaïr, was born into a [[Ibn-La'Ahad family|lineage]] of Assassins, destined to follow the path of [[the Creed]]. With [[Hunt for the Nine|unwavering determination and skill]], I ascended the [[Assassin rank|ranks]] swiftly, achieving the esteemed title of [[Master Assassin]] at a mere twenty-five years of age. My accomplishment marked me as the youngest ever to attain such a position during that era.'' |
|
| |
| |-|02= | | |-|02= |
| [[File:ACRP CMON - Ezio.png|left|250px]] | | [[File:ACRP CMON - Ezio.png|left|250px]] |
| Line 601: |
Line 41: |
| ''I was born as Ezio Auditore da Firenze, child of a [[House of Auditore|family]] intertwined with the Brotherhood. The truth of our order remained veiled from me until my seventeenth year. It was then that the grim specter of tragedy fell upon us, as my [[Giovanni Auditore da Firenze|father]] and brothers met their [[Last Man Standing|untimely demise]] through the merciless hands of [[Roman Rite of the Templar Order|executioners]]. I embarked on a journey into the fold of the Assassins, honing my skills and expanding my knowledge.'' | | ''I was born as Ezio Auditore da Firenze, child of a [[House of Auditore|family]] intertwined with the Brotherhood. The truth of our order remained veiled from me until my seventeenth year. It was then that the grim specter of tragedy fell upon us, as my [[Giovanni Auditore da Firenze|father]] and brothers met their [[Last Man Standing|untimely demise]] through the merciless hands of [[Roman Rite of the Templar Order|executioners]]. I embarked on a journey into the fold of the Assassins, honing my skills and expanding my knowledge.'' |
| |-|03= | | |-|03= |
| [[File:ACRP CMON - Shao.png|left|250px]] | | [[File:ACRP CMON - Shao Jun.png|left|250px]] |
| ;[[Shao Jun]] | | ;[[Shao Jun]] |
| '''Timeframe:''' [[Ming dynasty]] | | '''Timeframe:''' [[Ming dynasty]] |
| Line 607: |
Line 47: |
| "[[Assassin's Creed Chronicles: China|No one can stop]] me in my hunt." | | "[[Assassin's Creed Chronicles: China|No one can stop]] me in my hunt." |
|
| |
|
| ''I, Shao Jun, was born into the bonds of royal captivity. I was destined to become an imperial [[concubine]], esteemed for my agility and discretion. During my travels as a companion to [[Zhu Houzhao|Emperor Zhengde]], my talents were honed for the art of espionage. Little did I know that his demise would unveil a secret war between the Templar faction known as the [[Eight Tigers]] and the valiant Brotherhood of Assassins.'' | | ''I, Shao Jun, was born into the bonds of royal captivity. I was destined to become an imperial [[concubine]], esteemed for my agility and discretion. During my travels as a companion to [[Zhu Houzhao|Emperor Zhengde]] ''[sic]'', my talents were honed for the art of espionage. Little did I know that his demise would unveil a secret war between the Templar faction known as the [[Eight Tigers]] and the valiant Brotherhood of Assassins.'' |
| |-|04= | | |-|04= |
| [[File:ACRP CMON - Edward.png|left|250px]] | | [[File:ACRP CMON - Edward.png|left|250px]] |
| Line 647: |
Line 87: |
| "I'm no criminal. I just do as I please." | | "I'm no criminal. I just do as I please." |
|
| |
|
| ''Let me tell ya a story, lads and lasses, 'bout the blood that runs through our veins—the [[Frye family|Frye twins]], Jacob and [[Evie Frye|Evie]], born of the Assassin lineage. Evie and I said [[A Simple Plan|sod it]] to [[George Westhouse|our mentor]]'s advice and [[Train Hideout|set up shop]] in the grand ol' city of [[London]], ready to give those Templar bastards a good [[Liberation of London|thrashin]]'. That's when the real fun began, bashin' heads, and takin' names. We fought for justice, breakin' the chains of the poor sods workin' in factories, treated like dirt.'' | | ''Let me tell ya a story, lads and lasses, 'bout the blood that runs through our veins—the [[Frye family|Frye twins]], Jacob and [[Evie Frye|Evie]], born of the Assassin lineage. Evie and I said [[A Simple Plan|sod it]] to our [[George Westhouse|mentor]]'s advice and [[Train Hideout|set up shop]] in the grand ol' city of [[London]], ready to give those Templar bastards a good [[Liberation of London|thrashin]]'. That's when the real fun began, bashin' heads, and takin' names. We fought for justice, breakin' the chains of the poor sods workin' in factories, treated like dirt.'' |
| |-|09= | | |-|09= |
| [[File:ACRP CMON - Evie.png|left|250px]] | | [[File:ACRP CMON - Evie.png|left|250px]] |
| Line 655: |
Line 95: |
| "The deadliest predator is the one you cannot see." | | "The deadliest predator is the one you cannot see." |
|
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| ''Let me tell ya a story, lads and lasses, ‘bout the blood that runs through our veins—the Frye twins, Evie and Jacob, born of the Assassin lineage. Me, Evie, I valued knowledge and keepin' hidden, seein' those [[Piece of Eden|Pieces of Eden]] as the key to everythin'. The fate of the world depended on 'em, in my eyes. When I worked with my brother, it was like a bloody orchestra. The Frye twins' bravery will forever be a light in the darkness, provin' that even the oppressed can rise against their oppressors.'' | | ''Let me tell ya a story, lads and lasses, 'bout the blood that runs through our veins—the Frye twins, Evie and Jacob, born of the Assassin lineage. Me, Evie, I valued knowledge and keepin' hidden, seein' those Pieces of Eden as the key to everythin'. The fate of the world depended on 'em, in my eyes. When I worked with my brother, it was like a bloody orchestra. The Frye twins' bravery will forever be a light in the darkness, provin' that even the oppressed can rise against their oppressors.'' |
| |-|10= | | |-|10= |
| [[File:ACRP CMON - Bayek.png|left|250px]] | | [[File:ACRP CMON - Bayek.png|left|250px]] |
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| '''Timeframe:''' [[Peloponnesian War]] | | '''Timeframe:''' [[Peloponnesian War]] |
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| "[[Consulting a Ghost|I was thrown]] from [[Mount Taygetos|that mountain]]. My life started and ended on that mountain." | | "[[Consulting a Ghost|I was thrown]] from that [[Mount Taygetos|mountain]]. My life started and ended on that mountain." |
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| ''I am Kassandra, the Eagle-Bearer, a descendant of King [[Leonidas I of Sparta|Leonidas I]], the legendary [[Greece|Greek]] warrior king who once led the fierce [[Polis|city-state]] of [[Sparta]]. I was raised by the [[Spartan army|Spartan General]] [[Nikolaos]], who put me through the same rigorous training as my male companions and forged me into a formidable warrior. My journey intertwined with the war between [[Athens]] and Sparta as I sought to reunite with my lost family. That was only the beginning of my saga.'' | | ''I am Kassandra, the Eagle-Bearer, a descendant of King [[Leonidas I of Sparta|Leonidas I]], the legendary [[Greece|Greek]] warrior king who once led the fierce [[Polis|city-state]] of [[Sparta]]. I was raised by the [[Spartan army|Spartan General]] [[Nikolaos]], who put me through the same rigorous training as my male companions and forged me into a formidable warrior. My journey intertwined with the war between [[Athens]] and Sparta as I sought to reunite with my lost family. That was only the beginning of my saga.'' |
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| "My destiny is mine to weave." | | "My destiny is mine to weave." |
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| ''I am Eivor, the Wolf-Kissed, a [[Viking]] warrior and ''[[jarl]]skona'' from [[Norway]]. In the late 9th century, I embarked on daring [[raid]]s that would shape the destiny of what would become England. But my story goes beyond mortal bounds, for I am believed to be the [[Isu incarnation|reincarnation]] of the [[Isu]] deity [[Odin]], the chief of the [[Æsir]] and a god revered in [[Norse mythology]].'' | | ''I am Eivor, the Wolf-Kissed, a [[Viking]] warrior and ''[[jarl]]skona'' from [[Norway]]. In the late 9th century, I embarked on daring [[raid]]s that would shape the destiny of what would become England. But my story goes beyond mortal bounds, for I am believed to be the [[Isu incarnation|reincarnation]] ''[sic]'' of the [[Isu]] deity [[Odin]], the chief of the [[Æsir]] and a god revered in [[Norse mythology]].'' |
| |-|13= | | |-|13= |
| [[File:ACRP CMON - Basim.png|left|250px]] | | [[File:ACRP CMON - Basim.png|left|250px]] |
| ;[[Basim Ibn Ishaq]] | | ;[[Basim ibn Ishaq]] |
| '''Timeframe:''' 9th Century | | '''Timeframe:''' 9th Century |
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| "[[21st century conversations|You bested me]]. Yet, I'm the one left standing." | | "[[21st century conversations|You bested me]]. Yet, I'm the one left standing." |
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| ''I am Basim Ibn Ishaq, born in the [[Abbasid Caliphate]]. My early years were spent amidst the grandeur of the [[Baghdad|Round City]], but beyond its façade of opulence, I was raised as a street [[thief]]. Haunted by [[Djinn|vivid hallucinations]], I longed to decipher the meaning behind these terrifying visions. In time, I became drawn to the enigmatic Hidden Ones, a clandestine order of assassins who fought for justice.'' | | ''I am Basim ibn Ishaq, born in the [[Abbasid Caliphate]]. My early years were spent amidst the grandeur of the [[Baghdad|Round City]], but beyond its façade of opulence, I was raised as a street [[thief]]. Haunted by [[Djinn|vivid hallucinations]], I longed to decipher the meaning behind these terrifying visions. In time, I became drawn to the enigmatic Hidden Ones, a clandestine order of assassins who fought for justice.'' |
| </tabber> | | </tabber> |
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| ==Editions== | | ==Editions== |
| CMON Games announced three bundles of ''Assassin's Creed: The Roleplaying Game'' available for pre-order. | | CMON Limited announced three bundles of ''Assassin's Creed: The Roleplaying Game'' available for pre-order. |
| | |
| <tabber> | | <tabber> |
| |-|Apprentice Assassin bundle= | | |-|Apprentice Assassin bundle= |
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| *Early access to PDFs of all 3 books and cards | | *Early access to PDFs of all 3 books and cards |
| *$5 discount on the expected retail price | | *$5 discount on the expected retail price |
|
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| |-|Master Assassin bundle= | | |-|Master Assassin bundle= |
| [[File:Bundle-Master_large.png|thumb|200px]] | | [[File:Bundle-Master large.png|thumb|200px]] |
| *All 3 hardcover books | | *All 3 hardcover books |
| *Early access to PDFs of all 3 books and cards | | *Early access to PDFs of all 3 books and cards |
| *$15 discount on the expected retail price | | *$15 discount on the expected retail price |
|
| |
| |-|Legendary Assassin bundle= | | |-|Legendary Assassin bundle= |
| [[File:ACRPG - Legendary Assassin bundle.png|thumb|200px]] | | [[File:ACRPG - Legendary Assassin bundle.png|thumb|200px]] |
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| *Complete Accessory Pack | | *Complete Accessory Pack |
| *$15 discount on the expected retail price | | *$15 discount on the expected retail price |
| *<nowiki>+</nowiki>'''Pre-Order Exclusive''' 13 miniatures | | *Pre-Order Exclusives: 13 miniatures, Reader's Screen, and Animus Box |
| *<nowiki>+</nowiki>'''Pre-Order Exclusive''' Reader's Screen
| |
| *<nowiki>+</nowiki>'''Pre-Order Exclusive''' Animus Box
| |
| </tabber> | | </tabber> |
|
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| ==Gallery== | | ==Gallery== |
| | <tabber> |
| | |-|Concept art= |
| | <gallery widths="180" position="center" captionalign="center"> |
| | ACRPG Bram Stoker Concept.jpg|[[Bram Stoker]] |
| | ACRPG Ernest Hemingway Concept.jpg|[[Ernest Hemingway]] |
| | ACRPG Josephine Baker Concept.jpg|[[Josephine Baker]] |
| | ACRPG The Mask Concept.jpg|"[[The Mask (Assassin)|The Mask]]" |
| | ACRPG Van Helsing Concept.jpg|[[Van Helsing]] |
| | ACRPG Anastasia Concept.jpg|[[Anastasia Nikolaevna of Russia]] |
| | ACRPG Lugers and Ballerinas Concept.jpg|"[[Lugers & Ballerinas]]" memory image |
| | ACRPG The First Conspiracy Concept.jpg|"[[The First Conspiracy]]" memory image |
| | ACRPG For the Benefit of All Concept.jpg|"[[For the Benefit of All]]" memory image |
| | ACRPG Big Trouble in Glastonbury Abbey Concept 1.jpg|"[[Big Trouble in Glastonbury Abbey]]" memory image |
| | ACRPG Big Trouble in Glastonbury Abbey Concept 2.jpg|"Big Trouble in Glastonbury Abbey" objective image |
| | ACRPG The Round Table Concept.jpg|"[[The Round Table]]" memory image |
| | ACRPG Abstergo Raid Concept.jpg|"[[Abstergo Raid!]]" objective image |
| | ACRPG Save Regina Concept.jpg|"[[Save Regina]]" debrief image |
| | ACRPG Down the Rabbit Hole Concept.jpg|"[[Down the Rabbit Hole]]" memory image |
| | ACRPG Mother of Wisdom Concept.jpg|"[[Mother of Wisdom (memory)|Mother of Wisdom]]" objective image |
| | ACRPG Abstergo Facility Raid Concept.jpg|Unused Abstergo facility raid concept |
| | </gallery> |
| | |-|Videos= |
| <gallery widths="180" position="center" captionalign="center"> | | <gallery widths="180" position="center" captionalign="center"> |
| Assassin's Creed Roleplaying Game - Teaser Trailer|Teaser trailer | | Assassin's Creed Roleplaying Game - Teaser Trailer|Teaser trailer |
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| Assassin's Creed Roleplaying Game - RPG Actual Play|Developer playthrough | | Assassin's Creed Roleplaying Game - RPG Actual Play|Developer playthrough |
| </gallery> | | </gallery> |
| | </tabber> |
|
| |
|
| ==Credits== | | ==Credits== |
| *GAME DESIGN AND DEVELOPMENT: Massimiliano Castellani and Andrea Macchi | | {{Credits |
| *WRITING: Massimiliano Castellani and Andrea Macchi | | |crew=*Game design and development: Massimiliano Castellani, Andrea Macchi |
| *ADDITIONAL WRITING: Chris Lites and Francesco Nepitello | | *Writing: Massimiliano Castellani, Andrea Macchi |
| *GRAPHIC DESIGN: Antonio D’Achille, Matteo Ceresa, Gabriel Burghi, Júlia Ferrari, and Max Duarte | | *Additional writing: Chris Lites, Francesco Nepitello |
| *LAYOUT: Antonio D’Achille | | *Graphic design: Antonio D'Achille, Matteo Ceresa, Gabriel Burghi, Júlia Ferrari, Max Duarte |
| *EDITING AND PROOFREADING: Jason “Polar Bear” Koepp, Eric Kelley, Andrew Kenrick | | *Layout: Antonio D'Achille |
| *RPG CREATIVE DIRECTOR: Francesco Nepitello | | *Editing and proofreading: Jason Koepp, Eric Kelley, Andrew Kenrick |
| *LEAD PRODUCER: Guilherme Goulart | | *RPG Creative Director: Francesco Nepitello |
| *PRODUCTION: Marcela Fabreti and Riccardo Minetti | | *Lead Producer: Guilherme Goulart |
| *ART DIRECTOR: Mathieu Harlaut | | *Production: Marcela Fabreti, Riccardo Minetti |
| *COVER AND ASSASSINS ART: Antonio De Luca & Quadra Studio (Federica Costantini, Mauro Alocci, Andrea Tentori Montalto) | | *Art Director: Mathieu Harlaut |
| *SETTING AND WITNESSES ART: Grim Moon Studio - Alessandro Paviolo, Giulia Gentilini, Jacopo Barettin, Roberto Spadaro, Samuele Bandini, Melissa Spandri, Vincenzo Pratticò, and Angelo Peluso (Art Director). Saeed Jalabi, Anastasia Komissarova | | *Cover and Assassins art: Antonio de Luca, Quadra Studio (Federica Costantini, Mauro Alocci, Andrea Tentori Montalto) |
| *SCULPTORS: Juan Navarro Perez, Natalia Romero, Ricardo Garijo, Sara González Guerra, Stivens Trujillo, BigChild Creatives | | *Setting and Witnesses art: Grim Moon Studio (Alessandro Paviolo, [[Giulia Gentilini]], [[Jacopo Barettin]], Roberto Spadaro, [[Samuele Bandini]], Melissa Spandri, Vincenzo Pratticò, Angelo Peluso, Saeed Jalabi, [[Anastasia Komissarova]]) |
| *MINIATURES COORDINATORS: Vincent Fontaine and Aragorn Marks | | *Sculptors: Juan Navarro Perez, Natalia Romero, Ricardo Garijo, Sara González Guerra, Stivens Trujillo, BigChild Creatives |
| *MARKETING DIRECTOR: Renato Franchi | | *Miniatures Coordinatirs: Vincent Fontaine, Aragorn Marks |
| *MARKETING: Carlos Carvalho, Silvio Martins, Helena Dutt-Ross, Chris Marras, Thiago Meyer. | | *Marketing Director: Renato Franchi |
| *PUBLISHER: David Preti | | *Marketing: Carlos Carvalho, Silvio Martins, Helena Dutt-Ross, Chris Marras, Thiago Meyer |
| *PLAYTESTING: Carlo Alberto Albrizio, Dario Pesce, Enrico Fragolent, Fabio Ferrari, Federico Brivio, Francesca Battistini, Francesco Lucenti, Francesco Nepitello, Giulio Grassia, Ilenia Vilella, Jlenia Cau, Lisa Ceresi, Marco Maggi, Mauro Nanfitò, Michele Garbuggio, Riccardo Rumor, Roberto Gaslini, Sergio Gambillara, Umberto Pignatelli. | | *Publisher: David Preti |
| *UBISOFT TRANSMEDIA TEAM: Aymar Azaizia, Fatiha Chellali, Laura Ducos, Caroline Lamache | | *Playtesting: Carlo Alberto Albrizio, Dario Pesce, Enrico Fragolent, Fabio Ferrari, Federico Brivio, Francesca Battistini, Francesco Lucenti, Francesco Nepitello, Giulio Grassia, Ilenia Vilella, Jlenia Cau, Lisa Ceresi, Marco Maggi, Mauro Nanfitò, Michele Garbuggio, Riccardo Rumor, Roberto Gaslini, Sergio Gambillara, Umberto Pignatelli. |
| | *Ubisoft Transmedia Team: [[Aymar Azaïzia]], Fatiha Chellali, Laura Ducos, Caroline Lamache |
| | }} |
|
| |
|
| ==References== | | ==References== |