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| {{DISPLAYTITLE:''Assassin's Creed Roleplaying Game''}}{{Era|Realworld}} | | {{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|Realworld}} |
| {{Prerelease|[[Assassin's Creed Roleplaying Game]]}} | | {{Prerelease|[[Assassin's Creed Roleplaying Game]]}} |
| {{Board game Infobox | | {{Board game Infobox |
| |image = Assassin's Creed Roleplay Official Logo.png | | |image=Assassin's Creed Roleplay Official Logo.png |
| |publisher = [[CMON Games]] | | |publisher=[[CMON Limited]] |
| |designer = *Max Castellani | | |designer=*Max Castellani |
| *Andrea Macchi | | *Andrea Macchi |
| *Francesco Nepitello | | *Francesco Nepitello |
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| |playingtime= | | |playingtime= |
| |ages= | | |ages= |
| |released=October 2024 | | |released= |
| |website= https://www.cmon.com/product-line/assassins-creed-roleplaying-game/ | | |website=https://www.cmon.com/product-line/assassins-creed-roleplaying-game/ |
| }} | | }} |
| '''''Assassin's Creed Roleplaying Game''''' is an upcoming tabletop game that will follow both [[Modern times|modern-day]] characters whose ancestors were famous [[Assassins]] as well as those historical Assassins. The roleplaying game was announced by [[CMON Games]] in October 2022<ref name="CMON">{{Cite web| url=https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/ |title= CMON Set to Adapt Ubisoft’s Assassin’s Creed for Tabletop RPG |archiveurl=https://web.archive.org/web/20221010210304/https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/|archivedate=10 October 2022 | author=[[CMON Games]] | date=10 October 2022| publisher=''CMON Games''| accessdate= 21 October 2022}}</ref> and will be available for pre-order in September 2023.<ref>{{Cite web|url=https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|title=Enter the Animus: Exploring the Assassin’s Creed Roleplaying Game|archiveurl=https://web.archive.org/web/20230823132928/https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|archivedate=23 August 2023|author=CMON Games|date=21 August 2023|publisher=''CMON Games''|accessdate=23 August 2023}}</ref> | | '''''Assassin's Creed Roleplaying Game''''' is an upcoming {{Wiki|tabletop role-playing game}} by [[CMON Limited]] that will follow various [[Assassins]] and their [[Modern times|modern-day]] [[The Crew|descendants]]. First announced in October 2022,<ref name="CMON">{{Cite web|url=https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/|title=CMON set to adapt Ubisoft's Assassin's Creed for tabletop RPG |archiveurl=https://web.archive.org/web/20221010210304/https://cmon.com/news/cmon-set-to-adapt-ubisoft-s-assassin-s-creed-for-tabletop-rpg/|archivedate=10 October 2022 |author=CMON Limited|date=10 October 2022|publisher=''CMON Limited''|accessdate= 21 October 2022}}</ref> it was available for pre-order in September 2023<ref>{{Cite web|url=https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|title=Enter the Animus: Exploring the Assassin's Creed Roleplaying Game|archiveurl=https://web.archive.org/web/20230823132928/https://www.cmon.com/news/enter-the-animus-exploring-the-assassin-s-creed-roleplaying-game|archivedate=23 August 2023|author=CMON Limited|date=21 August 2023|publisher=''CMON Limited''|accessdate=23 August 2023}}</ref> and was initially expected to have an October 2024 release date, but has since been plagued by undisclosed delays. Despite this, the three rulebooks ''[[Animus Handbook]], [[Legacy of the Brotherhood]]'', and ''[[Forging History]]'', were made available to backers in November 2024.<ref>{{Cite web|url=https://www.cmon.com/important-update-on-the-assassins-creed-rpg/ |title=Important update on the Assassin's Creed RPG|archiveurl=https://web.archive.org/web/20241205062617/https://www.cmon.com/important-update-on-the-assassins-creed-rpg/|archivedate=5 December 2024|author=CMON Limited|date=13 November 2024|publisher=''CMON Limited''|accessdate=6 January 2025}}</ref> |
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| ==Description== | | ==Description== |
| ''The [[Assassins|Assassin Brotherhood]] has been waging a [[Assassin-Templar War|secret war]] against their sworn enemy, the [[Templars|Templar Order]], for thousands of years. The Templars aim to create a perfect society ruled by [[New World Order|order and discipline]], a goal that is in direct opposition to the ideals of the Brotherhood, which strive to defend the free will of [[human]]kind.<br><br>Central in the conflict between the Assassins and the Templars are the [[Piece of Eden|Pieces of Eden]]—extremely rare and powerful technological artifacts created by an advanced [[Isu|precursor]] civilization. It is believed that such artifacts could contain extensive knowledge or be used as weapons. Although the fight for their possession continues to this day, the Templars have been successful in collecting many of them.<br><br>A chance for the Brotherhood to regain lost ground in the war is the [[Animus]] device, a technology stolen from the Templars allowing for the exploration of [[Genetic memory|memories]] encoded in human DNA. Using the Animus, the Assassin Brotherhood has a chance to locate other Pieces of Eden and deny the Templars from acquiring them first.<br><br>This is why the last to join this conflict are the modern day descendants of Brotherhood members who fought this covert war over the centuries. By entering the Animus, they can explore the memories of their ancestors, acquire information concerning the Pieces of Eden, and [[Bleeding Effect|gain unique skills]] that would normally take years to master. It is only by doing so that the Assassin Brotherhood may gain an edge and turn the tide against their enemies. Live thousands of lives, find the Pieces of Eden, choose your destiny.''<ref name="Manual">{{Cite web|url=https://resources.cmon.com/AC-RPG-Quickstart.pdf|title="AC-RPG-Quickstart.pdf"|archiveurl=https://web.archive.org/web/20230821035441/http://resources.cmon.com/AC-RPG-Quickstart.pdf|archivedate=21 August 2023|author=CMON Games|date=18 August 2023|publisher=''CMON Games''|accessdate=21 August 2023}}</ref> | | ''The Assassin Brotherhood has been waging a [[Assassin-Templar War|secret war]] against their sworn enemy, the [[Templars|Templar Order]], for thousands of years. The Templars aim to create a perfect society ruled by [[New World Order|order and discipline]], a goal that is in direct opposition to the ideals of the Brotherhood, which strive to defend the free will of [[human]]kind.<br><br>Central in the conflict between the Assassins and the Templars are the [[Piece of Eden|Pieces of Eden]]—extremely rare and powerful technological artifacts created by an advanced [[Isu|precursor]] civilization. It is believed that such artifacts could contain extensive knowledge or be used as weapons. Although the fight for their possession continues to this day, the Templars have been successful in collecting many of them.<br><br>A chance for the Brotherhood to regain lost ground in the war is the [[Animus]] device, a technology stolen from the Templars allowing for the exploration of [[Genetic memory|memories]] encoded in human DNA. Using the Animus, the Assassin Brotherhood has a chance to locate other Pieces of Eden and deny the Templars from acquiring them first.<br><br>This is why the last to join this conflict are the modern day descendants of Brotherhood members who fought this covert war over the centuries. By entering the Animus, they can explore the memories of their ancestors, acquire information concerning the Pieces of Eden, and [[Bleeding Effect|gain unique skills]] that would normally take years to master. It is only by doing so that the Assassin Brotherhood may gain an edge and turn the tide against their enemies. Live thousands of lives, find the Pieces of Eden, choose your destiny.''<ref name="Manual">{{Cite web|url=https://resources.cmon.com/AC-RPG-Quickstart.pdf|title="AC-RPG-Quickstart.pdf"|archiveurl=https://web.archive.org/web/20230821035441/http://resources.cmon.com/AC-RPG-Quickstart.pdf|archivedate=21 August 2023|author=CMON Limited|date=18 August 2023|publisher=''CMON Limited''|accessdate=21 August 2023}}</ref> |
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| ==Release== | | ==Release== |
| ===Marketing=== | | ===Marketing=== |
| On 11 August 2023, CMON announced that, pending licensor approval, pre-orders for the game would be live on 5 September 2023 introduced a website where people could sign up to be notified once the time came.<ref>{{Twitter|CMONGames|status/1690071871511756800|CMONGames|quote=Assassin's Creed: The Roleplaying Game will open for pre-orders on September 5th! It's a vast world, but this custom-made system will seamlessly guide you! Sign up to be notified here: [https://cmon.co/join-the-brotherhood cmon.co/join-the-broth...]<br>*Pending licensor approval. [https://pbs.twimg.com/media/F3RXaSaWcAARPpa.jpg pic.twitter.com/N2eqlIS1QA]|image=File:ACRP CMON Announcement.png}}</ref> This site would also "analyze" the user's DNA and provide them with a short biography about a randomly-selected ancestor.<ref>[https://preorder.cmon.com/join-the-brotherhood CMON's Join the Brotherhood]</ref> One week later, the site published an early access rulebook and an accompanying beta app for desktop, stating that a full mobile app was in production.<ref>{{Cite web|url=https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|title=Assassin's Creed Roleplaying Game Quickstart Rules available now!|archiveurl=https://web.archive.org/web/20230821034754/https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|archivedate=21 August 2023|author=CMON Games|date=18 August 2023|publisher=''CMON Games''|accessdate=21 August 2023}}</ref><ref name="Manual"/> | | On 11 August 2023, CMON announced that, pending licensor approval, pre-orders for the game would be live on 5 September and introduced a website where people could sign up to be notified once the time came.<ref>{{Twitter|CMONGames|status/1690071871511756800|CMONGames|quote=Assassin's Creed: The Roleplaying Game will open for pre-orders on September 5th! It's a vast world, but this custom-made system will seamlessly guide you! Sign up to be notified here: [https://cmon.co/join-the-brotherhood cmon.co/join-the-broth...]<br>*Pending licensor approval. [https://pbs.twimg.com/media/F3RXaSaWcAARPpa.jpg pic.twitter.com/N2eqlIS1QA]|image=File:ACRP CMON Announcement.png}}</ref> This site would also "analyze" the user's DNA and provide them with a short biography about a randomly-selected ancestor. One week later, the site published an early access rulebook and an accompanying beta app for desktop, stating that a full mobile app was in production.<ref>{{Cite web|url=https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|title=Assassin's Creed Roleplaying Game Quickstart Rules available now!|archiveurl=https://web.archive.org/web/20230821034754/https://www.cmon.com/news/assassin-s-creed-roleplaying-game-quickstart-rules-available-now|archivedate=21 August 2023|author=CMON Limited|date=18 August 2023|publisher=''CMON Limited''|accessdate=21 August 2023}}</ref><ref name="Manual"/> |
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| <tabber> | | <tabber> |
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| ''I, Altaïr, was born into a [[Ibn-La'Ahad family|lineage]] of Assassins, destined to follow the path of [[the Creed]]. With [[Hunt for the Nine|unwavering determination and skill]], I ascended the [[Assassin rank|ranks]] swiftly, achieving the esteemed title of [[Master Assassin]] at a mere twenty-five years of age. My accomplishment marked me as the youngest ever to attain such a position during that era.'' | | ''I, Altaïr, was born into a [[Ibn-La'Ahad family|lineage]] of Assassins, destined to follow the path of [[the Creed]]. With [[Hunt for the Nine|unwavering determination and skill]], I ascended the [[Assassin rank|ranks]] swiftly, achieving the esteemed title of [[Master Assassin]] at a mere twenty-five years of age. My accomplishment marked me as the youngest ever to attain such a position during that era.'' |
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| [[File:ACRP CMON - Ezio.png|left|250px]] | | [[File:ACRP CMON - Ezio.png|left|250px]] |
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| ''I was born as Ezio Auditore da Firenze, child of a [[House of Auditore|family]] intertwined with the Brotherhood. The truth of our order remained veiled from me until my seventeenth year. It was then that the grim specter of tragedy fell upon us, as my [[Giovanni Auditore da Firenze|father]] and brothers met their [[Last Man Standing|untimely demise]] through the merciless hands of [[Roman Rite of the Templar Order|executioners]]. I embarked on a journey into the fold of the Assassins, honing my skills and expanding my knowledge.'' | | ''I was born as Ezio Auditore da Firenze, child of a [[House of Auditore|family]] intertwined with the Brotherhood. The truth of our order remained veiled from me until my seventeenth year. It was then that the grim specter of tragedy fell upon us, as my [[Giovanni Auditore da Firenze|father]] and brothers met their [[Last Man Standing|untimely demise]] through the merciless hands of [[Roman Rite of the Templar Order|executioners]]. I embarked on a journey into the fold of the Assassins, honing my skills and expanding my knowledge.'' |
| |-|03= | | |-|03= |
| [[File:ACRP CMON - Shao.png|left|250px]] | | [[File:ACRP CMON - Shao Jun.png|left|250px]] |
| ;[[Shao Jun]] | | ;[[Shao Jun]] |
| '''Timeframe:''' [[Ming dynasty]] | | '''Timeframe:''' [[Ming dynasty]] |
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| "[[Assassin's Creed Chronicles: China|No one can stop]] me in my hunt." | | "[[Assassin's Creed Chronicles: China|No one can stop]] me in my hunt." |
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| ''I, Shao Jun, was born into the bonds of royal captivity. I was destined to become an imperial [[concubine]], esteemed for my agility and discretion. During my travels as a companion to [[Zhu Houzhao|Emperor Zhengde]], my talents were honed for the art of espionage. Little did I know that his demise would unveil a secret war between the Templar faction known as the [[Eight Tigers]] and the valiant Brotherhood of Assassins.'' | | ''I, Shao Jun, was born into the bonds of royal captivity. I was destined to become an imperial [[concubine]], esteemed for my agility and discretion. During my travels as a companion to [[Zhu Houzhao|Emperor Zhengde]] ''[sic]'', my talents were honed for the art of espionage. Little did I know that his demise would unveil a secret war between the Templar faction known as the [[Eight Tigers]] and the valiant Brotherhood of Assassins.'' |
| |-|04= | | |-|04= |
| [[File:ACRP CMON - Edward.png|left|250px]] | | [[File:ACRP CMON - Edward.png|left|250px]] |
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| "I'm no criminal. I just do as I please." | | "I'm no criminal. I just do as I please." |
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| ''Let me tell ya a story, lads and lasses, 'bout the blood that runs through our veins—the [[Frye family|Frye twins]], Jacob and [[Evie Frye|Evie]], born of the Assassin lineage. Evie and I said [[A Simple Plan|sod it]] to [[George Westhouse|our mentor]]'s advice and [[Train Hideout|set up shop]] in the grand ol' city of [[London]], ready to give those Templar bastards a good [[Liberation of London|thrashin]]'. That's when the real fun began, bashin' heads, and takin' names. We fought for justice, breakin' the chains of the poor sods workin' in factories, treated like dirt.'' | | ''Let me tell ya a story, lads and lasses, 'bout the blood that runs through our veins—the [[Frye family|Frye twins]], Jacob and [[Evie Frye|Evie]], born of the Assassin lineage. Evie and I said [[A Simple Plan|sod it]] to our [[George Westhouse|mentor]]'s advice and [[Train Hideout|set up shop]] in the grand ol' city of [[London]], ready to give those Templar bastards a good [[Liberation of London|thrashin]]'. That's when the real fun began, bashin' heads, and takin' names. We fought for justice, breakin' the chains of the poor sods workin' in factories, treated like dirt.'' |
| |-|09= | | |-|09= |
| [[File:ACRP CMON - Evie.png|left|250px]] | | [[File:ACRP CMON - Evie.png|left|250px]] |
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| "The deadliest predator is the one you cannot see." | | "The deadliest predator is the one you cannot see." |
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| ''Let me tell ya a story, lads and lasses, ‘bout the blood that runs through our veins—the Frye twins, Evie and Jacob, born of the Assassin lineage. Me, Evie, I valued knowledge and keepin' hidden, seein' those [[Piece of Eden|Pieces of Eden]] as the key to everythin'. The fate of the world depended on 'em, in my eyes. When I worked with my brother, it was like a bloody orchestra. The Frye twins' bravery will forever be a light in the darkness, provin' that even the oppressed can rise against their oppressors.'' | | ''Let me tell ya a story, lads and lasses, 'bout the blood that runs through our veins—the Frye twins, Evie and Jacob, born of the Assassin lineage. Me, Evie, I valued knowledge and keepin' hidden, seein' those Pieces of Eden as the key to everythin'. The fate of the world depended on 'em, in my eyes. When I worked with my brother, it was like a bloody orchestra. The Frye twins' bravery will forever be a light in the darkness, provin' that even the oppressed can rise against their oppressors.'' |
| |-|10= | | |-|10= |
| [[File:ACRP CMON - Bayek.png|left|250px]] | | [[File:ACRP CMON - Bayek.png|left|250px]] |
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| '''Timeframe:''' [[Peloponnesian War]] | | '''Timeframe:''' [[Peloponnesian War]] |
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| "[[Consulting a Ghost|I was thrown]] from [[Mount Taygetos|that mountain]]. My life started and ended on that mountain." | | "[[Consulting a Ghost|I was thrown]] from that [[Mount Taygetos|mountain]]. My life started and ended on that mountain." |
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| ''I am Kassandra, the Eagle-Bearer, a descendant of King [[Leonidas I of Sparta|Leonidas I]], the legendary [[Greece|Greek]] warrior king who once led the fierce [[Polis|city-state]] of [[Sparta]]. I was raised by the [[Spartan army|Spartan General]] [[Nikolaos]], who put me through the same rigorous training as my male companions and forged me into a formidable warrior. My journey intertwined with the war between [[Athens]] and Sparta as I sought to reunite with my lost family. That was only the beginning of my saga.'' | | ''I am Kassandra, the Eagle-Bearer, a descendant of King [[Leonidas I of Sparta|Leonidas I]], the legendary [[Greece|Greek]] warrior king who once led the fierce [[Polis|city-state]] of [[Sparta]]. I was raised by the [[Spartan army|Spartan General]] [[Nikolaos]], who put me through the same rigorous training as my male companions and forged me into a formidable warrior. My journey intertwined with the war between [[Athens]] and Sparta as I sought to reunite with my lost family. That was only the beginning of my saga.'' |
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| "My destiny is mine to weave." | | "My destiny is mine to weave." |
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| ''I am Eivor, the Wolf-Kissed, a [[Viking]] warrior and ''[[jarl]]skona'' from [[Norway]]. In the late 9th century, I embarked on daring [[raid]]s that would shape the destiny of what would become England. But my story goes beyond mortal bounds, for I am believed to be the [[Reborn Isu|reincarnation]] of the [[Isu]] deity [[Odin]], the chief of the [[Æsir]] and a god revered in [[Norse mythology]].'' | | ''I am Eivor, the Wolf-Kissed, a [[Viking]] warrior and ''[[jarl]]skona'' from [[Norway]]. In the late 9th century, I embarked on daring [[raid]]s that would shape the destiny of what would become England. But my story goes beyond mortal bounds, for I am believed to be the [[Isu incarnation|reincarnation]] ''[sic]'' of the [[Isu]] deity [[Odin]], the chief of the [[Æsir]] and a god revered in [[Norse mythology]].'' |
| |-|13= | | |-|13= |
| [[File:ACRP CMON - Basim.png|left|250px]] | | [[File:ACRP CMON - Basim.png|left|250px]] |
| ;[[Basim Ibn Ishaq]] | | ;[[Basim ibn Ishaq]] |
| '''Timeframe:''' 9th Century | | '''Timeframe:''' 9th Century |
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| "[[21st century conversations|You bested me]]. Yet, I'm the one left standing." | | "[[21st century conversations|You bested me]]. Yet, I'm the one left standing." |
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| ''I am Basim Ibn Ishaq, born in the [[Abbasid Caliphate]]. My early years were spent amidst the grandeur of the [[Baghdad|Round City]], but beyond its façade of opulence, I was raised as a street [[thief]]. Haunted by [[Djinn|vivid hallucinations]], I longed to decipher the meaning behind these terrifying visions. In time, I became drawn to the enigmatic [[Hidden Ones]], a clandestine order of assassins who fought for justice.'' | | ''I am Basim ibn Ishaq, born in the [[Abbasid Caliphate]]. My early years were spent amidst the grandeur of the [[Baghdad|Round City]], but beyond its façade of opulence, I was raised as a street [[thief]]. Haunted by [[Djinn|vivid hallucinations]], I longed to decipher the meaning behind these terrifying visions. In time, I became drawn to the enigmatic Hidden Ones, a clandestine order of assassins who fought for justice.'' |
| </tabber> | | </tabber> |
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| ==Editions== | | ==Editions== |
| CMON Games announced three bundles of ''Assassin's Creed: The Roleplaying Game'' available for pre-order. | | CMON Limited announced three bundles of ''Assassin's Creed: The Roleplaying Game'' available for pre-order. |
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| <tabber> | | <tabber> |
| |-|Apprentice Assassin bundle= | | |-|Apprentice Assassin bundle= |
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| *Early access to PDFs of all 3 books and cards | | *Early access to PDFs of all 3 books and cards |
| *$5 discount on the expected retail price | | *$5 discount on the expected retail price |
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| |-|Master Assassin bundle= | | |-|Master Assassin bundle= |
| [[File:Bundle-Master_large.png|thumb|200px]] | | [[File:Bundle-Master large.png|thumb|200px]] |
| *All 3 hardcover books | | *All 3 hardcover books |
| *Early access to PDFs of all 3 books and cards | | *Early access to PDFs of all 3 books and cards |
| *$15 discount on the expected retail price | | *$15 discount on the expected retail price |
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| |-|Legendary Assassin bundle= | | |-|Legendary Assassin bundle= |
| [[File:ACRPG - Legendary Assassin bundle.png|thumb|200px]] | | [[File:ACRPG - Legendary Assassin bundle.png|thumb|200px]] |
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| *Complete Accessory Pack | | *Complete Accessory Pack |
| *$15 discount on the expected retail price | | *$15 discount on the expected retail price |
| *<nowiki>+</nowiki>'''Pre-Order Exclusive''' 13 miniatures | | *Pre-Order Exclusives: 13 miniatures, Reader's Screen, and Animus Box |
| *<nowiki>+</nowiki>'''Pre-Order Exclusive''' Reader's Screen
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| *<nowiki>+</nowiki>'''Pre-Order Exclusive''' Animus Box
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| </tabber> | | </tabber> |
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| ==Gallery== | | ==Gallery== |
| | <tabber> |
| | |-|Concept art= |
| | <gallery widths="180" position="center" captionalign="center"> |
| | ACRPG Bram Stoker Concept.jpg|[[Bram Stoker]] |
| | ACRPG Ernest Hemingway Concept.jpg|[[Ernest Hemingway]] |
| | ACRPG Josephine Baker Concept.jpg|[[Josephine Baker]] |
| | ACRPG The Mask Concept.jpg|"[[The Mask (Assassin)|The Mask]]" |
| | ACRPG Van Helsing Concept.jpg|[[Van Helsing]] |
| | ACRPG Anastasia Concept.jpg|[[Anastasia Nikolaevna of Russia]] |
| | ACRPG Lugers and Ballerinas Concept.jpg|"[[Lugers & Ballerinas]]" memory image |
| | ACRPG The First Conspiracy Concept.jpg|"[[The First Conspiracy]]" memory image |
| | ACRPG For the Benefit of All Concept.jpg|"[[For the Benefit of All]]" memory image |
| | ACRPG Big Trouble in Glastonbury Abbey Concept 1.jpg|"[[Big Trouble in Glastonbury Abbey]]" memory image |
| | ACRPG Big Trouble in Glastonbury Abbey Concept 2.jpg|"Big Trouble in Glastonbury Abbey" objective image |
| | ACRPG The Round Table Concept.jpg|"[[The Round Table]]" memory image |
| | ACRPG Abstergo Raid Concept.jpg|"[[Abstergo Raid!]]" objective image |
| | ACRPG Save Regina Concept.jpg|"[[Save Regina]]" debrief image |
| | ACRPG Down the Rabbit Hole Concept.jpg|"[[Down the Rabbit Hole]]" memory image |
| | ACRPG Mother of Wisdom Concept.jpg|"[[Mother of Wisdom (memory)|Mother of Wisdom]]" objective image |
| | ACRPG Abstergo Facility Raid Concept.jpg|Unused Abstergo facility raid concept |
| | </gallery> |
| | |-|Videos= |
| <gallery widths="180" position="center" captionalign="center"> | | <gallery widths="180" position="center" captionalign="center"> |
| Assassin's Creed Roleplaying Game - Teaser Trailer|Teaser trailer | | Assassin's Creed Roleplaying Game - Teaser Trailer|Teaser trailer |
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| Assassin's Creed Roleplaying Game - RPG Actual Play|Developer playthrough | | Assassin's Creed Roleplaying Game - RPG Actual Play|Developer playthrough |
| </gallery> | | </gallery> |
| | </tabber> |
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| ==Credits== | | ==Credits== |
| *GAME DESIGN AND DEVELOPMENT: Massimiliano Castellani and Andrea Macchi | | {{Credits |
| *WRITING: Massimiliano Castellani and Andrea Macchi | | |crew=*Game design and development: Massimiliano Castellani, Andrea Macchi |
| *ADDITIONAL WRITING: Chris Lites and Francesco Nepitello | | *Writing: Massimiliano Castellani, Andrea Macchi |
| *GRAPHIC DESIGN: Antonio D’Achille, Matteo Ceresa, Gabriel Burghi, Júlia Ferrari, and Max Duarte | | *Additional writing: Chris Lites, Francesco Nepitello |
| *LAYOUT: Antonio D’Achille | | *Graphic design: Antonio D'Achille, Matteo Ceresa, Gabriel Burghi, Júlia Ferrari, Max Duarte |
| *EDITING AND PROOFREADING: Jason “Polar Bear” Koepp, Eric Kelley, Andrew Kenrick | | *Layout: Antonio D'Achille |
| *RPG CREATIVE DIRECTOR: Francesco Nepitello | | *Editing and proofreading: Jason Koepp, Eric Kelley, Andrew Kenrick |
| *LEAD PRODUCER: Guilherme Goulart | | *RPG Creative Director: Francesco Nepitello |
| *PRODUCTION: Marcela Fabreti and Riccardo Minetti | | *Lead Producer: Guilherme Goulart |
| *ART DIRECTOR: Mathieu Harlaut | | *Production: Marcela Fabreti, Riccardo Minetti |
| *COVER AND ASSASSINS ART: Antonio De Luca & Quadra Studio (Federica Costantini, Mauro Alocci, Andrea Tentori Montalto) | | *Art Director: Mathieu Harlaut |
| *SETTING AND WITNESSES ART: Grim Moon Studio - Alessandro Paviolo, Giulia Gentilini, Jacopo Barettin, Roberto Spadaro, Samuele Bandini, Melissa Spandri, Vincenzo Pratticò, and Angelo Peluso (Art Director). Saeed Jalabi, Anastasia Komissarova | | *Cover and Assassins art: Antonio de Luca, Quadra Studio (Federica Costantini, Mauro Alocci, Andrea Tentori Montalto) |
| *SCULPTORS: Juan Navarro Perez, Natalia Romero, Ricardo Garijo, Sara González Guerra, Stivens Trujillo, BigChild Creatives | | *Setting and Witnesses art: Grim Moon Studio (Alessandro Paviolo, [[Giulia Gentilini]], [[Jacopo Barettin]], Roberto Spadaro, [[Samuele Bandini]], Melissa Spandri, Vincenzo Pratticò, Angelo Peluso, Saeed Jalabi, [[Anastasia Komissarova]]) |
| *MINIATURES COORDINATORS: Vincent Fontaine and Aragorn Marks | | *Sculptors: Juan Navarro Perez, Natalia Romero, Ricardo Garijo, Sara González Guerra, Stivens Trujillo, BigChild Creatives |
| *MARKETING DIRECTOR: Renato Franchi | | *Miniatures Coordinatirs: Vincent Fontaine, Aragorn Marks |
| *MARKETING: Carlos Carvalho, Silvio Martins, Helena Dutt-Ross, Chris Marras, Thiago Meyer. | | *Marketing Director: Renato Franchi |
| *PUBLISHER: David Preti | | *Marketing: Carlos Carvalho, Silvio Martins, Helena Dutt-Ross, Chris Marras, Thiago Meyer |
| *PLAYTESTING: Carlo Alberto Albrizio, Dario Pesce, Enrico Fragolent, Fabio Ferrari, Federico Brivio, Francesca Battistini, Francesco Lucenti, Francesco Nepitello, Giulio Grassia, Ilenia Vilella, Jlenia Cau, Lisa Ceresi, Marco Maggi, Mauro Nanfitò, Michele Garbuggio, Riccardo Rumor, Roberto Gaslini, Sergio Gambillara, Umberto Pignatelli. | | *Publisher: David Preti |
| *UBISOFT TRANSMEDIA TEAM: Aymar Azaizia, Fatiha Chellali, Laura Ducos, Caroline Lamache | | *Playtesting: Carlo Alberto Albrizio, Dario Pesce, Enrico Fragolent, Fabio Ferrari, Federico Brivio, Francesca Battistini, Francesco Lucenti, Francesco Nepitello, Giulio Grassia, Ilenia Vilella, Jlenia Cau, Lisa Ceresi, Marco Maggi, Mauro Nanfitò, Michele Garbuggio, Riccardo Rumor, Roberto Gaslini, Sergio Gambillara, Umberto Pignatelli. |
| | *Ubisoft Transmedia Team: [[Aymar Azaïzia]], Fatiha Chellali, Laura Ducos, Caroline Lamache |
| | }} |
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| ==References== | | ==References== |
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| [[Category:Real world board games]] | | [[Category:Real world board games]] |
| [[Category:Assassin's Creed series]] | | [[Category:Assassin's Creed series]] |
| [[Category:Promotional media]]
| |
| [[de:Assassin’s Creed Rollenspiel]] | | [[de:Assassin’s Creed Rollenspiel]] |
| [[fr:Assassin's Creed: Le jeu de rôle officiel]] | | [[fr:Assassin's Creed: Le jeu de rôle officiel]] |