Floating conversations: Difference between revisions
imported>Cristophorus35 Performer's corners tutorial convo. added. |
mNo edit summary |
||
| (17 intermediate revisions by 5 users not shown) | |||
| Line 2: | Line 2: | ||
{{Update|''[[Assassin's Creed III]], [[Assassin's Creed: Unity]], [[Assassin's Creed: Origins]], [[Assassin's Creed: Odyssey]], [[Assassin's Creed: Valhalla]]'', ''[[Dawn of Ragnarök]]'', "[[Assassin's Creed: Mirage]]", and "[[Valley of Memory]]"}} | {{Update|''[[Assassin's Creed III]], [[Assassin's Creed: Unity]], [[Assassin's Creed: Origins]], [[Assassin's Creed: Odyssey]], [[Assassin's Creed: Valhalla]]'', ''[[Dawn of Ragnarök]]'', "[[Assassin's Creed: Mirage]]", and "[[Valley of Memory]]"}} | ||
{{IncompleteMemory}} | {{IncompleteMemory}} | ||
''' | '''Floating conversations''' are dialogues that were recreated or extrapolated through an [[Animus]] simulation but were not tied to a specific [[genetic memory]]. | ||
==Kassandra== | ==Kassandra== | ||
| Line 8: | Line 8: | ||
! style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Sargon | ! style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Sargon | ||
|- | |- | ||
|After learning from her adopted father [[Nikolaos]] that her mother [[Myrrine]] was still alive,<ref>''Assassin's Creed: Odyssey'' | |After learning from her adopted father [[Nikolaos]] that her mother [[Myrrine]] was still alive,<ref>''Assassin's Creed: Odyssey'' – [[The Wolf of Sparta]]</ref> the [[Sparta]]n ''[[Mercenary|misthios]]'' [[Kassandra]] sailed to [[Phokis]], [[Greece]] to claim the reward that [[Elpenor]] had promised to her.<ref>''Assassin's Creed: Odyssey'' – [[Onwards to Phokis]]</ref> While in the ''[[polis]]'' of [[Kirrha]], Kassandra came across the [[Oikos of the Olympians]] run by [[Sargon]]. | ||
*'''Sargon:''' ''Welcome, my friend. My name is Sargon, Curator of Mythical and Extraordinary Antiquities. I have everything your heart could desire and more. For a price, of course.'' | *'''Sargon:''' ''Welcome, my friend. My name is Sargon, Curator of Mythical and Extraordinary Antiquities. I have everything your heart could desire and more. For a price, of course.'' | ||
<tabber> | <tabber> | ||
| Line 48: | Line 48: | ||
<tabber> | <tabber> | ||
|-|Isle of Thisvi= | |-|Isle of Thisvi= | ||
Kassandra and the ''Adrestia'' crew approached the [[Isle of Thisvi]] close to Phokis during their voyage to [[Megaris]] to kill the Wolf of [[Sparta]].<ref>''Assassin's Creed: Odyssey'' | Kassandra and the ''Adrestia'' crew approached the [[Isle of Thisvi]] close to Phokis during their voyage to [[Megaris]] to kill the Wolf of [[Sparta]].<ref>''Assassin's Creed: Odyssey'' – [[A Journey into War]]</ref> | ||
*'''Herodotos:''' (missing dialogue) | *'''Herodotos:''' (missing dialogue) | ||
|-|Marathon= | |-|Marathon= | ||
Kassandra and the ''Adrestia'' approached [[Marathon Beach]] in [[Attika]] while on their way to the island of [[Andros]].<ref>''Assassin's Creed: Odyssey'' | Kassandra and the ''Adrestia'' approached [[Marathon Beach]] in [[Attika]] while on their way to the island of [[Andros]].<ref>''Assassin's Creed: Odyssey'' – [[Memories Awoken]]</ref> | ||
*'''Herodotos:''' ''The bay of Marathon is ahead!'' | *'''Herodotos:''' ''The bay of Marathon is ahead!'' | ||
*'''Kassandra:''' ''Marathon...'' | *'''Kassandra:''' ''Marathon...'' | ||
| Line 120: | Line 120: | ||
|} | |} | ||
==Basim | ==Basim ibn Ishaq== | ||
{|class="mw-collapsible mw-collapsed" width="100%" style="1px solid #999999; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | {|class="mw-collapsible mw-collapsed" width="100%" style="1px solid #999999; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | ||
! style="background:#B45F37; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Encounters across Al-Ula | ! style="background:#B45F37; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Encounters across Al-Ula | ||
|- | |- | ||
|While travelling across the [[ | |While travelling across the desert near [[al-Ula]] in search of his father [[Ishaq ibn Khalid]], [[Basim ibn Ishaq|Basim]] met a musician who also seemed to enjoy playing the {{Wiki|oud}}. The musician shared what he knew about the performer's corners scattered across the land where one could play the oud, and encouraged Basim to find more oud melodies he could perform.<ref name="VoM">''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]''</ref> | ||
*'''Basim:''' ''Greetings, sadiqi. I see a fine oud by your side. Practiced in its use, are you?'' | *'''Basim:''' ''Greetings, ''sadiqi'' (friend). I see a fine oud by your side. Practiced in its use, are you?'' | ||
*'''Musician:''' ''Oh, yes! I am able to play. Are you familiar with it?'' | *'''Musician:''' ''Oh, yes! I am able to play. Are you familiar with it?'' | ||
*'''Basim:''' ''I will admit, I am not a very practiced musician. But the oud is an instrument that brings me great | *'''Basim:''' ''I will admit, I am not a very practiced musician. But the oud is an instrument that brings me great pleasure when I have the opportunity to play. I find it a great diversion from the vagaries of life.'' | ||
*'''Musician:''' ''Indeed it can be.'' | *'''Musician:''' ''Indeed it can be.'' | ||
*'''Basim:''' ''Unfortunately, those opportunities are rare as I do not carry my own in my travels.'' | *'''Basim:''' ''Unfortunately, those opportunities are rare as I do not carry my own in my travels.'' | ||
| Line 135: | Line 135: | ||
*'''Basim:''' ''Would you by any chance possess some notation? It has been too long for my memory to recall a melody.'' | *'''Basim:''' ''Would you by any chance possess some notation? It has been too long for my memory to recall a melody.'' | ||
*'''Musician:''' ''Alas, I do not. But you may comeacross notations in your journeys here. They are common in these parts. Should you find any, please return to play whenever you wish.'' | *'''Musician:''' ''Alas, I do not. But you may comeacross notations in your journeys here. They are common in these parts. Should you find any, please return to play whenever you wish.'' | ||
*'''Basim:''' ''I will endeavor to do so. Shukran laka, ya sadiqi.'' | *'''Basim:''' ''I will endeavor to do so. ''Shukran laka, ya sadiqi.'' (Thank you, friend.)'' | ||
|} | |} | ||
| Line 144: | Line 144: | ||
|Eivor reunited with many of her allies after establishing connections with them.<ref name="ACV">''[[Assassin's Creed: Valhalla]]''</ref> | |Eivor reunited with many of her allies after establishing connections with them.<ref name="ACV">''[[Assassin's Creed: Valhalla]]''</ref> | ||
<tabber> | <tabber> | ||
|-|Soma and Lif= | |||
In Grantebridge, Eivor reunited with Soma, seated on the jarl's throne and stewarding the burgeoning city. | |||
*'''Eivor:''' ''Soma.'' | |||
*'''Soma:''' ''Eivor, my friend. It's good to see you again.'' | |||
(Asked "How is the city?") | |||
*'''Eivor:''' ''How's Grantebridge? It's gone through so many changes.'' | |||
*'''Soma:''' ''The city has bounced back quickly. The river brings trades, and trade brings prosperity. I have built this city into something separate from myself. As long as I protect it for the rest of my days, it will live on and on.'' | |||
(Chose "Goodbye") | |||
*'''Eivor:''' ''It was good to see you, Soma.'' | |||
*'''Soma:''' ''And you.'' | |||
If Galinn's treachery was uncovered, Eivor tracked down Lif for a brief reunion. | |||
*'''Eivor:''' ''How are you, Lif?'' | |||
*'''Lif:''' ''Quite well! It's been odd not having Birna around to keep my pride in check. How is she since she joined you?'' | |||
*'''Eivor:''' ''I think she's enjoying herself.'' | |||
After the [[Holy Day|battle]] in [[Chippenham]], Eivor returned to Lif once more. | |||
*'''Eivor:''' ''I'm sorry about Soma, Lif. Grantebridge must feel empty without her.'' | |||
*'''Lif:''' ''I fought my entire life for her. She taught me what integrity means and made me the man I am. In this place, she will live on.'' | |||
|-|Leofrith= | |-|Leofrith= | ||
After sparing [[Leofrith]] during the [[Sons of Ragnar]]'s [[Assault on Tamworth Fortress|assault]] at [[Tamworth Fortress]],<ref>''Assassin's Creed: Valhalla'' – [[Heavy is the Head]]</ref> Eivor stopped by [[Lincoln]] and saw him waiting at the city docks. She walked up and spoke to him. | After sparing [[Leofrith]] during the [[Sons of Ragnar]]'s [[Assault on Tamworth Fortress|assault]] at [[Tamworth Fortress]],<ref>''Assassin's Creed: Valhalla'' – [[Heavy is the Head]]</ref> Eivor stopped by [[Lincoln]] and saw him waiting at the city docks. She walked up and spoke to him. | ||
| Line 150: | Line 167: | ||
*'''Leofrith:''' ''You said it yourself, his betrayal is worth a thousand deaths. I'm just waiting on a [[ship]] to take me to Rome.'' | *'''Leofrith:''' ''You said it yourself, his betrayal is worth a thousand deaths. I'm just waiting on a [[ship]] to take me to Rome.'' | ||
*'''Eivor:''' ''You'll give him my regards.'' | *'''Eivor:''' ''You'll give him my regards.'' | ||
*'''Leofrith:''' ''Gladly. Do not get in my way, Eivor. This is something I need to do.'' | *'''Leofrith:''' ''Gladly.'' | ||
Eivor spoke to him again as he paced back and forth. | |||
*'''Leofrith:''' ''Do not get in my way, Eivor. This is something I need to do.'' | |||
|-|Oswald= | |-|Oswald= | ||
After helping [[Oswald of East Anglia|Oswald]] become king of [[East Anglia]]<ref>''Assassin's Creed: Valhalla'' – [[A Fury from the Sea]]</ref> and attending to his wedding, Eivor returned to [[Elmenham]] and found him in the village's longhouse.<ref>''Assassin's Creed: Valhalla'' – [[Wedding Horns]]</ref> | After helping [[Oswald of East Anglia|Oswald]] become king of [[East Anglia]]<ref>''Assassin's Creed: Valhalla'' – [[A Fury from the Sea]]</ref> and attending to his wedding, Eivor returned to [[Elmenham]] and found him in the village's longhouse.<ref>''Assassin's Creed: Valhalla'' – [[Wedding Horns]]</ref> | ||
| Line 219: | Line 238: | ||
*'''Eivor:''' ''Farewell, Geadric.'' | *'''Eivor:''' ''Farewell, Geadric.'' | ||
*'''Geadric:''' ''God be with ye, Eivor.'' | *'''Geadric:''' ''God be with ye, Eivor.'' | ||
|-|Shergar= | |||
If Eivor had released [[Shergar]] after working with him to [[Puppets and Prisoners|free the Danes]], she eventually returned to [[Beamasfield]] some time after the her disastrous dealings with [[Cynebert]] had [[Reporting on Cent|concluded]]. There, behind the house where she first seized him, she reunited with Shergar, who had leveraged his ruse as [[Tedmund]] to become de facto ealdorman of the shire. | |||
*'''Eivor:''' ''You look better than the last time we met, Shergar.'' | |||
*'''Shergar:''' ''Shergar? You mistake me, for I am Ealdorman Tedmund.'' | |||
*'''Eivor:''' ''Tedmund is dead.'' | |||
*'''Shergar:''' ''Ah, now, you know that as well as I. But the rest of Cent, do not.'' | |||
*'''Eivor:''' ''So you have donned his cloak once more?'' | |||
*'''Shergar:''' ''He would not have made a good shepherd. Self-absorbed, paranoid, brittle as bark on a deadwood tree.'' | |||
*'''Eivor:''' ''So what will you do in his stead?'' | |||
*'''Shergar:''' ''So much! Cent has lost her way, the Church and the Crown bicker like petty magpies. I can serve both, bring peace.'' | |||
*'''Eivor:''' ''A noble aim.'' | |||
*'''Shergar:''' ''Cynebert held the law of God above the law of man, and he died for it. I will make the king my ally. And I have much to do!'' | |||
*'''Eivor:''' ''You have come a long way from the shambling actor. Stuttering and shivering in boots too big for you.'' | |||
*'''Shergar:''' ''I will endeavor to do my best. And I owe this second chance to you. You did not need to trust me.'' | |||
*'''Eivor:''' ''Do not betray that good faith.'' | |||
*'''Shergar:''' ''You have my word, Eivor of the Raven Clan.'' | |||
|-|Eluric= | |-|Eluric= | ||
After the truth<ref>''Assassin's Creed: Valhalla'' | After the truth<ref>''Assassin's Creed: Valhalla'' – [[Twists and Turns]]</ref> of Eluric's parentage was revealed and Eivor secured her alliance with his father Birstan, the ealdorman of [[Essex]]e, Eivor encountered him at a tavern on the western end of [[Colcestre]]. | ||
*'''Eivor:''' ''Does the ale ease your heart's ache, Eluric? Or does it only deepen your sorrow?'' | *'''Eivor:''' ''Does the ale ease your heart's ache, Eluric? Or does it only deepen your sorrow?'' | ||
*'''Eluric:''' ''Better than thinking on Lord Birstan plowing my mother in a bed large enough to be a boat. Or is she my sister? Jesus...'' | *'''Eluric:''' ''Better than thinking on Lord Birstan plowing my mother in a bed large enough to be a boat. Or is she my sister? Jesus...'' | ||
| Line 277: | Line 312: | ||
*'''Birstan:''' ''You gave me great happiness, Eivor. Essexe will always be your ally, and I your friend.'' | *'''Birstan:''' ''You gave me great happiness, Eivor. Essexe will always be your ally, and I your friend.'' | ||
*'''Eivor:''' ''The months ahead may bring us back together. Until then, be well.'' | *'''Eivor:''' ''The months ahead may bring us back together. Until then, be well.'' | ||
</tabber> | |||
<tabber> | |||
|-|Erke and Stowe= | |-|Erke and Stowe= | ||
In the aftermath of helping in the purge of the Order of the Ancients from [[London|Lunden]]<ref>''Assassin's Creed: Valhalla'' – [[Smashing the Compass]]</ref> and rescuing her brother [[Sigurd Styrbjornsson|Sigurd]] from [[Fulke]]'s custody in [[Portcestre]],<ref>''Assassin's Creed: Valhalla'' – [[Storming the Walls]]</ref> Eivor received an [[Eivor's letters#Ravensthorpe|invitation]] from the [[reeve]]s of the city to partake on the unveiling of the reconstructed Lunden. Arriving at the [[Governor's Villa]], she found [[Stowe]] in front of the entrance to the mansion. | In the aftermath of helping in the purge of the Order of the Ancients from [[London|Lunden]]<ref>''Assassin's Creed: Valhalla'' – [[Smashing the Compass]]</ref> and rescuing her brother [[Sigurd Styrbjornsson|Sigurd]] from [[Fulke]]'s custody in [[Portcestre]],<ref>''Assassin's Creed: Valhalla'' – [[Storming the Walls]]</ref> Eivor received an [[Eivor's letters#Ravensthorpe|invitation]] from the [[reeve]]s of the city to partake on the unveiling of the reconstructed Lunden. Arriving at the [[Governor's Villa]], she found [[Stowe]] in front of the entrance to the mansion. | ||
| Line 346: | Line 383: | ||
*'''Stowe:''' ''We'd be honored, Eivor. But Lunden needs us now more than ever.'' | *'''Stowe:''' ''We'd be honored, Eivor. But Lunden needs us now more than ever.'' | ||
|-|Tewdwr and Halewyn= | |-|Tewdwr and Halewyn= | ||
Following the burning of the Wicker Man and rise of [[Tewdwr]] as the successor of [[Cynon]] in the ealdormancy of [[Gloucestershire|Glowecestrescire]],<ref>''Assassin's Creed: Valhalla'' | Following the burning of the Wicker Man and rise of [[Tewdwr]] as the successor of [[Cynon]] in the ealdormancy of [[Gloucestershire|Glowecestrescire]],<ref>''Assassin's Creed: Valhalla'' – [[The Burning of the Wicker Man]]</ref> Eivor travelled to the city square near the longhouse of [[Gloucester|Glowecestre]], where she found him, with Cynon's crown on the head, addressing a group of townsfolk from a wooden platform. | ||
*'''Tewdwr:''' ''Yes, yes, we will still be doing [[Beltane]] celebrations come spring. Now, how are our seed inventories?'' | *'''Tewdwr:''' ''Yes, yes, we will still be doing [[Beltane]] celebrations come spring. Now, how are our seed inventories?'' | ||
He went down the stairs of the stage, reaching the crowd and spotting Eivor. | He went down the stairs of the stage, reaching the crowd and spotting Eivor. | ||
| Line 355: | Line 392: | ||
{{#tag:tabber| | {{#tag:tabber| | ||
❤I hope it warms other parts of you.= | ❤I hope it warms other parts of you.= | ||
*'''Eivor:''' ''A warm heart is welcome. And what of your other parts? Do I warm them as well?'' | |||
*'''Tewdwr:''' ''O, you do revel in rendering me a foolish mess. I thought you might be cross with me, with how your last visit ended.'' | |||
{{#tag:tabber| | |||
❤I want you.= | |||
*'''Eivor:''' ''It was not the time to act on what I felt. Now it is.'' | |||
*'''Tewdwr:''' ''O, my...'' | |||
*'''Eivor:''' ''Does that frighten you?'' | |||
*'''Tewdwr:''' ''No. I've been kidnapped, beaten, and almost sacrificed to an old god. Does that qualify me to court a Dane?'' | |||
*'''Eivor:''' ''Is there a patch of Glowecestre away from prying eyes?'' | |||
Tewdwr led Eivor away to a discreet garden on the outskirts with a few apiaries. | |||
*'''Tewdwr:''' ''God's country this, but more than that. My soul's retreat. Reminding me why I took on the burden.'' | |||
*'''Eivor:''' ''I used to run from home. It felt too small for me. But now I enjoy my wanderings for other reasons.'' | |||
*'''Tewdwr:''' ''Different paths have led us here, but you are a force of nature. Like the sun. I am a timid creature, lucky to bask in your warmth.'' | |||
Eivor and Tewdwr drew closer to one another. | |||
*'''Tewdwr:''' ''I've composed a verse or two about it if you'd like to hear what—'' | |||
Eivor interrupted him with a kiss. They dropped to the ground in the throes of passion. After some time, they sat up in contemplation. | |||
*'''Tewdwr:''' ''My God. That was... dare I say it? Divine. I was right to wait.'' | |||
*'''Eivor:''' ''Wait for what?'' | |||
*'''Tewdwr:''' ''You're the first I've given myself to, Eivor. I always promised that it would be with someone who filled my heart and soul.'' | |||
Eivor was taken aback by this revelation. She stood up. | |||
*'''Eivor:''' ''I am honored by the sentiment, Tewdwr. But your heart-and-soul stuffing cannot be me. Some passions are fleeting, and for that they are all the sweeter.'' | |||
Eivor began to walk off as Tewdwr stood and started to follow. | |||
*'''Tewdwr:''' ''Wait... I have more poems to arose your skaldic heart. Only give me time to gather them and—'' | |||
*'''Eivor:''' ''Tewdwr, thank you. For all this. It was lovely... you are lovely. But I must go.'' | |||
Eivor turned to walk away while Tewdwr sighed in resignation. | |||
*'''Tewdwr:''' ''If you must. Safe travels, my friend.'' | |||
{{!}}-{{!}} | |||
Just kidding.= | |||
*'''Eivor:''' ''I am only teasing, Tewdwr, and would not want to lead you to believe otherwise.'' | |||
Tewdwr rubbed the back of his head. | |||
*'''Tewdwr:''' ''Ah... now I feel twice the fool.'' | |||
(continues from "You look like a true leader.") | |||
}} | |||
{{!}}-{{!}} | {{!}}-{{!}} | ||
You look like a true leader.= | You look like a true leader.= | ||
Eivor | Eivor walked closer to him, touching on one of the horns on his leaf-filled crown. | ||
*'''Eivor:''' ''I like these. You have grown into your horns.'' | *'''Eivor:''' ''I like these. You have grown into your horns.'' | ||
Tewdwr nodded. | Tewdwr nodded. | ||
*'''Tewdwr:''' ''Holding two sides of the [[River Thames|river]] together is no easy task. Makes me respect Cynon's composure.'' | *'''Tewdwr:''' ''Holding two sides of the [[River Thames|river]] together is no easy task. Makes me respect Cynon's composure.'' | ||
(continues from "How is Glowecestrescire?") | |||
{{!}}-{{!}} | {{!}}-{{!}} | ||
How is Glowecestrescire?= | How is Glowecestrescire?= | ||
Eivor turned the conversation to the state of the shire. | |||
*'''Eivor:''' ''And how is Glowecestre?'' | *'''Eivor:''' ''And how is Glowecestre?'' | ||
*'''Tewdwr:''' ''It's been a kind and uneventful spring of my service. The [[druid]], [[Halewyn]], says the gods are smiling on me. All of them.'' | *'''Tewdwr:''' ''It's been a kind and uneventful spring of my service. The [[druid]], [[Halewyn]], says the gods are smiling on me. All of them.'' | ||
| Line 384: | Line 455: | ||
*'''Eivor:''' ''That is kind of you.'' | *'''Eivor:''' ''That is kind of you.'' | ||
He nodded in compliance, parting ways with the shieldmaiden after that. | He nodded in compliance, parting ways with the shieldmaiden after that. | ||
}} | |||
Eivor then travelled through the woods of Glowecestrescire, in direction of Halewyn's home. When she arrived there, the viking found the druid wandering around the lit fires in his yard. | Eivor then travelled through the woods of Glowecestrescire, in direction of Halewyn's home. When she arrived there, the viking found the druid wandering around the lit fires in his yard. | ||
*'''Eivor:''' ''Halewyn.'' | *'''Eivor:''' ''Halewyn.'' | ||
| Line 394: | Line 466: | ||
*'''Halewyn:''' ''But isn't that the adventure? I embrace mine.'' | *'''Halewyn:''' ''But isn't that the adventure? I embrace mine.'' | ||
*'''Eivor:''' ''{{wiki|Gefjon|Gefion}} bring you luck then.'' | *'''Eivor:''' ''{{wiki|Gefjon|Gefion}} bring you luck then.'' | ||
|-|Trygve= | |||
If Trygve came through his grief at [[Hemming]]'s loss, Eivor could speak to him at the longhouse in [[Hemthorpe]]. | |||
{{#tag:tabber| | |||
Trygve made jarl= | |||
*'''Eivor:''' ''When last we met, you said your chin-grass was no jarl-beard. It seems time has proven you wrong.'' | |||
*'''Trygve:''' ''Not entirely, old friend. I also said you were a bringer of good omens, which proved to be true.'' | |||
{{!}}-{{!}} | |||
Vili made jarl= | |||
}} | |||
|-|Wigbert= | |-|Wigbert= | ||
After | After wiping out the [[Order of the Ancients]] in England and returning to Wincestre to plumb [[Alfred the Great|Alfred]]'s study,<ref>''Assassin's Creed: Valhalla'' – [[The Poor Fellow-Soldier]]</ref> Eivor found herself returning to [[Wincestre Seminary]], where many of the children she had liberated from [[Hilda|the Quill]]<ref>''Assassin's Creed: Valhalla'' – [[Plucking the Quill]]</ref> had gathered for lessons and recreation. With the Order removed, Alfred's push for mass education had begun to take root. | ||
*'''Eivor:''' ''Full of children and the joys of learning...'' | |||
She entered the main chapel lined with desks and scrolls. | |||
*'''Bata:''' ''We place great importance on mathematics, children. Who can tell me why?'' | |||
*'''Anglo-Saxon Child 1:''' ''So that I may always count how many eggs Mistress Featherton has laid.'' | |||
*'''Anglo-Saxon Child 2:''' ''I just want to read the epic stories, like the poems about hideous monsters and great warriors.'' | |||
*'''Bata:''' ''There will be time enough for tall tales. First, you will tell me all the declensions of the Latin verb "to speak."'' | |||
*'''Anglo-Saxon Child 1:''' ''Latin! Urgh! That language is so boring, it killed off all the Romans.'' | |||
She spotted [[Wigbert]] near one of the desks and approached the child. | |||
*'''Eivor:''' ''Hello again, Wigbert.'' | *'''Eivor:''' ''Hello again, Wigbert.'' | ||
*'''Wigbert:''' ''Ah, it's you. Please don't be angry. She made me do it!'' | *'''Wigbert:''' ''Ah, it's you. Please don't be angry. She made me do it!'' | ||
| Line 411: | Line 498: | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
You cannot rise above your birth.= | You cannot rise above your birth.= | ||
*'''Eivor:''' ''You are poor, Wigbert. What use have you for Latin?'' | |||
*'''Wigbert:''' ''O, then what is the use of learning anything?'' | |||
{{!}}-{{!}} | {{!}}-{{!}} | ||
Do you like your lessons?= | Do you like your lessons?= | ||
*'''Eivor:''' ''Do you enjoy your lessons? Latin, mathematics, grammar...'' | |||
*'''Wigbert:''' ''O, my days, I'm not sure my mind is big enough for all this knowledge.'' | |||
*'''Eivor:''' ''No, that is not what I... Alright, Wigbert, stay in school and listen to Magister Bata.'' | |||
}} | }} | ||
The conversation over, Eivor pondered about the state of things. | |||
*'''Eivor:''' ''This was fine to see. It may be the good I did here outweighed the harm.'' | *'''Eivor:''' ''This was fine to see. It may be the good I did here outweighed the harm.'' | ||
She spoke to Wigbert once more. | |||
*'''Wigbert:''' ''Shhh, I am reading.'' | |||
The Viking then spoke to the various children in the room that she had previously saved. | The Viking then spoke to the various children in the room that she had previously saved. | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 3:''' ''What is five plus two plus six plus four blackberry pies? A lot of baking.'' | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 4:''' ''It's you! The Hero of Wincestre! Didn't you used to be taller?'' | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 5:''' ''My poor head. It's full of things I'll never need. Like [[Pythagoras]] and good manners.'' | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 6:''' ''I remember you! You saved us from Hilda. You are a great warrior.'' | ||
*'''Eivor:''' ''Great, perhaps. I have fought many battles.'' | *'''Eivor:''' ''Great, perhaps. I have fought many battles.'' | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 6:''' ''My dad were a warrior. All he did was complain about how he once took an {{Wiki|Arrow in the knee|arrow to the knee}}.'' | ||
Following that, Eivor read the documents scattered across the desks, including the one Wigbert was reading. | Following that, Eivor read the documents scattered across the desks, including the one Wigbert was reading. | ||
{{IUNote | {{IUNote | ||
|Title= | |Title=Dull Lesson | ||
|Text= | |Text=In the seventieth year of our Lord's incarnation, the Roman invaders built a settlement on the very site you are standing now. They called this new town, Venta Belgarum after a local tribe of barbarians named the Belgares. They made this place a center of industry, learning, and culture.<br><br>They were Godless heathens then, but the Light of our Lord transformed them in time.}} | ||
{{IUNote | {{IUNote | ||
|Title= | |Title=Turgid Text | ||
|Text=}} | |Text=The last Heathen oppressor left Britain in the year of our Lord 407. Lawlessness ruled. Tribes fought each other for land and wealth and our good town was abandoned, eventually falling to rubble and ruin.}} | ||
{{IUNote | {{IUNote | ||
|Title= | |Title=Deathly Dull Letter | ||
|Text=}} | |Text=We Saxons returned two hundred years later, farmed the fertile land outside the crumbling walls. We named the place Venta Caester. In time this was corrupted to Wincestre}} | ||
{{IUNote | {{IUNote | ||
|Title= | |Title=Bloody History | ||
|Text=}} | |Text=[[Cerdic of Wessex|Cedric]] ''[sic]'' and [[Cynric]] killed a British king named [[Natanleod]], and five thousand men along with him. After this was the land named {{wiki|Netley}}, from him, as far as {{Wiki|Charford}}. Then did they undertake the government of the West Saxons, and from that day in 519 AD have the children of the West Saxon kings reigned.}} | ||
The shieldmaiden | The shieldmaiden spoke to the magister presiding over the class. | ||
*''' | *'''Bata:''' ''It is a great thing to shape young minds.'' | ||
Eivor then | Eivor then overheard chatter amongst the children. | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 7:''' ''{{wiki|Latin}}, urgh. I just want to tell stories about hellsome beasts and brave adventurers. "Fie, fie beastie! Be thee dead? I'll grind your bones to make my bread."'' | ||
She prepared to leave the seminary, passing through the courtyard, where more children were talking among themselves and to her. | She prepared to leave the seminary, passing through the courtyard, where more children were talking among themselves and to her. | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 8:''' ''I never want to see those smelly sewers again. Even if that means listening to Magister Bata all day.'' | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 9:''' ''If I learn my letters, will I marry a noble thegn?'' | ||
*'''Anglo-Saxon Child | *'''Anglo-Saxon Child 10:''' ''Do you speak Latin? Magister Bata says I cannot play until I learn "I will not eat apples in class." Urn... ego... poma...'' | ||
|-|Styrbjorn and Harald= | |-|Styrbjorn and Harald= | ||
In the aftermath of the events that Sigurd and Eivor went through in the [[Yggdrasil|Yggdrasil Chamber]],<ref>''Assassin's Creed: Valhalla'' | In the aftermath of the events that Sigurd and Eivor went through in the [[Yggdrasil|Yggdrasil Chamber]],<ref>''Assassin's Creed: Valhalla'' – [[A Brother's Keeper]]</ref> the shieldmaiden returned to [[Alrekstad]] in [[Hordaland|Hordafylke]] and encountered [[Styrbjorn Sigvaldisson]] drowning his sorrows in the tavern where her and his son had left him. | ||
*'''Eivor:''' ''Styrbjorn, please, before you drown yourself in [[ale]].'' | *'''Eivor:''' ''Styrbjorn, please, before you drown yourself in [[ale]].'' | ||
*'''Styrbjorn:''' ''Eivor? Is that you again, or does my mind play a cruel trick on me?'' | *'''Styrbjorn:''' ''Eivor? Is that you again, or does my mind play a cruel trick on me?'' | ||
| Line 545: | Line 638: | ||
Satisfied, Knud, Eira, and Sylvi left. | Satisfied, Knud, Eira, and Sylvi left. | ||
*'''Eivor:''' ''A stirring story. Fanciful, but sincere enough.'' | *'''Eivor:''' ''A stirring story. Fanciful, but sincere enough.'' | ||
*'''Reda:''' ''Me? Fanciful? All of | *'''Reda:''' ''Me? Fanciful? All of my stories are perfectly and mostly true.'' | ||
Later, when Eivor dreamt of Odin's efforts to rescue his son [[Baldr]] from [[Surtr]]'s [[Muspels|Muspel]] forces in [[Svartálfaheimr]],<ref>''Assassin's Creed: Valhalla – [[Dawn of Ragnarök]]'' – [[Restless Dreams]]</ref> Eivor included Reda in her visions. In the dreams, Odin saw Reda sitting on a carpet in [[Jordber Shelter]] surrounded by unrefined [[silica]] crystals, and spoke to him. | Later, when Eivor dreamt of Odin's efforts to rescue his son [[Baldr]] from [[Surtr]]'s [[Muspels|Muspel]] forces in [[Svartálfaheimr]],<ref>''Assassin's Creed: Valhalla – [[Dawn of Ragnarök]]'' – [[Restless Dreams]]</ref> Eivor included Reda in her visions. In the dreams, Odin saw Reda sitting on a carpet in [[Jordber Shelter]] surrounded by unrefined [[silica]] crystals, and spoke to him. | ||
| Line 566: | Line 659: | ||
*'''Reda:''' ''You most of all, from what I hear.'' | *'''Reda:''' ''You most of all, from what I hear.'' | ||
*'''Havi:''' ''You speak above your place, imp.'' | *'''Havi:''' ''You speak above your place, imp.'' | ||
*'''Reda:''' ''Then let me | *'''Reda:''' ''Then let me get back into my place, High One. Care to buy any shiny trinkets? As usual? I am always happy to relieve you of your hard-found opals... and if you have no opals, I can help you earn them.'' | ||
*'''Havi:''' ''Another of your schemes? Fine, tell me what you have in mind.'' | *'''Havi:''' ''Another of your schemes? Fine, tell me what you have in mind.'' | ||
*'''Reda:''' ''There are many who envy my success, Havi. Vicious individuals, who seek to sabotage my noble plans. Luckily, the [[Sons of Ivaldi]] are most sympathetic to my situation. They too are eager to see my enemies brought to heel.'' | *'''Reda:''' ''There are many who envy my success, Havi. Vicious individuals, who seek to sabotage my noble plans. Luckily, the [[Sons of Ivaldi]] are most sympathetic to my situation. They too are eager to see my enemies brought to heel.'' | ||
| Line 572: | Line 665: | ||
*'''Reda:''' ''Gold and [[silver]] may have lost their value here, but the dwarves still have needs, and I am in a position to remedy those needs. Seek out their members who are in my pay, and they will provide you with contracts.'' | *'''Reda:''' ''Gold and [[silver]] may have lost their value here, but the dwarves still have needs, and I am in a position to remedy those needs. Seek out their members who are in my pay, and they will provide you with contracts.'' | ||
*'''Havi:''' ''Contracts? A clean word for a dirty task, no doubt.'' | *'''Havi:''' ''Contracts? A clean word for a dirty task, no doubt.'' | ||
*'''Reda:''' ''Observe my outfit, High One, note the scarf I wear. As you travel, you will meet many of my associates, clad in these same vestments. Oblige them and you will earn a tidy sum. | *'''Reda:''' ''Observe my outfit, High One, note the scarf I wear. As you travel, you will meet many of my associates, clad in these same vestments. Oblige them and you will earn a tidy sum. Which you can then spend here with me.'' | ||
He chuckled craftily as he finished.<br> | |||
(If "Show me the shiny trinkets" was chosen.)<br> | (If "Show me the shiny trinkets" was chosen.)<br> | ||
Havi silently browsed Reda's stock and then decided whether to buy something.<br> | Havi silently browsed Reda's stock and then decided whether to buy something.<br> | ||
| Line 614: | Line 706: | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
Nal= | Nal= | ||
*'''Bragi:''' ''There was a woman called [[Nal]] who came by ship to Fornburg unheralded, demanding to meet King [[Sigvaldi]], Styrbjorn's father. Nal was from {{Wiki|Gautland}}. She was tall and rugged and strong, and everyone who walked near her said she smelled of men's blood. When her message was sent to our King, Nal was made to wait a full day. Yet she did not complain. She watched the waves and sang songs. Night came and went and still Nal sat by the shore of the fjord, singing her songs. She skipped rocks with children and smiled. As the afternoon of the second day approached, King Sigvaldi's messenger reappeared. They spoke quietly together. At last the messenger stood back and waved to some men nearby. Three men bearing three [[Treasure chest|chests]] of silver approached quickly. They set the chests of silver in Nal's ship and stood back. Then Nal stepped forward, swinging a large bloodied sack before her. Nal opened the sack and emptied it on the shore. Seven pair of hands tumbled to the ground. Nal then mounted her ship and sailed away.'' | *'''Bragi:''' ''There was a woman called [[Nal]] who came by ship to Fornburg unheralded, demanding to meet King [[Sigvaldi]], Styrbjorn's father. Nal was from {{Wiki|Götaland|Gautland}}. She was tall and rugged and strong, and everyone who walked near her said she smelled of men's blood. When her message was sent to our King, Nal was made to wait a full day. Yet she did not complain. She watched the waves and sang songs. Night came and went and still Nal sat by the shore of the fjord, singing her songs. She skipped rocks with children and smiled. As the afternoon of the second day approached, King Sigvaldi's messenger reappeared. They spoke quietly together. At last the messenger stood back and waved to some men nearby. Three men bearing three [[Treasure chest|chests]] of silver approached quickly. They set the chests of silver in Nal's ship and stood back. Then Nal stepped forward, swinging a large bloodied sack before her. Nal opened the sack and emptied it on the shore. Seven pair of hands tumbled to the ground. Nal then mounted her ship and sailed away.'' | ||
The longboat crew began murmuring amongst each other. | The longboat crew began murmuring amongst each other. | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
| Line 713: | Line 805: | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
Soma of Grantebridge= | Soma of Grantebridge= | ||
[[Soma]] of [[Cambridge|Grantebridge]]. For a time, all the [[Ealdorman|ealdormen]] of England wanted her dead. A bounty on her head the size of Yggdrasil. So she met with the leader of the {{Wiki|Gyrwas|South Gyrwans}} and told their King [[Roffe]], "Say that you killed me. Proclaim it to all of the lands." Roffe answered, "No one will believe me." And Soma shook her head. "Invite them. Here. You will burn me on a pyre for all to see." So they came, the nobles of [[East Anglia]], north and south, of Mercia, of Wessex. They wished to see Guthrum's [[Valkyrie]] die. Before all, King Roffe pronounced her guilty of murder and sentenced her to death. Then they put her on a boat and set it afire. Yet Soma had constructed a trap beneath the pyre. She released herself into the murky waters and swam to a bramble. Muddled and wet, she waited in the thorns for night to fall. She then returned to Cambridge as a shadow-walker. She entered the city and stole into the king's chamber, and took the head of Roffe, shouting, "Traitors of Soma wear no heads!" The [[Anglo-Saxons|Saxons]] | [[Soma]] of [[Cambridge|Grantebridge]]. For a time, all the [[Ealdorman|ealdormen]] of England wanted her dead. A bounty on her head the size of Yggdrasil. So she met with the leader of the {{Wiki|Gyrwas|South Gyrwans}} and told their King [[Roffe]], "Say that you killed me. Proclaim it to all of the lands." Roffe answered, "No one will believe me." And Soma shook her head. "Invite them. Here. You will burn me on a pyre for all to see." So they came, the nobles of [[East Anglia]], north and south, of Mercia, of Wessex. They wished to see Guthrum's [[Valkyrie]] die. Before all, King Roffe pronounced her guilty of murder and sentenced her to death. Then they put her on a boat and set it afire. Yet Soma had constructed a trap beneath the pyre. She released herself into the murky waters and swam to a bramble. Muddled and wet, she waited in the thorns for night to fall. She then returned to Cambridge as a shadow-walker. She entered the city and stole into the king's chamber, and took the head of Roffe, shouting, "Traitors of Soma wear no heads!" The [[Anglo-Saxons|Saxons]] thought Soma a ghost! A spirit who kills! A curse invincible to fire and death! What a leader, my Soma.'' | ||
}} | }} | ||
|-|Finnr= | |-|Finnr= | ||
| Line 1,082: | Line 1,174: | ||
*'''Sigurd:''' ''You're mad. What did I say?'' | *'''Sigurd:''' ''You're mad. What did I say?'' | ||
*'''Eivor:''' ''A coward believes he will live unto old age if he stays clear of strife, but old age will wither him fast, though he be untouched by spears.'' | *'''Eivor:''' ''A coward believes he will live unto old age if he stays clear of strife, but old age will wither him fast, though he be untouched by spears.'' | ||
*'''Sigurd:''' ''I said nothing of the sort, troll-tooth! That is the All-Father [[ | *'''Sigurd:''' ''I said nothing of the sort, troll-tooth! That is the All-Father [[Isu incarnation|whispering]] into your big head.'' | ||
</tabber> | </tabber> | ||
<tabber> | <tabber> | ||
| Line 1,454: | Line 1,546: | ||
<tabber> | <tabber> | ||
|-|Amric, the Hunter= | |-|Amric, the Hunter= | ||
While passing near [[Les Trois Pignons]], Eivor spotted a chest suspiciously | While passing near [[Les Trois Pignons]], Eivor spotted a chest suspiciously positioned in the center of a clearing. | ||
*'''Amric:''' ''What? Impossible! I cannot be seen. I cannot be found! I am not visible! | {{#tag:tabber| | ||
Evaded the trap= | |||
Smelling a trap, Eivor avoided the chest and began scouting the area. She cleared some explosive traps with arrows and eventually found a nobleman hiding in the bushes, striking at him. | |||
*'''Amric:''' ''What? Impossible! I cannot be seen. I cannot be found! I am not visible!'' | |||
{{!}}-{{!}} | |||
Looted the chest= | |||
Eivor looted the chest and a hiding noble starting attacking her. | |||
*'''Amric:''' ''Hah! As expected of a simple heathen mind. So predictable.'' | |||
}} | |||
Eivor began attacking him between his crossbow volleys and chasing him around the clearing. He continued to boast despite his wounds. | |||
*'''Amric:''' ''Sly heathen! Never mind your sharp, godless eyes, you will not take me!<br>I will never let you best me. In the lovely name of Lilibonne!<br>Lilibonne! Lilibonne! Lilibonne!'' | |||
Eivor eventually defeated Amric. | Eivor eventually defeated Amric. | ||
*'''Eivor:''' ''{{Wiki|Hávamál|Cattle die. Kinsmen die}}. Cowards who hide in mud and leaves die.'' | *'''Eivor:''' ''{{Wiki|Hávamál|Cattle die. Kinsmen die}}. Cowards who hide in mud and leaves die.'' | ||
From the first noble she killed, she remarked on a letter she found. | |||
*'''Eivor:''' ''There was a letter on the body.'' | |||
From Amric's body, she retrieved a letter written on woven sheep's wool. | |||
{{IUNote | |||
|Title=Woolly Letter | |||
|Text=Amric,<br><br>Greetings, Brother! I hope this letter reaches you in good fortune! I, myself, have found favor amongst the admiring residents here. They crowd the arena I stand upon at [[Coteaux de la Seine]], waiting only to cheer my name when I am victorious over a Northern invader!<br><br>In the meantime, they busy themselves with provender.<br><br>Alas, no one has come yet to find me, though they must surely have heard talk of me—Herbert du Lilibonne, Adored by Many, Feared and Fabled Scourge of Northerners! I made sure to yell my name at every tavern, boasting of my undeniable skill. I also sent letters to the Northerner camps, though I am doubtful they know letters, such is the dimness of their heathen minds.<br><br>When the first Northern fool comes to challenge, I will write again with detail of each victorious blow!<br><br>Herbert du Lilibonne | |||
}} | |||
|-|Gerswinda, the Cavalier= | |-|Gerswinda, the Cavalier= | ||
Eivor approached a group of nuns being confronted by another woman mounted on a horse. | Eivor approached a group of nuns being confronted by another woman mounted on a horse. | ||
*'''French Woman:''' ''Please, we implore you. Leave us to our prayer!'' | *'''French Woman:''' ''Please, we implore you. Leave us to our prayer!'' | ||
*'''Gerswinda:''' ''Prayer won't be enough, sisters! We must take up arms and be the hand of God's judgement against the heathens.'' | *'''Gerswinda:''' ''Prayer won't be enough, sisters! We must take up arms and be the hand of God's judgement against the heathens. I have gathered a selection of fine swords for you all to choose from. Or even a mace, if you'd prefer.'' | ||
Gerswinda and her group attacked as they saw Eivor approach. | Gerswinda and her group attacked as they saw Eivor approach. | ||
*'''Gerswinda:''' ''Ah ha! My eyes do not deceive me! It is our enemy! No time for training, sisters. Let us put our mettle to the ultimate test.'' | *'''Gerswinda:''' ''Ah ha! My eyes do not deceive me! It is our enemy! No time for training, sisters. Let us put our mettle to the ultimate test.'' | ||
*'''French Woman:''' ''O dear, O my!'' | *'''French Woman:''' ''O dear, O my!'' | ||
*'''Gerswinda:''' ''Sisters, take up arms! Let us smite this foul evil down to the wretched underbelly of Hell! | The nuns fled as Gerswinda and her mounted cavalry began riding circles around Eivor. | ||
*'''Gerswinda:''' ''Sisters, take up arms! Let us smite this foul evil down to the wretched underbelly of Hell!'' | |||
Occasionally, Gerswinda would ride several meters away from Eivor before turning with her spear brandished. She telegraphed her charge with a loud yell. | |||
*'''Gerswinda:''' ''Charge!'' | |||
Eivor parried and dodged Gerswinda's mounted strikes. She continued to boast despite her wounds. | |||
*'''Gerswinda:''' ''Ha, ha! I underestimated you. I thought you heathens only swung your weapons aimlessly like children.<br>It is not enough that you ruin my family's name, but now you seek to snuff the wick of my very life now as well?<br>For Mother, Father, Herbert, and Amric! For fair and lovely Lilibonne!'' | |||
Eivor defeated Gerswinda. | Eivor defeated Gerswinda. | ||
*'''Eivor:''' ''Had her rallying worked, she might have bested me.'' | *'''Eivor:''' ''Had her rallying worked, she might have bested me.'' | ||
From Gerswinda's body, Eivor claimed a grass-stained letter. | |||
{{IUNote | |||
|Title=Grass-Stained Letter | |||
|Text=Gerswinda,<br><br>I have reached Les Trois Pignons, southeast of [[Evreux]]. This is the secret location I mentioned when we three last met. Not one of the Northern fiends has yet come by, but I lie in readiness. I must be patient, for avarice is in their blood and they will not long resist sight of my treasure.<br><br>Await my news, Sister. We shall soon return to Lilibonne covered in glory.<br><br>As an aside, I worry for our brother Herbert. I fear that the juice of vengeance has addled his mind, for he has taken too keen an interest in the company of dumb farm animals of late. He was always rather dim, but this is stupid even for him.<br><br>For Lilibonne and glory,<br><br>Amric du Lilibonne | |||
}} | |||
|-|Herbert du Lilibonne, the Duelist= | |-|Herbert du Lilibonne, the Duelist= | ||
*'''Herbert du Lilibonne:''' ''...then I sliced, and his head swung clean off the neck! I admit, it was no pleasant task. But not too gruesome for I! | *'''Herbert du Lilibonne:''' ''...then I sliced, and his head swung clean off the neck! I admit, it was no pleasant task. But not too gruesome for I! I, Herbert du Lilibonne, will engage in grand duel any heathen who shows their godless face! | ||
Eivor approached the boasting man. | Eivor approached the boasting man. | ||
*'''Herbert du Lilibonne:''' ''Ah ha! An unworthy challenger approaches!'' | *'''Herbert du Lilibonne:''' ''Ah ha! An unworthy challenger approaches!'' | ||
Eivor spoke to him. | |||
*'''Eivor:''' ''Your arena has no crowd.'' | *'''Eivor:''' ''Your arena has no crowd.'' | ||
*'''Herbert du Lilibonne:''' ''O heathen, your eyes fail you! Can you not see my admirers all around me? I will not disappoint them! Ready your weapon, step into my arena, and prepare for defeat!'' | *'''Herbert du Lilibonne:''' ''O heathen, your eyes fail you! Can you not see my admirers all around me? I will not disappoint them! Ready your weapon, step into my arena, and prepare for defeat!'' | ||
Eivor stepped into the arena. | Eivor stepped into the arena. | ||
*'''Herbert du Lilibonne:''' ''Ah ha! No escape for you now, heathen! You'll die in this ring. The last thing in your ears will be applause and cheers from my company here! For I am Herbert du Lilibonne, and you are soon to be gone!'' | *'''Herbert du Lilibonne:''' ''Ah ha! No escape for you now, heathen! You'll die in this ring. The last thing in your ears will be applause and cheers from my company here! For I am Herbert du Lilibonne, and you are soon-to-be-gone!'' | ||
They began their fight to the death. | {{#tag:tabber| | ||
Waited for fight to begin= | |||
They began their fight to the death. Eivor dodged his greatsword strikes and inflicted injuries. He continued to boast despite his wounds. | |||
*'''Herbert du Lilibonne:''' ''Ah ha! Your strike annoys! But you won't beat me for flair and poise!<br>I am quick, quick as a sheep! Watch me leap!<br>I will not suffer a defeat! For I am Herbert du Lilibonne! It is family honor I fight upon! Hear my admirers bleat!'' | *'''Herbert du Lilibonne:''' ''Ah ha! Your strike annoys! But you won't beat me for flair and poise!<br>I am quick, quick as a sheep! Watch me leap!<br>I will not suffer a defeat! For I am Herbert du Lilibonne! It is family honor I fight upon! Hear my admirers bleat!'' | ||
{{!}}-{{!}} | |||
Assassinated Herbert= | |||
Rather than humor the fool with a duel, Eivor stuck her Hidden Blade into him while he boasted. | |||
}} | |||
Eivor defeated Herbert. | Eivor defeated Herbert. | ||
*'''Eivor:''' ''You were noble, but dumb as your sheep.'' | *'''Eivor:''' ''You were noble, but dumb as your sheep.'' | ||
From Herbert's body, Eivor retrieved a finely written letter. | |||
{{IUNote | |||
|Title=Finely Written Letter | |||
|Text=Herbert,<br><br>For the love of our God, Brother, come to your senses. Those are not admirers, they are sheep. Do not make an ass of yourself over farm animals.<br><br>I myself am on my way to the church at Arlonis Forest, north of Evreux. I hasten to spread our message and will rally the good people there against this plague of devils from the North! Aided by the valiant spirit that stirs amongst our sisters, as well as some very sharp weapons, we will prove victorious!<br><br>Wait for my good news, Brother! Soon we will have more to praise us than your silly sheep!<br><br>Gerswinda du Lilibonne | |||
}} | |||
In the nearby house, she found another note providing further details on the eccentric duelist. | |||
{{IUNote | |||
|Title=Mad Sheep Man Complaint | |||
|Text=In the name of God and [[Saint Taurinus]] himself, someone help me remove this madman! Barely a week ago he broke into my sheep pen, released all our sheep (though they do not stray far, for we feed them well), and stood in the middle of the pen waiting for Lord knows what!<br><br>When questioned he answered that he was expecting a "fated challenger". What nonsense! No one has come, yet every day he goes to the pen, releases the sheep, and stands waiting in the same spot! I would chase him off but he holds a spear, and I'd rather not be at the end of it. | |||
}} | |||
</tabber> | </tabber> | ||
Having defeated all of the nobles, Eivor reflected on their cause. | Having defeated all of the nobles, Eivor reflected on their cause. | ||
| Line 1,509: | Line 1,645: | ||
*'''Norse Woman 1:''' ''O! I have seen crows attacking one another. Perhaps this is serious.'' | *'''Norse Woman 1:''' ''O! I have seen crows attacking one another. Perhaps this is serious.'' | ||
*'''Eivor:''' ''It is concerning. My raven might see better. [[Sýnin]]!'' | *'''Eivor:''' ''It is concerning. My raven might see better. [[Sýnin]]!'' | ||
Through her raven's eyes, Eivor saw strange winds surrounding a rock engraved with a large ⟨[[File:ACV Isu Odin Illusionary Rune.png|20px]]⟩ sigil.<ref group="note" name="note1">The symbol is commonly called "Odin's Illusionary Rune" or other similar names and is held by modern occult circles to have been used by ''berserkrs'' for its magical properties tied to deception and illusion. All these notions are incorrect. Its elaborate design marks it as an {{Wiki|Icelandic magical staves|Icelandic magical stave}} from the 16th to 17th century, long after the Viking Age runic carvings. While famously recorded by the [[Iceland]]ic author {{Wiki|is:Jochum M. Eggertsson|Jochum Eggertsson}} as "Delusion Stave Óðinn" on page 71 of his 1940 {{Wiki|grimoire}} ''[https://books.google. | Through her raven's eyes, Eivor saw strange winds surrounding a rock engraved with a large ⟨[[File:ACV Isu Odin Illusionary Rune.png|20px]]⟩ sigil.<ref group="note" name="note1">The symbol is commonly called "Odin's Illusionary Rune" or other similar names and is held by modern occult circles to have been used by ''berserkrs'' for its magical properties tied to deception and illusion. All these notions are incorrect. Its elaborate design marks it as an {{Wiki|Icelandic magical staves|Icelandic magical stave}} from the 16th to 17th century, long after the Viking Age runic carvings. While famously recorded by the [[Iceland]]ic author {{Wiki|is:Jochum M. Eggertsson|Jochum Eggertsson}} as "Delusion Stave Óðinn" on page 71 of his 1940 {{Wiki|grimoire}} ''[https://books.google.com/books?id=EIMjjwEACAAJ Sorcerer's Screed: The Icelandic Book of Magic Spells]'', he only says it can be "used at will". The symbol's earliest known appearance is in an unidentified 1676 manuscript retranscribed by author Finnbogi Bernódusson in his 1949 work ''[https://handrit.is/manuscript/view/is/Lbs08-4375/17?iabr=on#page/8v/mode/2up Galdrastafir]'', where it is captioned with "''Missýningastafur о́ðinn engin forskrift''", or "missing galdrastafur Odin, no description", indicating its intended purpose was unknown and not definitively tied to mystical camouflage. See {{Youtube|video=Cwbe36Prg7I|text=The Rune of Odin|channel=@ArithHarger|channelname=Arith Härger}}.</ref> Phantasmal winds swirled around the sigil, driving Sýnin off and breaking her connection with Eivor. Eivor reopened her eyes with a wince. | ||
*'''Eivor:''' [ONO - HUH?] <!-- surprisingly, not a transcriber's note, but actual text. --> ''Sýnin herself has lost course.'' | *'''Eivor:''' [ONO - HUH?] <!-- surprisingly, not a transcriber's note, but actual text. --> ''Sýnin herself has lost course.'' | ||
*'''Norse Woman 2:''' ''Something must be done!'' | *'''Norse Woman 2:''' ''Something must be done!'' | ||
| Line 1,520: | Line 1,656: | ||
|Title=Strange Columns | |Title=Strange Columns | ||
|Text=I am struck by the unusual stone structures found in the tombs.<br><br>I cannot believe that Britons, who live in huts of clay could have carved such columns.<br><br>Some long-forgotten peoples must have erected them.<br><br>–[[Manius Calvisius]], Engineer to the Emperor}} | |Text=I am struck by the unusual stone structures found in the tombs.<br><br>I cannot believe that Britons, who live in huts of clay could have carved such columns.<br><br>Some long-forgotten peoples must have erected them.<br><br>–[[Manius Calvisius]], Engineer to the Emperor}} | ||
Eivor entered [[Manius's Sanctum]], taking a [[Leap of Faith]] into a cart of hay at the bottom of the cave. She began exploring the tunnels beneath and found another | Eivor entered [[Manius's Sanctum]], taking a [[Leap of Faith]] into a cart of hay at the bottom of the cave. She began exploring the tunnels beneath and found another letter. | ||
{{IUNote | {{IUNote | ||
|Title=Command of Nero Claudius Germanicus, Emperor of Rome | |Title=Command of Nero Claudius Germanicus, Emperor of Rome | ||
| Line 1,526: | Line 1,662: | ||
Eivor came upon a hall with a couple of pressure plates. | Eivor came upon a hall with a couple of pressure plates. | ||
*'''Eivor:''' ''I need to place something on this.'' | *'''Eivor:''' ''I need to place something on this.'' | ||
The one on the left had a round recess, the one on the right a square impression. | |||
*'''Eivor:''' ''I need something very heavy to weigh this down.'' | |||
To the left up the wall, she found an opening into an adjoining alcove, which contained a mechanism. Eivor threw the lever and the mechanism dispensed a small round weight. | |||
*'''Eivor:''' ''Where does this belong?'' | *'''Eivor:''' ''Where does this belong?'' | ||
She | She returned to the hall with the weight in hand and dropped it on the round pressure plate. A lock clicked within the door and she turned her attention to the other. Behind a seal of wooden planks, she found a tall, movable column with a square footprint. | ||
*'''Eivor:''' ''This could be useful.'' | *'''Eivor:''' ''This could be useful.'' | ||
She slid the column onto the square plate. The second lock clicked open, raising the heavy gate and allowing her to proceed. | |||
*'''Eivor:''' ''Ah! A hidden chamber. This is the ancient work of Romans.'' | *'''Eivor:''' ''Ah! A hidden chamber.'' | ||
Eivor walked up a short flight of stairs | Eivor stepped through the gate and descended into the wide open chamber, taking stock of her surroundings. | ||
*'''Eivor:''' ''This is the ancient work of Romans.'' | |||
Eivor walked up a short flight of stairs and spied an [[Isu map]] of the Isles hanging on the far cavern wall. She found a key to Manius' workshop and another note. | |||
{{IUNote | {{IUNote | ||
|Title=The Final Conundrum | |Title=The Final Conundrum | ||
| Line 1,541: | Line 1,679: | ||
In an excavated pit before the base of the stairs was the final entrance Manius had mentioned. | In an excavated pit before the base of the stairs was the final entrance Manius had mentioned. | ||
*'''Eivor:''' ''Sealed tight. No way to open this.'' | *'''Eivor:''' ''Sealed tight. No way to open this.'' | ||
Eivor unlocked | Eivor unlocked a nearby door leading to Manius' workshop, taking note of his lethal designs. | ||
*'''Eivor:''' ''The workshop of a madman.'' | *'''Eivor:''' ''The workshop of a madman.'' | ||
She read a note | She read a note on his desk. | ||
{{IUNote | {{IUNote | ||
|Title=Notes from the Roman Engineer | |Title=Notes from the Roman Engineer | ||
| Line 1,556: | Line 1,694: | ||
Past the spike trap, Eivor looted a chest and retrieved the [[Fallen Hero Cape]]. | Past the spike trap, Eivor looted a chest and retrieved the [[Fallen Hero Cape]]. | ||
*'''Eivor:''' ''Impressive gear.'' | *'''Eivor:''' ''Impressive gear.'' | ||
Taking note of the marked locations, Eivor left the sanctum behind and first travelled to East Anglia. | |||
{{!}}-{{!}} | {{!}}-{{!}} | ||
2= | 2= | ||
;Boudicca's Tomb | ;Boudicca's Tomb | ||
Eivor | With Sýnin's help, Eivor found a similar column of phantasmal winds near the village of [[Elmenham]]. When she touched the sigil, the rock face flickered away to show a hologram-projecting Isu column, revealing an entrance into the mountain itself and [[Boudicca Tomb]] far below. | ||
*'''Eivor:''' ''The same as the other.'' | *'''Eivor:''' ''The same as the other.'' | ||
This time, there was a note affixed to the Isu column itself. | This time, there was a note affixed to the Isu column itself. | ||
{{IUNote | {{IUNote | ||
|Title=The Illusions | |Title=The Illusions | ||
|Text=By pure happenstance, I have unleashed the power of this remarkable machinery.<br><br>Using some artifice, the entrances to these caves are obscured, leaving a | |Text=By pure happenstance, I have unleashed the power of this remarkable machinery.<br><br>Using some artifice, the entrances to these caves are obscured, leaving a passerby to believe there is no entrance at all!<br><br>If I believed the [[Roman mythology|gods]] existed, I would ascribe this to [[Hermes Trismegistus|Mercury]] himself.<br><br>–Manius}} | ||
Eivor entered Boudicca's tomb. | Eivor entered Boudicca's tomb. | ||
*'''Eivor:''' ''This place is not very welcoming.'' | *'''Eivor:''' ''This place is not very welcoming.'' | ||
She made her way deeper, avoiding the numerous spike traps. | She made her way deeper, avoiding the numerous spike traps. | ||
*'''Eivor:''' ''Ah! Go! Go! Go!'' | *'''Eivor:''' ''Ah! Go! Go! Go!'' | ||
Eivor reached a large chamber filled with traps and pressure plates. To her right, she climbed up and opened a portcullis to release one of the weights she needed, and found the other to the left. With the weighted columns in place, Eivor crossed a deep chasm filled with poisonous gas. | |||
*'''Eivor:''' ''Best not fall.'' | *'''Eivor:''' ''Best not fall.'' | ||
To the right, she descended into a pit lined with spikes and found a mechanism that dispensed a small round weight. To return to the main hall, however, she had to traverse a tunnel filled with gas and spinning traps. | |||
*'''Eivor:''' ''I have to go through this?'' | *'''Eivor:''' ''I have to go through this?'' | ||
She | She navigated the tunnel and returned to the main chamber, placing the weight upon the pressure plate and went to find another. To the far left, Eivor went through a tunnel of gas and spike walls, finding another mechanism at the end of it. | ||
*'''Eivor:''' ''Slowly. Carefully.'' | *'''Eivor:''' ''Slowly. Carefully.'' | ||
She made her way back to the main hall, weight in hand. | She made her way back to the main hall, weight in hand, dodging traps along the way and moving tall stones into place to use as footholds. | ||
*'''Eivor:''' ''How many traps are in this place | *'''Eivor:''' ''How many traps are in this place!'' | ||
With all four pressure plates weighed down, the gate opened. | |||
*'''Eivor:''' ''Another chamber. May this one be as | *'''Eivor:''' ''Another chamber. May this one be as fruitful.'' | ||
In the crypt proper, Eivor saw [[Boudicca]]'s tomb was perfumed by an odd incense. | To cross to the crypt entrance, Eivor quickly removed the stones weighing down the platforms and climbed back up, allowing them to rest evenly and form a path across the final chasm. In the crypt proper, Eivor saw [[Boudicca]]'s tomb was perfumed by an odd incense. As Eivor inhaled the incense, the ghostly apparition of the {{Wiki|Iceni}} warrior who laid there leaned against the sarcophagus. | ||
*'''Boudicca:''' ''Who disturbs my centuries-long slumber? I well deserved | *'''Boudicca:''' ''Who disturbs my centuries-long slumber? I well deserved this rest. When [[Prasutagus|my husband]], chief of the Iceni, died, the Romans broke their promise to us. They took our lands, cattle, crops, our [[horse]]s and [[boat]]s. They defiled my daughters. Then me. As I am of fiery temper, with my husband's sword, I {{Wiki|Boudican revolt|hacked}} through their [[Roman army|legions]]. I burned their camps at [[Colchester|Colcestre]], [[London|Lunden]], {{Wiki|St Albans|Albanes}}. Desecrated Roman tombs. Let flow rivers of Roman blood. But there were too many. Defeated, I drank poison rather than give myself to their sweaty hands. I am Boudicca.'' | ||
The ghost thumped her fist on her chest and disappeared. Eivor found a note on the tomb. | The ghost thumped her fist on her chest and disappeared. Eivor found a note on the tomb. | ||
{{IUNote | {{IUNote | ||
| Line 1,587: | Line 1,726: | ||
Eivor retrieved the [[Fallen Hero Greaves]] and [[Fallen Hero Bracer|Bracers]] from two nearby chests. | Eivor retrieved the [[Fallen Hero Greaves]] and [[Fallen Hero Bracer|Bracers]] from two nearby chests. | ||
*'''Eivor:''' ''More! Of the same kind as the first.'' | *'''Eivor:''' ''More! Of the same kind as the first.'' | ||
In a hidden tunnel, she found a strange artifact, | In a hidden tunnel off the tomb, she found a strange artifact, a metal frame in the shape of a {{Wiki|regular dodecahedron}}. She collected it before leaving. | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
3= | 3= | ||
;Cassivellaunus' Tomb | ;Cassivellaunus' Tomb | ||
Eivor approached the marked rock | In [[Shropshire|Sciropescire]], far north of [[Quatford]] at the northernmost bend of the River Afon Hafren, Sýnin helped Eivor spot another cone of phantasmal wind. Eivor found its source at the base of a cliff and approached the marked rock. When she touched the sigil, the rock itself flickered away into an Isu column, revealing an entrance under the cliff itself, leading to [[Cassivellaunus Tomb]]. | ||
*'''Eivor:''' ''I shall never understand this.'' | *'''Eivor:''' ''I shall never understand this.'' | ||
Eivor entered the damp waterlogged tunnels and eventually found a cave with many waterfalls. | Eivor entered the damp waterlogged tunnels and eventually found a cave with many waterfalls. | ||
*'''Eivor:''' ''I may have to get wet.'' | *'''Eivor:''' ''I may have to get wet.'' | ||
At the bottom of the cave, she found a boat, which she | At the bottom of the cave, she found a boat, which she rowed further into the tomb and found the main hall before the crypt proper. The main hall contained a building behind a waterfall, the pressure plates needed to open the large gate, and an empty dock to her left. In a tunnel to the right, she found a weight-dispensing mechanism and grabbed one of them. Holding it, she carefully studied and traversed the path of flotsam leading back to the main hall. | ||
*'''Eivor:''' ''I must not fall here, lest I lose this.'' | |||
She returned it to the main hall with minimal issues, only setting it down occasionally to remove obstacles with her arrows. Near the gate, she pushed a column to another pressure plate before approaching the building. | |||
*'''Eivor:''' ''What is in there?'' | |||
She entered the building through an opening on the side, dropping the weighted column through the boards and shuffled stone shelves to retrieve the key above her. She unlocked the door and slid the column outside onto a pressure plate. On the left side of the hall, she approached the empty dock. | |||
*'''Eivor:''' ''An empty dock. Where is the boat?'' | *'''Eivor:''' ''An empty dock. Where is the boat?'' | ||
She noted the waterfall ahead. | |||
*'''Eivor:''' ''The waterfall could hide something.'' | *'''Eivor:''' ''The waterfall could hide something.'' | ||
Swimming through a flooded, spiked-lined tunnel, Eivor came upon a skeleton with a note. | |||
{{IUNote | {{IUNote | ||
|Title=Final Note | |Title=Final Note | ||
| Line 1,619: | Line 1,757: | ||
|Text=A leader, a fighter, a stalwart man.<br><br>We fought for Cassivellaunus like we would fight for our own fathers.<br><br>The one called Caesar claimed victory.<br><br>But look about you. No Romans we.}} | |Text=A leader, a fighter, a stalwart man.<br><br>We fought for Cassivellaunus like we would fight for our own fathers.<br><br>The one called Caesar claimed victory.<br><br>But look about you. No Romans we.}} | ||
She retrieved the [[Fallen Hero Breastplate]] from a nearby chest. | She retrieved the [[Fallen Hero Breastplate]] from a nearby chest. | ||
*'''Eivor:''' ''Still more! How is it I | {{#tag:tabber| | ||
On her way back out, Eivor discovered another mysterious artifact. | Third piece in the set= | ||
*'''Eivor:''' ''I'm putting together quite a hoard!'' | |||
{{!}}-{{!}} | |||
Fourth piece in the set= | |||
*'''Eivor:''' ''Still more! How is it I am so good at this?'' | |||
}} | |||
On her way back out, Eivor discovered another mysterious artifact in a small waterfall canyon. She retrieved it and climbed back up to the [[zipline]] to make her escape from the flooded caves. | |||
{{!}}-{{!}} | {{!}}-{{!}} | ||
4= | 4= | ||
;Venutius' Tomb | ;Venutius' Tomb | ||
Eivor | In [[Yorkshire|Eurvicscire]], very near the watchtower of [[Anlaf's Lookout]], Sýnin helped track another cone of phantasmal wind. Eivor inspected the mountain and spotted the marked rock indicating the entrance to [[Venutius Tomb]]. When she touched the sigil, the rock itself flickered away into an Isu column, revealing an entrance into the mountain itself. | ||
*'''Eivor:''' ''What adventure awaits within?'' | *'''Eivor:''' ''What adventure awaits within?'' | ||
Eivor entered the icy caves and came upon a chasm. | Eivor entered the icy caves and came upon a chasm. | ||
*'''Eivor:''' ''A steep drop. I must move with care.'' | *'''Eivor:''' ''A steep drop. I must move with care.'' | ||
She traversed the chasm, | She traversed the chasm, rode a zipline with her axe handle, and eventually made her way to a large cavern with some ruined buildings encased in ice, a couple of bridges high above, and the pressure plates needed to open the large gate to the crypt. She performed a Leap of Faith to reach the lowest level, and in the deepest reaches, she found a room with a weight-dispensing mechanism and grabbed one of them. | ||
*'''Eivor:''' ''Is it possible to carry this to the top?'' | *'''Eivor:''' ''Is it possible to carry this to the top?'' | ||
She | She carried it out, arranged some tall stones to serve as footholds, and at times carefully tossed it above her, reaching the destination with minimal issues. Near the gate, she pushed a column to another pressure plate before freeing the bridges with her bow. Across the left-hand bridge, she found a barred door. | ||
*'''Eivor:''' ''An arrow could solve this. But fired from where?'' | *'''Eivor:''' ''An arrow could solve this. But fired from where?'' | ||
Climbing outside of the building, she managed to shoot the door open through a window. Returning, she eventually found another weighted column, though a gate impeded her from moving it to the pressure plate outside. | Climbing outside of the building, she managed to shoot the door open through a window. Returning, she eventually found another weighted column, though a gate impeded her from moving it to the pressure plate outside. | ||
*'''Eivor:''' ''Now, how to move the platform?'' | *'''Eivor:''' ''Now, how to move the platform?'' | ||
Manipulating the counterweight in the next room, she opened her way through, eventually reaching the plate. | Manipulating the counterweight in the next room, she opened her way through, eventually reaching the plate and setting the weight into place. The right-hand bridge led to a chamber full of numerous walls of ice in rooms, with oil jars tucked behind them. | ||
*'''Eivor:''' ''Dangers lie hidden behind this ice.'' | *'''Eivor:''' ''Dangers lie hidden behind this ice.'' | ||
Looking for a key to unlock a door to the weight, Eivor found a room below with spike traps and a note from Manius. | Looking for a key to unlock a door to the weight, Eivor found a room below with spike traps and a note from Manius. | ||
| Line 1,641: | Line 1,784: | ||
|Title=Fewer Traps | |Title=Fewer Traps | ||
|Text=My ardor for deadly devices got the best of me in the cave filled with swamps. I created far too many traps.<br><br>It is just too enjoyable to imagine the bloody results!<br><br>But I grow short of supplies. In this frozen cave I shall limit myself.<br><br>However, those that I build will be all the deadlier.<br><br>–Manius}} | |Text=My ardor for deadly devices got the best of me in the cave filled with swamps. I created far too many traps.<br><br>It is just too enjoyable to imagine the bloody results!<br><br>But I grow short of supplies. In this frozen cave I shall limit myself.<br><br>However, those that I build will be all the deadlier.<br><br>–Manius}} | ||
Eivor | Eivor broke the ice and carefully navigated the traps to reach the key on the altar. She climbed back out, escorted the weight through the maze of oil jars, and slid it into position in the main hall. With all four weights in place, the crypt's door opened. | ||
*'''Eivor:''' ''As before.'' | *'''Eivor:''' ''As before.'' | ||
In the crypt proper, Eivor saw [[Venutius]]' tomb was perfumed by an odd incense. His ghostly beheaded body appeared, startling her, while his phantasmal head on the sarcophagus began talking. | In the crypt proper, Eivor saw [[Venutius]]' tomb was perfumed by an odd incense. His ghostly beheaded body appeared, startling her, while his phantasmal head on the sarcophagus began talking. | ||
*'''Venutius:''' ''Who disturbs my rest? I am Venutius of the {{Wiki|Brigantes}}. Romans came from the sea to {{Wiki|Roman conquest of Britain|parade}} in their {{Wiki|Pteruges|skirts}} and finery with | *'''Venutius:''' ''Who disturbs my rest? I am Venutius of the {{Wiki|Brigantes}}. Romans came from the sea to {{Wiki|Roman conquest of Britain|parade}} in their {{Wiki|Pteruges|skirts}} and finery with [[Gladius|short, flat swords]]. My chieftain [[Cartimandua|wife]] threw in with them! They beguiled her with cloth and gold. She even betrayed [[Caratacus]]. Gave him to the Romans as a gift. Then she betrayed me. She took my {{Wiki|Vellocatus|armor-bearer}} as her lover. So I turned on her Roman patrons. For years I hewed down their foot soldiers and disemboweled their horses. For this they took my head. Worse luck for them, I have it here! Hahaha!'' | ||
Both parts of his body dissipated. Eivor found a note on the tomb. | Both parts of his body dissipated. Eivor found a note on the tomb. | ||
{{IUNote | {{IUNote | ||
|Title=Tribute to Venutius | |Title=Tribute to Venutius | ||
|Text=Hail our fallen hero, the good Venutius | |Text=Hail our fallen hero, the good Venutius<br>A man strong of arm<br>He felled many a thieving Roman<br>But paid with his head}} | ||
Eivor retrieved the [[Fallen Hero Helmet]] from a nearby chest. | Eivor retrieved the [[Fallen Hero Helmet]] from a nearby chest. | ||
*'''Eivor:''' ''This must be the last of it. A fine haul!'' | *'''Eivor:''' ''This must be the last of it. A fine haul!'' | ||
| Line 1,663: | Line 1,806: | ||
|Title=Second Note from Hildiran | |Title=Second Note from Hildiran | ||
|Text=I return to this ancient prison from time to time to think of my mother and what she told me.<br><br>It is quiet. Thoughts of my many-generations-ago grandmother held captive here bring memories of my mother's words.<br><br>When [[Freya's medallion]] senses the presence of the One-Eye, then, only then, will my long-ago grandmother's legacy be revealed.}} | |Text=I return to this ancient prison from time to time to think of my mother and what she told me.<br><br>It is quiet. Thoughts of my many-generations-ago grandmother held captive here bring memories of my mother's words.<br><br>When [[Freya's medallion]] senses the presence of the One-Eye, then, only then, will my long-ago grandmother's legacy be revealed.}} | ||
In the same room, Eivor discovered another of the mysterious artifacts | In the same room, Eivor discovered another of the mysterious artifacts, before she turned to leave the icy prison behind her. | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
5= | 5= | ||
;Verica's Tomb | ;Verica's Tomb | ||
Eivor | In [[Hampshire|Hamtunscire]], on the southeast ridge below [[Uffentune]], Sýnin helped Eivor discover the marked rock indicating [[Verica's Tomb]], at the base of a cone of phantasmal wind. When Eivor touched the sigil, the rock itself flickered away into an Isu column, revealing a path under the mountain. | ||
*'''Eivor:''' ''What tricks does this one hold?'' | *'''Eivor:''' ''What tricks does this one hold?'' | ||
Eivor entered the cave, avoided the spike traps, and descended deeper until she found herself in a large cavern with ruined towers, flowing lava, and the locked tomb door on the far side. She located a weighted column and placed it on a pressure plate, triggering a mechanism to drain lava away and reveal two large metal grates. | Eivor entered the cave, avoided the spike traps, and descended deeper until she found herself in a large cavern with ruined towers, flowing lava, and the locked tomb door on the far side. She located a weighted column and placed it on a pressure plate, triggering a mechanism to drain lava away and reveal two large metal grates, one with a square recess and another with a round recess. | ||
*'''Eivor:''' ''New paths are ever opening.'' | *'''Eivor:''' ''New paths are ever opening.'' | ||
As Eivor explored, she noticed lava dripping even from the ceiling above, cautious of it landing on her head. | |||
*'''Eivor:''' ''The fumes from that water warn me to avoid it.'' | *'''Eivor:''' ''Like [[Múspellsheimr|Muspelheim]], where fire flows like water. And kills the careless.'' | ||
She also found steaming pools of water, the smell of which indicated it would offer no reprieve from the fire and lava. | |||
*'''Eivor:''' ''The [[Sulfur|fumes]] from that water warn me to avoid it.'' | |||
From the central tower, a passage to the left near some large fallen statues of soldiers led to a door locked from the other side. Eivor slid down a slope full of spikes until she reached another cave, filled with sulfurous water and lined with scaffolding. There, she loosed arrows to release a series of counterweights to raise parts of the scaffolding and reach the top level. At the top, Eivor threw a lever to activate a simple {{Wiki|horizontal elevator}} over lava, rode the platform across, then shot some boards above a locked door to infiltrate a small sealed chamber. Inside, she activated another lever and found a note. | |||
{{IUNote | |||
|Title=Trapped by Hubris | |||
|Text=I may have exceeded my own cleverness with this one. If one more legionary is lost to my fiery traps, I will surely be sealed within this scorched tomb.<br><br>I must be satisfied knowing only the most exceptional of individuals would stand any chance of surviving this Hades-on-earth.<br><br>–Manius}} | |||
Eivor continued down the path. She found the mechanism dispensing the round weight, then carried it through a tunnel full of lava by hopping across stalagmites, moved shelves to retrieve a prisoner's key from its skeleton in a gibbet above, and unlocked the door leading back. Just below the statues, she set the weight down on the exposed pressure plate. At the main chamber's lowest level was a building carved into the cavern wall. Inside, she blew up a back wall to reveal a movable shelf, which she dropped into the water before the column she needed, escorting it to an elevator and activating the lever to carry them both up. At the top, she shot jars to adjust the counterweights and gain vantage points to shoot down the drawbridge. With the bridge down, she slid the column across, then navigated another room to throw levers and raise two platforms to form another path across. On the other side of the lava, she found a note. | |||
{{IUNote | |||
|Title=Thoughts on the Volcanic Tomb | |||
|Text=Who knew that beneath such unassuming mounds lay such fury!<br><br>The fires that heat this molten rock would surely have rivaled those of now-dead [[Mount Vesuvius|Vesuvius]]!<br><br>Was the intent, I wonder, to bury [[Verica]] within this earthly {{wiki|Phlegethon|Pyriphlegethon}} as some poetic punishment for his service to Rome?<br><br>–Manius}} | |||
Escorting the column through, she dropped it down to the room from which she entered these chambers, then brought it back to the main chamber, sliding it onto the second square pressure plate. When she solved her second pressure plate, the lava high above receded, revealing the second plate with a round recess and the fourth part of the puzzle. | |||
*'''Eivor:''' ''Yet another path. At least I move forward.'' | *'''Eivor:''' ''Yet another path. At least I move forward.'' | ||
At the bottom of the chamber, Eivor passed through another lava tunnel and reached a platform with a counterweight system. She cast stones on top of one of the platforms, raising the other to allow herself to climb up and reach the weight-dispensing mechanism. She found a note near the stones. | |||
{{IUNote | |||
|Title=Verica's Condemnation | |||
|Text=May his shame burn for eternity!}} | |||
Eivor climbed up the platform and dispensed the weight she needed. From her vantage point she threw it back onto the moving platform and jumped down after it, carrying it back to the main chamber and up the stairs before her. She carefully tossed and carried it up the walkways and hanging platforms to place it on the upper plate with a round recess. With all four pressure plates activated, the final lock disengaged and the crypt door raised to offer passage. | |||
*'''Eivor:''' ''I feel closer to my destination.'' | *'''Eivor:''' ''I feel closer to my destination.'' | ||
In the crypt proper, Eivor saw | In the crypt proper, Eivor saw Verica's tomb was perfumed by an odd incense. The moment Eivor's feet touched the steps leading to the sarcophagus, ghostly blue fire sprang up and transformed the coffin into a funeral pyre. An apparition of the {{Wiki|Atrebates}} warrior who laid there rose from the flames. | ||
*'''Verica:''' ''Do you come to honor or mock Verica, King of the Atrebates and friend to the Romans? The other tribes were ruled by fear. Rather than build bridges, they waged war. They well deserved the slaughter that followed.'' | *'''Verica:''' ''Do you come to honor or mock Verica, King of the Atrebates and friend to the Romans? The other tribes were ruled by fear. Rather than build bridges, they waged war. They well deserved the slaughter that followed.'' | ||
He stepped off the pyre and walked to a doorway. | He stepped off the pyre and walked to a doorway. | ||
*'''Verica:''' ''I've seen the glory of Rome and know it is our future. They seal me in this sulfurous tomb, but they cannot bury destiny.'' | *'''Verica:''' ''I've seen the glory of Rome and know it is our future. They seal me in this sulfurous tomb, but they cannot bury destiny.'' | ||
His ghost stopped before a nearby chest and disappeared in a cloud of smoke. Eivor retrieved [[Verica's Sickle]] from the chest, then continued down the passage beyond it and found another of the mysterious artifacts | His ghost stopped before a nearby chest and disappeared in a cloud of smoke. Eivor retrieved [[Verica's Sickle]] from the chest, then continued down the passage beyond it and found another of the mysterious artifacts, before continuing up the main path back to the tomb's entrance. | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
6= | 6= | ||
;Togodomnus' Tomb | ;Togodomnus' Tomb | ||
Eivor approached the marked rock indicating [[Togodomnus' Tomb]]. When she touched the sigil, the rock itself flickered away into an Isu column, revealing an entrance into the | In [[Sussex|Suthsexe]], off the southern shore of England to the west of [[Brimclif Monastery]], Sýnin's sight revealed a column of phantasmal wind. Eivor approached the marked rock indicating [[Togodomnus' Tomb]] at the very base of the cliff. When she touched the sigil, the rock itself flickered away into an Isu column, revealing an entrance into the cliffs. | ||
*'''Eivor:''' ''These caves contain mysteries upon mysteries.'' | *'''Eivor:''' ''These caves contain mysteries upon mysteries.'' | ||
She descended deep into the cave until she came to a flooded pit in the ground. | She descended deep into the cave until she came to a flooded pit in the ground. | ||
*'''Eivor:''' ''Nothing to do but dive in.'' | *'''Eivor:''' ''Nothing to do but dive in.'' | ||
She swam through and emerged on the other side, where she saw and destroyed a boarded up wall down a side passage that led to another flooded tunnel. Diving in, she saw spinning spike traps | She swam through and emerged on the other side, where she saw and destroyed a boarded up wall down a side passage that led to another flooded tunnel. Diving in, she saw spinning spike traps and a weighted rope coiled around a sunken timeworn pulley and thought to herself. | ||
*'''Eivor:''' ''A well-placed hit may trigger something.'' | *'''Eivor:''' ''A well-placed hit may trigger something.'' | ||
She severed the rope and an underwater door opened. The Viking swam through the tunnel and found herself in the watery ruins of a Roman bathhouse. She | She severed the rope and an underwater door opened. The Viking swam through the tunnel and found herself in the watery ruins of a Roman bathhouse. Under the water near where Eivor surfaced, she was able to swim inside the fenced off section and slide the first weighted column into the square impression. She casually hopped over the fence to return to the outer perimeter. On the outer perimeter, Eivor stood on a counterweight to lower it into the water and slipped into the passage, navigating a flooded tunnel and blasting open walls to reach a sewer system on the other side. She found a locked door. | ||
*'''Eivor:''' ''Those platforms could help me cross...if I can move them.'' | *'''Eivor:''' ''The door's locked. I hope there's a key nearby.'' | ||
Eivor read the note pinned to the nearby post. | |||
{{IUNote | |||
|Title=The Lost Key | |||
|Text=Manius–<br><br>The key in question was lost by a legionary who failed to treat his duties with due care. He has been disciplined.<br><br>I will happily assign someone to retrieve it once we've finished putting down these blighted barbarians. In the meantime, you are welcome to fish for it yourself in the sewers below.<br><br>–Quintus}} | |||
She slid below a nearby banner to find more oil jars to blast open the nearby walls. She found a chest of materials and a note. | |||
{{IUNote | |||
|Title=Tribute to Togodomnus | |||
|Text=The waters of this land flowed through his veins!}} | |||
On the opposite wall, she destroyed some boards and found another sealed wall to blast through. On the other side of a crack in the wall, Eivor dropped a tall stone onto a counterweight and blasted through the submerged sealed wall, granting her access to the sewers that contained the lost key. She returned to the locked door and opened the way leading back, sliding the weighted column with her, then climbing up to access the main chamber and drop a tall stone on the counterweight, completing the path to the column's destination. In the waters ahead, two tunnels lay submerged on either side. On the left, Eivor found a flooded maze full of doors and counterweights secured with timeworn pulleys. She severed them with her axe to open the way forward, stopping at an alcove above the water line to replenish her air. Here, she found a chest before continuing back underwater to reach a platform submerged just below the surface. | |||
*'''Eivor:''' ''Those platforms could help me cross... if I can move them.'' | |||
Eivor destroyed the rope pulley overhead with an arrow, releasing the platform to the surface and allowing her to vault over the spike traps into a bathhouse. Here, she manipulated the counterweights with a tall stone and hopped across to dispense the spherical weight to carry back. In the next chamber over, she slid a shelf onto the counterweight and jumped over the fencing, released another counterweight, and climbed up into an alcove with a key and a note. | |||
{{IUNote | |||
|Title=Ideas for the Flooded Tombs | |||
|Text=The flooded areas present some interesting navigational challenges.<br><br>Could height be used to thwart trespassers? Counterweights?<br><br>Only those familiar with physics might avoid joining the Briton in his watery grave.<br><br>–Manius}} | |||
Retrieving the bathhouse key, Eivor unlocked another tall stone to press onto the counterweight she previously used. She climbed back over, pulled the original stone off the first counterweight, allowing the other's weight to raise it high enough for her to climb out of the bathhouse while carrying the spherical weight. She returned to the main chamber and set it into the round recess. Through the righthand underwater tunnel, Eivor hacked at timeworn pulleys to release counterweights to use as platforms, and shot others with arrows to release more footholds. She easily reached the weight dispenser and completed a usable path to carry it back. Near a covered shed overlooking the water, she found a note. | |||
{{IUNote | |||
|Title=Thoughts on the Flooded Tombs | |||
|Text=Contrary to my initial impressions, the presence of water throughout this natural crypt was intentional and not, as I had first assumed, the result of subsequent flooding.<br><br>It would appear that the revered tribal leader laid to rest here held some affinity for the local waterways.<br><br>Had he possessed a better understanding of water warfare, I might not be here to make these observations.<br><br>–Manius}} | |||
With an extra toss or two, she ushered the spherical weight back to its destination in the main chamber. | |||
With all four weight mechanisms activated, the heavy door leading to the crypt unlocked and raised open. | |||
*'''Eivor:''' ''Again.'' | *'''Eivor:''' ''Again.'' | ||
In the crypt proper, Eivor saw [[Togodomnus]]' tomb was perfumed by an odd incense. To her surprise, a ghostly apparition of the {{Wiki|Catuvellauni}} warrior who laid there appeared upside-down near the ceiling, "rising" dripping wet from under a pool of water. | In the crypt proper, Eivor saw [[Togodomnus]]' tomb was perfumed by an odd incense. To her surprise, a ghostly apparition of the {{Wiki|Catuvellauni}} warrior who laid there appeared upside-down near the ceiling, "rising" dripping wet from under a pool of water. | ||
*'''Togodomnus:''' ''The Romans have named me "Togodomnus the Terrible", but the Catuvellauni call me "King". We watched the Romans come, first with treaties and trade, then with violence and a hunger for conquest. Many were blinded by the Empire's gold, but my brother Caratacus and I saw their true face...and taught them to fear us.'' | *'''Togodomnus:''' ''The Romans have named me "Togodomnus the Terrible", but the Catuvellauni call me "King". We watched the Romans come, first with treaties and trade, then with violence and a hunger for conquest. Many were blinded by the Empire's gold, but my brother Caratacus and I saw their true face...and taught them to fear us.'' | ||
His ghost disappeared in a cloud of smoke. Eivor retrieved [[Togodomnus' Bearded Axe]] from a nearby chest, then continued down the passage beyond it and dove into a waterfall pool with more submerged ruins, where she found another of the mysterious artifacts held in the palm of a statue. Eivor picked it up | His ghost disappeared in a cloud of smoke. Eivor retrieved [[Togodomnus' Bearded Axe]] from a nearby chest, then continued down the passage beyond it and dove into a waterfall pool with more submerged ruins, where she found another of the mysterious artifacts held in the palm of a statue. Eivor picked it up, surfaced from under the pool, then made her way back out of the tomb using a zipline and opening the portcullis leading out. | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
7= | 7= | ||
;Eden Ring Station | ;Eden Ring Station | ||
With all five mysterious artifacts in hand, Eivor | As Eivor explored the tombs of the fallen, she came upon mysterious artifacts that glowed with green light at their cores. [[Odin's Eye]] may have resonated with them, alerting her to their presence. In a detour leading off the path back out of her first tomb, she found her first artifact. | ||
*'''Eivor:''' ''What is this? ''hàsm ''(The.)''<ref name="AccessAnimusIsu">{{Cite web|url=https://www.accesstheanimus.com/Isu_Language_Hub_Update.html|title=Isu Language Hub Update|archiveurl=https://web.archive.org/web/20230515192609/https://www.accesstheanimus.com/Isu_Language_Hub_Update.html|archivedate=15 May 2023|author=Sara|date=14 May 2023|publisher=''[[Access the Animus]]''|accessdate=17 July 2023}}</ref> ''Why did I say [[Isu script|that]]?'' | |||
In the second tomb Eivor explored, she retrieved another artifact much like the first. | |||
*'''Eivor:''' rhobtoràs ''(Of the Chosen Ones.)''<ref name="AccessAnimusIsu"/> ''Again, I'm speaking nonsense.'' | |||
In the third tomb Eivor explored, she found yet another artifact. | |||
*'''Eivor:''' ''Yet another one of these.'' oænosôd ''(For the sake of one.)''<ref name="AccessAnimusIsu"/> | |||
In the depths of the fourth tomb she explored, she found one more artifact. | |||
*'''Eivor:''' dű ''(You).''<ref name="AccessAnimusIsu"/> ''What brings these words to me?'' | |||
In the fifth tomb, Eivor retrieved the final artifact. | |||
*'''Eivor:''' oærhàsi ''(Open.)''<ref name="AccessAnimusIsu"/> I feel I have completed something. But what?'' | |||
{{#tag:tabber| | |||
Manius' Sanctum unlocked= | |||
*'''Eivor:''' ''Perhaps the cave with the map holds the secret. My thoughts return to the map in the cave near Ravensthorpe.'' | |||
{{!}}-{{!}} | |||
Manius' Sanctum not unlocked= | |||
*'''Eivor:''' ''There must be some place where these words are useful. I feel drawn back to Ravensthorpe.'' | |||
}} | |||
With all five mysterious artifacts in hand, Eivor entered the depths of Manius's Sanctum. Standing at the map chamber's entrance, she withdrew an artifact and noticed that a ball of energy began moving and humming within the frame. | |||
*'''Eivor:''' ''Some spell has awakened the artifact.'' | *'''Eivor:''' ''Some spell has awakened the artifact.'' | ||
Her eyes immediately glazed over and she spoke yet another strange word. | Her eyes immediately glazed over and she spoke yet another strange word. | ||
*'''Eivor:''' Shuàrh ''(Wake up).''<ref name="AccessAnimusIsu"/> | *'''Eivor:''' Shuàrh ''(Wake up).''<ref name="AccessAnimusIsu"/> | ||
A | A monolith with lines of green energy rose from the floor on the left side of the stairs to the map. Eivor regained her senses, walked up to the slate, and touched it. | ||
A [[Rah Cel'eze (artificial intelligence)|mysterious voice]] spoke over the vault's speaker system. | A [[Rah Cel'eze (artificial intelligence)|mysterious voice]] spoke over the vault's speaker system. | ||
*'''Mysterious Voice:''' Shuàgw ''(Speak).''<ref name="AccessAnimusIsu"/> | *'''Mysterious Voice:''' Shuàgw ''(Speak).''<ref name="AccessAnimusIsu"/> | ||
| Line 1,736: | Line 1,925: | ||
The hologram faded away. Looking around, Eivor saw and threw a lever at the platform's edge and unlocked a reflector lens. | The hologram faded away. Looking around, Eivor saw and threw a lever at the platform's edge and unlocked a reflector lens. | ||
*'''Eivor:''' ''That looks light enough to carry.'' | *'''Eivor:''' ''That looks light enough to carry.'' | ||
She carried it to the corner diagonally opposite and placed it in a pillar, then aimed the reflector beam at an arch {{Wiki|Keystone ( | She carried it to the corner diagonally opposite and placed it in a pillar, then aimed the reflector beam at an arch {{Wiki|Keystone (architecture)|keystone}} to unlock the door and extend a bridge into the station. In the first room, she saw yellow beams at various intervals on the wall or near the floor. | ||
*'''Eivor:''' ''A line of light! Is it dangerous?'' | *'''Eivor:''' ''A line of light! Is it dangerous?'' | ||
*'''Rah Cel'eze:''' ''Only to flesh and bone.'' | *'''Rah Cel'eze:''' ''Only to flesh and bone.'' | ||
| Line 1,768: | Line 1,957: | ||
*'''Rah Cel'eze:''' ''I lack that reference. Is was the end of an age?'' | *'''Rah Cel'eze:''' ''I lack that reference. Is was the end of an age?'' | ||
*'''Eivor:''' ''And the dawn of another.'' | *'''Eivor:''' ''And the dawn of another.'' | ||
Eivor entered another room with reflectors, but when she solved the puzzle and aimed the light at the target, the floor suddenly dropped out from under her and she fell into an angled duct lined with yellow energy beams she had to | Eivor entered another room with reflectors, but when she solved the puzzle and aimed the light at the target, the floor suddenly dropped out from under her and she fell into an angled duct lined with yellow energy beams she had to pivot around. She landed in a slightly-flooded basement level with reflectors and another cubic energy gate. Solving this puzzle like the other ones lowered the gates, rewarding the final reflector lens, and opened a door out. She found an elevator and rode it up to the entry chamber. | ||
*'''Eivor:''' ''This catastrophe, back in your time, did you avoid it?'' | *'''Eivor:''' ''This catastrophe, back in your time, did you avoid it?'' | ||
*'''Rah Cel'eze:''' ''I know not. When the project was shut down, this station was cut off from the global grid.'' | *'''Rah Cel'eze:''' ''I know not. When the project was shut down, this station was cut off from the global grid.'' | ||
| Line 1,776: | Line 1,965: | ||
*'''Eivor:''' ''To think such wonders are buried unused beneath the earth. I know some who'd risk their lives to possess them.'' | *'''Eivor:''' ''To think such wonders are buried unused beneath the earth. I know some who'd risk their lives to possess them.'' | ||
*'''Rah Cel'eze:''' ''Some did so to preserve them. Our Chief Guardian, Hildr, bore her anger all the way to the [[High Council]]. Her failure to return suggests an... unsatisfying end to her petition.'' | *'''Rah Cel'eze:''' ''Some did so to preserve them. Our Chief Guardian, Hildr, bore her anger all the way to the [[High Council]]. Her failure to return suggests an... unsatisfying end to her petition.'' | ||
*'''Eivor:''' ''Hildr... I once [[A Challenge from the Gods|met]] a woman named Hildiran, also driven by rage. I wonder if the two are somehow connected.'' | :(If [[The All-Seeing Eye]] was completed) | ||
*'''Rah Cel'eze:''' ''It is possible you both share a direct [[ | :*'''Eivor:''' ''Hildr... I once [[A Challenge from the Gods|met]] a woman named Hildiran, also driven by rage. I wonder if the two are somehow connected.'' | ||
:*'''Rah Cel'eze:''' ''It is possible you both share a direct [[Isu incarnation|link]] to the past, however tenuous it might be.'' | |||
Eivor ran through the halls and ascended many stairs until she reached the station's heart, where a circular platform in a spherical energy shield hung suspended over a chasm in the middle of the room. | Eivor ran through the halls and ascended many stairs until she reached the station's heart, where a circular platform in a spherical energy shield hung suspended over a chasm in the middle of the room. | ||
*'''Eivor:''' ''My goal is within sight.'' | *'''Eivor:''' ''My goal is within sight.'' | ||
| Line 1,928: | Line 2,118: | ||
|} | |} | ||
== | ==Ezio Auditore== | ||
;1478 | |||
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | ||
!style="background | !style="background:#770000; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Unlocking Monteriggioni's Secrets | ||
|- | |- | ||
|[[ | |After [[Ezio Auditore da Firenze|Ezio Auditore]] collected four [[Altaïr Ibn-La'Ahad's Codex|Codex]] pages that were left in containers in and around [[Monteriggioni]],<ref name="Change of Plans">''[[Assassin's Creed II]]'' – [[A Change of Plans]]</ref> he visited his sister [[Claudia Auditore da Firenze|Claudia]] in the [[Villa Auditore]]'s main room next to his uncle [[Mario Auditore|Mario]]'s study on the lower floor. | ||
[[File:ACoP 10 v.png|thumb|250px|Claudia complaining to Ezio about her work]] | |||
| | *'''Ezio:''' Salute ''(Hi) Claudia—'' | ||
*'''Claudia:''' ''Our uncle is ''un mostro'' (a monster). This is outrageous!'' | |||
*''' | *'''Ezio:''' ''What's happened?'' | ||
*''' | *'''Claudia:''' ''He's making me work! If [[Giovanni Auditore da Firenze|father]] was here, I'd never be stuck behind a desk like this.'' | ||
*''' | *'''Ezio:''' ''And what are the terms of this supposed enslavement?'' | ||
*''' | *'''Claudia:''' ''Since SOMEONE decided we're going to stay here, ''Zio'' (uncle) Mario suggested we try and find the money to repair the villa. Problem is, there isn't any.'' | ||
*''' | *'''Ezio:''' ''I bet I can bring in some money.'' | ||
*'''Claudia:''' ''Oh great, more work for me. Well, ''benissimo'' (fine). If you start paying for improvements to the town, I'll keep track of them in this book. And since I have nothing better to do, I'll also make note of any objects you bring in from the outside. If you actually get this place up and running, travelers might visit and spend money, although I doubt anyone will want to come this far out of the city. But if they do, I'll keep the money we make in this [[Treasure chest|chest]]. You're going to have to show up to take it to the [[bank]] yourself, because when it gets full, I'm just going to take the extra cash for myself. ''Capito?'' (Understand?)'' | |||
*'''Ezio:''' ''Deal.'' | |||
[[File:ACoP 18 v.png|thumb|250px|Ezio meeting with the architect]] | |||
*''' | He then proceeded to an [[architect]] waiting for him in the room. | ||
*''' | *'''Ezio:''' Buongiorno ''(Good day). Is there something wrong?'' | ||
| | *'''Architect:''' ''Ser Mario hired me to deal with this mess, but I'm an ''architetto'' (architect), not a miracle worker. Without money, I can't fix any of these buildings.'' | ||
*'''Ezio:''' ''And if someone brought the money?'' | |||
*''' | *'''Architect:''' ''Then we are in business! You must be Ser Ezio. Am I right?'' | ||
*''' | *'''Ezio:''' ''Uncle! I like this ''architetto.'' (architect.)'' | ||
*''' | *'''Mario:''' ''He gets very observant when he can smell money!'' | ||
*''' | *'''Architect:''' ''If you want to fix this town, I'm going to need it. I have a price list here for new shops and [[renovation]]s. Just bring me [[gold]], make a choice and I'll begin at once. If I build you a shop, you, as the landlord, can purchase goods at lower rates. If you invest more money in the shop you get an even greater discount. As for the renovations, well... you'll be bringing the town and villa back to life. As Ser Mario tells me, that was very important to your [[Domenico Auditore|great-great-grandfather]]. Plus, when you buy shops and renovations, you'll be increasing the number of people who visit, causing your income to increase! So, let's take a look, shall we?'' | ||
*''' | He showed Ezio a list of shops in the town in need of repairs and renovation. After ordering the renovation of a building, Ezio visited his sister again in order to check the town's progress. | ||
*''' | *'''Ezio:''' Salute ''(Hi), Claudia.'' | ||
After | *'''Claudia:''' ''You here to look at the book?'' | ||
*''' | She then turned the record book on the table, allowing his brother to consult it. Ezio eventually finished his revision and Claudia turned the book to her, bidding him farewell and starting to write on it again. | ||
*''' | *'''Claudia:''' A presto ''(See you soon), Ezio.'' | ||
*''' | After some time, Ezio returned to Mario's study. | ||
*''' | *'''Mario:''' ''Ezio! My boy. I think it's time I showed you something.'' | ||
| | [[File:ACoP 15 v.png|thumb|250px|Mario showing the Sanctuary to Ezio]] | ||
He pulled a lever within the bookshelf in his study. It opened to reveal a passage beyond, which led to a cellar. | |||
*'''Mario:''' ''This is the [[Sanctuary]]. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets. Look around! These are the assassins who guarded the freedom of [[human]]ity when it was most threatened. And this is the [[Armor of Altaïr]]. Little is known about [[Altaïr Ibn-La'Ahad|Altaïr]]'s life, but his armor is light and very strong. I'd give it to you, but I don't know how to retrieve it. My great-grandfather told me it would remain locked away until all its protectors were made whole. I heard rumors of crypts located throughout ''[[Italy|Italia]]'', hidden tombs filled with treasure where these six were moved centuries ago. Maybe they have something to do with it. In my younger days, I sought the six myself... with no success. Perhaps you will have better luck.'' | |||
[[File:Armor of Altaïr ACII.png|thumb|250px|Ezio obtains the Armor of Altaïr from its pedestal]] | |||
Over the next few years, Ezio collected all the six [[Assassin Seals]] from various [[Assassin Tombs]] throughout the country and put them in their respective places under the statues of the six Assassins.<ref>''Assassin's Creed II'' – [[Novella's Secret]]<br>↑ ''Assassin's Creed II'' – [[Il Duomo's Secret]]<br>↑ ''Assassin's Creed II'' – [[Torre Grossa's Secret]]<br>↑ ''Assassin's Creed II'' – [[San Marco's Secret]]<br>↑ ''Assassin's Creed II'' – [[Visitazione's Secret]]<br>↑ Assassin's Creed II – [[Ravaldino's Secret]]</ref> With every Seal he returned, a bar lock associated with each Assassins' respective symbol slid away from the gate that sealed away Altaïr's armor. Once Ezio put the last seal in its place, the gate quickly dropped into the floor without the locks to hold it up, and the pedestal with Altaïr's statue and armor lowered to chest height. Ezio approached it and reached for the gear. | |||
*''' | *'''Ezio:''' ''Thank you, Altaïr, for this great gift. May it shield me from my enemies.'' | ||
Ezio touched the armor's refined metal and gathered its pieces to take to the Villa's armory, where he put it on. | |||
<br> | |||
<br> | |||
Through eyes of Ezio's modern day descendant, Desmond Miles, interacting with the statues using the Animus revealed the following descriptions: | |||
< | '''QULAN GAL'''<br> | ||
''Atop this pedestal stands a statue of QULAN GAL, the male Mongolian assassin. He used a BOW AND ARROW to shoot Ghenghis Khan's horse.''<br> | |||
'''DARIUS'''<br> | |||
''Atop this pedestal stands a statue of DARIUS, the male Persian assassin. He used his HIDDEN BLADE to kill Xerxes. This was the first recorded use of the hidden blade.''<br> | |||
'''WEI YU'''<br> | |||
''Atop this pedestal stands a statue of WEI YU, the male Chinese Assassin. He used a SPEAR to kill the first Chinese Emperor, Qin Shi Huang.''<br> | |||
'''AMUNET'''<br> | |||
''Atop this pedestal stands a statue of AMUNET, the female Egyptian assassin. She killed Cleopatra with A SNAKE.''<br> | |||
'''ILTANI'''<br> | |||
''Atop this pedestal stands a statue of ILTANI, the female Babylonian assassin. She POISONED Alexander the Great.''<br> | |||
'''LEONIUS'''<br> | |||
''Atop this pedestal stands a statue of LEONIUS, the male Roman assassin. He STABBED Caligula with a DAGGER.''<br> | |||
|} | |} | ||
;1478 – 1492 | |||
;1478 | |||
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | ||
!style="background:#770000; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"| | !style="background:#770000; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|A Mother's Grief | ||
|- | |- | ||
| | |Ezio collected 50 [[eagle]] [[feather]]s throughout Italy in memory of his murdered little brother [[Petruccio Auditore da Firenze|Petruccio]].<ref name="AC2">''Assassin's Creed II''</ref> He returned to the Villa Auditore and placed them in a box his mother [[Maria Auditore da Firenze|Maria]] kept on a dresser in her room.<ref name="PracticeMakesPerfect">''Assassin's Creed II'' – [[Practice Makes Perfect]]</ref> Mario walked by as Ezio closed the lid and spoke to him.<ref name="AC2"/> | ||
*'''Mario:''' ''I've seen you bringing Maria the feathers. I appreciate what you're trying to do for her, but you have to face facts. It's not working. Maybe you should focus on more important things. I've had a new weapon made for you at the blacksmith's. You can pick it up whenever you want.'' | |||
Mario hung his head in grief over his inability to prevent Petruccio's death, as well as the demise of his other nephew [[Federico Auditore da Firenze|Federico]] and his own brother, Giovanni. | |||
*'''Mario:''' ''I'm sorry, Ezio.'' | |||
Once his uncle left the room, Ezio visited the town's blacksmith and acquired the [[Condottiero War Hammer]], which he added to the Villa's armory rack. After Ezio collected 50 more feathers throughout Italy, he again returned to the Villa and deposited them in Maria's box. An unresponsive Maria sat by the dresser and only noticed Ezio beside her when he closed the box lid. He held out his hands and she clasped them as she stood up, before they shared an embrace in memory of their lost family.<ref name="AC2"/> | |||
*'''Maria:''' ''Thank you, Ezio. For not forgetting about me.'' | |||
In gratitude, Maria gave Ezio a [[cape]] with the [[House of Auditore]] family crest. | |||
*''' | |||
*''' | |||
[[ | |||
*''' | |||
Ezio | |||
|} | |} | ||
;1502 – 1503 | |||
;1502 – 1503 | |||
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | ||
!style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Leonardo da Vinci | !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Leonardo da Vinci | ||
| Line 2,100: | Line 2,246: | ||
|} | |} | ||
==Fujibayashi Naoe== | |||
==Naoe | |||
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | ||
!style="background-image:linear-gradient(to right, #C91F37, #9d2933, #171412); -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"| | !style="background-image:linear-gradient(to right, #C91F37, #9d2933, #171412); -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Hideout | ||
|- | |- | ||
| | |[[Fujibayashi Naoe]] met with her allies in the [[Tomiko's Homestead|hideout]] during her free time. | ||
*''' | <tabber> | ||
|-|Tomiko= | |||
Naoe spoke to Tomiko, who wished to talk to her on new recruits. | |||
*'''Tomiko:''' ''Good. I wanted to talk to you.'' | |||
*'''Naoe:''' ''What is it?'' | |||
*'''Tomiko:''' ''These new arrivals... do you have a plan for them? And will you take in any stray that comes along?'' | |||
*'''Naoe:''' ''They are others who share our beliefs. Sometimes we'll find them, or they'll find us.'' | |||
*'''Tomiko:''' ''I hope they are the only ones who find us.'' | |||
|-|Junjiro= | |||
Naoe and Junjiro | |||
Naoe found Junjiro painting sakura flowers. | |||
*'''Naoe:''' ''Not quite the season for hanami.'' | |||
*'''Junjiro:''' ''I know, but the sakura is beautiful. Even when it's not blooming.'' | |||
|-|Heiji= | |||
After building a forge for [[Heiji]] in the hideout, Naoe spoke to him. | |||
*'''Naoe:''' ''You mentioned a debt you owe to [[Tomiko]]. What was it?'' | |||
*'''Heiji:''' ''When Lord [[Oda Nobunaga|Nobunaga]] came to [[Sakai]], he commanded my parents to make weapons for his soldiers. They refused. Soldiers came, and took them. Their heads were displayed as an example to others. | |||
*'''Naoe:''' ''I am very sorry.'' | |||
*'''Heiji:''' ''I escaped because Tomiko hid me with her family. She risked her life.'' | |||
*'''Naoe:''' ''That sounds like Tomiko.'' | |||
*'''Heiji:''' ''My parents would be happy that I am here. They would like this place.'' | |||
After some time, Naoe visited and spoke to Heiji again in his forge. | |||
*'''Naoe:''' ''You look comfortable here.'' | |||
*'''Heiji:''' ''It is a good place, with good people. And a purpose I believe in.'' | |||
*'''Naoe:''' ''A purpose we could not follow without the work that you do here.'' | |||
*'''Heiji:''' ''I do my part, that is all. If more join us, as we hope, I will do more.'' | |||
|-|Yaya= | |||
Naoe found Yaya sitting by the river. | |||
*'''Naoe:''' ''Are you settling in here, yaya?'' | |||
*'''Yaya:''' ''I am.'' | |||
*'''Yaya:''' ''It's a feeling I haven't felt for a long time.'' | |||
*'''Naoe:''' ''What is it?'' | |||
*'''Yaya:''' ''It's the feeling of being able to change things. Honganji had that potential, but this is different. I am grateful to feel this again.'' | |||
Some time later, Naoe found and spoke to Yaya by the resource storage area. | |||
*'''Yaya:''' ''People of Iga speak fondly of Aekuni Shrine. Can you tell me about it?'' | |||
*'''Naoe:''' ''I took the oath of our sokoku ikki there. And that same night, Oda Nobunaga attacked Iga. That shrine was a gate that my life passed through. I went from a girl to a warrior.'' | |||
*'''Yaya:''' ''Some unassuming places are crossroads, but we don't know it. I went to the market a thousand times, and one day, a handsome man spilled a pile of tochi in my path. We married later that year.'' | |||
</tabber> | |||
|} | |||
==Yasuke== | |||
{|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | |||
!style="background-image:linear-gradient(to right, #C91F37, #9d2933, #171412); -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Hideout | |||
|- | |||
|[[Yasuke]] met with his allies in the hideout during his free time. | |||
<tabber> | |||
|-|Tomiko= | |||
Yasuke spoke to Tomiko in the ''hiroma''. | |||
*'''Yasuke:''' ''Tomiko. A question for you.'' | |||
*'''Tomiko:''' ''Go ahead.'' | |||
*'''Yasuke:''' ''You seem to tolerate me, but I am not certain you trust me.'' | |||
*'''Tomiko:''' ''You are a good man, Yasuke. But your idea of an honorable samurai is a children's story. I've seen them cut down peasants simply to test their blades. Leave women and children to die in the flames of their burning homes.'' | |||
*'''Yasuke:''' ''I cannot speak to the horrors you witnessed. But if there is any hope that we might live by those ideals, someone must be willing to try.'' | |||
*'''Tomiko:''' ''We are fortunate to have you, Yasuke.'' | |||
|-|Yaya= | |||
Yasuke found Yaya stacking hay near the stables. | |||
*'''Yasuke:''' ''What are you thinking of, Yaya?'' | |||
*'''Yaya:''' ''My thoughts are with my husband. As they often are. Iwatora was a talented rikishi and he taught me how to wrestle. I grew very strong under his guidance and patience. The first time I beat him in wrestling, I was afraid I had wounded his pride. But he embraced me. We drank sake under the moonlight to celebrate. He beamed as brightly as the moon. He taught me all I know.'' | |||
</tabber> | |||
|} | |} | ||
==Haytham Kenway== | ==Haytham Kenway== | ||
| Line 2,804: | Line 3,005: | ||
|-|Public announcements= | |-|Public announcements= | ||
Arno heard various announcements concerning current events and businesses. | Arno heard various announcements concerning current events and businesses. | ||
*'''Announcer:''' ''The Brotherhood of Chastity of Saint-Michel are opening their doors to all Parisian citizens in need of aid. They provide food, beds, and medicine for those in need. In unrelated news, I don't actually have a joke to follow that, that's just delightful.<br><br>The tyrant Robespierre has gone to the guillotine. They say he could not use his famous oratory to save himself, because prior to his arrest, he [[The Fall of Robespierre|shot himself in the jaw]] and couldn't speak! What a fantastic concept! Imagine if we'd've just shot the [[Louis XVI of France|king]]'s crown off [[Execution of Louis XVI|five years ago]], this'd've been all over in a trice.<br><br>Dispatches from the {{Wiki| | *'''Announcer:''' ''The Brotherhood of Chastity of Saint-Michel are opening their doors to all Parisian citizens in need of aid. They provide food, beds, and medicine for those in need. In unrelated news, I don't actually have a joke to follow that, that's just delightful.<br><br>The tyrant Robespierre has gone to the guillotine. They say he could not use his famous oratory to save himself, because prior to his arrest, he [[The Fall of Robespierre|shot himself in the jaw]] and couldn't speak! What a fantastic concept! Imagine if we'd've just shot the [[Louis XVI of France|king]]'s crown off [[Execution of Louis XVI|five years ago]], this'd've been all over in a trice.<br><br>Dispatches from the {{Wiki|Low Countries theatre of the War of the First Coalition|northern front}}. At the {{Wiki|battle of Hondschoote}}, General {{Wiki|Jacques Fromentin}} had two horses shot from under him, and was separated from the main body of his troops. He was found three days later, having survived on nothing but the flesh of his own horses. In a public statement, the assembly honored General Fromentin as a hero of the Republic, and also asked, "Could we have your recipe?"<br><br>At ten hours, twenty-two minutes of the morning, the twenty-first of January, seventeen hundred and ninety-three, Louis Capet, the last king of France, met his destiny upon the guillotine. Long live the [[First French Republic|republic]]!<br><br>The [[National Guard]] expects no complications with the exercise of citizen Capet's sentence, but vigilance will be significantly increased. To avoid any misunderstandings, please behave with respect to their authority.<br><br>The king is dead! Rejoice, rejoice. The king is dead. Long live the Republic of France. Long live the [[National Convention]]. Louis Capet is no more. Glory to the new era of {{Wiki|Liberté, égalité, fraternité|liberty, equality, and fraternity}}.<br><br>At ten hours, twenty-two minutes of the morning, the twenty-first of January, seventeen hundred and ninety-three, the traitor Louis Capet, now officially last of [[House of Bourbon|his kind]], met the guillotine! Long live the republic!<br><br>[http://www.let.rug.nl/usa/presidents/thomas-jefferson/letters-of-thomas-jefferson/jefl64.php The tree of liberty grows only when watered by the blood of tyrants]. {{Wiki|Trial of Louis XVI|Well said}}, Citizen [[Bertrand Barère|Barère]]. Let it be our patriotic duty to proclaim such inspired, heartening words to all men, and to our children, to never forget the truth they contain.<br><br>The sentence has been carried out. The king is dead! France is free of the great traitor! All hail our glorious revolution, our splendid republic! Liberty, equality, and fraternity for all France's sons and daughters.<br><br>Under the auspices of Citizen [[Charles-Henri Sanson|Sanson]], Citizen Capet will meet his fate in the Place de la Revolution on the morning of the twenty-first of January, seventeen hundred and ninety-three. Long live the French republic!<br><br>It's done. The king is dead. Louis Capet is dead. Long live the glorious republic of France. Long live the national convention. Long live liberty, equality, justice and unity! The king is dead.<br><br>The guard will be out in force all the morning until the execution is carried out, but there is always a risk of interference, as our enemies are legion. The republic needs your help, citizens! Report any suspicious or merely unusual activity at once.<br><br>The king is dead! The traitor Louis Capet is no more. Long live the glorious republic of France! Liberty, equality, fraternity, and justice rule in France! The king is dead!<br><br>Word is emerging of a struggle for power within the republic's leadership. The [[Committee of Public Safety]] and the National Convention have both been in turmoil, with Citizen Robespierre at the center.<br><br>The Committee of Public Safety would like to apologize for any confusion possibly engendered during Citizen Robespierre's [[The Supreme Being|recent]] [[Cult of the Supreme Being|public announcements]]. The grand nature of the occasion seems to have somewhat unsettled him.<br><br>The brothers of chastity of Saint-Michel remind all the needy, bedraggled masses of Paris that a friend is always near, with soup, warm beds, and medical care offered in three location around the city, they will help you keep body and soul together.<br><br>We are receiving conflicting reports of arrests, escapes, many dead, and skirmishes raging, particularly in the area surrounding the [[Place de Grève]]. Do your utmost to be elsewhere, as you value your lives.<br><br>Your attention, citizens. A dramatic and unforeseen disturbance has chaos running riot throughout Paris. Opposing forces within the Convention, [[Paris Commune (1789–1795)|commune]], and Committee of Public Safety would appear to have spilled out into the streets. Remain indoors if at all possible.<br><br>Citizen Rouleau, {{Wiki|cutler}} extraordinaire, is proud to invite all of Paris to his new Montmartre showroom. Whether your tastes run to simple pewter, or to fine filigree silver, Rollo has the service to suit your fancy.<br><br>The [[Legislative Assembly|Assembly]] today {{Wiki|Abolition of feudalism in France|abolished the exclusive right of hunting}} for the nobility. Any man may now hunt any prey he may find on his property, including, one presumes, the nobility themselves.<br><br>A theater in the [[Le Marais|Marais]] district was closed last night after an actor took a heckling audience member to task. What the performer didn't realize was that the audience member in question was Monsieur Barère of the Convention. When reached for comment, Monsieur Barère said he was very much looking forward to the gentleman's next performance, and expressed confidence that it would have them rolling in the aisles. A small correction, that his head would be rolling in the aisles.<br><br>A man was crushed to death by a [[Wagon|carriage]] yesterday, and his family is seeking any information about the driver. Any information that leads to the arrest of the scoundrel responsible will be rewarded with a purse of 25 [[livre]]s and ten pounds of horse steaks.<br><br>More riots and upheavals in Paris this week, and the Convention would like to take this opportunity to address all citizens: Please stop. The Bastille was [[Storming of the Bastille|wonderful]], a defining point in our nation's history. But when there's a new riot every third Tuesday, it does begin to blunt the impact a bit. People, for the good of our revolutionary fervor, please try to keep it to no more than one uprising per month.<br><br>Your local section sergeants will be distributing free [[pike]]s to all able-bodied citizens. Do your part for the nation. Train with and maintain your pike in good condition, against the day its use becomes necessary.<br><br>We wake now at last from nightmare upon nightmare. The tyrant Robespierre who crushed us underfoot even as he raised himself to divinity has tasted the razor. Let no throat weep for him, let no voice be raised in mournful sorrow. Let us instead look ahead, to the future of our nation, that is brighter without that monster in it.<br><br>You, too, must do your utmost for the cause of France, citizens. All of our daily lives must necessarily be affected by the shortages to come. Think of your nation first. consider what you can do, what you can give. Support the revolution through willing sacrifice. Though food be scarce, and winter hard upon us, turn not to violence and criminal pursuits. We are all in the same [[boat]], and now must row together to survive.<br><br>After yet another poor harvest, importations being of a difficult nature to transact, we are again in the midst of a shortage of grain. We ask all citizens to refrain from the excesses of {{Wiki|Humorism|choler}} this disappointing news generally raises.<br><br>Hearken now my friends to the tale of a hero of the republic. Young Anna Quatresous, all of thirteen years old and in love with the ideal of patriotism, disguised herself as a man and joined the {{Wiki|Army of the Alps|battalions}} at {{Wiki|Isère}}. She served heroically on the front for three long years before an injury on the field revealed her ruse. Even then, she would have fought on had her wound not driven her from the field. We should all of us show the same love of country and of freedom.<br><br>Your concerned friend, Citizen {{Wiki|Jean-François Varlet|Varlet}} will be holding another of his political examinations for the public good. Join him, as the latest decrees and bylaws are given the once-over to see how they affect your lives, good citizens.<br><br>Traitors in our midst. The French people are great, generous and invincible. They will not let a few traitors shake their resolve. These rogues wish to crush the revolution, to return us to bondage under a wretched monarch. Freedom, equality, and the common happiness. All good men who wish to see these are called upon to put their best efforts into building a scaffold, and to expiate the demise of the despotic crown.<br><br>Parisian prisons are full of children, the newspapers say. As the city's population grows, youngsters must walk farther and farther to attend school, with the result that a great number of them are swept up in routine mass arrests of vagabonds and libertines. Now, this is just my opinion, but if you can't tell an eight-year-old on her way to catechism from a degenerate sex maniac, then perhaps policing isn't the job for you.<br><br>Despite political events and preoccupations, the benevolent {{Wiki|Society of Saint Vincent de Paul|fraternity of Saint Vincent de Paul}} is organizing a fundraiser to help out those most needy in our community. Please don't turn them away, and give as best you can.<br><br>Citizens, the {{Wiki|Law of 22 Prairial|Law of Prairial}} is not to be regarded as a means to settle old scores, but a simple tool of expediency at the disposal of our trusted representatives chairing the {{Wiki|Revolutionary Tribunal}}.<br><br>Rejoice, Citizens. We have word of a great victory on the field at {{Wiki|Battle of Fleurus (1794)|Fleurus}}. General {{Wiki|Jean-Baptiste Jourdan|Jourdan}} has soundly thrashed coalition forces led by {{Wiki|Prince Josias of Saxe-Coburg-Saalfeld|Josias of Coburg}}. This momentous triumph puts our armies in a supreme position to take control of the {{Wiki|Austrian Netherlands}} and {{Wiki|Dutch Republic}}.<br><br>Citizen [[Louis Antoine de Saint-Just|Saint-Just]] addresses France on behalf of the Committee of Public Safety. Though their labors are bearing much fruit, citizens are asked to look within themselves for any traces of anti-revolutionary feeling. Should they find it, virtue should bring them to declare it at once.<br><br>Please note that Citizen {{Wiki|Georges Couthon|Couthon}}'s law of Prairial does not grant the Revolutionary Tribunal ''[[wikt:carte blanche|carte blanche]]'' (a white card) to hold mass executions. It simply entitles them to free up space in our dreadfully overcrowded prison network.<br><br>Alphonse's Tavern is pleased to announce that its Hundred Beers a Month Club has a new member, Michel 'The Imbiber' Bevre. Who thinks they can best his record?<br><br>Whether compliment or accusation, Citizen Robespierre has asked all his fellow revolutionaries to please desist in referring to him as a sanguinocrat. His duties are heavy, and often bloody, but not without compassion.<br><br>Citizens, we can but beg your indulgence for poor Citizen Robespierre's sadly misunderstood address during the [[Festival of the Supreme Being]]. We can only surmise he was intoxicated with holiness by the sheer sanctity of it all.<br><br>For all your cheap cuts and offal, visit Le Grange Butchers, backside of [[Les Halles]]. [[Sheep]] spleen, 6 {{Wiki|French denier|deniers}} the pound. [[Goat]]'s heart, 1 livre each. And this month's special, last month's leftovers.<br><br>The Committee of Public Safety asks that an extra 20 yards be cordoned off around any guillotine. Due to the slick rivers of blood released by the increased number of condemned serviced each day, accidents are unfortunately on the rise.<br><br>Proud, patriotic citizen of Paris, how is your whistle? If it's a touch on the dry side, don't delay. For cheap booze and the ''soup du jour'' (soup of the day), run straight to L'Auberge de Poisseur. Home of the rabble since 1770.<br><br>Are your trousers too loose? Does your overcoat leave you sodden and frozen of a wet night? Then you need Sondon's expert advice. [[Tailor]]s to the people for over 50 years. See what our experience can do for you.<br><br>Sharp eyed? Steady nerved? Quick fingered? Apply for a position defending the nation's mail coaches. Steady men familiar with firearms are almost guaranteed employment. Start your new career as a mail guard today.<br><br>Tired of long hours of backbreaking labor? Chronic unemployment left your family destitute? Join the dung scrapers of île Notre-Dame. Removing the filth of Paris from your [[boot]]s since 1537.<br><br>Bellanger Brothers reminds you that no one makes a finer cudgel. Whether it's a sleek blackjack or iron-banded club, we've the selection of woods, weights, ergonomics, and design to suit your slightly brutal guilty pleasure.<br><br>Miserable weather, poor roads, and rising production costs are making grain scarce once again. We realize that despite government regulation, the prices are difficult for many citizens to meet, and can only hope fresh importations reach us shortly.<br><br>Grain shortages are everyone's business. We all have to be vigilant and eliminate waste, gouging, and hunger. Is France not the preeminent bread basket of Europe? Despite poor harvests, only human error and human greed truly hurt us.<br><br>Today we celebrate the closure of the {{Wiki|Monarchiens|Monarchists' Club}}. Let those damned [[wikt:aristo|Aristo]]s beware. Soon there will be no rock in Paris under which they can hide. We will dig them out, root and branch and make them pay at last the dues of freedom.<br><br>Are you sole-less, abased, or noticeably shallow? Do your toes greet more of the weather and Paris muck than is healthy? You need to see Jean Jean Cobblers immediately. Because you'll only ever own one pair, give them the best of care.<br><br>Have you got a sweet tooth and a few ''{{Wiki|French sol|sous}}'' in your purse? Stop in at Madame Quenelon's Bakery, or look for her ambassadors of delight in the streets. We guarantee you'll not find a more delectable ''gâteau de pomme'' (apple cake) in all the city.<br><br>There have been conflicting arrests, violence in various quarters, reports of several dead. There is also confusion over the whereabouts of Maximillien Robespierre and his co-accused.<br><br>Citizens Robespierre, [[François Hanriot|Hanriot]], Saint-Just, {{Wiki|Georges Couthon|Couthon}}, Barère, all are involved. The Convention would seem to have the upper hand, though no outcome is yet clear. Stay clear of the fighting. We will keep you abreast of events as they unfold.<br><br>Whilst perusing Citizen Rouleau's finest cutlery, be sure to pop into Le Talion's new plate emporium. {{Wiki|Faience}}, porcelain or more traditional potteries, work with talent and style. Le Talion's, serving Paris for over 30 years.'' | ||
|-|Vocal Music= | |-|Vocal Music= | ||
Performers led the crowd in singing various revolutionary songs, including "''[[Database: Ah! Ça ira!|Ah! Ça ira!]]''", "''[[Database: Frères Courons aux Armes!|Frères Courons aux Armes!]]''", "''[[Database: La Carmagnole|La Carmagnole]]''", "''[[Database: La Guillotine Permanente|La Guillotine Permanente]]''", "''[[Database: La Marseillaise|La Marseillaise]]''", "''[[Database: Le Chant du Départ|Le Chant du Départ]]''", and "''[[Database: Prise de la Bastille|Prise de la Bastille]]''". | Performers led the crowd in singing various revolutionary songs, including "''[[Database: Ah! Ça ira!|Ah! Ça ira!]]''", "''[[Database: Frères Courons aux Armes!|Frères Courons aux Armes!]]''", "''[[Database: La Carmagnole|La Carmagnole]]''", "''[[Database: La Guillotine Permanente|La Guillotine Permanente]]''", "''[[Database: La Marseillaise|La Marseillaise]]''", "''[[Database: Le Chant du Départ|Le Chant du Départ]]''", and "''[[Database: Prise de la Bastille|Prise de la Bastille]]''". | ||
Latest revision as of 02:55, 29 May 2026
|
Patience, brothers. Soon we will reveal the secrets of Assassin's Creed III, Assassin's Creed: Unity, Assassin's Creed: Origins, Assassin's Creed: Odyssey, Assassin's Creed: Valhalla, Dawn of Ragnarök, "Assassin's Creed: Mirage", and "Valley of Memory". This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done. |
Floating conversations are dialogues that were recreated or extrapolated through an Animus simulation but were not tied to a specific genetic memory.
Kassandra[edit | edit source]
| Sargon |
|---|
After learning from her adopted father Nikolaos that her mother Myrrine was still alive,[1] the Spartan misthios Kassandra sailed to Phokis, Greece to claim the reward that Elpenor had promised to her.[2] While in the polis of Kirrha, Kassandra came across the Oikos of the Olympians run by Sargon.
(If "What do you sell?" is chosen.)
(If "Why not take drachmae?" is chosen.)
(If "Where do I get orichalcum?" is chosen.)
(Accept – "Show me what you have.")
Kassandra inspected Sargos' wares. Her curiosity satisfied, she left and continued her search for Elpenor. A while later,[3] Kassandra returned to talk to Sargon again.
Kassandra looked over his inventory again, then left to resume her quests. Towards the end of her journeys, she visited Sargon one last time.[4] |
| Approaching land |
|---|
| During her travels around the Aegean Sea onboard the Adrestia, Kassandra talked about Greece's many islands with her comrades Barnabas and Herodotos as they neared their respective shores.[5]
Kassandra and the Adrestia crew approached the Isle of Thisvi close to Phokis during their voyage to Megaris to kill the Wolf of Sparta.[6]
Kassandra and the Adrestia approached Marathon Beach in Attika while on their way to the island of Andros.[7]
|
Bayek[edit | edit source]
| Encounters across Egypt |
|---|
While travelling across the Ptolemaic Kingdom in Egypt in 48 BCE hunting the Order of the Ancients, the Medjay Bayek of Siwa came across the travelling merchant Reda at his Nomad's Bazaar stall.[8]
Bayek inspected Reda's wares. His curiosity satisfied, he left and continued hunting the Order. A while later,[8] Bayek found Reda's stall again and spoke to him.
Bayek looked over Reda's inventory again, then left to resume his quest. Reda eventually made his way to Alexandria, where he spotted Bayek passing by one day and called out to him.[8]
Bayek looked over Reda's wares once more, and then left as before. Shortly after learning that the Order member known as "The Lizard" served under the unaware High Priest Pasherenptah in Memphis,[9] Bayek visited Reda one last time.
Bayek inspected Reda's wares a final time before leaving.
|
Basim ibn Ishaq[edit | edit source]
| Encounters across Al-Ula |
|---|
While travelling across the desert near al-Ula in search of his father Ishaq ibn Khalid, Basim met a musician who also seemed to enjoy playing the oud. The musician shared what he knew about the performer's corners scattered across the land where one could play the oud, and encouraged Basim to find more oud melodies he could perform.[12]
|
Eivor Varinsdottir[edit | edit source]
| Encounters across England and Norway |
|---|
| Eivor reunited with many of her allies after establishing connections with them.[13]
In Grantebridge, Eivor reunited with Soma, seated on the jarl's throne and stewarding the burgeoning city.
(Asked "How is the city?")
(Chose "Goodbye")
If Galinn's treachery was uncovered, Eivor tracked down Lif for a brief reunion.
After the battle in Chippenham, Eivor returned to Lif once more.
After sparing Leofrith during the Sons of Ragnar's assault at Tamworth Fortress,[14] Eivor stopped by Lincoln and saw him waiting at the city docks. She walked up and spoke to him.
After helping Oswald become king of East Anglia[15] and attending to his wedding, Eivor returned to Elmenham and found him in the village's longhouse.[16]
Following Ceolbert's death at the hands of Ivarr the Boneless,[17] Eivor went to visit Bishop Deorlaf in Quatford at his request and found him in the town's church conducting a small choir.
After recapturing Cyne Belle Castle for Geadric[18] and assulting Rouecistre Fortress with the help of his troops,[19] Eivor returned to the fortress at the request of thegn Holt to attend a ceremony that would officialize Geadric as ealdorman of Oxenefordscire. The shieldmaiden entered the main hall of the castle, approaching a group of people gathered around the soon-to-be ealdorman and king Ceolwulf.
Geadric knelt down before him.
Eivor and the crowd applauded as Geadric stood up and Ceolwulf left the room. With the event over, the Viking went to speak to the new ealdorman.
If Eivor had released Shergar after working with him to free the Danes, she eventually returned to Beamasfield some time after the her disastrous dealings with Cynebert had concluded. There, behind the house where she first seized him, she reunited with Shergar, who had leveraged his ruse as Tedmund to become de facto ealdorman of the shire.
After the truth[20] of Eluric's parentage was revealed and Eivor secured her alliance with his father Birstan, the ealdorman of Essexe, Eivor encountered him at a tavern on the western end of Colcestre.
Eluric paused to think on his words.
Eluric laughed.
Some time after helping Estrid escape to Francia[21] and reuniting Alfida with Essexe's ealdorman Birstan,[22] Eivor visited them at their residence. She spoke with Alfida.
Eivor took her leave to speak to Birstan.
In the aftermath of helping in the purge of the Order of the Ancients from Lunden[23] and rescuing her brother Sigurd from Fulke's custody in Portcestre,[24] Eivor received an invitation from the reeves of the city to partake on the unveiling of the reconstructed Lunden. Arriving at the Governor's Villa, she found Stowe in front of the entrance to the mansion.
The two entered the room, finding Erke talking with an archer in front of Tryggr's old throne.
Eivor shook hands with Erke, with Stowe moving to his side. Eivor looked around her, noticing that the room was different from the last time she had been there.
Eivor turned to look at the guests.
A woman and a soldier praised Eivor, followed by Erke himself.
Erke then turned to her.
Stowe and Erke raised arms.
Eivor nodded, leaving the two of them talking to each other.
Eivor spoke with Erke and Stowe again.
As he talked, he patted Stowe on his shoulder.
Eivor nodded to them once again, turning to the soldier that had praised her earlier, next to them.
She then went to talk to Gyda, closer to the entrance.
After that, the Viking went to talk to some of the Norse soldiers who had been previously recruited by The Arrow, now feasting in one of the sides of the hall.
The warrior spoke with humor as he referred back to their previous encounter, before dropping into a hushed voice.
Before leaving the festivities, Eivor went to bid farewell to Stowe and Erke.
Following the burning of the Wicker Man and rise of Tewdwr as the successor of Cynon in the ealdormancy of Glowecestrescire,[25] Eivor travelled to the city square near the longhouse of Glowecestre, where she found him, with Cynon's crown on the head, addressing a group of townsfolk from a wooden platform.
Tewdwr led Eivor away to a discreet garden on the outskirts with a few apiaries.
Eivor and Tewdwr drew closer to one another.
Eivor interrupted him with a kiss. They dropped to the ground in the throes of passion. After some time, they sat up in contemplation.
Eivor was taken aback by this revelation. She stood up.
Eivor began to walk off as Tewdwr stood and started to follow.
Eivor turned to walk away while Tewdwr sighed in resignation.
Eivor walked closer to him, touching on one of the horns on his leaf-filled crown.
Eivor turned the conversation to the state of the shire.
Eivor then travelled through the woods of Glowecestrescire, in direction of Halewyn's home. When she arrived there, the viking found the druid wandering around the lit fires in his yard.
If Trygve came through his grief at Hemming's loss, Eivor could speak to him at the longhouse in Hemthorpe.
After wiping out the Order of the Ancients in England and returning to Wincestre to plumb Alfred's study,[26] Eivor found herself returning to Wincestre Seminary, where many of the children she had liberated from the Quill[27] had gathered for lessons and recreation. With the Order removed, Alfred's push for mass education had begun to take root.
The conversation over, Eivor pondered about the state of things.
She spoke to Wigbert once more.
The Viking then spoke to the various children in the room that she had previously saved.
Following that, Eivor read the documents scattered across the desks, including the one Wigbert was reading. Dull Lesson
Turgid Text
Deathly Dull Letter
Bloody History
The shieldmaiden spoke to the magister presiding over the class.
Eivor then overheard chatter amongst the children.
She prepared to leave the seminary, passing through the courtyard, where more children were talking among themselves and to her.
In the aftermath of the events that Sigurd and Eivor went through in the Yggdrasil Chamber,[28] the shieldmaiden returned to Alrekstad in Hordafylke and encountered Styrbjorn Sigvaldisson drowning his sorrows in the tavern where her and his son had left him.
After that, Eivor entered the town's inner walls and its longhouse to find Harald Fairhair standing next to the throne.
|
| Ravensthorpe residents |
|---|
Shortly after the Raven Clan settled in Ravensthorpe,[29] the Viking shieldmaiden Eivor Varinsdottir spoke to Gunnar outside the new smithy. ("What do you do here, Gunnar?")
Some time after Svend's death,[31] Eivor spoke to Tove inside the Tattoo Shop.
Tove's Tribute to Svend
Eivor spoke to Wallace in the Hunter's Hut. |
| Reda |
|---|
Shortly after Reda and his Thousand Eyes aide had settled in Ravensthorpe,[32] Eivor walked up to Reda's stall and talked to him.
(If "See shop" was chosen.)
Eivor perused Reda's wares and then decided whether to buy something. (If "I want a contract." was chosen.)
Eivor looked through Reda's papers and selected a contract. Eivor looked through Reda's papers but could not find any contracts, or only saw ones that were not to her liking.
(If "What do you do here?" is chosen.)
(Leave – "I have to go.")
Later, Eivor passed by Reda's stall and overheard him as he told Sylvi, Eira, and Knud a story. Intrigued, she walked up and leaned on one of the poles supporting the awning as she listened.
Satisfied, Knud, Eira, and Sylvi left.
Later, when Eivor dreamt of Odin's efforts to rescue his son Baldr from Surtr's Muspel forces in Svartálfaheimr,[33] Eivor included Reda in her visions. In the dreams, Odin saw Reda sitting on a carpet in Jordber Shelter surrounded by unrefined silica crystals, and spoke to him.
Reda stood up.
Reda chuckled.
He chuckled craftily as he finished.
Havi looked through Reda's papers and selected a contract.
Havi looked through Reda's papers but could not find any contracts, or only saw ones that were not to his liking.
(Leave – I have to go)
|
| Ship stories |
|---|
| Various crew members aboard Eivor's longship, the Sea-Chariot, told stories as they traveled.[13]
While sailing, Bragi began telling a story.
The longboat crew began murmuring amongst each other.
The longboat crew began murmuring amongst each other.
While sailing, Dag Nithisson began telling a story.
The longboat crew burst into laughter. The longboat crew burst into laughter.
The longboat crew chuckled.
The longboat crew burst into laughter. While sailing, Birna began telling a story.
Soma of Grantebridge. For a time, all the ealdormen of England wanted her dead. A bounty on her head the size of Yggdrasil. So she met with the leader of the South Gyrwans and told their King Roffe, "Say that you killed me. Proclaim it to all of the lands." Roffe answered, "No one will believe me." And Soma shook her head. "Invite them. Here. You will burn me on a pyre for all to see." So they came, the nobles of East Anglia, north and south, of Mercia, of Wessex. They wished to see Guthrum's Valkyrie die. Before all, King Roffe pronounced her guilty of murder and sentenced her to death. Then they put her on a boat and set it afire. Yet Soma had constructed a trap beneath the pyre. She released herself into the murky waters and swam to a bramble. Muddled and wet, she waited in the thorns for night to fall. She then returned to Cambridge as a shadow-walker. She entered the city and stole into the king's chamber, and took the head of Roffe, shouting, "Traitors of Soma wear no heads!" The Saxons thought Soma a ghost! A spirit who kills! A curse invincible to fire and death! What a leader, my Soma. While sailing, Finnr began telling a story.
While sailing, Bjorn Bloodtooth began telling a story. While sailing, Rollo began telling a story.
While sailing Vili Hemmingson began telling a story.
|
| Encounters across Vinland |
|---|
While roaming across Vinland, Eivor came to a nearby lake, where she saw Konwahawíhshon humming to herself as she fished.[13]
Eivor walked closer for a better look.
Eivor approached Konwahawíhshon, who noticed her guest.
Seeing what Konwahawíhshon was doing, Eivor readied her own fishing line as the village leader continued humming.
Eivor cast her line into the lake full of fish.
Just as Eivor caught a fish, Konwahawíhshon spoke up.
Eivor pulled up the fish and held it aloft.
Eivor caught another fish.
Eivor caught a third fish and added it to Konwahawíhshon's pile.
As Konwahawíhshon gathered the fish, she saw that a bear had come up some distance behind Eivor.
Eivor turned around in time to see the startled bear retreat into the bush.
Together, Eivor and Konwahawíhshon chased after the bear.
The women tracked the bear to a stream leading out from the lake behind a hill.
Konwahawíhshon provided covering fire with her bow as Eivor fought the bear. After a brief brawl, the animal was killed.
Before leaving, Eivor spoke to Konwahawíhshon once more.
Eivor left Konwahawíhshon to prepare the bear. |
| The Daughters of Lerion |
|---|
| While travelling through East Anglia,[13] Eivor found a ruined villa and church in the woods outside the city of Northwic. Exploring the grounds, Eivor saw that they were littered with dilapidated attempts at defenses, countless bones—particularly human skulls, many on stakes—and had been abandoned for years due to the overgrowth of vegetation. Eivor approached the villa's main entrance and saw a large white circle with arcane ritual symbols scrawled on the ground and steps in front of the doorway. Stepping inside, she saw two cobwebbed chairs decorated with animal skulls facing the doorway, as well as a note at the foot of the chair on the right.
Faded Letter
Eivor left the villa to investigate the church, only to find it gutted and burned out. Beside it, however, was a small building which had the planks boarding up the entry torn away. Eivor entered it and dropped down a hole in the floor. Pushing through a crack in the wall of a pit, Eivor found herself in a underground lair filled with cobwebs. Descending deeper, she passed through a door decorated with strings of arm and leg bones, and came to a storage room with a letter on the floor and another hole to a lower level. Eivor read the letter. Faded Letter
Eivor dropped down to the lower level, which had another doorway decorated with bones and was filled with knee- to waist-deep water from a breeched underground reservoir. She soon came to a set of steps rising above water level, where she found another note beside an arrow-studded shield on the ground. Faded Letter
Eivor climbed over some rubble and dropped into a third and final level lined with broken Roman statues along a hallway. Turning left, she came to a loose collection of broken stakes, shields, and rubble, among which was a letter. Faded Letter
Eivor continued down the hall, passing a large defaced statue with its head replaced by a deer skull, and stopped at a wall with a crack in it. Squeezing through, she emerged in a small open room with a flight of stairs that lead back to the surface and ended beside the estate's central fountain. Eivor retraced her path and continued the other direction down the statue hall, which terminated in a crypt that had been hollowed out to fit a new addition. In the center of the room sat a moss-covered stone titan holding a club, with a large set of antlers on its head and three glowing cracks set into its back. Carefully navigating around the skulls and rubble which filled the room, Eivor found another letter on a railing near the titan. Faded Letter
Eivor found a note on the base of a column to the left of the crypt entrance. Faded Letter
Eivor then found a final note on a stone sarcophagus to the right of the crypt's entrance. Faded Letter
Eivor approached the steps leading to the titan's back.
Curiosity piqued, Eivor exited the tomb and continued her journey. While in the Isle of Ely Monastery, Eivor found a note amongst a pile of papers on a desk in a treasury room. Keep Out of the Marsh
Exploring the marshes of Grantebridgescire, Eivor discovered the Spalda Fens, with its low mist and myriad fireflies.
She soon came upon a corpse propped up in a kneeling position.
Approaching the cadaver, Eivor could see that ropes were tied around the dead body's head like a makeshift blindfold, with its mouth hanging open.
From the cadaver's open mouth came a cloud of green mist, which surrounded Eivor and induced a hallucinatory state.
A figure approached Eivor from behind.
Eivor turned to face Goneril.
Eivor initiated combat with Goneril, who would teleport around, turning into cloud of sickly green hue.
She transformed into a smoke shade which attacked Eivor and dispersed before reforming another shade from the cloud and attacking again.
Eivor learned her attack patterns and struck when the opportunity arose.
After suffering much damage, Goneril changed tactics.
Goneril resumed combat, using stronger attacks and shades.
Eivor continued her assault, dodging Goneril's poison traps.
Eivor eventually defeated her.
While exploring East Anglia, Eivor discovered the barren Walsham Crag shrouded in heavy mist.
A drop of blood fell from the corpse's nose and struck a rock, producing a cloud of red mist that gathered about Eivor's face and induced a hallucinatory state. A figure emerged from the opposite end of the clearing and menacingly approached Eivor.
Eivor turned to face Regan.
Eivor stepped away from the altar and walked towards Regan.
The two met in the open grounds at the center of the ruins as Regan surrounded the place with more red mist.
Eivor initiated combat with Regan, who transformed into a smoke shade which attacked Eivor and dispersed before reforming another shade from the cloud and attacking again.
Regan resumed combat, continually using her shades to teleport and attack Eivor up close. The shade always struck after Regan, mimicking her moves exactly, which prevented Eivor from easily countering Regan immediately after dodging her attack. Using ranged attacks and quick strikes, Eivor found openings to inflict damage.
After suffering much damage, Regan quickly changed tactics, casting a wide circle of red smoke around herself which exploded, knocking Eivor back and filling the air with thick ash and embers.
Regan resumed combat, forming more shades which burst into flame upon striking Eivor, or leaving trails of flame behind as they teleported, preventing Eivor from easily chasing Regan.
Eivor eventually defeated Regan.
While exploring East Anglia's Theotford Forest, Eivor approached some Roman ruins in Berkelow Bog.
Suddenly, thunder crashed and a bolt of lightning struck the corpse. Blinded, Eivor raised her hands, only for a cloud of blue-grey smoke to gather about her face and induce a hallucinatory state. A figure emerged from the opposite end of the ruins and menacingly approached Eivor.
Coughing, Eivor turned to face Cordelia.
Cordelia continued walking forward as lightning sparked across Eivor.
Eivor stepped down from the stage and walked to Cordelia, coughing through the smoke's effects.
The two met in the open grounds at the center of the ruins as Cordelia surrounded the place with blue smoke.
Eivor initiated combat with Cordelia, who teleported away to create phantoms of herself which charged at Eivor.
Cordelia resumed combat, continually teleporting away from Eivor's attacks or up close to deliver her own.
Eivor fought through Cordelia's rage to inflict damage.
Cordelia continued summoning lightning phantoms.
After suffering much damage, Cordelia quickly changed tactics, casting a wide circle of blue fire around herself which exploded, knocking Eivor back and filling the air with thick blue smoke.
Cordelia teleported to another part of the ruins and called down bigger lightning strikes around her, but the bolts did not hit Eivor.
Eivor anticipated where the lightning bolts would strike and weaved between them, drawing close and ready to strike Cordelia while she was vulnerable.
Eivor eventually defeated Cordelia.
After defeating all of Lerion's daughters, Eivor returned to the estate and revisited the statue.
Pulling out Goneril's dagger, Eivor aligned it with one of the slits and inserted it with a stone-grinding scrape until it clicked solidly into place.
Eivor inserted Cordelia's dagger into another slit.
Eivor inserted Regan's dagger into the remaining slit.
With all three daggers inserted, the statue suddenly burst apart, shaking the crypt as it collapsed the floor to reveal a deeper tunnel underneath. When the dust settled, Eivor entered the hole and followed the path down a hall lined with more Roman statues. She emerged in a treasure room that held four thrones, two on either side facing each other. Eivor found a note on one of the thrones on the left side. Faded Letter
Eivor left the chair and stepped over a similar arcane circle as the one at the villa's entrance to reach the central altar, which was composed of three still-smoking candles in skulls atop skull-covered stone blocks surrounding a treasure chest. Eivor opened it and claimed Thor's Helmet from within.
|
| Cairns |
|---|
| During her travels, Eivor stacked many cairns reminiscing on conversations she had as a child.[13]
Having drunk the potion prepared by Valka, Eivor heard one of Odin's memories in Asgard, that he recalled while building a cairn himself.
|
| Fly Agaric |
|---|
|
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of passing through gates in a specific order.
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of passing through gates in a specific order.
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of lighting braziers with blue fire.
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of lighting braziers with blue fire.
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of lighting braziers with blue fire.
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of passing through gates in a specific order.
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of passing through gates in a specific order.
Near the mushrooms, Eivor found a note. Note written in unsteady hands
Eivor ate the fly agaric and in her hallucination solved a puzzle that consisted of passing through gates in a specific order.
Near the mushrooms, Eivor found a note.
{{IUNote
|Title=Engraved in Stone
|Text=Druid I shall be. I begin my initiation.
|
| Flyting |
|---|
In Grantebridge, Eivor came upon a locked hut with a group of three people standing outside. She spoke to the woman.
Eivor took the key and unlocked the hut to find it full of skeletons, pig carcasses, and animal skulls, with a stool set beside a wear in the back wall. Suspicious, Eivor returned to speak to the woman again.
Seeing she would get no answers, Eivor entered the house and sat on the stool. A man's voice came from seemingly nowhere.
Eivor smiled.
Eivor noticed movement behind the wicker of the worn wall beside her and smirked.
There was the sound of movement, and Eivor stood.
Near the docks of Stavanger, came across two men, one of whom insulted her as she approached him from behind.
Manning turned to face her.
He began to circle Eivor.
Eivor looked back at Manning's companion in question, but he only shrugged.
(Accept – "I do!")
Manning nodded and began.
Manning put his hand to his chest.
|
| River Raids |
|---|
While raiding rivers across England with Vagn, Eivor learned more about his earlier life.
|
| Dublin's services |
|---|
Shortly after sailing to Ireland to meet her cousin Bárid mac Ímair,[34] Eivor spoke to Azar at her shop in Dublin's market.
(If "What do you have today?" is chosen.)
Eivor looked over Azar's contracts and decided whether to conduct some overseas trading.
(If "Remind me what you do here." is chosen.)
(Leave – "I have what I need.")
Eivor left Azar's shop and continued walking until she came to Aoife's smithy at the edge of the market.
(If "Let me see your services." is chosen.)
Eivor quickly inspected Aoife's wares and decided whether to buy anything.
(If "What do you do here?" is chosen.)
(Leave – "I have to go.")
|
| Frankish Nobles |
|---|
| While aiding the siege of Paris, Eivor met and fought three disenfranchised Frankish nobles.[35]
While passing near Les Trois Pignons, Eivor spotted a chest suspiciously positioned in the center of a clearing. Smelling a trap, Eivor avoided the chest and began scouting the area. She cleared some explosive traps with arrows and eventually found a nobleman hiding in the bushes, striking at him.
Eivor looted the chest and a hiding noble starting attacking her.
Eivor began attacking him between his crossbow volleys and chasing him around the clearing. He continued to boast despite his wounds.
Eivor eventually defeated Amric.
From the first noble she killed, she remarked on a letter she found.
From Amric's body, she retrieved a letter written on woven sheep's wool. Woolly Letter
Eivor approached a group of nuns being confronted by another woman mounted on a horse.
Grass-Stained Letter
They began their fight to the death. Eivor dodged his greatsword strikes and inflicted injuries. He continued to boast despite his wounds.
Rather than humor the fool with a duel, Eivor stuck her Hidden Blade into him while he boasted. Eivor defeated Herbert.
From Herbert's body, Eivor retrieved a finely written letter. Finely Written Letter
In the nearby house, she found another note providing further details on the eccentric duelist. Mad Sheep Man Complaint
Having defeated all of the nobles, Eivor reflected on their cause.
|
| Tombs of the Fallen |
|---|
| While exploring England, Eivor found and investigated a number of tombs belonging to former Brittonic leaders who fought invading Roman legions.[36]
Eivor arrived at Ravensthorpe's docks and saw a crowd of onlookers witnessing strange behavior in a group of animals in the river.
The women continued.
The fish and animals continued to flail strangely in the water.
Eivor approached them.
Through her raven's eyes, Eivor saw strange winds surrounding a rock engraved with a large ⟨
Eivor crossed the river and went towards the marked rock while the two women shrugged at one another. When she touched the sigil, the rock itself flickered away into an Isu column, revealing an entrance into the mountain itself.
A note lay near the small column. Strange Columns
Eivor entered Manius's Sanctum, taking a Leap of Faith into a cart of hay at the bottom of the cave. She began exploring the tunnels beneath and found another letter. Command of Nero Claudius Germanicus, Emperor of Rome
Eivor came upon a hall with a couple of pressure plates.
The one on the left had a round recess, the one on the right a square impression.
To the left up the wall, she found an opening into an adjoining alcove, which contained a mechanism. Eivor threw the lever and the mechanism dispensed a small round weight.
She returned to the hall with the weight in hand and dropped it on the round pressure plate. A lock clicked within the door and she turned her attention to the other. Behind a seal of wooden planks, she found a tall, movable column with a square footprint.
She slid the column onto the square plate. The second lock clicked open, raising the heavy gate and allowing her to proceed.
Eivor stepped through the gate and descended into the wide open chamber, taking stock of her surroundings.
Eivor walked up a short flight of stairs and spied an Isu map of the Isles hanging on the far cavern wall. She found a key to Manius' workshop and another note. The Final Conundrum
In an excavated pit before the base of the stairs was the final entrance Manius had mentioned.
Eivor unlocked a nearby door leading to Manius' workshop, taking note of his lethal designs.
She read a note on his desk. Notes from the Roman Engineer
Near a prototype trap, two notes were affixed with daggers. Notes for Spinning Traps
Notes for Spike Walls
Past the spike trap, Eivor looted a chest and retrieved the Fallen Hero Cape.
Taking note of the marked locations, Eivor left the sanctum behind and first travelled to East Anglia.
The Illusions Eivor entered Boudicca's tomb.
She made her way deeper, avoiding the numerous spike traps.
Eivor reached a large chamber filled with traps and pressure plates. To her right, she climbed up and opened a portcullis to release one of the weights she needed, and found the other to the left. With the weighted columns in place, Eivor crossed a deep chasm filled with poisonous gas.
To the right, she descended into a pit lined with spikes and found a mechanism that dispensed a small round weight. To return to the main hall, however, she had to traverse a tunnel filled with gas and spinning traps.
She navigated the tunnel and returned to the main chamber, placing the weight upon the pressure plate and went to find another. To the far left, Eivor went through a tunnel of gas and spike walls, finding another mechanism at the end of it.
She made her way back to the main hall, weight in hand, dodging traps along the way and moving tall stones into place to use as footholds.
With all four pressure plates weighed down, the gate opened.
To cross to the crypt entrance, Eivor quickly removed the stones weighing down the platforms and climbed back up, allowing them to rest evenly and form a path across the final chasm. In the crypt proper, Eivor saw Boudicca's tomb was perfumed by an odd incense. As Eivor inhaled the incense, the ghostly apparition of the Iceni warrior who laid there leaned against the sarcophagus.
The ghost thumped her fist on her chest and disappeared. Eivor found a note on the tomb. Tribute to Boudicca
Eivor retrieved the Fallen Hero Greaves and Bracers from two nearby chests.
In a hidden tunnel off the tomb, she found a strange artifact, a metal frame in the shape of a regular dodecahedron. She collected it before leaving.
Final Note
Continuing on, she found a boat stopped in front of a wooden gate, and near it, another weight-dispensing mechanism.
Eivor placed the weight upon the boat and manipulated the counterweights holding the gate shut to allow her passage. Returning to the main hall, she placed the final weight upon the plate, opening the gate.
In the crypt proper, Eivor saw Cassivellaunus' tomb was perfumed by an odd incense. A ghostly apparition of the Briton made itself known, approaching Eivor.
He vanished as quickly as he had appeared. Eivor found a note on the tomb. Tribute to Cassivellaunus
She retrieved the Fallen Hero Breastplate from a nearby chest.
On her way back out, Eivor discovered another mysterious artifact in a small waterfall canyon. She retrieved it and climbed back up to the zipline to make her escape from the flooded caves.
Fewer Traps
Eivor broke the ice and carefully navigated the traps to reach the key on the altar. She climbed back out, escorted the weight through the maze of oil jars, and slid it into position in the main hall. With all four weights in place, the crypt's door opened.
In the crypt proper, Eivor saw Venutius' tomb was perfumed by an odd incense. His ghostly beheaded body appeared, startling her, while his phantasmal head on the sarcophagus began talking.
Both parts of his body dissipated. Eivor found a note on the tomb. Tribute to Venutius
Eivor retrieved the Fallen Hero Helmet from a nearby chest.
On her way back out, she saw another path that led to a small drop off and a blocked zipline. Affixed to the zipline beam with a dagger was another note from Manius. Cavern Purpose
Eivor dropped the short distance to the lower level, broke an ice wall over a cave opening, and discovered another tomb. Inside, a skeleton lay on a stone slab with a note from Eivor's acquaintance Hildiran tucked under its right femur. First Note from Hildiran
Eivor saw another note in a small snow pile against a wall just beyond the skeleton and its stone slab. Second Note from Hildiran
In the same room, Eivor discovered another of the mysterious artifacts, before she turned to leave the icy prison behind her.
Trapped by Hubris
Eivor continued down the path. She found the mechanism dispensing the round weight, then carried it through a tunnel full of lava by hopping across stalagmites, moved shelves to retrieve a prisoner's key from its skeleton in a gibbet above, and unlocked the door leading back. Just below the statues, she set the weight down on the exposed pressure plate. At the main chamber's lowest level was a building carved into the cavern wall. Inside, she blew up a back wall to reveal a movable shelf, which she dropped into the water before the column she needed, escorting it to an elevator and activating the lever to carry them both up. At the top, she shot jars to adjust the counterweights and gain vantage points to shoot down the drawbridge. With the bridge down, she slid the column across, then navigated another room to throw levers and raise two platforms to form another path across. On the other side of the lava, she found a note. Thoughts on the Volcanic Tomb
Escorting the column through, she dropped it down to the room from which she entered these chambers, then brought it back to the main chamber, sliding it onto the second square pressure plate. When she solved her second pressure plate, the lava high above receded, revealing the second plate with a round recess and the fourth part of the puzzle.
At the bottom of the chamber, Eivor passed through another lava tunnel and reached a platform with a counterweight system. She cast stones on top of one of the platforms, raising the other to allow herself to climb up and reach the weight-dispensing mechanism. She found a note near the stones. Verica's Condemnation
Eivor climbed up the platform and dispensed the weight she needed. From her vantage point she threw it back onto the moving platform and jumped down after it, carrying it back to the main chamber and up the stairs before her. She carefully tossed and carried it up the walkways and hanging platforms to place it on the upper plate with a round recess. With all four pressure plates activated, the final lock disengaged and the crypt door raised to offer passage.
In the crypt proper, Eivor saw Verica's tomb was perfumed by an odd incense. The moment Eivor's feet touched the steps leading to the sarcophagus, ghostly blue fire sprang up and transformed the coffin into a funeral pyre. An apparition of the Atrebates warrior who laid there rose from the flames.
He stepped off the pyre and walked to a doorway.
His ghost stopped before a nearby chest and disappeared in a cloud of smoke. Eivor retrieved Verica's Sickle from the chest, then continued down the passage beyond it and found another of the mysterious artifacts, before continuing up the main path back to the tomb's entrance.
The Lost Key
She slid below a nearby banner to find more oil jars to blast open the nearby walls. She found a chest of materials and a note. Tribute to Togodomnus
On the opposite wall, she destroyed some boards and found another sealed wall to blast through. On the other side of a crack in the wall, Eivor dropped a tall stone onto a counterweight and blasted through the submerged sealed wall, granting her access to the sewers that contained the lost key. She returned to the locked door and opened the way leading back, sliding the weighted column with her, then climbing up to access the main chamber and drop a tall stone on the counterweight, completing the path to the column's destination. In the waters ahead, two tunnels lay submerged on either side. On the left, Eivor found a flooded maze full of doors and counterweights secured with timeworn pulleys. She severed them with her axe to open the way forward, stopping at an alcove above the water line to replenish her air. Here, she found a chest before continuing back underwater to reach a platform submerged just below the surface.
Eivor destroyed the rope pulley overhead with an arrow, releasing the platform to the surface and allowing her to vault over the spike traps into a bathhouse. Here, she manipulated the counterweights with a tall stone and hopped across to dispense the spherical weight to carry back. In the next chamber over, she slid a shelf onto the counterweight and jumped over the fencing, released another counterweight, and climbed up into an alcove with a key and a note. Ideas for the Flooded Tombs
Retrieving the bathhouse key, Eivor unlocked another tall stone to press onto the counterweight she previously used. She climbed back over, pulled the original stone off the first counterweight, allowing the other's weight to raise it high enough for her to climb out of the bathhouse while carrying the spherical weight. She returned to the main chamber and set it into the round recess. Through the righthand underwater tunnel, Eivor hacked at timeworn pulleys to release counterweights to use as platforms, and shot others with arrows to release more footholds. She easily reached the weight dispenser and completed a usable path to carry it back. Near a covered shed overlooking the water, she found a note. Thoughts on the Flooded Tombs
With an extra toss or two, she ushered the spherical weight back to its destination in the main chamber. With all four weight mechanisms activated, the heavy door leading to the crypt unlocked and raised open.
In the crypt proper, Eivor saw Togodomnus' tomb was perfumed by an odd incense. To her surprise, a ghostly apparition of the Catuvellauni warrior who laid there appeared upside-down near the ceiling, "rising" dripping wet from under a pool of water.
His ghost disappeared in a cloud of smoke. Eivor retrieved Togodomnus' Bearded Axe from a nearby chest, then continued down the passage beyond it and dove into a waterfall pool with more submerged ruins, where she found another of the mysterious artifacts held in the palm of a statue. Eivor picked it up, surfaced from under the pool, then made her way back out of the tomb using a zipline and opening the portcullis leading out.
With all five mysterious artifacts in hand, Eivor entered the depths of Manius's Sanctum. Standing at the map chamber's entrance, she withdrew an artifact and noticed that a ball of energy began moving and humming within the frame.
Her eyes immediately glazed over and she spoke yet another strange word.
A monolith with lines of green energy rose from the floor on the left side of the stairs to the map. Eivor regained her senses, walked up to the slate, and touched it. A mysterious voice spoke over the vault's speaker system.
At the prompt, Eivor's eyes glazed over again and she recited a complete sentence made up from the Isu words she had uttered in each tomb.
She blinked and rubbed her head to again return to her senses and watched the door in the excavation pit activate and open into a larger chamber below lit in blue-green and with a number of platforms extending out from the walls.
She dropped into the vault, leaping from the ledges or climbing down the walls until she reached a platform.
Intrigued, she touched another pillar on the platform she had landed on, activating a large holographic display of an Isu head on the wall before her.
Eivor shook her head.
The hologram blinked and frowned slightly.
The hologram faded away. Looking around, Eivor saw and threw a lever at the platform's edge and unlocked a reflector lens.
She carried it to the corner diagonally opposite and placed it in a pillar, then aimed the reflector beam at an arch keystone to unlock the door and extend a bridge into the station. In the first room, she saw yellow beams at various intervals on the wall or near the floor.
Eivor bypassed the energy beams and entered another room with many reflectors built into short, movable pillars.
She slid or rotated some reflectors on one side of the room, then worked on the other, where she saw more reflectors with flared edge fins.
She loosed arrows at the fins, rotating them to her liking. She solved the puzzle by aiming twin beams of light at targets on pillars before some stairs leading down, opening another gate in the floor. Descending, she entered a large room with more reflectors scattered throughout a small labyrinth on the floor and a raised, square platform in the center surrounded by energy gates.
Eivor solved the puzzle by aligning four light beams into targets on each of the platform's sides. The gates turned off, revealing a lever, which Eivor threw and unlocked a reflector lens ball.
She carried it out to the room with the first puzzle.
Eivor returned to the entry chamber, placed the ball on a pillar near the bridge, and aimed the reflector's beam at an angled part of the ceiling. She then went to the reflector on the landing platform and aimed its beam at the other angled ceiling spot adjacent to the first, unlocking the door and extending another bridge.
Eivor entered another room with moss-covered architecture, more reflectors, and free-floating platforms.
She aimed the light at various targets on the walls to power the hover-pads and ascend to the top of the chamber, where she saw another cubic energy gate. She turned it off by redirecting the light to the gate switch and threw the lever hidden behind it, unlocking another reflector lens. She picked it up and stepped onto a platform that lowered her back to the ground.
She carried the lens back to the entry chamber and also placed it on a pillar near the bridge. She then aimed it and the other two reflectors at three ceiling targets on the connecting wall. As before, a gate opened, a bridge extended, and Eivor entered the station's third wing.
Eivor entered another room with reflectors, but when she solved the puzzle and aimed the light at the target, the floor suddenly dropped out from under her and she fell into an angled duct lined with yellow energy beams she had to pivot around. She landed in a slightly-flooded basement level with reflectors and another cubic energy gate. Solving this puzzle like the other ones lowered the gates, rewarding the final reflector lens, and opened a door out. She found an elevator and rode it up to the entry chamber.
Eivor placed the lens in a pillar near the bridge and aimed the reflector and the other three at the remaining wall with four targets. The door to the station's last wing opened and a bridge extended.
Eivor ran through the halls and ascended many stairs until she reached the station's heart, where a circular platform in a spherical energy shield hung suspended over a chasm in the middle of the room.
Eivor navigated her way past yellow energy beams and across floating platforms to free-standing columns to solve the puzzle by aiming three beams at their respective targets along the platform's edge. This lowered the shield and revealed a golden sword embedded mid-way down its blade in a column. Eivor climbed up onto the platform and inspected the sword. The station lights dimmed.
Rah Cel'eze's holographic body materialized before her.
A hologram appeared of Hildr lifting the blade, against early humans dressed in furs.
The hologram altered to show a man in a wolf skin cap re-enacting the story to some onlookers. Eivor looked dubiously at him for describing the sword that way, yet still was struck by awe by her surroundings.
Rah Cel'eze paused in sad reminiscence, then turned to face the other direction, where another hologram appeared of an angry Hildr venting her grievances at him.
Hildr's hologram waved her arm to indicate invisible surroundings, shook her fist at Rah Cel'eze, then faded.
Rah Cel'eze stepped towards the sword and motioned to it.
Eivor cracked her knuckles and rolled her shoulders in preparation.
She put her foot on the pedestal and used it for leverage to draw the sword.
She inspected the sword and laughed in approval.
She gave it a slight flourish and saw energy dance out from the blade.
His hologram disappeared, but Eivor took no notice, still captivated by the sword.
The background hum of energy faded. With no more energy powering the station, the entire complex powered down, leaving Eivor in pitch darkness.
She then returned to the station's main chamber, using a gravitational platform as a lift to reach the surface. |
Odin[edit | edit source]
| Flyting |
|---|
| Tales of the Dwarves |
|---|
| While on his quest to discover all the Sons of Ivaldi's hidden Shelters on Svartálfaheimr,[38] Havi met and listened to the stories and dilemmas of several refugees who offered him various services.
|
| Dwarves in Distress |
|---|
| While exploring the regions of Svartálfaheimr,[39] Havi came across a number of dwarves who were being harassed by members of Suttungr's Outriders.
|
| Mythical Memories |
|---|
| While exploring Svartálfaheimr,[39] Havi came across some abandoned anvils that had been used to forge magical artifacts at the Æsirs' request.
He approached the hair on the anvil.
|
| Greetings from Ginnungagap |
|---|
While exploring Svartálfaheimr,[39] Havi found strange portals near the base of the dams at Midalstífla, Gomul-stifla, and Austri-stifla that showed moving ice blocks and Yggdrasil's roots on the other side.
Despite Havi's boast, the portal grew increasingly colder the further he walked in, draining his health and eventually forcing him back.
After collecting the scattered Jotun Armor Set pieces held by five of Suttungr's Outriders and equipping the gear, he returned to one of the portal locations and entered it. Emerging on the other side, he came to a cliff surrounded by thick fog. A female jötunn stood near the edge with her back to him but turned around upon hearing his footsteps. She inspected the newcomer.
Drawing a greatsword, she engaged Havi in single combat. After Havi wounded her enough times, she conjured two apparitions of herself for Havi to defend against. Following a lengthy duel, during which Riekr and her doubles regularly used ice blasts and teleported for surprise attacks, he defeated these phantasms and killed Riekr. Inspecting her corpse, Havi retrieved the Jotnar Cleaver. |
Ezio Auditore[edit | edit source]
- 1478
| Unlocking Monteriggioni's Secrets |
|---|
After Ezio Auditore collected four Codex pages that were left in containers in and around Monteriggioni,[40] he visited his sister Claudia in the Villa Auditore's main room next to his uncle Mario's study on the lower floor.
He then proceeded to an architect waiting for him in the room.
He showed Ezio a list of shops in the town in need of repairs and renovation. After ordering the renovation of a building, Ezio visited his sister again in order to check the town's progress.
She then turned the record book on the table, allowing his brother to consult it. Ezio eventually finished his revision and Claudia turned the book to her, bidding him farewell and starting to write on it again.
After some time, Ezio returned to Mario's study.
He pulled a lever within the bookshelf in his study. It opened to reveal a passage beyond, which led to a cellar.
Over the next few years, Ezio collected all the six Assassin Seals from various Assassin Tombs throughout the country and put them in their respective places under the statues of the six Assassins.[41] With every Seal he returned, a bar lock associated with each Assassins' respective symbol slid away from the gate that sealed away Altaïr's armor. Once Ezio put the last seal in its place, the gate quickly dropped into the floor without the locks to hold it up, and the pedestal with Altaïr's statue and armor lowered to chest height. Ezio approached it and reached for the gear.
Ezio touched the armor's refined metal and gathered its pieces to take to the Villa's armory, where he put it on.
QULAN GAL DARIUS WEI YU AMUNET ILTANI LEONIUS |
- 1478 – 1492
| A Mother's Grief |
|---|
Ezio collected 50 eagle feathers throughout Italy in memory of his murdered little brother Petruccio.[42] He returned to the Villa Auditore and placed them in a box his mother Maria kept on a dresser in her room.[43] Mario walked by as Ezio closed the lid and spoke to him.[42]
Mario hung his head in grief over his inability to prevent Petruccio's death, as well as the demise of his other nephew Federico and his own brother, Giovanni.
Once his uncle left the room, Ezio visited the town's blacksmith and acquired the Condottiero War Hammer, which he added to the Villa's armory rack. After Ezio collected 50 more feathers throughout Italy, he again returned to the Villa and deposited them in Maria's box. An unresponsive Maria sat by the dresser and only noticed Ezio beside her when he closed the box lid. He held out his hands and she clasped them as she stood up, before they shared an embrace in memory of their lost family.[42]
In gratitude, Maria gave Ezio a cape with the House of Auditore family crest. |
- 1502 – 1503
| Leonardo da Vinci |
|---|
Ezio met with Leonardo da Vinci after destroying all of his war machines.[44]
Ezio met with Leonardo after assassinating Juan Borgia the Elder.[45]
Ezio met with Leonardo after assassinating Octavian de Valois.[46]
Ezio met with Leonardo after the Passion Play at the Colosseum.[47]
Ezio met with Leonardo after Rodrigo Borgia's death.[48]
|
- 1511 – 1512
| A Scholar |
|---|
After purchasing or finding all of the various original manuscripts of ancient books in Constantinople, Ezio returned to the Galata headquarters and was surprised to receive a visit from Sofia Sartor.[49]
|
Fujibayashi Naoe[edit | edit source]
| Hideout |
|---|
| Fujibayashi Naoe met with her allies in the hideout during her free time.
Naoe spoke to Tomiko, who wished to talk to her on new recruits.
Naoe and Junjiro Naoe found Junjiro painting sakura flowers.
After building a forge for Heiji in the hideout, Naoe spoke to him.
Naoe found Yaya sitting by the river.
|
Yasuke[edit | edit source]
| Hideout |
|---|
| Yasuke met with his allies in the hideout during his free time.
Yasuke spoke to Tomiko in the hiroma.
Yasuke found Yaya stacking hay near the stables.
|
Haytham Kenway[edit | edit source]
| Benjamin Franklin |
|---|
After arriving in Boston in 1754,[50] Haytham met Benjamin Franklin inside a general store.
Haytham spoke to Franklin another time:
Haytham approached Franklin again.
Haytham returned to Franklin after having collected one of his almanacs.[51]
Franklin gave Haytham £500.
|
| Charles Lee |
|---|
Between missions, Haytham and Charles Lee conversed in the Green Dragon Tavern.
|
| William Johnson |
|---|
Haytham spoke to William Johnson after recruiting him.[52]
Haytham spoke to William again after identifying Silas Thatcher.[53]
|
| Thomas Hickey |
|---|
Haytham spoke to Thomas Hickey after recruiting him.[52]
|
| Benjamin Church |
|---|
Haytham spoke to Benjamin Church after recruiting him.[53]
|
| John Pitcairn |
|---|
Haytham spoke to John Pitcairn after recruiting him.[54]
|
Ratonhnhaké:ton[edit | edit source]
| Samuel Adams |
|---|
After attending the Second Continental Congress on 16 June 1775,[55] Ratonhnhaké:ton spoke with Samuel Adams.
|
| George Washington |
|---|
Connor met with George Washington at the encampment at Valley Forge.[56]
Not long afterwards, Connor spoke with Washington once more.[56]
During spring in Valley Forge, Connor spoke to Washington about his strategy that year. Having met his father, Connor began to express skepticism about the commander's tactics.[57]
After the war had ended, Connor came across George Washington at Bowling Green.[58]
|
| Marquis de Lafayette |
|---|
Connor met with Gilbert du Motier, Marquis de Lafayette at the encampment at Valley Forge during winter.[56]
Connor met the Marquis de Lafayette again at Valley Forge.[56]
|
| Kanen'tó:kon |
|---|
Connor met Kanen'tó:kon at Kanatahséton during his training with Achilles Davenport.[59]
Connor met with Kanen'tó:kon again after William Johnson's death,[60] where he informed his friend that incursions into their land had stopped.
During the war, Kanen'tó:kon began to have doubts.[61]
Connor met with Kanen'tó:kon again.[62]
|
| Oiá:ner |
|---|
Connor met with Oiá:ner at Kanatahséton during his training.[59]
After William Johnson's assassination,[60] Oiá:ner revealed that his demise had left them more vulnerable as he was generally supportive of the natives. She also began having doubts about the village staying neutral in the war, but Connor encouraged her to continue standing apart from the Iroquois clans that joined the conflict.
During the war,[61] she expressed concern whether Connor would finish his task.
After Kanen'tó:kon's death, Connor informed Oiá:ner. Fearful, though unaware Connor was the one who had killed him, she suggested relocating the village.[63]
|
| Stephane Chapheau |
|---|
After recruiting Stephane Chapheau into the Colonial Assassins, Connor spoke with him in a tavern.[51]
Some time afterwards, Connor spoke with Stephane once more.[51]
|
| Duncan Little |
|---|
Connor met Duncan Little in a tavern in Boston.[64]
Connor approached Duncan again.[51]
After recruiting Duncan into the Colonial Brotherhood, Connor spoke with him in a tavern.[51]
Some time afterwards, Connor spoke with Duncan once more.[51]
|
| Clipper Wilkinson |
|---|
Connor met Clipper Wilkinson at Boston Neck.[65]
Connor approached Clipper again.[51]
After recruiting Clipper into the Colonial Brotherhood, Connor spoke with him in a tavern.[51]
Some time afterwards, Connor spoke with Clipper once more.[51]
|
| Deborah Carter |
|---|
Connor met Deborah Carter at the north end of New York.[66]
Connor approached Deborah again.[51]
After recruiting Deborah into the Colonial Brotherhood, Connor spoke with her in a tavern.[51]
Some time afterwards, Connor spoke with Deborah once more.[51]
|
| Jamie Colley |
|---|
Connor met Jamie Colley at a clinic in New York.[67]
Connor approached Jamie again.[51]
After recruiting Jamie into the Colonial Brotherhood, Connor spoke with him in a tavern.[51]
Some time afterwards, Connor spoke with Jamie once more.[51]
|
| Jacob Zenger |
|---|
Connor met Jacob Zenger in a tavern in New York.[68]
Connor approached Jacob again.[51]
After recruiting Jacob into the Colonial Brotherhood, Connor spoke with him in a tavern.[51]
Some time afterwards, Connor spoke with Jacob once more.[51]
|
| Homestead residents |
|---|
After inviting Godfrey and Terry to live on the Davenport Homestead,[69] Connor introduced himself to their wives Catherine and Diana.
After rescuing Prudence from a bear,[70] Connor spoke to her and Warren.
After the construction of Oliver and Corrine's inn,[71] Connor checked to see if they were happy.
Connor greeted Terry and Godfrey on his way there to see if they were still at peace with each other.
After collecting wild flowers for Norris to court Myriam with,[72] Connor spoke with him and realized that to court someone meant to romance them.
Connor spoke to Achilles,[73] who was examining his old robes that he had retrieved for him.
After Connor's returning from Boston,[74] Warren expressed gratitude to Connor about his new life and the child on the way.
Following Hunter's birth,[75] Connor found Warren, Prudence, and Lyle White reminiscing at the farm about that day.
After Connor helped Norris again with romantic matters,[76] they spoke about their names. Norris revealed that his name was Maurice, but since everyone mispronounced it, he grew tired of correcting them.
After Dr. White approached Connor for help with his reputation[77] and the confrontation with the British scouts,[78] Connor spoke to Prudence, Diana and Ellen outside the inn about their children, and they expressed gratitude towards him for bringing White to the Homestead.
After obtaining Lance's plans from France, Connor listened to him elaborate on the newly invented folding chair.[79]
Later, Lance came to the Davenport manor and explained that the plans also contained Leonardo da Vinci's Flying Machine. They built and tested it, but it did not work, due to their limited knowledge on the invention.
When Connor found the painting of Achilles' family in New York, Achilles explained to him that he was reluctant to open the package and look at it since the memories were too painful.[80]
After helping White and Diana tend to the injured after the Battle of the Chesapeake,[81] Connor learned that she had become Dr. White's apprentice.
He then spoke with Lyle and Lance at the tavern, where both men joked about being bachelors and then asked Connor why he had no wife.[51]
After Achilles' funeral,[82] Connor spoke to Father Timothy at the church, thanking him for presiding over the service.
|
Arno Dorian[edit | edit source]
| Staff at Café Théâtre |
|---|
After the French Assassins introduced Arno Dorian to their intelligence gathering hub disguised as the Café Théâtre,[83] he talked to the building's intendant upstairs about making improvements to the place.
When Arno had acquired enough coin, he paid the intendant and the excavation crew uncovered a ground-level club hall. He later inquired with the intendant when he wanted to expand the Café again.
When Arno had acquired enough coin, he paid the intendant and the excavation crew uncovered a small gallery room. He later inquired with the intendant when he wanted to expand the Café again.
When Arno had acquired enough coin, he paid the intendant and the excavation crew uncovered access to the Assassin Sanctuary under Sainte-Chapelle through the courtyard's well. He later inquired with the intendant when he wanted to expand the Café again.
When Arno had acquired enough coin, he paid the intendant and the excavation crew uncovered upper rooms in the Café, two of which he claimed as a living quarters and for trophy display. He later inquired with the intendant when he wanted to expand the Café a final time.
When Arno had acquired enough coin, he paid the intendant and the excavation crew uncovered access from the underground tunnels to the Île de la Cité's east bank along the Seine. |
| Performances at Café Théâtre |
|---|
| The more Arno upgraded the café, the more customers would visit the establishment, and some would later stay to watch performances on stage.[84]
Arno viewed a variety of debates on current issues at the café.
The performers shook hands and exited the stage.
The performers shook hands and exited the stage.
The performers shook hands and exited the stage.
The performers shook hands and exited the stage.
The performers shook hands and exited the stage.
The performers shook hands and exited the stage.
The performers shook hands and exited the stage.
Arno heard various announcements concerning current events and businesses.
Performers led the crowd in singing various revolutionary songs, including "Ah! Ça ira!", "Frères Courons aux Armes!", "La Carmagnole", "La Guillotine Permanente", "La Marseillaise", "Le Chant du Départ", and "Prise de la Bastille". Performers played music on lute and violin. |
Appearances[edit | edit source]
- Assassin's Creed II (first appearance)
- Assassin's Creed: Brotherhood
- Assassin's Creed: Revelations
- Assassin's Creed III
- Assassin's Creed: Unity
- Assassin's Creed: Origins
- Assassin's Creed: Odyssey
- Assassin's Creed: Valhalla
- Assassin's Creed: Mirage
Notes[edit | edit source]
- ↑ The symbol is commonly called "Odin's Illusionary Rune" or other similar names and is held by modern occult circles to have been used by berserkrs for its magical properties tied to deception and illusion. All these notions are incorrect. Its elaborate design marks it as an Icelandic magical stave from the 16th to 17th century, long after the Viking Age runic carvings. While famously recorded by the Icelandic author Jochum Eggertsson as "Delusion Stave Óðinn" on page 71 of his 1940 grimoire Sorcerer's Screed: The Icelandic Book of Magic Spells, he only says it can be "used at will". The symbol's earliest known appearance is in an unidentified 1676 manuscript retranscribed by author Finnbogi Bernódusson in his 1949 work Galdrastafir, where it is captioned with "Missýningastafur о́ðinn engin forskrift", or "missing galdrastafur Odin, no description", indicating its intended purpose was unknown and not definitively tied to mystical camouflage. See
The Rune of Odin on the Arith Härger YouTube channel .
References[edit | edit source]
- ↑ Assassin's Creed: Odyssey – The Wolf of Sparta
- ↑ Assassin's Creed: Odyssey – Onwards to Phokis
- ↑ Assassin's Creed: Odyssey – [citation needed]
- ↑ Assassin's Creed: Odyssey – [citation needed]
- ↑ Assassin's Creed: Odyssey
- ↑ Assassin's Creed: Odyssey – A Journey into War
- ↑ Assassin's Creed: Odyssey – Memories Awoken
- ↑ 8.0 8.1 8.2 Assassin's Creed: Origins – [citation needed]
- ↑ Assassin's Creed: Origins – The Lizard's Mask
- ↑ Assassin's Creed: Origins – The Curse of the Pharaohs
- ↑ Assassin's Creed: Origins – the Flea of Cyrene
- ↑ Assassin's Creed: Mirage – Valley of Memory
- ↑ 13.0 13.1 13.2 13.3 13.4 Assassin's Creed: Valhalla
- ↑ Assassin's Creed: Valhalla – Heavy is the Head
- ↑ Assassin's Creed: Valhalla – A Fury from the Sea
- ↑ Assassin's Creed: Valhalla – Wedding Horns
- ↑ Assassin's Creed: Valhalla – Bloody Path to Peace
- ↑ Assassin's Creed: Valhalla – Ringing Cyne Belle
- ↑ Assassin's Creed: Valhalla – The Man Behind the Man
- ↑ Assassin's Creed: Valhalla – Twists and Turns
- ↑ Assassin's Creed: Valhalla – Twists and Turns
- ↑ Assassin's Creed: Valhalla – Childhood Sweetheart
- ↑ Assassin's Creed: Valhalla – Smashing the Compass
- ↑ Assassin's Creed: Valhalla – Storming the Walls
- ↑ Assassin's Creed: Valhalla – The Burning of the Wicker Man
- ↑ Assassin's Creed: Valhalla – The Poor Fellow-Soldier
- ↑ Assassin's Creed: Valhalla – Plucking the Quill
- ↑ Assassin's Creed: Valhalla – A Brother's Keeper
- ↑ Assassin's Creed: Valhalla – Settling Down
- ↑ Assassin's Creed: Valhalla – A New Home
- ↑ Assassin's Creed: Valhalla – Carrying the Torch
- ↑ Assassin's Creed: Valhalla – The Thousand Eyes
- ↑ Assassin's Creed: Valhalla – Dawn of Ragnarök – Restless Dreams
- ↑ Assassin's Creed: Valhalla – Wrath of the Druids – Blood Bond
- ↑ Assassin's Creed: Valhalla – The Siege of Paris
- ↑ Assassin's Creed: Valhalla
- ↑ 37.00 37.01 37.02 37.03 37.04 37.05 37.06 37.07 37.08 37.09 Sara (14 May 2023). Isu Language Hub Update. Access the Animus. Archived from the original on 15 May 2023. Retrieved on 17 July 2023.
- ↑ Assassin's Creed: Valhalla – Dawn of Ragnarök – Seeking Shelter
- ↑ 39.0 39.1 39.2 Assassin's Creed: Valhalla – Dawn of Ragnarök
- ↑ Assassin's Creed II – A Change of Plans
- ↑ Assassin's Creed II – Novella's Secret
↑ Assassin's Creed II – Il Duomo's Secret
↑ Assassin's Creed II – Torre Grossa's Secret
↑ Assassin's Creed II – San Marco's Secret
↑ Assassin's Creed II – Visitazione's Secret
↑ Assassin's Creed II – Ravaldino's Secret - ↑ 42.0 42.1 42.2 Assassin's Creed II
- ↑ Assassin's Creed II – Practice Makes Perfect
- ↑ Assassin's Creed: Brotherhood
- ↑ Assassin's Creed: Brotherhood – In and Out
- ↑ Assassin's Creed: Brotherhood – Au Revoir
- ↑ Assassin's Creed: Brotherhood – Intervention
- ↑ Assassin's Creed: Brotherhood – An Apple a Day
- ↑ Assassin's Creed: Revelations
- ↑ Assassin's Creed III – Welcome to Boston
- ↑ 51.00 51.01 51.02 51.03 51.04 51.05 51.06 51.07 51.08 51.09 51.10 51.11 51.12 51.13 51.14 51.15 51.16 51.17 51.18 Assassin's Creed III
- ↑ 52.0 52.1 Assassin's Creed III – Johnson's Errand
- ↑ 53.0 53.1 Assassin's Creed III – The Surgeon
- ↑ Assassin's Creed III – The Soldier
- ↑ Assassin's Creed III – Conflict Looms
- ↑ 56.0 56.1 56.2 56.3 Assassin's Creed III – Missing Supplies
- ↑ Assassin's Creed III – Alternate Methods
- ↑ Assassin's Creed III – Evacuation Day
- ↑ 59.0 59.1 Assassin's Creed III – A Trip to Boston
- ↑ 60.0 60.1 Assassin's Creed III – Hostile Negotiations
- ↑ 61.0 61.1 Assassin's Creed III – Lexington and Concord
- ↑ Assassin's Creed III – [citation needed]
- ↑ Assassin's Creed III – Broken Trust
- ↑ Assassin's Creed III – Gangs of Boston
- ↑ Assassin's Creed III – Martial Law
- ↑ Assassin's Creed III – Hoarding Provisions
- ↑ Assassin's Creed III – Protect the Clinic
- ↑ Assassin's Creed III – In the Wolf's Lair
- ↑ Assassin's Creed III – River Rescue
- ↑ Assassin's Creed III – Prudence's Primrose
- ↑ Assassin's Creed III – Room at the Inn
- ↑ Assassin's Creed III – Norris Goes Courting
- ↑ Assassin's Creed III – Manor Mysteries, Part 1
- ↑ Assassin's Creed III – Pig Herder
- ↑ Assassin's Creed III – Get Me a Doctor!
- ↑ Assassin's Creed III – Norris Tries Again
- ↑ Assassin's Creed III – Slander
- ↑ Assassin's Creed III – An Eye for Trouble
- ↑ Assassin's Creed III – Thousand-Pound Idea
- ↑ Assassin's Creed III – Manor Mysteries, Part 2
- ↑ Assassin's Creed III – Wait Times
- ↑ Assassin's Creed III – Legacy
- ↑ Assassin's Creed: Unity – Explore the Café Théâtre
- ↑ Assassin's Creed: Unity






