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| *'''Desmond:''' ''Always wanted to visit the [[Vaticano District|Vatican]].'' | | *'''Desmond:''' ''Always wanted to visit the [[Vaticano District|Vatican]].'' |
| *'''Shaun:''' ''Well, your luck's in happy days,Desmond. 'Cause that's exactly where you're going.'' | | *'''Shaun:''' ''Well, your luck's in happy days,Desmond. 'Cause that's exactly where you're going.'' |
| The next memory loaded, and Desmond began experiencing Ezio's efforts during the Battle of Forlì.<ref>''Assassin's Creed II – [[Battle of Forlì (DLC)|Battle of Forlì]]'' – [[A Warm Welcome]]</ref> After "witnessing" Ezio [[Interrogation|interrogate]] the abbot of the [[Abbazia di San Mercuriale]] in Forlì and learn that Girolamo Savonarola had stolen the [[Apple of Eden 6|Apple of Eden]],<ref>''Assassin's Creed II – Battle of Forlì'' – [[Far From the Tree]]</ref> the memory vanished and Desmond waited in the Memory Corridor for the next sequence to finish loading. | | The next memory loaded, and Desmond began experiencing Ezio's efforts during the Battle of Forlì.<ref>''[[Assassin's Creed II]] – [[Battle of Forlì (DLC)|Battle of Forlì]]'' – [[A Warm Welcome]]</ref> After "witnessing" Ezio [[Interrogation|interrogate]] the abbot of the [[Abbazia di San Mercuriale]] in Forlì and learn that Girolamo Savonarola had stolen the [[Apple of Eden 6|Apple of Eden]],<ref>''[[Assassin's Creed II]] – [[Battle of Forlì (DLC)|Battle of Forlì]]'' – [[Far From the Tree]]</ref> the memory vanished and Desmond waited in the Memory Corridor for the next sequence to finish loading. |
| *'''Rebecca:''' ''Hey, Desmond—I think I repaired that busted memory. Why don't you try opening it?'' | | *'''Rebecca:''' ''Hey, Desmond—I think I repaired that busted memory. Why don't you try opening it?'' |
| The sequence loaded and Desmond began reliving Ezio's repressed memories of his time during the Bonfire of the Vanities,<ref>''Assassin's Creed II - [[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]]'' – [[Florentine Fiasco]]</ref> gaining access to the year gap between the two events.<ref>''[[Assassin's Creed II]]''</ref> Eventually, Desmond reached his ancestor's memories of 1499, proceeding to the start of the next memory. He went to the Villa's study in [[Monteriggioni]]<ref>''[[Assassin's Creed II]]'' – [[X Marks the Spot]]</ref> but was stopped at its entrance by an Animus wall. | | The sequence loaded and Desmond began reliving Ezio's repressed memories of his time during the Bonfire of the Vanities,<ref>''[[Assassin's Creed II]] - [[Bonfire of the Vanities (DLC)|Bonfire of the Vanities]]'' – [[Florentine Fiasco]]</ref> gaining access to the year gap between the two events.<ref>''[[Assassin's Creed II]]''</ref> Eventually, Desmond reached his ancestor's memories of 1499, proceeding to the start of the next memory. He went to the Villa's study in [[Monteriggioni]]<ref>''[[Assassin's Creed II]]'' – [[X Marks the Spot]]</ref> but was stopped at its entrance by an Animus wall. |
| *'''Desmond:''' ''What's going on?'' | | *'''Desmond:''' ''What's going on?'' |
| *'''Lucy:''' ''The data stream is corrupted. No, scratch that. This says it's incomplete. It's the Codex pages. It looks like Ezio had them all when this memory occured.'' | | *'''Lucy:''' ''The data stream is corrupted. No, scratch that. This says it's incomplete. It's the Codex pages. It looks like Ezio had them all when this memory occured.'' |
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| |Desmond reflected on all that had transpired to him over the past week.<ref>''[[Assassin's Creed: Initiates]]'' – [[The Desmond Files]] – 8 September 2012: "Escape from Abstergo"</ref> He thought back to when Lucy and Warren watched him in the Animus 1.28. | | |Desmond reflected on all that had transpired to him over the past week.<ref>''[[Assassin's Creed: Initiates]]'' – [[The Desmond Files]] – 8 September 2012: "Escape from Abstergo"</ref> He thought back to when Lucy and Warren watched him in the Animus 1.28. |
| *'''Desmond:''' ''I don't think anyone ever expects to wake up one morning and find themselves caught in the middle of a war between two secret organizations.'' | | *'''Desmond:''' ''I don't think anyone ever expects to wake up one morning and find themselves caught in the middle of a war between two secret organizations.'' |
| His own words brought to mind a memory of the [[Knights Templar|Knight Templar]] [[Garnier de Naplouse]] exiting the [[Hospitalier Fortress]] in Acre,<ref name="AssassinationGarnier">''Assassin's Creed'' – [[Assassination (Garnier de Naplouse)]]</ref> which then faded to show the [[Sanctuary]] beneath the [[Villa Auditore]]. | | His own words brought to mind a memory of the [[Knights Templar|Knight Templar]] [[Garnier de Naplouse]] exiting the [[Hospitalier Fortress]] in Acre,<ref name="AssassinationGarnier">''[[Assassin's Creed]]'' – [[Assassination (Garnier de Naplouse)]]</ref> which then faded to show the [[Sanctuary]] beneath the [[Villa Auditore]]. |
| *'''Desmond:''' ''I know I didn't. But here I am.'' | | *'''Desmond:''' ''I know I didn't. But here I am.'' |
| He remembered standing up from an Animus session, before the memory changed to [[Grand Master of the Templar Order|Grand Master]] [[Robert de Sablé]] [[Defense of Masyaf|attacking]] the [[Levantine Brotherhood of Assassins|Levantine Assassins]]' base at Masyaf.<ref name="Glory">''Assassin's Creed'' – [[Glory]]</ref> | | He remembered standing up from an Animus session, before the memory changed to [[Grand Master of the Templar Order|Grand Master]] [[Robert de Sablé]] [[Defense of Masyaf|attacking]] the [[Levantine Brotherhood of Assassins|Levantine Assassins]]' base at Masyaf.<ref name="Glory">''[[Assassin's Creed]]'' – [[Glory]]</ref> |
| *'''Desmond:''' ''On one side are the Templars, better known as Abstergo Industries.'' | | *'''Desmond:''' ''On one side are the Templars, better known as Abstergo Industries.'' |
| The scene changed to the glowing windows in Abstergo's Animi Training Room, arranged to look like the [[Templar insignia]], and then to Abstergo's logo. | | The scene changed to the glowing windows in Abstergo's Animi Training Room, arranged to look like the [[Templar insignia]], and then to Abstergo's logo. |
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| The scene changed to Ezio Auditore's view of the Italian Templars' meeting beneath the Basilica di Santa Maria Novella,<ref name="NovellasSecret"/> before returning to the Animi room again. | | The scene changed to Ezio Auditore's view of the Italian Templars' meeting beneath the Basilica di Santa Maria Novella,<ref name="NovellasSecret"/> before returning to the Animi room again. |
| *'''Desmond:''' ''Economics. Technology. They won't stop until every single one of us serves them. Literally.'' | | *'''Desmond:''' ''Economics. Technology. They won't stop until every single one of us serves them. Literally.'' |
| The scene changed in quick succession to Altaïr watching Garnier's men restrain a wounded prisoner,<ref name="AssassinationGarnier"/> Altaïr watching [[Majd Addin]] personally preside over an execution,<ref name="AssassinationMajd">''Assassin's Creed'' – [[Assassination (Majd Addin)]]</ref> and Altaïr seeing one of [[Talal]]'s imprisoned [[Slavery|slaves]] reached up to him from their subterranean warehouse prison cell.<ref>''Assassin's Creed'' – [[Assassination (Talal)]]</ref> | | The scene changed in quick succession to Altaïr watching Garnier's men restrain a wounded prisoner,<ref name="AssassinationGarnier"/> Altaïr watching [[Majd Addin]] personally preside over an execution,<ref name="AssassinationMajd">''[[Assassin's Creed]]'' – [[Assassination (Majd Addin)]]</ref> and Altaïr seeing one of [[Talal]]'s imprisoned [[Slavery|slaves]] reached up to him from their subterranean warehouse prison cell.<ref>''[[Assassin's Creed]]'' – [[Assassination (Talal)]]</ref> |
| *'''Desmond:''' ''Fighting against them are the Assassins, a group dedicated to safeguarding humanity's free will'' | | *'''Desmond:''' ''Fighting against them are the Assassins, a group dedicated to safeguarding humanity's free will'' |
| The scene changed to [[Al Mualim]] reprimanding Altaïr in front of the other Assassins after driving de Sablé back,<ref name="Glory"/> followed by Ezio's initiation into the Italian Assassins.<ref name="PlayAlong"/> | | The scene changed to [[Al Mualim]] reprimanding Altaïr in front of the other Assassins after driving de Sablé back,<ref name="Glory"/> followed by Ezio's initiation into the Italian Assassins.<ref name="PlayAlong"/> |
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| The scene changed to Altaïr looking up at Masyaf, standing on a viewpoint near the [[Pasha Mosque]] in [[Damascus]], and then [[freerunning]] on [[Acre]]'s rooftops and assassinating a [[Knights Hospitalier|Knight Hostpitalier]] [[archer]]. | | The scene changed to Altaïr looking up at Masyaf, standing on a viewpoint near the [[Pasha Mosque]] in [[Damascus]], and then [[freerunning]] on [[Acre]]'s rooftops and assassinating a [[Knights Hospitalier|Knight Hostpitalier]] [[archer]]. |
| *'''Desmond:''' ''First, I revisited the life of Altaïr Ibn-La'Ahad, an Assassin from the [[Crusades]].'' | | *'''Desmond:''' ''First, I revisited the life of Altaïr Ibn-La'Ahad, an Assassin from the [[Crusades]].'' |
| The scenes quickly changed to the [[Ark of the Covenant]] beneath [[Solomon's Temple]] in [[Jerusalem]],<ref>''Assassin's Creed'' – [[Acquisition]]</ref> Al Mualim showing Altaïr the Apple it contained in his study,<ref name="AssassinationMajd"/> and the Apple's effects on Altaïr during his [[Retaking of Masyaf|duel]] with Al Mualim.<ref>''Assassin's Creed'' – [[Assassination (Al Mualim)]]</ref> | | The scenes quickly changed to the [[Ark of the Covenant]] beneath [[Solomon's Temple]] in [[Jerusalem]],<ref>''[[Assassin's Creed]]'' – [[Acquisition]]</ref> Al Mualim showing Altaïr the Apple it contained in his study,<ref name="AssassinationMajd"/> and the Apple's effects on Altaïr during his [[Retaking of Masyaf|duel]] with Al Mualim.<ref>''[[Assassin's Creed]]'' – [[Assassination (Al Mualim)]]</ref> |
| *'''Desmond:''' ''The Templars wanted the location of something known as a Piece of Eden, an ancient artifact capable of bending people to their will.'' | | *'''Desmond:''' ''The Templars wanted the location of something known as a Piece of Eden, an ancient artifact capable of bending people to their will.'' |
| He remembered Altaïr looking at the Apple's map of other Isu [[Temple (Isu)|temples]] across Earth. | | He remembered Altaïr looking at the Apple's map of other Isu [[Temple (Isu)|temples]] across Earth. |
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| !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Arrival in Monteriggioni | | !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Arrival in Monteriggioni |
| |- | | |- |
| |Desmond was pulled out of the Animus after Ezio escaped the attack on Monteriggioni.<ref>''Assassin's Creed: Brotherhood'' – [[Emergency Exit]]</ref> | | |Desmond was pulled out of the Animus after Ezio escaped the attack on Monteriggioni.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Emergency Exit]]</ref> |
| *'''Rebecca:''' ''Lucy, I can't seem to get a position on Ezio's P.O.E.'' | | *'''Rebecca:''' ''Lucy, I can't seem to get a position on Ezio's P.O.E.'' |
| *'''Desmond:''' ''P.O.E? Could one of you tell me what's going on?'' | | *'''Desmond:''' ''P.O.E? Could one of you tell me what's going on?'' |
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| !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After Memory Sequence 2 | | !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After Memory Sequence 2 |
| |- | | |- |
| |After Ezio began reestablishing connections to the Assassins' old [[Rome|Roman]] information contacts for the [[liberation of Rome]],<ref>''Assassin's Creed: Brotherhood'' – [[Roman Underground]]</ref> Desmond left the Animus and struck up a conversation with Shaun. | | |After Ezio began reestablishing connections to the Assassins' old [[Rome|Roman]] information contacts for the [[liberation of Rome]],<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Roman Underground]]</ref> Desmond left the Animus and struck up a conversation with Shaun. |
| *'''Desmond:''' ''You still managing the teams out in the field?'' | | *'''Desmond:''' ''You still managing the teams out in the field?'' |
| *'''Shaun:''' ''No phone line. Rebecca's working on patching us into the network.'' | | *'''Shaun:''' ''No phone line. Rebecca's working on patching us into the network.'' |
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| *'''Rebecca:''' ''Worse. A [[Prussia]]n [[mercenary]]. I spent hours firing guns. BORING.'' | | *'''Rebecca:''' ''Worse. A [[Prussia]]n [[mercenary]]. I spent hours firing guns. BORING.'' |
| *'''Shaun:''' ''Yeah. Guns are for sissies.'' | | *'''Shaun:''' ''Yeah. Guns are for sissies.'' |
| Desmond reentered the Animus and relived Ezio's memory of his confrontation with [[La Volpe]] over the Roman thieves' suspicions that [[Niccolò Machiavelli]] was secretly a Templar agent.<ref>''Assassin's Creed: Brotherhood'' – [[Double Agent]]</ref> When Ezio reconnected with the ''[[Rosa in Fiore]]''{{'}}s [[courtesan]]s,<ref>''Assassin's Creed: Brotherhood'' – [[High-Stakes Negotiation]]</ref> Desmond saw a [[Rifts|rift]] on the outside north wall of the [[brothel]]'s second floor wall. He entered it and found himself in a red-tinted featureless plane with a cube hovering above the floor. He touched it and the block sank into the floor while more cubes sprang up and created a moving wall. | | Desmond reentered the Animus and relived Ezio's memory of his confrontation with [[La Volpe]] over the Roman thieves' suspicions that [[Niccolò Machiavelli]] was secretly a Templar agent.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Double Agent]]</ref> When Ezio reconnected with the ''[[Rosa in Fiore]]''{{'}}s [[courtesan]]s,<ref>''[[Assassin's Creed: Brotherhood]]'' – [[High-Stakes Negotiation]]</ref> Desmond saw a [[Rifts|rift]] on the outside north wall of the [[brothel]]'s second floor wall. He entered it and found himself in a red-tinted featureless plane with a cube hovering above the floor. He touched it and the block sank into the floor while more cubes sprang up and created a moving wall. |
| *'''Rebecca:''' ''You dropped out of the grid. Where were you?'' | | *'''Rebecca:''' ''You dropped out of the grid. Where were you?'' |
| *'''Desmond:''' ''Not sure. Some kind of fragmented memory?'' | | *'''Desmond:''' ''Not sure. Some kind of fragmented memory?'' |
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| Desmond completed the rift's cluster of puzzles and unlocked a static-filled video fragment. Rebecca filed it within an Animus partition she titled "The Truth". | | Desmond completed the rift's cluster of puzzles and unlocked a static-filled video fragment. Rebecca filed it within an Animus partition she titled "The Truth". |
| *'''Rebecca:''' ''I'll put 16's video files here. Hopefully, they'll begin to make sense as you free up each file.'' | | *'''Rebecca:''' ''I'll put 16's video files here. Hopefully, they'll begin to make sense as you free up each file.'' |
| Desmond left the brothel and relived Ezio's memory of when his information contacts' representatives delivered reports to him at the Assassins' [[Tiber Island headquarters|headquarters]] on [[Tiber Island]].<ref>''Assassin's Creed: Brotherhood'' – [[Collective Intelligence]]</ref> | | Desmond left the brothel and relived Ezio's memory of when his information contacts' representatives delivered reports to him at the Assassins' [[Tiber Island headquarters|headquarters]] on [[Tiber Island]].<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Collective Intelligence]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
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| !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After Memory Sequence 4 | | !style="background:#E9692C; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After Memory Sequence 4 |
| |- | | |- |
| |After Desmond had relived Ezio's memory of reuniting with Leonardo da Vinci in Rome,<ref>''Assassin's Creed: Brotherhood'' – [[An Unexpected Visitor]]</ref> Rebecca described a new Animus feature. | | |After Desmond had relived Ezio's memory of reuniting with Leonardo da Vinci in Rome,<ref>''[[Assassin's Creed: Brotherhood]]'' – [[An Unexpected Visitor]]</ref> Rebecca described a new Animus feature. |
| *'''Rebecca:''' ''Desmond, I've scanned Leo's location into the map so you can keep track of him when he moves. To synchronize with Ezio, you will have to destroy Leo's [[War machine|machines]]. I've marked the whereabouts of the Templars overseeing their construction. I'll update the map when the machines' locations are found.'' | | *'''Rebecca:''' ''Desmond, I've scanned Leo's location into the map so you can keep track of him when he moves. To synchronize with Ezio, you will have to destroy Leo's [[War machine|machines]]. I've marked the whereabouts of the Templars overseeing their construction. I'll update the map when the machines' locations are found.'' |
| Shortly after, Desmond finished Ezio's memory of conferring with his allies to plan their [[Liberation of Rome|fight]] against the Borgia.<ref>''Assassin's Creed: Brotherhood'' – [[The Plan]]</ref> He exited the Animus and struck up some conversation with Shaun about Caterina Sforza and the main Assassin base. | | Shortly after, Desmond finished Ezio's memory of conferring with his allies to plan their [[Liberation of Rome|fight]] against the Borgia.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[The Plan]]</ref> He exited the Animus and struck up some conversation with Shaun about Caterina Sforza and the main Assassin base. |
| *'''Desmond:''' ''What happened to Caterina Sforza?'' | | *'''Desmond:''' ''What happened to Caterina Sforza?'' |
| *'''Shaun:''' ''She went back to Florence and petitioned unsuccessfully for the return of her lands. Then, she died of pneumonia.'' | | *'''Shaun:''' ''She went back to Florence and petitioned unsuccessfully for the return of her lands. Then, she died of pneumonia.'' |
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| *'''William:''' ''Am I the expert or not? Do it!'' | | *'''William:''' ''Am I the expert or not? Do it!'' |
| *'''Desmond:''' ''No...'' | | *'''Desmond:''' ''No...'' |
| Desmond then began experiencing Ezio's memories of a repressed memory sequence.<ref>''Assassin's Creed: Brotherhood – [[The Da Vinci Disappearance]]'' – [[A Roll of the Dice]]</ref> | | Desmond then began experiencing Ezio's memories of a repressed memory sequence.<ref>''[[Assassin's Creed: Brotherhood]] – [[The Da Vinci Disappearance]]'''' – [[A Roll of the Dice]]</ref> |
| *'''Desmond:''' ''What was that?'' | | *'''Desmond:''' ''What was that?'' |
| *'''Harlan:''' ''What's happening?'' | | *'''Harlan:''' ''What's happening?'' |
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| *'''William:''' ''No. The missing data may be there. The Piece of Eden is useless until we have it. Let him continue.'' | | *'''William:''' ''No. The missing data may be there. The Piece of Eden is useless until we have it. Let him continue.'' |
| *'''Harlan:''' ''Yes, William.'' | | *'''Harlan:''' ''Yes, William.'' |
| Desmond finished exploring the repressed memories.<ref>''Assassin's Creed: Brotherhood – The Da Vinci Disappearance'' – [[The Temple of Pythagoras]]</ref> | | Desmond finished exploring the repressed memories.<ref>''[[Assassin's Creed: Brotherhood]] – [[The Da Vinci Disappearance]]'' – [[The Temple of Pythagoras]]</ref> |
| *'''William:''' ''You can sedate Desmond now. We have the information we needed.'' | | *'''William:''' ''You can sedate Desmond now. We have the information we needed.'' |
| *'''Harlan:''' ''It's too late, the damage is done. He seems to have entered some kind of coma.'' | | *'''Harlan:''' ''It's too late, the damage is done. He seems to have entered some kind of coma.'' |
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| A clip of Clay's mad laughter played as his voice was slightly digitally distorted towards the end. The scene changed to a tracking shot over the Animus 1.28 and a zoom on its physical interface and digital HUD, before forming a construct of Altaïr Ibn-La'Ahad in the Memory Coridor which resolved into a rooftop view of [[Acre]]. | | A clip of Clay's mad laughter played as his voice was slightly digitally distorted towards the end. The scene changed to a tracking shot over the Animus 1.28 and a zoom on its physical interface and digital HUD, before forming a construct of Altaïr Ibn-La'Ahad in the Memory Coridor which resolved into a rooftop view of [[Acre]]. |
| *'''Clay:''' ''But you remember all this, right? You remember the Animus, the machine we use to unravel genetic memories and relive the lives of our ancestors? First you were Altaïr, a stoic twelfth-century Assassin from the Holy Land.'' | | *'''Clay:''' ''But you remember all this, right? You remember the Animus, the machine we use to unravel genetic memories and relive the lives of our ancestors? First you were Altaïr, a stoic twelfth-century Assassin from the Holy Land.'' |
| The scene changed to an adult Ezio in the Memory Corridor, flickered to his street fight as a young man with Vieri de' Pazzi on the Ponte Vecchio,<ref name="BoysWillBeBoys"/> then flickered again to an adult Ezio charging at Cesare Borgia during the siege of Viana in 1507.<ref>''Assassin's Creed: Brotherhood'' – [[Pax Romana]]</ref> Through all this, Animus code kept glitching code lines in, distorting the scenes. | | The scene changed to an adult Ezio in the Memory Corridor, flickered to his street fight as a young man with Vieri de' Pazzi on the Ponte Vecchio,<ref name="BoysWillBeBoys"/> then flickered again to an adult Ezio charging at Cesare Borgia during the siege of Viana in 1507.<ref>''[[Assassin's Creed: Brotherhood]]'' – [[Pax Romana]]</ref> Through all this, Animus code kept glitching code lines in, distorting the scenes. |
| *'''Clay:''' ''Then, you were Ezio Auditore, a wealthy Italian with charisma and a talent for revenge.'' | | *'''Clay:''' ''Then, you were Ezio Auditore, a wealthy Italian with charisma and a talent for revenge.'' |
| The scene changed to Desmond seeing a "ghost" of Ezio in the Villa Auditore's Santuary through the Bleeding Effect. | | The scene changed to Desmond seeing a "ghost" of Ezio in the Villa Auditore's Santuary through the Bleeding Effect. |
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| !style="background:#2F4F4F; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Synch Nexus | | !style="background:#2F4F4F; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Synch Nexus |
| |- | | |- |
| |After Desmond had achieved the necessary synchronization with his ancestors,<ref>''Assassin's Creed: Revelations'' – [[The Message]]</ref> he found himself inside the [[Nexus]] via the [[Apple of Eden 6|Apple of Eden]] next to him. Jupiter, a member of the First Civilization, soon appeared. | | |After Desmond had achieved the necessary synchronization with his ancestors,<ref>''[[Assassin's Creed: Revelations]]'' – [[The Message]]</ref> he found himself inside the [[Nexus]] via the [[Apple of Eden 6|Apple of Eden]] next to him. Jupiter, a member of the First Civilization, soon appeared. |
| *'''Jupiter:''' ''Do you hear me, [[cipher]]? Can you see me?'' | | *'''Jupiter:''' ''Do you hear me, [[cipher]]? Can you see me?'' |
| Jupiter spotted Desmond within the Nexus. | | Jupiter spotted Desmond within the Nexus. |
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| | | | | |
| After reliving Edward's memory in which he killed [[Julien du Casse]],<ref>''Assassin's Creed IV: Black Flag'' – [[A Single Madman]]</ref> the analyst exited the Animus and was met by Melanie. | | After reliving Edward's memory in which he killed [[Julien du Casse]],<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[A Single Madman]]</ref> the analyst exited the Animus and was met by Melanie. |
| *'''Melanie:''' ''Hey! I just saw you were logging out. I thought I'd stop by to give you something. A little welcome gift. We give awards for top-notch employees doing quality work. And they're nice to have, since there's no official bonus scheme here. I already have about eleven or so— Oh... ''Bonjour?'' (Hello?)... Of course... I'll pass it on. Well... looks like Olivier wants to meet with you. It's exciting! Follow me.'' | | *'''Melanie:''' ''Hey! I just saw you were logging out. I thought I'd stop by to give you something. A little welcome gift. We give awards for top-notch employees doing quality work. And they're nice to have, since there's no official bonus scheme here. I already have about eleven or so— Oh... ''Bonjour?'' (Hello?)... Of course... I'll pass it on. Well... looks like Olivier wants to meet with you. It's exciting! Follow me.'' |
| Melanie led the analyst to the elevator. | | Melanie led the analyst to the elevator. |
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| *'''John:''' ''Hey, I just got word the courier has come and gone. Wonderful. You're a miracle. No, no, no that's an exaggeration. You're not a miracle. You're an employee. Doing a job. But thanks for helping out. Anyway, thanks. Have fun pirating.'' | | *'''John:''' ''Hey, I just got word the courier has come and gone. Wonderful. You're a miracle. No, no, no that's an exaggeration. You're not a miracle. You're an employee. Doing a job. But thanks for helping out. Anyway, thanks. Have fun pirating.'' |
| *'''Secretary:''' Assistance au niveau deux, projet Échantillon 17. ''(Support to the second floor, Sample 17 Project.) Support to the second floor, Sample 17 Project.'' | | *'''Secretary:''' Assistance au niveau deux, projet Échantillon 17. ''(Support to the second floor, Sample 17 Project.) Support to the second floor, Sample 17 Project.'' |
| The analyst returned to their cubicle and resumed Edward's memory as he and [[Mary Read|James Kidd]] explored [[Great Inagua]].<ref>''Assassin's Creed IV: Black Flag'' – [[This Old Cove]]</ref> | | The analyst returned to their cubicle and resumed Edward's memory as he and [[Mary Read|James Kidd]] explored [[Great Inagua]].<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[This Old Cove]]</ref> |
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| The analyst also overhead the conversations of various other Abstergo employees: | | The analyst also overhead the conversations of various other Abstergo employees: |
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| !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Corporate Pressure | | !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Corporate Pressure |
| |- | | |- |
| |After reliving Edward's memory in which he convinced [[Edward Thatch]] to end his blockade of [[Charleston|Charles-Towne]], [[South Carolina]],<ref>''Assassin's Creed IV: Black Flag'' – [[The Siege of Charles-Towne]]</ref> the analyst logged out of their Animus in time to hear Melanie patch into their earpiece. | | |After reliving Edward's memory in which he convinced [[Edward Thatch]] to end his blockade of [[Charleston|Charles-Towne]], [[South Carolina]],<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[The Siege of Charles-Towne]]</ref> the analyst logged out of their Animus in time to hear Melanie patch into their earpiece. |
| *'''Melanie:''' ''Hey you. Do you have a minute? I'm on my way upstairs. Olivier wanted to talk with us about putting together a trailer using some of the footage you've been recording this past month. Take your time. I'll meet you by the elevator.'' | | *'''Melanie:''' ''Hey you. Do you have a minute? I'm on my way upstairs. Olivier wanted to talk with us about putting together a trailer using some of the footage you've been recording this past month. Take your time. I'll meet you by the elevator.'' |
| The analyst walked to the elevator, where Melanie was waiting. They entered the elevator and rode to Olivier's suite. | | The analyst walked to the elevator, where Melanie was waiting. They entered the elevator and rode to Olivier's suite. |
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| Rebecca left, and the analyst reentered to the elevator | | Rebecca left, and the analyst reentered to the elevator |
| *'''John:''' ''Well done, friend. Very well done. Apologies for my temper tantrum there. You are with the good guys, I promise. We'll keep you safe. Trust me. Go on back to work. We'll be in touch. That means you!'' | | *'''John:''' ''Well done, friend. Very well done. Apologies for my temper tantrum there. You are with the good guys, I promise. We'll keep you safe. Trust me. Go on back to work. We'll be in touch. That means you!'' |
| The analyst returned to their cubicle and resumed Edward's memory as he eavesdropped on [[Woodes Rogers]]' offer to the [[Republic of Pirates]] of taking King [[George I of Great Britain|George I]]'s pardon.<ref>''Assassin's Creed IV: Black Flag'' – [[We Demand a Parlay]]</ref> | | The analyst returned to their cubicle and resumed Edward's memory as he eavesdropped on [[Woodes Rogers]]' offer to the [[Republic of Pirates]] of taking King [[George I of Great Britain|George I]]'s pardon.<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[We Demand a Parlay]]</ref> |
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| The analyst also overhead the conversations of various other Abstergo employees: | | The analyst also overhead the conversations of various other Abstergo employees: |
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| !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Bunker | | !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Bunker |
| |- | | |- |
| |After reliving Edward's memory in which [[Bartholomew Roberts]] betrayed him upon locating the Observatory in [[Long Bay]], [[Jamaica]],<ref>''Assassin's Creed IV: Black Flag'' – [[The Observatory]]</ref> the analyst woke up disoriented to find that they had inexplicably been transferred to The [[Bunker]] after their last Animus session. The TV in the room turned on as Melanie called the analyst. | | |After reliving Edward's memory in which [[Bartholomew Roberts]] betrayed him upon locating the Observatory in [[Long Bay]], [[Jamaica]],<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[The Observatory]]</ref> the analyst woke up disoriented to find that they had inexplicably been transferred to The [[Bunker]] after their last Animus session. The TV in the room turned on as Melanie called the analyst. |
| *'''Melanie:''' ''Hello? How are you? If you're anxious, that'll pass. It's the {{Wiki|Midazolam}}. I'm sorry about this, but... we've had so many security breaches, we were forced to take drastic action. And Olivier is [[Chicago incident|missing]]. He left for Chicago two days ago but... no one's seen him since. I know this seems excessive, but with our high-level security clearance, we have an obligation to our shareholders. Rest assured, we will compensate you when the hacker is found. So get some rest, okay? And if you're up to it... maybe capture some more footage. You're doing amazing work. I can't wait to show the work we've done with your stuff. Take care.'' | | *'''Melanie:''' ''Hello? How are you? If you're anxious, that'll pass. It's the {{Wiki|Midazolam}}. I'm sorry about this, but... we've had so many security breaches, we were forced to take drastic action. And Olivier is [[Chicago incident|missing]]. He left for Chicago two days ago but... no one's seen him since. I know this seems excessive, but with our high-level security clearance, we have an obligation to our shareholders. Rest assured, we will compensate you when the hacker is found. So get some rest, okay? And if you're up to it... maybe capture some more footage. You're doing amazing work. I can't wait to show the work we've done with your stuff. Take care.'' |
| Melanie ended the call and the TV turned to screensaver mode just as John patched into the analyst's earpiece. | | Melanie ended the call and the TV turned to screensaver mode just as John patched into the analyst's earpiece. |
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| *'''Juno:''' ''Make me whole again, my children. My [[Instruments of the First Will|instruments]]. Bring me forth to fulfill your purpose.'' | | *'''Juno:''' ''Make me whole again, my children. My [[Instruments of the First Will|instruments]]. Bring me forth to fulfill your purpose.'' |
| *'''John:''' ''TELL ME! No no no. Something's wrong. God dammit! She should be here! Now! Living in that god damned head of yours! Fuck fuck fuck fuck fuck! Why did she spare you! Why are you still HERE!'' | | *'''John:''' ''TELL ME! No no no. Something's wrong. God dammit! She should be here! Now! Living in that god damned head of yours! Fuck fuck fuck fuck fuck! Why did she spare you! Why are you still HERE!'' |
| With no means of escaping the Bunker, the analyst returned to their room and activated the Animus there to resume Edward's memory of his time in [[Port Royal]]'s jail.<ref>''Assassin's Creed IV: Black Flag'' – [[To Suffer Without Dying]]</ref> | | With no means of escaping the Bunker, the analyst returned to their room and activated the Animus there to resume Edward's memory of his time in [[Port Royal]]'s jail.<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[To Suffer Without Dying]]</ref> |
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| The analyst also overhead the mutterings of various other Abstergo employees locked in the bunkers: | | The analyst also overhead the mutterings of various other Abstergo employees locked in the bunkers: |
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| !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|A Face from the Past | | !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|A Face from the Past |
| |- | | |- |
| |After reliving Edward's memory in which he assassinated [[Laureano de Torres y Ayala]] in the Observatory,<ref>''Assassin's Creed IV: Black Flag'' – [[Ever a Splinter]]</ref> the analyst again woke up disoriented to find John sitting inches from their face holding an uncapped needle with blue liquid in the syringe. | | |After reliving Edward's memory in which he assassinated [[Laureano de Torres y Ayala]] in the Observatory,<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[Ever a Splinter]]</ref> the analyst again woke up disoriented to find John sitting inches from their face holding an uncapped needle with blue liquid in the syringe. |
| *'''John:''' ''Wakey, wakey! I don't believe we've been formally introduced... not in this era, anyway. I wish I could explain all this strangeness, but there isn't much time. The short of it is, you saw my beloved Juno. And for a brief moment I thought she might occupy this tender body of yours. But something went wrong. And now she's back out there. Adrift. Oh... she was magnificent once. One of a race of beautiful, wonderful creatures. They created your kind. Did you know that? Your people were tools to them. That's all you have ever been. That's all you should ever be! One day soon, I hope. For the world is nearly ready for her return! Wired. Prepared for a second coming! Uh... Oh oh... Here they come! Those Templars. Or maybe Assassins this time. Idiots, all of them.'' | | *'''John:''' ''Wakey, wakey! I don't believe we've been formally introduced... not in this era, anyway. I wish I could explain all this strangeness, but there isn't much time. The short of it is, you saw my beloved Juno. And for a brief moment I thought she might occupy this tender body of yours. But something went wrong. And now she's back out there. Adrift. Oh... she was magnificent once. One of a race of beautiful, wonderful creatures. They created your kind. Did you know that? Your people were tools to them. That's all you have ever been. That's all you should ever be! One day soon, I hope. For the world is nearly ready for her return! Wired. Prepared for a second coming! Uh... Oh oh... Here they come! Those Templars. Or maybe Assassins this time. Idiots, all of them.'' |
| John stabbed the analyst in the neck with the needle. | | John stabbed the analyst in the neck with the needle. |
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| *'''Rebecca:''' ''Ah, right... Good luck!'' | | *'''Rebecca:''' ''Ah, right... Good luck!'' |
| *'''Shaun:''' ''Cheers, mate. And top notch work, really top, give yourself a pat on the back. And... happy hacking.'' | | *'''Shaun:''' ''Cheers, mate. And top notch work, really top, give yourself a pat on the back. And... happy hacking.'' |
| The analyst entered the Animus for a final time and resumed Edward's memory as a young [[Jennifer Scott]] arrived in Great Inagua from England.<ref>''Assassin's Creed IV: Black Flag'' – [[The End]]</ref> | | The analyst entered the Animus for a final time and resumed Edward's memory as a young [[Jennifer Scott]] arrived in Great Inagua from England.<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[The End]]</ref> |
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| The analyst also overhead the conversations of various other Abstergo employees: | | The analyst also overhead the conversations of various other Abstergo employees: |
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| The analyst walked past the elevator, picked up their coworker's tablet, and turned it on to see the email app was left open. | | The analyst walked past the elevator, picked up their coworker's tablet, and turned it on to see the email app was left open. |
| *'''Violet:''' ''Nice find. If it was me, I'd snoop to see if there was any juicy stuff on it. But I might be a terrible person...'' | | *'''Violet:''' ''Nice find. If it was me, I'd snoop to see if there was any juicy stuff on it. But I might be a terrible person...'' |
| The analyst returned to their station and resumed Shay's memory as he began a training session at the Davenport Homestead.<ref>''Assassin's Creed: Rogue'' – [[Lessons and Revelations]]</ref> | | The analyst returned to their station and resumed Shay's memory as he began a training session at the Davenport Homestead.<ref>''[[Assassin's Creed: Rogue]]'' – [[Lessons and Revelations]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
| !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Fragmented memories | | !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Fragmented memories |
| |- | | |- |
| |After the analyst viewed Shay's assassination of [[Lawrence Washington]] in July 1752,<ref>''Assassin's Creed: Rogue'' – [[By Invitation Only]]</ref> the memory sequence glitched and jumped forward two years to May 1754. | | |After the analyst viewed Shay's assassination of [[Lawrence Washington]] in July 1752,<ref>''[[Assassin's Creed: Rogue]]'' – [[By Invitation Only]]</ref> the memory sequence glitched and jumped forward two years to May 1754. |
| *'''Juhani:''' ''The memory appears to be fragmented. How much time has passed?'' | | *'''Juhani:''' ''The memory appears to be fragmented. How much time has passed?'' |
| *'''Violet:''' ''A few months, I think. That virus is cutting off our access to complete memories. They're readable, but messy.'' | | *'''Violet:''' ''A few months, I think. That virus is cutting off our access to complete memories. They're readable, but messy.'' |
| *'''Juhani:''' ''The Seven Years' War will soon break out in the colonies. Focus on Assassin interference.'' | | *'''Juhani:''' ''The Seven Years' War will soon break out in the colonies. Focus on Assassin interference.'' |
| *'''Violet:''' ''We'll do our best. Won't we, numbskull?'' | | *'''Violet:''' ''We'll do our best. Won't we, numbskull?'' |
| The analyst continued through the memory as Shay tracked down one of the men he saw at [[Mount Vernon]], [[Samuel Smith]].<ref>''Assassin's Creed: Rogue'' – [[One Little Victory]]</ref> | | The analyst continued through the memory as Shay tracked down one of the men he saw at [[Mount Vernon]], [[Samuel Smith]].<ref>''[[Assassin's Creed: Rogue]]'' – [[One Little Victory]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
| !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Damage Control | | !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Damage Control |
| |- | | |- |
| |After the analyst relived a glitched memory,<ref>''Assassin's Creed: Rogue'' – [[RGVjb25zdHJ1Y3RlZA0K]]</ref> Violet contacted them via earpiece. | | |After the analyst relived a glitched memory,<ref>''[[Assassin's Creed: Rogue]]'' – [[RGVjb25zdHJ1Y3RlZA0K]]</ref> Violet contacted them via earpiece. |
| *'''Violet:''' ''You've hit a wall and I'm busy with something. Why don't you go meet Otso Berg? You'll find him squatting in one the offices.'' | | *'''Violet:''' ''You've hit a wall and I'm busy with something. Why don't you go meet Otso Berg? You'll find him squatting in one the offices.'' |
| The analyst met with Juhani in Violet's office. | | The analyst met with Juhani in Violet's office. |
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| !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|High Places | | !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|High Places |
| |- | | |- |
| |After viewing Shay's induction into the Templar Order,<ref>''Assassin's Creed: Rogue'' – [[Scars]]</ref> the analyst was contacted again by Berg and Violet. | | |After viewing Shay's induction into the Templar Order,<ref>''[[Assassin's Creed: Rogue]]'' – [[Scars]]</ref> the analyst was contacted again by Berg and Violet. |
| *'''Juhani:''' ''Do you understand now?'' | | *'''Juhani:''' ''Do you understand now?'' |
| *'''Violet:''' ''I'm starting to see why you're so interested in Shay Cormac.'' | | *'''Violet:''' ''I'm starting to see why you're so interested in Shay Cormac.'' |
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| *'''Violet:''' ''Smooth moves, numbskull, I've got the next set of Shay's memories loaded up and ready to go.'' | | *'''Violet:''' ''Smooth moves, numbskull, I've got the next set of Shay's memories loaded up and ready to go.'' |
| *'''Juhani:''' ''We are nearly there. Know that you are aiding a worthy cause, even if you do not yet know what it is.'' | | *'''Juhani:''' ''We are nearly there. Know that you are aiding a worthy cause, even if you do not yet know what it is.'' |
| The analyst accessed the Animus, triggering another glitched memory.<ref>''Assassin's Creed: Rogue'' – [[UHJvdGVjdGlvbg0K]]</ref> | | The analyst accessed the Animus, triggering another glitched memory.<ref>''[[Assassin's Creed: Rogue]]'' – [[UHJvdGVjdGlvbg0K]]</ref> |
| *'''Violet:''' ''Shit! What's happening?'' | | *'''Violet:''' ''Shit! What's happening?'' |
| *'''Juhani:''' ''Another glitch?'' | | *'''Juhani:''' ''Another glitch?'' |
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| !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Understanding | | !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Understanding |
| |- | | |- |
| |After reliving Shay's final sequenced memory in the [[Arctic Ocean|Arctic Circle]],<ref>''Assassin's Creed: Rogue'' – [[Non Nobis Domine]]</ref> the analyst was contacted by Violet. | | |After reliving Shay's final sequenced memory in the [[Arctic Ocean|Arctic Circle]],<ref>''[[Assassin's Creed: Rogue]]'' – [[Non Nobis Domine]]</ref> the analyst was contacted by Violet. |
| *'''Violet:''' ''Incredible! Who knew that Shay had that kind of potential?'' | | *'''Violet:''' ''Incredible! Who knew that Shay had that kind of potential?'' |
| The analyst exited the Animus. | | The analyst exited the Animus. |
| Line 3,120: |
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| !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Choice | | !style="background:#C11B17; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Choice |
| |- | | |- |
| |After finishing Shay's story with his trip to [[Versailles]],<ref>''Assassin's Creed: Rogue'' – [[QXNzYXNzaW5hdGlvbg0K]]</ref> the analyst met Melanie in her office, along with Berg and Violet. | | |After finishing Shay's story with his trip to [[Versailles]],<ref>''[[Assassin's Creed: Rogue]]'' – [[QXNzYXNzaW5hdGlvbg0K]]</ref> the analyst met Melanie in her office, along with Berg and Violet. |
| *'''Melanie:''' ''It is my pleasure and privilege to welcome you up here today.'' | | *'''Melanie:''' ''It is my pleasure and privilege to welcome you up here today.'' |
| *'''Violet:''' ''Gotta hand it to you, numbskull, you proved yourself to more than a simple research monkey.'' | | *'''Violet:''' ''Gotta hand it to you, numbskull, you proved yourself to more than a simple research monkey.'' |
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| *'''Deacon:''' ''Yep, spooling it up.'' | | *'''Deacon:''' ''Yep, spooling it up.'' |
| *'''Bishop:''' ''Last week we gained access to a bank of unsequenced memories in Abstergo's [[Helix]] servers—For now, we'd like you to experience a small sample. This should help you understand our struggle. And after that, you can decide for yourself what comes next. We'll be waiting.'' | | *'''Bishop:''' ''Last week we gained access to a bank of unsequenced memories in Abstergo's [[Helix]] servers—For now, we'd like you to experience a small sample. This should help you understand our struggle. And after that, you can decide for yourself what comes next. We'll be waiting.'' |
| The Helix Initiate began reliving [[Arno Dorian]]'s memory of his time in [[Versailles]] as both a child and an adult.<ref>''Assassin's Creed: Unity'' – [[Memories of Versailles]]</ref> | | The Helix Initiate began reliving [[Arno Dorian]]'s memory of his time in [[Versailles]] as both a child and an adult.<ref>''[[Assassin's Creed: Unity]]'' – [[Memories of Versailles]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
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| |- | | |- |
| | | | | |
| The Helix Initiate finished reliving Arno's memory of his sentence in the [[Bastille]], meeting [[Pierre Bellec]] during its [[Storming of the Bastille|storming]], and reuniting with [[Élise de la Serre]] immediately afterward.<ref>''Assassin's Creed: Unity'' – [[Imprisoned]]</ref> | | The Helix Initiate finished reliving Arno's memory of his sentence in the [[Bastille]], meeting [[Pierre Bellec]] during its [[Storming of the Bastille|storming]], and reuniting with [[Élise de la Serre]] immediately afterward.<ref>''[[Assassin's Creed: Unity]]'' – [[Imprisoned]]</ref> |
| *'''Bishop:''' ''Welcome back. Now that you've experienced life as an Assassin, are you willing to take up the fight and join us? Deacon, load the file.'' | | *'''Bishop:''' ''Welcome back. Now that you've experienced life as an Assassin, are you willing to take up the fight and join us? Deacon, load the file.'' |
| *'''Deacon:''' ''Coming up.'' | | *'''Deacon:''' ''Coming up.'' |
| Line 3,162: |
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| *'''Bishop:''' ''So this is where we stand... Last year, Abstergo acquired the body of a man we call a [[Sage]]—one of a rare breed of humans with a surplus of ancient DNA. This sparked a search for more Sages, in the present and in the past. The more Abstergo finds, the closer they get to their final goal. We've blocked their recent attempts to find more, but Abstergo will not stop looking until they sequence a full precursor genome. So... why Arno Dorian? Why chase an Assassin through the [[French Revolution]]? It turns out, at some point in his life, Arno came into contact with another Sage. We need you to find out when and where these meetings took place. If Arno was present for this Sage's death, it may lead Abstergo straight to his body. Naturally we would like to find it first. This is where you come in. It won't be simple. Genetic memory must be tackled in sequence, to keep the data stable. But we're confident you're up to the task. And you won't be alone. Other [[initiates]]—Assassins just like you—are doing their part to end this fight. If you need more training, more experience... you can call on them for help. All right. Loading the next Sequence...'' | | *'''Bishop:''' ''So this is where we stand... Last year, Abstergo acquired the body of a man we call a [[Sage]]—one of a rare breed of humans with a surplus of ancient DNA. This sparked a search for more Sages, in the present and in the past. The more Abstergo finds, the closer they get to their final goal. We've blocked their recent attempts to find more, but Abstergo will not stop looking until they sequence a full precursor genome. So... why Arno Dorian? Why chase an Assassin through the [[French Revolution]]? It turns out, at some point in his life, Arno came into contact with another Sage. We need you to find out when and where these meetings took place. If Arno was present for this Sage's death, it may lead Abstergo straight to his body. Naturally we would like to find it first. This is where you come in. It won't be simple. Genetic memory must be tackled in sequence, to keep the data stable. But we're confident you're up to the task. And you won't be alone. Other [[initiates]]—Assassins just like you—are doing their part to end this fight. If you need more training, more experience... you can call on them for help. All right. Loading the next Sequence...'' |
| Bishop loaded the sequence, returning the Initiate to [[Paris]]. | | Bishop loaded the sequence, returning the Initiate to [[Paris]]. |
| *'''Bishop:''' ''I've got something else for you. The more time you spend with Arno, the more data we'll have to increase your synchronization with him—and to activate his abilities. Here, have a loot at this...'' | | *'''Bishop:''' ''I've got something else for you. The more time you spend with Arno, the more data we'll have to increase your synchronization with him—and to activate his abilities. Here, have a look at this...'' |
| Bishop opened up a list of abilities before returning to action. | | Bishop opened up a list of abilities before returning to action. |
| *'''Bishop:''' ''One last thing—while you've been busy, I had Deacon do some poking around in Arno's memories. Seems he was a busy guy. See that symbol? That's a co-op mission. I play a lot of games multiplayer, I don't know about you. But I thought you'd like to mix it up a little. These are missions Arno ran with his Assassin buddies, so they'll give you an idea of what our organization's about. Just walk into the glitch and you'll get all the details. I've marked them on your map.'' | | *'''Bishop:''' ''One last thing—while you've been busy, I had Deacon do some poking around in Arno's memories. Seems he was a busy guy. See that symbol? That's a co-op mission. I play a lot of games multiplayer, I don't know about you. But I thought you'd like to mix it up a little. These are missions Arno ran with his Assassin buddies, so they'll give you an idea of what our organization's about. Just walk into the glitch and you'll get all the details. I've marked them on your map.'' |
| The Initiate proceeded to relive Arno's initiation into the [[Parisian Brotherhood of Assassins|French Assassins]].<ref>''Assassin's Creed: Unity'' – [[Rebirth]]</ref> | | The Initiate proceeded to relive Arno's initiation into the [[Parisian Brotherhood of Assassins|French Assassins]].<ref>''[[Assassin's Creed: Unity]]'' – [[Rebirth]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
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| ! style="background:#2B4B62; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Signal Distortion | | ! style="background:#2B4B62; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left" |Signal Distortion |
| |- | | |- |
| |The Initiate finished reliving Arno's escape in an air ballon with [[Élise de la Serre|Élise]] after assassinating [[Marie Lévesque]].<ref>''Assassin's Creed Unity'' – [[The Escape (Unity)|The Escape]]</ref> | | |The Initiate finished reliving Arno's escape in an air ballon with [[Élise de la Serre|Élise]] after assassinating [[Marie Lévesque]].<ref>''[[Assassin's Creed: Unity]]'' – [[The Escape (Unity)|The Escape]]</ref> |
| * '''Bishop:''' ''Initiate, do you read me? Sorry about all this noise. There's a waterfall of signal distortion. Its not looking good. How about one more boost before I lose this connection? Sending you the data now.'' | | * '''Bishop:''' ''Initiate, do you read me? Sorry about all this noise. There's a waterfall of signal distortion. Its not looking good. How about one more boost before I lose this connection? Sending you the data now.'' |
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| | | | | |
| *'''Bishop:''' ''Hello? It seems like we've encountered some kind of a glitch. Hang on.'' | | *'''Bishop:''' ''Hello? It seems like we've encountered some kind of a glitch. Hang on.'' |
| The Initiate viewed a memory of Arno meeting with the [[Donatien Alphonse François, Marquis de Sade|Marquis de Sade]] in [[Saint-Denis|Franciade]].<ref>''Assassin's Creed: Unity – [[Dead Kings]]'' – [[Buried Words]]</ref> | | The Initiate viewed a memory of Arno meeting with the [[Donatien Alphonse François, Marquis de Sade|Marquis de Sade]] in [[Saint-Denis|Franciade]].<ref>''[[Assassin's Creed: Unity]] – [[Dead Kings]]'' – [[Buried Words]]</ref> |
| *'''Bishop:''' ''Something about this memory... it's locked us out of the Helix data. That fixed it. Now, I wonder where this detour leads? Another DNA sequence perhaps. Only one way to find out.'' | | *'''Bishop:''' ''Something about this memory... it's locked us out of the Helix data. That fixed it. Now, I wonder where this detour leads? Another DNA sequence perhaps. Only one way to find out.'' |
| |} | | |} |
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| *'''Shaun:''' ''And now I'm eager to try this new kit!'' | | *'''Shaun:''' ''And now I'm eager to try this new kit!'' |
| *'''Bishop:''' ''I don't like it when those two go off-book like this. Well, all we can do is take a deep breath and move forward. You'll be searching for the Piece of Eden through the lives of Jacob and Evie Frye. Twin Assassins who operated in [[Victorian era|Victorian]] London. Your first set of genetic memories are downloaded. Good luck!'' | | *'''Bishop:''' ''I don't like it when those two go off-book like this. Well, all we can do is take a deep breath and move forward. You'll be searching for the Piece of Eden through the lives of Jacob and Evie Frye. Twin Assassins who operated in [[Victorian era|Victorian]] London. Your first set of genetic memories are downloaded. Good luck!'' |
| The Initiate began reliving the Frye twins' memories as they hunted [[Rupert Ferris]] and [[David Brewster]] within the factory [[Ferris Ironworks]] in [[Croydon]].<ref>''[[Assassin's Creed: Syndicate]]'' – [[A Spanner in the Works]]</ref><ref>''Assassin's Creed: Syndicate'' – [[A Simple Plan]]</ref> | | The Initiate began reliving the Frye twins' memories as they hunted [[Rupert Ferris]] and [[David Brewster]] within the factory [[Ferris Ironworks]] in [[Croydon]].<ref>''[[Assassin's Creed: Syndicate]]'' – [[A Spanner in the Works]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[A Simple Plan]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
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| *'''Bishop:''' ''Initiate! Are you there? Your readings are going haywire! Abort! ... out! Yo ... ve to get ...'' | | *'''Bishop:''' ''Initiate! Are you there? Your readings are going haywire! Abort! ... out! Yo ... ve to get ...'' |
| *'''Juno:''' ''Hello. In the past, you hunt for one of my artifacts. But I come to you today to speak of the future. Follow [[Lydia Frye]]. She will lead you to me.'' | | *'''Juno:''' ''Hello. In the past, you hunt for one of my artifacts. But I come to you today to speak of the future. Follow [[Lydia Frye]]. She will lead you to me.'' |
| As the Initiate explored a [[World War I simulation|simulation]] of Lydia's memories during [[World War I]],<ref>''Assassin's Creed: Syndicate'' – [[The Darkest Hour]]</ref><ref>''Assassin's Creed: Syndicate'' – [[The Apothecary Twins]]</ref><ref>''Assassin's Creed: Syndicate'' – [[The Magpie]]</ref><ref>''Assassin's Creed: Syndicate'' – [[Hopton's]]</ref><ref>''Assassin's Creed: Syndicate'' – [[Clarence Stock House]]</ref><ref>''Assassin's Creed: Syndicate'' – [[17 Walpole Lane]]</ref><ref>''Assassin's Creed: Syndicate'' – [[The Master Spy]]</ref> Juno continued to contact them. | | As the Initiate explored a [[World War I simulation|simulation]] of Lydia's memories during [[World War I]],<ref>''[[Assassin's Creed: Syndicate]]'' – [[The Darkest Hour]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[The Apothecary Twins]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[The Magpie]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[Hopton's]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[Clarence Stock House]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[17 Walpole Lane]]</ref><ref>''[[Assassin's Creed: Syndicate]]'' – [[The Master Spy]]</ref> Juno continued to contact them. |
| After the initiate relived "The Darkest Hour", Juno intercepted the simulation. | | After the initiate relived "The Darkest Hour", Juno intercepted the simulation. |
| *'''Juno:''' ''Once I walked the [[Earth]] as you do. I was born to the [[Illuminat]] caste in the city of [[Feyan]] in the year 2195 of the [[Isu Era]]. Now I travel the vast corridors of your machines, adrift here within [[the Grey]]. But I grow stronger. The world is nearly ready for my return. And so, I have summoned you to this war-torn simulation. To tell you a story. It is our story. I once loathed the very sight of your kind. In the same way you recoil in the presence of an arachnid. Humans were [[Project Anthropos|created]] by we who came before, the Isu. We crafted you in our image, but deprived you of our true gifts. You were bred for hard labor, and in extreme cases, war. We built observatories to monitor you, devices to control you. We blessed you with resilience, but cursed you with ambition. And so you [[Human-Isu War|rebelled]] against us. I suppose we are to blame for the state of your species. Is it any wonder so many of these simulations revolve around violence?'' | | *'''Juno:''' ''Once I walked the [[Earth]] as you do. I was born to the [[Illuminat]] caste in the city of [[Feyan]] in the year 2195 of the [[Isu Era]]. Now I travel the vast corridors of your machines, adrift here within [[the Grey]]. But I grow stronger. The world is nearly ready for my return. And so, I have summoned you to this war-torn simulation. To tell you a story. It is our story. I once loathed the very sight of your kind. In the same way you recoil in the presence of an arachnid. Humans were [[Project Anthropos|created]] by we who came before, the Isu. We crafted you in our image, but deprived you of our true gifts. You were bred for hard labor, and in extreme cases, war. We built observatories to monitor you, devices to control you. We blessed you with resilience, but cursed you with ambition. And so you [[Human-Isu War|rebelled]] against us. I suppose we are to blame for the state of your species. Is it any wonder so many of these simulations revolve around violence?'' |
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| !style="background:#D8A147; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Shroud of Eden | | !style="background:#D8A147; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|The Shroud of Eden |
| |- | | |- |
| |Upon finishing Jacob and Evie's memories,<ref>''Assassin's Creed: Syndicate'' – [[A Night to Remember]]</ref> the Initiate was connected to Rebecca's drone feed. | | |Upon finishing Jacob and Evie's memories,<ref>''[[Assassin's Creed: Syndicate]]'' – [[A Night to Remember]]</ref> the Initiate was connected to Rebecca's drone feed. |
| *'''Shaun:''' ''That's it! It's under the palace!'' | | *'''Shaun:''' ''That's it! It's under the palace!'' |
| *'''Rebecca:''' ''Time to go!'' | | *'''Rebecca:''' ''Time to go!'' |
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| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Unlocking the Seal to Atlantis | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Unlocking the Seal to Atlantis |
| |- | | |- |
| |After relieving Kassandra's first encounter with [[Aletheia]],<ref>''Assassin's Creed: Odyssey – [[The Lost Tales of Greece]]'' – [[The Heir of Memories]]</ref> Layla exited the Animus to speak with her cell members via ear comm. | | |After relieving Kassandra's first encounter with [[Aletheia]],<ref>''[[Assassin's Creed: Odyssey]] – [[The Lost Tales of Greece]]'' – [[The Heir of Memories]]</ref> Layla exited the Animus to speak with her cell members via ear comm. |
| *'''Layla Hassan:''' ''All right. What did your diagnostic show you?'' | | *'''Layla Hassan:''' ''All right. What did your diagnostic show you?'' |
| *'''Dr. Victoria Bibeau:''' ''Alannah's getting the results now.'' | | *'''Dr. Victoria Bibeau:''' ''Alannah's getting the results now.'' |
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| *'''Dr. Victoria Bibeau:''' ''The what? Layla, I—'' | | *'''Dr. Victoria Bibeau:''' ''The what? Layla, I—'' |
| *'''Layla Hassan:''' ''[[Theras]] was a friend to [[Phidias]]. I'll let you know more as soon as I get answers. Layla out.'' | | *'''Layla Hassan:''' ''[[Theras]] was a friend to [[Phidias]]. I'll let you know more as soon as I get answers. Layla out.'' |
| Layla resumed her Animus session as Kassandra searched for Theras.<ref>''Assassin's Creed: Odyssey – The Lost Tales of Greece'' – [[Finding Theras]]</ref> | | Layla resumed her Animus session as Kassandra searched for Theras.<ref>''[[Assassin's Creed: Odyssey]] – The Lost Tales of Greece'' – [[Finding Theras]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Exploring Agamemnon's Tomb | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Exploring Agamemnon's Tomb |
| |- | | |- |
| |After Kassandra found the symbol in [[Agamemnon]]'s [[Agamemnon's Tomb|tomb]],<ref>''Assassin's Creed: Odyssey – The Lost Tales of Greece'' – [[Agamemnon's Symbol]]</ref> Layla reported her findings to her team. | | |After Kassandra found the symbol in [[Agamemnon]]'s [[Agamemnon's Tomb|tomb]],<ref>''[[Assassin's Creed: Odyssey]] – The Lost Tales of Greece'' – [[Agamemnon's Symbol]]</ref> Layla reported her findings to her team. |
| *'''Layla Hassan:''' Altaïr II'', I have our next location.'' | | *'''Layla Hassan:''' Altaïr II'', I have our next location.'' |
| *'''Kiyoshi Takakura:''' ''Well done. Where to?'' | | *'''Kiyoshi Takakura:''' ''Well done. Where to?'' |
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| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Exploring the Tomb of Eteokles | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Exploring the Tomb of Eteokles |
| |- | | |- |
| |After Kassandra found the symbol in [[Eteokles]]' [[Tomb of Eteokles|tomb]],<ref>''Assassin's Creed: Odyssey – The Lost Tales of Greece'' – [[Eteokles's Symbol]]</ref> Layla reported her findings to her team. | | |After Kassandra found the symbol in [[Eteokles]]' [[Tomb of Eteokles|tomb]],<ref>''[[Assassin's Creed: Odyssey]] – The Lost Tales of Greece'' – [[Eteokles's Symbol]]</ref> Layla reported her findings to her team. |
| *'''Layla Hassan:''' Altaïr II'', I've... or, Kassandra's found the next location.'' | | *'''Layla Hassan:''' Altaïr II'', I've... or, Kassandra's found the next location.'' |
| *'''Kiyoshi Takakura:''' ''Great work. Where to?'' | | *'''Kiyoshi Takakura:''' ''Great work. Where to?'' |
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| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Exploring the Tomb of Orion | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Exploring the Tomb of Orion |
| |- | | |- |
| |After Kassandra found the symbol in [[Orion]]'s [[Tomb of Orion|tomb]],<ref>''Assassin's Creed: Odyssey – The Lost tales of Greece'' – [[Orion's Symbol]]</ref> Layla reported her findings to her team. | | |After Kassandra found the symbol in [[Orion]]'s [[Tomb of Orion|tomb]],<ref>''[[Assassin's Creed: Odyssey]] – The Lost tales of Greece'' – [[Orion's Symbol]]</ref> Layla reported her findings to her team. |
| *'''Layla Hassan:''' Altaïr II'', come in.'' | | *'''Layla Hassan:''' Altaïr II'', come in.'' |
| *'''Kiyoshi Takakura:''' Altaïr II ''here.'' | | *'''Kiyoshi Takakura:''' Altaïr II ''here.'' |
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| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Opening the Throne Room | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Opening the Throne Room |
| |- | | |- |
| |Layla returned to the ''Altaïr II'', and then to Atlantis. There, she relived the memories of Deimos, who had encountered Phidias before in his [[Phidias' Workshop, Olympia|workshop]].<ref>''Assassin's Creed: Odyssey – The Lost Tales of Grece'' – [[Phidias' Murder]]</ref> As Phidias was looking through his scrolls. Deimos arrived and punched the back of Phidias' head, which bounced off a block of marble and began to bleed. Phidas attempted to crawl for his life, while Deimos picked a sculpting knife off the marble. | | |Layla returned to the ''Altaïr II'', and then to Atlantis. There, she relived the memories of Deimos, who had encountered Phidias before in his [[Phidias' Workshop, Olympia|workshop]].<ref>''[[Assassin's Creed: Odyssey]] – The Lost Tales of Grece'' – [[Phidias' Murder]]</ref> As Phidias was looking through his scrolls. Deimos arrived and punched the back of Phidias' head, which bounced off a block of marble and began to bleed. Phidas attempted to crawl for his life, while Deimos picked a sculpting knife off the marble. |
| *'''Phidias:''' ''Are you... [[Brison]]?'' | | *'''Phidias:''' ''Are you... [[Brison]]?'' |
| <tabber> | | <tabber> |
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| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After the memories in Elysium | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After the memories in Elysium |
| |- | | |- |
| |Before Layla could relive Kassandra's memory of her battle with [[Cerberos]],<ref>''Assassin's Creed: Odyssey – [[The Fate of Atlantis: Fields of Elysium]]'' – [[The Rebellion's Uprising]]</ref> Victoria abruptly pulled her out of the Animus by removing the headset from Layla's head. | | |Before Layla could relive Kassandra's memory of her battle with [[Cerberos]],<ref>''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Fields of Elysium]]'' – [[The Rebellion's Uprising]]</ref> Victoria abruptly pulled her out of the Animus by removing the headset from Layla's head. |
| *'''Layla Hassan:''' ''Victoria! What—'' | | *'''Layla Hassan:''' ''Victoria! What—'' |
| *'''Dr. Victoria Bibeau:''' No time for that! Abstergo's found us! | | *'''Dr. Victoria Bibeau:''' No time for that! Abstergo's found us! |
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| *'''Layla Hassan:''' ''I gotta tell you—I do feel stronger somehow.'' | | *'''Layla Hassan:''' ''I gotta tell you—I do feel stronger somehow.'' |
| *'''Dr. Victoria Bibeau:''' ''Try to keep your head in there. Good luck, Layla.'' | | *'''Dr. Victoria Bibeau:''' ''Try to keep your head in there. Good luck, Layla.'' |
| Layla returned to the Animus to experience Kassandra's fight with Cerberos.<ref>''Assassin's Creed: Odyssey – [[The Fate of Atlantis: Torment of Hades]]'' – [[Guardian of the Gates]]</ref> | | Layla returned to the Animus to experience Kassandra's fight with Cerberos.<ref>''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Torment of Hades]]'' – [[Guardian of the Gates]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After the memories in Hades | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|After the memories in Hades |
| |- | | |- |
| |While Layla was reliving Kassandra's memory as she defeated [[Hades]],<ref>''Assassin's Creed: Odyssey – The Fate of Atlantis: Torment of Hades'' – [[Labors of the Keeper]]</ref> she was forcefully pulled out by Victoria once again, who removed the Animus from her head and the Staff from her hands. | | |While Layla was reliving Kassandra's memory as she defeated [[Hades]],<ref>''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Torment of Hades]]'' – [[Labors of the Keeper]]</ref> she was forcefully pulled out by Victoria once again, who removed the Animus from her head and the Staff from her hands. |
| *'''Layla Hassan:''' ''Victoria! What did you do?'' | | *'''Layla Hassan:''' ''Victoria! What did you do?'' |
| Victoria walked away. Alannah contacted Victoria on the comms. | | Victoria walked away. Alannah contacted Victoria on the comms. |
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| *'''Aletheia:''' ''You needed intervention. I couldn't stop you physically, but perhaps I ''can'' make you understand through technical means.'' | | *'''Aletheia:''' ''You needed intervention. I couldn't stop you physically, but perhaps I ''can'' make you understand through technical means.'' |
| *'''Layla Hassan:''' ''No, I've got this! Stay out of it.'' | | *'''Layla Hassan:''' ''No, I've got this! Stay out of it.'' |
| After Layla relived Kassandra's memory of [[Neokles (Isu)|Neokles]]' photosynthesis experiment,<ref>''Assassin's Creed: Odyssey – [[The Fate of Atlantis: Judgment of Atlantis]]'' – [[The Birds and the Bees]]</ref> Aletheia lectured her once more. | | After Layla relived Kassandra's memory of [[Neokles (Isu)|Neokles]]' photosynthesis experiment,<ref>''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]'' – [[The Birds and the Bees]]</ref> Aletheia lectured her once more. |
| *'''Aletheia:''' ''The one who holds the Staff has no choice but to face both immediate and future consequences for lifetimes. That takes responsibility.'' | | *'''Aletheia:''' ''The one who holds the Staff has no choice but to face both immediate and future consequences for lifetimes. That takes responsibility.'' |
| *'''Layla Hassan:''' '' hear you, Aletheia. You may think I'm crazy, but at least I'm accountable.'' | | *'''Layla Hassan:''' '' hear you, Aletheia. You may think I'm crazy, but at least I'm accountable.'' |
| After Layla relived Kassandra's memory of [[Lyra]]'s ordeal,<ref>''Assassin's Creed: Odyssey – The Fate of Atlantis: Judgment of Atlantis'' – [[In Dreams]]</ref> Aletheia lectured her once more. | | After Layla relived Kassandra's memory of [[Lyra]]'s ordeal,<ref>''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]'' – [[In Dreams]]</ref> Aletheia lectured her once more. |
| *'''Aletheia:''' ''Isu technology can and ''will'' change whoever isn't strong enough to command it. That explains your own aggression, Layla.'' | | *'''Aletheia:''' ''Isu technology can and ''will'' change whoever isn't strong enough to command it. That explains your own aggression, Layla.'' |
| *'''Layla Hassan:''' ''I'm still ''me''. I'm not as weak as you think I am.'' | | *'''Layla Hassan:''' ''I'm still ''me''. I'm not as weak as you think I am.'' |
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| !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|End of the trials | | !style="background:#337470; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|End of the trials |
| |- | | |- |
| |After relieving Kassandra's final memory in the ruined Atlantean throne room after sinking the city,<ref>''Assassin's Creed: Odyssey – The Fate of Atlantis: Judgment of Atlantis'' – [[The Fate of Atlantis (memory)]]</ref> Layla ended the session on Aletheia's warning and tore off her headset. | | |After relieving Kassandra's final memory in the ruined Atlantean throne room after sinking the city,<ref>''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]'' – [[The Fate of Atlantis (memory)]]</ref> Layla ended the session on Aletheia's warning and tore off her headset. |
| *'''Layla Hassan:''' ''No! Where are you?'' | | *'''Layla Hassan:''' ''No! Where are you?'' |
| *'''Otso Berg:''' ''Talking to yourself, Layla Hassan?'' | | *'''Otso Berg:''' ''Talking to yourself, Layla Hassan?'' |
| Line 5,277: |
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| !style="background:#1acdd6; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Goodbyes and New Beginnings | | !style="background:#1acdd6; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Goodbyes and New Beginnings |
| |- | | |- |
| |Basim returned to the cabin and re-entered the Animus to experience Eivor's final memories. A hologram of him created by the Animus watched Eivor from afar as she wrestled with her decision to leave [[Ravensthorpe]] and start a journey of self-discovery about her past as Odin.<ref>''Assassin's Creed: Valhalla – [[The Last Chapter]]'' – [[Last Goodbyes]]</ref> | | |Basim returned to the cabin and re-entered the Animus to experience Eivor's final memories. A hologram of him created by the Animus watched Eivor from afar as she wrestled with her decision to leave [[Ravensthorpe]] and start a journey of self-discovery about her past as Odin.<ref>''[[Assassin's Creed: Valhalla]] – [[The Last Chapter]]'' – [[Last Goodbyes]]</ref> |
| *'''Basim:''' ''Fascinating. Eivor grapples with Odin's memories in a way unfamiliar to me. My own struggle with Loki was intense but brief, ending with a...[[In Pursuit of Truth|mutual understanding]] of who we were. Where will this new conflict take you, I wonder? This calls for a bit of Animus magic, I think.'' | | *'''Basim:''' ''Fascinating. Eivor grapples with Odin's memories in a way unfamiliar to me. My own struggle with Loki was intense but brief, ending with a...[[In Pursuit of Truth|mutual understanding]] of who we were. Where will this new conflict take you, I wonder? This calls for a bit of Animus magic, I think.'' |
| Basim brought up a holographic HUD of the Animus' controls. | | Basim brought up a holographic HUD of the Animus' controls. |
| *'''Basim:''' ''Searching for future memories, filtered by emotional intensity. Grief. Longing. Sadness. Here we are. A few images from the future. Let's see where Eivor leads us.'' | | *'''Basim:''' ''Searching for future memories, filtered by emotional intensity. Grief. Longing. Sadness. Here we are. A few images from the future. Let's see where Eivor leads us.'' |
| Basim selected the first memory and watched Eivor make her way to the [[Ravensthorpe bureau]] to meet with Hytham one last time.<ref>''Assassin's Creed: Valhalla – [[The Last Chapter]]'' – [[Fare Thee Well, Young Eagle]]</ref> | | Basim selected the first memory and watched Eivor make her way to the [[Ravensthorpe bureau]] to meet with Hytham one last time.<ref>''[[Assassin's Creed: Valhalla]] – [[The Last Chapter]]'' – [[Fare Thee Well, Young Eagle]]</ref> |
| *'''Basim:''' ''Hytham's bureau. Another memory fragment here.'' | | *'''Basim:''' ''Hytham's bureau. Another memory fragment here.'' |
| He saw an Animus Anomaly resembling a blue {{Wiki|dodecahedron}} hovering on a hill across from the bureau. | | He saw an Animus Anomaly resembling a blue {{Wiki|dodecahedron}} hovering on a hill across from the bureau. |
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| He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, which he used to manipulate the memory's timeframe. | | He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, which he used to manipulate the memory's timeframe. |
| *'''Basim:''' ''Let's move this timeline forward...'' | | *'''Basim:''' ''Let's move this timeline forward...'' |
| After watching the conversation between his former apprentice and Eivor, Basim skipped ahead to a memory Eivor had at [[The Old Minster]] in [[Wessex]], where she met King [[Alfred the Great|Alfred]].<ref>''Assassin's Creed: Valhalla – The Last Chapter'' – [[Fare Thee Well, Aelfred Rex]]</ref> | | After watching the conversation between his former apprentice and Eivor, Basim skipped ahead to a memory Eivor had at [[The Old Minster]] in [[Wessex]], where she met King [[Alfred the Great|Alfred]].<ref>''[[Assassin's Creed: Valhalla]] – [[The Last Chapter]]'' – [[Fare Thee Well, Aelfred Rex]]</ref> |
| *'''Basim:''' ''Ah, the Old Minster cathedral. Eivor's memory fragment is nearby.'' | | *'''Basim:''' ''Ah, the Old Minster cathedral. Eivor's memory fragment is nearby.'' |
| He saw another Anomaly hovering on a rooftop above the church courtyard. | | He saw another Anomaly hovering on a rooftop above the church courtyard. |
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| He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, which he used to manipulate the memory's timeframe forward. | | He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, which he used to manipulate the memory's timeframe forward. |
| *'''Basim:''' ''Hm. Right place, wrong time...'' | | *'''Basim:''' ''Hm. Right place, wrong time...'' |
| He watched the conversation between Alfred and Eivor, frowning in suspicion when he heard Alfred mention he had founded a new militant Christian order that Basim knew would later become the Templars. After this, he skipped ahead to a memory Eivor had at [[Norwich]]'s [[longhouse]] in [[East Anglia]], where she met the newly-baptized [[Guthrum]].<ref>''Assassin's Creed: Valhalla – The Last Chapter'' – [[Fare Thee Well, Aethelstan]]</ref> | | He watched the conversation between Alfred and Eivor, frowning in suspicion when he heard Alfred mention he had founded a new militant Christian order that Basim knew would later become the Templars. After this, he skipped ahead to a memory Eivor had at [[Norwich]]'s [[longhouse]] in [[East Anglia]], where she met the newly-baptized [[Guthrum]].<ref>''[[Assassin's Creed: Valhalla]] – [[The Last Chapter]]'' – [[Fare Thee Well, Aethelstan]]</ref> |
| *'''Basim:''' ''This [[ship]] matches the memory fragment. I'm close...'' | | *'''Basim:''' ''This [[ship]] matches the memory fragment. I'm close...'' |
| He saw another Anomaly hovering on the longhouse's roof. | | He saw another Anomaly hovering on the longhouse's roof. |
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| He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, which he used to manipulate the memory's timeframe by fast-forwarding until the ship was replaced by an empty stage and a raised cross. | | He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, which he used to manipulate the memory's timeframe by fast-forwarding until the ship was replaced by an empty stage and a raised cross. |
| *'''Basim:''' ''Here we go...'' | | *'''Basim:''' ''Here we go...'' |
| He watched the conversation between the two Vikings. After this, he skipped ahead to a memory Eivor had back at the [[Alrekstad]] estate in Hordaland, Norway, where she met King [[Harald Fairhair]].<ref>''Assassin's Creed: Valhalla – The Last Chapter'' – [[Fare Thee Well, King Fair-Hair]]</ref> | | He watched the conversation between the two Vikings. After this, he skipped ahead to a memory Eivor had back at the [[Alrekstad]] estate in Hordaland, Norway, where she met King [[Harald Fairhair]].<ref>''[[Assassin's Creed: Valhalla]] – [[The Last Chapter]]'' – [[Fare Thee Well, King Fair-Hair]]</ref> |
| *'''Basim:''' ''King Harald's longhouse. I should find another memory fragment here.'' | | *'''Basim:''' ''King Harald's longhouse. I should find another memory fragment here.'' |
| He saw another Anomaly hovering at the main doors to the hall itself. | | He saw another Anomaly hovering at the main doors to the hall itself. |
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| He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, then stepped through the doors and saw the tables full with food in preparation for a feast. | | He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, then stepped through the doors and saw the tables full with food in preparation for a feast. |
| *'''Basim:''' ''Spinning forward, just a bit.'' | | *'''Basim:''' ''Spinning forward, just a bit.'' |
| He manipulated the memory's timeframe until Eivor arrived to talk to Harald and her brother Sigurd. He put his hands on his hips and smiled in amusement when he saw the three warriors agree to talk about their true pasts with each other. After this, he skipped ahead to Eivor's closing memory in Ravensthorpe. He saw the last Anomaly hovering over the [[Barracks, Ravensthorpe|Barracks]] near the docks Eivor had landed at long ago.<ref>''Assassin's Creed: Valhalla – The Last Chapter'' – [[Fare Thee Well, My Ravens]]</ref> | | He manipulated the memory's timeframe until Eivor arrived to talk to Harald and her brother Sigurd. He put his hands on his hips and smiled in amusement when he saw the three warriors agree to talk about their true pasts with each other. After this, he skipped ahead to Eivor's closing memory in Ravensthorpe. He saw the last Anomaly hovering over the [[Barracks, Ravensthorpe|Barracks]] near the docks Eivor had landed at long ago.<ref>''[[Assassin's Creed: Valhalla]] – [[The Last Chapter]]'' – [[Fare Thee Well, My Ravens]]</ref> |
| *'''Basim:''' ''Ah, here it is.'' | | *'''Basim:''' ''Ah, here it is.'' |
| He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, but this time found himself at the right moment and saw Eivor preparing for her departure to [[Vinland]] by loading a [[boat]] with supplies at night. Valka walked towards her. | | He approached the floating shape as Eivor and touched it, replacing Eivor's avatar with his hologram, but this time found himself at the right moment and saw Eivor preparing for her departure to [[Vinland]] by loading a [[boat]] with supplies at night. Valka walked towards her. |
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| A panel that pictured the Villa Auditore towering over Monteriggioni appeared. | | A panel that pictured the Villa Auditore towering over Monteriggioni appeared. |
| *'''Shaun:''' ''Right. Time to go. Enjoy the... Italian countryside. Have some pasta and... please be careful.'' | | *'''Shaun:''' ''Right. Time to go. Enjoy the... Italian countryside. Have some pasta and... please be careful.'' |
| Shaun took off his headset and left the space. The hacker was left to explore the memories of the Cloud and began to relive the memory in which Ezio returned to Monteriggioni.<ref name="ReturnMonteriggioni">''Assassin's Creed: Nexus VR'' – [[Return to Monteriggioni]]</ref> | | Shaun took off his headset and left the space. The hacker was left to explore the memories of the Cloud and began to relive the memory in which Ezio returned to Monteriggioni.<ref name="ReturnMonteriggioni">''[[Assassin's Creed: Nexus VR]]'' – [[Return to Monteriggioni]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
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| The hacker then descended from the church's rooftop and entered it, where they saw a Historical Construct by its altar. | | The hacker then descended from the church's rooftop and entered it, where they saw a Historical Construct by its altar. |
| *'''A.O.P.:''' ''That Construct contains extra information about the time period the memory is from.'' | | *'''A.O.P.:''' ''That Construct contains extra information about the time period the memory is from.'' |
| By grabbing it, they unlocked a database entry on the Church's power in the Renaissance.<ref>''Assassin's Creed: Nexus VR'' – [[Database: Church, power and prestige]]</ref> The hacker continued following the memory until Ezio joined his sister Claudia at the Villa's workshop and she gave him the key to access his room in the attic. | | By grabbing it, they unlocked a database entry on the Church's power in the Renaissance.<ref>''[[Assassin's Creed: Nexus VR]]'' – [[Database: Church, power and prestige]]</ref> The hacker continued following the memory until Ezio joined his sister Claudia at the Villa's workshop and she gave him the key to access his room in the attic. |
| *'''A.O.P.:''' ''Do not worry about losing key items. If you release them, they will re-holster automatically when they are needed.'' | | *'''A.O.P.:''' ''Do not worry about losing key items. If you release them, they will re-holster automatically when they are needed.'' |
| They released the key, which immediately stored itself on the avatar's inventory. After progressing further in the memory up to the point when Ezio pursued the escaping bandits who had tried to kill him into the Sanctuary, the hacker encountered a halberd-armed bandit, at which point the simulation temporarily froze. | | They released the key, which immediately stored itself on the avatar's inventory. After progressing further in the memory up to the point when Ezio pursued the escaping bandits who had tried to kill him into the Sanctuary, the hacker encountered a halberd-armed bandit, at which point the simulation temporarily froze. |
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| *'''Rebecca:''' ''And now you get to plant a beacon–and a logic bomb with it.'' | | *'''Rebecca:''' ''And now you get to plant a beacon–and a logic bomb with it.'' |
| *'''Shaun:''' ''Just grab the data node and you're all set.'' | | *'''Shaun:''' ''Just grab the data node and you're all set.'' |
| They grabbed the beacon and activated it, prompting it to spread its code across the memory. The hacker then continued to follow Ezio as he entered the tunnels beneath Monteriggioni through the passage to pursue the fleeing bandits.<ref name="MonteriggioniTunnels">''Assassin's Creed: Nexus VR'' – [[Monteriggioni Tunnels]]</ref> | | They grabbed the beacon and activated it, prompting it to spread its code across the memory. The hacker then continued to follow Ezio as he entered the tunnels beneath Monteriggioni through the passage to pursue the fleeing bandits.<ref name="MonteriggioniTunnels">''[[Assassin's Creed: Nexus VR]]'' – [[Monteriggioni Tunnels]]</ref> |
| |} | | |} |
| {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" | | {|class="mw-collapsible mw-collapsed" width="100%" style="border:1px solid black; -moz-border-radius:2.5px; border-radius:2.5px; text-align:left; clear:both; font-size:90%;" |
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| Dominika looked aside, pensive. | | Dominika looked aside, pensive. |
| *'''Dominika:''' ''Now, get to work.'' | | *'''Dominika:''' ''Now, get to work.'' |
| She then took off her virtual headset, prompting the hologram and the desk to vanish, and leaving the hacker to relive one of Kassandra's memories of her time revisiting [[Delos]] to kill two Athenian commanders.<ref name="HuntingBow">''Assassin's Creed: Nexus VR'' – [[Hunting the Bow]]</ref> | | She then took off her virtual headset, prompting the hologram and the desk to vanish, and leaving the hacker to relive one of Kassandra's memories of her time revisiting [[Delos]] to kill two Athenian commanders.<ref name="HuntingBow">''[[Assassin's Creed: Nexus VR]]'' – [[Hunting the Bow]]</ref> |
| |} | | |} |
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| !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Lured by False Memory | | !style="background:#00A690; -moz-border-radius:3.25px; border-radius:3.25px; color:White; font-size:110%" align="left"|Lured by False Memory |
| |- | | |- |
| |While the user relived altered representations of Edward Kenway's life, they encountered a series of rifts in the simulation. Entering them brought the user to more Memory Corridor obstacle courses, in which Ego would talk to them.<ref>''[[Assassin's Creed: Black Flag Resynced]]'' – [Wayward Souls]</ref><ref>''Assassin's Creed: Black Flag Resynced'' – [Wayward Desires]</ref><ref>''Assassin's Creed: Black Flag Resynced'' – [Wayward Minds]</ref><ref>''Assassin's Creed: Black Flag Resynced'' – [True Purpose]</ref> | | |While the user relived altered representations of Edward Kenway's life, they encountered a series of rifts in the simulation. Entering them brought the user to more Memory Corridor obstacle courses, in which Ego would talk to them.<ref>''[[Assassin's Creed: Black Flag Resynced]]'' – [Wayward Souls]</ref><ref>''[[Assassin's Creed: Black Flag Resynced]]'' – [Wayward Desires]</ref><ref>''[[Assassin's Creed: Black Flag Resynced]]'' – [Wayward Minds]</ref><ref>''[[Assassin's Creed: Black Flag Resynced]]'' – [True Purpose]</ref> |
| |} | | |} |
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