Human-Isu War
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The Human-Isu War was a catastrophic conflict that occurred between the Isu and their human creations, with the latter being aided by human-Isu hybrids who had developed an immunity to the controlling effects of the Pieces of Eden. Little is known about the war itself, except that it served as a distraction preventing both parties from realizing the impending danger from a coronal mass ejection until it was too late.
As a result, the war ended abruptly and with far greater casualties on both sides than either had expected. Working together, both the Isu and humanity recovered from the devastation wrought in the final days of the war and began preparations to prevent such a catastrophe from happening again.
The seeds of war[edit | edit source]
The Isu, small in number but advanced technologically, found themselves in need of a docile workforce so as to support their world. They rapidly advanced the genetic evolution of a pre-existing species, and humanity was born. Initially, each and every human was born with a chemical neurotransmitter deep inside their brain, which made them susceptible to the illusions and mind-controlling powers of the adamant present in certain Pieces of Eden.[4]
However, over time, interbreeding between humanity and their "gods" caused some individuals to be born without the neuro-transmitter active, or indeed present at all. In 75,010 BCE,[1][2] the humans Adam and Eve escaped from their masters with a Piece of Eden known as the Apple, beginning a series of events that led to war between the two species.[4]
The war and catastrophe[edit | edit source]
Though technologically superior to their creations, the Isu beings were heavily outnumbered by humans, as they had produced many to work for them. The human contingent was led by those who had been born immune to the hypnotic effects of the Piece of Eden's effects.[4]
While war on Earth had prevented many Isu from observing the impending dangers from "the heavens", a few saw the futility of war and their impending extinction as a reason to turn their attention to creating[5] six attempts[6][7] to avoid a future catastrophe from occurring. They transmitted their findings to many temples built underground to protect them from the war above and as warnings for the future if the Isu failed and were wiped out. Despite their efforts, the solar flare struck and much of the planet was burnt to a cinder, bringing an abrupt end to the conflict as both sides suffered heavy losses.[5][6]
Aftermath and legacy[edit | edit source]
During the final days of the war, both sides suffered cataclysmic losses, each being driven to the very brink of extinction.[5][6] While the Isu beings were far more technologically advanced than humanity, not even that could save them from the inevitable. However, humans were more fortunate, as they had been built to survive; through sheer numbers, they promised to return stronger than ever.[5]
Very little evidence of the war or the Isu survived into recorded history. By the late 12th century, all knowledge of the Isu had been forgotten; however, their Pieces of Eden continued to affect the world in a myriad of ways, being seen as religious artifacts, or as a means for a number of miracles.[8]
By the early 21st century, the Templars had re-discovered and reverse-engineered a number of Isu technologies to provide the Earth with a number of technological advancements, including television and the Internet.[9]
Appearances[edit | edit source]
- Assassin's Creed II (first mentioned)
- Assassin's Creed: Brotherhood (indirect mention only)
- Assassin's Creed: Revelations (mentioned only)
- Assassin's Creed III: Liberation (indirect mention only)
- Assassin's Creed: Initiates (mentioned only)
- Assassin's Creed: Syndicate (indirect mention only)
- Assassin's Creed: Valhalla (indirect mention only)
- Assassin's Creed: Forgotten Temple (indirect mention only)
References[edit | edit source]
- ↑ 1.0 1.1 Assassin's Creed: Initiates – Timeline
- ↑ 2.0 2.1 Assassin's Creed: The Essential Guide (2nd ed.) – Chapter 1: Introduction: "Timeline: Key Events Overview"
- ↑ Assassin's Creed: Syndicate – Modern day: "World War I simulation"
- ↑ 4.0 4.1 4.2 Assassin's Creed II
- ↑ 5.0 5.1 5.2 5.3 Assassin's Creed II – In Bocca al Lupo
- ↑ 6.0 6.1 6.2 Assassin's Creed: Revelations – The Message
- ↑ Assassin's Creed: Valhalla – A Feast to Remember
- ↑ Assassin's Creed
- ↑ Assassin's Creed: Brotherhood – Rifts: Cluster 8

