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Legacy of the Brotherhood

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Revision as of 19:15, 6 January 2025 by imported>Soranin (Created page with "{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Era|RW}} {{Pre-release}} {{Book Infobox |name=''Legacy of the Brotherhood'' |image=ACRPG Book 2 Cover.png |Author=Massimiliano Castellani<br>Andrea Macchi |Cover_Artist=Antonio De Luca<br>Quadra Studio (Federica Costantini, Mauro Alocci, Andrea Tentori Montalto) |Publisher=CMON Games |Released=14 November 2023 {{c|early access}}<ref>{{Cite web|url=https://www.cmon.com/important-update-on-the-assassins-creed-rpg/ |title=Important Upd...")
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You cannot know anything. Only suspect.

This article contains content from pre-release sources that may or may not be reflective of canon upon release. This article therefore likely contains spoilers.

Legacy of the Brotherhood is the second of three books comprising the Assassin's Creed Roleplaying Game published by CMON Games. It focuses on protagonists from the mainline games in the series, presenting for them a small background overview as a monologue, follwed by a list of narrative seeds that can be used to generate new playing scenarios ("adventure hooks") and one full simulation sequence each.

Introduction

Legacy of the Brotherhood is a compendium inspired by the most-beloved Assassins in the Ubisoft series. Over the following pages you will find eleven sections dedicated to the greatest protagonists of the saga, each containing detailed biographical information, dozens of Adventure Hooks using the same source material as inspiration, and a series of Sequences based around several Pieces of Eden.

The Sequences are structured following the same format as those included in the Assassin's Creed RPG corebook. Together with the Adventure Hooks, they provide enough material to run one or more standalone game sessions requiring minimal preparation from the Reader. In particular, they are especially appropriate to serve as starting points to be expanded, creating additional Sequences taking place in the same Time Frame, leading to more complex adventures focusing on a specific Piece of Eden.

In addition to being a rich compendium of game material for your Assassin's Creed RPG, this book is a tribute to the characters who have accompanied us all for over 15 years, letting us live action-packed stories in the fantastic and mysterious world of Assassin's Creed.

Enter the Animus, Assassin. For history waits to be discovered.

Featured characters

  • Kassandra
  • Bayek and Aya
  • Basim ibn Ishaq
  • Eivor Varinsdottir
  • Altair Ibn-La'Ahad
  • Ezio Auditore
  • Shao Jun
  • Edward Kenway & Adéwalé
  • Ratonhnhaké:ton (Connor)
  • Arno Dorian
  • Jacob & Evie Frye

Supplementary material

"This is my Great Work. I call it Alruh. It will take you on a journey to another realm." - Fazil Fahim al-Kemsa to Basim Ibn Ishaq The Alruh, a creation of Hassan (also known as The Doctor), was a machine concealed beneath the House of Wisdom in Baghdad. Designed to unlock the secrets encoded within Memory Seals, it served as a gateway to a paradisiacal past. However, while partially functional, the Alruh's progress was hindered, leading to frustration within the Order of the Ancients. Its full potential remained elusive, with only glimpses of its capabilities witnessed through partial experiences.

In ancient times, there lived a brilliant scientist known as Consus, also known as Prometheus. He was a gifted Precursor whose talent was crucial in creating the enigmatic Pieces of Eden. Working alongside Hephaistos, he contributed to crafting the powerful Swords of Eden. However, as the war unfolded, Consus recognized the urgent need for advanced medical technology. He set his mind to design a remarkable device called the Shroud of Eden. This ingenious creation had the ability to scan and reconstruct a body, effectively healing injuries and restoring it to a predetermined state. It had one limitation, though – the Shroud could not reverse death itself. As Consus approached the end of his natural life, he hatched a daring plan to overcome mortality. He decided to transfer his consciousness into the Shroud, hoping to evade the clutches of death. The transfer was a success, but it had an unforeseen consequence — Consus found himself trapped within the artifact, where he was eventually forgotten by time and history. Centuries later, during the research conducted by the Capitoline Triad in their quest to survive the impending Toba Catastrophe, the Isu Juno stumbled upon the lost artifact. Discovering Consus trapped within the Shroud, Juno saw the opportunity to exploit his vast knowledge. She experimented with transferring Isu consciousness into artificial bodies, a daring endeavor that ultimately failed. Throughout the ages, Consus managed to possess different users of the Shroud, offering them invaluable guidance and counsel. His wisdom proved instrumental to those fortunate enough to possess the powerful artifact. However, fate took an unexpected turn in 2014. The Shroud faced destruction, and with it, Consus' consciousness appeared to be lost forever.

References

  1. Important Update on the Assassin's Creed RPG (in en). CMON Games. Retrieved on 6 January 2025.