Abstergo Entertainment: Difference between revisions
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|founder = [[Templars]] | |founder = [[Templars]] | ||
|leader = COO | |leader = COO | ||
|headquarters = [[Montreal]] | |||
|parent = [[Abstergo Industries]] | |parent = [[Abstergo Industries]] | ||
|formed = 2010 | |formed = 2010 | ||
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'''Abstergo Entertainment''' is a subsidiary of [[Abstergo Industries]], tasked with producing multimedia consumer goods. | '''Abstergo Entertainment''' is a subsidiary of [[Abstergo Industries]], tasked with producing multimedia consumer goods. | ||
Its primary product is a gaming console version of the [[Animus]], known as [[Animus#Animus Omega|Animus Omega]], which is sold on a worldwide scale. Through its initial basis, it enabled the company to influence the general public through pre-packaged [[Genetic memory|genetic memories]] and wide, social gaming constructs. | Its primary product is a gaming console version of the [[Animus]], known as the [[Animus#Animus Omega|Animus Omega]], which is sold on a worldwide scale. Through its initial basis, it enabled the company to influence the general public through pre-packaged [[Genetic memory|genetic memories]] and wide, social gaming constructs. | ||
==History== | ==History== | ||
The company that would eventually become Abstergo Entertainment was a software developer in the 1990s.<ref>''[[Assassin's Creed: The Official Movie Novelization]]''</ref> | The company that would eventually become Abstergo Entertainment was a software developer in the 1990s.<ref>''[[Assassin's Creed: The Official Movie Novelization]]''</ref> | ||
Founded as Abstergo Entertainment in 2010, the company's main mediums included video games, movies and other media sourced from genetic memories. Their games were released in partnership with [[Ubisoft (company)|Ubisoft]]. The division's first major release was a 2012 game entitled ''[[Liberation]]'', entailing the story of the [[Assassins|Assassin]] [[Aveline de Grandpré]].<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref><ref name="AC3L">''[[Assassin's Creed III: Liberation]]''</ref> | Founded as Abstergo Entertainment in 2010, the company's main mediums included video games, movies, and other media sourced from genetic memories. Their games were released in partnership with [[Ubisoft (company)|Ubisoft]]. The division's first major release was a 2012 game entitled ''[[Liberation]]'', entailing the story of the [[Assassins|Assassin]] [[Aveline de Grandpré]].<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref><ref name="AC3L">''[[Assassin's Creed III: Liberation]]''</ref> | ||
Since 2013, Abstergo Entertainment offices in [[Montreal]] have been focusing on the [[Sample 17 Project]], involving the genetic memories harvested from [[Desmond Miles]]' DNA, in hopes of finding new, interesting settings for future products. The | Since 2013, the Abstergo Entertainment offices in [[Montreal]] have been focusing on the [[Sample 17 Project]], involving the genetic memories harvested from [[Desmond Miles]]' DNA, in hopes of finding new, interesting settings for future products. The only currently known projects derived from these memories are a video game titled ''[[Pirates of Nightmares]]'', and a feature film titled ''[[Devils of the Caribbean]]'', both focusing on Desmond's ancestor, [[Edward Kenway]], a [[United Kingdom|British]] [[pirate]] during the [[Golden Age of Piracy]].<ref name="AC4"/> The company also focused on the memories of another pirate of this period, [[Alonzo Batilla]], a [[France|Frenchman]] and associate of the infamous [[Olivier Levasseur]], in order to find the treasures that Oliver had hidden before his execution.<ref>''[[Assassin's Creed: Pirates]]''</ref> In a similar spirit, Abstergo also reviewed the genetic memories of other Assassins throughout history, a venture referred to as the [[Identity Project]].<ref>''[[Assassin's Creed: Identity]]''</ref> | ||
Due to the company's [[Templars|Templar]] affiliation, any products that involved the Templars or Assassins, their [[Assassin-Templar War|ongoing war]], or any traces of the mysterious [[Isu|First Civilization]] were heavily censored or even modified, either omitting evidence of the hidden | Due to the company's [[Templars|Templar]] affiliation, any products that involved the Templars or Assassins, their [[Assassin-Templar War|ongoing war]], or any traces of the mysterious [[Isu|First Civilization]] were heavily censored or even modified, either omitting evidence of the hidden orders or presenting the Templars as a benevolent group committed to stopping the malicious Assassins. However, despite these aims, the scheme faced some opposition from a group of hackers known only as the [[Erudito|Erudito Collective]], who intended to reveal the falsified histories which Abstergo had created for their products.<ref name="AC3L"/><ref>''[[Assassin's Creed III]]''</ref> | ||
In the future, the company hopes to open "sample collection" locations, where individuals can donate samples of their genetic code to the Abstergo system, allowing the company access to exciting new scenarios locked away within DNA. These genetic memories would then be explored by [[Abstergo Entertainment research analyst|research analysts]] | In the future, the company hopes to open "sample collection" locations, where individuals can donate samples of their genetic code to the Abstergo system, allowing the company access to exciting new scenarios locked away within DNA. These genetic memories would then be explored by [[Abstergo Entertainment research analyst|research analysts]] and, if deemed good investments, would go into production.<ref name="AC4"/> | ||
In 2018, Abstergo Entertainment produced a mobile game entitled ''Rebellion'', focusing on the memories of the [[Spanish Brotherhood of Assassins|Spanish Assassin]] [[Aguilar de Nerha]] during the [[Spanish Inquisition]].<ref>''[[Assassin's Creed: Rebellion]]''</ref> | In 2018, Abstergo Entertainment produced a mobile game entitled ''[[Rebellion]]'', focusing on the memories of the [[Spanish Brotherhood of Assassins|Spanish Assassin]] [[Aguilar de Nerha]] during the [[Spanish Inquisition]].<ref>''[[Assassin's Creed: Rebellion]]''</ref> To date, this is the last known product released by the company. | ||
==Products== | ==Products== | ||
*''[[Project Legacy]]'' | *''[[Project Legacy]]'' – Social media platform | ||
*''[[ | *''[[Liberation]]'' – Video Game | ||
*''[[Animi Avatars (third stage)|Multiplayer]]'' | *''[[Animi Avatars (third stage)|Multiplayer]]'' – Video game | ||
*''Pirates of Nightmares'' | *''[[Pirates of Nightmares]]'' – Video game | ||
*''Devils of the Caribbean'' | *''[[Devils of the Caribbean]]'' – Film | ||
*''Blackbeard: The Musical'' - Musical (in development) | *''Blackbeard: The Musical'' - Musical (in development) | ||
*''[[Helix]]'' | *''[[Helix]]'' – Cloud Computing Service | ||
**''The Tragedy of Jacques de Molay'' | **''The Tragedy of Jacques de Molay'' – Helix experience | ||
**''Triumph of the Borgias'' | **''Triumph of the Borgias'' – Helix experience | ||
**''The Lone Eagle'' | **''The Lone Eagle'' – Helix experience | ||
**''Murder in the Levant'' | **''Murder in the Levant'' – Helix experience | ||
**''The Emperor's Shadow'' | **''The Emperor's Shadow'' – Helix experience | ||
**''Fear and Loathing in Florence'' | **''Fear and Loathing in Florence'' – Helix experience | ||
**''Washington and the Wolf'' | **''Washington and the Wolf'' – Helix experience | ||
**''The Liberation of Lady Aveline'' | **''The Liberation of Lady Aveline'' – Helix experience | ||
**''The Bladed Cross'' | **''The Bladed Cross'' – Helix experience | ||
**''Jazz Age Junkies'' | **''Jazz Age Junkies'' – Helix experience | ||
**''Hell in Hibernia'' | **''Hell in Hibernia'' – Helix experience | ||
**''Showdown in Shanghai'' | **''Showdown in Shanghai'' – Helix experience | ||
*''[[ | *''[[Rebellion]]'' – Mobile Game | ||
==Known employees== | ==Known employees== | ||
| Line 50: | Line 51: | ||
===Current employees=== | ===Current employees=== | ||
*[[Pierre-Louis Belanger]] | *[[Pierre-Louis Belanger]] – Project Director | ||
*[[Jean-François Brunet]] | *[[Jean-François Brunet]] – Research analyst | ||
*[[Philippe Chartrand]] | *[[Philippe Chartrand]] – Research analyst | ||
*[[Christopher Darby]] | *[[Christopher Darby]] | ||
*[[Evan Dean]] | *[[Evan Dean]] | ||
*[[Kloé Lesney]] | *[[Kloé Lesney]] | ||
*[[M.-O. Boudreault]] | *[[M.-O. Boudreault]] | ||
*[[Ashley Gaudreau]] | *[[Ashley Gaudreau]] – Orientation Representative | ||
*[[Anthony Gbinigie]] | *[[Anthony Gbinigie]] – Tech Director | ||
*[[Raphael Lacoste (Abstergo Entertainment)|Raphael Lacoste]] | *[[Raphael Lacoste (Abstergo Entertainment)|Raphael Lacoste]] | ||
*''[[Melanie Lemay]]'' | *''[[Melanie Lemay]]'' – Chief Creative Officer | ||
*[[Darby McDevitt (Abstergo Entertainment)|Darby McDevitt]] | *[[Darby McDevitt (Abstergo Entertainment)|Darby McDevitt]] | ||
*[[Jill Murray (Abstergo Entertainment)|Jill Murray]] | *[[Jill Murray (Abstergo Entertainment)|Jill Murray]] | ||
*[[Kama Neron]] | *[[Kama Neron]] | ||
*[[Marc Scheling]] | *[[Marc Scheling]] – Executive Producer | ||
*[[Jennifer Tam]] | *[[Jennifer Tam]] | ||
*''[[Journeyman]]'' | *''[[Journeyman]]'' – Project Coordinator | ||
*[[Philipa Tran]] | *[[Philipa Tran]] – Security Officer | ||
*[[Kristina Uhrich]] | *[[Kristina Uhrich]] | ||
*''[[Percy Westcreek]]'' | *''[[Percy Westcreek]]'' – Project Manager | ||
*"''[[Numbskull]]''" | *"''[[Numbskull]]''" – Research analyst | ||
===Former employees=== | ===Former employees=== | ||
*''[[Victoria Bibeau]]'' | *''[[Victoria Bibeau]]'' † – Staff psychiatrist | ||
*''[[Juhani Otso Berg]]'' | *''[[Juhani Otso Berg]]'' – Security contractor | ||
*[[Aidan St. Claire]] † | *[[Aidan St. Claire]] † – Project Manager | ||
*''[[Violet da Costa]]'' † | *''[[Violet da Costa]]'' † – Security Contractor | ||
*''[[Robert Fraser]]'' † | *''[[Robert Fraser]]'' † – Research analyst | ||
*''[[Olivier Garneau]]'' † | *''[[Olivier Garneau]]'' † – Chief Creative Officer | ||
*''[[John Standish]]'' † | *''[[John Standish]]'' † – Head of IT | ||
*"''[[Noob]]''" | *"''[[Noob]]''" – Research analyst | ||
==Trivia== | ==Trivia== | ||
*The Abstergo Entertainment Montreal building is located on the site of the real life {{Wiki|Olympic Stadium (Montreal)|Olympic Stadium}}. | *The Abstergo Entertainment Montreal building is located on the site of the real life {{Wiki|Olympic Stadium (Montreal)|Olympic Stadium}}. | ||
*Despite being a subsidiary of the Templar-run Abstergo Industries, there were no major Templars working at Abstergo Entertainment in 2013,<ref>{{Twitter|DarbyMcDevitt|status/399278782592212992|Darby McDevitt|quote=@JensCJakobsen Yeah. Grrr. There aren't any major Templars who work at A.E. so maybe he [Shaun]'s safe.|image=File:AC4 Darby McDevitt Templars at Abstergo Entertainment.png}}</ref> although some of the [[Inner Sanctum of the Templar Order|Inner Sanctum]] such as [[Alan Rikkin]] and [[Laetitia England]] were in contact with the subsidiary's CCO [[Olivier Garneau]]. This changed with the induction of [[Melanie Lemay]], who succeeded Garneau after his disappearance in [[Chicago]].<ref>''[[Assassin's Creed: Rogue]]''</ref> | *Despite being a subsidiary of the Templar-run Abstergo Industries, there were no major Templars working at Abstergo Entertainment in 2013,<ref>{{Twitter|DarbyMcDevitt|status/399278782592212992|Darby McDevitt|quote=@JensCJakobsen Yeah. Grrr. There aren't any major Templars who work at A.E. so maybe he [Shaun]'s safe.|image=File:AC4 Darby McDevitt Templars at Abstergo Entertainment.png}}</ref> although some of the [[Inner Sanctum of the Templar Order|Inner Sanctum]] such as [[Alan Rikkin]] and [[Laetitia England]] were in contact with the subsidiary's CCO [[Olivier Garneau]]. This changed with the induction of [[Melanie Lemay]], who succeeded Garneau after his disappearance in [[Chicago]].<ref>''[[Assassin's Creed: Rogue]]''</ref> | ||
*As of 11 November | *As of 11 November 2014, the introduction to this page can be found on the bathroom screens in ''[[Assassin's Creed: Rogue]]''. | ||
*In ''Assassin's Creed: Rogue'', one of the busts near the CCO's office was changed to depict [[John Standish]]. | *In ''Assassin's Creed: Rogue'', one of the busts near the CCO's office was changed to depict [[John Standish]]. | ||
*A statue of [[Rodrigo Borgia]] in his [[Papacy|Papal]] attire was located outside the front doors. | *A statue of [[Rodrigo Borgia]] in his [[Papacy|Papal]] attire was located outside the front doors. | ||
*The CCO's office seems to have a Sir [[Isaac Newton]] theme to it. There is a Newton's cradle on the desk, and there are large spheres over the table which could have been inspired by Newton's cradle. Sir Isaac Newton was a scientist backed by the Templars. | *The CCO's office seems to have a Sir [[Isaac Newton]] theme to it. There is a Newton's cradle on the desk, and there are large spheres over the table which could have been inspired by Newton's cradle. Sir Isaac Newton was a scientist backed by the Templars. | ||
*On the Sample 17 floor, images can be found that were on [[Shaun Hastings]]' board in ''[[Assassin's Creed: Brotherhood]]''. | *On the Sample 17 floor, images can be found that were on [[Shaun Hastings]]' board in ''[[Assassin's Creed: Brotherhood]]''. | ||
*At one point in the development ''Assassin's Creed: Unity'', a "L. P. Garneau" was going to be credited with the writing and directing of the feature ''The Tragedy of Jacques de Molay''.<ref>{{Twitter|DarbyMcDevitt|status/538823668177321985|Darby McDevitt|quote=@Assassins_M @AdrianJacek At one point that memory was supposed to end with "Written and Directed by L.P. Garneau" but it didn't make it in.|image=File: ACU - Darby McDevitt Twitter - LP Garneau.png}}</ref> | *At one point in the development ''[[Assassin's Creed: Unity]]'', a "L. P. Garneau" was going to be credited with the writing and directing of the feature ''The Tragedy of Jacques de Molay''.<ref>{{Twitter|DarbyMcDevitt|status/538823668177321985|Darby McDevitt|quote=@Assassins_M @AdrianJacek At one point that memory was supposed to end with "Written and Directed by L.P. Garneau" but it didn't make it in.|image=File: ACU - Darby McDevitt Twitter - LP Garneau.png}}</ref> | ||
==References== | ==References== | ||
Revision as of 02:58, 9 September 2025
Abstergo Entertainment is a subsidiary of Abstergo Industries, tasked with producing multimedia consumer goods.
Its primary product is a gaming console version of the Animus, known as the Animus Omega, which is sold on a worldwide scale. Through its initial basis, it enabled the company to influence the general public through pre-packaged genetic memories and wide, social gaming constructs.
History
The company that would eventually become Abstergo Entertainment was a software developer in the 1990s.[1]
Founded as Abstergo Entertainment in 2010, the company's main mediums included video games, movies, and other media sourced from genetic memories. Their games were released in partnership with Ubisoft. The division's first major release was a 2012 game entitled Liberation, entailing the story of the Assassin Aveline de Grandpré.[2][3]
Since 2013, the Abstergo Entertainment offices in Montreal have been focusing on the Sample 17 Project, involving the genetic memories harvested from Desmond Miles' DNA, in hopes of finding new, interesting settings for future products. The only currently known projects derived from these memories are a video game titled Pirates of Nightmares, and a feature film titled Devils of the Caribbean, both focusing on Desmond's ancestor, Edward Kenway, a British pirate during the Golden Age of Piracy.[2] The company also focused on the memories of another pirate of this period, Alonzo Batilla, a Frenchman and associate of the infamous Olivier Levasseur, in order to find the treasures that Oliver had hidden before his execution.[4] In a similar spirit, Abstergo also reviewed the genetic memories of other Assassins throughout history, a venture referred to as the Identity Project.[5]
Due to the company's Templar affiliation, any products that involved the Templars or Assassins, their ongoing war, or any traces of the mysterious First Civilization were heavily censored or even modified, either omitting evidence of the hidden orders or presenting the Templars as a benevolent group committed to stopping the malicious Assassins. However, despite these aims, the scheme faced some opposition from a group of hackers known only as the Erudito Collective, who intended to reveal the falsified histories which Abstergo had created for their products.[3][6]
In the future, the company hopes to open "sample collection" locations, where individuals can donate samples of their genetic code to the Abstergo system, allowing the company access to exciting new scenarios locked away within DNA. These genetic memories would then be explored by research analysts and, if deemed good investments, would go into production.[2]
In 2018, Abstergo Entertainment produced a mobile game entitled Rebellion, focusing on the memories of the Spanish Assassin Aguilar de Nerha during the Spanish Inquisition.[7] To date, this is the last known product released by the company.
Products
- Project Legacy – Social media platform
- Liberation – Video Game
- Multiplayer – Video game
- Pirates of Nightmares – Video game
- Devils of the Caribbean – Film
- Blackbeard: The Musical - Musical (in development)
- Helix – Cloud Computing Service
- The Tragedy of Jacques de Molay – Helix experience
- Triumph of the Borgias – Helix experience
- The Lone Eagle – Helix experience
- Murder in the Levant – Helix experience
- The Emperor's Shadow – Helix experience
- Fear and Loathing in Florence – Helix experience
- Washington and the Wolf – Helix experience
- The Liberation of Lady Aveline – Helix experience
- The Bladed Cross – Helix experience
- Jazz Age Junkies – Helix experience
- Hell in Hibernia – Helix experience
- Showdown in Shanghai – Helix experience
- Rebellion – Mobile Game
Known employees
Abstergo Entertainment employees aware of or part of the Templar Order are marked in italics. Deceased individuals are marked with a cross. (†)
Current employees
- Pierre-Louis Belanger – Project Director
- Jean-François Brunet – Research analyst
- Philippe Chartrand – Research analyst
- Christopher Darby
- Evan Dean
- Kloé Lesney
- M.-O. Boudreault
- Ashley Gaudreau – Orientation Representative
- Anthony Gbinigie – Tech Director
- Raphael Lacoste
- Melanie Lemay – Chief Creative Officer
- Darby McDevitt
- Jill Murray
- Kama Neron
- Marc Scheling – Executive Producer
- Jennifer Tam
- Journeyman – Project Coordinator
- Philipa Tran – Security Officer
- Kristina Uhrich
- Percy Westcreek – Project Manager
- "Numbskull" – Research analyst
Former employees
- Victoria Bibeau † – Staff psychiatrist
- Juhani Otso Berg – Security contractor
- Aidan St. Claire † – Project Manager
- Violet da Costa † – Security Contractor
- Robert Fraser † – Research analyst
- Olivier Garneau † – Chief Creative Officer
- John Standish † – Head of IT
- "Noob" – Research analyst
Trivia
- The Abstergo Entertainment Montreal building is located on the site of the real life Olympic Stadium.
- Despite being a subsidiary of the Templar-run Abstergo Industries, there were no major Templars working at Abstergo Entertainment in 2013,[8] although some of the Inner Sanctum such as Alan Rikkin and Laetitia England were in contact with the subsidiary's CCO Olivier Garneau. This changed with the induction of Melanie Lemay, who succeeded Garneau after his disappearance in Chicago.[9]
- As of 11 November 2014, the introduction to this page can be found on the bathroom screens in Assassin's Creed: Rogue.
- In Assassin's Creed: Rogue, one of the busts near the CCO's office was changed to depict John Standish.
- A statue of Rodrigo Borgia in his Papal attire was located outside the front doors.
- The CCO's office seems to have a Sir Isaac Newton theme to it. There is a Newton's cradle on the desk, and there are large spheres over the table which could have been inspired by Newton's cradle. Sir Isaac Newton was a scientist backed by the Templars.
- On the Sample 17 floor, images can be found that were on Shaun Hastings' board in Assassin's Creed: Brotherhood.
- At one point in the development Assassin's Creed: Unity, a "L. P. Garneau" was going to be credited with the writing and directing of the feature The Tragedy of Jacques de Molay.[10]
References
- ↑ Assassin's Creed: The Official Movie Novelization
- ↑ 2.0 2.1 2.2 Assassin's Creed IV: Black Flag
- ↑ 3.0 3.1 Assassin's Creed III: Liberation
- ↑ Assassin's Creed: Pirates
- ↑ Assassin's Creed: Identity
- ↑ Assassin's Creed III
- ↑ Assassin's Creed: Rebellion
- ↑
Darby McDevitt (@DarbyMcDevitt) on Twitter "@JensCJakobsen Yeah. Grrr. There aren't any major Templars who work at A.E. so maybe he [Shaun]'s safe." (screenshot)
- ↑ Assassin's Creed: Rogue
- ↑
Darby McDevitt (@DarbyMcDevitt) on Twitter "@Assassins_M @AdrianJacek At one point that memory was supposed to end with "Written and Directed by L.P. Garneau" but it didn't make it in." (screenshot)
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