Freya's medallion: Difference between revisions
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===Isu Era=== | ===Isu Era=== | ||
The medallion was created by the [[Æsir]] during the [[Isu Era]] to let its user train inside a sort of simulated mind realm with no fear of injury. The Isu device was also used as a key to open the gate to [[Freyja]]'s [[Freyja's Cave|Cave]]. Some time after its creation, the Isu Freyja took it to the entrance of the cave and, after locking [[Odin's Eye]] - an artifact meant to point the direction to [[Odin's Vault]], where supposedly laid the armor of a [[Valkyrie]] | The medallion was created by the [[Æsir]] during the [[Isu Era]] to let its user train inside a sort of simulated mind realm with no fear of injury. The Isu device was also used as a key to open the gate to [[Freyja]]'s [[Freyja's Cave|Cave]]. Some time after its creation, the Isu Freyja took it to the entrance of the cave and, after locking [[Odin's Eye]] - an artifact meant to point the direction to [[Odin's Vault]], where supposedly laid the armor of a [[Valkyrie]] turned human<ref name="CrypticTutelage" /> - inside, the device was used to close the door.<ref name="AChallenge" /> As the millennia passed after the [[Great Catastrophe]], the [[Temple (Isu)|Vault]] became overgrown in vegetation and earth, and its location was lost to memory. | ||
===9th century CE === | ===9th century CE === | ||
Revision as of 19:13, 2 January 2022
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Freyja's Medallion was a device made by the Isu that was able open the door to Freyja's Cave.
Owners
History
Isu Era
The medallion was created by the Æsir during the Isu Era to let its user train inside a sort of simulated mind realm with no fear of injury. The Isu device was also used as a key to open the gate to Freyja's Cave. Some time after its creation, the Isu Freyja took it to the entrance of the cave and, after locking Odin's Eye - an artifact meant to point the direction to Odin's Vault, where supposedly laid the armor of a Valkyrie turned human[2] - inside, the device was used to close the door.[3] As the millennia passed after the Great Catastrophe, the Vault became overgrown in vegetation and earth, and its location was lost to memory.
9th century CE
Circa 883 CE, a meteor landed near the Viking settlement of Ravensthorpe in Mercia. The jarlskona Eivor Varinsdottir of the Raven Clan went to investigate the crash site and encountered Hildiran, who was also inspecting it, after the impact had revealed the door to the cave. She convinced Eivor to let her stay and teach her the art of Hugrheim, a form of battle meditation named for the eponymous mental realm where warriors knowledgeable of the technique could train. She wasn't convinced by her words but after the old woman won a brief fight with her, she became interested in learning her tricks. She proceeded to show her the medallion, activating the device and making both Eivor and Hildiran to enter a simulated space in their minds. After the two fought again, they were brought back to the normal world. Hildiran quickly told to the amazed Eivor that only after the medallion with the energy created in battle, she would be able to open the door.[3]
Eivor then travelled to each one of the Valkyrie's Shrines scattered throughout England and completed various series of meditation challenges[3], eventually filling the amulet and bringing it back to Hildiran, who had spent much of her time clearing away the rubble from the door. After finally opening the gate, the women entered a vast stone room. Inside were three large archways carved into the walls, gateways to nowhere that impossibly contained cold fog spilling over stalactites and stalagmites, rubble covered in still-living vines, and a falling river of fire. The chamber was flooded in ankle-deep water save for a single stone path to the center, where the compass hidden millenia ago rested on a small plinth.[2]
Hildiran quickly spotted in and told Eivor to grab it. As the Viking stepped forward, the medallion and the Eye interacted with each other. The spherical artifact outer shell glowed white and spinned as it briefly hovered and projected glyphs, before the amulet's light deactivated it, settling it back in its spot. The old woman then demanded to Eivor give her the device, Eivor put the medallion back into her satchel and gave Hildiran the eye.[2]
Behind the scenes
The metalic ornaments of the medallion depicting a bear, a wolf and a raven resemble the three main playstyles of the game: combat, archery and stealth, respectively.
Trivia
- The medallion features three Norse runes engraved on it, either these symbols are Isu in origin and then used in the millennia after by the Norse or they were added to the device at a later date by the Norse.
Gallery
-
Eivor holding the Amulet
Appearances
References
- ↑ Assassin's Creed: Valhalla - Mastery Challenge - A Challenge from the Gods
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Assassin's Creed: Valhalla – Mastery Challenge – The Cryptic Tutelage of Hildiran
- ↑ 3.0 3.1 3.2 Assassin's Creed: Valhalla – Mastery Challenge – A Challenge from the Gods
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