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[[File:ACO Animus Pulse.png|thumb|250px|The Animus Pulse being used in the simulation of Bayek]] | |||
'''Animus Pulse''' is a usability program built into the [[Animus#HRAnimus HR-8|Animus HR-8]] and [[Animus#Animus HR-8.5|Animus HR-8.5]] that highlights features of interest, within a specific range of the avatar, inside a simulated environment.<ref>''[[Assassin's Creed: Origins]]''</ref> | |||
'' | While viewing the genetic memories of the [[Sparta]]n ''[[Mercenary|misthios]]'' [[Kassandra]] in 2018, [[Layla Hassan]]'s Animus HR-8.5 made use of the Animus Pulse program to translate Kassandra's [[Athena's Sight]] into a visual disturbance of the simulated environment.<ref>''[[Assassin's Creed: Odyssey]]''</ref> | ||
==Appearances== | ==Appearances== | ||
*''[[Assassin's Creed: Origins]]'' {{1st}} | *''[[Assassin's Creed: Origins]]'' {{1st}} | ||
* | **''[[The Hidden Ones (DLC)|The Hidden Ones]]'' | ||
* | **''[[The Curse of the Pharaohs]]'' | ||
*''[[Assassin's Creed: Odyssey]]'' | *''[[Assassin's Creed: Odyssey]]'' | ||
**''[[Legacy of the First Blade]]'' | |||
*''[[Assassin's Creed: Nexus VR]]'' | |||
==References== | ==References== | ||
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{{ACOD}} | {{ACOD}} | ||
[[Category:Animus]] | [[Category:Animus]] | ||
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Latest revision as of 22:04, 10 May 2026
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Animus Pulse is a usability program built into the Animus HR-8 and Animus HR-8.5 that highlights features of interest, within a specific range of the avatar, inside a simulated environment.[1]
While viewing the genetic memories of the Spartan misthios Kassandra in 2018, Layla Hassan's Animus HR-8.5 made use of the Animus Pulse program to translate Kassandra's Athena's Sight into a visual disturbance of the simulated environment.[2]
Appearances[edit | edit source]
- Assassin's Creed: Origins (first appearance)
- Assassin's Creed: Odyssey
- Assassin's Creed: Nexus VR
References[edit | edit source]
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