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Undo revision 707602 by Callum Konstantin (talk) writing should not be OOU
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{{Sourceless}}
{{Era|Technology}}
{{Revamp}}
{{Imageneed|''[[Assassin's Creed: Odyssey]]''}}
'''Animus Pulse''' is an ability in that highlights objects of interest and value in a specific range of the area that the person is currently present in.
{{Stub}}
[[File:ACO Animus Pulse.png|thumb|250px|The Animus Pulse being used in the simulation of Bayek]]
'''Animus Pulse''' is a usability program built into the [[Animus#HRAnimus HR-8|Animus HR-8]] and [[Animus#Animus HR-8.5|Animus HR-8.5]] that highlights features of interest, within a specific range of the avatar, inside a simulated environment.<ref>''[[Assassin's Creed: Origins]]''</ref>
 
While viewing the genetic memories of the [[Sparta]]n ''[[Mercenary|misthios]]'' [[Kassandra]] in 2018, [[Layla Hassan]]'s Animus HR-8.5 made use of the Animus Pulse program to translate Kassandra's [[Athena's Sight]] into a visual disturbance of the simulated environment.<ref>''[[Assassin's Creed: Odyssey]]''</ref>
 
==Appearances==
*''[[Assassin's Creed: Origins]]'' {{1st}}
**''[[The Hidden Ones (DLC)|The Hidden Ones]]''
**''[[The Curse of the Pharaohs]]''
*''[[Assassin's Creed: Odyssey]]''
**''[[Legacy of the First Blade]]''
*''[[Assassin's Creed: Nexus VR]]''
 
==References==
{{Reflist}}
{{ACO}}
{{ACOD}}
[[Category:Animus]]
[[Category:Animus]]
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Latest revision as of 22:04, 10 May 2026

Where are the paintings?

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The Animus Pulse being used in the simulation of Bayek

Animus Pulse is a usability program built into the Animus HR-8 and Animus HR-8.5 that highlights features of interest, within a specific range of the avatar, inside a simulated environment.[1]

While viewing the genetic memories of the Spartan misthios Kassandra in 2018, Layla Hassan's Animus HR-8.5 made use of the Animus Pulse program to translate Kassandra's Athena's Sight into a visual disturbance of the simulated environment.[2]

Appearances[edit | edit source]

References[edit | edit source]