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'''Animus Pulse''' is a usability program built into the [[Animus#HRAnimus HR-8|Animus HR-8]] and [[Animus#Animus HR-8.5|Animus HR-8.5]] that highlights features of interest, within a specific range of the avatar, inside a simulated environment.<ref>''[[Assassin's Creed: Origins]]''</ref> | |||
'' | While viewing the genetic memories of the [[Sparta]]n ''[[Mercenary|misthios]]'' [[Kassandra]] in 2018, [[Layla Hassan]]'s Animus HR-8.5 made use of the Animus Pulse program to translate Kassandra's [[Athena's Sight]] into a visual disturbance of the simulated environment.<ref>''[[Assassin's Creed: Odyssey]]''</ref> | ||
==Appearances== | ==Appearances== | ||
Revision as of 16:12, 14 February 2019
Animus Pulse is a usability program built into the Animus HR-8 and Animus HR-8.5 that highlights features of interest, within a specific range of the avatar, inside a simulated environment.[1]
While viewing the genetic memories of the Spartan misthios Kassandra in 2018, Layla Hassan's Animus HR-8.5 made use of the Animus Pulse program to translate Kassandra's Athena's Sight into a visual disturbance of the simulated environment.[2]
Appearances
- Assassin's Creed: Origins (first appearance)
- Assassin's Creed: Odyssey
References
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