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Prince of Persia: Difference between revisions
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| source = [[Kassandra]] | | source = [[Kassandra]] | ||
| location = [[Megara]], [[Megaris]], [[Greece]] | | location = [[Megara]], [[Megaris]], [[Greece]] | ||
| date = | | date = 424–422 BCE}} | ||
'''Prince of Persia''' (alternatively known as '''The Blind King''') was a virtual representation of one of [[Kassandra]]'s genetic memories, relived by [[Layla Hassan]] through the Portable [[Animus|Animus HR-8.5]]. | '''Prince of Persia''' (alternatively known as '''The Blind King''') was a virtual representation of one of [[Kassandra]]'s genetic memories, relived by [[Layla Hassan]] through the Portable [[Animus|Animus HR-8.5]]. | ||
Revision as of 20:50, 8 March 2019
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Prince of Persia (alternatively known as The Blind King) was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
Description
Kassandra happened upon a blind Persian who wished to see the world his friend had told him about in stories. Agreeing to be his "eyes", she pledged to travel these lands on the beggar's behalf.[1]
Trivia
- Prince of Persia is a video game series developed by Ubisoft which is the spiritual predecessor of Assassin's Creed.[2]
Gallery
-
Artaxerxes praying and begging outside the temple
References
- ↑ Assassin's Creed: Odyssey
- ↑ The Making of Assassin's Creed. EDGE. August 27, 2012. Archived from the original on 28 December 2013. Accessed 27 October 2018.
