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{{Era|Memories|ACOD}}
{{Era|Memories|ACOD}}
{{Imageneed}}
{{Memory Infobox
{{Memory Infobox
| name = Party Supplies
| name = Party Supplies
| image =
| image = ACOD Party Supplies 2.png
| description = ''[[Piracy|Pirates]] and [[Great white shark|sharks]] were problems for revelers who wanted to recover a sunken cask of good [[wine]] for their banquet according to one ''[[hetaera]].
| description = ''[[Piracy|Pirates]] and [[Great white shark|sharks]] were problems for revelers who wanted to recover a sunken cask of good [[wine]] for their banquet according to one ''[[hetaera]].
| appearance = ''[[Assassin's Creed: Odyssey]]''
| appearance = ''[[Assassin's Creed: Odyssey]]''
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==Dialogue==
==Dialogue==
[[File:ACOD Party Supplies 1.png|thumb|250px]]
Kassandra noticed a job posted on a [[message board]].
Kassandra noticed a job posted on a [[message board]].
*'''Note:'''<br>''Strong swimmer needed for an urgent errand. Please come see me.''
*'''Note:'''<br />''Strong swimmer needed for an urgent errand. Please come see me.''
She sought out the ''hetaera'' and addressed her.
She sought out the ''hetaera'' and addressed her.
*'''Kassandra:''' '' I got your message on the board. What's going on?''
*'''Kassandra:''' '' I got your message on the board. What's going on?''
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==Behind the scenes==
==Behind the scenes==
*The dialogue for timed quests is part scripted, part randomly generated from a pool of generic statements. As such, the wording encountered varies.
The dialogue for timed quests in ''[[Assassin's Creed: Odyssey]]'' is part scripted, part randomly generated from a pool of generic statements. As such, the wording encountered varies.
*All timed quests have two variants, as noted: when given a choice, the desired is always the top one.
All timed quests have two variants, as noted: when given a choice, the desired is always the top one.
Note: Strong swimmer needed for an urgent errand. Please come see me.
She sought out the hetaera and addressed her.
Kassandra: I got your message on the board. What's going on?
Woman:A crate of good wine was lost at sea - pirates sank a merchantship. I need that wine for tonight's banquet.
Kassandra:You can probably still get it back... if you don't mind getting wet.
Woman:Only someone truly brave would wade into those waters now. The pirates are still nearby, and I've heard rumors of a shark spotted close to the port.
Kassandra:So I should kill all the sharks.
Woman:Ah. Not only do you possess the strength of Herakles, but the wits of Hermes, too.
(Accept - I'll handle it.)
Kassandra:All right. I'll do it.
Woman:Good. You're doing me a great service.
Kassandra:You can leave everything to me.
Kassandra went out and slew the sharks before returning to the woman.
Woman:You're back. Have you killed them?
Kassandra:I took care of them. Every last one.
Woman:Job well done, mercenary. Here, this is yours.
Kassandra:Happy to help.
Kassandra:You want me to destroy all the pirate ships.
Woman:The horizon should be clear of ships once you’re done.
(Accept - I'll destroy them.)
Kassandra:All right. I'm in.
Woman:Glad to hear it.
Kassandra: Chaire, stranger.
(Find, destroy, return)
Woman:Did you destroy them all?
Kassandra: It would be hard to piece them back together.
Woman:You've earned your payment, misthios. Here. This is for you.
The dialogue for timed quests in Assassin's Creed: Odyssey is part scripted, part randomly generated from a pool of generic statements. As such, the wording encountered varies.
All timed quests have two variants, as noted: when given a choice, the desired is always the top one.