A Great Escape
A Great Escape was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan in 2018 through the Portable Animus HR-8.5.[1]
Description[edit | edit source]
Tired after so many years fighting and starting to realize the full burden of the task Aletheia had given her as immortal Keeper of the Staff of Hermes Trismegistus, Kassandra returned to Kephallonia hoping to quietly retreat from society.
Dialogue[edit | edit source]
While passing through Sami's port, Kassandra saw a woman calling out to passersby from where she stood on the quay by a docked ship.
Interested, Kassandra walked up and spoke to the cruise barker.

- Cruise Barker: Care to visit paradise, misthios?
- Kassandra: Paradise? Does the boat go to Elysium?
- Cruise Barker: To Korfu Island! A land with no work and all play. A vacation destination.
Kassandra shook her head.
- Kassandra: Vacation? What's that?
- Cruise Barker: A state of mind. Where your only responsibility is to get much-needed rest. It's a new concept.
Kassandra smiled at the thought of finally relaxing.
- Kassandra: It does sound tempting.
- Cruise Barker: There are no clearer waters than off the coast of Korfu...
- Kassandra: How about soldiers? Criminals? People. That's who I really need a break from.
The sales woman laughed.
- Cruise Barker: If there are, they're too busy relaxing. Can I interest you in today's passage?
("I'll take the vacation")
Kassandra put her hand to her chin in thought.

- Kasssandra: It's just what I need. Vacation. For a couple of days, at least.
- Cruise Barker: Then step aboard. Your next destination: bliss.
Kassandra followed the cruise barker as she walked to the docking ramp and boarded the ship.
Outcome[edit | edit source]
Kassandra decided to take some time for herself and relax on the relatively secluded island of Korfu.
Behind the scenes[edit | edit source]
This memory is only accessible after players have completed "The Big Break" and reached Megaris, afterwhich they can find the quest giver back at Sami's port on Kephallonia. Since the memory arc references events from the end of Odyssey's main plot as well as both its expansions Legacy of the First Blade and The Fate of Atlantis, it is strongly suggested that new players not start this sequence until after completing the game in its entirety.