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Assassin's Creed: Odyssey

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Assassin's Creed: Odyssey is the eleventh main installment in the Assassin's Creed series developed by Ubisoft.

Plot synopsis

The game's genetic memory story is set in 431 BCE as the starting year, recounting the secret history of the Peloponnesian War, fought between the city-states of ancient Greece. The protagonist is a mercenary named either Alexios or Kassandra (selectable) who can choose to fight for either Athens and the Delian League or Sparta and the Peloponnesian League, as well as against the Cult of Kosmos. The modern day segments will again follow Layla Hassan, who was first introduced in Assassin's Creed Origins, and her story will touch on the Isu.[2]

The game is said to deal with the themes of "freedom versus order."[2]

Gameplay

Odyssey uses a lot of the gameplay and interface mechanics of Origins, including the radial compass, and the return of a bird that can survey the landscape, spot treasure, and highlight and harass enemies.

The game features RPG elements, including dialogue options, branching quests, multiple possible endings, romance options, and the ability to select between a male or female protagonist. Reportedly, the game is a "full RPG," and will push the franchise into this genre. Both Alexios and Kassandra follow the same story. Romance options remain the same regardless of the character chosen.[2] Interactions with NPCs can have consequences, either short or long term, in regards to the story. Choices are said to "add up." Relationships with NPCs don't always change, and there is no binary divide in regards to interaction—lying to an NPC isn't necessarily a "bad" choice, and vice versa. By extension, there is no "right" way to play the game in regards to character choice.[3]

Gear can be selected, and is classified by rarity. Each piece of gear can be enhanced with engravings. Players also have access to a skill tree, and can follow a 'branch' to better suit their playstyle. Compared to Origins, the skill tree is more clear cut in Odyssey, and players can unlock high tier versions of pre-existing skills. In combat, the hitbox system for enemies is used again.

Trade Goods can also be collected or sold. These items range in value depending on rarity, such as legendary items.

The game world has been described as the "biggest one yet" for the franchise;[2] specifically, the game map is 100 square miles, split evenly between land and sea.[3] Environments range from forests, to mountains, to beaches. "Legendary animals" can be hunted on land.[2] The world is divided into a number of zones divided by level (similar to an MMO), but level scaling features to a point. For instance, if a player starts at a level 2 zone, then returns after having reached level 20, the enemies there will be scaled up to be 2-3 below the player's character.

The game features a dynamic weather system.[3]

The Sparta-Athens divide is represented in-game with a red or blue border along each region to indicate which of the city-states has control.[4] 28 city-states feature in the game, each of which is allied with either Sparta or Athens. Each city-state has a "nation power" level. If one city-state leader is weakened (e.g. by assassinating their leader), other faction leaders will invade their state.[4] If the invading army is defeated, the nation power is reset. The army will invade regardless of the player's actions, but they can involve themselves in the battle.[3]

Players will no longer de-sycnhronize if they kill innocents in the game.[4] Some civilians will fight back if attacked.[5]

Naval combat

Players will have access to a boat, used to sail the Aegean Sea in a similar manner as the ships in Assassin's Creed IV: Black Flag and Assassin's Creed: Rogue. Crew can be recruited, and in a sense, it serves as a mobile hub. Sharks can be found in the seas, which will attack the player as well as their enemies.[6] The Adrestia can be customized with options such as crew cosmetics, ram/hull upgrades, and new sails and figureheads.[3]

In terms of combat, the Adrestia opens up more combat options as players increase their overall damage against an adversary, such as the options of fire arrows and fiery javelins. Focus-firing on specific points causes increasing damage and opens that point up to an attack by the ship's ram. Ramming helps to refill a portion of the Adrestia's health. Additionally, in relation to past naval combat in the series, the Adrestia has the ability to slow down and turn very quickly depending on how rowers are used.[6] Compared to previous games, the naval combat in Odyssey is more focused on close-quarters rather than long ranged attacks. Ramming and sideswiping are two such tactics, along with being able to turn quickly and drift. Player's can temporarily 'boost' their ship (measured in a meter) to give their ship a speed increase.[3]

Enemy ships are divided into sections. If players focus their attacks on one particular section, the ship will burst into flames, leaving it stunned. 'Epic ships' sail in the outer reaches of the game map, which will grant the player exclusive cosmetics if taken down.[3]

Players can recruit "Lieutenants" throughout the world through simple conversation or combat. Each Lieutenant comes with their own perk, and there are different types of recruits that range from archers to brawlers.[6]

Mercenary System

Odyssey also introduces a Mercenary System, whereby players may become the focus of a bounty through their gameplay decisions, such as committing crimes. With this system, there are more than 50 potential mercenaries they can encounter, with some having animal companions. There are multiple ways to deal with them, including killing, paying them off, or even recruiting them. Even if the player kills or recruits them, however, mercenaries will continue to pursue the bounty. The Mercenary System has rankings, and at higher rankings, players will be able to unlock certain perks, such as discounts.[7] Some of the mercenaries are hand-crafted, equipped with backstories and unique legendary items. Others are generated from the pool.

Players can find themselves as the target of bounties, which can come about from actions such as killing civilians, and they will be hunted on the sea. The player will also take part in mass battles, some of which are story-relevant, while others are optional.[4] The player has a 'penalty level' that escalates if they commit crimes such as killing civilians, stealing, or sinking merchant ships. This system has been likened to the 'wanted level' in the Grand Theft Auto series. The higher the bounty, the higher the level of mercenary that comes after the player.

Development

The game was primarily developed by Ubisoft Québec, which had previously worked on Assassin's Creed: Syndicate.[2] The concept for the game emerged in 2015, as the team was wrapping up development on Syndicate. In the shift to an RPG-esque game, inspiration was taken from titles such as The Witcher 3, Fallout, and The Elder Scrolls, in regards to the idea of player choice.[8] The development team engaged in communication with the team behind Assassin's Creed: Origins; it was decided to quote:"push [the series] forward" with the introduction of RPG elements.[9] The setting of ancient Greece was chosen as it was one of the most requested settings from the fanbase.[3]

Odyssey uses a lot of the same graphical technology as Origins.[2] Far more color was used in the game; the designers tried to tap into the notion that the ancient Greeks believed that their land was built by the gods, thus the use of vibrant colors. There was pushback against the "ordinary" depictions of ancient Greece, which lean on it being an arid place with an emphasis on white and gold. The end result is intended to be a middle-ground between historical accuracy and vibrancy.[3]

The game was announced on May 31, 2018.[10] It will receive weekly updates post-release.[11]

Controversy

Following the release of the second chapter of the three-part DLC Legacy of the First Blade, entitled Shadow Heritage, the DLC drew criticism from the LGBT+ community for a developer decision and the corresponding achievement. As first reported on the Assassin's Creed board on Reddit, the episode concluded with a cut-scene revealing that the protagonist had entered into a heterosexual relationship and had a child, regardless of whether players had been invested in the romance or not.[12]

Fans took to social media and other boards to express their dissatisfaction at the story development,[13] condemning Ubisoft for promoting a game where player agency could define the protagonist's sexuality—a decision for which the company had received loud acclaim[14][15]—only to take that control away and force the protagonist to "embrace domesticity, a heterosexual relationship, and [parent]hood", all elements of traditionally hetero-normative society.[16]

In light of the furor, many drew attention to a seemingly contradictory quote by Creative Director Jonathan Dumont in his October 2018 interview with Entertainment Weekly:

"Since the story is choice-driven, we never force players in romantic situations they might not be comfortable with. Players decide if they want to engage with characters romantically. I think this allows everybody to build the relationships they want, which I feel respects everybody's roleplay style and desires."
―Jonathan Dumont[14]

Further issue was taken over the wording of the achievement unlocked at the cut-scene, titled Growing Up and with "Start a family" as its description.[17][18] The next day, Dumont released a statement on the Ubisoft boards apologizing to players.[19] On January 24, Ubisoft informed players that a patch changing some dialogue and cut-scenes was imminent and being tested to ensure it would be reflected in the DLC's final chapter.[20] On February 15, a full month after Shadow Heritage's release, fan site Access the Animus reported that the trophy and its description had since been changed.[21]

Editions

Ubisoft announced several editions of Assassin's Creed: Odyssey.

  • A retail copy of Assassin's Creed: Odyssey
  • A Steelbook case (PS4 and Xbox One only)
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

  • A retail copy of Assassin's Creed: Odyssey
  • A Steelbook (PS4 and Xbox One only, NA exclusive)
  • The Season Pass
  • The Secrets of Greece, a Season Pass exclusive quest
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

  • A retail copy of Assassin's Creed: Odyssey
  • The Season Pass
  • The Deluxe Pack

  • A retail copy of Assassin's Creed: Odyssey
  • A 33cm Fallen Gorgon statue, with Alexios figurine.
  • A copy of the official artbook
  • A copy of the world map
  • A copy of the official soundtrack (selected tracks).
  • "The Blind King" bonus mission
  • The Kronos Pack
  • 1 Temporary XP Boost
  • 1 Temporary Drachmas Boost
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

  • A retail copy of Assassin's Creed: Odyssey
  • A 39.5cm Spartan Leap statue, with interchangeable Alexios and Kassandra figurines.
  • A Steelbook
  • A copy of the official artbook
  • A copy of the world map
  • A copy of the official soundtrack (selected tracks)
  • A copy of Hugo Puzzuoli's Athens lithograph
  • The Season Pass
  • The Deluxe Pack
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

  • A retail copy of Assassin's Creed: Odyssey
  • A 39.5cm Nemesis Diorama, with interchangeable Alexios and Kassandra figurines
  • A Steelbook
  • A copy of the official artbook
  • A copy of the world map
  • A copy of the official soundtrack (selected tracks)
  • A copy of Hugo Puzzuoli's Athens lithograph
  • "The Blind King" bonus mission
  • The Season Pass
  • The Deluxe Pack
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

The Kassandra figurine
  • A retail copy of Assassin's Creed: Odyssey
  • A Steelbook (PS4 and Xbox One only)
  • The Season Pass.
  • The Secrets of Greece
  • A 9-inch statue of Kassandra.(GameStop US exclusive for XBox One and PS4)[22]

  • A retail copy of Assassin's Creed: Odyssey
  • A copy of the official artbook
  • A copy of the world map

Digital Omega Edition (GameStop EU exclusive for XBox One and PS4)[25][26]

  • The Kronos Pack
  • 1 Temporary XP Boost
  • 1 Temporary Drachmas Boost

Gallery

Credits

By type 
Cast Crew

Cast

Trivia

  • The game's title is inspired by the The Odyssey, the second of two major ancient Greek epic poems attributed to Homer.
  • Ubisoft along with Biborg released an Assassin's Creed: Odyssey themed augmented reality filter for Facebook.[27]
  • The game has an Alexa skill companion app.[1]
  • The game was originally meant to be a spin-off titled Odyssey an Assassins Creed Adventure.[2]
  • The giant stone statues that are seen in the country and in promotional materials are a fabrication of world level design. They look like sculpted from one piece of matter, which is inconceivable, and defy the laws of statics. Of course, no mention is known from historical sources.
  • NPCs appear in a wide range of skin tones extending to absurdly dark tones. The real indigenous Greek people had and have skin tones from pink to olive.

Notes

  1. Additional work by Ubisoft Montreal, Ubisoft Bucharest, Ubisoft Singapore, Ubisoft Shanghai, Ubisoft Chengdu, Ubisoft Kiev, Ubisoft Philippines and Sperasoft.
  2. The collective name of Joe Henson and Alexis Smith

References

  1. Schreier, Jason (01-06-2018). New Leak Reveals Assassin's Creed Odyssey, Set In Ancient Greece. Kotaku. Archived from the original on 19 July 2018.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Totilo, Stephen (12-06-2018). Everything We Learned About Assassin's Creed Odyssey After Playing It. Kotaku. Archived from the original on 15 April 2019.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Game Informer #105: Create Your Own Creed
  4. 4.0 4.1 4.2 4.3 Ryan, Jon, and Moser, Cassidee (18-08-2018). AC Odyssey's Mercenaries Provide Unending Challenges. IGN. Archived from the original on 14 September 2019.
  5. Rochefort, Simone de (03-10-2018). In Assassin's Creed Odyssey, civilians fight back. Polygon. Archived from the original on 3 January 2019.
  6. 6.0 6.1 6.2 Ryan, Jon (13-08-2018). How Assassin's Creed Odyssey Is Redesigning Naval Combat. IGN. Archived from the original on 9 September 2019.
  7. Workman, Robert (12-08-2018). Assassin’s Creed Odyssey Tests Your Morals With a Mercenary System. Comicbook. Archived from the original on 12 August 2018.
  8. Higham, Michael (19-06-2018). Assassin's Creed Odyssey Goes Full RPG With Choice And Consequence, And It's Better For It. GameSpot. Archived from the original on 5 July 2018.
  9. Higham, Michael (02-07-2018). Assassin's Creed Odyssey Director Talks RPG Inspirations And Story Details. GameSpot. Archived from the original on 4 January 2020.
  10. Barnett, Brian (01-06-2018). Assassin's Creed Odyssey Reportedly Leaked. IGN. Archived from the original on 8 June 2018.
  11. Walker, Alex (15-06-2018). Assassin's Creed Odyssey Will Get Weekly Content Patches. Kotaku. Archived from the original on 15 April 2019.
  12. Erwin Vogelaar (@ErwinVogelaar) on Twitter "Odyssey is the first Assassin's Creed in which you can play the entire story as a female character. And you get the freedom to play her as lesbian. Now in the newest DLC, Ubisoft is forcing the player into a straight romance and having a baby..." (screenshot)
  13. Persio, Sofia Lotto (18-01-2019). Assassin's Creed Odyssey forces characters into straight relationship. Pink News. Archived from the original on 13 October 2019.
  14. 14.0 14.1 Romano, Nick (09-10-2018). OK, Cupid: An ode to same-sex romancing in Assassin's Creed Odyssey. Entertainment Weekly. Archived from the original on 7 October 2018.
  15. Smail, Gretchen (14-06-2018). The Importance in ASSASSIN'S CREED ODYSSEY Letting You Romance Regardless of Gender. Nerdist. Archived from the original on 4 January 2020.
  16. Alexandra, Heather (16-01-2019). Assassin's Creed Odyssey's Latest DLC Has A Romantic Ending You Can't Change. Kotaku.
  17. Good, Owen S. (17-01-2019). Assassin's Creed Odyssey director apologizes for forcing characters into a traditional relationship. Polygon. Archived from the original on 6 June 2019.
  18. Stephen Totilo (@stephentotilo) on Twitter "I had asked: "The achievement/ trophy for having the relationship and the baby is called "growing up," which some players have found offensive in that it implies that being gay or not having a kid (or both) is just a phase of being young. What do you make of that?"" (screenshot)
  19.  [SPOILER] DLC 1.2 - A message from Creative Director Jonathan Dumont on Ubisoft's official website (backup link)
  20.  [SPOILER] DLC 1.2 - Production Update on Ubisoft's official website (backup link)
  21. AccessTheAnimus (@AccessTheAnimus) on Twitter "The infamous "Growing Up" Achievement [...] for #AssassinsCreedOdyssey has been changed pic.twitter.com/0i9uopIjGJ pic.twitter.com/0i9uopIjGJ" (screenshot)
  22. AccessTheAnimus (@AccessTheAnimus) on Facebook "Assassin's Creed Odyssey Collector's Edition Kassandra Edition"
  23. AccessTheAnimus (@AccessTheAnimus) on Facebook "New Collector's Edition for #AssassinsCreedOdyssey! It's called Athenian Edition and will be available only at MightyApe!"
  24. Assassin's Creed Odyssey Athenian Edition. MightyApe.
  25. AccessTheAnimus (@AccessTheAnimus) on Twitter "New Collector's Edition for #AssassinsCreed Odyssey! It's called the Omega Edition it comes with a new keyart and apparently is available on the European Gamestop sites (Xbox One and PS4)" (screenshot)
  26. Assassin's Creed Odyssey Omega Edition. GameStop.
  27. Ubisoft: Assassin's Creed AR Camera Effects by Biborg

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