- Kassandra: Your moaning won't get the job done any faster. I'll kill the bandits and get your fucking wood back.
- Drucilla: I-I know you will. Take your time finding them. I trust you.
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{{Memory Infobox | {{Memory Infobox | ||
| image = ACOD Lumbering Along.png | | image = ACOD Lumbering Along.png | ||
| description = ''In true form, [[Markos]] didn't fulfill his promise to the bowyer [[Drucilla]] to solve her bandit problem. Of course, he was happy to volunteer Kassandra for the job of getting her wood back.'' | | description = ''In true form, [[Markos]] didn't fulfill his promise to the bowyer [[Drucilla]] to solve her [[bandit]] problem. Of course, he was happy to volunteer Kassandra for the job of getting her [[wood]] back.'' | ||
| appearance = ''[[Assassin's Creed: Odyssey]]'' | | appearance = ''[[Assassin's Creed: Odyssey]]'' | ||
| type = Side, World {{c|[[Kephallonia Islands]]}} | | type = Side, World {{c|[[Kephallonia Islands]]}} | ||
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==Description== | ==Description== | ||
Kassandra helped [[Markos]] | Kassandra helped [[Markos]] fulfill his promise to help [[Drucilla]] deal with the [[bandit]]s. | ||
==Dialogue== | ==Dialogue== | ||
Kassandra approached Drucilla at her shop near the [[Temple of Zeus, Kephallonia|Temple of Zeus]]. | Kassandra approached Drucilla at her shop near the [[Temple of Zeus, Kephallonia|Temple of Zeus]]. | ||
*'''Drucilla:''' ''Fair is fair. Are you going to get my wood? Those fucking bandits need a thrashing.'' | *'''Drucilla:''' ''Fair is fair. Are you going to get my [[wood]]? Those fucking bandits need a thrashing.'' | ||
*'''Kassandra:''' ''Fair is fair. I'll fix your wood problem.'' | *'''Kassandra:''' ''Fair is fair. I'll fix your wood problem.'' | ||
*'''Drucilla:''' ''Finally. Markos sure is lucky he's got you as his scapegoat.'' | *'''Drucilla:''' ''Finally. Markos sure is lucky he's got you as his scapegoat.'' | ||
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<tabber> | <tabber> | ||
|-| | |-|Quit moaning.= | ||
*'''Kassandra:''' ''Your moaning won't get the job done any faster. I'll kill the bandits and get your fucking wood back.'' | *'''Kassandra:''' ''Your moaning won't get the job done any faster. I'll kill the bandits and get your fucking wood back.'' | ||
*'''Drucilla:''' ''I-I know you will. Take your time finding them. I trust you.'' | *'''Drucilla:''' ''I-I know you will. Take your time finding them. I trust you.'' | ||
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Kassandra helped Drucilla to deal with her bandit problem and recover some Kephallonian lumber. | Kassandra helped Drucilla to deal with her bandit problem and recover some Kephallonian lumber. | ||
== | ==Behind the scenes== | ||
Depending on the approach used by Kassandra in the beginning of the dialogue, it will affect the dialogue used by Drucilla when replying to her. | |||
==Gallery== | ==Gallery== | ||
Lumbering Along was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
Kassandra helped Markos fulfill his promise to help Drucilla deal with the bandits.
Kassandra approached Drucilla at her shop near the Temple of Zeus.
(If players choose "Where are the bandits?")
(If players choose "What's special about the wood?")
Drucilla whispered to Kassandra.
(If players choose "I'll get going.")

Kassandra travelled west to the Coast of Koliadai. Along the road, she found a whole lot of footprints. She leaned closer to investigate.
Walking up further, she found an empty cart.
Kassandra looked around and found a body under a tree near the cart.
With Ikaros' help, Kassandra found the lumberyard west of her location, occupied by bandits.
Kassandra headed towards the yard and killed the bandits. She recovered some wood from a chest and returned to Drucilla.
Kassandra handed over the wood.
Kassandra took out the wood.
Kassandra helped Drucilla to deal with her bandit problem and recover some Kephallonian lumber.
Depending on the approach used by Kassandra in the beginning of the dialogue, it will affect the dialogue used by Drucilla when replying to her.