Industrial Revolution: Difference between revisions
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==Trivia== | |||
In the game [[Assassin's Creed: Syndicate]], people seem to respect other people, either enemies or allies, calling each other lord, lady or lady, which is practically related to the period (although the present is also the Templar historian [[Isabelle Ardant]] once called [Shaun Hastings | Shaun]] Mr Hasting superbly, while [[Rebecca | Rebecca Crane]] tries to attack her in her office, possibly the creators have put it so that it has more connection with the present and the period of the game), the other deliveries arise these same aspects, but they do not repeat it constantly as in this delivery. | |||
[[Category:Timeline]] | [[Category:Timeline]] | ||
Revision as of 08:55, 12 July 2018
The Industrial Revolution was the transition to new manufacturing processes, spanning the late 18th to the early to mid 19th century. The Industrial Revolution marked the start of, among other new inventions, machine production and improved efficiency of steam and water power.
During the timespan of the Industrial Revolution, the Templars were taking a leading role over humanity, influencing and developing many of the industrial inventions made during the revolution, most notably the emergence of capitalism.[1]
In the latter half of the Industrial Revolution, primarily the early 20th century, inventors such as Thomas Edison, Henry Ford, and Nikola Tesla made great advancements in both industry and technology; however, a great deal of these innovations were the result of an Apple of Eden that passed between the three of them.[2]
References
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Trivia
In the game Assassin's Creed: Syndicate, people seem to respect other people, either enemies or allies, calling each other lord, lady or lady, which is practically related to the period (although the present is also the Templar historian Isabelle Ardant once called [Shaun Hastings | Shaun]] Mr Hasting superbly, while Rebecca Crane tries to attack her in her office, possibly the creators have put it so that it has more connection with the present and the period of the game), the other deliveries arise these same aspects, but they do not repeat it constantly as in this delivery.
