Welcome to Assassin's Creed Wiki! Log in and join the community.
Blood and Water: Difference between revisions
Jump to navigation
Jump to search
imported>RebeccaAWB m →References: Heading fix, replaced: ==Reference== → ==References== |
imported>RShepard227 |
||
| Line 15: | Line 15: | ||
==Description== | ==Description== | ||
A ship belonging to [[The Dagger]] had been sunk off the coast of [[Euboea]]. Kassandra hoped to learn valuable information by | A ship belonging to [[The Dagger]] had been sunk off the coast of [[Euboea]]. Kassandra hoped to learn valuable information by braving the dangers of the deep. | ||
==Trivia== | |||
*If the underwater location was cleared beforehand, or at the very least the Ceremonial Dagger was retrieved before speaking to Agapios's contact, the player presents it immediately and is ambushed after the conversation. Completing the location after the initial conversation results in coming back to the slave being interrogated via dunking her head in water within the village limits. As the latter method does not immediately result in open conflict, it allows the player to more effectively use assassination to their advantage. | |||
==References== | ==References== | ||
Revision as of 03:15, 18 March 2019
|
Where are the paintings? This article is in need of more images and/or better quality pictures from official media in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page. |
Blood and Water was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
Description
A ship belonging to The Dagger had been sunk off the coast of Euboea. Kassandra hoped to learn valuable information by braving the dangers of the deep.
Trivia
- If the underwater location was cleared beforehand, or at the very least the Ceremonial Dagger was retrieved before speaking to Agapios's contact, the player presents it immediately and is ambushed after the conversation. Completing the location after the initial conversation results in coming back to the slave being interrogated via dunking her head in water within the village limits. As the latter method does not immediately result in open conflict, it allows the player to more effectively use assassination to their advantage.
