Hidden Twelve: Difference between revisions
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{{Era|Organizations|Isu}} | {{Era|Organizations|Isu}} | ||
The "'''Hidden Twelve'''"<ref>''[[Assassin's Creed: Unity]]'' – [[Database: 14. Security Breach Memo]]</ref> were a group of individuals that [[Juno]] instructed her followers, [[Instruments of the First Will]], to find in 2014 to help revive the [[Isu]] race and remake society. | The "'''Hidden Twelve'''"<ref>''[[Assassin's Creed: Unity]]'' – [[Database: 14. Security Breach Memo]]</ref> were a group of individuals that [[Juno]] instructed her followers, [[Instruments of the First Will]], to find in 2014 to help revive the [[Isu]] race and remake society. | ||
==Behind the scenes== | ==Behind the scenes== | ||
In an interview published in February 2022 by Stephen Totilo of news site ''Axios'', [[Darby McDevitt]] explained the original idea behind the "Hidden Twelve" and how they were meant to play into later entries. He stated that after being mentioned in ''[[Assassin's Creed: Unity]]'', they were meant to appear in ''[[Assassin's Creed: Origins]]'' as Isu "apostles" of Juno whose consciousnesses had been transferred into masks. The masks would then be found by members of the [[Order of the Ancients]] who would become possessed by them.<ref>[https://www.axios.com/2022/02/22/assassins-creed-darby-mcdevitt Axios: ''Assassin's Creed writer reveals how series' endings are made'']</ref> While this was ultimately scrapped for the final version of ''Origins'' it is of note that the game does feature | In an interview published in February 2022 by Stephen Totilo of news site ''Axios'', [[Darby McDevitt]] explained the original idea behind the "Hidden Twelve" and how they were meant to play into later entries. He stated that after being mentioned in ''[[Assassin's Creed: Unity]]'', they were meant to appear in ''[[Assassin's Creed: Origins]]'' as Isu "apostles" of Juno whose consciousnesses had been transferred into masks. The masks would then be found by members of the [[Order of the Ancients]] who would become possessed by them.<ref>[https://www.axios.com/2022/02/22/assassins-creed-darby-mcdevitt Axios: ''Assassin's Creed writer reveals how series' endings are made'']</ref> While this was ultimately scrapped for the final version of ''Origins'', it is of note that the game does feature twelve main assassination targets as members of the Order with their cryptonyms possibly pointing to which deities the twelve Isu were meant to be based on. | ||
==Appearances== | |||
*''[[Assassin's Creed: Unity]]'' {{mo}} | |||
==References== | |||
{{Reflist}} | |||
[[Category:Isu]] | [[Category:Isu]] | ||
{{Isu}} | |||
{{ACU}} | |||
Latest revision as of 11:30, 26 December 2022
The "Hidden Twelve"[1] were a group of individuals that Juno instructed her followers, Instruments of the First Will, to find in 2014 to help revive the Isu race and remake society.
Behind the scenes[edit | edit source]
In an interview published in February 2022 by Stephen Totilo of news site Axios, Darby McDevitt explained the original idea behind the "Hidden Twelve" and how they were meant to play into later entries. He stated that after being mentioned in Assassin's Creed: Unity, they were meant to appear in Assassin's Creed: Origins as Isu "apostles" of Juno whose consciousnesses had been transferred into masks. The masks would then be found by members of the Order of the Ancients who would become possessed by them.[2] While this was ultimately scrapped for the final version of Origins, it is of note that the game does feature twelve main assassination targets as members of the Order with their cryptonyms possibly pointing to which deities the twelve Isu were meant to be based on.
Appearances[edit | edit source]
- Assassin's Creed: Unity (mentioned only)
References[edit | edit source]
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