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{{Era|ACRG|ACU|ACS|ACID|CC|CI|CR|CS|ACT|ACI}}
{{Era|Technology|Abstergo}}[[File:Helix screen.png|thumb|250px|Helix interface screen]]
[[File:Helix screen.png|thumb|250px|Helix interface screen]]
'''Helix''' is a cloud-based software developed by [[Abstergo Entertainment]] and released in 2014.
'''Helix''' is a cloud-based software developed by [[Abstergo Entertainment]].


A continuation of the [[Animus#Data Dump Scanner|Data Dump Scanner]], a creation of [[Álvaro Gramática]],<ref name="ÁlvaroGramáticadatabase">''[[Assassin's Creed: Syndicate]]'' - [[Database: Álvaro Gramática]]</ref> the Helix software allowed for accounts of various [[Templars]] and [[Assassins]] throughout history, with propaganda-based narrations delivered by Abstergo in favor of the former, delivered to the public via a games console-style format at a cheap price.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> Using the headsets, Abstergo can also collect players' genetic data.<ref>''[[Assassin's Creed (Titan Comics)|Assassin's Creed]]'' issue 1</ref>
A continuation of the [[Animus#Data Dump Scanner|Data Dump Scanner]], a creation of [[Álvaro Gramática]],<ref>''[[Assassin's Creed: Syndicate]]'' [[Database: Álvaro Gramática]]</ref> the Helix software allowed users to view accounts of various [[Templars]] and [[Assassins]] throughout history, with propaganda-based narrations delivered by Abstergo in favor of the former, delivered to the public via a games console-style format at a cheap price.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref> Using the headsets protected by the Hospitalier Antivirus program,{{Fact}} Abstergo could also collect players' genetic data without their knowledge.<ref name="AC Titan Comics">''[[Assassin's Creed (Titan Comics)|Assassin's Creed]]'' – [[Assassin's Creed 1|Issue #01]]</ref>


Through Helix, a [[Helix research analyst|research analyst]] at Abstergo Entertainment relived [[Shay Cormac]]'s [[Genetic memory|memories]] and fixed the damage caused by a virus hidden within Shay's memory bank.<ref>''[[Assassin's Creed: Rogue]]''</ref>
Health and privacy concern regarding Helix included data tracking, cortex monitoring, fMRI-Omega technology, hippocampal shock, occipital ghosting, brain death, [[server bridge]]s, rogue programs, and [[Erudito]].<ref>''[[Assassin's Creed: Unity]]'' – [[Database: 03. "Helix" Marketing Strategy Memo]]</ref>


Around the same time, an [[Helix initiate|individual]] associated with the Assassins used a game console running on the Helix software to relive the memories of [[Arno Dorian]],<ref name="ACU"/> and [[Jacob Frye|Jacob]] and [[Evie Frye]].<ref>''[[Assassin's Creed: Syndicate]]''</ref>
Through Helix, a [[Numbskull|research analyst]] at Abstergo Entertainment relived [[Shay Cormac]]'s [[Genetic memory|memories]] and fixed the damage caused by a virus hidden within Shay's memory bank.<ref>''[[Assassin's Creed: Rogue]]''</ref> A different research analyst also used Helix to explore the memories of various individuals connected to a [[Precursor box]] instrumental to Abstergo's [[Phoenix Project]], including [[Shao Jun]], [[Arbaaz Mir]], [[Nikolai Orelov]], and [[Anastasia Nikolaevna of Russia|Anastasia Nikolaevna]].<ref>''[[Assassin's Creed Chronicles: China]]''</ref><ref>''[[Assassin's Creed Chronicles: India]]''</ref><ref>''[[Assassin's Creed Chronicles: Russia]]''</ref> Around the same time, an [[Helix Initiate|individual]] associated with the Assassins used a game console running the Helix software to relive the memories of [[Arno Dorian]],<ref name="ACU"/> and later those of [[Jacob Frye|Jacob]] and [[Evie Frye]].<ref>''[[Assassin's Creed: Syndicate]]''</ref>


==Helix memories==
Helix served as the predecessor to the [[Animus#Animus EGO|Animus EGO]], an Animus model that was also widely distributed as an entertainment product by Abstergo and integrated a similar feature called the [[Animus Hub]].<ref>''[[Assassin's Creed: Shadows]]''</ref>
The Helix menu presented the user with twelve memories, although the Helix initiate could access and play only the first one. Nine of these correspond to events related in seven real-world ''Assassin's Creed'' games, while the last three don't.
*''The Tragedy of Jacques de Molay''
*''Triumph of the Borgias''
*''The Lone Eagle''
*''Murder in the Levant''
*''The Emperor's Shadow''
*''Fear and Loathing in Florence''
*''Washington and the Wolf''
*''The Liberation of Lady Aveline''
*''[[Devils of the Caribbean]]''
*''The Bladed Cross'': featuring an uknown [[Roman Assassin]] during [[Constantine I]]'s rule as [[Roman Empire|Roman Emperor]] (306 - 337 CE) and his foundation of [[Constantinople]].
*''Jazz Age Junkies'': featuring an uknown [[American Assassin (1920s)|American Assassin]] during the {{Wiki|Jazz Age}} (1920s)
*''Hell in Hibernia'': featuring an uknown [[Irish Assassin]] during the {{Wiki|Irish War of Independence}} (1919 - 1921).


==Trivia==
==Known Helix memories==
*Abstergo Entertainment’s Helix Navigator used a Hospitalier Antivirus program, referencing the [[Knights Hospitalier]].
*''[[The Tragedy of Jacques de Molay]]'': features the [[Grand Master of the Knights Templar|Grand Master]] [[Jacques de Molay]] during the [[Persecution of the Templars|dissolution of the Knights Templar]] and his burning at the stake.<ref name="ACU"/>
*''Triumph of the [[House of Borgia|Borgias]]'': features [[Rodrigo Borgia]] in his [[Papacy|Papal]] regalia.<ref name="ACU"/>
*''The Lone Eagle'': features [[Haytham Kenway]].<ref name="ACU"/>
*''Murder in the [[Levant]]'': features [[Altaïr Ibn-La'Ahad]].<ref name="ACU"/>
*''The Emperor's Shadow'': features [[Shao Jun]].<ref name="ACU"/>
*''Fear and Loathing in [[Florence]]'': features [[Ezio Auditore da Firenze]].<ref name="ACU"/>
*''[[George Washington|Washington]] and the Wolf'': features [[Ratonhnhaké:ton]].<ref name="ACU"/>
*''[[Liberation|The Liberation of Lady Aveline]]'': features [[Aveline de Grandpré]].<ref name="ACU"/>
*''[[Devils of the Caribbean]]'': features [[Edward Kenway]];<ref name="ACU"/><ref name="Handbook">''[[Assassin's Creed Unity: Abstergo Entertainment - Employee Handbook]]''</ref> initially developed as ''[[Pirates of Nightmares]]''.<ref>''[[Assassin's Creed IV: Black Flag]]''</ref>
*''The Bladed Cross'': features a [[Roman Assassin]] during [[Constantine I]]'s rule as [[Roman Empire|Roman Emperor]],<ref name="ACU"/> set in 330 AD.<ref name="Handbook" />
*''Jazz Age Junkies'': features an [[Jazz Age Assassin|American Assassin]] during the {{Wiki|Jazz Age}},<ref name="ACU"/> and explores the lives of writers [[Ernest Hemingway]], [[Francis Scott Fitzgerald|F. Scott Fitzgerald]], and [[Gertrude Stein]].<ref name="Handbook" />
*''Hell in Hibernia'': features an [[Irish Assassin]] during the [[Irish War of Independence]].<ref name="ACU"/><ref name="Handbook" />
*A memory featuring an [[California Gold Rush Assassin|Assassin]] during the [[California Gold Rush]].<ref name="AC Titan Comics" />
*''Showdown in Shanghai'': features [[Albert Bolden]], the Templar [[Black Cross]].<ref>''[[Assassin's Creed: Templars]]'' – [[Assassin's Creed: Templars 5|Issue #05]]</ref>
 
===Works in progress (c. 2014)===
As of 2014, Abstergo Entertainment was working on a number of Helix programs planned to release in the nearby future:
*''Fallen Heroes'' Series<ref name="Handbook" />
**Jacques de Molay<ref name="Handbook" />
**Rodrigo Borgia<ref name="Handbook" />
**[[Cesare Borgia]]<ref name="Handbook" />
**Haytham Kenway<ref name="Handbook" />
**[[Ahmet|Prince Ahmet]]<ref name="Handbook" />
**[[Laureano de Torres y Ayala|Laureano Torres]]<ref name="Handbook" />
**[[Robert de Sablé]]<ref name="Handbook" />
*''History's Hit Men'' series<ref name="Handbook" />
**Altaïr Ibn-La'Ahad<ref name="Handbook" />
**Ezio Auditore<ref name="Handbook" />
**Connor<ref name="Handbook" />
**Aveline de Grandpré<ref name="Handbook" />
**Edward Kenway<ref name="Handbook" />
*''They Walk Among Us''<ref name="Handbook" />
*''Animus: History's Battleground'': multiplayer re-enactments of the [[American Revolution]]<ref name="Handbook" />
*''Animus: History's Battleground 2'': multiplayer re-enactments of the [[Golden Age of Piracy]]<ref name="Handbook" />
*''Dvija A.I.'': [[Monima Das]]' final film<ref name="Handbook" />
*''White Death'': features [[Nikolai Orelov]]<ref name="Handbook" />
*''Wounded Dragon, Rising Phoenix'': features Shao Jun<ref name="Handbook" />
*''The Sad Lonely Death of Ratonhnhaké:ton''<ref name="Handbook" />
 
===Cancelled and proposed projects===
The following is a list of proposed Helix projects which were either cancelled for various reasons, put on indefinite hold, or had yet to start production as of late 2014:<ref name="Emails">''[[Assassin's Creed: Rogue]]'' – [[Numbskull's personal files]]: Emails</ref>
 
*Untitled [[Arno Dorian]] project: approved by [[Melanie Lemay]] and expected to be finished by 2015. [[Robert Fraser]] was assigned to gather footage of Arno's life, with Dr. [[Victoria Bibeau]] assisting him,<ref name="Emails" /> but following Fraser's death in mid-2014, the status of the project remains unknown.<ref name="Handbook" />
*Untitled Edward Kenway film: a sequel to ''[[Devils of the Caribbean]]'', focusing on Edward's later life in [[London]]. The project was approved by Melanie in 2014.<ref name="Emails" />
*Untitled Robert de Sablé project: put on indefinite hold by Melanie, who believed there were more remarkable figures worth focusing on.<ref name="Emails" />
*Untitled [[Cesare Borgia]] project: rejected by Melanie, who found the pitch too risqué due to Cesare's loathsome nature. Part of the gathered footage was later added to ''Triumph of the Borgias''.<ref name="Emails" />
*Untitled [[Laureano de Torres y Ayala|Laureano Torres]] project: rejected by Melanie due to finding the pitch too "boring".<ref name="Emails" />
*Untitled [[Giovanni Borgia]] film: approved by Melanie, who suggested focusing on the supernatural aspects of Giovanni's life to create a "new occult thriller franchise".<ref name="Emails" />
*Untitled [[Fiora Cavazza]] project: approved by Melanie, who suggested focusing on Fiora's struggles as a double agent rather than her past as a [[courtesan]].<ref name="Emails" />
*Untitled [[Kyros of Zarax]] film: approved by Melanie, who wanted to create a "big budget historical epic" equally focused on Kyros' life as an athlete and a student of [[Pythagoras]].<ref name="Emails" />
*Untitled "Animus combat sports" project: a series of virtual features focusing on various MMA fighters, including [[Guilherme Venancio]], [[Arend Schut-Cunningham|Arend Schut]], and [[Luis Otavio Duris]]. The project was approved by Melanie and was being developed in collaboration with [[MysoreTech]].<ref name="Emails" />
*Untitled "conspiracies" project: a series of virtual features focusing on various conspiracies throughout human history, including the [[Hermeticists|Cult of Hermes]], the lost civilization of {{Wiki|Lemuria}}, Biblical miracles, and {{Wiki|planetary consciousness}}.<ref name="Emails" />
*[[Identity Project]]: initially running on the Helix Navigator, the project was later moved to the Animus Omega.<ref name="Identity">''[[Assassin's Creed: Identity]]''</ref>


==Gallery==
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
ACU Helix Menu.png|The Helix memory menu
ACU Helix Menu.png|The Helix memory menu
ACIHelixComment.jpg|The [[Initiates]] commenting on the Helix
ACIHelixComment.jpg|The [[Initiates]] commenting on the Helix
Charlotte's Helix.png|[[Charlotte de la Cruz]] using her Helix console
Charlotte's Helix.png|[[Charlotte de la Cruz]] using her Helix console
ACT Helix.jpg|The ''Showdown in Shanghai'' mission for Helix
ACID_Helix_mail.png|Identity Project email mentioning the Mobile Helix Navigator
</gallery>
</gallery>
==Behind the scenes==
At one point in the development of ''Assassin's Creed: Unity'', the feature ''The Tragedy of Jacques de Molay'' was going to end with a closing title card stating "Written and Directed by L.P. Garneau".<ref name="McDevitt">{{Twitter|DarbyMcDevitt|status/538823668177321985|Darby McDevitt|quote=@Assassins_M @AdrianJacek At one point that memory was supposed to end with "Written and Directed by L.P. Garneau" but it didn't make it in.|image=File: ACU - Darby McDevitt Twitter - LP Garneau.png}}</ref>
The experience starring Edward Kenway is seemingly mislabeled as ''[[Devils of the Caribbean]]'', Abstergo's feature film, when the title of their video game adaptation of Edward's memories was ''[[Pirates of Nightmares]]''.
In earlier versions of ''[[Assassin's Creed: Identity]]'', an email received by the player revealed that the memories of [[Lo Sparviero]] were running on the Mobile Helix Navigator, but the [[Memory Corridor]] was the same as that of the [[Animus#Animus Omega|Animus Omega]]. This information was later removed for unknown reasons in an update.
==Appearances==
*''[[Assassin's Creed Unity: Abstergo Entertainment – Employee Handbook]]'' {{1stm}}
*''[[Assassin's Creed: Unity]]'' {{1st}}
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Initiates]]'' {{Mdat}}
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed Chronicles: China]]''
*''[[Assassin's Creed Chronicles: India]]''
*''[[Assassin's Creed Chronicles: Russia]]''
*[[Assassin's Creed (Titan Comics)|''Assassin's Creed'' (Titan Comics)]]
*''[[Assassin's Creed: Templars]]''
*''[[Assassin's Creed: Identity]]''
*''[[Assassin's Creed: Last Descendants – Tomb of the Khan]]'' {{Mo}}


==References==
==References==
{{Reflist}}
{{Reflist}}
{{ACID}}
{{ACRG}}
{{ACRG}}
{{ACU}}
{{ACU}}
{{ACC}}
{{ACS}}
{{ACS}}
{{ACComic}}
{{ACComic}}
{{ACTemplars}}
[[ru:Helix]]
[[Category:Animus]]
[[Category:Animus]]
[[Category:Entertainment]]
[[Category:Abstergo Industries products]]

Latest revision as of 15:26, 15 October 2025

Helix interface screen

Helix is a cloud-based software developed by Abstergo Entertainment and released in 2014.

A continuation of the Data Dump Scanner, a creation of Álvaro Gramática,[1] the Helix software allowed users to view accounts of various Templars and Assassins throughout history, with propaganda-based narrations delivered by Abstergo in favor of the former, delivered to the public via a games console-style format at a cheap price.[2] Using the headsets protected by the Hospitalier Antivirus program, [citation needed] Abstergo could also collect players' genetic data without their knowledge.[3]

Health and privacy concern regarding Helix included data tracking, cortex monitoring, fMRI-Omega technology, hippocampal shock, occipital ghosting, brain death, server bridges, rogue programs, and Erudito.[4]

Through Helix, a research analyst at Abstergo Entertainment relived Shay Cormac's memories and fixed the damage caused by a virus hidden within Shay's memory bank.[5] A different research analyst also used Helix to explore the memories of various individuals connected to a Precursor box instrumental to Abstergo's Phoenix Project, including Shao Jun, Arbaaz Mir, Nikolai Orelov, and Anastasia Nikolaevna.[6][7][8] Around the same time, an individual associated with the Assassins used a game console running the Helix software to relive the memories of Arno Dorian,[2] and later those of Jacob and Evie Frye.[9]

Helix served as the predecessor to the Animus EGO, an Animus model that was also widely distributed as an entertainment product by Abstergo and integrated a similar feature called the Animus Hub.[10]

Known Helix memories[edit | edit source]

Works in progress (c. 2014)[edit | edit source]

As of 2014, Abstergo Entertainment was working on a number of Helix programs planned to release in the nearby future:

Cancelled and proposed projects[edit | edit source]

The following is a list of proposed Helix projects which were either cancelled for various reasons, put on indefinite hold, or had yet to start production as of late 2014:[14]

  • Untitled Arno Dorian project: approved by Melanie Lemay and expected to be finished by 2015. Robert Fraser was assigned to gather footage of Arno's life, with Dr. Victoria Bibeau assisting him,[14] but following Fraser's death in mid-2014, the status of the project remains unknown.[11]
  • Untitled Edward Kenway film: a sequel to Devils of the Caribbean, focusing on Edward's later life in London. The project was approved by Melanie in 2014.[14]
  • Untitled Robert de Sablé project: put on indefinite hold by Melanie, who believed there were more remarkable figures worth focusing on.[14]
  • Untitled Cesare Borgia project: rejected by Melanie, who found the pitch too risqué due to Cesare's loathsome nature. Part of the gathered footage was later added to Triumph of the Borgias.[14]
  • Untitled Laureano Torres project: rejected by Melanie due to finding the pitch too "boring".[14]
  • Untitled Giovanni Borgia film: approved by Melanie, who suggested focusing on the supernatural aspects of Giovanni's life to create a "new occult thriller franchise".[14]
  • Untitled Fiora Cavazza project: approved by Melanie, who suggested focusing on Fiora's struggles as a double agent rather than her past as a courtesan.[14]
  • Untitled Kyros of Zarax film: approved by Melanie, who wanted to create a "big budget historical epic" equally focused on Kyros' life as an athlete and a student of Pythagoras.[14]
  • Untitled "Animus combat sports" project: a series of virtual features focusing on various MMA fighters, including Guilherme Venancio, Arend Schut, and Luis Otavio Duris. The project was approved by Melanie and was being developed in collaboration with MysoreTech.[14]
  • Untitled "conspiracies" project: a series of virtual features focusing on various conspiracies throughout human history, including the Cult of Hermes, the lost civilization of Lemuria, Biblical miracles, and planetary consciousness.[14]
  • Identity Project: initially running on the Helix Navigator, the project was later moved to the Animus Omega.[15]

Gallery[edit | edit source]

Behind the scenes[edit | edit source]

At one point in the development of Assassin's Creed: Unity, the feature The Tragedy of Jacques de Molay was going to end with a closing title card stating "Written and Directed by L.P. Garneau".[16]

The experience starring Edward Kenway is seemingly mislabeled as Devils of the Caribbean, Abstergo's feature film, when the title of their video game adaptation of Edward's memories was Pirates of Nightmares.

In earlier versions of Assassin's Creed: Identity, an email received by the player revealed that the memories of Lo Sparviero were running on the Mobile Helix Navigator, but the Memory Corridor was the same as that of the Animus Omega. This information was later removed for unknown reasons in an update.

Appearances[edit | edit source]

References[edit | edit source]

ru:Helix