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Shard of Eden

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Revision as of 02:24, 6 November 2012 by imported>Slate Vesper
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The Shard of Eden was a gray, ring-like Piece of Eden which was invented by the First Civilization to serve as a personal shield for the wearer. The Shard projected an electromagnetic field, that protected its wearer from harm; subsequently, the Shards' also repelled metal.

At some point, a Shard came into the possession of the renowned privateer William Kidd, and its ability to deflect metal, or more specifically, metal musket balls, contributed to stories of Kidd' invincibility. Kidd eventually chose to hide the Shard on Oak Island, to keep it safe from Templar forces seeking it out. To this end, Kidd created a map that provided clues to the Shard's location, and divided it among four of his former crew members.

Years later, the Assassin Ratonhnhaké:ton managed to gather the four pieces of the map and, together with Robert Faulkner, the pair travelled to Oak Island to obtain the Shard.

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