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{{Era|AC3|TWCB}}
{{Era|AC3|TWCB}}
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The '''Shard of Eden''' was a gray, ring-like adornment and a type of [[Piece of Eden]] invented by the [[First Civilization]] to serve as a personal shield for the wearer. The Shard projected an electromagnetic field, that protected the wearer from harm; subsequently, the Shards' also repelled metal.
The '''Shard of Eden''' was a [[Pieces of Eden|Piece of Eden]] similar to a ring in design. The Shard projected an electromagnetic field that acted as a kind of shield, able to protect its wearer from musket fire.


The Shard was formerly in the possesion of the renowned privateer [[William Kidd]], and its capabilities contributed to stories of Kidd' invincibility. Kidd hid the Shard on Oak Island, to keep it safe from Templar forces seeking it out, Connor was able to pinpoint the location of the Shard's resting place by piecing together a map Kidd left behind. It was later recovered by the [[Assassins|Assassin]] [[Ratonhnhaké:ton|Connor]].
A Shard at some point came into the possession of the renowned privateer [[William Kidd]], and its ability to deflect metal, or more specifically, metal musket balls, contributed to stories of Kidd' invincibility. Kidd eventually chose to hide the Shard on Oak Island, to keep it safe from Templar forces seeking it out. Kidd created a map providing clues to the Shard's location, and divided it among four of his former crew members.  


The shard is stated to repel metal objects, whether this only applies to ferrous (magnetic) metals or all metallic solids is unclear, however the shard does not appear to affect bladed weapons such as swords, nor did it affect environmental objects.
Years later, the [[Assassins|Assassin]] [[Ratonhnhaké:ton]] managed to gather the four pieces of the map and, together with [[Robert Faulkner]], travelled to Oak Island to obtain the Shard.


==Reference==
==Reference==

Revision as of 22:04, 4 November 2012

The Shard of Eden was a gray, ring-like adornment and a type of Piece of Eden invented by the First Civilization to serve as a personal shield for the wearer. The Shard projected an electromagnetic field, that protected the wearer from harm; subsequently, the Shards' also repelled metal.

A Shard at some point came into the possession of the renowned privateer William Kidd, and its ability to deflect metal, or more specifically, metal musket balls, contributed to stories of Kidd' invincibility. Kidd eventually chose to hide the Shard on Oak Island, to keep it safe from Templar forces seeking it out. Kidd created a map providing clues to the Shard's location, and divided it among four of his former crew members.

Years later, the Assassin Ratonhnhaké:ton managed to gather the four pieces of the map and, together with Robert Faulkner, travelled to Oak Island to obtain the Shard.

Reference