Shard of Eden: Difference between revisions
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The '''Shard of Eden''' was a gray, ring-like adornment and a type of [[Piece of Eden]] invented by the [[First Civilization]] to serve as a personal shield for the wearer. The Shard projected an electromagnetic field, that protected the wearer from harm; subsequently, the Shards' also repelled metal. | |||
The '''Shard of Eden''' was a [[ | |||
A Shard at some point came into the possession of the renowned privateer [[William Kidd]], and its ability to deflect metal, or more specifically, metal musket balls, contributed to stories of Kidd' invincibility. Kidd eventually chose to hide the Shard on Oak Island, to keep it safe from Templar forces seeking it out. Kidd created a map providing clues to the Shard's location, and divided it among four of his former crew members. | |||
Years later, the [[Assassins|Assassin]] [[Ratonhnhaké:ton]] managed to gather the four pieces of the map and, together with [[Robert Faulkner]], travelled to Oak Island to obtain the Shard. | |||
==Reference== | ==Reference== | ||
Revision as of 22:04, 4 November 2012
The Shard of Eden was a gray, ring-like adornment and a type of Piece of Eden invented by the First Civilization to serve as a personal shield for the wearer. The Shard projected an electromagnetic field, that protected the wearer from harm; subsequently, the Shards' also repelled metal.
A Shard at some point came into the possession of the renowned privateer William Kidd, and its ability to deflect metal, or more specifically, metal musket balls, contributed to stories of Kidd' invincibility. Kidd eventually chose to hide the Shard on Oak Island, to keep it safe from Templar forces seeking it out. Kidd created a map providing clues to the Shard's location, and divided it among four of his former crew members.
Years later, the Assassin Ratonhnhaké:ton managed to gather the four pieces of the map and, together with Robert Faulkner, travelled to Oak Island to obtain the Shard.
Reference
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