A Great Escape: Difference between revisions
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{{Era|Memories|ACOD}} | {{Era|Memories|ACOD}} | ||
{{Memory Infobox | {{Memory Infobox | ||
| name = A Great Escape | | name = A Great Escape | ||
| image = | | image = ACOD A Great Escape 1.png | ||
| description = ''Exhasusted by the trials of her daily life, [[Kassandra]] decided to consider taking a much-needed rest away to recuperate.'' | | description = ''Exhasusted by the trials of her daily life, [[Kassandra]] decided to consider taking a much-needed rest away to recuperate.'' | ||
| appearance = ''[[Assassin's Creed: Odyssey]] – [[Assassin's Creed Crossover Stories]]'' | | appearance = ''[[Assassin's Creed: Odyssey]]'' – ''[[Assassin's Creed Crossover Stories]]'' | ||
| type = Main | | type = Main | ||
| fullsync = | | fullsync = | ||
| Line 15: | Line 13: | ||
| source = [[Kassandra]] | | source = [[Kassandra]] | ||
| location = [[Kephallonia]], [[Greece]] | | location = [[Kephallonia]], [[Greece]] | ||
| date = | | date = 421 BCE | ||
}} | }} | ||
''' | '''A Great Escape''' was a virtual representation of one of [[Kassandra]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] in 2018 through the [[Animus|Portable Animus HR-8.5]].<ref>''[[Assassin's Creed: Odyssey]]'' – ''[[Assassin's Creed Crossover Stories]]''</ref> | ||
==Description== | ==Description== | ||
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*'''Cruise Barker:''' ''Come sail away! Find your bliss on [[Korfu]]! [[Boat]]s leaving daily!'' | *'''Cruise Barker:''' ''Come sail away! Find your bliss on [[Korfu]]! [[Boat]]s leaving daily!'' | ||
Interested, Kassandra walked up and spoke to the cruise barker. | Interested, Kassandra walked up and spoke to the cruise barker. | ||
[[File:ACOD A Great Escape 2.png|thumb|250px|The cruise barker pitching the island of Korfu as a vacation destination]] | |||
*'''Cruise Barker:''' ''Care to visit paradise, ''[[Mercenary|misthios]]''?'' | *'''Cruise Barker:''' ''Care to visit paradise, ''[[Mercenary|misthios]]''?'' | ||
*'''Kassandra:''' ''Paradise? Does the boat go to [[Elysium]]?'' | *'''Kassandra:''' ''Paradise? Does the boat go to [[Elysium]]?'' | ||
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*'''Cruise Barker:''' ''If there are, they're too busy relaxing. Can I interest you in today's passage?'' | *'''Cruise Barker:''' ''If there are, they're too busy relaxing. Can I interest you in today's passage?'' | ||
("I'll take the vacation")<br>Kassandra put her hand to her chin in thought. | ("I'll take the vacation")<br>Kassandra put her hand to her chin in thought. | ||
[[File:ACOD A Great Escape 3.png|thumb|250px|Kassandra departing for Korfu for a vacation]] | |||
*'''Kasssandra:''' ''It's just what I need. Vacation. For a couple of days, at least.'' | *'''Kasssandra:''' ''It's just what I need. Vacation. For a couple of days, at least.'' | ||
*'''Cruise Barker:''' ''Then step aboard. Your next destination: bliss.'' | *'''Cruise Barker:''' ''Then step aboard. Your next destination: bliss.'' | ||
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==Behind the scenes== | ==Behind the scenes== | ||
This memory is only | This memory is only accessible after players have completed "[[The Big Break]]" and reached [[Megaris]], afterwhich they can find the quest giver back at Sami's port on Kephallonia. Since the memory arc references events from the end of ''Odyssey''{{'}}s main plot as well as both its expansions ''[[Legacy of the First Blade]]'' and ''[[The Fate of Atlantis]]'', it is strongly suggested that new players not start this sequence until after completing the game in its entirety. | ||
==References== | ==References== | ||
{{reflist}} | |||
{{ACODMemories}} | {{ACODMemories}} | ||
[[Category:Memories of Kassandra]] | [[Category:Memories of Kassandra]] | ||
[[Category:Memories relived using the Animus HR-8.5]] | [[Category:Memories relived using the Animus HR-8.5]] | ||
<!--[fr:Une grande évasion]--> | |||
Latest revision as of 22:26, 10 May 2026
A Great Escape was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan in 2018 through the Portable Animus HR-8.5.[1]
Description[edit | edit source]
Tired after so many years fighting and starting to realize the full burden of the task Aletheia had given her as immortal Keeper of the Staff of Hermes Trismegistus, Kassandra returned to Kephallonia hoping to quietly retreat from society.
Dialogue[edit | edit source]
While passing through Sami's port, Kassandra saw a woman calling out to passersby from where she stood on the quay by a docked ship.
Interested, Kassandra walked up and spoke to the cruise barker.

- Cruise Barker: Care to visit paradise, misthios?
- Kassandra: Paradise? Does the boat go to Elysium?
- Cruise Barker: To Korfu Island! A land with no work and all play. A vacation destination.
Kassandra shook her head.
- Kassandra: Vacation? What's that?
- Cruise Barker: A state of mind. Where your only responsibility is to get much-needed rest. It's a new concept.
Kassandra smiled at the thought of finally relaxing.
- Kassandra: It does sound tempting.
- Cruise Barker: There are no clearer waters than off the coast of Korfu...
- Kassandra: How about soldiers? Criminals? People. That's who I really need a break from.
The sales woman laughed.
- Cruise Barker: If there are, they're too busy relaxing. Can I interest you in today's passage?
("I'll take the vacation")
Kassandra put her hand to her chin in thought.

- Kasssandra: It's just what I need. Vacation. For a couple of days, at least.
- Cruise Barker: Then step aboard. Your next destination: bliss.
Kassandra followed the cruise barker as she walked to the docking ramp and boarded the ship.
Outcome[edit | edit source]
Kassandra decided to take some time for herself and relax on the relatively secluded island of Korfu.
Behind the scenes[edit | edit source]
This memory is only accessible after players have completed "The Big Break" and reached Megaris, afterwhich they can find the quest giver back at Sami's port on Kephallonia. Since the memory arc references events from the end of Odyssey's main plot as well as both its expansions Legacy of the First Blade and The Fate of Atlantis, it is strongly suggested that new players not start this sequence until after completing the game in its entirety.