- Kassandra: They were only angry because you double-crossed them. Thank the gods we got out alive.
- Heitor: Ah! They should've paid better.
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| location = [[Dekelia]], [[Attika]], [[Greece]] | | location = [[Dekelia]], [[Attika]], [[Greece]] | ||
| date = 431 BCE}} | | date = 431 BCE}} | ||
'''A Friend in Need...''' was a virtual representation of one of [[Kassandra]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] through the [[Animus|Portable Animus HR-8.5]]. | '''A Friend in Need...''' was a virtual representation of one of [[Kassandra]]'s [[Genetic memory|genetic memories]], relived by [[Layla Hassan]] through the [[Animus|Portable Animus HR-8.5]].<ref>''[[Assassin's Creed: Odyssey]]''</ref> | ||
==Description== | ==Description== | ||
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*'''Heitor:''' ''Ah! They should've paid better.'' | *'''Heitor:''' ''Ah! They should've paid better.'' | ||
|-|Those were the days.= | |-|Those were the days.= | ||
*'''Kassandra:''' ''Though as I recall, I had your back.'' | *'''Kassandra:''' ''Though as I recall, I had'' your ''back.'' | ||
*'''Heitor:''' ''Polish your memories like you would your [[armor]], and they'll make much better tales.'' | *'''Heitor:''' ''Polish your memories like you would your [[armor]], and they'll make much better tales.'' | ||
</tabber> | </tabber> | ||
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*'''Heitor:''' ''The blade I always thought I'd take with me is missing... I could use your help, if you're willing to assist an old friend?'' | *'''Heitor:''' ''The blade I always thought I'd take with me is missing... I could use your help, if you're willing to assist an old friend?'' | ||
*'''Kassandra:''' ''You mean Harpe? You loved that blade...'' | *'''Kassandra:''' ''You mean Harpe? You loved that blade...'' | ||
*'''Heitor:''' ''Some'' malákas ''commander come in here demanding I fix his fucking twig. When I couldn't, he said I was obligated to provide a new one—and the one he wanted was hanging on my wall.'' | *'''Heitor:''' ''Some'' malákas ''commander come in here demanding I fix his fucking twig. When I couldn't, he said I was'' obligated ''to provide a new one—and the one he wanted was hanging on my wall.'' | ||
*'''Kassandra:''' ''I'll get Harpe back for you.'' | *'''Kassandra:''' ''I'll get Harpe back for you.'' | ||
*'''Heitor:''' ''Don't do anything stupid. I just want her back.'' | *'''Heitor:''' ''Don't do anything stupid. I just want her back.'' | ||
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*'''Athenian Light Soldier 1:''' ''That's real craftsmanship, that is.'' | *'''Athenian Light Soldier 1:''' ''That's real craftsmanship, that is.'' | ||
Sneaking into the tent, she recovered the harpe from a [[Treasure chest|chest]]. | Sneaking into the tent, she recovered the harpe from a [[Treasure chest|chest]]. | ||
:'''Harpe'''<br>''Harpe is an incredibly crafted and distinct blade. No one's exactly sure how Heitor ended it up'' (sic) ''with it originally as his story seems to change with each telling.'' | |||
*'''Kassandra:''' ''This is Harpe all right. No mistaking this blade.'' | *'''Kassandra:''' ''This is Harpe all right. No mistaking this blade.'' | ||
Kassandra returned to Heitor with the sword in hand. | Kassandra returned to Heitor with the sword in hand. | ||
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Kassandra accepted Heitor's request to retrieve his treasured Harpe. She could either choose to keep it for herself, or return it to Heitor. | Kassandra accepted Heitor's request to retrieve his treasured Harpe. She could either choose to keep it for herself, or return it to Heitor. | ||
== | ==Behind the scenes== | ||
While Lying to Heitor allows the player to keep Harpe as a weapon, at a reduced XP compared to handing it over (it also remains as a quest item), handing over Harpe rewards [[Heitor's Breastplate]] instead and rewards more XP. Kassandra also has the option to confront Heitor for lying to her about the nature of the sword's disappearance, which will subsequently affect dialogue in [[Heitor's Gonna Hate]]. | |||
Killing the polemarch once at any point in the game, even when allowing him to respawn before beginning the quest in earnest and/or looting the sword, triggers the dialogue for killing him when reporting back to Heitor. | |||
==References== | ==References== | ||
{{reflist}} | |||
{{ACODMemories}} | {{ACODMemories}} | ||
<!--Interwiki links--> | <!--Interwiki links--> | ||
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[[Category:Memories of Kassandra]] | [[Category:Memories of Kassandra]] | ||
[[Category:Memories relived using the Animus HR-8.5]] | [[Category:Memories relived using the Animus HR-8.5]] | ||
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Where are the paintings? This article is in need of more images and/or better quality pictures from Assassin's Creed: Odyssey in order to achieve a higher status. You can help the Assassin's Creed Wiki by uploading better images on this page. |
A Friend in Need... was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.[1]
Heitor, an old friend of Kassandra, asked her to retrieve his beloved sword from the polemarch of the nearby fort.
While in Dekelia, Kassandra found Heitor, an old friend from Kephallonia, working a small blacksmith shop.
Kassandra approached Heitor and shook hands with him.
(If "Where can I find the commander?" was chosen.)
(If "Why is Harpe so special to you?" was chosen.)
(Accept – "I'll get Harpe.")
Kassandra traveled to Fort Phyle.
She infiltrated the fort, overhearing a conversation between a few soldiers.
Sneaking into the tent, she recovered the harpe from a chest.
Kassandra returned to Heitor with the sword in hand.
Kassandra accepted Heitor's request to retrieve his treasured Harpe. She could either choose to keep it for herself, or return it to Heitor.
While Lying to Heitor allows the player to keep Harpe as a weapon, at a reduced XP compared to handing it over (it also remains as a quest item), handing over Harpe rewards Heitor's Breastplate instead and rewards more XP. Kassandra also has the option to confront Heitor for lying to her about the nature of the sword's disappearance, which will subsequently affect dialogue in Heitor's Gonna Hate.
Killing the polemarch once at any point in the game, even when allowing him to respawn before beginning the quest in earnest and/or looting the sword, triggers the dialogue for killing him when reporting back to Heitor.