Welcome to Assassin's Creed Wiki! Log in and join the community.

Assassin's Creed: Origins

From the Assassin's Creed Wiki
Revision as of 13:32, 10 June 2017 by imported>Maxattac (the article only state that while the story of Amunet and AC lore will be respected, the other playable protagonist is still a secret (source: https://imgur.com/a/0jCG1))
Jump to navigation Jump to search


It's straight to the gallows for you!

This article has been marked for speedy deletion, on the grounds of: No official Ubisoft source

If you disagree with this deletion, please explain why at the candidate's talk page and replace this tag with {{propose delete}} to indicate that it's contested or improve the article to address the given issue and remove the {{delete}} tag.

Remember to check what links here and the page history before deleting.

Assassin's Creed: Origins is the tenth main installment in the Assassin's Creed series. The conceptual title, the one year skip and the Egypt location of the game were first leaked on 4 January 2016, but Ubisoft didn't confirm the leak about Empire.

The game will feature a new Assassin protagonist, Ba Yek, in Ancient Egypt. The game will release on October 27th 2017 Ba Yek is the main character and founder of the Brotherhood

In addition to Bayek, the game will also feature another playable character.

Development

To be added...

Gameplay

Location

Located in egypt Large and small cities with many landmarks including Memphis and Alexandria

Takes place during the ascent and reign of Cleopatra

Transportation and activities

No minimap but a elder scrolls type compass at top No more sprinting button, speed depends on analog stick Crouching is back

You can climb everything in the game

Buttons for free-running up and down are removed

Characters, customization and weapons

Bayek and Amunet

You can add blocked arrows to your inventory

There are legendary items to loot in the game

Attack buttons are the right shoulder and trigger

Experience points and levelling

Much more in depth ability graph with 3 paths (Seer, Warrior, Hunter)

controllable eagle

There are treasures to find in the depths of the water (sunken ships, long-forgotten ruins)

Stat element of customization is removed

New gear system where players can improve specific parts of your gear by crafting materials

Leveling system that has a level cap of 40

Combat

NPC's have a day/night cycle and includes time for them to eat, sleep, work, and "answer the call of nature"

A.I. does not take turns to attack

New combat system is more hit-box driven

As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed

New A.I.

You can no longer one hit enemies that are more powerful than you with your hidden blade

There are gladiator battles in arenas

Other

Puzzles are back but more challenging and less switches

Downloadable content

To be added...

Marketing

To be added...

Trivia

To be added...

Gallery

Reference