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Crafting (Assassin's Creed: Odyssey): Difference between revisions

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imported>Jasca Ducato
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imported>Darman36
Finally! Finished! Charts via the Prima guide
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{{DISPLAYTITLE:Crafting (''Assassin's Creed: Odyssey'')}}
{{DISPLAYTITLE:Crafting (''Assassin's Creed: Odyssey'')}}
{{Era|Gameplay|Odyssey}}
{{Era|Gameplay|Odyssey}}
{{Spoilerhd|January 5, 2019}}
{{Stub}}
During the [[Peloponnesian War]], the [[Sparta]]n [[mercenary|''misthios'']] [[Kassandra]] used '''crafting''' to create items and upgrade things such as her [[armor]], weapons, and her [[Ships|ship]], the ''[[Adrestia]]''.
During the [[Peloponnesian War]], the [[Sparta]]n [[mercenary|''misthios'']] [[Kassandra]] used '''crafting''' to create items and upgrade things such as her [[armor]], weapons, and her [[Ships|ship]], the ''[[Adrestia]]''.


Line 14: Line 12:
===Weapons===
===Weapons===
;Arrows
;Arrows
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable"
|+Arrow Recipes
|+Arrow Recipes
|-
|-
!Item
!Item
!Resource 1
!Olive Wood
!Resource 2
!Leather
!Resource 3
!Iron
!Effect
|-
|-
|Normal Arrow
| style="text-align:center;" |[[File:|65px]]<br>Normal Arrow
|1 Olive Wood
| style="text-align:center;" |1
|colspan="2"| --
| style="text-align:center;" | --
| style="text-align:center;" | --
| style="text-align:center;" |N/A
|-
|-
|Paralyzing Arrow
| style="text-align:center;" |[[File:|65px]]<br>Paralyzing Arrow
|2 Olive Wood
| style="text-align:center;" |2
|1 Soft Leather
| style="text-align:center;" |1
| --
| style="text-align:center;" | --
|-
| style="text-align:left;" |Targets take less damage and can be knocked out.
|Poison Arrow
|3 Olive Wood
|3 Soft Leather
| --
|-
|Fire Arrow
|3 Olive Wood
|3 Iron Metal
| --
|-
|-
|Explosive Arrow
| style="text-align:center;" |[[File:|65px]]<br>Poison Arrow
|5 Olive Wood
| style="text-align:center;" |3
|2 Iron Ore
| style="text-align:center;" |3
|3 Soft Leather
| style="text-align:center;" | --
| style="text-align:left;" |Target suffers poison damage. Successive arrows will Intoxicate the target, weakening damage and armor.
|-
|-
|Death Arrow
| style="text-align:center;" |[[File:|65px]]<br>Fire Arrow
|6 Olive Wood
| style="text-align:center;" |3
|3 Iron Metal
| style="text-align:center;" | --
|3 Soft Leather
| style="text-align:center;" |3
|}
| style="text-align:left;" |Target suffers fire damage. Successive arrows will Burn the target, weakening damage and armor.
 
;TBA
{| class="wikitable" style="text-align:center;"
|+TBA Recipes
|-
|-
!Item
| style="text-align:center;" |[[File:|65px]]<br>Explosive Arrow
!Resource 1
| style="text-align:center;" |5
!Resource 2
| style="text-align:center;" |2
!Resource 3
| style="text-align:center;" |2
| style="text-align:left;" |Explodes on impact and Burns everything within a small radius.
|-
|-
|
| style="text-align:center;" |Death Arrow
|
| style="text-align:center;" |6
|
| style="text-align:center;" |4
|
| style="text-align:center;" |6
| style="text-align:left;" |Targets suffer 100% more damage.
|}
|}


==Ship Upgrades==
==Ship Upgrades==
===Arsenal===
===Arsenal===
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|+Arsenal Recipes
|+Arsenal Recipes
|-
|-
!Item
!Item
!Cost
! data-sort-type="number" |Cost
!Resource 1
! data-sort-type="number" |Leather
!Resource 2
! data-sort-type="number" |Iron
!Resource 3
! data-sort-type="number" |Olive Wood
! data-sort-type="number" |Ancient Tablets
!Upgrade
!Upgrade
|-
|-
|Arrow Volleys I
|Arrow Volleys I
|colspan="4"| --
| --
|1 Arrow Volley available
| --
| --
| --
| --
|1 volley available
|-
|-
|Arrow Volleys II
|Arrow Volleys II
|1090
|1,090
|105 Olive Wood
|60
|60 Soft Leather
| --
| --
|2 successive Arrow Volleys<br>-5% Arrows reload time
|105
| --
|2 successive volleys<br>-5% reload time
|-
|-
|Arrow Volleys III
|Arrow Volleys III
|2320
|2,320
|220 Olive Wood
|220
|130 Soft Leather
| --
|2 Ancient Tablets
|130
|3 successive Arrow Volleys<br>-10% Arrow reload time
|2
|3 successive volleys<br>-10% reload time
|-
|-
|Arrow Volleys IV
|Arrow Volleys IV
|4730
|7,090
|445 Olive Wood
|670
|270 Soft Leather
| --
|5 Ancient Tablets
|400
|4 successive Arrow Volleys<br>-15% Arrows reload time
|5
|4 successive volleys<br>-15% reload time
|-
|-
|Javelin Throws I
|Javelin Throws I
|colspan="4"| --
| --
|1 Javelin Throw available
| --
| --
| --
| --
|1 throw available
|-
|-
|Javelin Throws II
|Javelin Throws II
|1090
|1,090
|105 Olive Wood
|60
|60 Soft Leather
|60
|105
| --
| --
|Shoot 2 successive Javelin Throws<br>-5% Javelin reload time
|2 successive throws<br>-5% reload time
|-
|-
|Javelin Throws III
|Javelin Throws III
|4730
|2,320
|270 Iron Metal
|130
|445 Olive Wood
|130
|5 Ancient Tablets
|220
|Shoot 3 successive Javelin Throws<br>-20% Javelin reload time
|2
|3 successive throws<br>-20% reload time
|-
|-
|Javelin Throws IV
|Javelin Throws IV
|TBA
|7,090
|
|400
|
|400
|
|670
|Shoot 4 successive Javelin Throws<br>-30% Javelin reload time
|5
|4 successive throws<br>-30% reload time
|-
|-
|Fire Braziers I
|Fire Braziers I
|1090
|1,090
|105 Olive Wood
| --
|75 Iron Metal
|75
|1 Text
|105
|3 Fire Power segments available<br>Base Fire duration
|1
|3 Fire segments available<br>Base fire duration
|-
|-
|Fire Braziers II
|Fire Braziers II
|1120
|1,400
|130 Iron Metal
| --
|65 Olive Wood
|90
|2 Ancient Tablets
|130
|4 Fire Power segments available<br>+10% Fire duration
|2
|4 Fire segments available<br>+10% fire duration
|-
|-
|Fire Braziers III
|Fire Braziers III
|2320
|3,770
|275 Metal
| --
|135 Olive Wood
|215
|3 Ancient Tablets
|355
|5 Fire Power segments available<br>+20% Fire duration
|3
|5 Fire segments available<br>+20% fire duration
|-
|-
|Fire Braziers IV
|Fire Braziers IV
|TBA
|11,550
|
| --
|
|655
|
|1,090
|6 Fire Power segments available<br>50% Fire buildup
|9
|6 Fire segments available<br>+50% fire duration
|}
|}


===Weapons Damage===
===Weapons Damage===
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|+Weapons Damage Recipes
|-
|-
!Item
! data-sort-type="number" |Item
!Cost
! data-sort-type="number" |Cost
!Resource 1
! data-sort-type="number" |Leather
!Resource 2
! data-sort-type="number" |Iron
!Resource 3
! data-sort-type="number" |Olive Wood
! data-sort-type="number" |Ancient Tablets
!Upgrade
!Upgrade
|-
|-
|Arrows I
|Arrows I
|colspan="4"| --
| --
|Base Arrow damage<br>Base Weak Point creation
| --
| --
| --
| --
|Base damage<br>Base weak point creation
|-
|-
|Arrows II
|Arrows II
|1400
|1,400
|80 Iron Metal
| --
|130 Olive Wood
|80
|2 Ancient Tablets
|130
|<nowiki>+</nowiki>5% Arrow damage<br>+10% Weak Point creation
|2
| +5% damage<br>+10% weak point creation
|-
|-
|Arrows III
|Arrows III
|TBA
|3,370
|
| --
|
|215
|
|355
|
|3
| +10% damage<br>+20% weak point creation
|-
|-
|Arrows IV
|Arrows IV
|TBA
|11,550
|
| --
|
|655
|
|1,090
|<nowiki>+</nowiki>25% Arrow damage<br>+40% Weak Point creation
|9
| +25% damage<br>+40% weak point creation
|-
|-
|Ram I
|Ram I
|colspan="4"| --
| --
|Base Ramming damage<br>Base Weak Point creation
| --
| --
| --
| --
|Base damage<br>Base weak point creation
|-
|-
|Ram II
|Ram II
|1400
|1,400
|130 Olive Wood
|80
|80 Soft Leather
| --
|2 Ancient Tablets
|130
|<nowiki>+</nowiki>5% Ramming Damage<br>+5% Weak point Creation
|2
| +5% damage<br>+5% weak point creation
|-
|-
|Ram III
|Ram III
|2270
|2,270
|215 Olive Wood
|130
|130 Soft Leather
| --
|3 Ancient Tablets
|215
|<nowiki>+</nowiki>10% Ramming Damage<br>+10% Weak point Creation
|3
| +10% damage<br>+10% weak point creation
|-
|-
|Ram IV
|Ram IV
|TBA
|4,260
|
|240
|
| --
|
|400
|
|4
| +15% damage<br>+15% weak point creation
|-
|-
|Ram V
|Ram V
|TBA
|7,840
|
|445
|
| --
|
|740
|
|7
| +20% damage<br>+20% weak point creation
|-
|-
|Ram VI
|Ram VI
|TBA
|14,740
|
|835
|
| --
|
|1,390
|<nowiki>+</nowiki>50% Ramming damage<br>+40% Weak Point creation with Ramming
|11
| +50% damage<br>+40% weak point creation
|-
|-
|Javelins I
|Javelins I
|colspan="4"| --
| --
|Base Javelin damage<br>Base Weak Point creation
| --
| --
| --
| --
|Base damage<br>Base weak point creation
|-
|-
|Javelins II
|Javelins II
|1400
|1,400
|80 Iron Metal
| --
|130 Olive Wood
|80
|2 Ancient Tablets
|130
|<nowiki>+</nowiki>5% Javelin damage<br>+10% Weak Point creation
|2
| +5% damage<br>+10% weak point creation
|-
|-
|Javelins III
|Javelins III
|2900
|3,770
|165 Metal
| --
|275 Olive Wood
|215
|3 Ancient Tablets
|355
|<nowiki>+</nowiki>10% Javelin damage<br>+20% Weak Point creation
|3
| +10% damage<br>+20% weak point creation
|-
|-
|Javelins IV
|Javelins IV
|9240
|11,550
|524 Iron Metal
| --
|872 Olive Wood
|655
|7 Ancient Tablets
|1,090
|<nowiki>+</nowiki>25% Javelin damage<br>+40% Weak Point creation
|9
| +25% damage<br>+40% weak point creation
|}
|}


===Ship and Crew Endurance===
===Ship and Crew Endurance===
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|+Ship and Crew Endurance Recipes
|+Ship and Crew Endurance Recipes
|-
|-
!Item
! data-sort-type="number" |Item
!Cost
! data-sort-type="number" |Cost
!Resource 1
! data-sort-type="number" |Leather
!Resource 2
! data-sort-type="number" |Iron
!Resource 3
! data-sort-type="number" |Olive Wood
! data-sort-type="number" |Ancient Tablets
!Upgrade
!Upgrade
|-
|-
|Hull I
|Hull I
|colspan="4"| --
| --
|Base Ship Health<br>Base Ship Armor
| --
| --
| --
| --
|Base health<br>Base armor<br>1 lieutenant available
|-
|-
|Hull II
|Hull II
|1400
|1,400
|80 Iron Metal
| --
|130 Olive Wood
|80
|2 Ancient Tablets
|130
|<nowiki>+</nowiki>5% Ship Health<br>+5% Ship Armor<br>2 Lieutenants can be recruited
|2
| +5% health<br>+5% armor<br>2 lieutenants available
|-
|-
|Hull III
|Hull III
|2270
|2,270
|130 Iron Metal
| --
|215 Olive Wood
|130
|3 Ancient Tablets
|215
|<nowiki>+</nowiki>10% Ship Health<br>+10% Ship Armor<br>3 Lieutenants can be recruited
|3
| +10% health<br>+10% armor<br>3 lieutenants available
|-
|-
|Hull IV
|Hull IV
|TBA
|4,260
|
| --
|
|240
|
|400
|
|4
| +15% health<br>+15% armor<br>4 lieutenants available
|-
|-
|Hull V
|Hull V
|TBA
|7,840
|
| --
|
|445
|
|740
|
|7
| +20% health<br>+20% armor
|-
|-
|Hull Armor VI
|Hull VI
|TBA
|14,740
|
| --
|
|835
|
|1,390
|<nowiki>+</nowiki>50% Ship Health<br>+50% Ship Armor<br>4 Lieutenants can be recruited
|11
| +50% health<br>+50% armor
|-
|-
|Rower Stamina I
|Rower Stamina I
|colspan="4"| --
| --
|Base Rower Stamina<br>Base Stamina refill rate
| --
| --
| --
| --
|Base stamina<br>Base refill rate
|-
|-
|Rower Stamina II
|Rower Stamina II
|1090
|1,090
|105 Olive Wood
|60
|60 Soft Leather
| --
| --
|<nowiki>+</nowiki>10% Rower Stamina<br>+10% Rower Stamina refill rate
|105
| --
| +10% stamina<br>+10% refill rate
|-
|-
|Rower Stamina III
|Rower Stamina III
|TBA
|2,320
|
|130
|
| --
|
|220
|
|2
| +20% stamina<br>+20% refill rate
|-
|-
|Rower Stamina IV
|Rower Stamina IV
|TBA
|7,090
|
|400
|
| --
|
|670
|<nowiki>+</nowiki>50% Rower Stamina<br>+50% Rower Stamina refill rate
|5
| +50% stamina<br>+50% refill rate
|-
|-
|Crew Armor I
|Crew Armor I
|colspan="4"| --
| --
|Base Bracing damage reduction
| --
| --
| --
| --
|Base bracing damage
|-
|-
|Crew Armor II
|Crew Armor II
|4260
|4,260
|240 Iron Metal
|400
|400 Soft Leather
|240
|3 Ancient Tablets
| --
|<nowiki>+</nowiki>10% Bracing damage reduction<br>+10% Fire damage decution
|4
| +10% bracing damage<br>-10% Fire damage
|-
|-
|Crew Armor III
|Crew Armor III
|TBA
|14,740
|
|1,390
|
|835
|
| --
|
|11
|-
| +25% bracing damage<br>-25% Fire damage
|Crew Armor IV
|TBA ₯
|
|
|
|<nowiki>+</nowiki>25% Bracing damage reduction<br>+25% Fire Damage reduction
|}
|}



Revision as of 19:30, 6 January 2019


During the Peloponnesian War, the Spartan misthios Kassandra used crafting to create items and upgrade things such as her armor, weapons, and her ship, the Adrestia.

Character Upgrades

Equipment

TBA

Outfits

TBA

Weapons

Arrows
Arrow Recipes
Item Olive Wood Leather Iron Effect
[[File:|65px]]
Normal Arrow
1 -- -- N/A
[[File:|65px]]
Paralyzing Arrow
2 1 -- Targets take less damage and can be knocked out.
[[File:|65px]]
Poison Arrow
3 3 -- Target suffers poison damage. Successive arrows will Intoxicate the target, weakening damage and armor.
[[File:|65px]]
Fire Arrow
3 -- 3 Target suffers fire damage. Successive arrows will Burn the target, weakening damage and armor.
[[File:|65px]]
Explosive Arrow
5 2 2 Explodes on impact and Burns everything within a small radius.
Death Arrow 6 4 6 Targets suffer 100% more damage.

Ship Upgrades

Arsenal

Arsenal Recipes
Item Cost Leather Iron Olive Wood Ancient Tablets Upgrade
Arrow Volleys I -- -- -- -- -- 1 volley available
Arrow Volleys II 1,090 ₯ 60 -- 105 -- 2 successive volleys
-5% reload time
Arrow Volleys III 2,320 ₯ 220 -- 130 2 3 successive volleys
-10% reload time
Arrow Volleys IV 7,090 ₯ 670 -- 400 5 4 successive volleys
-15% reload time
Javelin Throws I -- -- -- -- -- 1 throw available
Javelin Throws II 1,090 ₯ 60 60 105 -- 2 successive throws
-5% reload time
Javelin Throws III 2,320 ₯ 130 130 220 2 3 successive throws
-20% reload time
Javelin Throws IV 7,090 ₯ 400 400 670 5 4 successive throws
-30% reload time
Fire Braziers I 1,090 ₯ -- 75 105 1 3 Fire segments available
Base fire duration
Fire Braziers II 1,400 ₯ -- 90 130 2 4 Fire segments available
+10% fire duration
Fire Braziers III 3,770 ₯ -- 215 355 3 5 Fire segments available
+20% fire duration
Fire Braziers IV 11,550 ₯ -- 655 1,090 9 6 Fire segments available
+50% fire duration

Weapons Damage

Weapons Damage Recipes
Item Cost Leather Iron Olive Wood Ancient Tablets Upgrade
Arrows I -- -- -- -- -- Base damage
Base weak point creation
Arrows II 1,400 ₯ -- 80 130 2 +5% damage
+10% weak point creation
Arrows III 3,370 ₯ -- 215 355 3 +10% damage
+20% weak point creation
Arrows IV 11,550 ₯ -- 655 1,090 9 +25% damage
+40% weak point creation
Ram I -- -- -- -- -- Base damage
Base weak point creation
Ram II 1,400 ₯ 80 -- 130 2 +5% damage
+5% weak point creation
Ram III 2,270 ₯ 130 -- 215 3 +10% damage
+10% weak point creation
Ram IV 4,260 ₯ 240 -- 400 4 +15% damage
+15% weak point creation
Ram V 7,840 ₯ 445 -- 740 7 +20% damage
+20% weak point creation
Ram VI 14,740 ₯ 835 -- 1,390 11 +50% damage
+40% weak point creation
Javelins I -- -- -- -- -- Base damage
Base weak point creation
Javelins II 1,400 ₯ -- 80 130 2 +5% damage
+10% weak point creation
Javelins III 3,770 ₯ -- 215 355 3 +10% damage
+20% weak point creation
Javelins IV 11,550 ₯ -- 655 1,090 9 +25% damage
+40% weak point creation

Ship and Crew Endurance

Ship and Crew Endurance Recipes
Item Cost Leather Iron Olive Wood Ancient Tablets Upgrade
Hull I -- -- -- -- -- Base health
Base armor
1 lieutenant available
Hull II 1,400 ₯ -- 80 130 2 +5% health
+5% armor
2 lieutenants available
Hull III 2,270 ₯ -- 130 215 3 +10% health
+10% armor
3 lieutenants available
Hull IV 4,260 ₯ -- 240 400 4 +15% health
+15% armor
4 lieutenants available
Hull V 7,840 ₯ -- 445 740 7 +20% health
+20% armor
Hull VI 14,740 ₯ -- 835 1,390 11 +50% health
+50% armor
Rower Stamina I -- -- -- -- -- Base stamina
Base refill rate
Rower Stamina II 1,090 ₯ 60 -- 105 -- +10% stamina
+10% refill rate
Rower Stamina III 2,320 ₯ 130 -- 220 2 +20% stamina
+20% refill rate
Rower Stamina IV 7,090 ₯ 400 -- 670 5 +50% stamina
+50% refill rate
Crew Armor I -- -- -- -- -- Base bracing damage
Crew Armor II 4,260 ₯ 400 240 -- 4 +10% bracing damage
-10% Fire damage
Crew Armor III 14,740 ₯ 1,390 835 -- 11 +25% bracing damage
-25% Fire damage

Reference