Welcome to Assassin's Creed Wiki! Log in and join the community.
Crafting (Assassin's Creed: Odyssey): Difference between revisions
Jump to navigation
Jump to search
imported>RShepard227 Removed TBA sections in consideration of finalized game inventory and crafting options |
imported>Sadelyrate No edit summary |
||
| Line 1: | Line 1: | ||
{{DISPLAYTITLE:Crafting (''Assassin's Creed: Odyssey'')}} | {{DISPLAYTITLE:Crafting (''Assassin's Creed: Odyssey'')}} | ||
{{Era|Gameplay|Odyssey}} | {{Era|Gameplay|Odyssey}} | ||
During the [[Peloponnesian War]], the [[Sparta]]n [[mercenary| | During the [[Peloponnesian War]], the [[Sparta]]n ''[[mercenary|misthios]]'' [[Kassandra]] used '''crafting''' to create ordinary and specialized arrows when the situation called for them, as well as to improve her [[ship]], the [[trireme]] ''[[Adrestia]]''.<ref>''[[Assassin's Creed: Odyssey]]''</ref> | ||
==Character Upgrades== | ==Character Upgrades== | ||
| Line 9: | Line 9: | ||
|- | |- | ||
!Item | !Item | ||
!Olive Wood | ![[Olive]] [[Wood]] | ||
!Leather | ![[Leather]] | ||
!Iron | ![[Iron]] | ||
!Effect | !Effect | ||
|- | |- | ||
| Line 30: | Line 30: | ||
| style="text-align:center;" |3 | | style="text-align:center;" |3 | ||
| style="text-align:center;" | -- | | style="text-align:center;" | -- | ||
| style="text-align:left;" |Target suffers poison damage. Successive arrows will Intoxicate the target, weakening damage and armor. | | style="text-align:left;" |Target suffers [[poison]] damage. Successive arrows will Intoxicate the target, weakening damage and [[armor]]. | ||
|- | |- | ||
| style="text-align:center;" |[[File:ACOD-FireArrow.png|65px]]<br>Fire Arrow | | style="text-align:center;" |[[File:ACOD-FireArrow.png|65px]]<br>Fire Arrow | ||
| Line 61: | Line 61: | ||
! data-sort-type="number" |Iron | ! data-sort-type="number" |Iron | ||
! data-sort-type="number" |Olive Wood | ! data-sort-type="number" |Olive Wood | ||
! data-sort-type="number" |Ancient Tablets | ! data-sort-type="number" |[[Ancient tablet#5th century BCE|Ancient Tablets]] | ||
!Upgrade | !Upgrade | ||
|- | |- | ||
| Line 73: | Line 73: | ||
|- | |- | ||
|Arrow Volleys II | |Arrow Volleys II | ||
|1,090 ₯ | |1,090 [[Drachma|₯]] | ||
|60 | |60 | ||
| -- | | -- | ||
| Line 403: | Line 403: | ||
|} | |} | ||
== | ==Appearances== | ||
*''[[Assassin's Creed: Odyssey]]'' | *''[[Assassin's Creed: Odyssey]]'' | ||
==References== | |||
{{Reflist}} | |||
{{ACOD}} | {{ACOD}} | ||
[[Category:Assassin's Creed: Odyssey]] | [[Category:Assassin's Creed: Odyssey]] | ||
[[Category:Assassin's Creed: Odyssey gameplay]] | [[Category:Assassin's Creed: Odyssey gameplay]] | ||
Revision as of 13:09, 24 March 2020
During the Peloponnesian War, the Spartan misthios Kassandra used crafting to create ordinary and specialized arrows when the situation called for them, as well as to improve her ship, the trireme Adrestia.[1]
Character Upgrades
Arrows
| Item | Olive Wood | Leather | Iron | Effect |
|---|---|---|---|---|
Normal Arrow |
1 | -- | -- | N/A |
Paralyzing Arrow |
2 | 1 | -- | Targets take less damage and can be knocked out. |
Poison Arrow |
3 | 3 | -- | Target suffers poison damage. Successive arrows will Intoxicate the target, weakening damage and armor. |
Fire Arrow |
3 | -- | 3 | Target suffers fire damage. Successive arrows will Burn the target, weakening damage and armor. |
Explosive Arrow |
5 | 2 | 2 | Explodes on impact and Burns everything within a small radius. |
| Death Arrow | 6 | 4 | 6 | Targets suffer 100% more damage. |
Ship Upgrades
Arsenal
| Item | Cost | Leather | Iron | Olive Wood | Ancient Tablets | Upgrade |
|---|---|---|---|---|---|---|
| Arrow Volleys I | -- | -- | -- | -- | -- | 1 volley available |
| Arrow Volleys II | 1,090 ₯ | 60 | -- | 105 | -- | 2 successive volleys -5% reload time |
| Arrow Volleys III | 2,320 ₯ | 220 | -- | 130 | 2 | 3 successive volleys -10% reload time |
| Arrow Volleys IV | 7,090 ₯ | 670 | -- | 400 | 5 | 4 successive volleys -15% reload time |
| Javelin Throws I | -- | -- | -- | -- | -- | 1 throw available |
| Javelin Throws II | 1,090 ₯ | 60 | 60 | 105 | -- | 2 successive throws -5% reload time |
| Javelin Throws III | 2,320 ₯ | 130 | 130 | 220 | 2 | 3 successive throws -20% reload time |
| Javelin Throws IV | 7,090 ₯ | 400 | 400 | 670 | 5 | 4 successive throws -30% reload time |
| Fire Braziers I | 1,090 ₯ | -- | 75 | 105 | 1 | 3 Fire segments available Base fire duration |
| Fire Braziers II | 1,400 ₯ | -- | 90 | 130 | 2 | 4 Fire segments available +10% fire duration |
| Fire Braziers III | 3,770 ₯ | -- | 215 | 355 | 3 | 5 Fire segments available +20% fire duration |
| Fire Braziers IV | 11,550 ₯ | -- | 655 | 1,090 | 9 | 6 Fire segments available +50% fire duration |
Weapons Damage
| Item | Cost | Leather | Iron | Olive Wood | Ancient Tablets | Upgrade |
|---|---|---|---|---|---|---|
| Arrows I | -- | -- | -- | -- | -- | Base damage Base weak point creation |
| Arrows II | 1,400 ₯ | -- | 80 | 130 | 2 | +5% damage +10% weak point creation |
| Arrows III | 3,370 ₯ | -- | 215 | 355 | 3 | +10% damage +20% weak point creation |
| Arrows IV | 11,550 ₯ | -- | 655 | 1,090 | 9 | +25% damage +40% weak point creation |
| Ram I | -- | -- | -- | -- | -- | Base damage Base weak point creation |
| Ram II | 1,400 ₯ | 80 | -- | 130 | 2 | +5% damage +5% weak point creation |
| Ram III | 2,270 ₯ | 130 | -- | 215 | 3 | +10% damage +10% weak point creation |
| Ram IV | 4,260 ₯ | 240 | -- | 400 | 4 | +15% damage +15% weak point creation |
| Ram V | 7,840 ₯ | 445 | -- | 740 | 7 | +20% damage +20% weak point creation |
| Ram VI | 14,740 ₯ | 835 | -- | 1,390 | 11 | +50% damage +40% weak point creation |
| Javelins I | -- | -- | -- | -- | -- | Base damage Base weak point creation |
| Javelins II | 1,400 ₯ | -- | 80 | 130 | 2 | +5% damage +10% weak point creation |
| Javelins III | 3,770 ₯ | -- | 215 | 355 | 3 | +10% damage +20% weak point creation |
| Javelins IV | 11,550 ₯ | -- | 655 | 1,090 | 9 | +25% damage +40% weak point creation |
Ship and Crew Endurance
| Item | Cost | Leather | Iron | Olive Wood | Ancient Tablets | Upgrade |
|---|---|---|---|---|---|---|
| Hull I | -- | -- | -- | -- | -- | Base health Base armor 1 lieutenant available |
| Hull II | 1,400 ₯ | -- | 80 | 130 | 2 | +5% health +5% armor 2 lieutenants available |
| Hull III | 2,270 ₯ | -- | 130 | 215 | 3 | +10% health +10% armor 3 lieutenants available |
| Hull IV | 4,260 ₯ | -- | 240 | 400 | 4 | +15% health +15% armor 4 lieutenants available |
| Hull V | 7,840 ₯ | -- | 445 | 740 | 7 | +20% health +20% armor |
| Hull VI | 14,740 ₯ | -- | 835 | 1,390 | 11 | +50% health +50% armor |
| Rower Stamina I | -- | -- | -- | -- | -- | Base stamina Base refill rate |
| Rower Stamina II | 1,090 ₯ | 60 | -- | 105 | -- | +10% stamina +10% refill rate |
| Rower Stamina III | 2,320 ₯ | 130 | -- | 220 | 2 | +20% stamina +20% refill rate |
| Rower Stamina IV | 7,090 ₯ | 400 | -- | 670 | 5 | +50% stamina +50% refill rate |
| Crew Armor I | -- | -- | -- | -- | -- | Base bracing damage |
| Crew Armor II | 4,260 ₯ | 400 | 240 | -- | 4 | +10% bracing damage -10% Fire damage |
| Crew Armor III | 14,740 ₯ | 1,390 | 835 | -- | 11 | +25% bracing damage -25% Fire damage |
Appearances
References