
- A retail copy of Assassin's Creed: Valhalla
Assassin's Creed: Valhalla is the upcoming twelfth main installment in the Assassin's Creed series developed by Ubisoft.[1] In the game, the player takes control of Eivor,[2] a viking who fought in the Norse invasion of England.[3]
Driven from Norway by endless wars and dwindling resources in the ninth century AD, players will lead Eivor's clan of Norsemen across the icy North Sea to the rich lands of England's broken kingdoms. Players must carve out a new future for their clan, reliving the ruthless fighting style of Viking warriors with a revamped combat system that includes the ability to dual-wield weapons against a greater variety of enemies than ever before.
To secure resources players can lead raids to select locations using their longship to earn much-needed riches and resources. As the Vikings begin to settle in their new home, they encounter resistance from the Saxons including King Aelfred of Wessex, who denounces them as heathens and looks to be the sole ruler of a civilized England. Against all odds, Eivor must do what is necessary to keep Valhalla within reach.[4]
Ubisoft Montreal is the lead development studio on Valhalla, working with other 14 studios on the game.[5] This includes external developer Sperasoft.[6] The game having been in-development for 2 years as of April 2020, is led once again by Assassin's Creed: Origins and Black Flag creative director Ashraf Ismail,[7] with Darby McDevitt as the narrative director.[8] McDevitt, aware of the similarities between 2018's God of War, believes that Valhalla can stand out as a game more rooted in historical accuracy rather than mythology.[9]
The game's working title, "Assassin's Creed: Kingdoms" was first leaked in April 2019,[10] misidentified as "Assassin's Creed: Kingdom",[11] after people found what appeared to be an easter egg for the game within a map in Tom Clancy's The Division 2. In it a poster reading "Valhalla" with a Viking character holding a sphere reminiscent of an Apple of Eden led to speculation about its relation to the Assassin's Creed series, which in turn led to journalist Jason Schreier confirming the setting and codename for the game.[10] However, this supposed 'leak' was later revealed to be a complete coincidence and an accident.[12] In late June 2020, Ashraf Ismail stepped down as Creative Director, citing personal issues impacting his family.Cite error: Closing </ref> missing for <ref> tag
Eivor can develop their own settlement and build and upgrade structures such as tattoo shops and barracks, they can also recruit new members of their clan and can train their own army for raids or other missions.[4]
The player will be able to build a raiding party by recruiting non-player characters to assist with these.[13]</nowiki> Though the use of naval transport has returned, naval combat has been dialed back. Eivor's longship will act more as a means of travel when performing raids and for escaping after land combat, rather than being used in combat with other naval vessels.<ref name="eurogamer first"/><ref>{{cite web |last=Gartenberg |first=Chaim |title=Assassin’s Creed Valhalla is Assassin’s Creed with vikings |url=https://www.theverge.com/2020/4/29/21241823/assassins-creed-valhalla-vikings-norse-teaser-announcement-ubisoft |publisher=The Verge |accessdate=3 May 2020 |date=29-04-2020}}</ref> Players can take part in activities like drinking games, hunting or traditional Norse games such as flyting.<ref>{{cite web | url = https://www.ign.com/articles/assassins-creed-valhalla-to-feature-playable-viking-rap-battles | title = Assassin's Creed Valhalla to Feature Playable Viking Rap Battles | first = Jonathon | last= Dornbush | date = 30-04-2020 | accessdate = 3 May 2020 | work = IGN }}</ref> A player will be able to create a Viking mercenary that can be recruited by other players, acting as a non-playable character within those games; the player will gain additional in-game rewards for successful missions.<ref name="mercenaries">{{cite web | url = https://www.gamesradar.com/assassins-creed-valhalla-multiplayer/ | title = Assassin's Creed Valhalla doesn't have multiplayer but does lets you make a Viking mercenary to help friends raid | first = Conner | last = Sheridan | date = 01-05-2020 | accessdate = 3 May 2020 | work = GamesRadar }}</ref>
On PC, the game will not release on Steam at launch, but will be available on Uplay and the Epic Games Store.<ref>{{Cite web|url=https://www.gamespot.com/articles/assassins-creed-valhalla-wont-launch-on-steam-is-a/1100-6476676/?ftag=NLS-04-10aaa1d|title=Assassin's Creed Valhalla Won't Launch on Steam, Is An Epic Games Store Exclusive|author=Makuch, Eddie|publisher=GameSpot|date=06-05-2020|accessdate=May 11 2020}}</ref>
On 29 April 2020, the game was officially announced by Ubisoft with an 8-hour art livestream by Boss Logic.<ref>{{Youtube|Y2aoke5icgk|Assassin’s Creed Valhalla: Official Tease with BossLogic <nowiki>| Ubisoft [NA]|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref></nowiki> The cinematic trailer was then premiered on 30 April at 8AM PDT. The trailer revealed a projected release date of Holiday 2020.<ref name="cinematic">{{Youtube|rKjUAWlbTJk|Assassin's Creed Valhalla: Cinematic World Premiere Trailer|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref> On 7 May, a gameplay trailer was released showing in-engine footage.<ref>{{Youtube|WgUtoX7ue7Q|Assassin’s Creed Valhalla: First Look Gameplay Trailer <nowiki>| Ubisoft [NA]|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref></nowiki> The background image on the Ubisoft website for Valhalla, also seen in the trailers, contained a runic cipher which when translated revealed stanza 77 from Hávamál, an ancient Norse poem.<ref>Duckworth, Joshua (04-05-2020). Assassin's Creed Valhalla Hidden Rune Code Solved. Game Rant. Retrieved on 21 May 2020.</ref>
Ubisoft announced several editions of Assassin's Creed: Valhalla.






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