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imported>Alientraveller
still needs some work
imported>Alientraveller
there we go
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{{Era|AC2|ACB|ACR|AC3|AC3L|AC4}}
{{Era|AC2|ACB|ACR|AC3|AC3L|AC4}}
{{Revamp}}
[[File:Coinsac2.png|thumb|The money inventory icon in the [[Animus#Animus 2.0|Animus 2.0]]]]
[[File:Coinsac2.png|thumb|The money inventory icon in the [[Animus#Animus 2.0|Animus 2.0]]]]
The '''economic system''' referred to the transactions and trade that the [[Assassins]] partook in. They could earn money to purchase weapons and equipment from [[merchants]] by fulfilling missions, [[pickpocketing]], hiring [[thieves]], looting [[treasure chests]], or other more legitimate means.
The '''economic system''' referred to the transactions and trade that the [[Assassins]] partook in. They could earn money to purchase weapons and equipment from [[merchants]] by fulfilling missions, [[pickpocketing]], hiring [[thieves]], looting [[treasure chests]], or other more legitimate means.
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==15th century==
==15th century==
[[File:AC2_Monteriggioni_Workshop.png|thumb|250px|The Villa Auditore's workshop, where Ezio ordered rennovations and received his income]]
[[File:AC2_Monteriggioni_Workshop.png|thumb|250px|The Villa Auditore's workshop, where Ezio ordered rennovations and received his income]]
[[Banks]] were an essential part of everyday Renaissance life. [[Ezio Auditore da Firenze]] came from a [[House of Auditore|family]] of bankers, and by investing in renovating [[Monteriggioni]], he and his sister [[Claudia Auditore da Firenze|Claudia]] received a share of the profits. Ezio used the money to pay [[blacksmith]]s for weapons and [[armor]], [[doctors]] for medicine and [[tailors]] to upgrade his pouches or [[Customization|dye]] his clothes. Ezio could also purchase paintings from [[art merchants]] - improving the value of the [[Villa Auditore]] - and maps to find treasure chests.
[[Banks]] were an essential part of everyday Renaissance life. [[Ezio Auditore da Firenze]] came from a [[House of Auditore|family]] of bankers, and by investing in renovating [[Monteriggioni]], he and his sister [[Claudia Auditore da Firenze|Claudia]] received a share of the profits.<ref name="AC2"/> Ezio used the money to pay for the following:
*[[Blacksmiths]], [[doctors]] and [[tailors]]
*[[Mercenaries]], [[courtesans]] and [[thieves]]
*Bribing [[heralds]]
*Buying paintings - improving the value of the [[Villa Auditore]] - and maps from [[art merchants]] to find treasure chests
*Lessons from mercenaries on how to use [[long weapons]], [[Heavy weapons|two-handed weapons]] and ranged weapons
*[[Fast travel booths|Caravan travel]]


Ezio also hired [[mercenaries]], [[courtesans]], [[thieves]] and [[heralds]] to work with him. During his early years as an Assassin, Ezio paid the mercenaries for lessons on how to use [[long weapons]], [[Heavy weapons|two-handed weapons]] and ranged weapons. He also paid for [[Fast travel booths|caravans]]. Thieves, such as the [[Cento Occhi]], would attempt to rob Ezio. In the event that money had been stolen from him, Ezio could tackle or kill the thief to get it back.
Thieves, such as the [[Cento Occhi]], would attempt to rob Ezio. In the event that money had been stolen from him, Ezio could tackle or kill the thief to get it back.<ref name="ACB"/>


==16th century==
==16th century==
During the [[liberation of Rome]], Ezio generated income by lending money to reopen shops and [[faction buildings]], repair [[aqueducts]], restore sewer [[tunnels]], and buy shares in landmarks. He could also find [[Trading Items|exotic items]] in chests around the city to trade for special upgrades from the stores in [[Tiber Island]]. Upon restoring the city of Rome completely, Ezio received the [[Assassin's Creed: Brotherhood outfits#Auditore Cape|Auditore cape]] for his efforts.
During the [[liberation of Rome]], Ezio generated income by lending money to reopen shops and [[faction buildings]], repair [[aqueducts]], restore sewer [[tunnels]], and buy shares in landmarks. He could also find [[Trading Items|exotic items]] in chests around the city to trade for special upgrades from the stores in [[Tiber Island]]. Upon restoring the city of Rome completely, Ezio received the [[Assassin's Creed: Brotherhood outfits#Auditore Cape|Auditore cape]] for his efforts.<ref name="ACB"/>


When Ezio arrived in [[Constantinople]], many shops had been closed after the [[Byzantines]] captured the [[Assassin Dens]] and the surrounding area. After recapturing a Den, Ezio could reopen the shops, banks and faction buildings, and they would remain open even if the Templars reoccupied a Den. However, should the Templars ever do so, there would be an additional 15% tax cost on all shop items that could be bought.
When Ezio arrived in [[Constantinople]], many shops had been closed after the [[Byzantines]] captured the [[Assassin Dens]] and the surrounding area. After recapturing a Den, Ezio could reopen the shops, banks and faction buildings, and they would remain open even if the Templars reoccupied a Den. However, should the Templars ever do so, there would be an additional 15% tax cost on all shop items that could be bought.<ref name="ACR"/>


Ezio could then use the money earned by his share in Constantinople's shops to renovate [[Mediterranean Defense|other cities]] reclaimed from the Templars, increasing his daily payment of ''akçe''. He could also increase his revenue by purchasing items from [[book shops]], improving the value of the library in [[Galata headquarters]]. During his time in the city, he learned to use [[bombs]] and began paying [[black market dealers]], as well as receiving ingredients from his apprentices in other cities.
Ezio could then use the money earned by his share in Constantinople's shops to renovate [[Mediterranean Defense|other cities]] reclaimed from the Templars, increasing his daily payment of ''akçe''. He could also increase his revenue by purchasing items from [[book shops]], improving the value of the library in [[Galata headquarters]]. During his time in the city, he learned to use [[bombs]] and began buying them from [[black market dealers]], and received ingredients from his apprentices in other cities.<ref name="ACR"/>


==18th century==
==18th century==
[[File:AC3_General_Store.png|thumb|250px|Interior of a General Store]]
The economy of the American colonies in the 18th century were based around the [[Crafting (Assassin's Creed III)|crafting]] and trading of goods. [[Ratonhnhaké:ton|Connor]] and [[Aveline de Grandpré]] earned money by arranging the transportation of materials and goods found or bought from those on the [[Davenport Homestead]] via land and naval convoys. Profits made through the convoy were determined by where the merchant they traded with, with naval convoys earning more than than those sent to [[Boston]], [[New York City|New York]] or the [[Frontier]].<ref name="AC3"/><ref name="AC3"/>
The economy of the American colonies in the 18th century were based around the [[Crafting (Assassin's Creed III)|crafting]] and trading of goods. [[Ratonhnhaké:ton|Connor]] could earn money by selling his [[hunting]] spoils to [[general stores]]. The value and quantity given for them depended on how the animal was killed, with those slain by a single strike of an arrow or the Hidden Blade earning him more than those that were slashed or shot by a weapon multiple times ([[firearms]], trip mines, and [[rope darts]] all ruined the pelt). Unlike Renaissance Italy, general stores provided all the items Connor needed.


Connor also earned money by selling materials and items made by his friends on the [[Davenport Homestead]] or received by his [[apprentices]] via trade convoys. When Connor visited a General Stores in [[Boston]], [[New York]], or the [[Frontier]], a trading partner was unlocked. Profits made through the convoy were determined by the partner he traded with.
[[Lance O'Donnell]] could craft a total of three land convoys, with a maximum capacity of eight items to trade per convoy, and three naval convoys with a maximum capacity of fifteen tradeable items. Liberating [[forts]] and undertaking privateer contracts in the ''[[Aquila]]'' made the trade routes safer, lowering the risk percentage as well as lowering taxes. For example, the risk of a naval convoy being attacked dropped from 80% to 5% after the ''Aquila'' cleared the route. In the event of the convoy being attacked while on the road, Connor would be notified that it was in danger, and had to defend it himself or send his [[apprentices|recruits]] to do so, otherwise the profits would be lost. There was nothing that could be down if a naval convoy was lost at sea though.<ref name="AC3"/>


Trading occurred via accounting books located at the Homestead and General Stores. Connor could choose what to trade and to whom. Liberating [[forts]] made the trade routes safer, and lowered the risk percentage as well as lowering taxes. In the event of the convoy being attacked while on the road, Connor would be notified that it was in danger, and had to defend it himself or send his recruits to do so, otherwise the profits would be lost. A total of three land convoys could be crafted, with a maximum capacity of eight items to trade per convoy.
[[File:AC3_General_Store.png|thumb|250px|Interior of a General Store]]
 
Unlike Renaissance Italy, [[general stores]] provided all the items Connor needed. He could make money by selling them his [[hunting]] spoils, the value and quantity of which depended on how the animal was killed, with those slain by a single strike of an arrow or the Hidden Blade earning him more than those that were slashed or shot by a weapon multiple times ([[firearms]], trip mines, and [[rope darts]] all ruined the pelt). The ''Aquila'' could be upgraded with purchases made from a [[harbormaster]].<ref name="AC3"/>
In addition, [[Lance O'Donnell]] could craft up to three naval convoys with a maximum capacity of fifteen tradeable items. These convoys could be sent to various locations around the western [[Atlantic Ocean]], and would provide greater profit than land convoys, due to shipping costs being greater. However, British privateers patrolled these trade routes. By completing privateer contracts with the ''[[Aquila]]'', the risk of a naval convoy being attacked dropped from 80% to 5%. There were three privateer contracts per trade route, and each trade route began with 80% risk. The ''Aquila'' itself could be upgraded with purchases made from a [[harbormaster]].


==Trivia==
==Trivia==

Revision as of 01:22, 14 July 2013

File:Coinsac2.png
The money inventory icon in the Animus 2.0

The economic system referred to the transactions and trade that the Assassins partook in. They could earn money to purchase weapons and equipment from merchants by fulfilling missions, pickpocketing, hiring thieves, looting treasure chests, or other more legitimate means.

Known currencies

15th century

The Villa Auditore's workshop, where Ezio ordered rennovations and received his income

Banks were an essential part of everyday Renaissance life. Ezio Auditore da Firenze came from a family of bankers, and by investing in renovating Monteriggioni, he and his sister Claudia received a share of the profits.[1] Ezio used the money to pay for the following:

Thieves, such as the Cento Occhi, would attempt to rob Ezio. In the event that money had been stolen from him, Ezio could tackle or kill the thief to get it back.[2]

16th century

During the liberation of Rome, Ezio generated income by lending money to reopen shops and faction buildings, repair aqueducts, restore sewer tunnels, and buy shares in landmarks. He could also find exotic items in chests around the city to trade for special upgrades from the stores in Tiber Island. Upon restoring the city of Rome completely, Ezio received the Auditore cape for his efforts.[2]

When Ezio arrived in Constantinople, many shops had been closed after the Byzantines captured the Assassin Dens and the surrounding area. After recapturing a Den, Ezio could reopen the shops, banks and faction buildings, and they would remain open even if the Templars reoccupied a Den. However, should the Templars ever do so, there would be an additional 15% tax cost on all shop items that could be bought.[3]

Ezio could then use the money earned by his share in Constantinople's shops to renovate other cities reclaimed from the Templars, increasing his daily payment of akçe. He could also increase his revenue by purchasing items from book shops, improving the value of the library in Galata headquarters. During his time in the city, he learned to use bombs and began buying them from black market dealers, and received ingredients from his apprentices in other cities.[3]

18th century

The economy of the American colonies in the 18th century were based around the crafting and trading of goods. Connor and Aveline de Grandpré earned money by arranging the transportation of materials and goods found or bought from those on the Davenport Homestead via land and naval convoys. Profits made through the convoy were determined by where the merchant they traded with, with naval convoys earning more than than those sent to Boston, New York or the Frontier.[4][4]

Lance O'Donnell could craft a total of three land convoys, with a maximum capacity of eight items to trade per convoy, and three naval convoys with a maximum capacity of fifteen tradeable items. Liberating forts and undertaking privateer contracts in the Aquila made the trade routes safer, lowering the risk percentage as well as lowering taxes. For example, the risk of a naval convoy being attacked dropped from 80% to 5% after the Aquila cleared the route. In the event of the convoy being attacked while on the road, Connor would be notified that it was in danger, and had to defend it himself or send his recruits to do so, otherwise the profits would be lost. There was nothing that could be down if a naval convoy was lost at sea though.[4]

Interior of a General Store

Unlike Renaissance Italy, general stores provided all the items Connor needed. He could make money by selling them his hunting spoils, the value and quantity of which depended on how the animal was killed, with those slain by a single strike of an arrow or the Hidden Blade earning him more than those that were slashed or shot by a weapon multiple times (firearms, trip mines, and rope darts all ruined the pelt). The Aquila could be upgraded with purchases made from a harbormaster.[4]

Trivia

References