
- A retail copy of Assassin's Creed: Valhalla
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'''''Assassin's Creed: Valhalla''''' is the upcoming twelfth main installment in the [[Assassin's Creed (series)|''Assassin's Creed'' series]] developed by [[Ubisoft]].<ref>{{cite web|url=https://kotaku.com/ubisoft-is-revealing-the-next-assassins-creed-right-now-1843153308|title=Ubisoft Reveals Assassin's Creed Valhalla With An 8-Hour Painting Livestream|first=Mike|last=Fahey|date=29-04-2020|work=Kotaku|accessdate=29 April 2020}}</ref> In the game, the player takes control of [[Eivor]],<ref> | '''''Assassin's Creed: Valhalla''''' is the upcoming twelfth main installment in the [[Assassin's Creed (series)|''Assassin's Creed'' series]] developed by [[Ubisoft]].<ref>{{cite web|url=https://kotaku.com/ubisoft-is-revealing-the-next-assassins-creed-right-now-1843153308|title=Ubisoft Reveals Assassin's Creed Valhalla With An 8-Hour Painting Livestream|first=Mike|last=Fahey|date=29-04-2020|work=Kotaku|accessdate=29 April 2020}}</ref> In the game, the player takes control of [[Eivor]],<ref>{{Cite web|url=https://sea.mashable.com/entertainment/10349/ubisoft-confirms-assassins-creed-valhalla-after-an-8-hour-bosslogic-livestream|title= Ubisoft confirms 'Assassin's Creed Valhalla' after an 8 hour BossLogic livestream|first=Alexis|last=Nedd|publisher=Mashable SE Asia|date=29-04-2020|accessdate=30 April 2020}}</ref> a viking who participated in raids in England.<ref name="cinematic" /> | ||
==Plot synopsis== | ==Plot synopsis== | ||
''Driven from Norway by endless wars and dwindling resources in the ninth century AD, players will lead Eivor’s clan of [[Norsemen]] across the icy [[North Sea]] to the rich lands of [[England]]’s broken kingdoms. Players must carve out a new future for their clan, reliving the ruthless fighting style of [[Viking]] warriors with a revamped combat system that includes the ability to dual-wield weapons against a greater variety of enemies than ever before.'' | ''Driven from Norway by endless wars and dwindling resources in the ninth century AD, players will lead Eivor’s clan of [[Norsemen]] across the icy [[North Sea]] to the rich lands of [[England]]’s broken kingdoms. Players must carve out a new future for their clan, reliving the ruthless fighting style of [[Viking]] warriors with a revamped combat system that includes the ability to dual-wield weapons against a greater variety of enemies than ever before.'' | ||
''To secure resources players can lead raids to select locations using their longship to earn much-needed riches and resources. As the Vikings begin to settle in their new home, they encounter resistance from the Saxons including King [[Alfred the Great|Aelfred of Wessex]], who denounces them as heathens and looks to be the sole ruler of a civilized England. Against all odds, Eivor must do what is necessary to keep Valhalla within reach.''<ref>{{Cite web|url=https://www.gamesradar.com/uk/assassins-creed-valhalla-guide/|title=Assassin’s Creed Valhalla - Everything we know so far about the new Viking flavored Assassin's Creed|author=Rachel Weber, Jordan Oloman|publisher=GamesRadar+|date=30-04-2020|accessdate=30 April 2020}}</ref> | ''To secure resources players can lead raids to select locations using their longship to earn much-needed riches and resources. As the Vikings begin to settle in their new home, they encounter resistance from the Saxons including King [[Alfred the Great|Aelfred of Wessex]], who denounces them as heathens and looks to be the sole ruler of a civilized England. Against all odds, Eivor must do what is necessary to keep Valhalla within reach.''<ref name="Gamesradar everything">{{Cite web|url=https://www.gamesradar.com/uk/assassins-creed-valhalla-guide/|title=Assassin’s Creed Valhalla - Everything we know so far about the new Viking flavored Assassin's Creed|author=Rachel Weber, Jordan Oloman|publisher=GamesRadar+|date=30-04-2020|accessdate=30 April 2020}}</ref> | ||
==Development== | ==Development== | ||
Ubisoft Montreal is the lead development studio on Valhalla, working with other 14 studios on the game.<ref>{{Twitter|UbisoftMTL|status/1255610392283418626|Ubisoft Montréal|quote=Exciting! An immense congratulations to our studio warriors for all the good work and passion building to that reveal. We’d also like to thank the 14 co-dev studios all around the world. You know who you are, and we’re thankful for your dedication! Skàl!}}</ref> The game having been in-development for 2 years as of April 2020, is led once again by ''[[Assassin's Creed: Origins]]'' and ''[[Assassin's Creed IV: Black Flag|Black Flag]]'' creative director [[Ashraf Ismail]],<ref>{{cite web |last1=Phillips |first1=Tom |title=Assassin's Creed Valhalla reshapes the series' RPG storytelling by giving you a Viking settlement |url=https://www.eurogamer.net/articles/2020-04-30-assassins-creed-valhalla-reshapes-the-series-rpg-storytelling-by-giving-you-a-viking-settlement | | Ubisoft Montreal is the lead development studio on Valhalla, working with other 14 studios on the game.<ref>{{Twitter|UbisoftMTL|status/1255610392283418626|Ubisoft Montréal|quote=Exciting! An immense congratulations to our studio warriors for all the good work and passion building to that reveal. We’d also like to thank the 14 co-dev studios all around the world. You know who you are, and we’re thankful for your dedication! Skàl!}}</ref> The game having been in-development for 2 years as of April 2020, is led once again by ''[[Assassin's Creed: Origins]]'' and ''[[Assassin's Creed IV: Black Flag|Black Flag]]'' creative director [[Ashraf Ismail]],<ref name="eurogamer first">{{cite web |last1=Phillips |first1=Tom |title=Assassin's Creed Valhalla reshapes the series' RPG storytelling by giving you a Viking settlement |url=https://www.eurogamer.net/articles/2020-04-30-assassins-creed-valhalla-reshapes-the-series-rpg-storytelling-by-giving-you-a-viking-settlement |work=Eurogamer |accessdate=30 April 2020|date=30-04-2020}}</ref> with [[Darby McDevitt]] as the narrative director.<ref name="usgamer unifying">{{cite web | url = https://www.usgamer.net/articles/assassins-creed-valhalla-grand-unifying-theory | title = Assassin's Creed Valhalla Is the Grand Unifying Theory of Assassin's Creed | first= Mike | last= Williams | date = 30-04-2020 | accessdate = 30 April 2020 | work = USGamer }}</ref> McDevitt, aware of the similarities between 2018's ''God of War'' believes that ''Valhalla'' can stand out as a game more rooted in historical accuracy rather than mythology.<ref>{{cite web | url = https://www.gamespot.com/articles/why-assassins-creed-valhalla-dev-isnt-worried-abou/1100-6476654/ | title = Why Assassin's Creed Valhalla Dev Isn't Worried About The God Of War Similarities | first =Jordan | last = Ramée | date= 30-04-2020 | accessdate = 30 April 2020 | work = GameSpot }}</ref> | ||
The game's working title, "''Assassin's Creed: Kingdoms''" was first leaked in April 2019,<ref name = "kotaku reveal">{{cite web|url=https://kotaku.com/odd-tease-in-the-division-2-spills-the-beans-on-the-nex-1833838193|title=Odd Tease In The Division 2 Spills The Beans On The Next Assassin's Creed |first=Jason |last=Schreier |date=05-04-2019 |archiveurl=https://web.archive.org/web/20190405172323/https://kotaku.com/odd-tease-in-the-division-2-spills-the-beans-on-the-nex-1833838193 |archivedate=05-04-2019 | | The game's working title, "''Assassin's Creed: Kingdoms''" was first leaked in April 2019,<ref name = "kotaku reveal">{{cite web|url=https://kotaku.com/odd-tease-in-the-division-2-spills-the-beans-on-the-nex-1833838193|title=Odd Tease In The Division 2 Spills The Beans On The Next Assassin's Creed |first=Jason |last=Schreier |date=05-04-2019 |archiveurl=https://web.archive.org/web/20190405172323/https://kotaku.com/odd-tease-in-the-division-2-spills-the-beans-on-the-nex-1833838193 |archivedate=05-04-2019 |accessdate=30 April 2020 |work=Kotaku}}</ref> misidentified as "Assassin's Creed: Kingdom",<ref>{{Twitter|jasonschreier|status/1255617359466901505|Jason Schreier|quote=For a year now we've all been referring to the new Assassin's Creed by the codename I reported, Kingdom, but today I was informed that it's actually KingdomS. Whoops! To rectify this mistake I will be exclusively referring to the game as Assassin's Creed Valhallas|image=|noimage=|backup=}}</ref> after people found what appeared to be an easter egg for the game within a map in ''{{Wiki|Tom Clancy's The Division 2}}''. In it a poster reading "Valhalla" with a Viking character holding a sphere reminiscent of an [[Apples of Eden|Apple of Eden]] led to speculation about its relation to the ''Assassin's Creed'' series, which in turn led to journalist Jason Schreier confirming the setting and codename for the game.<ref name = "kotaku reveal"/> | ||
==Gameplay== | ==Gameplay== | ||
''Valhalla'' has players take the role of Eivor, a Viking Raider and Clan Leader of the Norsemen who can be played either as male or female. The game retains the dialogue choice and NPC relationship elements from ''[[Assassin's Creed: Odyssey]]'', with new elements such as forging political alliances with NPC clans. Every choice and decision of the players affects the world of the game real time. Players can travel from the cold shores of Norway to England.<ref name="Gamesradar everything" /> | |||
The Eivor is able to equip themself with an assortment of weapons, and dual wield many of them. Eivor can also use their Hidden Blade in combat.{{ | The Eivor is able to equip themself with an assortment of weapons, and dual wield many of them. Eivor can also use their Hidden Blade in combat.<ref name="Commentary">{{Youtube|L_nb_YECQoQ|Assassin's Creed Valhalla: Developer Commentary Trailer|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft}}</ref> | ||
Eivor can develop their own settlement and build and upgrade structures such as tattoo shops and barracks. Evior can recruit new members of their clan and can train their own army for raids or other missions. Players can create their own mercenary Vikings for their friends or other players to recruit, which upon use will grant players a portion of the loot earned from the raids. | Eivor can develop their own settlement and build and upgrade structures such as tattoo shops and barracks. Evior can recruit new members of their clan and can train their own army for raids or other missions. Players can create their own mercenary Vikings for their friends or other players to recruit, which upon use will grant players a portion of the loot earned from the raids.<ref name="Gamesradar everything" /> | ||
Players can take part in activities like drinking games, hunting or traditional Norse games such as [[flyting]].{{ | The player will be able to build a raiding party by recruiting non-player characters to assist with these.<ref name="mercenaries"/> Though the use of naval transport has returned, naval combat has been dialled back. Eivor's [[longship]] will act more as a means of travel when performing raids and for escaping after land combat, rather than being used in combat with other naval vessels.<ref name="eurogamer first"/><ref>{{cite web |last=Gartenberg |first=Chaim |title=Assassin’s Creed Valhalla is Assassin’s Creed with vikings |url=https://www.theverge.com/2020/4/29/21241823/assassins-creed-valhalla-vikings-norse-teaser-announcement-ubisoft |publisher=The Verge |accessdate=3 May 2020 |date=29-04-2020}}</ref> Players can take part in activities like drinking games, hunting or traditional Norse games such as [[flyting]].<ref>{{cite web | url = https://www.ign.com/articles/assassins-creed-valhalla-to-feature-playable-viking-rap-battles | title = Assassin's Creed Valhalla to Feature Playable Viking Rap Battles | first = Jonathon | last= Dornbush | date = 30-04-2020 | accessdate = 3 May 2020 | work = IGN }}</ref> A player will be able to create a Viking mercenary that can be recruited by other players, acting as a non-playable character within those games; the player will gain additional in-game rewards for successful missions.<ref name="mercenaries">{{cite web | url = https://www.gamesradar.com/assassins-creed-valhalla-multiplayer/ | title = Assassin's Creed Valhalla doesn't have multiplayer but does lets you make a Viking mercenary to help friends raid | first = Conner | last = Sheridan | date = 01-05-2020 | accessdate = 3 May 2020 | work = GamesRadar }}</ref> | ||
==Release== | ==Release== | ||
===Marketing=== | ===Marketing=== | ||
On 29 April 2020, the game was officially announced by Ubisoft with an 8-hour art livestream by Boss Logic.<ref>{{Youtube|Y2aoke5icgk|Assassin’s Creed Valhalla: Official Tease with BossLogic <nowiki>|</nowiki><nowiki> Ubisoft [NA</nowiki><nowiki>]</nowiki>|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref> The cinematic trailer was then premiered on 30 April at 8AM PDT.<ref>{{Youtube|rKjUAWlbTJk|Assassin’s Creed Valhalla: Cinematic World Premiere Trailer|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref> | On 29 April 2020, the game was officially announced by Ubisoft with an 8-hour art livestream by Boss Logic.<ref>{{Youtube|Y2aoke5icgk|Assassin’s Creed Valhalla: Official Tease with BossLogic <nowiki>|</nowiki><nowiki> Ubisoft [NA</nowiki><nowiki>]</nowiki>|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref> The cinematic trailer was then premiered on 30 April at 8AM PDT.<ref name="cinematic">{{Youtube|rKjUAWlbTJk|Assassin’s Creed Valhalla: Cinematic World Premiere Trailer|UCBMvc6jvuTxH6TNo9ThpYjg|Ubisoft North America}}</ref> | ||
==Editions== | ==Editions== | ||
Assassin's Creed: Valhalla is the upcoming twelfth main installment in the Assassin's Creed series developed by Ubisoft.[1] In the game, the player takes control of Eivor,[2] a viking who participated in raids in England.[3]
Driven from Norway by endless wars and dwindling resources in the ninth century AD, players will lead Eivor’s clan of Norsemen across the icy North Sea to the rich lands of England’s broken kingdoms. Players must carve out a new future for their clan, reliving the ruthless fighting style of Viking warriors with a revamped combat system that includes the ability to dual-wield weapons against a greater variety of enemies than ever before.
To secure resources players can lead raids to select locations using their longship to earn much-needed riches and resources. As the Vikings begin to settle in their new home, they encounter resistance from the Saxons including King Aelfred of Wessex, who denounces them as heathens and looks to be the sole ruler of a civilized England. Against all odds, Eivor must do what is necessary to keep Valhalla within reach.[4]
Ubisoft Montreal is the lead development studio on Valhalla, working with other 14 studios on the game.[5] The game having been in-development for 2 years as of April 2020, is led once again by Assassin's Creed: Origins and Black Flag creative director Ashraf Ismail,[6] with Darby McDevitt as the narrative director.[7] McDevitt, aware of the similarities between 2018's God of War believes that Valhalla can stand out as a game more rooted in historical accuracy rather than mythology.[8]
The game's working title, "Assassin's Creed: Kingdoms" was first leaked in April 2019,[9] misidentified as "Assassin's Creed: Kingdom",[10] after people found what appeared to be an easter egg for the game within a map in Tom Clancy's The Division 2. In it a poster reading "Valhalla" with a Viking character holding a sphere reminiscent of an Apple of Eden led to speculation about its relation to the Assassin's Creed series, which in turn led to journalist Jason Schreier confirming the setting and codename for the game.[9]
Valhalla has players take the role of Eivor, a Viking Raider and Clan Leader of the Norsemen who can be played either as male or female. The game retains the dialogue choice and NPC relationship elements from Assassin's Creed: Odyssey, with new elements such as forging political alliances with NPC clans. Every choice and decision of the players affects the world of the game real time. Players can travel from the cold shores of Norway to England.[4]
The Eivor is able to equip themself with an assortment of weapons, and dual wield many of them. Eivor can also use their Hidden Blade in combat.[11]
Eivor can develop their own settlement and build and upgrade structures such as tattoo shops and barracks. Evior can recruit new members of their clan and can train their own army for raids or other missions. Players can create their own mercenary Vikings for their friends or other players to recruit, which upon use will grant players a portion of the loot earned from the raids.[4]
The player will be able to build a raiding party by recruiting non-player characters to assist with these.[12] Though the use of naval transport has returned, naval combat has been dialled back. Eivor's longship will act more as a means of travel when performing raids and for escaping after land combat, rather than being used in combat with other naval vessels.[6][13] Players can take part in activities like drinking games, hunting or traditional Norse games such as flyting.[14] A player will be able to create a Viking mercenary that can be recruited by other players, acting as a non-playable character within those games; the player will gain additional in-game rewards for successful missions.[12]
On 29 April 2020, the game was officially announced by Ubisoft with an 8-hour art livestream by Boss Logic.[15] The cinematic trailer was then premiered on 30 April at 8AM PDT.[3]
Ubisoft announced several editions of Assassin's Creed: Valhalla.





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